| | | @@ -0,0 +1,6466 @@ |
| 1 | + | gameRoot = modules.game_interface.getRootPanel() |
| 2 | + | ComboBoxSelect = 3 |
| 3 | + | ComboBoxType = 1 |
| 4 | + | market_box_rare = -1 |
| 5 | + | market_box_star = -1 |
| 6 | + | SlotSkillSelect = 0 |
| 7 | + | Opcodes = 100 |
| 8 | + | Opcodes_1 = 101 |
| 9 | + | Opcodes_2 = 107 |
| 10 | + | insert_market = 108 |
| 11 | + | load_myoffert_market = 109 |
| 12 | + | search_market = 110 |
| 13 | + | remove_item_market = 111 |
| 14 | + | buy_market_item = 112 |
| 15 | + | history_market = 113 |
| 16 | + | market_offert_sell = 125 |
| 17 | + | opcode_offert_item_list = 126 |
| 18 | + | TotalItem = 0 |
| 19 | + | TotalCust = 0 |
| 20 | + | BagSelect = 0 |
| 21 | + | skillRare = 0 |
| 22 | + | bonusVenda = 0 |
| 23 | + | itemId = 0000 |
| 24 | + | tutor = 0 |
| 25 | + | atual_gold = 0 |
| 26 | + | countWindow = nil |
| 27 | + | exitWindow = nil |
| 28 | + | sellWindow = nil |
| 29 | + | centralBox = false |
| 30 | + | CLICK_BUY = false |
| 31 | + | Temp_StarItem = 0 |
| 32 | + | TotalPage = 01 |
| 33 | + | AtualPage = 01 |
| 34 | + | WordPesquisa = 00 |
| 35 | + | MaxBullet = 0 |
| 36 | + | DepotActive = false |
| 37 | + | onPVPRoomWindow = nil |
| 38 | + | DepotDelay = false |
| 39 | + | DepotCountMax = 00 |
| 40 | + | ActiveComboBox = 03 |
| 41 | + | Empty_Market_Seller = 01 |
| 42 | + | local HoverMobile = 00 |
| 43 | + | local delaySearch = 00 |
| 44 | + | local DELAY_CLICK, SECONDS_DELAY = false, 01 |
| 45 | + | ID_UPGRADE, LEVEL_UPGRADE, STAR_UPGRADE, SELECT_ITEM_UPGRADE, UPGRADE_BAG, UPGRADE_NEWVALOR, UPGRADE_SELECTION, UPGRADE_COMBO, UPGRADE_ORIG_STAR, TARGET, RARE_GUN = 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 |
| 46 | + | PRICE_SUCESS_GOLD, RATE_CHANCE_UPGRADE, COUNT_CLICK_SUCESS = 0, 0, 0 |
| 47 | + | |
| 48 | + | local SAVE_OFFERT_ID, RARE_OFFERT = 0, 0 |
| 49 | + | local _MARKET_SEARCH_TABLE = {} |
| 50 | + | local _MARKET_FILTER_TABLE = {} |
| 51 | + | local MAX_LIST_VIEW = 25 |
| 52 | + | local PAGE_START = 01 |
| 53 | + | local NEW_MAX = 00 |
| 54 | + | local OFFERT_CLICK_LIST_ITEM = 00 |
| 55 | + | local PAYMENT_OFFERT_TYPE, OFFERT_LIST_ID, OFFERT_PLAYER_ID, OFFERT_LIST_NAME, OFFERT_LIST_ANONYMOUS, OFFERT_LIST_POS_ID = 00, 00, 00, "", 00, 00 |
| 56 | + | local ListOrder = 01 |
| 57 | + | local ORDER_BACKPACK_TYPE = 01 |
| 58 | + | |
| 59 | + | local OFFERTS_LIST = { |
| 60 | + | [01] = {UID_1 = 0000, UID_2 = 0000, UID_3 = 0000, UID_4 = 0000, UID_5 = 0000, UID_6 = 0000, UID_7 = 0000, UID_8 = 0000, UID_9 = 0000, UID_10 = 0000, SLOT = 0000, EXT = 0000, BAG = 0000}; |
| 61 | + | [02] = {UID_1 = 0000, UID_2 = 0000, UID_3 = 0000, UID_4 = 0000, UID_5 = 0000, UID_6 = 0000, UID_7 = 0000, UID_8 = 0000, UID_9 = 0000, UID_10 = 0000, SLOT = 0000, EXT = 0000, BAG = 0000}; |
| 62 | + | [03] = {UID_1 = 0000, UID_2 = 0000, UID_3 = 0000, UID_4 = 0000, UID_5 = 0000, UID_6 = 0000, UID_7 = 0000, UID_8 = 0000, UID_9 = 0000, UID_10 = 0000, SLOT = 0000, EXT = 0000, BAG = 0000}; |
| 63 | + | [04] = {UID_1 = 0000, UID_2 = 0000, UID_3 = 0000, UID_4 = 0000, UID_5 = 0000, UID_6 = 0000, UID_7 = 0000, UID_8 = 0000, UID_9 = 0000, UID_10 = 0000, SLOT = 0000, EXT = 0000, BAG = 0000}; |
| 64 | + | [05] = {UID_1 = 0000, UID_2 = 0000, UID_3 = 0000, UID_4 = 0000, UID_5 = 0000, UID_6 = 0000, UID_7 = 0000, UID_8 = 0000, UID_9 = 0000, UID_10 = 0000, SLOT = 0000, EXT = 0000, BAG = 0000}; |
| 65 | + | [06] = {UID_1 = 0000, UID_2 = 0000, UID_3 = 0000, UID_4 = 0000, UID_5 = 0000, UID_6 = 0000, UID_7 = 0000, UID_8 = 0000, UID_9 = 0000, UID_10 = 0000, SLOT = 0000, EXT = 0000, BAG = 0000}; |
| 66 | + | [07] = {UID_1 = 0000, UID_2 = 0000, UID_3 = 0000, UID_4 = 0000, UID_5 = 0000, UID_6 = 0000, UID_7 = 0000, UID_8 = 0000, UID_9 = 0000, UID_10 = 0000, SLOT = 0000, EXT = 0000, BAG = 0000}; |
| 67 | + | [08] = {UID_1 = 0000, UID_2 = 0000, UID_3 = 0000, UID_4 = 0000, UID_5 = 0000, UID_6 = 0000, UID_7 = 0000, UID_8 = 0000, UID_9 = 0000, UID_10 = 0000, SLOT = 0000, EXT = 0000, BAG = 0000}; |
| 68 | + | [09] = {UID_1 = 0000, UID_2 = 0000, UID_3 = 0000, UID_4 = 0000, UID_5 = 0000, UID_6 = 0000, UID_7 = 0000, UID_8 = 0000, UID_9 = 0000, UID_10 = 0000, SLOT = 0000, EXT = 0000, BAG = 0000}; |
| 69 | + | [10] = {UID_1 = 0000, UID_2 = 0000, UID_3 = 0000, UID_4 = 0000, UID_5 = 0000, UID_6 = 0000, UID_7 = 0000, UID_8 = 0000, UID_9 = 0000, UID_10 = 0000, SLOT = 0000, EXT = 0000, BAG = 0000}; |
| 70 | + | } |
| 71 | + | local _MARKET_OFFERTS = { |
