Client Upload Part 2

RD Core / Commit #5

Commit Client Upload Part 2

Alex Alex committed 19/10/2026 00:06 main Patch
1,244 files +271,215 -0
A RD_Client/vc16/angle/include/GLES3/gl31ext_explicit_context_autogen.inc +148-0 View file
@@ -0,0 +1,148 @@
1+// GENERATED FILE - DO NOT EDIT.
2+// Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml.
3+//
4+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
5+// Use of this source code is governed by a BSD-style license that can be
6+// found in the LICENSE file.
7+//
8+// gl31ext_explicit_context_autogen.inc:
9+// Function declarations for the EGL_ANGLE_explicit_context extension
10+
11+typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMCONTEXTANGLEPROC)(GLeglContext ctx, GLuint pipeline, GLuint program);
12+typedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTURECONTEXTANGLEPROC)(GLeglContext ctx, GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
13+typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINECONTEXTANGLEPROC)(GLeglContext ctx, GLuint pipeline);
14+typedef void (GL_APIENTRYP PFNGLBINDVERTEXBUFFERCONTEXTANGLEPROC)(GLeglContext ctx, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
15+typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum type, GLsizei count, const GLchar *const*strings);
16+typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESCONTEXTANGLEPROC)(GLeglContext ctx, GLsizei n, const GLuint *pipelines);
17+typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTECONTEXTANGLEPROC)(GLeglContext ctx, GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
18+typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTCONTEXTANGLEPROC)(GLeglContext ctx, GLintptr indirect);
19+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINDIRECTCONTEXTANGLEPROC)(GLeglContext ctx, GLenum mode, const void *indirect);
20+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINDIRECTCONTEXTANGLEPROC)(GLeglContext ctx, GLenum mode, GLenum type, const void *indirect);
21+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERICONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLenum pname, GLint param);
22+typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESCONTEXTANGLEPROC)(GLeglContext ctx, GLsizei n, GLuint *pipelines);
23+typedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLuint index, GLboolean *data);
24+typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLenum pname, GLint *params);
25+typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum pname, GLuint index, GLfloat *val);
26+typedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLenum programInterface, GLenum pname, GLint *params);
27+typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGCONTEXTANGLEPROC)(GLeglContext ctx, GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
28+typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint pipeline, GLenum pname, GLint *params);
29+typedef GLuint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLenum programInterface, const GLchar *name);
30+typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLenum programInterface, const GLchar *name);
31+typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCENAMECONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
32+typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEIVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
33+typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLint level, GLenum pname, GLfloat *params);
34+typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVCONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLint level, GLenum pname, GLint *params);
35+typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINECONTEXTANGLEPROC)(GLeglContext ctx, GLuint pipeline);
36+typedef void (GL_APIENTRYP PFNGLMEMORYBARRIERCONTEXTANGLEPROC)(GLeglContext ctx, GLbitfield barriers);
37+typedef void (GL_APIENTRYP PFNGLMEMORYBARRIERBYREGIONCONTEXTANGLEPROC)(GLeglContext ctx, GLbitfield barriers);
38+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLfloat v0);
39+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLfloat *value);
40+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1ICONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLint v0);
41+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLint *value);
42+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UICONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLuint v0);
43+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLuint *value);
44+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLfloat v0, GLfloat v1);
45+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLfloat *value);
46+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2ICONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLint v0, GLint v1);
47+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLint *value);
48+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UICONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLuint v0, GLuint v1);
49+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLuint *value);
50+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
51+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLfloat *value);
52+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3ICONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
