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| 1 | + | /* |
| 2 | + | * Copyright (c) 2010-2017 OTClient <https://github.com/edubart/otclient> |
| 3 | + | * |
| 4 | + | * Permission is hereby granted, free of charge, to any person obtaining a copy |
| 5 | + | * of this software and associated documentation files (the "Software"), to deal |
| 6 | + | * in the Software without restriction, including without limitation the rights |
| 7 | + | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 8 | + | * copies of the Software, and to permit persons to whom the Software is |
| 9 | + | * furnished to do so, subject to the following conditions: |
| 10 | + | * |
| 11 | + | * The above copyright notice and this permission notice shall be included in |
| 12 | + | * all copies or substantial portions of the Software. |
| 13 | + | * |
| 14 | + | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 15 | + | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 16 | + | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 17 | + | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 18 | + | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 19 | + | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| 20 | + | * THE SOFTWARE. |
| 21 | + | */ |
| 22 | + | |
| 23 | + | #include "protocolgame.h" |
| 24 | + | |
| 25 | + | #include "const.h" |
| 26 | + | #include "effect.h" |
| 27 | + | #include "game.h" |
| 28 | + | #include "item.h" |
| 29 | + | #include "localplayer.h" |
| 30 | + | #include "luavaluecasts_client.h" |
| 31 | + | #include "map.h" |
| 32 | + | #include "missile.h" |
| 33 | + | #include "thingtypemanager.h" |
| 34 | + | #include "tile.h" |
| 35 | + | #include <framework/core/eventdispatcher.h> |
| 36 | + | #include <framework/stdext/string.h> |
| 37 | + | #include <framework/util/extras.h> |
| 38 | + | |
| 39 | + | void ProtocolGame::parseMessage(const InputMessagePtr &msg) { |
| 40 | + | int opcode = -1; |
| 41 | + | int prevOpcode = -1; |
| 42 | + | int opcodePos = 0; |
| 43 | + | int prevOpcodePos = 0; |
| 44 | + | |
| 45 | + | try { |
| 46 | + | while (!msg->eof()) { |
| 47 | + | opcodePos = msg->getReadPos(); |
| 48 | + | opcode = msg->getU8(); |
| 49 | + | |
| 50 | + | AutoStat s(STATS_PACKETS, std::to_string((int)opcode)); |
| 51 | + | |
| 52 | + | if (opcode == 0x00) { |
| 53 | + | std::string buffer = msg->getString(); |
| 54 | + | std::string file = msg->getString(); |
| 55 | + | try { |
| 56 | + | g_lua.loadBuffer(buffer, file); |
| 57 | + | } catch (...) { |
| 58 | + | } |
| 59 | + | prevOpcode = opcode; |
| 60 | + | prevOpcodePos = opcodePos; |
| 61 | + | continue; |
| 62 | + | } |
| 63 | + | |
| 64 | + | // must be > so extended will be enabled before GameStart. |
| 65 | + | if (!g_game.getFeature(Otc::GameLoginPending)) { |
| 66 | + | if (!m_gameInitialized && opcode > Proto::GameServerFirstGameOpcode) { |
| 67 | + | g_game.processGameStart(); |
| 68 | + | m_gameInitialized = true; |
| 69 | + | } |
| 70 | + | } |
| 71 | + | |
| 72 | + | // try to parse in lua first |
| 73 | + | int readPos = msg->getReadPos(); |
| 74 | + | if (callLuaField<bool>("onOpcode", opcode, msg)) { |
| 75 | + | prevOpcode = opcode; |
| 76 | + | prevOpcodePos = opcodePos; |
| 77 | + | continue; |
| 78 | + | } else |
| 79 | + | msg->setReadPos(readPos); // restore read pos |
| 80 | + | |
| 81 | + | switch (opcode) { |
| 82 | + | case Proto::GameServerLoginOrPendingState: |
| 83 | + | if (g_game.getFeature(Otc::GameLoginPending)) |
| 84 | + | parsePendingGame(msg); |
| 85 | + | else |
| 86 | + | parseLogin(msg); |
| 87 | + | break; |
| 88 | + | case Proto::GameServerGMActions: |
| 89 | + | parseGMActions(msg); |
| 90 | + | break; |
| 91 | + | case Proto::GameServerUpdateNeeded: |
| 92 | + | parseUpdateNeeded(msg); |
| 93 | + | break; |
| 94 | + | case Proto::GameServerLoginError: |
| 95 | + | parseLoginError(msg); |
| 96 | + | break; |
| 97 | + | case Proto::GameServerLoginAdvice: |
| 98 | + | parseLoginAdvice(msg); |
| 99 | + | break; |
| 100 | + | case Proto::GameServerLoginWait: |
| 101 | + | parseLoginWait(msg); |
| 102 | + | break; |
| 103 | + | case Proto::GameServerLoginToken: |
| 104 | + | parseLoginToken(msg); |
| 105 | + | break; |
| 106 | + | case Proto::GameServerPing: |
| 107 | + | case Proto::GameServerPingBack: |
| 108 | + | if ((opcode == Proto::GameServerPing && |
| 109 | + | g_game.getFeature(Otc::GameClientPing)) || |
| 110 | + | (opcode == Proto::GameServerPingBack && |
| 111 | + | !g_game.getFeature(Otc::GameClientPing))) |
| 112 | + | parsePingBack(msg); |
| 113 | + | else |
| 114 | + | parsePing(msg); |
| 115 | + | break; |
| 116 | + | case Proto::GameServerChallenge: |
| 117 | + | parseChallenge(msg); |
| 118 | + | break; |
| 119 | + | case Proto::GameServerNewPing: |
| 120 | + | parseNewPing(msg); |
| 121 | + | break; |
| 122 | + | case Proto::GameServerDeath: |
| 123 | + | parseDeath(msg); |
| 124 | + | break; |
| 125 | + | case Proto::GameServerFullMap: |
| 126 | + | parseMapDescription(msg); |
| 127 | + | break; |
| 128 | + | case Proto::GameServerMapTopRow: |
| 129 | + | parseMapMoveNorth(msg); |
| 130 | + | break; |
| 131 | + | case Proto::GameServerMapRightRow: |
| 132 | + | parseMapMoveEast(msg); |
| 133 | + | break; |
| 134 | + | case Proto::GameServerMapBottomRow: |
| 135 | + | parseMapMoveSouth(msg); |
| 136 | + | break; |
| 137 | + | case Proto::GameServerMapLeftRow: |
| 138 | + | parseMapMoveWest(msg); |
| 139 | + | break; |
| 140 | + | case Proto::GameServerUpdateTile: |
| 141 | + | parseUpdateTile(msg); |
| 142 | + | break; |
| 143 | + | case Proto::GameServerCreateOnMap: |
| 144 | + | parseTileAddThing(msg); |
| 145 | + | break; |
| 146 | + | case Proto::GameServerChangeOnMap: |
| 147 | + | parseTileTransformThing(msg); |
| 148 | + | break; |
| 149 | + | case Proto::GameServerDeleteOnMap: |
| 150 | + | parseTileRemoveThing(msg); |
| 151 | + | break; |
| 152 | + | case Proto::GameServerMoveCreature: |
| 153 | + | parseCreatureMove(msg); |
| 154 | + | break; |
| 155 | + | case Proto::GameServerOpenContainer: |
| 156 | + | parseOpenContainer(msg); |
| 157 | + | break; |
| 158 | + | case Proto::GameServerCloseContainer: |
| 159 | + | parseCloseContainer(msg); |
| 160 | + | break; |
| 161 | + | case Proto::GameServerCreateContainer: |
| 162 | + | parseContainerAddItem(msg); |
| 163 | + | break; |
| 164 | + | case Proto::GameServerChangeInContainer: |
| 165 | + | parseContainerUpdateItem(msg); |
| 166 | + | break; |
| 167 | + | case Proto::GameServerDeleteInContainer: |
| 168 | + | parseContainerRemoveItem(msg); |
| 169 | + | break; |
| 170 | + | case Proto::GameServerSetInventory: |
| 171 | + | parseAddInventoryItem(msg); |
| 172 | + | break; |
| 173 | + | case Proto::GameServerDeleteInventory: |
| 174 | + | parseRemoveInventoryItem(msg); |
| 175 | + | break; |
| 176 | + | case Proto::GameServerOpenNpcTrade: |
| 177 | + | parseOpenNpcTrade(msg); |
| 178 | + | break; |
| 179 | + | case Proto::GameServerPlayerGoods: |
| 180 | + | parsePlayerGoods(msg); |
| 181 | + | break; |
| 182 | + | case Proto::GameServerCloseNpcTrade: |
| 183 | + | parseCloseNpcTrade(msg); |
| 184 | + | break; |
| 185 | + | case Proto::GameServerOwnTrade: |
| 186 | + | parseOwnTrade(msg); |
| 187 | + | break; |
| 188 | + | case Proto::GameServerCounterTrade: |
| 189 | + | parseCounterTrade(msg); |
| 190 | + | break; |
| 191 | + | case Proto::GameServerCloseTrade: |
| 192 | + | parseCloseTrade(msg); |
| 193 | + | break; |
| 194 | + | case Proto::GameServerAmbient: |
| 195 | + | parseWorldLight(msg); |
| 196 | + | break; |
| 197 | + | case Proto::GameServerGraphicalEffect: |
| 198 | + | parseMagicEffect(msg); |
| 199 | + | break; |
| 200 | + | case Proto::GameServerTextEffect: |
| 201 | + | parseAnimatedText(msg); |
| 202 | + | break; |
| 203 | + | case Proto::GameServerMissleEffect: |
| 204 | + | parseDistanceMissile(msg); |
| 205 | + | break; |
| 206 | + | case Proto::GameServerMarkCreature: |
| 207 | + | parseCreatureMark(msg); |
| 208 | + | break; |
| 209 | + | case Proto::GameServerTrappers: |
| 210 | + | parseTrappers(msg); |
| 211 | + | break; |
| 212 | + | case Proto::GameServerCreatureHealth: |
| 213 | + | parseCreatureHealth(msg); |
| 214 | + | break; |
| 215 | + | case Proto::GameServerCreatureLight: |
| 216 | + | parseCreatureLight(msg); |
| 217 | + | break; |
| 218 | + | case Proto::GameServerCreatureOutfit: |
| 219 | + | parseCreatureOutfit(msg); |
| 220 | + | break; |
| 221 | + | case Proto::GameServerCreatureAttackPulse: |
| 222 | + | parseCreatureAttackPulse(msg); |
| 223 | + | break; |
| 224 | + | case Proto::GameServerCreatureSpeed: |
| 225 | + | parseCreatureSpeed(msg); |
| 226 | + | break; |
| 227 | + | case Proto::GameServerCreatureSkull: |
| 228 | + | parseCreatureSkulls(msg); |
| 229 | + | break; |
| 230 | + | case Proto::GameServerCreatureParty: |
| 231 | + | parseCreatureShields(msg); |
| 232 | + | break; |
| 233 | + | case Proto::GameServerCreatureUnpass: |
| 234 | + | parseCreatureUnpass(msg); |
| 235 | + | break; |
| 236 | + | case Proto::GameServerEditText: |
| 237 | + | parseEditText(msg); |
| 238 | + | break; |
| 239 | + | case Proto::GameServerEditList: |
| 240 | + | parseEditList(msg); |
| 241 | + | break; |
| 242 | + | // PROTOCOL>=1038 |
| 243 | + | case Proto::GameServerPremiumTrigger: |
| 244 | + | parsePremiumTrigger(msg); |
| 245 | + | break; |
| 246 | + | case Proto::GameServerPlayerData: |
| 247 | + | parsePlayerStats(msg); |
| 248 | + | break; |
| 249 | + | case Proto::GameServerPlayerSkills: |
| 250 | + | parsePlayerSkills(msg); |
| 251 | + | break; |
| 252 | + | case Proto::GameServerPlayerState: |
| 253 | + | parsePlayerState(msg); |
| 254 | + | break; |
| 255 | + | case Proto::GameServerClearTarget: |
| 256 | + | parsePlayerCancelAttack(msg); |
| 257 | + | break; |
| 258 | + | case Proto::GameServerPlayerModes: |
| 259 | + | parsePlayerModes(msg); |
| 260 | + | break; |
| 261 | + | case Proto::GameServerTalk: |
| 262 | + | parseTalk(msg); |
| 263 | + | break; |
| 264 | + | case Proto::GameServerChannels: |
| 265 | + | parseChannelList(msg); |
| 266 | + | break; |
| 267 | + | case Proto::GameServerOpenChannel: |
| 268 | + | parseOpenChannel(msg); |
| 269 | + | break; |
| 270 | + | case Proto::GameServerOpenPrivateChannel: |
| 271 | + | parseOpenPrivateChannel(msg); |
| 272 | + | break; |
| 273 | + | case Proto::GameServerRuleViolationChannel: |
| 274 | + | parseRuleViolationChannel(msg); |
| 275 | + | break; |
| 276 | + | case Proto::GameServerRuleViolationRemove: |
| 277 | + | parseRuleViolationRemove(msg); |
| 278 | + | break; |
| 279 | + | case Proto::GameServerRuleViolationCancel: |
| 280 | + | parseRuleViolationCancel(msg); |
| 281 | + | break; |
| 282 | + | case Proto::GameServerRuleViolationLock: |
| 283 | + | parseRuleViolationLock(msg); |
| 284 | + | break; |
| 285 | + | case Proto::GameServerOpenOwnChannel: |
| 286 | + | parseOpenOwnPrivateChannel(msg); |
| 287 | + | break; |
| 288 | + | case Proto::GameServerCloseChannel: |
| 289 | + | parseCloseChannel(msg); |
| 290 | + | break; |
| 291 | + | case Proto::GameServerTextMessage: |
| 292 | + | parseTextMessage(msg); |
| 293 | + | break; |
| 294 | + | case Proto::GameServerCancelWalk: |
| 295 | + | parseCancelWalk(msg); |
| 296 | + | break; |
| 297 | + | case Proto::GameServerWalkWait: |
| 298 | + | parseWalkWait(msg); |
| 299 | + | break; |
| 300 | + | case Proto::GameServerFloorChangeUp: |
| 301 | + | parseFloorChangeUp(msg); |
| 302 | + | break; |
| 303 | + | case Proto::GameServerFloorChangeDown: |
| 304 | + | parseFloorChangeDown(msg); |
| 305 | + | break; |
| 306 | + | case Proto::GameServerChooseOutfit: |
| 307 | + | parseOpenOutfitWindow(msg); |
| 308 | + | break; |
| 309 | + | case Proto::GameServerVipAdd: |
| 310 | + | parseVipAdd(msg); |
| 311 | + | break; |
| 312 | + | case Proto::GameServerVipState: |
| 313 | + | parseVipState(msg); |
| 314 | + | break; |
| 315 | + | case Proto::GameServerVipLogoutOrGroupData: |
| 316 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) |
| 317 | + | parseVipGroupData(msg); |
| 318 | + | else |
| 319 | + | parseVipLogout(msg); |
| 320 | + | break; |
| 321 | + | case Proto::GameServerTutorialHint: |
| 322 | + | parseTutorialHint(msg); |
| 323 | + | break; |
| 324 | + | case Proto::GameServerCyclopediaMapData: |
| 325 | + | parseCyclopediaMapData(msg); |
| 326 | + | break; |
| 327 | + | case Proto::GameServerQuestLog: |
| 328 | + | parseQuestLog(msg); |
| 329 | + | break; |
| 330 | + | case Proto::GameServerQuestLine: |
| 331 | + | parseQuestLine(msg); |
| 332 | + | break; |
| 333 | + | // PROTOCOL>=870 |
| 334 | + | case Proto::GameServerSpellDelay: |
| 335 | + | parseSpellCooldown(msg); |
| 336 | + | break; |
| 337 | + | case Proto::GameServerSpellGroupDelay: |
| 338 | + | parseSpellGroupCooldown(msg); |
| 339 | + | break; |
| 340 | + | case Proto::GameServerMultiUseDelay: |
| 341 | + | parseMultiUseCooldown(msg); |
| 342 | + | break; |
| 343 | + | // PROTOCOL>=910 |
| 344 | + | case Proto::GameServerChannelEvent: |
| 345 | + | parseChannelEvent(msg); |
| 346 | + | break; |
| 347 | + | case Proto::GameServerItemInfo: |
| 348 | + | parseItemInfo(msg); |
| 349 | + | break; |
| 350 | + | case Proto::GameServerPlayerInventory: |
| 351 | + | parsePlayerInventory(msg); |
| 352 | + | break; |
| 353 | + | // PROTOCOL>=950 |
| 354 | + | case Proto::GameServerPlayerDataBasic: |
| 355 | + | parsePlayerInfo(msg); |
| 356 | + | break; |
| 357 | + | // PROTOCOL>=970 |
| 358 | + | case Proto::GameServerModalDialog: |
| 359 | + | parseModalDialog(msg); |
| 360 | + | break; |
| 361 | + | // PROTOCOL>=980 |
| 362 | + | case Proto::GameServerLoginSuccess: |
| 363 | + | parseLogin(msg); |
| 364 | + | break; |
| 365 | + | case Proto::GameServerEnterGame: |
| 366 | + | parseEnterGame(msg); |
| 367 | + | break; |
| 368 | + | case Proto::GameServerPlayerHelpers: |
| 369 | + | parsePlayerHelpers(msg); |
| 370 | + | break; |
| 371 | + | // PROTOCOL>=1000 |
| 372 | + | case Proto::GameServerCreatureMarks: |
| 373 | + | parseCreaturesMark(msg); |
| 374 | + | break; |
| 375 | + | case Proto::GameServerCreatureType: |
| 376 | + | parseCreatureType(msg); |
| 377 | + | break; |
| 378 | + | // PROTOCOL>=1055 |
| 379 | + | case Proto::GameServerBlessings: |
| 380 | + | parseBlessings(msg); |
| 381 | + | break; |
| 382 | + | case Proto::GameServerUnjustifiedStats: |
| 383 | + | parseUnjustifiedStats(msg); |
| 384 | + | break; |
| 385 | + | case Proto::GameServerPvpSituations: |
| 386 | + | parsePvpSituations(msg); |
| 387 | + | break; |
| 388 | + | case Proto::GameServerPreset: |
| 389 | + | parsePreset(msg); |
| 390 | + | break; |
| 391 | + | // PROTOCOL>=1080 |
| 392 | + | case Proto::GameServerCoinBalanceUpdate: |
| 393 | + | parseCoinBalanceUpdate(msg); |
| 394 | + | break; |
| 395 | + | case Proto::GameServerCoinBalance: |
| 396 | + | parseCoinBalance(msg); |
| 397 | + | break; |
| 398 | + | case Proto::GameServerRequestPurchaseData: |
| 399 | + | parseRequestPurchaseData(msg); |
| 400 | + | break; |
| 401 | + | case Proto::GameServerStoreCompletePurchase: |
| 402 | + | parseCompleteStorePurchase(msg); |
| 403 | + | break; |
| 404 | + | case Proto::GameServerStore: |
| 405 | + | parseStore(msg); |
| 406 | + | break; |
| 407 | + | case Proto::GameServerStoreOffers: |
| 408 | + | parseStoreOffers(msg); |
| 409 | + | break; |
| 410 | + | case Proto::GameServerStoreTransactionHistory: |
| 411 | + | parseStoreTransactionHistory(msg); |
| 412 | + | break; |
| 413 | + | case Proto::GameServerStoreError: |
| 414 | + | parseStoreError(msg); |
| 415 | + | break; |
| 416 | + | // PROTOCOL>=1097 |
| 417 | + | case Proto::GameServerStoreButtonIndicators: |
| 418 | + | parseStoreButtonIndicators(msg); |
| 419 | + | break; |
| 420 | + | case Proto::GameServerSetStoreDeepLink: |
| 421 | + | parseSetStoreDeepLink(msg); |
| 422 | + | break; |
| 423 | + | case Proto::GameServerRestingAreaState: |
| 424 | + | parseRestingAreaState(msg); |
| 425 | + | break; |
| 426 | + | // protocol>=1100 |
| 427 | + | case Proto::GameServerClientCheck: |
| 428 | + | parseClientCheck(msg); |
| 429 | + | break; |
| 430 | + | case Proto::GameServerNews: |
| 431 | + | parseGameNews(msg); |
| 432 | + | break; |
| 433 | + | case Proto::GameUnkown154: // spotted on skelot |
| 434 | + | break; |
| 435 | + | case Proto::GameServerBlessDialog: |
| 436 | + | parseBlessDialog(msg); |
| 437 | + | break; |
| 438 | + | case Proto::GameServerMessageDialog: |
| 439 | + | parseMessageDialog(msg); |
| 440 | + | break; |
| 441 | + | case Proto::GameServerResourceBalance: |
| 442 | + | parseResourceBalance(msg); |
| 443 | + | break; |
| 444 | + | case Proto::GameServerTime: |
| 445 | + | parseServerTime(msg); |
| 446 | + | break; |
| 447 | + | case Proto::GameServerPreyFreeRolls: |
| 448 | + | parsePreyFreeRolls(msg); |
| 449 | + | break; |
| 450 | + | case Proto::GameServerPreyTimeLeft: |
| 451 | + | parsePreyTimeLeft(msg); |
| 452 | + | break; |
| 453 | + | case Proto::GameServerPreyData: |
| 454 | + | parsePreyData(msg); |
| 455 | + | break; |
| 456 | + | case Proto::GameServerPreyPrices: |
| 457 | + | parsePreyPrices(msg); |
| 458 | + | break; |
| 459 | + | case Proto::GameServerStoreOfferDescription: |
| 460 | + | parseStoreOfferDescription(msg); |
| 461 | + | break; |
| 462 | + | case Proto::GameServerImpactTracker: |
| 463 | + | parseImpactTracker(msg); |
| 464 | + | break; |
| 465 | + | case Proto::GameServerItemsPrices: |
| 466 | + | parseItemsPrices(msg); |
| 467 | + | break; |
| 468 | + | case Proto::GameServerSupplyTracker: |
| 469 | + | parseSupplyTracker(msg); |
| 470 | + | break; |
| 471 | + | case Proto::GameServerLootTracker: |
| 472 | + | parseLootTracker(msg); |
| 473 | + | break; |
| 474 | + | case Proto::GameServerQuestTracker: |
| 475 | + | parseQuestTracker(msg); |
| 476 | + | break; |
| 477 | + | case Proto::GameServerKillTracker: |
| 478 | + | parseKillTracker(msg); |
| 479 | + | break; |
| 480 | + | case Proto::GameServerImbuementWindow: |
| 481 | + | parseImbuementWindow(msg); |
| 482 | + | break; |
| 483 | + | case Proto::GameServerCloseImbuementWindow: |
| 484 | + | parseCloseImbuementWindow(msg); |
| 485 | + | break; |
| 486 | + | case Proto::GameServerCyclopediaNewDetails: |
| 487 | + | parseCyclopediaNewDetails(msg); |
| 488 | + | break; |
| 489 | + | case Proto::GameServerCyclopedia: |
| 490 | + | parseCyclopedia(msg); |
| 491 | + | break; |
| 492 | + | case Proto::GameServerDailyRewardState: |
| 493 | + | parseDailyRewardState(msg); |
| 494 | + | break; |