| 72 | + | [00] = {PAGE = 00, MAX_LIST_VIEW = 10}, |
| 73 | + | [01] = {ID = 00, PLAYER_ID = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00}; |
| 74 | + | [02] = {ID = 00, PLAYER_ID = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00}; |
| 75 | + | [03] = {ID = 00, PLAYER_ID = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00}; |
| 76 | + | [04] = {ID = 00, PLAYER_ID = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00}; |
| 77 | + | [05] = {ID = 00, PLAYER_ID = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00}; |
| 78 | + | [06] = {ID = 00, PLAYER_ID = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00}; |
| 79 | + | [07] = {ID = 00, PLAYER_ID = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00}; |
| 80 | + | [08] = {ID = 00, PLAYER_ID = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00}; |
| 81 | + | [09] = {ID = 00, PLAYER_ID = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00}; |
| 82 | + | [10] = {ID = 00, PLAYER_ID = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00}; |
| 83 | + | } |
| 84 | + | local _MARKET_SELLER = { |
| 85 | + | [01] = {ID = 00, PLAYER_ID = 00, TYPE = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00, OFFERT = 00}; |
| 86 | + | [02] = {ID = 00, PLAYER_ID = 00, TYPE = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00, OFFERT = 00}; |
| 87 | + | [03] = {ID = 00, PLAYER_ID = 00, TYPE = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00, OFFERT = 00}; |
| 88 | + | [04] = {ID = 00, PLAYER_ID = 00, TYPE = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00, OFFERT = 00}; |
| 89 | + | [05] = {ID = 00, PLAYER_ID = 00, TYPE = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00, OFFERT = 00}; |
| 90 | + | [06] = {ID = 00, PLAYER_ID = 00, TYPE = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00, OFFERT = 00}; |
| 91 | + | [07] = {ID = 00, PLAYER_ID = 00, TYPE = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00, OFFERT = 00}; |
| 92 | + | [08] = {ID = 00, PLAYER_ID = 00, TYPE = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00, OFFERT = 00}; |
| 93 | + | [09] = {ID = 00, PLAYER_ID = 00, TYPE = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00, OFFERT = 00}; |
| 94 | + | [10] = {ID = 00, PLAYER_ID = 00, TYPE = 00, ANONYMOUS = 00, PRICE = 0000, NAME = "", TIMER = 00, UID_1 = 0000, UID_2 = 00, UID_3 = 00, UID_4 = 00, UID_5 = 00, UID_6 = 00, UID_7 = 00, UID_8 = 00, UID_9 = 00, UID_10 = 00, OFFERT = 00}; |
| 95 | + | } |
| 96 | + | local _MARKET_HISTORY = { |
| 97 | + | [01] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 98 | + | [02] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 99 | + | [03] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 100 | + | [04] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 101 | + | [05] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 102 | + | [06] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 103 | + | [07] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 104 | + | [08] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 105 | + | [09] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 106 | + | [10] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 107 | + | [11] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 108 | + | [12] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 109 | + | [13] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 110 | + | [14] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 111 | + | [15] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 112 | + | [16] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 113 | + | [17] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 114 | + | [18] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 115 | + | [19] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 116 | + | [20] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 117 | + | [21] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 118 | + | [22] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 119 | + | [23] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 120 | + | [24] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 121 | + | [25] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 122 | + | [26] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 123 | + | [27] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 124 | + | [28] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 125 | + | [29] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 126 | + | [30] = {ID = 00, PLAYER_ID = 00, SALE = 00, ITEMTYPE = 0000, QNT = 00, PRICE = 00, DATE = 0000, ITEM_NAME = "", SELLER_NAME = "", ANONYMOUS = 00, SALE_TYPE = 00}; |