53+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLint *value);
54+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UICONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
55+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLuint *value);
56+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
57+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLfloat *value);
58+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4ICONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
59+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLint *value);
60+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UICONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
61+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLuint *value);
62+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
63+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
64+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
65+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
66+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
67+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
68+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
69+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
70+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVCONTEXTANGLEPROC)(GLeglContext ctx, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
71+typedef void (GL_APIENTRYP PFNGLSAMPLEMASKICONTEXTANGLEPROC)(GLeglContext ctx, GLuint maskNumber, GLbitfield mask);
72+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLECONTEXTANGLEPROC)(GLeglContext ctx, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
73+typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESCONTEXTANGLEPROC)(GLeglContext ctx, GLuint pipeline, GLbitfield stages, GLuint program);
74+typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINECONTEXTANGLEPROC)(GLeglContext ctx, GLuint pipeline);
75+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBBINDINGCONTEXTANGLEPROC)(GLeglContext ctx, GLuint attribindex, GLuint bindingindex);
76+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBFORMATCONTEXTANGLEPROC)(GLeglContext ctx, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
77+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIFORMATCONTEXTANGLEPROC)(GLeglContext ctx, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
78+typedef void (GL_APIENTRYP PFNGLVERTEXBINDINGDIVISORCONTEXTANGLEPROC)(GLeglContext ctx, GLuint bindingindex, GLuint divisor);
79+#ifdef GL_GLEXT_PROTOTYPES
80+GL_APICALL void GL_APIENTRY glActiveShaderProgramContextANGLE(GLeglContext ctx, GLuint pipeline, GLuint program);
81+GL_APICALL void GL_APIENTRY glBindImageTextureContextANGLE(GLeglContext ctx, GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
82+GL_APICALL void GL_APIENTRY glBindProgramPipelineContextANGLE(GLeglContext ctx, GLuint pipeline);
83+GL_APICALL void GL_APIENTRY glBindVertexBufferContextANGLE(GLeglContext ctx, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
84+GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvContextANGLE(GLeglContext ctx, GLenum type, GLsizei count, const GLchar *const*strings);
85+GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesContextANGLE(GLeglContext ctx, GLsizei n, const GLuint *pipelines);
86+GL_APICALL void GL_APIENTRY glDispatchComputeContextANGLE(GLeglContext ctx, GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
87+GL_APICALL void GL_APIENTRY glDispatchComputeIndirectContextANGLE(GLeglContext ctx, GLintptr indirect);
88+GL_APICALL void GL_APIENTRY glDrawArraysIndirectContextANGLE(GLeglContext ctx, GLenum mode, const void *indirect);
89+GL_APICALL void GL_APIENTRY glDrawElementsIndirectContextANGLE(GLeglContext ctx, GLenum mode, GLenum type, const void *indirect);
90+GL_APICALL void GL_APIENTRY glFramebufferParameteriContextANGLE(GLeglContext ctx, GLenum target, GLenum pname, GLint param);
91+GL_APICALL void GL_APIENTRY glGenProgramPipelinesContextANGLE(GLeglContext ctx, GLsizei n, GLuint *pipelines);
92+GL_APICALL void GL_APIENTRY glGetBooleani_vContextANGLE(GLeglContext ctx, GLenum target, GLuint index, GLboolean *data);
93+GL_APICALL void GL_APIENTRY glGetFramebufferParameterivContextANGLE(GLeglContext ctx, GLenum target, GLenum pname, GLint *params);
94+GL_APICALL void GL_APIENTRY glGetMultisamplefvContextANGLE(GLeglContext ctx, GLenum pname, GLuint index, GLfloat *val);
95+GL_APICALL void GL_APIENTRY glGetProgramInterfaceivContextANGLE(GLeglContext ctx, GLuint program, GLenum programInterface, GLenum pname, GLint *params);
96+GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogContextANGLE(GLeglContext ctx, GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
97+GL_APICALL void GL_APIENTRY glGetProgramPipelineivContextANGLE(GLeglContext ctx, GLuint pipeline, GLenum pname, GLint *params);
98+GL_APICALL GLuint GL_APIENTRY glGetProgramResourceIndexContextANGLE(GLeglContext ctx, GLuint program, GLenum programInterface, const GLchar *name);
99+GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationContextANGLE(GLeglContext ctx, GLuint program, GLenum programInterface, const GLchar *name);
100+GL_APICALL void GL_APIENTRY glGetProgramResourceNameContextANGLE(GLeglContext ctx, GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