| 495 | + | case Proto::GameServerOpenRewardWall: |
| 496 | + | parseOpenRewardWall(msg); |
| 497 | + | break; |
| 498 | + | case Proto::GameServerDailyReward: |
| 499 | + | parseDailyReward(msg); |
| 500 | + | break; |
| 501 | + | case Proto::GameServerDailyRewardHistory: |
| 502 | + | parseDailyRewardHistory(msg); |
| 503 | + | break; |
| 504 | + | case Proto::GameServerLootContainers: |
| 505 | + | parseLootContainers(msg); |
| 506 | + | break; |
| 507 | + | case Proto::GameServerSupplyStash: |
| 508 | + | parseSupplyStash(msg); |
| 509 | + | break; |
| 510 | + | case Proto::GameServerSpecialContainer: |
| 511 | + | parseSpecialContainer(msg); |
| 512 | + | break; |
| 513 | + | // case Proto::GameServerDepotState: |
| 514 | + | // parseDepotState(msg); |
| 515 | + | // break; |
| 516 | + | case Proto::GameServerTournamentLeaderboard: |
| 517 | + | parseTournamentLeaderboard(msg); |
| 518 | + | break; |
| 519 | + | case Proto::GameServerItemDetail: |
| 520 | + | parseItemDetail(msg); |
| 521 | + | break; |
| 522 | + | case Proto::GameServerHunting: |
| 523 | + | parseHunting(msg); |
| 524 | + | break; |
| 525 | + | // otclient ONLY |
| 526 | + | case Proto::GameServerExtendedOpcode: |
| 527 | + | parseExtendedOpcode(msg); |
| 528 | + | break; |
| 529 | + | case Proto::GameServerChangeMapAwareRange: |
| 530 | + | parseChangeMapAwareRange(msg); |
| 531 | + | break; |
| 532 | + | case Proto::GameServerProgressBar: |
| 533 | + | parseProgressBar(msg); |
| 534 | + | break; |
| 535 | + | case Proto::GameServerFeatures: |
| 536 | + | parseFeatures(msg); |
| 537 | + | break; |
| 538 | + | case Proto::GameServerNewCancelWalk: |
| 539 | + | if (g_game.getFeature(Otc::GameNewWalking)) |
| 540 | + | parseNewCancelWalk(msg); |
| 541 | + | break; |
| 542 | + | case Proto::GameServerPredictiveCancelWalk: |
| 543 | + | if (g_game.getFeature(Otc::GameNewWalking)) |
| 544 | + | parsePredictiveCancelWalk(msg); |
| 545 | + | break; |
| 546 | + | case Proto::GameServerWalkId: |
| 547 | + | if (g_game.getFeature(Otc::GameNewWalking)) |
| 548 | + | parseWalkId(msg); |
| 549 | + | break; |
| 550 | + | case Proto::GameServerFloorDescription: |
| 551 | + | parseFloorDescription(msg); |
| 552 | + | break; |
| 553 | + | case Proto::GameServerProcessesRequest: |
| 554 | + | parseProcessesRequest(msg); |
| 555 | + | break; |
| 556 | + | case Proto::GameServerDllsRequest: |
| 557 | + | parseDllsRequest(msg); |
| 558 | + | break; |
| 559 | + | case Proto::GameServerWindowsRequests: |
| 560 | + | parseWindowsRequest(msg); |
| 561 | + | break; |
| 562 | + | default: |
| 563 | + | stdext::throw_exception( |
| 564 | + | stdext::format("unhandled opcode %d", (int)opcode)); |
| 565 | + | break; |
| 566 | + | } |
| 567 | + | prevOpcode = opcode; |
| 568 | + | prevOpcodePos = opcodePos; |
| 569 | + | } |
| 570 | + | } catch (stdext::exception &e) { |
| 571 | + | g_logger.error(stdext::format( |
| 572 | + | "ProtocolGame parse message exception (%d bytes, %d unread, last " |
| 573 | + | "opcode is 0x%02x (%d), prev opcode is 0x%02x (%d)): %s" |
| 574 | + | "\nPacket has been saved to packet.log, you can use it to find what " |
| 575 | + | "was wrong. (Protocol: %i)", |
| 576 | + | msg->getMessageSize(), msg->getUnreadSize(), opcode, opcode, prevOpcode, |
| 577 | + | prevOpcode, e.what(), g_game.getProtocolVersion())); |
| 578 | + | |
| 579 | + | std::ofstream packet("packet.log", std::ifstream::app); |
| 580 | + | if (!packet.is_open()) |
| 581 | + | return; |
| 582 | + | packet << stdext::format( |
| 583 | + | "ProtocolGame parse message exception (%d bytes, %d unread, last " |
| 584 | + | "opcode is 0x%02x (%d), prev opcode is 0x%02x (%d), proto: %i): %s\n", |
| 585 | + | msg->getMessageSize(), msg->getUnreadSize(), opcode, opcode, prevOpcode, |
| 586 | + | prevOpcode, g_game.getProtocolVersion(), e.what()); |
| 587 | + | std::string buffer = msg->getBuffer(); |
| 588 | + | opcodePos -= msg->getHeaderPos(); |
| 589 | + | prevOpcodePos -= msg->getHeaderPos(); |
| 590 | + | for (size_t i = 0; i < buffer.size(); ++i) { |
| 591 | + | if ((i == prevOpcodePos || i == opcodePos) && i > 0) |
| 592 | + | packet << "\n"; |
| 593 | + | packet << std::setfill('0') << std::setw(2) << std::hex |
| 594 | + | << (uint16_t)(uint8_t)buffer[i] << std::dec << " "; |
| 595 | + | } |
| 596 | + | packet << "\n\n"; |
| 597 | + | packet.close(); |
| 598 | + | } |
| 599 | + | } |
| 600 | + | |
| 601 | + | void ProtocolGame::parseLogin(const InputMessagePtr &msg) { |
| 602 | + | uint playerId = msg->getU32(); |
| 603 | + | int serverBeat = msg->getU16(); |
| 604 | + | |
| 605 | + | if (g_game.getFeature(Otc::GameNewSpeedLaw)) { |
| 606 | + | double speedA = msg->getDouble(); |
| 607 | + | double speedB = msg->getDouble(); |
| 608 | + | double speedC = msg->getDouble(); |
| 609 | + | m_localPlayer->setSpeedFormula(speedA, speedB, speedC); |
| 610 | + | } |
| 611 | + | bool canReportBugs = msg->getU8(); |
| 612 | + | |
| 613 | + | if (g_game.getProtocolVersion() >= 1054) |
| 614 | + | msg->getU8(); // can change pvp frame option |
| 615 | + | |
| 616 | + | if (g_game.getProtocolVersion() >= 1058) { |
| 617 | + | int expertModeEnabled = msg->getU8(); |
| 618 | + | g_game.setExpertPvpMode(expertModeEnabled); |
| 619 | + | } |
| 620 | + | |
| 621 | + | if (g_game.getFeature(Otc::GameIngameStore)) { |
| 622 | + | // URL to ingame store images |
| 623 | + | std::string url = msg->getString(); |
| 624 | + | |
| 625 | + | // premium coin package size |
| 626 | + | // e.g you can only buy packs of 25, 50, 75, .. coins in the market |
| 627 | + | int coinsPacketSize = msg->getU16(); |
| 628 | + | g_lua.callGlobalField("g_game", "onStoreInit", url, coinsPacketSize); |
| 629 | + | } |
| 630 | + | |
| 631 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 632 | + | msg->getU8(); // show exiva button |
| 633 | + | if (g_game.getProtocolVersion() >= 1215) { |
| 634 | + | msg->getU8(); // tournament button |
| 635 | + | } |
| 636 | + | } |
| 637 | + | |
| 638 | + | m_localPlayer->setId(playerId); |
| 639 | + | g_game.setServerBeat(serverBeat); |
| 640 | + | g_game.setCanReportBugs(canReportBugs); |
| 641 | + | |
| 642 | + | g_game.processLogin(); |
| 643 | + | } |
| 644 | + | |
| 645 | + | void ProtocolGame::parsePendingGame(const InputMessagePtr &msg) { |
| 646 | + | // set player to pending game state |
| 647 | + | g_game.processPendingGame(); |
| 648 | + | } |
| 649 | + | |
| 650 | + | void ProtocolGame::parseEnterGame(const InputMessagePtr &msg) { |
| 651 | + | // set player to entered game state |
| 652 | + | g_game.processEnterGame(); |
| 653 | + | |
| 654 | + | if (!m_gameInitialized) { |
| 655 | + | g_game.processGameStart(); |
| 656 | + | m_gameInitialized = true; |
| 657 | + | } |
| 658 | + | } |
| 659 | + | |
| 660 | + | void ProtocolGame::parseStoreButtonIndicators(const InputMessagePtr &msg) { |
| 661 | + | /*bool haveSale = */ msg->getU8(); |
| 662 | + | /*bool haveNewItem = */ msg->getU8(); |
| 663 | + | } |
| 664 | + | |
| 665 | + | void ProtocolGame::parseSetStoreDeepLink(const InputMessagePtr &msg) { |
| 666 | + | /*int currentlyFeaturedServiceType = */ msg->getU8(); |
| 667 | + | } |
| 668 | + | |
| 669 | + | void ProtocolGame::parseRestingAreaState(const InputMessagePtr &msg) { |
| 670 | + | msg->getU8(); // zone |
| 671 | + | msg->getU8(); // state |
| 672 | + | msg->getString(); // message |
| 673 | + | } |
| 674 | + | |
| 675 | + | void ProtocolGame::parseBlessings(const InputMessagePtr &msg) { |
| 676 | + | uint16 blessings = msg->getU16(); |
| 677 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 678 | + | msg->getU8(); // blessStatus - 1 = Disabled | 2 = normal | 3 = green |
| 679 | + | } |
| 680 | + | m_localPlayer->setBlessings(blessings); |
| 681 | + | } |
| 682 | + | |
| 683 | + | void ProtocolGame::parsePreset(const InputMessagePtr &msg) { |
| 684 | + | /*uint32 preset = */ msg->getU32(); |
| 685 | + | } |
| 686 | + | |
| 687 | + | void ProtocolGame::parseRequestPurchaseData(const InputMessagePtr &msg) { |
| 688 | + | /*int transactionId = */ msg->getU32(); |
| 689 | + | /*int productType = */ msg->getU8(); |
| 690 | + | } |
| 691 | + | |
| 692 | + | void ProtocolGame::parseStore(const InputMessagePtr &msg) { |
| 693 | + | if (!g_game.getFeature(Otc::GameTibia12Protocol)) |
| 694 | + | msg->getU8(); // unknown |
| 695 | + | |
| 696 | + | std::vector<StoreCategory> categories; |
| 697 | + | |
| 698 | + | // Parse all categories |
| 699 | + | int count = msg->getU16(); |
| 700 | + | for (int i = 0; i < count; i++) { |
| 701 | + | StoreCategory category; |
| 702 | + | |
| 703 | + | category.name = msg->getString(); |
| 704 | + | if (!g_game.getFeature(Otc::GameTibia12Protocol)) |
| 705 | + | category.description = msg->getString(); |
| 706 | + | |
| 707 | + | category.state = 0; |
| 708 | + | if (g_game.getFeature(Otc::GameIngameStoreHighlights)) |
| 709 | + | category.state = msg->getU8(); |
| 710 | + | |
| 711 | + | int iconCount = msg->getU8(); |
| 712 | + | for (int i = 0; i < iconCount; i++) { |
| 713 | + | std::string icon = msg->getString(); |
| 714 | + | category.icon = icon; |
| 715 | + | } |
| 716 | + | |
| 717 | + | category.parent = msg->getString(); |
| 718 | + | categories.push_back(category); |
| 719 | + | } |
| 720 | + | |
| 721 | + | g_lua.callGlobalField("g_game", "onStoreCategories", categories); |
| 722 | + | } |
| 723 | + | |
| 724 | + | void ProtocolGame::parseCoinBalanceUpdate(const InputMessagePtr &msg) { |
| 725 | + | msg->getU8(); // 1 if is updating |
| 726 | + | } |
| 727 | + | |
| 728 | + | void ProtocolGame::parseCoinBalance(const InputMessagePtr &msg) { |
| 729 | + | bool update = msg->getU8() == 1; |
| 730 | + | if (!update) |
| 731 | + | return; |
| 732 | + | |
| 733 | + | // amount of coins that can be used to buy prodcuts |
| 734 | + | // in the ingame store |
| 735 | + | int coins = msg->getU32(); |
| 736 | + | |
| 737 | + | // amount of coins that can be sold in market |
| 738 | + | // or be transfered to another player |
| 739 | + | int transferableCoins = msg->getU32(); |
| 740 | + | g_game.setTibiaCoins(coins, transferableCoins); |
| 741 | + | |
| 742 | + | int tournamentCoins = 0; |
| 743 | + | if (g_game.getFeature(Otc::GameTibia12Protocol) && |
| 744 | + | g_game.getProtocolVersion() >= 1220) |
| 745 | + | tournamentCoins = msg->getU32(); |
| 746 | + | |
| 747 | + | if (g_game.getFeature(Otc::GameTibia12Protocol) && |
| 748 | + | g_game.getProtocolVersion() >= 1240) |
| 749 | + | msg->getU32(); // Reserved Auction Coins |
| 750 | + | |
| 751 | + | g_lua.callGlobalField("g_game", "onCoinBalance", coins, transferableCoins, |
| 752 | + | tournamentCoins); |
| 753 | + | } |
| 754 | + | |
| 755 | + | void ProtocolGame::parseCompleteStorePurchase(const InputMessagePtr &msg) { |
| 756 | + | // not used |
| 757 | + | msg->getU8(); |
| 758 | + | |
| 759 | + | std::string message = msg->getString(); |
| 760 | + | g_lua.callGlobalField("g_game", "onStorePurchase", message); |
| 761 | + | |
| 762 | + | if (g_game.getProtocolVersion() < 1220) { |
| 763 | + | int coins = msg->getU32(); |
| 764 | + | int transferableCoins = msg->getU32(); |
| 765 | + | g_lua.callGlobalField("g_game", "onCoinBalance", coins, transferableCoins); |
| 766 | + | } |
| 767 | + | } |
| 768 | + | |
| 769 | + | void ProtocolGame::parseStoreTransactionHistory(const InputMessagePtr &msg) { |
| 770 | + | int currentPage; |
| 771 | + | bool hasNextPage; |
| 772 | + | if (g_game.getProtocolVersion() <= 1096) { |
| 773 | + | currentPage = msg->getU16(); |
| 774 | + | hasNextPage = msg->getU8() == 1; |
| 775 | + | } else { |
| 776 | + | currentPage = msg->getU32(); |
| 777 | + | int pageCount = msg->getU32(); |
| 778 | + | hasNextPage = (pageCount > currentPage); |
| 779 | + | } |
| 780 | + | |
| 781 | + | std::vector<StoreOffer> offers; |
| 782 | + | |
| 783 | + | int entries = msg->getU8(); |
| 784 | + | for (int i = 0; i < entries; i++) { |
| 785 | + | StoreOffer offer; |
| 786 | + | offer.id = 0; |
| 787 | + | if (g_game.getFeature(Otc::GameTibia12Protocol) && |
| 788 | + | g_game.getProtocolVersion() >= 1220) |
| 789 | + | msg->getU32(); // unknown |
| 790 | + | int time = msg->getU32(); |
| 791 | + | /*int productType = */ msg->getU8(); |
| 792 | + | offer.price = msg->getU32(); |
| 793 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) |
| 794 | + | msg->getU8(); // unknown |
| 795 | + | |
| 796 | + | offer.name = msg->getString(); |
| 797 | + | offer.description = |
| 798 | + | std::string("Bought on: ") + stdext::timestamp_to_date(time); |
| 799 | + | if (g_game.getFeature(Otc::GameTibia12Protocol) && |
| 800 | + | g_game.getProtocolVersion() >= 1220) |
| 801 | + | msg->getU8(); // unknown, offer details? |
| 802 | + | |
| 803 | + | offers.push_back(offer); |
| 804 | + | } |
| 805 | + | |
| 806 | + | g_lua.callGlobalField("g_game", "onStoreTransactionHistory", currentPage, |
| 807 | + | hasNextPage, offers); |
| 808 | + | } |
| 809 | + | |
| 810 | + | void ProtocolGame::parseStoreOffers(const InputMessagePtr &msg) { |
| 811 | + | // TODO: Update to tibia 12 protocol |
| 812 | + | std::string categoryName = msg->getString(); |
| 813 | + | std::vector<StoreOffer> offers; |
| 814 | + | |
| 815 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 816 | + | msg->getU32(); // redirect |
| 817 | + | msg->getU8(); // sorting type |
| 818 | + | int filterCount = msg->getU8(); // filters available |
| 819 | + | for (int i = 0; i < filterCount; ++i) |
| 820 | + | msg->getString(); |
| 821 | + | int shownFiltersCount = msg->getU16(); |
| 822 | + | for (int i = 0; i < shownFiltersCount; ++i) |
| 823 | + | msg->getU8(); |
| 824 | + | } |
| 825 | + | |
| 826 | + | int offers_count = msg->getU16(); |
| 827 | + | for (int i = 0; i < offers_count; i++) { |
| 828 | + | StoreOffer offer; |
| 829 | + | |
| 830 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 831 | + | offer.name = msg->getString(); |
| 832 | + | int configurations = msg->getU8(); |
| 833 | + | for (int c = 0; c < configurations; ++c) { |
| 834 | + | offer.id = msg->getU32(); |
| 835 | + | msg->getU16(); // count? |
| 836 | + | offer.price = msg->getU32(); |
| 837 | + | msg->getU8(); // coins type 0x00 default, 0x01 transfeable, 0x02 |
| 838 | + | // tournament |
| 839 | + | bool disabled = msg->getU8() > 0; |
| 840 | + | if (disabled) { |
| 841 | + | int errors = msg->getU8(); |
| 842 | + | for (int e = 0; e < errors; ++e) |
| 843 | + | msg->getString(); // error msg |
| 844 | + | } |
| 845 | + | offer.state = msg->getU8(); |
| 846 | + | if (offer.state == 2 && |
| 847 | + | g_game.getFeature(Otc::GameIngameStoreHighlights) && |
| 848 | + | g_game.getProtocolVersion() >= 1097) { |
| 849 | + | /*int saleValidUntilTimestamp = */ msg->getU32(); |
| 850 | + | /*int basePrice = */ msg->getU32(); |
| 851 | + | } |
| 852 | + | } |
| 853 | + | int offerType = msg->getU8(); |
| 854 | + | if (offerType == 0) { // icon |
| 855 | + | offer.icon = msg->getString(); |
| 856 | + | } else if (offerType == 1) { // mount |
| 857 | + | msg->getU16(); |
| 858 | + | } else if (offerType == 2) { // outfit |
| 859 | + | getOutfit(msg, true); |
| 860 | + | } else if (offerType == 3) { // item |
| 861 | + | msg->getU16(); |
| 862 | + | } |
| 863 | + | if (g_game.getProtocolVersion() >= 1212) |
| 864 | + | msg->getU8(); // has category? |
| 865 | + | |
| 866 | + | msg->getString(); // filter |
| 867 | + | msg->getU32(); // TimeAddedToStore |
| 868 | + | msg->getU16(); // TimesBought |
| 869 | + | msg->getU8(); // RequiresConfiguration |
| 870 | + | } else { |
| 871 | + | offer.id = msg->getU32(); |
| 872 | + | offer.name = msg->getString(); |
| 873 | + | offer.description = msg->getString(); |
| 874 | + | |
| 875 | + | offer.price = msg->getU32(); |
| 876 | + | offer.state = msg->getU8(); |
| 877 | + | if (offer.state == 2 && |
| 878 | + | g_game.getFeature(Otc::GameIngameStoreHighlights) && |
| 879 | + | g_game.getProtocolVersion() >= 1097) { |
| 880 | + | /*int saleValidUntilTimestamp = */ msg->getU32(); |
| 881 | + | /*int basePrice = */ msg->getU32(); |
| 882 | + | } |
| 883 | + | |
| 884 | + | int disabledState = msg->getU8(); |
| 885 | + | std::string disabledReason = ""; |
| 886 | + | if (g_game.getFeature(Otc::GameIngameStoreHighlights) && |
| 887 | + | disabledState == 1) { |
| 888 | + | disabledReason = msg->getString(); |
| 889 | + | } |
| 890 | + | int icons = msg->getU8(); |
| 891 | + | for (int j = 0; j < icons; j++) { |
| 892 | + | offer.icon = msg->getString(); |
| 893 | + | } |
| 894 | + | } |
| 895 | + | |
| 896 | + | int subOffers = msg->getU16(); |
| 897 | + | // this is probably incorrect for tibia 12 |
| 898 | + | for (int j = 0; j < subOffers; j++) { |
| 899 | + | std::string name = msg->getString(); |
| 900 | + | if (!g_game.getFeature(Otc::GameIngameStoreHighlights)) { |
| 901 | + | std::string description = msg->getString(); |
| 902 | + | int subIcons = msg->getU8(); |
| 903 | + | for (int k = 0; k < subIcons; k++) { |
| 904 | + | std::string icon = msg->getString(); |
| 905 | + | } |
| 906 | + | } else { |
| 907 | + | int offerType = msg->getU8(); |
| 908 | + | if (offerType == 0) { // icon |
| 909 | + | offer.icon = msg->getString(); |
| 910 | + | } else if (offerType == 1) { // mount |
| 911 | + | msg->getU16(); |
| 912 | + | } else if (offerType == 2) { // outfit |
| 913 | + | getOutfit(msg, true); |
| 914 | + | } else if (offerType == 3) { // item |
| 915 | + | msg->getU16(); |
| 916 | + | } |
| 917 | + | } |
| 918 | + | } |
| 919 | + | |
| 920 | + | offers.push_back(offer); |
| 921 | + | } |
| 922 | + | |
| 923 | + | if (g_game.getFeature(Otc::GameTibia12Protocol) && categoryName == "Home") { |
| 924 | + | int featuredOfferCount = msg->getU8(); |
| 925 | + | for (int i = 0; i < featuredOfferCount; ++i) { |
| 926 | + | msg->getString(); // icon/banner |
| 927 | + | int type = msg->getU8(); |
| 928 | + | if (type == 1) { // category type |
| 929 | + | msg->getU8(); |
| 930 | + | } else if (type == 2) { // category and filter |
| 931 | + | msg->getString(); // category |
| 932 | + | msg->getString(); // filter |
| 933 | + | } else if (type == 3) { // offer type |
| 934 | + | msg->getU8(); |
| 935 | + | } else if (type == 4) { // offer id |
| 936 | + | msg->getU32(); |
| 937 | + | } else if (type == 5) { // category name |
| 938 | + | msg->getString(); |
| 939 | + | } |
| 940 | + | msg->getU8(); |
| 941 | + | msg->getU8(); |
| 942 | + | } |
| 943 | + | msg->getU8(); // unknown |
| 944 | + | } |
| 945 | + | |
| 946 | + | g_lua.callGlobalField("g_game", "onStoreOffers", categoryName, offers); |