| 127 | + | } |
| 128 | + | local HoveWindow = { |
| 129 | + | [00] = { |
| 130 | + | [01] = {"/images/custom/UI/btMarket_on", "/images/custom/UI/btMarket_off"}; |
| 131 | + | [02] = {"/images/custom/UI/btVendas_on", "/images/custom/UI/btVendas_off"}; |
| 132 | + | [03] = {"/images/custom/UI/btUpgrade_on", "/images/custom/UI/btUpgrade_off"}; |
| 133 | + | [04] = {"/images/custom/UI/btSkills_on", "/images/custom/UI/btSkills_off"}; |
| 134 | + | [05] = {"/images/custom/UI/btDepot_on", "/images/custom/UI/btDepot_off"}; |
| 135 | + | }; |
| 136 | + | [01] = { |
| 137 | + | [01] = {"/images/custom/UI/btMobileMarket_on", "/images/custom/UI/btMobileMarket_off"}; |
| 138 | + | [02] = {"/images/custom/UI/Mobile_Vendas_on", "/images/custom/UI/Mobile_Vendas_off"}; |
| 139 | + | [03] = {"/images/custom/UI/Mobile_Upgrade_on", "/images/custom/UI/Mobile_Upgrade_off"}; |
| 140 | + | [04] = {"/images/custom/UI/Mobile_Skills_on", "/images/custom/UI/Mobile_Skills_off"}; |
| 141 | + | [05] = {"/images/custom/UI/btMobileDepot_on", "/images/custom/UI/btMobileDepot_off"}; |
| 142 | + | }; |
| 143 | + | } |
| 144 | + | local TUTORIAL = { |
| 145 | + | [01] = { |
| 146 | + | [01] = "CLIQUE NA SUA ARMA PARA ABRIR O MENU DE SLOTS"; |
| 147 | + | [02] = "SELECIONE O SLOT DISPONiVEL EM SUA ARMA PARA EQUIPAR UMA SKILL"; |
| 148 | + | [03] = "EM SUA BACKPACK, CLIQUE NA HABILIDADE QUE ERYN LHE DEU"; |
| 149 | + | [04] = "AGORA CLIQUE NO BOTAO 'APRIMORAR' PARA FINALIZAR"; |
| 150 | + | } |
| 151 | + | } |
| 152 | + | local DEPOT_TEMP = { |
| 153 | + | [01] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 154 | + | [02] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 155 | + | [03] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 156 | + | [04] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 157 | + | [05] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 158 | + | [06] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 159 | + | [07] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 160 | + | [08] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 161 | + | [09] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 162 | + | [10] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 163 | + | [11] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 164 | + | [12] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 165 | + | [13] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 166 | + | [14] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 167 | + | [15] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 168 | + | [16] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 169 | + | [17] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 170 | + | [18] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 171 | + | [19] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 172 | + | [20] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 173 | + | [21] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 174 | + | [22] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 175 | + | [23] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 176 | + | [24] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 177 | + | [25] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 178 | + | [26] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 179 | + | [27] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 180 | + | [28] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 181 | + | [29] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 182 | + | [30] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 183 | + | [31] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 184 | + | [32] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 185 | + | [33] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 186 | + | [34] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 187 | + | [35] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 188 | + | [36] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 189 | + | [37] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 190 | + | [38] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 191 | + | [39] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 