101+GL_APICALL void GL_APIENTRY glGetProgramResourceivContextANGLE(GLeglContext ctx, GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
102+GL_APICALL void GL_APIENTRY glGetTexLevelParameterfvContextANGLE(GLeglContext ctx, GLenum target, GLint level, GLenum pname, GLfloat *params);
103+GL_APICALL void GL_APIENTRY glGetTexLevelParameterivContextANGLE(GLeglContext ctx, GLenum target, GLint level, GLenum pname, GLint *params);
104+GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineContextANGLE(GLeglContext ctx, GLuint pipeline);
105+GL_APICALL void GL_APIENTRY glMemoryBarrierContextANGLE(GLeglContext ctx, GLbitfield barriers);
106+GL_APICALL void GL_APIENTRY glMemoryBarrierByRegionContextANGLE(GLeglContext ctx, GLbitfield barriers);
107+GL_APICALL void GL_APIENTRY glProgramUniform1fContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLfloat v0);
108+GL_APICALL void GL_APIENTRY glProgramUniform1fvContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLfloat *value);
109+GL_APICALL void GL_APIENTRY glProgramUniform1iContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLint v0);
110+GL_APICALL void GL_APIENTRY glProgramUniform1ivContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLint *value);
111+GL_APICALL void GL_APIENTRY glProgramUniform1uiContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLuint v0);
112+GL_APICALL void GL_APIENTRY glProgramUniform1uivContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLuint *value);
113+GL_APICALL void GL_APIENTRY glProgramUniform2fContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLfloat v0, GLfloat v1);
114+GL_APICALL void GL_APIENTRY glProgramUniform2fvContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLfloat *value);
115+GL_APICALL void GL_APIENTRY glProgramUniform2iContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLint v0, GLint v1);
116+GL_APICALL void GL_APIENTRY glProgramUniform2ivContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLint *value);
117+GL_APICALL void GL_APIENTRY glProgramUniform2uiContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLuint v0, GLuint v1);
118+GL_APICALL void GL_APIENTRY glProgramUniform2uivContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLuint *value);
119+GL_APICALL void GL_APIENTRY glProgramUniform3fContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
120+GL_APICALL void GL_APIENTRY glProgramUniform3fvContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLfloat *value);
121+GL_APICALL void GL_APIENTRY glProgramUniform3iContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
122+GL_APICALL void GL_APIENTRY glProgramUniform3ivContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLint *value);
123+GL_APICALL void GL_APIENTRY glProgramUniform3uiContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
124+GL_APICALL void GL_APIENTRY glProgramUniform3uivContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLuint *value);
125+GL_APICALL void GL_APIENTRY glProgramUniform4fContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
126+GL_APICALL void GL_APIENTRY glProgramUniform4fvContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLfloat *value);
127+GL_APICALL void GL_APIENTRY glProgramUniform4iContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
128+GL_APICALL void GL_APIENTRY glProgramUniform4ivContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLint *value);
129+GL_APICALL void GL_APIENTRY glProgramUniform4uiContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
130+GL_APICALL void GL_APIENTRY glProgramUniform4uivContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, const GLuint *value);
131+GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
132+GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
133+GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
134+GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
135+GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
136+GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
137+GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
138+GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
139+GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvContextANGLE(GLeglContext ctx, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
140+GL_APICALL void GL_APIENTRY glSampleMaskiContextANGLE(GLeglContext ctx, GLuint maskNumber, GLbitfield mask);
141+GL_APICALL void GL_APIENTRY glTexStorage2DMultisampleContextANGLE(GLeglContext ctx, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
142+GL_APICALL void GL_APIENTRY glUseProgramStagesContextANGLE(GLeglContext ctx, GLuint pipeline, GLbitfield stages, GLuint program);
143+GL_APICALL void GL_APIENTRY glValidateProgramPipelineContextANGLE(GLeglContext ctx, GLuint pipeline);
144+GL_APICALL void GL_APIENTRY glVertexAttribBindingContextANGLE(GLeglContext ctx, GLuint attribindex, GLuint bindingindex);
145+GL_APICALL void GL_APIENTRY glVertexAttribFormatContextANGLE(GLeglContext ctx, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
146+GL_APICALL void GL_APIENTRY glVertexAttribIFormatContextANGLE(GLeglContext ctx, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
147+GL_APICALL void GL_APIENTRY glVertexBindingDivisorContextANGLE(GLeglContext ctx, GLuint bindingindex, GLuint divisor);
148+#endif
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