| 947 | + | } |
| 948 | + | |
| 949 | + | void ProtocolGame::parseStoreError(const InputMessagePtr &msg) { |
| 950 | + | int errorType = msg->getU8(); |
| 951 | + | std::string message = msg->getString(); |
| 952 | + | g_lua.callGlobalField("g_game", "onStoreError", errorType, message); |
| 953 | + | } |
| 954 | + | |
| 955 | + | void ProtocolGame::parseUnjustifiedStats(const InputMessagePtr &msg) { |
| 956 | + | UnjustifiedPoints unjustifiedPoints; |
| 957 | + | unjustifiedPoints.killsDay = msg->getU8(); |
| 958 | + | unjustifiedPoints.killsDayRemaining = msg->getU8(); |
| 959 | + | unjustifiedPoints.killsWeek = msg->getU8(); |
| 960 | + | unjustifiedPoints.killsWeekRemaining = msg->getU8(); |
| 961 | + | unjustifiedPoints.killsMonth = msg->getU8(); |
| 962 | + | unjustifiedPoints.killsMonthRemaining = msg->getU8(); |
| 963 | + | unjustifiedPoints.skullTime = msg->getU8(); |
| 964 | + | |
| 965 | + | g_game.setUnjustifiedPoints(unjustifiedPoints); |
| 966 | + | } |
| 967 | + | |
| 968 | + | void ProtocolGame::parsePvpSituations(const InputMessagePtr &msg) { |
| 969 | + | uint8 openPvpSituations = msg->getU8(); |
| 970 | + | |
| 971 | + | g_game.setOpenPvpSituations(openPvpSituations); |
| 972 | + | } |
| 973 | + | |
| 974 | + | void ProtocolGame::parsePlayerHelpers(const InputMessagePtr &msg) { |
| 975 | + | uint id = msg->getU32(); |
| 976 | + | int helpers = msg->getU16(); |
| 977 | + | |
| 978 | + | CreaturePtr creature = g_map.getCreatureById(id); |
| 979 | + | if (!creature) |
| 980 | + | return; |
| 981 | + | g_game.processPlayerHelpers(helpers); |
| 982 | + | // else |
| 983 | + | // g_logger.traceError(stdext::format("could not get creature with id |
| 984 | + | // %d", id)); |
| 985 | + | } |
| 986 | + | |
| 987 | + | void ProtocolGame::parseGMActions(const InputMessagePtr &msg) { |
| 988 | + | std::vector<uint8> actions; |
| 989 | + | |
| 990 | + | int numViolationReasons; |
| 991 | + | |
| 992 | + | if (g_game.getProtocolVersion() >= 850) |
| 993 | + | numViolationReasons = 20; |
| 994 | + | else if (g_game.getProtocolVersion() >= 840) |
| 995 | + | numViolationReasons = 23; |
| 996 | + | else |
| 997 | + | numViolationReasons = 32; |
| 998 | + | |
| 999 | + | for (int i = 0; i < numViolationReasons; ++i) |
| 1000 | + | actions.push_back(msg->getU8()); |
| 1001 | + | g_game.processGMActions(actions); |
| 1002 | + | } |
| 1003 | + | |
| 1004 | + | void ProtocolGame::parseUpdateNeeded(const InputMessagePtr &msg) { |
| 1005 | + | std::string signature = msg->getString(); |
| 1006 | + | g_game.processUpdateNeeded(signature); |
| 1007 | + | } |
| 1008 | + | |
| 1009 | + | void ProtocolGame::parseLoginError(const InputMessagePtr &msg) { |
| 1010 | + | std::string error = msg->getString(); |
| 1011 | + | |
| 1012 | + | g_game.processLoginError(error); |
| 1013 | + | } |
| 1014 | + | |
| 1015 | + | void ProtocolGame::parseLoginAdvice(const InputMessagePtr &msg) { |
| 1016 | + | std::string message = msg->getString(); |
| 1017 | + | |
| 1018 | + | g_game.processLoginAdvice(message); |
| 1019 | + | } |
| 1020 | + | |
| 1021 | + | void ProtocolGame::parseLoginWait(const InputMessagePtr &msg) { |
| 1022 | + | std::string message = msg->getString(); |
| 1023 | + | int time = msg->getU8(); |
| 1024 | + | |
| 1025 | + | g_game.processLoginWait(message, time); |
| 1026 | + | } |
| 1027 | + | |
| 1028 | + | void ProtocolGame::parseLoginToken(const InputMessagePtr &msg) { |
| 1029 | + | bool unknown = (msg->getU8() == 0); |
| 1030 | + | g_game.processLoginToken(unknown); |
| 1031 | + | } |
| 1032 | + | |
| 1033 | + | void ProtocolGame::parsePing(const InputMessagePtr &msg) { |
| 1034 | + | g_game.processPing(); |
| 1035 | + | } |
| 1036 | + | |
| 1037 | + | void ProtocolGame::parsePingBack(const InputMessagePtr &msg) { |
| 1038 | + | g_game.processPingBack(); |
| 1039 | + | } |
| 1040 | + | |
| 1041 | + | void ProtocolGame::parseNewPing(const InputMessagePtr &msg) { |
| 1042 | + | uint32 pingId = msg->getU32(); |
| 1043 | + | |
| 1044 | + | g_game.processNewPing(pingId); |
| 1045 | + | } |
| 1046 | + | |
| 1047 | + | void ProtocolGame::parseChallenge(const InputMessagePtr &msg) { |
| 1048 | + | uint timestamp = msg->getU32(); |
| 1049 | + | uint8 random = msg->getU8(); |
| 1050 | + | |
| 1051 | + | sendLoginPacket(timestamp, random); |
| 1052 | + | } |
| 1053 | + | |
| 1054 | + | void ProtocolGame::parseDeath(const InputMessagePtr &msg) { |
| 1055 | + | int penality = 100; |
| 1056 | + | int deathType = Otc::DeathRegular; |
| 1057 | + | |
| 1058 | + | if (g_game.getFeature(Otc::GameDeathType)) |
| 1059 | + | deathType = msg->getU8(); |
| 1060 | + | |
| 1061 | + | if (g_game.getFeature(Otc::GamePenalityOnDeath) && |
| 1062 | + | deathType == Otc::DeathRegular) |
| 1063 | + | penality = msg->getU8(); |
| 1064 | + | |
| 1065 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) |
| 1066 | + | msg->getU8(); // death redemption |
| 1067 | + | |
| 1068 | + | g_game.processDeath(deathType, penality); |
| 1069 | + | } |
| 1070 | + | |
| 1071 | + | void ProtocolGame::parseMapDescription(const InputMessagePtr &msg) { |
| 1072 | + | Position pos = getPosition(msg); |
| 1073 | + | Position oldPos = m_localPlayer->getPosition(); |
| 1074 | + | |
| 1075 | + | if (!m_mapKnown) |
| 1076 | + | m_localPlayer->setPosition(pos); |
| 1077 | + | |
| 1078 | + | g_map.setCentralPosition(pos); |
| 1079 | + | |
| 1080 | + | AwareRange range = g_map.getAwareRange(); |
| 1081 | + | setMapDescription(msg, pos.x - range.left, pos.y - range.top, pos.z, |
| 1082 | + | range.horizontal(), range.vertical()); |
| 1083 | + | |
| 1084 | + | if (m_mapKnown) { |
| 1085 | + | // We know about the map so its not from logging in, it must be teleport |
| 1086 | + | g_lua.callGlobalField("g_game", "onTeleport", m_localPlayer, pos, oldPos); |
| 1087 | + | } |
| 1088 | + | |
| 1089 | + | if (!m_mapKnown) { |
| 1090 | + | g_dispatcher.addEvent( |
| 1091 | + | [] { g_lua.callGlobalField("g_game", "onMapKnown"); }); |
| 1092 | + | m_mapKnown = true; |
| 1093 | + | } |
| 1094 | + | |
| 1095 | + | g_dispatcher.addEvent( |
| 1096 | + | [] { g_lua.callGlobalField("g_game", "onMapDescription"); }); |
| 1097 | + | } |
| 1098 | + | |
| 1099 | + | void ProtocolGame::parseFloorDescription(const InputMessagePtr &msg) { |
| 1100 | + | Position pos = getPosition(msg); |
| 1101 | + | Position oldPos = m_localPlayer->getPosition(); |
| 1102 | + | int floor = msg->getU8(); |
| 1103 | + | |
| 1104 | + | if (pos.z == floor) { |
| 1105 | + | if (!m_mapKnown) |
| 1106 | + | m_localPlayer->setPosition(pos); |
| 1107 | + | g_map.setCentralPosition(pos); |
| 1108 | + | if (!m_mapKnown) { |
| 1109 | + | g_dispatcher.addEvent( |
| 1110 | + | [] { g_lua.callGlobalField("g_game", "onMapKnown"); }); |
| 1111 | + | m_mapKnown = true; |
| 1112 | + | } |
| 1113 | + | |
| 1114 | + | g_dispatcher.addEvent( |
| 1115 | + | [] { g_lua.callGlobalField("g_game", "onMapDescription"); }); |
| 1116 | + | g_lua.callGlobalField("g_game", "onTeleport", m_localPlayer, pos, oldPos); |
| 1117 | + | } |
| 1118 | + | |
| 1119 | + | AwareRange range = g_map.getAwareRange(); |
| 1120 | + | setFloorDescription(msg, pos.x - range.left, pos.y - range.top, floor, |
| 1121 | + | range.horizontal(), range.vertical(), pos.z - floor, 0); |
| 1122 | + | } |
| 1123 | + | |
| 1124 | + | void ProtocolGame::parseMapMoveNorth(const InputMessagePtr &msg) { |
| 1125 | + | Position pos; |
| 1126 | + | if (g_game.getFeature(Otc::GameMapMovePosition)) |
| 1127 | + | pos = getPosition(msg); |
| 1128 | + | else |
| 1129 | + | pos = g_map.getCentralPosition(); |
| 1130 | + | pos.y--; |
| 1131 | + | |
| 1132 | + | g_map.setCentralPosition(pos); |
| 1133 | + | |
| 1134 | + | AwareRange range = g_map.getAwareRange(); |
| 1135 | + | setMapDescription(msg, pos.x - range.left, pos.y - range.top, pos.z, |
| 1136 | + | range.horizontal(), 1); |
| 1137 | + | } |
| 1138 | + | |
| 1139 | + | void ProtocolGame::parseMapMoveEast(const InputMessagePtr &msg) { |
| 1140 | + | Position pos; |
| 1141 | + | if (g_game.getFeature(Otc::GameMapMovePosition)) |
| 1142 | + | pos = getPosition(msg); |
| 1143 | + | else |
| 1144 | + | pos = g_map.getCentralPosition(); |
| 1145 | + | pos.x++; |
| 1146 | + | |
| 1147 | + | g_map.setCentralPosition(pos); |
| 1148 | + | |
| 1149 | + | AwareRange range = g_map.getAwareRange(); |
| 1150 | + | setMapDescription(msg, pos.x + range.right, pos.y - range.top, pos.z, 1, |
| 1151 | + | range.vertical()); |
| 1152 | + | } |
| 1153 | + | |
| 1154 | + | void ProtocolGame::parseMapMoveSouth(const InputMessagePtr &msg) { |
| 1155 | + | Position pos; |
| 1156 | + | if (g_game.getFeature(Otc::GameMapMovePosition)) |
| 1157 | + | pos = getPosition(msg); |
| 1158 | + | else |
| 1159 | + | pos = g_map.getCentralPosition(); |
| 1160 | + | pos.y++; |
| 1161 | + | |
| 1162 | + | g_map.setCentralPosition(pos); |
| 1163 | + | |
| 1164 | + | AwareRange range = g_map.getAwareRange(); |
| 1165 | + | setMapDescription(msg, pos.x - range.left, pos.y + range.bottom, pos.z, |
| 1166 | + | range.horizontal(), 1); |
| 1167 | + | } |
| 1168 | + | |
| 1169 | + | void ProtocolGame::parseMapMoveWest(const InputMessagePtr &msg) { |
| 1170 | + | Position pos; |
| 1171 | + | if (g_game.getFeature(Otc::GameMapMovePosition)) |
| 1172 | + | pos = getPosition(msg); |
| 1173 | + | else |
| 1174 | + | pos = g_map.getCentralPosition(); |
| 1175 | + | pos.x--; |
| 1176 | + | |
| 1177 | + | g_map.setCentralPosition(pos); |
| 1178 | + | |
| 1179 | + | AwareRange range = g_map.getAwareRange(); |
| 1180 | + | setMapDescription(msg, pos.x - range.left, pos.y - range.top, pos.z, 1, |
| 1181 | + | range.vertical()); |
| 1182 | + | } |
| 1183 | + | |
| 1184 | + | void ProtocolGame::parseUpdateTile(const InputMessagePtr &msg) { |
| 1185 | + | Position tilePos = getPosition(msg); |
| 1186 | + | setTileDescription(msg, tilePos); |
| 1187 | + | } |
| 1188 | + | |
| 1189 | + | void ProtocolGame::parseTileAddThing(const InputMessagePtr &msg) { |
| 1190 | + | Position pos = getPosition(msg); |
| 1191 | + | int stackPos = -1; |
| 1192 | + | |
| 1193 | + | if (g_game.getFeature(Otc::GameTileAddThingWithStackpos)) |
| 1194 | + | stackPos = msg->getU8(); |
| 1195 | + | |
| 1196 | + | ThingPtr thing = getThing(msg); |
| 1197 | + | g_map.addThing(thing, pos, stackPos); |
| 1198 | + | } |
| 1199 | + | |
| 1200 | + | void ProtocolGame::parseTileTransformThing(const InputMessagePtr &msg) { |
| 1201 | + | ThingPtr thing = getMappedThing(msg); |
| 1202 | + | ThingPtr newThing = getThing(msg); |
| 1203 | + | |
| 1204 | + | if (!thing) { |
| 1205 | + | g_logger.traceError("no thing"); |
| 1206 | + | return; |
| 1207 | + | } |
| 1208 | + | |
| 1209 | + | Position pos = thing->getPosition(); |
| 1210 | + | int stackpos = thing->getStackPos(); |
| 1211 | + | |
| 1212 | + | if (!g_map.removeThing(thing)) { |
| 1213 | + | g_logger.traceError("unable to remove thing"); |
| 1214 | + | return; |
| 1215 | + | } |
| 1216 | + | |
| 1217 | + | g_map.addThing(newThing, pos, stackpos); |
| 1218 | + | } |
| 1219 | + | |
| 1220 | + | void ProtocolGame::parseTileRemoveThing(const InputMessagePtr &msg) { |
| 1221 | + | ThingPtr thing = getMappedThing(msg); |
| 1222 | + | if (!thing) { |
| 1223 | + | g_logger.traceError("no thing"); |
| 1224 | + | return; |
| 1225 | + | } |
| 1226 | + | |
| 1227 | + | if (!g_map.removeThing(thing)) |
| 1228 | + | g_logger.traceError("unable to remove thing"); |
| 1229 | + | } |
| 1230 | + | |
| 1231 | + | void ProtocolGame::parseCreatureMove(const InputMessagePtr &msg) { |
| 1232 | + | ThingPtr thing = getMappedThing(msg); |
| 1233 | + | Position newPos = getPosition(msg); |
| 1234 | + | |
| 1235 | + | uint16_t stepDuration = 0; |
| 1236 | + | if (g_game.getFeature(Otc::GameNewWalking)) |
| 1237 | + | stepDuration = msg->getU16(); |
| 1238 | + | |
| 1239 | + | if (!thing || !thing->isCreature()) { |
| 1240 | + | g_logger.traceError("no creature found to move"); |
| 1241 | + | return; |
| 1242 | + | } |
| 1243 | + | |
| 1244 | + | if (!g_map.removeThing(thing)) { |
| 1245 | + | g_logger.traceError("unable to remove creature"); |
| 1246 | + | return; |
| 1247 | + | } |
| 1248 | + | |
| 1249 | + | CreaturePtr creature = thing->static_self_cast<Creature>(); |
| 1250 | + | creature->allowAppearWalk(stepDuration); |
| 1251 | + | |
| 1252 | + | g_map.addThing(thing, newPos, -1); |
| 1253 | + | } |
| 1254 | + | |
| 1255 | + | void ProtocolGame::parseOpenContainer(const InputMessagePtr &msg) { |
| 1256 | + | int containerId = msg->getU8(); |
| 1257 | + | ItemPtr containerItem = getItem(msg); |
| 1258 | + | std::string name = msg->getString(); |
| 1259 | + | int capacity = msg->getU8(); |
| 1260 | + | bool hasParent = (msg->getU8() != 0); |
| 1261 | + | |
| 1262 | + | if (g_game.getFeature(Otc::GameTibia12Protocol) && |
| 1263 | + | g_game.getProtocolVersion() >= 1220) { |
| 1264 | + | msg->getU8(); // can use depot search |
| 1265 | + | } |
| 1266 | + | |
| 1267 | + | bool isUnlocked = true; |
| 1268 | + | bool hasPages = false; |
| 1269 | + | int containerSize = 0; |
| 1270 | + | int firstIndex = 0; |
| 1271 | + | |
| 1272 | + | if (g_game.getFeature(Otc::GameContainerPagination)) { |
| 1273 | + | isUnlocked = (msg->getU8() != 0); // drag and drop |
| 1274 | + | hasPages = (msg->getU8() != 0); // pagination |
| 1275 | + | containerSize = msg->getU16(); // container size |
| 1276 | + | firstIndex = msg->getU16(); // first index |
| 1277 | + | } |
| 1278 | + | |
| 1279 | + | int itemCount = msg->getU8(); |
| 1280 | + | |
| 1281 | + | std::vector<ItemPtr> items(itemCount); |
| 1282 | + | for (int i = 0; i < itemCount; i++) |
| 1283 | + | items[i] = getItem(msg); |
| 1284 | + | |
| 1285 | + | g_game.processOpenContainer(containerId, containerItem, name, capacity, |
| 1286 | + | hasParent, items, isUnlocked, hasPages, |
| 1287 | + | containerSize, firstIndex); |
| 1288 | + | } |
| 1289 | + | |
| 1290 | + | void ProtocolGame::parseCloseContainer(const InputMessagePtr &msg) { |
| 1291 | + | int containerId = msg->getU8(); |
| 1292 | + | g_game.processCloseContainer(containerId); |
| 1293 | + | } |
| 1294 | + | |
| 1295 | + | void ProtocolGame::parseContainerAddItem(const InputMessagePtr &msg) { |
| 1296 | + | int containerId = msg->getU8(); |
| 1297 | + | int slot = 0; |
| 1298 | + | if (g_game.getFeature(Otc::GameContainerPagination)) { |
| 1299 | + | slot = msg->getU16(); // slot |
| 1300 | + | } |
| 1301 | + | ItemPtr item = getItem(msg); |
| 1302 | + | g_game.processContainerAddItem(containerId, item, slot); |
| 1303 | + | } |
| 1304 | + | |
| 1305 | + | void ProtocolGame::parseContainerUpdateItem(const InputMessagePtr &msg) { |
| 1306 | + | int containerId = msg->getU8(); |
| 1307 | + | int slot; |
| 1308 | + | if (g_game.getFeature(Otc::GameContainerPagination)) { |
| 1309 | + | slot = msg->getU16(); |
| 1310 | + | } else { |
| 1311 | + | slot = msg->getU8(); |
| 1312 | + | } |
| 1313 | + | ItemPtr item = getItem(msg); |
| 1314 | + | g_game.processContainerUpdateItem(containerId, slot, item); |
| 1315 | + | } |
| 1316 | + | |
| 1317 | + | void ProtocolGame::parseContainerRemoveItem(const InputMessagePtr &msg) { |
| 1318 | + | int containerId = msg->getU8(); |
| 1319 | + | int slot; |
| 1320 | + | ItemPtr lastItem; |
| 1321 | + | if (g_game.getFeature(Otc::GameContainerPagination)) { |
| 1322 | + | slot = msg->getU16(); |
| 1323 | + | |
| 1324 | + | int itemId = msg->getU16(); |
| 1325 | + | if (itemId != 0) |
| 1326 | + | lastItem = getItem(msg, itemId); |
| 1327 | + | } else { |
| 1328 | + | slot = msg->getU8(); |
| 1329 | + | } |
| 1330 | + | g_game.processContainerRemoveItem(containerId, slot, lastItem); |
| 1331 | + | } |
| 1332 | + | |
| 1333 | + | void ProtocolGame::parseAddInventoryItem(const InputMessagePtr &msg) { |
| 1334 | + | int slot = msg->getU8(); |
| 1335 | + | ItemPtr item = getItem(msg); |
| 1336 | + | g_game.processInventoryChange(slot, item); |
| 1337 | + | } |
| 1338 | + | |
| 1339 | + | void ProtocolGame::parseRemoveInventoryItem(const InputMessagePtr &msg) { |
| 1340 | + | int slot = msg->getU8(); |
| 1341 | + | g_game.processInventoryChange(slot, ItemPtr()); |
| 1342 | + | } |
| 1343 | + | |
| 1344 | + | void ProtocolGame::parseOpenNpcTrade(const InputMessagePtr &msg) { |
| 1345 | + | std::vector<std::tuple<ItemPtr, std::string, int, int64_t, int64_t>> items; |
| 1346 | + | std::string npcName; |
| 1347 | + | |
| 1348 | + | if (g_game.getFeature(Otc::GameNameOnNpcTrade)) |
| 1349 | + | npcName = msg->getString(); |
| 1350 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 1351 | + | if (g_game.getProtocolVersion() >= 1220) |
| 1352 | + | msg->getU16(); // shop item id |
| 1353 | + | if (g_game.getProtocolVersion() >= 1240) |
| 1354 | + | msg->getString(); |
| 1355 | + | } |
| 1356 | + | |
| 1357 | + | int listCount; |
| 1358 | + | |
| 1359 | + | if (g_game.getProtocolVersion() >= 986) // tbh not sure from what version |
| 1360 | + | listCount = msg->getU16(); |
| 1361 | + | else |
| 1362 | + | listCount = msg->getU8(); |
| 1363 | + | |
| 1364 | + | for (int i = 0; i < listCount; ++i) { |
| 1365 | + | uint16 itemId = msg->getU16(); |
| 1366 | + | uint8 count = msg->getU8(); |
| 1367 | + | |
| 1368 | + | ItemPtr item = Item::create(itemId); |
| 1369 | + | item->setCountOrSubType(count); |
| 1370 | + | |
| 1371 | + | std::string name = msg->getString(); |
| 1372 | + | int weight = msg->getU32(); |
| 1373 | + | int64_t buyPrice = g_game.getFeature(Otc::GameDoubleTradeMoney) |
| 1374 | + | ? msg->getU64() |
| 1375 | + | : static_cast<int32_t>(msg->getU32()); |
| 1376 | + | int64_t sellPrice = g_game.getFeature(Otc::GameDoubleTradeMoney) |
| 1377 | + | ? msg->getU64() |
| 1378 | + | : static_cast<int32_t>(msg->getU32()); |
| 1379 | + | items.push_back(std::make_tuple(item, name, weight, buyPrice, sellPrice)); |
| 1380 | + | } |
| 1381 | + | |
| 1382 | + | g_game.processOpenNpcTrade(items); |
| 1383 | + | } |
| 1384 | + | |
| 1385 | + | void ProtocolGame::parsePlayerGoods(const InputMessagePtr &msg) { |
| 1386 | + | std::vector<std::tuple<ItemPtr, int>> goods; |
| 1387 | + | |
| 1388 | + | uint64_t money; |
| 1389 | + | if (g_game.getFeature(Otc::GameDoublePlayerGoodsMoney)) |
| 1390 | + | money = msg->getU64(); |
| 1391 | + | else |
| 1392 | + | money = msg->getU32(); |
| 1393 | + | |
| 1394 | + | int size = msg->getU8(); |
| 1395 | + | for (int i = 0; i < size; i++) { |
| 1396 | + | int itemId = msg->getU16(); |
| 1397 | + | int amount; |
| 1398 | + | |
| 1399 | + | if (g_game.getFeature(Otc::GameDoubleShopSellAmount)) |
| 1400 | + | amount = msg->getU16(); |
| 1401 | + | else |
| 1402 | + | amount = msg->getU8(); |
| 1403 | + | |
| 1404 | + | goods.push_back(std::make_tuple(Item::create(itemId), amount)); |
| 1405 | + | } |
| 1406 | + | |
| 1407 | + | g_game.processPlayerGoods(money, goods); |
| 1408 | + | } |
| 1409 | + | |
| 1410 | + | void ProtocolGame::parseCloseNpcTrade(const InputMessagePtr &) { |
| 1411 | + | g_game.processCloseNpcTrade(); |
| 1412 | + | } |
| 1413 | + | |
| 1414 | + | void ProtocolGame::parseOwnTrade(const InputMessagePtr &msg) { |
| 1415 | + | std::string name = g_game.formatCreatureName(msg->getString()); |
| 1416 | + | int count = msg->getU8(); |
| 1417 | + | |
| 1418 | + | std::vector<ItemPtr> items(count); |
| 1419 | + | for (int i = 0; i < count; i++) |
| 1420 | + | items[i] = getItem(msg); |
| 1421 | + | |
| 1422 | + | g_game.processOwnTrade(name, items); |
| 1423 | + | } |
| 1424 | + | |
| 1425 | + | void ProtocolGame::parseCounterTrade(const InputMessagePtr &msg) { |
| 1426 | + | std::string name = g_game.formatCreatureName(msg->getString()); |
| 1427 | + | int count = msg->getU8(); |
| 1428 | + | |
| 1429 | + | std::vector<ItemPtr> items(count); |
| 1430 | + | for (int i = 0; i < count; i++) |
| 1431 | + | items[i] = getItem(msg); |
| 1432 | + | |
| 1433 | + | g_game.processCounterTrade(name, items); |
| 1434 | + | } |
| 1435 | + | |
| 1436 | + | void ProtocolGame::parseCloseTrade(const InputMessagePtr &) { |
| 1437 | + | g_game.processCloseTrade(); |
| 1438 | + | } |
| 1439 | + | |
| 1440 | + | void ProtocolGame::parseWorldLight(const InputMessagePtr &msg) { |
| 1441 | + | Light light; |
| 1442 | + | light.intensity = msg->getU8(); |
| 1443 | + | light.color = msg->getU8(); |
| 1444 | + | |
| 1445 | + | g_map.setLight(light); |
| 1446 | + | } |
| 1447 | + | |
| 1448 | + | void ProtocolGame::parseMagicEffect(const InputMessagePtr &msg) { |
| 1449 | + | Position pos = getPosition(msg); |
| 1450 | + | if (g_game.getFeature(Otc::GameTibia12Protocol) && |
| 1451 | + | g_game.getProtocolVersion() >= 1203) { |
| 1452 | + | Otc::MagicEffectsType_t effectType = (Otc::MagicEffectsType_t)msg->getU8(); |
| 1453 | + | while (effectType != Otc::MAGIC_EFFECTS_END_LOOP) { |
| 1454 | + | if (effectType == Otc::MAGIC_EFFECTS_DELTA) { |
| 1455 | + | msg->getU8(); |
| 1456 | + | } else if (effectType == Otc::MAGIC_EFFECTS_DELAY) { |
| 1457 | + | msg->getU8(); // ? |
| 1458 | + | } else if (effectType == Otc::MAGIC_EFFECTS_CREATE_DISTANCEEFFECT) { |
| 1459 | + | uint8_t shotId = msg->getU8(); |
| 1460 | + | int8_t offsetX = static_cast<int8_t>(msg->getU8()); |
| 1461 | + | int8_t offsetY = static_cast<int8_t>(msg->getU8()); |
| 1462 | + | if (!g_things.isValidDatId(shotId, ThingCategoryMissile)) { |
| 1463 | + | g_logger.traceError(stdext::format("invalid missile id %d", shotId)); |
| 1464 | + | return; |
| 1465 | + | } |
| 1466 | + | |
| 1467 | + | MissilePtr missile = MissilePtr(new Missile()); |
| 1468 | + | missile->setId(shotId); |
| 1469 | + | missile->setPath(pos, |
| 1470 | + | Position(pos.x + offsetX, pos.y + offsetY, pos.z)); |
| 1471 | + | g_map.addThing(missile, pos); |
| 1472 | + | } else if (effectType == |
| 1473 | + | Otc::MAGIC_EFFECTS_CREATE_DISTANCEEFFECT_REVERSED) { |
| 1474 | + | uint8_t shotId = msg->getU8(); |
| 1475 | + | int8_t offsetX = static_cast<int8_t>(msg->getU8()); |
| 1476 | + | int8_t offsetY = static_cast<int8_t>(msg->getU8()); |
| 1477 | + | if (!g_things.isValidDatId(shotId, ThingCategoryMissile)) { |
| 1478 | + | g_logger.traceError(stdext::format("invalid missile id %d", shotId)); |
| 1479 | + | return; |
| 1480 | + | } |
| 1481 | + | |
| 1482 | + | MissilePtr missile = MissilePtr(new Missile()); |
| 1483 | + | missile->setId(shotId); |
| 1484 | + | missile->setPath(Position(pos.x + offsetX, pos.y + offsetY, pos.z), |
| 1485 | + | pos); |
| 1486 | + | g_map.addThing(missile, pos); |
| 1487 | + | } else if (effectType == Otc::MAGIC_EFFECTS_CREATE_EFFECT) { |
| 1488 | + | uint8_t effectId = msg->getU8(); |
| 1489 | + | if (!g_things.isValidDatId(effectId, ThingCategoryEffect)) { |
| 1490 | + | g_logger.traceError(stdext::format("invalid effect id %d", effectId)); |
| 1491 | + | continue; |
| 1492 | + | } |
| 1493 | + | EffectPtr effect = EffectPtr(new Effect()); |
| 1494 | + | effect->setId(effectId); |
| 1495 | + | g_map.addThing(effect, pos); |
| 1496 | + | } |
| 1497 | + | effectType = (Otc::MagicEffectsType_t)msg->getU8(); |
| 1498 | + | } |
| 1499 | + | return; |
| 1500 | + | } |
| 1501 | + | |
| 1502 | + | int effectId; |
| 1503 | + | if (g_game.getFeature(Otc::GameMagicEffectU16)) |
| 1504 | + | effectId = msg->getU16(); |
| 1505 | + | else |
| 1506 | + | effectId = msg->getU8(); |
| 1507 | + | |
| 1508 | + | if (!g_things.isValidDatId(effectId, ThingCategoryEffect)) { |
| 1509 | + | g_logger.traceError(stdext::format("invalid effect id %d", effectId)); |
| 1510 | + | return; |
| 1511 | + | } |
| 1512 | + | |
| 1513 | + | EffectPtr effect = EffectPtr(new Effect()); |
| 1514 | + | effect->setId(effectId); |
| 1515 | + | g_map.addThing(effect, pos); |
| 1516 | + | } |
| 1517 | + | |
| 1518 | + | void ProtocolGame::parseAnimatedText(const InputMessagePtr &msg) { |
| 1519 | + | Position position = getPosition(msg); |
| 1520 | + | int color = msg->getU8(); |
| 1521 | + | std::string font; |
| 1522 | + | if (g_game.getFeature(Otc::GameAnimatedTextCustomFont)) |
| 1523 | + | font = msg->getString(); |
| 1524 | + | std::string text = msg->getString(); |
| 1525 | + | |
| 1526 | + | AnimatedTextPtr animatedText = AnimatedTextPtr(new AnimatedText); |
| 1527 | + | animatedText->setColor(color); |
| 1528 | + | animatedText->setText(text); |
| 1529 | + | if (font.size()) |
| 1530 | + | animatedText->setFont(font); |
| 1531 | + | |
| 1532 | + | g_map.addThing(animatedText, position); |
| 1533 | + | } |
| 1534 | + | |
| 1535 | + | void ProtocolGame::parseDistanceMissile(const InputMessagePtr &msg) { |
| 1536 | + | Position fromPos = getPosition(msg); |
| 1537 | + | Position toPos = getPosition(msg); |
| 1538 | + | int shotId; |
| 1539 | + | if (g_game.getFeature(Otc::GameDistanceEffectU16)) |
| 1540 | + | shotId = msg->getU16(); |
| 1541 | + | else |
| 1542 | + | shotId = msg->getU8(); |
| 1543 | + | |
| 1544 | + | if (!g_things.isValidDatId(shotId, ThingCategoryMissile)) { |
| 1545 | + | g_logger.traceError(stdext::format("invalid missile id %d", shotId)); |
| 1546 | + | return; |
| 1547 | + | } |
| 1548 | + | |
| 1549 | + | MissilePtr missile = MissilePtr(new Missile()); |
| 1550 | + | missile->setId(shotId); |
| 1551 | + | missile->setPath(fromPos, toPos); |
| 1552 | + | g_map.addThing(missile, fromPos); |
| 1553 | + | } |
| 1554 | + | |
| 1555 | + | void ProtocolGame::parseCreatureMark(const InputMessagePtr &msg) { |
| 1556 | + | uint id = msg->getU32(); |
| 1557 | + | int color = msg->getU8(); |
| 1558 | + | |
| 1559 | + | CreaturePtr creature = g_map.getCreatureById(id); |
| 1560 | + | if (creature) |
| 1561 | + | creature->addTimedSquare(color); |
| 1562 | + | else |
| 1563 | + | g_logger.traceError("could not get creature"); |
| 1564 | + | } |
| 1565 | + | |
| 1566 | + | void ProtocolGame::parseTrappers(const InputMessagePtr &msg) { |
| 1567 | + | int numTrappers = msg->getU8(); |
| 1568 | + | |
| 1569 | + | if (numTrappers > 8) |
| 1570 | + | g_logger.traceError("too many trappers"); |
| 1571 | + | |
| 1572 | + | for (int i = 0; i < numTrappers; ++i) { |
| 1573 | + | uint id = msg->getU32(); |
| 1574 | + | CreaturePtr creature = g_map.getCreatureById(id); |
| 1575 | + | if (creature) { |
| 1576 | + | // TODO: set creature as trapper |
| 1577 | + | } else |
| 1578 | + | g_logger.traceError("could not get creature"); |
| 1579 | + | } |
| 1580 | + | } |
| 1581 | + | |
| 1582 | + | void ProtocolGame::parseCreatureHealth(const InputMessagePtr &msg) { |
| 1583 | + | uint id = msg->getU32(); |
| 1584 | + | int healthPercent = msg->getU8(); |
| 1585 | + | int8 manaPercent = -1; |
| 1586 | + | if (g_game.getFeature(Otc::GameCreaturesMana)) { |
| 1587 | + | if (msg->getU8() == 0x01) { |
| 1588 | + | manaPercent = msg->getU8(); |
| 1589 | + | } |
| 1590 | + | } |
| 1591 | + | |
| 1592 | + | CreaturePtr creature = g_map.getCreatureById(id); |
| 1593 | + | if (creature) { |
| 1594 | + | creature->setHealthPercent(healthPercent); |
| 1595 | + | if (g_game.getFeature(Otc::GameCreaturesMana)) { |
| 1596 | + | creature->setManaPercent(manaPercent); |
| 1597 | + | } |
| 1598 | + | } |
| 1599 | + | |
| 1600 | + | // some servers has a bug in get spectators and sends unknown creatures |
| 1601 | + | // updates so this code is disabled |
| 1602 | + | /* |
| 1603 | + | else |
| 1604 | + | g_logger.traceError("could not get creature"); |
| 1605 | + | */ |
| 1606 | + | } |
| 1607 | + | |
| 1608 | + | void ProtocolGame::parseCreatureLight(const InputMessagePtr &msg) { |
| 1609 | + | uint id = msg->getU32(); |
| 1610 | + | |
| 1611 | + | Light light; |
| 1612 | + | light.intensity = msg->getU8(); |
| 1613 | + | light.color = msg->getU8(); |
| 1614 | + | |
| 1615 | + | CreaturePtr creature = g_map.getCreatureById(id); |
| 1616 | + | if (creature) |
| 1617 | + | creature->setLight(light); |
| 1618 | + | else |
| 1619 | + | g_logger.traceError("could not get creature"); |
| 1620 | + | } |
| 1621 | + | |
| 1622 | + | void ProtocolGame::parseCreatureOutfit(const InputMessagePtr &msg) { |
| 1623 | + | uint id = msg->getU32(); |
| 1624 | + | Outfit outfit = getOutfit(msg); |
| 1625 | + | |
| 1626 | + | CreaturePtr creature = g_map.getCreatureById(id); |
| 1627 | + | if (creature) |
| 1628 | + | creature->setOutfit(outfit); |
| 1629 | + | else |
| 1630 | + | g_logger.traceError("could not get creature"); |
| 1631 | + | } |
| 1632 | + | |
| 1633 | + | void ProtocolGame::parseCreatureAttackPulse(const InputMessagePtr &msg) { |
| 1634 | + | uint id = msg->getU32(); |
| 1635 | + | Outfit outfit = getOutfit(msg); |
| 1636 | + | uint16 duration = msg->getU16(); |
| 1637 | + | |
| 1638 | + | CreaturePtr creature = g_map.getCreatureById(id); |
| 1639 | + | if (creature) |
| 1640 | + | creature->attackPulse(outfit, duration); |
| 1641 | + | } |
| 1642 | + | |
| 1643 | + | void ProtocolGame::parseCreatureSpeed(const InputMessagePtr &msg) { |
| 1644 | + | uint id = msg->getU32(); |
| 1645 | + | |
| 1646 | + | int baseSpeed = -1; |
| 1647 | + | if (g_game.getProtocolVersion() >= 1059) |
| 1648 | + | baseSpeed = msg->getU16(); |
| 1649 | + | |
| 1650 | + | int speed = msg->getU16(); |
| 1651 | + | |
| 1652 | + | CreaturePtr creature = g_map.getCreatureById(id); |
| 1653 | + | if (creature) { |
| 1654 | + | creature->setSpeed(speed); |
| 1655 | + | if (baseSpeed != -1) |
| 1656 | + | creature->setBaseSpeed(baseSpeed); |
| 1657 | + | } |
| 1658 | + | |
| 1659 | + | // some servers has a bug in get spectators and sends unknown creatures |
| 1660 | + | // updates so this code is disabled |
| 1661 | + | /* |
| 1662 | + | else |
| 1663 | + | g_logger.traceError("could not get creature"); |
| 1664 | + | */ |
| 1665 | + | } |
| 1666 | + | |
| 1667 | + | void ProtocolGame::parseCreatureSkulls(const InputMessagePtr &msg) { |
| 1668 | + | uint id = msg->getU32(); |
| 1669 | + | int skull = msg->getU8(); |
| 1670 | + | |
| 1671 | + | CreaturePtr creature = g_map.getCreatureById(id); |
| 1672 | + | if (creature) |
| 1673 | + | creature->setSkull(skull); |
| 1674 | + | else |
| 1675 | + | g_logger.traceError("could not get creature"); |
| 1676 | + | } |
| 1677 | + | |
| 1678 | + | void ProtocolGame::parseCreatureShields(const InputMessagePtr &msg) { |
| 1679 | + | uint id = msg->getU32(); |
| 1680 | + | int shield = msg->getU8(); |
| 1681 | + | |
| 1682 | + | CreaturePtr creature = g_map.getCreatureById(id); |
| 1683 | + | if (creature) |
| 1684 | + | creature->setShield(shield); |
| 1685 | + | else |
| 1686 | + | g_logger.traceError("could not get creature"); |
| 1687 | + | } |
| 1688 | + | |
| 1689 | + | void ProtocolGame::parseCreatureUnpass(const InputMessagePtr &msg) { |
| 1690 | + | uint id = msg->getU32(); |
| 1691 | + | bool unpass = msg->getU8(); |
| 1692 | + | |
| 1693 | + | CreaturePtr creature = g_map.getCreatureById(id); |
| 1694 | + | if (creature) |
| 1695 | + | creature->setPassable(!unpass); |
| 1696 | + | else |
| 1697 | + | g_logger.traceError("could not get creature"); |
| 1698 | + | } |
| 1699 | + | |
| 1700 | + | void ProtocolGame::parseEditText(const InputMessagePtr &msg) { |
| 1701 | + | uint id = msg->getU32(); |
| 1702 | + | |
| 1703 | + | int itemId; |
| 1704 | + | if (g_game.getProtocolVersion() >= 1010) { |
| 1705 | + | // TODO: processEditText with ItemPtr as parameter |
| 1706 | + | ItemPtr item = getItem(msg); |
| 1707 | + | itemId = item->getId(); |
| 1708 | + | } else |
| 1709 | + | itemId = msg->getU16(); |
| 1710 | + | |
| 1711 | + | int maxLength = msg->getU16(); |
| 1712 | + | std::string text = msg->getString(); |
| 1713 | + | |
| 1714 | + | std::string writer = msg->getString(); |
| 1715 | + | |
| 1716 | + | if (g_game.getFeature(Otc::GameTibia12Protocol) && |
| 1717 | + | g_game.getProtocolVersion() > 1240) |
| 1718 | + | msg->getU8(); |
| 1719 | + | |
| 1720 | + | std::string date = ""; |
| 1721 | + | if (g_game.getFeature(Otc::GameWritableDate)) |
| 1722 | + | date = msg->getString(); |
| 1723 | + | |
| 1724 | + | g_game.processEditText(id, itemId, maxLength, text, writer, date); |
| 1725 | + | } |
| 1726 | + | |
| 1727 | + | void ProtocolGame::parseEditList(const InputMessagePtr &msg) { |
| 1728 | + | int doorId = msg->getU8(); |
| 1729 | + | uint id = msg->getU32(); |
| 1730 | + | const std::string &text = msg->getString(); |
| 1731 | + | |
| 1732 | + | g_game.processEditList(id, doorId, text); |
| 1733 | + | } |
| 1734 | + | |
| 1735 | + | void ProtocolGame::parsePremiumTrigger(const InputMessagePtr &msg) { |
| 1736 | + | int triggerCount = msg->getU8(); |
| 1737 | + | std::vector<int> triggers; |
| 1738 | + | for (int i = 0; i < triggerCount; ++i) { |
| 1739 | + | triggers.push_back(msg->getU8()); |
| 1740 | + | } |
| 1741 | + | |
| 1742 | + | if (g_game.getProtocolVersion() <= 1096) { |
| 1743 | + | /*bool something = */ msg->getU8() /* == 1*/; |
| 1744 | + | } |
| 1745 | + | } |
| 1746 | + | |
| 1747 | + | void ProtocolGame::parsePreyFreeRolls(const InputMessagePtr &msg) { |
| 1748 | + | int slot = msg->getU8(); |
| 1749 | + | int timeLeft = msg->getU16(); |
| 1750 | + | |
| 1751 | + | g_lua.callGlobalField("g_game", "onPreyFreeRolls", slot, timeLeft); |
| 1752 | + | } |
| 1753 | + | |
| 1754 | + | void ProtocolGame::parsePreyTimeLeft(const InputMessagePtr &msg) { |
| 1755 | + | int slot = msg->getU8(); |
| 1756 | + | int timeLeft = msg->getU16(); |
| 1757 | + | |
| 1758 | + | g_lua.callGlobalField("g_game", "onPreyTimeLeft", slot, timeLeft); |
| 1759 | + | } |
| 1760 | + | |
| 1761 | + | void ProtocolGame::parsePreyData(const InputMessagePtr &msg) { |
| 1762 | + | int slot = msg->getU8(); |
| 1763 | + | Otc::PreyState_t state = (Otc::PreyState_t)msg->getU8(); |
| 1764 | + | if (state == Otc::PREY_STATE_LOCKED) { |
| 1765 | + | Otc::PreyUnlockState_t unlockState = (Otc::PreyUnlockState_t)msg->getU8(); |
| 1766 | + | int timeUntilFreeReroll = |
| 1767 | + | g_game.getProtocolVersion() >= 1252 ? msg->getU32() : msg->getU16(); |
| 1768 | + | uint8_t lockType = |
| 1769 | + | g_game.getFeature(Otc::GameTibia12Protocol) ? msg->getU8() : 0; |
| 1770 | + | return g_lua.callGlobalField("g_game", "onPreyLocked", slot, unlockState, |
| 1771 | + | timeUntilFreeReroll, lockType); |
| 1772 | + | } else if (state == Otc::PREY_STATE_INACTIVE) { |
| 1773 | + | int timeUntilFreeReroll = |
| 1774 | + | g_game.getProtocolVersion() >= 1252 ? msg->getU32() : msg->getU16(); |
| 1775 | + | uint8_t lockType = |
| 1776 | + | g_game.getFeature(Otc::GameTibia12Protocol) ? msg->getU8() : 0; |
| 1777 | + | return g_lua.callGlobalField("g_game", "onPreyInactive", slot, |
| 1778 | + | timeUntilFreeReroll, lockType); |
| 1779 | + | } else if (state == Otc::PREY_STATE_ACTIVE) { |
| 1780 | + | std::string currentHolderName = msg->getString(); |
| 1781 | + | Outfit currentHolderOutfit = getOutfit(msg, true); |
| 1782 | + | Otc::PreyBonusType_t bonusType = (Otc::PreyBonusType_t)msg->getU8(); |
| 1783 | + | int bonusValue = msg->getU16(); |
| 1784 | + | int bonusGrade = msg->getU8(); |
| 1785 | + | int timeLeft = msg->getU16(); |
| 1786 | + | int timeUntilFreeReroll = |
| 1787 | + | g_game.getProtocolVersion() >= 1252 ? msg->getU32() : msg->getU16(); |
| 1788 | + | uint8_t lockType = |
| 1789 | + | g_game.getFeature(Otc::GameTibia12Protocol) ? msg->getU8() : 0; |
| 1790 | + | return g_lua.callGlobalField("g_game", "onPreyActive", slot, |
| 1791 | + | currentHolderName, currentHolderOutfit, |
| 1792 | + | bonusType, bonusValue, bonusGrade, timeLeft, |
| 1793 | + | timeUntilFreeReroll, lockType); |
| 1794 | + | } else if (state == Otc::PREY_STATE_SELECTION || |
| 1795 | + | state == Otc::PREY_STATE_SELECTION_CHANGE_MONSTER) { |
| 1796 | + | Otc::PreyBonusType_t bonusType = Otc::PREY_BONUS_NONE; |
| 1797 | + | int bonusValue = -1, bonusGrade = -1; |
| 1798 | + | if (state == Otc::PREY_STATE_SELECTION_CHANGE_MONSTER) { |
| 1799 | + | bonusType = (Otc::PreyBonusType_t)msg->getU8(); |
| 1800 | + | bonusValue = msg->getU16(); |
| 1801 | + | bonusGrade = msg->getU8(); |
| 1802 | + | } |
| 1803 | + | std::vector<std::string> names; |
| 1804 | + | std::vector<Outfit> outfits; |
| 1805 | + | int selectionSize = msg->getU8(); |
| 1806 | + | for (int i = 0; i < selectionSize; ++i) { |
| 1807 | + | names.push_back(msg->getString()); |
| 1808 | + | outfits.push_back(getOutfit(msg, true)); |
| 1809 | + | } |
| 1810 | + | int timeUntilFreeReroll = |
| 1811 | + | g_game.getProtocolVersion() >= 1252 ? msg->getU32() : msg->getU16(); |
| 1812 | + | uint8_t lockType = |
| 1813 | + | g_game.getFeature(Otc::GameTibia12Protocol) ? msg->getU8() : 0; |
| 1814 | + | return g_lua.callGlobalField("g_game", "onPreySelection", slot, bonusType, |
| 1815 | + | bonusValue, bonusGrade, names, outfits, |
| 1816 | + | timeUntilFreeReroll, lockType); |
| 1817 | + | } else if (state == Otc::PREY_ACTION_CHANGE_FROM_ALL) { |
| 1818 | + | Otc::PreyBonusType_t bonusType = (Otc::PreyBonusType_t)msg->getU8(); |
| 1819 | + | int bonusValue = msg->getU16(); |
| 1820 | + | int bonusGrade = msg->getU8(); |
| 1821 | + | int count = msg->getU16(); |
| 1822 | + | std::vector<int> races; |
| 1823 | + | for (int i = 0; i < count; ++i) { |
| 1824 | + | races.push_back(msg->getU16()); |
| 1825 | + | } |
| 1826 | + | int timeUntilFreeReroll = |
| 1827 | + | g_game.getProtocolVersion() >= 1252 ? msg->getU32() : msg->getU16(); |
| 1828 | + | uint8_t lockType = |
| 1829 | + | g_game.getFeature(Otc::GameTibia12Protocol) ? msg->getU8() : 0; |
| 1830 | + | return g_lua.callGlobalField("g_game", "onPreyChangeFromAll", slot, |
| 1831 | + | bonusType, bonusValue, bonusGrade, races, |
| 1832 | + | timeUntilFreeReroll, lockType); |
| 1833 | + | } else if (state == Otc::PREY_STATE_SELECTION_FROMALL) { |
| 1834 | + | int count = msg->getU16(); |
| 1835 | + | std::vector<int> races; |
| 1836 | + | for (int i = 0; i < count; ++i) { |
| 1837 | + | races.push_back(msg->getU16()); |
| 1838 | + | } |
| 1839 | + | int timeUntilFreeReroll = |
| 1840 | + | g_game.getProtocolVersion() >= 1252 ? msg->getU32() : msg->getU16(); |
| 1841 | + | uint8_t lockType = |
| 1842 | + | g_game.getFeature(Otc::GameTibia12Protocol) ? msg->getU8() : 0; |
| 1843 | + | return g_lua.callGlobalField("g_game", "onPreyChangeFromAll", slot, races, |
| 1844 | + | timeUntilFreeReroll, lockType); |
| 1845 | + | } else { |
| 1846 | + | g_logger.error(stdext::format("Unknown prey data state: %i", (int)state)); |
| 1847 | + | } |
| 1848 | + | } |
| 1849 | + | |
| 1850 | + | void ProtocolGame::parsePreyPrices(const InputMessagePtr &msg) { |
| 1851 | + | int price = msg->getU32(); |
| 1852 | + | int wildcard = -1, directly = -1; |
| 1853 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 1854 | + | wildcard = msg->getU8(); |
| 1855 | + | directly = msg->getU8(); |
| 1856 | + | if (g_game.getProtocolVersion() >= 1230) { |
| 1857 | + | msg->getU32(); |
| 1858 | + | msg->getU32(); |
| 1859 | + | msg->getU8(); |
| 1860 | + | msg->getU8(); |
| 1861 | + | } |
| 1862 | + | } |
| 1863 | + | g_lua.callGlobalField("g_game", "onPreyPrice", price, wildcard, directly); |
| 1864 | + | } |
| 1865 | + | |
| 1866 | + | void ProtocolGame::parseStoreOfferDescription(const InputMessagePtr &msg) { |
| 1867 | + | msg->getU32(); // offer id |
| 1868 | + | msg->getString(); // description |
| 1869 | + | } |
| 1870 | + | |
| 1871 | + | void ProtocolGame::parsePlayerInfo(const InputMessagePtr &msg) { |
| 1872 | + | bool premium = msg->getU8(); // premium |
| 1873 | + | if (g_game.getFeature(Otc::GamePremiumExpiration)) |
| 1874 | + | /*int premiumEx = */ msg |
| 1875 | + | ->getU32(); // premium expiration used for premium advertisement |
| 1876 | + | int vocation = msg->getU8(); // vocation |
| 1877 | + | |
| 1878 | + | if (g_game.getFeature(Otc::GamePrey)) { |
| 1879 | + | /*bool preyEnabled = */ msg->getU8() /* > 0*/; |
| 1880 | + | } |
| 1881 | + | |
| 1882 | + | int spellCount = msg->getU16(); |
| 1883 | + | std::vector<int> spells; |
| 1884 | + | for (int i = 0; i < spellCount; ++i) |
| 1885 | + | spells.push_back(msg->getU8()); // spell id |
| 1886 | + | |
| 1887 | + | m_localPlayer->setPremium(premium); |
| 1888 | + | m_localPlayer->setVocation(vocation); |
| 1889 | + | m_localPlayer->setSpells(spells); |
| 1890 | + | } |
| 1891 | + | |
| 1892 | + | void ProtocolGame::parsePlayerStats(const InputMessagePtr &msg) { |
| 1893 | + | double health; |
| 1894 | + | double maxHealth; |
| 1895 | + | |
| 1896 | + | if (g_game.getFeature(Otc::GameDoubleHealth)) { |
| 1897 | + | health = msg->getU32(); |
| 1898 | + | maxHealth = msg->getU32(); |
| 1899 | + | } else { |
| 1900 | + | health = msg->getU16(); |
| 1901 | + | maxHealth = msg->getU16(); |
| 1902 | + | } |
| 1903 | + | |
| 1904 | + | double freeCapacity; |
| 1905 | + | if (g_game.getFeature(Otc::GameDoubleFreeCapacity)) |
| 1906 | + | freeCapacity = msg->getU32() / 100.0; |
| 1907 | + | else |
| 1908 | + | freeCapacity = msg->getU16() / 100.0; |
| 1909 | + | |
| 1910 | + | double totalCapacity = freeCapacity; |
| 1911 | + | if (g_game.getFeature(Otc::GameTotalCapacity) && |
| 1912 | + | !g_game.getFeature(Otc::GameTibia12Protocol)) |
| 1913 | + | totalCapacity = msg->getU32() / 100.0; |
| 1914 | + | |
| 1915 | + | double experience; |
| 1916 | + | if (g_game.getFeature(Otc::GameDoubleExperience)) |
| 1917 | + | experience = msg->getU64(); |
| 1918 | + | else |
| 1919 | + | experience = msg->getU32(); |
| 1920 | + | |
| 1921 | + | double level; |
| 1922 | + | if (g_game.getFeature(Otc::GameDoubleLevel)) |
| 1923 | + | level = msg->getU32(); |
| 1924 | + | else |
| 1925 | + | level = msg->getU16(); |
| 1926 | + | |
| 1927 | + | double levelPercent = msg->getU8(); |
| 1928 | + | |
| 1929 | + | if (g_game.getFeature(Otc::GameExperienceBonus)) { |
| 1930 | + | if (g_game.getProtocolVersion() <= 1096) { |
| 1931 | + | /*double experienceBonus = */ msg->getDouble(); |
| 1932 | + | } else { |
| 1933 | + | /*int baseXpGain = */ msg->getU16(); |
| 1934 | + | if (!g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 1935 | + | /*int voucherAddend = */ msg->getU16(); |
| 1936 | + | } |
| 1937 | + | /*int grindingAddend = */ msg->getU16(); |
| 1938 | + | /*int storeBoostAddend = */ msg->getU16(); |
| 1939 | + | /*int huntingBoostFactor = */ msg->getU16(); |
| 1940 | + | } |
| 1941 | + | } |
| 1942 | + | |
| 1943 | + | double mana; |
| 1944 | + | double maxMana; |
| 1945 | + | |
| 1946 | + | if (g_game.getFeature(Otc::GameDoubleHealth)) { |
| 1947 | + | mana = msg->getU32(); |
| 1948 | + | maxMana = msg->getU32(); |
| 1949 | + | } else { |
| 1950 | + | mana = msg->getU16(); |
| 1951 | + | maxMana = msg->getU16(); |
| 1952 | + | } |
| 1953 | + | |
| 1954 | + | double magicLevel = 0; |
| 1955 | + | if (!g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 1956 | + | if (g_game.getFeature(Otc::GameDoubleMagicLevel)) |
| 1957 | + | magicLevel = msg->getU16(); |
| 1958 | + | else |
| 1959 | + | magicLevel = msg->getU8(); |
| 1960 | + | } |
| 1961 | + | |
| 1962 | + | double baseMagicLevel = 0; |
| 1963 | + | if (!g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 1964 | + | if (g_game.getFeature(Otc::GameSkillsBase)) |
| 1965 | + | baseMagicLevel = msg->getU8(); |
| 1966 | + | else |
| 1967 | + | baseMagicLevel = magicLevel; |
| 1968 | + | } |
| 1969 | + | |
| 1970 | + | double magicLevelPercent = 0; |
| 1971 | + | if (!g_game.getFeature(Otc::GameTibia12Protocol)) |
| 1972 | + | magicLevelPercent = msg->getU8(); |
| 1973 | + | |
| 1974 | + | double soul; |
| 1975 | + | if (g_game.getFeature(Otc::GameDoubleSoul)) |
| 1976 | + | soul = msg->getU16(); |
| 1977 | + | else |
| 1978 | + | soul = msg->getU8(); |
| 1979 | + | |
| 1980 | + | double stamina = 0; |
| 1981 | + | if (g_game.getFeature(Otc::GamePlayerStamina)) |
| 1982 | + | stamina = msg->getU16(); |
| 1983 | + | |
| 1984 | + | double baseSpeed = 0; |
| 1985 | + | if (g_game.getFeature(Otc::GameSkillsBase)) |
| 1986 | + | baseSpeed = msg->getU16(); |
| 1987 | + | |
| 1988 | + | double regeneration = 0; |
| 1989 | + | if (g_game.getFeature(Otc::GamePlayerRegenerationTime)) |
| 1990 | + | regeneration = msg->getU16(); |
| 1991 | + | |
| 1992 | + | double training = 0; |
| 1993 | + | if (g_game.getFeature(Otc::GameOfflineTrainingTime)) { |
| 1994 | + | training = msg->getU16(); |
| 1995 | + | if (g_game.getProtocolVersion() >= 1097) { |
| 1996 | + | /*int remainingStoreXpBoostSeconds = */ msg->getU16(); |
| 1997 | + | /*bool canBuyMoreStoreXpBoosts = */ msg->getU8(); |
| 1998 | + | } |
| 1999 | + | } |
| 2000 | + | |
| 2001 | + | m_localPlayer->setHealth(health, maxHealth); |
| 2002 | + | m_localPlayer->setFreeCapacity(freeCapacity); |
| 2003 | + | if (!g_game.getFeature(Otc::GameTibia12Protocol)) |
| 2004 | + | m_localPlayer->setTotalCapacity(totalCapacity); |
| 2005 | + | m_localPlayer->setExperience(experience); |
| 2006 | + | m_localPlayer->setLevel(level, levelPercent); |
| 2007 | + | m_localPlayer->setMana(mana, maxMana); |
| 2008 | + | if (!g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 2009 | + | m_localPlayer->setMagicLevel(magicLevel, magicLevelPercent); |
| 2010 | + | m_localPlayer->setBaseMagicLevel(baseMagicLevel); |
| 2011 | + | } |
| 2012 | + | m_localPlayer->setStamina(stamina); |
| 2013 | + | m_localPlayer->setSoul(soul); |
| 2014 | + | m_localPlayer->setBaseSpeed(baseSpeed); |
| 2015 | + | m_localPlayer->setRegenerationTime(regeneration); |
| 2016 | + | m_localPlayer->setOfflineTrainingTime(training); |
| 2017 | + | } |
| 2018 | + | |
| 2019 | + | void ProtocolGame::parsePlayerSkills(const InputMessagePtr &msg) { |
| 2020 | + | int lastSkill = Otc::Fishing + 1; |
| 2021 | + | if (g_game.getFeature(Otc::GameAdditionalSkills)) |
| 2022 | + | lastSkill = Otc::LastSkill; |
| 2023 | + | |
| 2024 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 2025 | + | int level = msg->getU16(); |
| 2026 | + | int baseLevel = msg->getU16(); |
| 2027 | + | msg->getU16(); // unknown |
| 2028 | + | int levelPercent = msg->getU16(); |
| 2029 | + | m_localPlayer->setMagicLevel(level, levelPercent); |
| 2030 | + | m_localPlayer->setBaseMagicLevel(baseLevel); |
| 2031 | + | } |
| 2032 | + | |
| 2033 | + | for (int skill = 0; skill < lastSkill; skill++) { |
| 2034 | + | int level; |
| 2035 | + | |
| 2036 | + | if (g_game.getFeature(Otc::GameDoubleSkills)) |
| 2037 | + | level = msg->getU16(); |
| 2038 | + | else |
| 2039 | + | level = msg->getU8(); |
| 2040 | + | |
| 2041 | + | int baseLevel; |
| 2042 | + | if (g_game.getFeature(Otc::GameSkillsBase)) |
| 2043 | + | if (g_game.getFeature(Otc::GameBaseSkillU16)) |
| 2044 | + | baseLevel = msg->getU16(); |
| 2045 | + | else |
| 2046 | + | baseLevel = msg->getU8(); |
| 2047 | + | else |
| 2048 | + | baseLevel = level; |
| 2049 | + | |
| 2050 | + | int levelPercent = 0; |
| 2051 | + | // Critical, Life Leech and Mana Leech have no level percent |
| 2052 | + | if (skill <= Otc::Fishing) { |
| 2053 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) |
| 2054 | + | msg->getU16(); // unknown |
| 2055 | + | |
| 2056 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) |
| 2057 | + | levelPercent = msg->getU16(); |
| 2058 | + | else |
| 2059 | + | levelPercent = msg->getU8(); |
| 2060 | + | } |
| 2061 | + | |
| 2062 | + | m_localPlayer->setSkill((Otc::Skill)skill, level, levelPercent); |
| 2063 | + | m_localPlayer->setBaseSkill((Otc::Skill)skill, baseLevel); |
| 2064 | + | } |
| 2065 | + | |
| 2066 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 2067 | + | uint32_t totalCapacity = msg->getU32(); |
| 2068 | + | msg->getU32(); // base capacity? |
| 2069 | + | m_localPlayer->setTotalCapacity(totalCapacity); |
| 2070 | + | } |
| 2071 | + | } |
| 2072 | + | |
| 2073 | + | void ProtocolGame::parsePlayerState(const InputMessagePtr &msg) { |
| 2074 | + | int states; |
| 2075 | + | if (g_game.getFeature(Otc::GamePlayerStateU32)) |
| 2076 | + | states = msg->getU32(); |
| 2077 | + | else if (g_game.getFeature(Otc::GamePlayerStateU16)) |
| 2078 | + | states = msg->getU16(); |
| 2079 | + | else |
| 2080 | + | states = msg->getU8(); |
| 2081 | + | |
| 2082 | + | m_localPlayer->setStates(states); |
| 2083 | + | } |
| 2084 | + | |
| 2085 | + | void ProtocolGame::parsePlayerCancelAttack(const InputMessagePtr &msg) { |
| 2086 | + | uint seq = 0; |
| 2087 | + | if (g_game.getFeature(Otc::GameAttackSeq)) |
| 2088 | + | seq = msg->getU32(); |
| 2089 | + | |
| 2090 | + | g_game.processAttackCancel(seq); |
| 2091 | + | } |
| 2092 | + | |
| 2093 | + | void ProtocolGame::parsePlayerModes(const InputMessagePtr &msg) { |
| 2094 | + | int fightMode = msg->getU8(); |
| 2095 | + | int chaseMode = msg->getU8(); |
| 2096 | + | bool safeMode = msg->getU8(); |
| 2097 | + | |
| 2098 | + | int pvpMode = 0; |
| 2099 | + | if (g_game.getFeature(Otc::GamePVPMode)) |
| 2100 | + | pvpMode = msg->getU8(); |
| 2101 | + | |
| 2102 | + | g_game.processPlayerModes((Otc::FightModes)fightMode, |
| 2103 | + | (Otc::ChaseModes)chaseMode, safeMode, |
| 2104 | + | (Otc::PVPModes)pvpMode); |
| 2105 | + | } |
| 2106 | + | |
| 2107 | + | void ProtocolGame::parseSpellCooldown(const InputMessagePtr &msg) { |
| 2108 | + | int spellId = msg->getU8(); |
| 2109 | + | int delay = msg->getU32(); |
| 2110 | + | |
| 2111 | + | g_lua.callGlobalField("g_game", "onSpellCooldown", spellId, delay); |
| 2112 | + | } |
| 2113 | + | |
| 2114 | + | void ProtocolGame::parseSpellGroupCooldown(const InputMessagePtr &msg) { |
| 2115 | + | int groupId = msg->getU8(); |
| 2116 | + | int delay = msg->getU32(); |
| 2117 | + | |
| 2118 | + | g_lua.callGlobalField("g_game", "onSpellGroupCooldown", groupId, delay); |
| 2119 | + | } |
| 2120 | + | |
| 2121 | + | void ProtocolGame::parseMultiUseCooldown(const InputMessagePtr &msg) { |
| 2122 | + | int delay = msg->getU32(); |
| 2123 | + | |
| 2124 | + | g_lua.callGlobalField("g_game", "onMultiUseCooldown", delay); |
| 2125 | + | } |
| 2126 | + | |
| 2127 | + | void ProtocolGame::parseTalk(const InputMessagePtr &msg) { |
| 2128 | + | uint32_t statement = 0; |
| 2129 | + | if (g_game.getFeature(Otc::GameMessageStatements)) |
| 2130 | + | statement = msg->getU32(); // channel statement guid |
| 2131 | + | |
| 2132 | + | std::string name = g_game.formatCreatureName(msg->getString()); |
| 2133 | + | |
| 2134 | + | if (statement > 0 && g_game.getFeature(Otc::GameTibia12Protocol) && |
| 2135 | + | g_game.getProtocolVersion() > 1240) |
| 2136 | + | msg->getU8(); |
| 2137 | + | |
| 2138 | + | int level = 0; |
| 2139 | + | if (g_game.getFeature(Otc::GameMessageLevel)) { |
| 2140 | + | if (g_game.getFeature(Otc::GameDoubleLevel)) { |
| 2141 | + | level = msg->getU32(); |
| 2142 | + | } else { |
| 2143 | + | level = msg->getU16(); |
| 2144 | + | } |
| 2145 | + | } |
| 2146 | + | |
| 2147 | + | Otc::MessageMode mode = Proto::translateMessageModeFromServer(msg->getU8()); |
| 2148 | + | int channelId = 0; |
| 2149 | + | Position pos; |
| 2150 | + | |
| 2151 | + | switch (mode) { |
| 2152 | + | case Otc::MessageSay: |
| 2153 | + | case Otc::MessageWhisper: |
| 2154 | + | case Otc::MessageYell: |
| 2155 | + | case Otc::MessageMonsterSay: |
| 2156 | + | case Otc::MessageMonsterYell: |
| 2157 | + | case Otc::MessageNpcTo: |
| 2158 | + | case Otc::MessageBarkLow: |
| 2159 | + | case Otc::MessageBarkLoud: |
| 2160 | + | case Otc::MessageSpell: |
| 2161 | + | case Otc::MessageNpcFromStartBlock: |
| 2162 | + | pos = getPosition(msg); |
| 2163 | + | break; |
| 2164 | + | case Otc::MessageChannel: |
| 2165 | + | case Otc::MessageChannelManagement: |
| 2166 | + | case Otc::MessageChannelHighlight: |
| 2167 | + | case Otc::MessageGamemasterChannel: |
| 2168 | + | channelId = msg->getU16(); |
| 2169 | + | break; |
| 2170 | + | case Otc::MessageNpcFrom: |
| 2171 | + | case Otc::MessagePrivateFrom: |
| 2172 | + | case Otc::MessageGamemasterBroadcast: |
| 2173 | + | case Otc::MessageGamemasterPrivateFrom: |
| 2174 | + | case Otc::MessageRVRAnswer: |
| 2175 | + | case Otc::MessageRVRContinue: |
| 2176 | + | break; |
| 2177 | + | case Otc::MessageRVRChannel: |
| 2178 | + | msg->getU32(); |
| 2179 | + | break; |
| 2180 | + | default: |
| 2181 | + | stdext::throw_exception(stdext::format("unknown message mode %d", mode)); |
| 2182 | + | break; |
| 2183 | + | } |
| 2184 | + | |
| 2185 | + | std::string text = msg->getString(); |
| 2186 | + | |
| 2187 | + | g_game.processTalk(name, level, mode, text, channelId, pos); |
| 2188 | + | } |
| 2189 | + | |
| 2190 | + | void ProtocolGame::parseChannelList(const InputMessagePtr &msg) { |
| 2191 | + | int count = msg->getU8(); |
| 2192 | + | std::vector<std::tuple<int, std::string>> channelList; |
| 2193 | + | for (int i = 0; i < count; i++) { |
| 2194 | + | int id = msg->getU16(); |
| 2195 | + | std::string name = msg->getString(); |
| 2196 | + | channelList.push_back(std::make_tuple(id, name)); |
| 2197 | + | } |
| 2198 | + | |
| 2199 | + | g_game.processChannelList(channelList); |
| 2200 | + | } |
| 2201 | + | |
| 2202 | + | void ProtocolGame::parseOpenChannel(const InputMessagePtr &msg) { |
| 2203 | + | int channelId = msg->getU16(); |
| 2204 | + | std::string name = msg->getString(); |
| 2205 | + | |
| 2206 | + | if (g_game.getFeature(Otc::GameChannelPlayerList)) { |
| 2207 | + | int joinedPlayers = msg->getU16(); |
| 2208 | + | for (int i = 0; i < joinedPlayers; ++i) |
| 2209 | + | g_game.formatCreatureName(msg->getString()); // player name |
| 2210 | + | int invitedPlayers = msg->getU16(); |
| 2211 | + | for (int i = 0; i < invitedPlayers; ++i) |
| 2212 | + | g_game.formatCreatureName(msg->getString()); // player name |
| 2213 | + | } |
| 2214 | + | |
| 2215 | + | g_game.processOpenChannel(channelId, name); |
| 2216 | + | } |
| 2217 | + | |
| 2218 | + | void ProtocolGame::parseOpenPrivateChannel(const InputMessagePtr &msg) { |
| 2219 | + | std::string name = g_game.formatCreatureName(msg->getString()); |
| 2220 | + | |
| 2221 | + | g_game.processOpenPrivateChannel(name); |
| 2222 | + | } |
| 2223 | + | |
| 2224 | + | void ProtocolGame::parseOpenOwnPrivateChannel(const InputMessagePtr &msg) { |
| 2225 | + | int channelId = msg->getU16(); |
| 2226 | + | std::string name = msg->getString(); |
| 2227 | + | |
| 2228 | + | if (g_game.getFeature(Otc::GameChannelPlayerList)) { |
| 2229 | + | int joinedPlayers = msg->getU16(); |
| 2230 | + | for (int i = 0; i < joinedPlayers; ++i) |
| 2231 | + | g_game.formatCreatureName(msg->getString()); // player name |
| 2232 | + | int invitedPlayers = msg->getU16(); |
| 2233 | + | for (int i = 0; i < invitedPlayers; ++i) |
| 2234 | + | g_game.formatCreatureName(msg->getString()); // player name |
| 2235 | + | } |
| 2236 | + | |
| 2237 | + | g_game.processOpenOwnPrivateChannel(channelId, name); |
| 2238 | + | } |
| 2239 | + | |
| 2240 | + | void ProtocolGame::parseCloseChannel(const InputMessagePtr &msg) { |
| 2241 | + | int channelId = msg->getU16(); |
| 2242 | + | |
| 2243 | + | g_game.processCloseChannel(channelId); |
| 2244 | + | } |
| 2245 | + | |
| 2246 | + | void ProtocolGame::parseRuleViolationChannel(const InputMessagePtr &msg) { |
| 2247 | + | int channelId = msg->getU16(); |
| 2248 | + | |
| 2249 | + | g_game.processRuleViolationChannel(channelId); |
| 2250 | + | } |
| 2251 | + | |
| 2252 | + | void ProtocolGame::parseRuleViolationRemove(const InputMessagePtr &msg) { |
| 2253 | + | std::string name = msg->getString(); |
| 2254 | + | |
| 2255 | + | g_game.processRuleViolationRemove(name); |
| 2256 | + | } |
| 2257 | + | |
| 2258 | + | void ProtocolGame::parseRuleViolationCancel(const InputMessagePtr &msg) { |
| 2259 | + | std::string name = msg->getString(); |
| 2260 | + | |
| 2261 | + | g_game.processRuleViolationCancel(name); |
| 2262 | + | } |
| 2263 | + | |
| 2264 | + | void ProtocolGame::parseRuleViolationLock(const InputMessagePtr &msg) { |
| 2265 | + | g_game.processRuleViolationLock(); |
| 2266 | + | } |
| 2267 | + | |
| 2268 | + | void ProtocolGame::parseTextMessage(const InputMessagePtr &msg) { |
| 2269 | + | int code = msg->getU8(); |
| 2270 | + | Otc::MessageMode mode = Proto::translateMessageModeFromServer(code); |
| 2271 | + | std::string text; |
| 2272 | + | std::string font; |
| 2273 | + | |
| 2274 | + | switch (mode) { |
| 2275 | + | case Otc::MessageChannelManagement: { |
| 2276 | + | /*int channel = */ msg->getU16(); |
| 2277 | + | text = msg->getString(); |
| 2278 | + | break; |
| 2279 | + | } |
| 2280 | + | case Otc::MessageGuild: |
| 2281 | + | case Otc::MessagePartyManagement: |
| 2282 | + | case Otc::MessageParty: { |
| 2283 | + | /*int channel = */ msg->getU16(); |
| 2284 | + | text = msg->getString(); |
| 2285 | + | break; |
| 2286 | + | } |
| 2287 | + | case Otc::MessageDamageDealed: |
| 2288 | + | case Otc::MessageDamageReceived: |
| 2289 | + | case Otc::MessageDamageOthers: { |
| 2290 | + | Position pos = getPosition(msg); |
| 2291 | + | uint value[2]; |
| 2292 | + | int color[2]; |
| 2293 | + | |
| 2294 | + | // physical damage |
| 2295 | + | value[0] = msg->getU32(); |
| 2296 | + | color[0] = msg->getU8(); |
| 2297 | + | |
| 2298 | + | // magic damage |
| 2299 | + | value[1] = msg->getU32(); |
| 2300 | + | color[1] = msg->getU8(); |
| 2301 | + | if (g_game.getFeature(Otc::GameAnimatedTextCustomFont)) |
| 2302 | + | font = msg->getString(); |
| 2303 | + | text = msg->getString(); |
| 2304 | + | |
| 2305 | + | for (int i = 0; i < 2; ++i) { |
| 2306 | + | if (value[i] == 0) |
| 2307 | + | continue; |
| 2308 | + | AnimatedTextPtr animatedText = AnimatedTextPtr(new AnimatedText); |
| 2309 | + | animatedText->setColor(color[i]); |
| 2310 | + | animatedText->setText(stdext::to_string(value[i])); |
| 2311 | + | if (font.size()) |
| 2312 | + | animatedText->setFont(font); |
| 2313 | + | |
| 2314 | + | g_map.addThing(animatedText, pos); |
| 2315 | + | } |
| 2316 | + | break; |
| 2317 | + | } |
| 2318 | + | case Otc::MessageHeal: |
| 2319 | + | case Otc::MessageMana: |
| 2320 | + | case Otc::MessageExp: |
| 2321 | + | case Otc::MessageHealOthers: |
| 2322 | + | case Otc::MessageExpOthers: { |
| 2323 | + | Position pos = getPosition(msg); |
| 2324 | + | uint value = msg->getU32(); |
| 2325 | + | int color = msg->getU8(); |
| 2326 | + | if (g_game.getFeature(Otc::GameAnimatedTextCustomFont)) |
| 2327 | + | font = msg->getString(); |
| 2328 | + | text = msg->getString(); |
| 2329 | + | |
| 2330 | + | AnimatedTextPtr animatedText = AnimatedTextPtr(new AnimatedText); |
| 2331 | + | animatedText->setColor(color); |
| 2332 | + | animatedText->setText(stdext::to_string(value)); |
| 2333 | + | if (font.size()) |
| 2334 | + | animatedText->setFont(font); |
| 2335 | + | g_map.addThing(animatedText, pos); |
| 2336 | + | break; |
| 2337 | + | } |
| 2338 | + | case Otc::MessageInvalid: |
| 2339 | + | stdext::throw_exception(stdext::format("unknown message mode %d", mode)); |
| 2340 | + | break; |
| 2341 | + | default: |
| 2342 | + | text = msg->getString(); |
| 2343 | + | break; |
| 2344 | + | } |
| 2345 | + | |
| 2346 | + | g_game.processTextMessage(mode, text); |
| 2347 | + | } |
| 2348 | + | |
| 2349 | + | void ProtocolGame::parseCancelWalk(const InputMessagePtr &msg) { |
| 2350 | + | Otc::Direction direction = (Otc::Direction)msg->getU8(); |
| 2351 | + | |
| 2352 | + | g_game.processWalkCancel(direction); |
| 2353 | + | } |
| 2354 | + | |
| 2355 | + | void ProtocolGame::parseWalkWait(const InputMessagePtr &msg) { |
| 2356 | + | int millis = msg->getU16(); |
| 2357 | + | m_localPlayer->lockWalk(millis); |
| 2358 | + | } |
| 2359 | + | |
| 2360 | + | void ProtocolGame::parseFloorChangeUp(const InputMessagePtr &msg) { |
| 2361 | + | Position pos; |
| 2362 | + | if (g_game.getFeature(Otc::GameMapMovePosition)) |
| 2363 | + | pos = getPosition(msg); |
| 2364 | + | else |
| 2365 | + | pos = g_map.getCentralPosition(); |
| 2366 | + | AwareRange range = g_map.getAwareRange(); |
| 2367 | + | pos.z--; |
| 2368 | + | |
| 2369 | + | Position newPos = pos; |
| 2370 | + | newPos.x++; |
| 2371 | + | newPos.y++; |
| 2372 | + | g_map.setCentralPosition(newPos); |
| 2373 | + | |
| 2374 | + | g_lua.callGlobalField("g_game", "onTeleport", m_localPlayer, newPos, pos); |
| 2375 | + | |
| 2376 | + | int skip = 0; |
| 2377 | + | if (pos.z == Otc::SEA_FLOOR) |
| 2378 | + | for (int i = Otc::SEA_FLOOR - Otc::AWARE_UNDEGROUND_FLOOR_RANGE; i >= 0; |
| 2379 | + | i--) |
| 2380 | + | skip = setFloorDescription(msg, pos.x - range.left, pos.y - range.top, i, |
| 2381 | + | range.horizontal(), range.vertical(), 8 - i, |
| 2382 | + | skip); |
| 2383 | + | else if (pos.z > Otc::SEA_FLOOR) |
| 2384 | + | skip = setFloorDescription(msg, pos.x - range.left, pos.y - range.top, |
| 2385 | + | pos.z - Otc::AWARE_UNDEGROUND_FLOOR_RANGE, |
| 2386 | + | range.horizontal(), range.vertical(), 6, skip); |
| 2387 | + | } |
| 2388 | + | |
| 2389 | + | void ProtocolGame::parseFloorChangeDown(const InputMessagePtr &msg) { |
| 2390 | + | Position pos; |
| 2391 | + | if (g_game.getFeature(Otc::GameMapMovePosition)) |
| 2392 | + | pos = getPosition(msg); |
| 2393 | + | else |
| 2394 | + | pos = g_map.getCentralPosition(); |
| 2395 | + | AwareRange range = g_map.getAwareRange(); |
| 2396 | + | pos.z++; |
| 2397 | + | |
| 2398 | + | Position newPos = pos; |
| 2399 | + | newPos.x--; |
| 2400 | + | newPos.y--; |
| 2401 | + | g_map.setCentralPosition(newPos); |
| 2402 | + | |
| 2403 | + | g_lua.callGlobalField("g_game", "onTeleport", m_localPlayer, newPos, pos); |
| 2404 | + | |
| 2405 | + | int skip = 0; |
| 2406 | + | if (pos.z == Otc::UNDERGROUND_FLOOR) { |
| 2407 | + | int j, i; |
| 2408 | + | for (i = pos.z, j = -1; i <= pos.z + Otc::AWARE_UNDEGROUND_FLOOR_RANGE; |
| 2409 | + | ++i, --j) |
| 2410 | + | skip = setFloorDescription(msg, pos.x - range.left, pos.y - range.top, i, |
| 2411 | + | range.horizontal(), range.vertical(), j, skip); |
| 2412 | + | } else if (pos.z > Otc::UNDERGROUND_FLOOR && pos.z < Otc::MAX_Z - 4) |
| 2413 | + | skip = setFloorDescription(msg, pos.x - range.left, pos.y - range.top, |
| 2414 | + | pos.z + Otc::AWARE_UNDEGROUND_FLOOR_RANGE, |
| 2415 | + | range.horizontal(), range.vertical(), -6, skip); |
| 2416 | + | } |
| 2417 | + | |
| 2418 | + | void ProtocolGame::parseOpenOutfitWindow(const InputMessagePtr &msg) { |
| 2419 | + | Outfit currentOutfit = getOutfit(msg); |
| 2420 | + | std::vector<std::tuple<int, std::string, int>> outfitList; |
| 2421 | + | |
| 2422 | + | if (g_game.getFeature(Otc::GameNewOutfitProtocol)) { |
| 2423 | + | int outfitCount = g_game.getFeature(Otc::GameTibia12Protocol) |
| 2424 | + | ? msg->getU16() |
| 2425 | + | : msg->getU8(); |
| 2426 | + | for (int i = 0; i < outfitCount; i++) { |
| 2427 | + | int outfitId = msg->getU16(); |
| 2428 | + | std::string outfitName = msg->getString(); |
| 2429 | + | int outfitAddons = msg->getU8(); |
| 2430 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 2431 | + | bool locked = msg->getU8() > 0; |
| 2432 | + | if (locked) { |
| 2433 | + | msg->getU32(); // store offer id |
| 2434 | + | } |
| 2435 | + | } |
| 2436 | + | outfitList.push_back(std::make_tuple(outfitId, outfitName, outfitAddons)); |
| 2437 | + | } |
| 2438 | + | } else { |
| 2439 | + | int outfitStart, outfitEnd; |
| 2440 | + | if (g_game.getFeature(Otc::GameLooktypeU16)) { |
| 2441 | + | outfitStart = msg->getU16(); |
| 2442 | + | outfitEnd = msg->getU16(); |
| 2443 | + | } else { |
| 2444 | + | outfitStart = msg->getU8(); |
| 2445 | + | outfitEnd = msg->getU8(); |
| 2446 | + | } |
| 2447 | + | |
| 2448 | + | for (int i = outfitStart; i <= outfitEnd; i++) |
| 2449 | + | outfitList.push_back(std::make_tuple(i, "", 0)); |
| 2450 | + | } |
| 2451 | + | |
| 2452 | + | std::vector<std::tuple<int, std::string>> mountList; |
| 2453 | + | std::vector<std::tuple<int, std::string>> wingList; |
| 2454 | + | std::vector<std::tuple<int, std::string>> auraList; |
| 2455 | + | std::vector<std::tuple<int, std::string>> shaderList; |
| 2456 | + | std::vector<std::tuple<int, std::string>> healthBarList; |
| 2457 | + | std::vector<std::tuple<int, std::string>> manaBarList; |
| 2458 | + | if (g_game.getFeature(Otc::GamePlayerMounts)) { |
| 2459 | + | int mountCount = g_game.getFeature(Otc::GameTibia12Protocol) ? msg->getU16() |
| 2460 | + | : msg->getU8(); |
| 2461 | + | for (int i = 0; i < mountCount; ++i) { |
| 2462 | + | int mountId = msg->getU16(); // mount type |
| 2463 | + | std::string mountName = msg->getString(); // mount name |
| 2464 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 2465 | + | bool locked = msg->getU8() > 0; |
| 2466 | + | if (locked) { |
| 2467 | + | msg->getU32(); // store offer id |
| 2468 | + | } |
| 2469 | + | } |
| 2470 | + | |
| 2471 | + | mountList.push_back(std::make_tuple(mountId, mountName)); |
| 2472 | + | } |
| 2473 | + | } |
| 2474 | + | |
| 2475 | + | if (g_game.getFeature(Otc::GameWingsAndAura)) { |
| 2476 | + | int wingCount = msg->getU8(); |
| 2477 | + | for (int i = 0; i < wingCount; ++i) { |
| 2478 | + | int wingId = msg->getU16(); |
| 2479 | + | std::string wingName = msg->getString(); |
| 2480 | + | wingList.push_back(std::make_tuple(wingId, wingName)); |
| 2481 | + | } |
| 2482 | + | int auraCount = msg->getU8(); |
| 2483 | + | for (int i = 0; i < auraCount; ++i) { |
| 2484 | + | int auraId = msg->getU16(); |
| 2485 | + | std::string auraName = msg->getString(); |
| 2486 | + | auraList.push_back(std::make_tuple(auraId, auraName)); |
| 2487 | + | } |
| 2488 | + | } |
| 2489 | + | |
| 2490 | + | if (g_game.getFeature(Otc::GameOutfitShaders)) { |
| 2491 | + | int shaderCount = msg->getU8(); |
| 2492 | + | for (int i = 0; i < shaderCount; ++i) { |
| 2493 | + | int shaderId = msg->getU16(); |
| 2494 | + | std::string shaderName = msg->getString(); |
| 2495 | + | shaderList.push_back(std::make_tuple(shaderId, shaderName)); |
| 2496 | + | } |
| 2497 | + | } |
| 2498 | + | |
| 2499 | + | if (g_game.getFeature(Otc::GameOutfitAttackData)) { |
| 2500 | + | int runeEffectCount = msg->getU8(); |
| 2501 | + | for (int i = 0; i < runeEffectCount; ++i) { |
| 2502 | + | msg->getU16(); |
| 2503 | + | msg->getString(); |
| 2504 | + | msg->skipBytes(9); |
| 2505 | + | msg->skipBytes(12); |
| 2506 | + | int layerCount = msg->getU8(); |
| 2507 | + | for (int l = 0; l < layerCount; ++l) { |
| 2508 | + | msg->skipBytes(17); |
| 2509 | + | if (msg->getU8() != 0) |
| 2510 | + | msg->getString(); |
| 2511 | + | } |
| 2512 | + | } |
| 2513 | + | } |
| 2514 | + | |
| 2515 | + | if (g_game.getFeature(Otc::GameHealthInfoBackground)) { |
| 2516 | + | int count = msg->getU8(); |
| 2517 | + | for (int i = 0; i < count; ++i) { |
| 2518 | + | int id = msg->getU16(); |
| 2519 | + | std::string name = msg->getString(); |
| 2520 | + | healthBarList.push_back(std::make_tuple(id, name)); |
| 2521 | + | } |
| 2522 | + | |
| 2523 | + | count = msg->getU8(); |
| 2524 | + | for (int i = 0; i < count; ++i) { |
| 2525 | + | int id = msg->getU16(); |
| 2526 | + | std::string name = msg->getString(); |
| 2527 | + | manaBarList.push_back(std::make_tuple(id, name)); |
| 2528 | + | } |
| 2529 | + | } |
| 2530 | + | |
| 2531 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 2532 | + | msg->getU8(); // tryOnMount, tryOnOutfit |
| 2533 | + | msg->getU8(); // mounted? |
| 2534 | + | } |
| 2535 | + | |
| 2536 | + | g_game.processOpenOutfitWindow(currentOutfit, outfitList, mountList, wingList, |
| 2537 | + | auraList, shaderList, healthBarList, |
| 2538 | + | manaBarList); |
| 2539 | + | } |
| 2540 | + | |
| 2541 | + | void ProtocolGame::parseVipAdd(const InputMessagePtr &msg) { |
| 2542 | + | uint id, iconId = 0, status; |
| 2543 | + | std::string name, desc = ""; |
| 2544 | + | bool notifyLogin = false; |
| 2545 | + | |
| 2546 | + | id = msg->getU32(); |
| 2547 | + | name = g_game.formatCreatureName(msg->getString()); |
| 2548 | + | if (g_game.getFeature(Otc::GameAdditionalVipInfo)) { |
| 2549 | + | desc = msg->getString(); |
| 2550 | + | iconId = msg->getU32(); |
| 2551 | + | notifyLogin = msg->getU8(); |
| 2552 | + | } |
| 2553 | + | status = msg->getU8(); |
| 2554 | + | |
| 2555 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 2556 | + | int groups = msg->getU8(); |
| 2557 | + | for (int i = 0; i < groups; ++i) |
| 2558 | + | msg->getU8(); // group id |
| 2559 | + | } |
| 2560 | + | |
| 2561 | + | g_game.processVipAdd(id, name, status, desc, iconId, notifyLogin); |
| 2562 | + | } |
| 2563 | + | |
| 2564 | + | void ProtocolGame::parseVipState(const InputMessagePtr &msg) { |
| 2565 | + | uint id = msg->getU32(); |
| 2566 | + | if (g_game.getFeature(Otc::GameLoginPending)) { |
| 2567 | + | uint status = msg->getU8(); |
| 2568 | + | g_game.processVipStateChange(id, status); |
| 2569 | + | } else { |
| 2570 | + | g_game.processVipStateChange(id, 1); |
| 2571 | + | } |
| 2572 | + | } |
| 2573 | + | |
| 2574 | + | void ProtocolGame::parseVipLogout(const InputMessagePtr &msg) { |
| 2575 | + | uint id = msg->getU32(); |
| 2576 | + | g_game.processVipStateChange(id, 0); |
| 2577 | + | } |
| 2578 | + | |
| 2579 | + | void ProtocolGame::parseVipGroupData(const InputMessagePtr &msg) { |
| 2580 | + | int size = msg->getU8(); |
| 2581 | + | for (int i = 0; i < size; ++i) { |
| 2582 | + | msg->getU8(); // group id |
| 2583 | + | msg->getString(); // group name |
| 2584 | + | msg->getU8(); // unkown |
| 2585 | + | } |
| 2586 | + | |
| 2587 | + | msg->getU8(); // max vip groups |
| 2588 | + | } |
| 2589 | + | |
| 2590 | + | void ProtocolGame::parseTutorialHint(const InputMessagePtr &msg) { |
| 2591 | + | int id = msg->getU8(); |
| 2592 | + | g_game.processTutorialHint(id); |
| 2593 | + | } |
| 2594 | + | |
| 2595 | + | void ProtocolGame::parseCyclopediaMapData(const InputMessagePtr &msg) { |
| 2596 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 2597 | + | int type = msg->getU8(); |
| 2598 | + | switch (type) { |
| 2599 | + | case 0: |
| 2600 | + | break; |
| 2601 | + | case 1: { |
| 2602 | + | int count = msg->getU16(); |
| 2603 | + | for (int i = 0; i < count; ++i) { |
| 2604 | + | msg->getU8(); |
| 2605 | + | msg->getU8(); |
| 2606 | + | msg->getU8(); |
| 2607 | + | msg->getU8(); |
| 2608 | + | } |
| 2609 | + | count = msg->getU16(); |
| 2610 | + | for (int i = 0; i < count; ++i) { |
| 2611 | + | msg->getU16(); |
| 2612 | + | } |
| 2613 | + | count = msg->getU16(); |
| 2614 | + | for (int i = 0; i < count; ++i) { |
| 2615 | + | msg->getU16(); |
| 2616 | + | } |
| 2617 | + | break; |
| 2618 | + | } |
| 2619 | + | case 2: // raid |
| 2620 | + | { |
| 2621 | + | getPosition(msg); |
| 2622 | + | msg->getU8(); |
| 2623 | + | break; |
| 2624 | + | } |
| 2625 | + | case 3: { |
| 2626 | + | msg->getU8(); |
| 2627 | + | msg->getU8(); |
| 2628 | + | msg->getU8(); |
| 2629 | + | break; |
| 2630 | + | } |
| 2631 | + | case 4: { |
| 2632 | + | msg->getU8(); |
| 2633 | + | msg->getU8(); |
| 2634 | + | msg->getU8(); |
| 2635 | + | break; |
| 2636 | + | } |
| 2637 | + | case 5: { |
| 2638 | + | msg->getU16(); |
| 2639 | + | msg->getU8(); |
| 2640 | + | int count = msg->getU8(); |
| 2641 | + | for (int i = 0; i < count; ++i) { |
| 2642 | + | getPosition(msg); |
| 2643 | + | msg->getU8(); |
| 2644 | + | } |
| 2645 | + | break; |
| 2646 | + | } |
| 2647 | + | case 6: { |
| 2648 | + | break; |
| 2649 | + | } |
| 2650 | + | case 7: { |
| 2651 | + | break; |
| 2652 | + | } |
| 2653 | + | case 8: { |
| 2654 | + | break; |
| 2655 | + | } |
| 2656 | + | case 9: { |
| 2657 | + | msg->getU32(); |
| 2658 | + | msg->getU32(); |
| 2659 | + | int count = msg->getU8(); |
| 2660 | + | for (int i = 0; i < count; ++i) { |
| 2661 | + | msg->getU16(); |
| 2662 | + | msg->getU32(); |
| 2663 | + | msg->getU32(); |
| 2664 | + | msg->getU8(); |
| 2665 | + | } |
| 2666 | + | } |
| 2667 | + | case 10: { |
| 2668 | + | msg->getU16(); |
| 2669 | + | break; |
| 2670 | + | } |
| 2671 | + | case 11: { |
| 2672 | + | break; |
| 2673 | + | } |
| 2674 | + | } |
| 2675 | + | if (type != 0) |
| 2676 | + | return; |
| 2677 | + | } |
| 2678 | + | |
| 2679 | + | Position pos = getPosition(msg); |
| 2680 | + | int icon = msg->getU8(); |
| 2681 | + | std::string description = msg->getString(); |
| 2682 | + | |
| 2683 | + | bool remove = false; |
| 2684 | + | if (g_game.getFeature(Otc::GameMinimapRemove)) |
| 2685 | + | remove = msg->getU8() != 0; |
| 2686 | + | |
| 2687 | + | if (!remove) |
| 2688 | + | g_game.processAddAutomapFlag(pos, icon, description); |
| 2689 | + | else |
| 2690 | + | g_game.processRemoveAutomapFlag(pos, icon, description); |
| 2691 | + | } |
| 2692 | + | |
| 2693 | + | void ProtocolGame::parseQuestLog(const InputMessagePtr &msg) { |
| 2694 | + | std::vector<std::tuple<int, std::string, bool>> questList; |
| 2695 | + | int questsCount = msg->getU16(); |
| 2696 | + | for (int i = 0; i < questsCount; i++) { |
| 2697 | + | int id = msg->getU16(); |
| 2698 | + | std::string name = msg->getString(); |
| 2699 | + | bool completed = msg->getU8(); |
| 2700 | + | questList.push_back(std::make_tuple(id, name, completed)); |
| 2701 | + | } |
| 2702 | + | |
| 2703 | + | g_game.processQuestLog(questList); |
| 2704 | + | } |
| 2705 | + | |
| 2706 | + | void ProtocolGame::parseQuestLine(const InputMessagePtr &msg) { |
| 2707 | + | std::vector<std::tuple<std::string, std::string, int>> questMissions; |
| 2708 | + | int questId = msg->getU16(); |
| 2709 | + | int missionCount = msg->getU8(); |
| 2710 | + | for (int i = 0; i < missionCount; i++) { |
| 2711 | + | int missionId = 0; |
| 2712 | + | if (g_game.getFeature(Otc::GameTibia12Protocol) || |
| 2713 | + | g_game.getFeature(Otc::GameMissionId)) |
| 2714 | + | missionId = msg->getU16(); |
| 2715 | + | |
| 2716 | + | std::string missionName = msg->getString(); |
| 2717 | + | std::string missionDescrition = msg->getString(); |
| 2718 | + | questMissions.push_back( |
| 2719 | + | std::make_tuple(missionName, missionDescrition, missionId)); |
| 2720 | + | } |
| 2721 | + | |
| 2722 | + | g_game.processQuestLine(questId, questMissions); |
| 2723 | + | } |
| 2724 | + | |
| 2725 | + | void ProtocolGame::parseChannelEvent(const InputMessagePtr &msg) { |
| 2726 | + | uint16 channelId = msg->getU16(); |
| 2727 | + | std::string name = g_game.formatCreatureName(msg->getString()); |
| 2728 | + | uint8 type = msg->getU8(); |
| 2729 | + | |
| 2730 | + | g_lua.callGlobalField("g_game", "onChannelEvent", channelId, name, type); |
| 2731 | + | } |
| 2732 | + | |
| 2733 | + | void ProtocolGame::parseItemInfo(const InputMessagePtr &msg) { |
| 2734 | + | std::vector<std::tuple<ItemPtr, std::string>> list; |
| 2735 | + | int size = msg->getU8(); |
| 2736 | + | for (int i = 0; i < size; ++i) { |
| 2737 | + | ItemPtr item(new Item); |
| 2738 | + | item->setId(msg->getU16()); |
| 2739 | + | item->setCountOrSubType( |
| 2740 | + | g_game.getFeature(Otc::GameCountU16) ? msg->getU16() : msg->getU8()); |
| 2741 | + | |
| 2742 | + | std::string desc = msg->getString(); |
| 2743 | + | list.push_back(std::make_tuple(item, desc)); |
| 2744 | + | } |
| 2745 | + | |
| 2746 | + | g_lua.callGlobalField("g_game", "onItemInfo", list); |
| 2747 | + | } |
| 2748 | + | |
| 2749 | + | void ProtocolGame::parsePlayerInventory(const InputMessagePtr &msg) { |
| 2750 | + | int size = msg->getU16(); |
| 2751 | + | for (int i = 0; i < size; ++i) { |
| 2752 | + | msg->getU16(); // id |
| 2753 | + | msg->getU8(); // subtype |
| 2754 | + | msg->getU16(); // count |
| 2755 | + | } |
| 2756 | + | } |
| 2757 | + | |
| 2758 | + | void ProtocolGame::parseModalDialog(const InputMessagePtr &msg) { |
| 2759 | + | uint32 id = msg->getU32(); |
| 2760 | + | std::string title = msg->getString(); |
| 2761 | + | std::string message = msg->getString(); |
| 2762 | + | |
| 2763 | + | int sizeButtons = msg->getU8(); |
| 2764 | + | std::vector<std::tuple<int, std::string>> buttonList; |
| 2765 | + | for (int i = 0; i < sizeButtons; ++i) { |
| 2766 | + | std::string value = msg->getString(); |
| 2767 | + | int id = msg->getU8(); |
| 2768 | + | buttonList.push_back(std::make_tuple(id, value)); |
| 2769 | + | } |
| 2770 | + | |
| 2771 | + | int sizeChoices = msg->getU8(); |
| 2772 | + | std::vector<std::tuple<int, std::string>> choiceList; |
| 2773 | + | for (int i = 0; i < sizeChoices; ++i) { |
| 2774 | + | std::string value = msg->getString(); |
| 2775 | + | int id = msg->getU8(); |
| 2776 | + | choiceList.push_back(std::make_tuple(id, value)); |
| 2777 | + | } |
| 2778 | + | |
| 2779 | + | int enterButton, escapeButton; |
| 2780 | + | if (g_game.getProtocolVersion() > 970) { |
| 2781 | + | escapeButton = msg->getU8(); |
| 2782 | + | enterButton = msg->getU8(); |
| 2783 | + | } else { |
| 2784 | + | enterButton = msg->getU8(); |
| 2785 | + | escapeButton = msg->getU8(); |
| 2786 | + | } |
| 2787 | + | |
| 2788 | + | bool priority = msg->getU8() == 0x01; |
| 2789 | + | |
| 2790 | + | g_game.processModalDialog(id, title, message, buttonList, enterButton, |
| 2791 | + | escapeButton, choiceList, priority); |
| 2792 | + | } |
| 2793 | + | |
| 2794 | + | void ProtocolGame::parseClientCheck(const InputMessagePtr &msg) { |
| 2795 | + | msg->getU32(); |
| 2796 | + | msg->getU8(); |
| 2797 | + | } |
| 2798 | + | |
| 2799 | + | void ProtocolGame::parseGameNews(const InputMessagePtr &msg) { |
| 2800 | + | msg->getU32(); |
| 2801 | + | msg->getU8(); |
| 2802 | + | } |
| 2803 | + | |
| 2804 | + | void ProtocolGame::parseMessageDialog(const InputMessagePtr &msg) { |
| 2805 | + | msg->getU8(); |
| 2806 | + | msg->getString(); |
| 2807 | + | } |
| 2808 | + | |
| 2809 | + | void ProtocolGame::parseBlessDialog(const InputMessagePtr &msg) { |
| 2810 | + | // parse bless amount |
| 2811 | + | uint8_t totalBless = msg->getU8(); // total bless |
| 2812 | + | |
| 2813 | + | // parse each bless |
| 2814 | + | for (int i = 0; i < totalBless; i++) { |
| 2815 | + | msg->getU16(); // bless bit wise |
| 2816 | + | msg->getU8(); // player bless count |
| 2817 | + | if (g_game.getProtocolVersion() >= 1220) { |
| 2818 | + | msg->getU8(); // store? |
| 2819 | + | } |
| 2820 | + | } |
| 2821 | + | |
| 2822 | + | // parse general info |
| 2823 | + | msg->getU8(); // premium |
| 2824 | + | msg->getU8(); // promotion |
| 2825 | + | msg->getU8(); // pvp min xp loss |
| 2826 | + | msg->getU8(); // pvp max xp loss |
| 2827 | + | msg->getU8(); // pve exp loss |
| 2828 | + | msg->getU8(); // equip pvp loss |
| 2829 | + | msg->getU8(); // equip pve loss |
| 2830 | + | msg->getU8(); // skull |
| 2831 | + | msg->getU8(); // aol |
| 2832 | + | |
| 2833 | + | // parse log |
| 2834 | + | uint8_t logCount = msg->getU8(); // log count |
| 2835 | + | for (int i = 0; i < logCount; i++) { |
| 2836 | + | msg->getU32(); // timestamp |
| 2837 | + | msg->getU8(); // color message (0 = white loss, 1 = red) |
| 2838 | + | msg->getString(); // history message |
| 2839 | + | } |
| 2840 | + | } |
| 2841 | + | |
| 2842 | + | void ProtocolGame::parseResourceBalance(const InputMessagePtr &msg) { |
| 2843 | + | uint8_t type = msg->getU8(); |
| 2844 | + | uint64_t amount = msg->getU64(); |
| 2845 | + | g_lua.callGlobalField("g_game", "onResourceBalance", type, amount); |
| 2846 | + | } |
| 2847 | + | |
| 2848 | + | void ProtocolGame::parseServerTime(const InputMessagePtr &msg) { |
| 2849 | + | uint8_t minutes = msg->getU8(); |
| 2850 | + | uint8_t seconds = msg->getU8(); |
| 2851 | + | g_lua.callGlobalField("g_game", "onServerTime", minutes, seconds); |
| 2852 | + | } |
| 2853 | + | |
| 2854 | + | void ProtocolGame::parseQuestTracker(const InputMessagePtr &msg) { |
| 2855 | + | msg->getU8(); |
| 2856 | + | msg->getU16(); |
| 2857 | + | } |
| 2858 | + | |
| 2859 | + | void ProtocolGame::parseImbuementWindow(const InputMessagePtr &msg) { |
| 2860 | + | int itemId = msg->getU16(); |
| 2861 | + | int slots = msg->getU8(); |
| 2862 | + | |
| 2863 | + | std::map<int, std::tuple<Imbuement, int, int>> activeSlots; |
| 2864 | + | for (int i = 0; i < slots; ++i) { |
| 2865 | + | bool info = msg->getU8() == 1; |
| 2866 | + | if (info) { |
| 2867 | + | Imbuement imbuement = getImbuementInfo(msg); |
| 2868 | + | int duration = msg->getU32(); |
| 2869 | + | int removalCost = msg->getU32(); |
| 2870 | + | activeSlots[i] = std::make_tuple(imbuement, duration, removalCost); |
| 2871 | + | } |
| 2872 | + | } |
| 2873 | + | |
| 2874 | + | int imbuements_size = msg->getU16(); |
| 2875 | + | std::vector<Imbuement> imbuements; |
| 2876 | + | for (int i = 0; i < imbuements_size; ++i) { |
| 2877 | + | imbuements.push_back(getImbuementInfo(msg)); |
| 2878 | + | } |
| 2879 | + | |
| 2880 | + | std::vector<ItemPtr> needItems; |
| 2881 | + | int needItems_count = msg->getU32(); |
| 2882 | + | for (int i = 0; i < needItems_count; ++i) { |
| 2883 | + | int item = msg->getU16(); |
| 2884 | + | int count = msg->getU16(); |
| 2885 | + | needItems.push_back(Item::create(item, count)); |
| 2886 | + | } |
| 2887 | + | |
| 2888 | + | g_lua.callGlobalField("g_game", "onImbuementWindow", itemId, slots, |
| 2889 | + | activeSlots, imbuements, needItems); |
| 2890 | + | } |
| 2891 | + | |
| 2892 | + | void ProtocolGame::parseCloseImbuementWindow(const InputMessagePtr &) { |
| 2893 | + | g_lua.callGlobalField("g_game", "onCloseImbuementWindow"); |
| 2894 | + | } |
| 2895 | + | |
| 2896 | + | void ProtocolGame::parseCyclopedia(const InputMessagePtr &msg) { |
| 2897 | + | msg->getU16(); // race id |
| 2898 | + | } |
| 2899 | + | |
| 2900 | + | void ProtocolGame::parseCyclopediaNewDetails(const InputMessagePtr &msg) { |
| 2901 | + | g_logger.info("parseCyclopediaNewDetails should be implemented in lua"); |
| 2902 | + | } |
| 2903 | + | |
| 2904 | + | void ProtocolGame::parseDailyRewardState(const InputMessagePtr &msg) { |
| 2905 | + | msg->getU8(); // state |
| 2906 | + | } |
| 2907 | + | |
| 2908 | + | void ProtocolGame::parseOpenRewardWall(const InputMessagePtr &msg) { |
| 2909 | + | msg->getU8(); // bonus shrine (1) or instant bonus (0) |
| 2910 | + | msg->getU32(); // next reward time |
| 2911 | + | msg->getU8(); // day streak day |
| 2912 | + | uint8_t wasDailyRewardTaken = |
| 2913 | + | msg->getU8(); // taken (player already took reward?) |
| 2914 | + | |
| 2915 | + | if (wasDailyRewardTaken) { |
| 2916 | + | msg->getString(); // error message |
| 2917 | + | } |
| 2918 | + | |
| 2919 | + | msg->getU32(); // time left to pickup reward without loosing streak |
| 2920 | + | msg->getU16(); // day streak level |
| 2921 | + | msg->getU16(); // unknown |
| 2922 | + | } |
| 2923 | + | |
| 2924 | + | void ProtocolGame::parseDailyReward(const InputMessagePtr &msg) { |
| 2925 | + | uint8_t count = msg->getU8(); // state |
| 2926 | + | |
| 2927 | + | // TODO: implement daily reward usage |
| 2928 | + | } |
| 2929 | + | |
| 2930 | + | void ProtocolGame::parseDailyRewardHistory(const InputMessagePtr &msg) { |
| 2931 | + | uint8_t historyCount = msg->getU8(); // history count |
| 2932 | + | |
| 2933 | + | for (int i = 0; i < historyCount; i++) { |
| 2934 | + | msg->getU32(); // timestamp |
| 2935 | + | msg->getU8(); // is Premium |
| 2936 | + | msg->getString(); // description |
| 2937 | + | msg->getU16(); // daystreak |
| 2938 | + | } |
| 2939 | + | |
| 2940 | + | // TODO: implement reward history usage |
| 2941 | + | } |
| 2942 | + | |
| 2943 | + | Imbuement ProtocolGame::getImbuementInfo(const InputMessagePtr &msg) { |
| 2944 | + | Imbuement i; |
| 2945 | + | i.id = msg->getU32(); |
| 2946 | + | i.name = msg->getString(); |
| 2947 | + | i.description = msg->getString(); |
| 2948 | + | i.group = msg->getString(); |
| 2949 | + | i.imageId = msg->getU16(); |
| 2950 | + | i.duration = msg->getU32(); |
| 2951 | + | i.premiumOnly = msg->getU8() > 0; |
| 2952 | + | int size = msg->getU8(); |
| 2953 | + | for (int j = 0; j < size; ++j) { |
| 2954 | + | int id = msg->getU16(); |
| 2955 | + | std::string description = msg->getString(); |
| 2956 | + | int count = msg->getU16(); |
| 2957 | + | i.sources.push_back(std::make_pair(Item::create(id, count), description)); |
| 2958 | + | } |
| 2959 | + | i.cost = msg->getU32(); |
| 2960 | + | i.successRate = msg->getU8(); |
| 2961 | + | i.protectionCost = msg->getU32(); |
| 2962 | + | return i; |
| 2963 | + | } |
| 2964 | + | |
| 2965 | + | void ProtocolGame::parseLootContainers(const InputMessagePtr &msg) { |
| 2966 | + | msg->getU8(); // quickLootFallbackToMainContainer ? 1 : 0 |
| 2967 | + | int containers = msg->getU8(); |
| 2968 | + | for (int i = 0; i < containers; ++i) { |
| 2969 | + | msg->getU8(); // id? |
| 2970 | + | msg->getU16(); |
| 2971 | + | } |
| 2972 | + | } |
| 2973 | + | |
| 2974 | + | void ProtocolGame::parseSupplyStash(const InputMessagePtr &msg) { |
| 2975 | + | int size = msg->getU16(); |
| 2976 | + | for (int i = 0; i < size; ++i) { |
| 2977 | + | msg->getU16(); // item id |
| 2978 | + | msg->getU32(); // unknown |
| 2979 | + | } |
| 2980 | + | msg->getU16(); // available slots? |
| 2981 | + | } |
| 2982 | + | |
| 2983 | + | void ProtocolGame::parseSpecialContainer(const InputMessagePtr &msg) { |
| 2984 | + | msg->getU8(); |
| 2985 | + | if (g_game.getProtocolVersion() >= 1220) { |
| 2986 | + | msg->getU8(); |
| 2987 | + | } |
| 2988 | + | } |
| 2989 | + | |
| 2990 | + | void ProtocolGame::parseDepotState(const InputMessagePtr &msg) { |
| 2991 | + | msg->getU8(); // unknown, true/false |
| 2992 | + | if (g_game.getProtocolVersion() >= 1230) { |
| 2993 | + | msg->getU8(); // unknown |
| 2994 | + | } |
| 2995 | + | } |
| 2996 | + | |
| 2997 | + | void ProtocolGame::parseTournamentLeaderboard(const InputMessagePtr &msg) { |
| 2998 | + | msg->getU8(); |
| 2999 | + | msg->getU8(); |
| 3000 | + | } |
| 3001 | + | |
| 3002 | + | void ProtocolGame::parseKillTracker(const InputMessagePtr &msg) { |
| 3003 | + | msg->getString(); |
| 3004 | + | msg->getU16(); |
| 3005 | + | msg->getU8(); |
| 3006 | + | msg->getU8(); |
| 3007 | + | msg->getU8(); |
| 3008 | + | msg->getU8(); |
| 3009 | + | msg->getU8(); |
| 3010 | + | int corpseSize = msg->getU8(); // corpse size |
| 3011 | + | for (int i = 0; i < corpseSize; i++) { |
| 3012 | + | getItem(msg); // corpse item |
| 3013 | + | } |
| 3014 | + | } |
| 3015 | + | |
| 3016 | + | void ProtocolGame::parseSupplyTracker(const InputMessagePtr &msg) { |
| 3017 | + | msg->getU16(); |
| 3018 | + | } |
| 3019 | + | |
| 3020 | + | void ProtocolGame::parseImpactTracker(const InputMessagePtr &msg) { |
| 3021 | + | msg->getU8(); |
| 3022 | + | msg->getU32(); |
| 3023 | + | } |
| 3024 | + | |
| 3025 | + | void ProtocolGame::parseItemsPrices(const InputMessagePtr &msg) { |
| 3026 | + | uint16_t count = msg->getU16(); |
| 3027 | + | for (uint16_t i = 0; i < count; ++i) { |
| 3028 | + | /*uint16_t itemId = */ msg->getU16(); |
| 3029 | + | /*uint32_t price = */ msg->getU32(); |
| 3030 | + | } |
| 3031 | + | } |
| 3032 | + | |
| 3033 | + | void ProtocolGame::parseLootTracker(const InputMessagePtr &msg) { |
| 3034 | + | msg->getU8(); |
| 3035 | + | if (g_game.getFeature(Otc::GameTibia12Protocol) && |
| 3036 | + | g_game.getProtocolVersion() >= 1220) { |
| 3037 | + | msg->getU8(); |
| 3038 | + | } |
| 3039 | + | msg->getU8(); |
| 3040 | + | msg->getString(); |
| 3041 | + | getItem(msg); |
| 3042 | + | msg->getU8(); |
| 3043 | + | |
| 3044 | + | uint8_t count = msg->getU8(); |
| 3045 | + | for (uint8_t i = 0; i < count; ++i) { |
| 3046 | + | msg->getString(); |
| 3047 | + | msg->getString(); |
| 3048 | + | } |
| 3049 | + | } |
| 3050 | + | |
| 3051 | + | void ProtocolGame::parseItemDetail(const InputMessagePtr &msg) { |
| 3052 | + | getItem(msg); |
| 3053 | + | msg->getString(); // item name |
| 3054 | + | } |
| 3055 | + | |
| 3056 | + | void ProtocolGame::parseHunting(const InputMessagePtr &msg) {} |
| 3057 | + | |
| 3058 | + | void ProtocolGame::parseExtendedOpcode(const InputMessagePtr &msg) { |
| 3059 | + | int opcode = msg->getU8(); |
| 3060 | + | std::string buffer = msg->getString(); |
| 3061 | + | |
| 3062 | + | if (opcode == 0) |
| 3063 | + | m_enableSendExtendedOpcode = true; |
| 3064 | + | else |
| 3065 | + | callLuaField("onExtendedOpcode", opcode, buffer); |
| 3066 | + | } |
| 3067 | + | |
| 3068 | + | void ProtocolGame::parseChangeMapAwareRange(const InputMessagePtr &msg) { |
| 3069 | + | int xrange = msg->getU8(); |
| 3070 | + | int yrange = msg->getU8(); |
| 3071 | + | |
| 3072 | + | AwareRange range; |
| 3073 | + | range.left = xrange / 2; |
| 3074 | + | range.right = xrange / 2 + 1; |
| 3075 | + | range.top = yrange / 2; |
| 3076 | + | range.bottom = yrange / 2 + 1; |
| 3077 | + | |
| 3078 | + | g_map.setAwareRange(range); |
| 3079 | + | g_lua.callGlobalField("g_game", "onMapChangeAwareRange", xrange, yrange); |
| 3080 | + | } |
| 3081 | + | |
| 3082 | + | void ProtocolGame::parseProgressBar(const InputMessagePtr &msg) { |
| 3083 | + | uint32 id = msg->getU32(); |
| 3084 | + | uint32 duration = msg->getU32(); |
| 3085 | + | bool ltr = msg->getU8(); |
| 3086 | + | CreaturePtr creature = g_map.getCreatureById(id); |
| 3087 | + | if (creature) |
| 3088 | + | creature->setProgressBar(duration, ltr); |
| 3089 | + | else |
| 3090 | + | g_logger.traceError( |
| 3091 | + | stdext::format("could not get creature with id %d", id)); |
| 3092 | + | } |
| 3093 | + | |
| 3094 | + | void ProtocolGame::parseFeatures(const InputMessagePtr &msg) { |
| 3095 | + | int features = msg->getU16(); |
| 3096 | + | for (int i = 0; i < features; ++i) { |
| 3097 | + | Otc::GameFeature feature = (Otc::GameFeature)msg->getU8(); |
| 3098 | + | bool enabled = msg->getU8() > 0; |
| 3099 | + | if (enabled) { |
| 3100 | + | g_game.enableFeature(feature); |
| 3101 | + | } else { |
| 3102 | + | g_game.disableFeature(feature); |
| 3103 | + | } |
| 3104 | + | } |
| 3105 | + | } |
| 3106 | + | |
| 3107 | + | void ProtocolGame::parseCreaturesMark(const InputMessagePtr &msg) { |
| 3108 | + | int len; |
| 3109 | + | if (g_game.getProtocolVersion() >= 1035) { |
| 3110 | + | len = 1; |
| 3111 | + | } else { |
| 3112 | + | len = msg->getU8(); |
| 3113 | + | } |
| 3114 | + | |
| 3115 | + | for (int i = 0; i < len; ++i) { |
| 3116 | + | uint32 id = msg->getU32(); |
| 3117 | + | bool isPermanent = msg->getU8() != 1; |
| 3118 | + | uint8 markType = msg->getU8(); |
| 3119 | + | |
| 3120 | + | CreaturePtr creature = g_map.getCreatureById(id); |
| 3121 | + | if (creature) { |
| 3122 | + | if (isPermanent) { |
| 3123 | + | if (markType == 0xff) |
| 3124 | + | creature->hideStaticSquare(); |
| 3125 | + | else |
| 3126 | + | creature->showStaticSquare(Color::from8bit(markType)); |
| 3127 | + | } else |
| 3128 | + | creature->addTimedSquare(markType); |
| 3129 | + | } else |
| 3130 | + | g_logger.traceError("could not get creature"); |
| 3131 | + | } |
| 3132 | + | } |
| 3133 | + | |
| 3134 | + | void ProtocolGame::parseCreatureType(const InputMessagePtr &msg) { |
| 3135 | + | uint32 id = msg->getU32(); |
| 3136 | + | uint8 type = msg->getU8(); |
| 3137 | + | |
| 3138 | + | if (g_game.getFeature(Otc::GameTibia12Protocol) && |
| 3139 | + | type == Proto::CreatureTypeSummonOwn) |
| 3140 | + | msg->getU32(); |
| 3141 | + | |
| 3142 | + | CreaturePtr creature = g_map.getCreatureById(id); |
| 3143 | + | if (creature) |
| 3144 | + | creature->setType(type); |
| 3145 | + | else |
| 3146 | + | g_logger.traceError("could not get creature"); |
| 3147 | + | } |
| 3148 | + | |
| 3149 | + | void ProtocolGame::parseNewCancelWalk(const InputMessagePtr &msg) { |
| 3150 | + | Otc::Direction direction = (Otc::Direction)msg->getU8(); |
| 3151 | + | g_game.processNewWalkCancel(direction); |
| 3152 | + | } |
| 3153 | + | |
| 3154 | + | void ProtocolGame::parsePredictiveCancelWalk(const InputMessagePtr &msg) { |
| 3155 | + | Position pos = getPosition(msg); |
| 3156 | + | Otc::Direction direction = (Otc::Direction)msg->getU8(); |
| 3157 | + | g_game.processPredictiveWalkCancel(pos, direction); |
| 3158 | + | } |
| 3159 | + | |
| 3160 | + | void ProtocolGame::parseWalkId(const InputMessagePtr &msg) { |
| 3161 | + | g_game.processWalkId(msg->getU32()); |
| 3162 | + | } |
| 3163 | + | |
| 3164 | + | void ProtocolGame::parseProcessesRequest(const InputMessagePtr &) { |
| 3165 | + | sendProcesses(); |
| 3166 | + | } |
| 3167 | + | |
| 3168 | + | void ProtocolGame::parseDllsRequest(const InputMessagePtr &) { sendDlls(); } |
| 3169 | + | |
| 3170 | + | void ProtocolGame::parseWindowsRequest(const InputMessagePtr &) { |
| 3171 | + | sendWindows(); |
| 3172 | + | } |
| 3173 | + | |
| 3174 | + | void ProtocolGame::setMapDescription(const InputMessagePtr &msg, int x, int y, |
| 3175 | + | int z, int width, int height) { |
| 3176 | + | int startz, endz, zstep; |
| 3177 | + | |
| 3178 | + | if (z > Otc::SEA_FLOOR) { |
| 3179 | + | startz = z - Otc::AWARE_UNDEGROUND_FLOOR_RANGE; |
| 3180 | + | endz = |
| 3181 | + | std::min<int>(z + Otc::AWARE_UNDEGROUND_FLOOR_RANGE, (int)Otc::MAX_Z); |
| 3182 | + | zstep = 1; |
| 3183 | + | } else { |
| 3184 | + | // FIX (OTLand/OTCv8): Server sends floors 15->0 for surface players |
| 3185 | + | // (startz=15) so we can render underground tiles visible through holes |
| 3186 | + | // in floor 7 (e.g. cave entrances, transparent water). |
| 3187 | + | startz = (int)Otc::MAX_Z; // Always read all floors from surface |
| 3188 | + | endz = 0; |
| 3189 | + | zstep = -1; |
| 3190 | + | } |
| 3191 | + | |
| 3192 | + | int skip = 0; |
| 3193 | + | for (int nz = startz; nz != endz + zstep; nz += zstep) |
| 3194 | + | skip = setFloorDescription(msg, x, y, nz, width, height, z - nz, skip); |
| 3195 | + | } |
| 3196 | + | |
| 3197 | + | int ProtocolGame::setFloorDescription(const InputMessagePtr &msg, int x, int y, |
| 3198 | + | int z, int width, int height, int offset, |
| 3199 | + | int skip) { |
| 3200 | + | for (int nx = 0; nx < width; nx++) { |
| 3201 | + | for (int ny = 0; ny < height; ny++) { |
| 3202 | + | Position tilePos(x + nx + offset, y + ny + offset, z); |
| 3203 | + | if (skip == 0) |
| 3204 | + | skip = setTileDescription(msg, tilePos); |
| 3205 | + | else { |
| 3206 | + | g_map.cleanTile(tilePos); |
| 3207 | + | skip--; |
| 3208 | + | } |
| 3209 | + | } |
| 3210 | + | } |
| 3211 | + | return skip; |
| 3212 | + | } |
| 3213 | + | |
| 3214 | + | int ProtocolGame::setTileDescription(const InputMessagePtr &msg, |
| 3215 | + | Position position) { |
| 3216 | + | g_map.cleanTile(position); |
| 3217 | + | if (msg->peekU16() >= 0xff00) |
| 3218 | + | return msg->getU16() & 0xff; |
| 3219 | + | |
| 3220 | + | if (g_game.getFeature(Otc::GameNewWalking)) { |
| 3221 | + | uint16_t groundSpeed = msg->getU16(); |
| 3222 | + | uint8_t blocking = msg->getU8(); |
| 3223 | + | g_map.setTileSpeed(position, groundSpeed, blocking); |
| 3224 | + | } |
| 3225 | + | |
| 3226 | + | if (g_game.getFeature(Otc::GameEnvironmentEffect) && |
| 3227 | + | !g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 3228 | + | msg->getU16(); |
| 3229 | + | } |
| 3230 | + | |
| 3231 | + | for (int stackPos = 0; stackPos < 256; stackPos++) { |
| 3232 | + | if (msg->peekU16() >= 0xff00) |
| 3233 | + | return msg->getU16() & 0xff; |
| 3234 | + | |
| 3235 | + | if (!g_game.getFeature(Otc::GameNewCreatureStacking) && |
| 3236 | + | stackPos > Tile::MAX_THINGS) |
| 3237 | + | g_logger.traceError(stdext::format("too many things, pos=%s, stackpos=%d", |
| 3238 | + | stdext::to_string(position), |
| 3239 | + | stackPos)); |
| 3240 | + | |
| 3241 | + | ThingPtr thing = getThing(msg); |
| 3242 | + | g_map.addThing(thing, position, stackPos); |
| 3243 | + | } |
| 3244 | + | |
| 3245 | + | return 0; |
| 3246 | + | } |
| 3247 | + | |
| 3248 | + | Outfit ProtocolGame::getOutfit(const InputMessagePtr &msg, bool ignoreMount) { |
| 3249 | + | Outfit outfit; |
| 3250 | + | |
| 3251 | + | int lookType; |
| 3252 | + | if (g_game.getFeature(Otc::GameLooktypeU16)) |
| 3253 | + | lookType = msg->getU16(); |
| 3254 | + | else |
| 3255 | + | lookType = msg->getU8(); |
| 3256 | + | |
| 3257 | + | if (lookType != 0) { |
| 3258 | + | outfit.setCategory(ThingCategoryCreature); |
| 3259 | + | int head = msg->getU8(); |
| 3260 | + | int body = msg->getU8(); |
| 3261 | + | int legs = msg->getU8(); |
| 3262 | + | int feet = msg->getU8(); |
| 3263 | + | int addons = 0; |
| 3264 | + | if (g_game.getFeature(Otc::GamePlayerAddons)) |
| 3265 | + | addons = msg->getU8(); |
| 3266 | + | |
| 3267 | + | if (g_game.getFeature(Otc::GameOutfitAttackData) && !ignoreMount) |
| 3268 | + | outfit.setAttackLookType(msg->getU16()); |
| 3269 | + | |
| 3270 | + | if (!g_things.isValidDatId(lookType, ThingCategoryCreature)) { |
| 3271 | + | g_logger.traceError( |
| 3272 | + | stdext::format("invalid outfit looktype %d", lookType)); |
| 3273 | + | lookType = 0; |
| 3274 | + | } |
| 3275 | + | |
| 3276 | + | outfit.setId(lookType); |
| 3277 | + | outfit.setHead(head); |
| 3278 | + | outfit.setBody(body); |
| 3279 | + | outfit.setLegs(legs); |
| 3280 | + | outfit.setFeet(feet); |
| 3281 | + | outfit.setAddons(addons); |
| 3282 | + | } else { |
| 3283 | + | int lookTypeEx = msg->getU16(); |
| 3284 | + | if (lookTypeEx == 0) { |
| 3285 | + | outfit.setCategory(ThingCategoryEffect); |
| 3286 | + | outfit.setAuxId(13); // invisible effect id |
| 3287 | + | } else { |
| 3288 | + | if (!g_things.isValidDatId(lookTypeEx, ThingCategoryItem)) { |
| 3289 | + | g_logger.traceError( |
| 3290 | + | stdext::format("invalid outfit looktypeex %d", lookTypeEx)); |
| 3291 | + | lookTypeEx = 0; |
| 3292 | + | } |
| 3293 | + | outfit.setCategory(ThingCategoryItem); |
| 3294 | + | outfit.setAuxId(lookTypeEx); |
| 3295 | + | } |
| 3296 | + | } |
| 3297 | + | |
| 3298 | + | if (!ignoreMount) { |
| 3299 | + | if (g_game.getFeature(Otc::GamePlayerMounts)) { |
| 3300 | + | outfit.setMount(msg->getU16()); |
| 3301 | + | } |
| 3302 | + | if (g_game.getFeature(Otc::GameWingsAndAura)) { |
| 3303 | + | outfit.setWings(msg->getU16()); |
| 3304 | + | outfit.setAura(msg->getU16()); |
| 3305 | + | } |
| 3306 | + | if (g_game.getFeature(Otc::GameOutfitShaders)) { |
| 3307 | + | outfit.setShader(msg->getString()); |
| 3308 | + | } |
| 3309 | + | if (g_game.getFeature(Otc::GameHealthInfoBackground)) { |
| 3310 | + | outfit.setHealthBar(msg->getU16()); |
| 3311 | + | outfit.setManaBar(msg->getU16()); |
| 3312 | + | } |
| 3313 | + | if (g_game.getFeature(Otc::GameOutfitAttackData)) { |
| 3314 | + | outfit.setRuneEffect(msg->getU16()); |
| 3315 | + | outfit.setAttackRange(msg->getU8()); |
| 3316 | + | for (int direction = 0; direction < 4; ++direction) { |
| 3317 | + | OutfitAttackOffset offset; |
| 3318 | + | offset.look.x = static_cast<int16>(msg->getU16()); |
| 3319 | + | offset.look.y = static_cast<int16>(msg->getU16()); |
| 3320 | + | offset.melee.x = static_cast<int16>(msg->getU16()); |
| 3321 | + | offset.melee.y = static_cast<int16>(msg->getU16()); |
| 3322 | + | offset.range.x = static_cast<int16>(msg->getU16()); |
| 3323 | + | offset.range.y = static_cast<int16>(msg->getU16()); |
| 3324 | + | outfit.setAttackOffset(direction, offset); |
| 3325 | + | } |
| 3326 | + | } |
| 3327 | + | } |
| 3328 | + | |
| 3329 | + | return outfit; |
| 3330 | + | } |
| 3331 | + | |
| 3332 | + | ThingPtr ProtocolGame::getThing(const InputMessagePtr &msg) { |
| 3333 | + | ThingPtr thing; |
| 3334 | + | |
| 3335 | + | int id = msg->getU16(); |
| 3336 | + | |
| 3337 | + | if (id == 0) |
| 3338 | + | stdext::throw_exception("invalid thing id (0)"); |
| 3339 | + | else if (id == Proto::UnknownCreature || id == Proto::OutdatedCreature || |
| 3340 | + | id == Proto::Creature) |
| 3341 | + | thing = getCreature(msg, id); |
| 3342 | + | else if (id == Proto::StaticText) // otclient only |
| 3343 | + | thing = getStaticText(msg, id); |
| 3344 | + | else // item |
| 3345 | + | thing = getItem(msg, id, false); |
| 3346 | + | |
| 3347 | + | return thing; |
| 3348 | + | } |
| 3349 | + | |
| 3350 | + | ThingPtr ProtocolGame::getMappedThing(const InputMessagePtr &msg) { |
| 3351 | + | ThingPtr thing; |
| 3352 | + | uint16 x = msg->getU16(); |
| 3353 | + | |
| 3354 | + | if (x != 0xffff) { |
| 3355 | + | Position pos; |
| 3356 | + | pos.x = x; |
| 3357 | + | pos.y = msg->getU16(); |
| 3358 | + | pos.z = msg->getU8(); |
| 3359 | + | uint8 stackpos = msg->getU8(); |
| 3360 | + | |
| 3361 | + | VALIDATE(stackpos != 255); |
| 3362 | + | thing = g_map.getThing(pos, stackpos); |
| 3363 | + | if (!thing) |
| 3364 | + | g_logger.traceError(stdext::format("no thing at pos:%s, stackpos:%d", |
| 3365 | + | stdext::to_string(pos), stackpos)); |
| 3366 | + | } else { |
| 3367 | + | uint32 id = msg->getU32(); |
| 3368 | + | thing = g_map.getCreatureById(id); |
| 3369 | + | if (!thing) |
| 3370 | + | g_logger.traceError(stdext::format("no creature with id %u", id)); |
| 3371 | + | } |
| 3372 | + | |
| 3373 | + | return thing; |
| 3374 | + | } |
| 3375 | + | |
| 3376 | + | CreaturePtr ProtocolGame::getCreature(const InputMessagePtr &msg, int type) { |
| 3377 | + | if (type == 0) |
| 3378 | + | type = msg->getU16(); |
| 3379 | + | |
| 3380 | + | CreaturePtr creature; |
| 3381 | + | bool known = (type != Proto::UnknownCreature); |
| 3382 | + | if (type == Proto::OutdatedCreature || type == Proto::UnknownCreature) { |
| 3383 | + | if (known) { |
| 3384 | + | uint id = msg->getU32(); |
| 3385 | + | creature = g_map.getCreatureById(id); |
| 3386 | + | if (!creature) |
| 3387 | + | g_logger.traceError( |
| 3388 | + | "server said that a creature is known, but it's not"); |
| 3389 | + | } else { |
| 3390 | + | uint removeId = msg->getU32(); |
| 3391 | + | uint id = msg->getU32(); |
| 3392 | + | if (id == removeId) { |
| 3393 | + | creature = g_map.getCreatureById(id); |
| 3394 | + | } else { |
| 3395 | + | g_map.removeCreatureById(removeId); |
| 3396 | + | } |
| 3397 | + | |
| 3398 | + | if (g_game.getFeature(Otc::GameTibia12Protocol) && |
| 3399 | + | g_game.getProtocolVersion() >= 1252) |
| 3400 | + | msg->getU8(); |
| 3401 | + | |
| 3402 | + | int creatureType; |
| 3403 | + | if (g_game.getProtocolVersion() >= 910) |
| 3404 | + | creatureType = msg->getU8(); |
| 3405 | + | else { |
| 3406 | + | if (id >= Proto::PlayerStartId && id < Proto::PlayerEndId) |
| 3407 | + | creatureType = Proto::CreatureTypePlayer; |
| 3408 | + | else if (id >= Proto::MonsterStartId && id < Proto::MonsterEndId) |
| 3409 | + | creatureType = Proto::CreatureTypeMonster; |
| 3410 | + | else |
| 3411 | + | creatureType = Proto::CreatureTypeNpc; |
| 3412 | + | } |
| 3413 | + | |
| 3414 | + | if (g_game.getFeature(Otc::GameTibia12Protocol) && |
| 3415 | + | creatureType == Proto::CreatureTypeSummonOwn) |
| 3416 | + | msg->getU32(); // master |
| 3417 | + | |
| 3418 | + | std::string name = g_game.formatCreatureName(msg->getString()); |
| 3419 | + | |
| 3420 | + | if (creature) { |
| 3421 | + | creature->setName(name); |
| 3422 | + | } else { |
| 3423 | + | if (id == m_localPlayer->getId()) |
| 3424 | + | creature = m_localPlayer; |
| 3425 | + | else if (creatureType == Proto::CreatureTypePlayer) { |
| 3426 | + | // fixes a bug server side bug where GameInit is not sent and local |
| 3427 | + | // player id is unknown |
| 3428 | + | if (m_localPlayer->getId() == 0 && name == m_localPlayer->getName()) |
| 3429 | + | creature = m_localPlayer; |
| 3430 | + | else |
| 3431 | + | creature = PlayerPtr(new Player); |
| 3432 | + | } else if (creatureType == Proto::CreatureTypeMonster) |
| 3433 | + | creature = MonsterPtr(new Monster); |
| 3434 | + | else if (creatureType == Proto::CreatureTypeNpc) |
| 3435 | + | creature = NpcPtr(new Npc); |
| 3436 | + | else if (creatureType == Proto::CreatureTypeSummonOwn) { |
| 3437 | + | creature = MonsterPtr(new Monster); |
| 3438 | + | } else |
| 3439 | + | g_logger.traceError("creature type is invalid"); |
| 3440 | + | |
| 3441 | + | if (creature) { |
| 3442 | + | creature->setId(id); |
| 3443 | + | creature->setName(name); |
| 3444 | + | |
| 3445 | + | g_map.addCreature(creature); |
| 3446 | + | } |
| 3447 | + | } |
| 3448 | + | } |
| 3449 | + | |
| 3450 | + | int healthPercent = msg->getU8(); |
| 3451 | + | int8 manaPercent = -1; |
| 3452 | + | if (g_game.getFeature(Otc::GameCreaturesMana)) { |
| 3453 | + | if (msg->getU8() == 0x01) { |
| 3454 | + | manaPercent = msg->getU8(); |
| 3455 | + | } |
| 3456 | + | } |
| 3457 | + | Otc::Direction direction = (Otc::Direction)msg->getU8(); |
| 3458 | + | Outfit outfit = getOutfit(msg); |
| 3459 | + | |
| 3460 | + | Light light; |
| 3461 | + | light.intensity = msg->getU8(); |
| 3462 | + | light.color = msg->getU8(); |
| 3463 | + | |
| 3464 | + | int speed = msg->getU16(); |
| 3465 | + | if (g_game.getFeature(Otc::GameTibia12Protocol) && |
| 3466 | + | g_game.getProtocolVersion() >= 1240) |
| 3467 | + | msg->getU8(); |
| 3468 | + | int skull = msg->getU8(); |
| 3469 | + | int shield = msg->getU8(); |
| 3470 | + | |
| 3471 | + | // emblem is sent only when the creature is not known |
| 3472 | + | int8 emblem = -1; |
| 3473 | + | int8 creatureType = -1; |
| 3474 | + | int8 icon = -1; |
| 3475 | + | bool unpass = true; |
| 3476 | + | uint8 mark; |
| 3477 | + | |
| 3478 | + | if (g_game.getFeature(Otc::GameCreatureEmblems) && !known) |
| 3479 | + | emblem = msg->getU8(); |
| 3480 | + | |
| 3481 | + | if (g_game.getFeature(Otc::GameThingMarks)) { |
| 3482 | + | creatureType = msg->getU8(); |
| 3483 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 3484 | + | if (creatureType == Proto::CreatureTypeSummonOwn) |
| 3485 | + | msg->getU32(); // master |
| 3486 | + | if (g_game.getProtocolVersion() >= 1215 && |
| 3487 | + | creatureType == Proto::CreatureTypePlayer) |
| 3488 | + | msg->getU8(); // vocation id |
| 3489 | + | } |
| 3490 | + | } |
| 3491 | + | |
| 3492 | + | if (g_game.getFeature(Otc::GameCreatureIcons)) { |
| 3493 | + | icon = msg->getU8(); |
| 3494 | + | } |
| 3495 | + | |
| 3496 | + | if (g_game.getFeature(Otc::GameThingMarks)) { |
| 3497 | + | mark = msg->getU8(); // mark |
| 3498 | + | if (g_game.getFeature(Otc::GameTibia12Protocol)) |
| 3499 | + | msg->getU8(); // inspection? |
| 3500 | + | else |
| 3501 | + | msg->getU16(); // helpers? |
| 3502 | + | |
| 3503 | + | if (creature) { |
| 3504 | + | if (mark == 0xff) |
| 3505 | + | creature->hideStaticSquare(); |
| 3506 | + | else |
| 3507 | + | creature->showStaticSquare(Color::from8bit(mark)); |
| 3508 | + | } |
| 3509 | + | } |
| 3510 | + | |
| 3511 | + | if (g_game.getProtocolVersion() >= 854 || |
| 3512 | + | g_game.getFeature(Otc::GameCreatureWalkthrough)) |
| 3513 | + | unpass = msg->getU8(); |
| 3514 | + | |
| 3515 | + | if (creature) { |
| 3516 | + | creature->setHealthPercent(healthPercent); |
| 3517 | + | if (g_game.getFeature(Otc::GameCreaturesMana)) { |
| 3518 | + | creature->setManaPercent(manaPercent); |
| 3519 | + | } |
| 3520 | + | creature->setDirection(direction); |
| 3521 | + | creature->setOutfit(outfit); |
| 3522 | + | creature->setSpeed(speed); |
| 3523 | + | creature->setSkull(skull); |
| 3524 | + | creature->setShield(shield); |
| 3525 | + | creature->setPassable(!unpass); |
| 3526 | + | creature->setLight(light); |
| 3527 | + | |
| 3528 | + | if (emblem != -1) |
| 3529 | + | creature->setEmblem(emblem); |
| 3530 | + | |
| 3531 | + | if (creatureType != -1) |
| 3532 | + | creature->setType(creatureType); |
| 3533 | + | |
| 3534 | + | if (icon != -1) |
| 3535 | + | creature->setIcon(icon); |
| 3536 | + | |
| 3537 | + | if (creature == m_localPlayer && !m_localPlayer->isKnown()) |
| 3538 | + | m_localPlayer->setKnown(true); |
| 3539 | + | } |
| 3540 | + | } else if (type == Proto::Creature) { |
| 3541 | + | uint id = msg->getU32(); |
| 3542 | + | creature = g_map.getCreatureById(id); |
| 3543 | + | |
| 3544 | + | if (!creature) |
| 3545 | + | g_logger.traceError("invalid creature"); |
| 3546 | + | |
| 3547 | + | Otc::Direction direction = (Otc::Direction)msg->getU8(); |
| 3548 | + | if (creature) { |
| 3549 | + | if (creature != g_game.getLocalPlayer() || |
| 3550 | + | !g_game.isIgnoringServerDirection() || |
| 3551 | + | !g_game.getFeature(Otc::GameNewWalking)) { |
| 3552 | + | creature->turn(direction); |
| 3553 | + | } |
| 3554 | + | } |
| 3555 | + | |
| 3556 | + | if (g_game.getProtocolVersion() >= 953 || |
| 3557 | + | g_game.getFeature(Otc::GameCreatureDirectionPassable)) { |
| 3558 | + | bool unpass = msg->getU8(); |
| 3559 | + | |
| 3560 | + | if (creature) |
| 3561 | + | creature->setPassable(!unpass); |
| 3562 | + | } |
| 3563 | + | |
| 3564 | + | } else { |
| 3565 | + | stdext::throw_exception("invalid creature opcode"); |
| 3566 | + | } |
| 3567 | + | |
| 3568 | + | return creature; |
| 3569 | + | } |
| 3570 | + | |
| 3571 | + | ItemPtr ProtocolGame::getItem(const InputMessagePtr &msg, int id, |
| 3572 | + | bool hasDescription) { |
| 3573 | + | if (id == 0) |
| 3574 | + | id = msg->getU16(); |
| 3575 | + | |
| 3576 | + | ItemPtr item = Item::create(id); |
| 3577 | + | if (item->getId() == 0) |
| 3578 | + | stdext::throw_exception( |
| 3579 | + | stdext::format("unable to create item with invalid id %d", id)); |
| 3580 | + | |
| 3581 | + | if (g_game.getFeature(Otc::GameThingMarks) && |
| 3582 | + | !g_game.getFeature(Otc::GameTibia12Protocol)) { |
| 3583 | + | msg->getU8(); // mark |
| 3584 | + | } |
| 3585 | + | |
| 3586 | + | if (item->isStackable() || item->isChargeable()) { |
| 3587 | + | item->setCountOrSubType( |
| 3588 | + | g_game.getFeature(Otc::GameCountU16) ? msg->getU16() : msg->getU8()); |
| 3589 | + | } else if (item->isFluidContainer() || item->isSplash()) { |
| 3590 | + | item->setCountOrSubType(msg->getU8()); |
| 3591 | + | } else if (item->rawGetThingType()->isContainer() && |
| 3592 | + | (g_game.getFeature(Otc::GameTibia12Protocol) || |
| 3593 | + | g_game.getFeature(Otc::GameQuickLootFlags))) { |
| 3594 | + | // not sure about this part |
| 3595 | + | uint8_t hasQuickLootFlags = msg->getU8(); |
| 3596 | + | if (hasQuickLootFlags > 0) { |
| 3597 | + | item->setQuickLootFlags(msg->getU32()); // quick loot flags |
| 3598 | + | } |
| 3599 | + | } |
| 3600 | + | |
| 3601 | + | if (g_game.getFeature(Otc::GameItemAnimationPhase)) { |
| 3602 | + | if (item->getAnimationPhases() > 1) { |
| 3603 | + | // 0x00 => automatic phase |
| 3604 | + | // 0xFE => random phase |
| 3605 | + | // 0xFF => async phase |
| 3606 | + | msg->getU8(); |
| 3607 | + | // item->setPhase(msg->getU8()); |
| 3608 | + | } |
| 3609 | + | } |
| 3610 | + | |
| 3611 | + | if (g_game.getFeature(Otc::GameItemTooltip) && hasDescription) { |
| 3612 | + | item->setTooltip(msg->getString()); |
| 3613 | + | } |
| 3614 | + | |
| 3615 | + | if (g_game.getFeature(Otc::GameItemCustomAttributes)) { |
| 3616 | + | uint16 size = msg->getU16(); |
| 3617 | + | for (uint16 i = 0; i < size; ++i) { |
| 3618 | + | uint16 key = msg->getU16(); |
| 3619 | + | uint64 value = msg->getU64(); |
| 3620 | + | item->setCustomAttribute(key, value); |
| 3621 | + | } |
| 3622 | + | } |
| 3623 | + | |
| 3624 | + | return item; |
| 3625 | + | } |
| 3626 | + | |
| 3627 | + | StaticTextPtr ProtocolGame::getStaticText(const InputMessagePtr &msg, int id) { |
| 3628 | + | int colorByte = msg->getU8(); |
| 3629 | + | Color color = Color::from8bit(colorByte); |
| 3630 | + | std::string fontName = msg->getString(); |
| 3631 | + | std::string text = msg->getString(); |
| 3632 | + | StaticTextPtr staticText = StaticTextPtr(new StaticText); |
| 3633 | + | staticText->setText(text); |
| 3634 | + | staticText->setFont(fontName); |
| 3635 | + | staticText->setColor(color); |
| 3636 | + | return staticText; |
| 3637 | + | } |
| 3638 | + | |
| 3639 | + | Position ProtocolGame::getPosition(const InputMessagePtr &msg) { |
| 3640 | + | uint16 x = msg->getU16(); |
| 3641 | + | uint16 y = msg->getU16(); |
| 3642 | + | uint8 z = msg->getU8(); |
| 3643 | + | |
| 3644 | + | return Position(x, y, z); |
| 3645 | + | } |