192 | + | [40] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 193 | + | [41] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 194 | + | [42] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 195 | + | [43] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 196 | + | [44] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 197 | + | [45] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 198 | + | [46] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 199 | + | [47] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 200 | + | [48] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 201 | + | [49] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 202 | + | [50] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 203 | + | |
| 204 | + | [51] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 205 | + | [52] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 206 | + | [53] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 207 | + | [54] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 208 | + | [55] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 209 | + | [56] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 210 | + | [57] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 211 | + | [58] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 212 | + | [59] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 213 | + | [60] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 214 | + | [61] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 215 | + | [62] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 216 | + | [63] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 217 | + | [64] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 218 | + | [65] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 219 | + | [66] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 220 | + | [67] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 221 | + | [68] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 222 | + | [69] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 223 | + | [70] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 224 | + | [71] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 225 | + | [72] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 226 | + | [73] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 227 | + | [74] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 228 | + | [75] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 229 | + | [76] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 230 | + | [77] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 231 | + | [78] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 232 | + | [79] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 233 | + | [80] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 234 | + | [81] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 235 | + | [82] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 236 | + | [83] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 237 | + | [84] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 238 | + | [85] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 239 | + | [86] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 240 | + | [87] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 241 | + | [88] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 242 | + | [89] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 243 | + | [90] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 244 | + | [91] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 245 | + | [92] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 246 | + | [93] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 247 | + | [94] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 248 | + | [95] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 249 | + | [96] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 250 | + | [97] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 251 | + | [98] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 252 | + | [99] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 253 | + | [100] = {UID_01 = 0000, UID_02 = 0000, UID_03 = 0000, UID_04 = 0000, UID_05 = 0000, UID_06 = 0000, UID_07 = 0000, UID_08 = 0000, UID_09 = 0000, UID_10 = 0000}; |
| 254 | + | |
| 255 | + | } |
| 256 | + | local function onDelayClick(timer) |
| 257 | + | if timer > 00 then |
| 258 | + | timer = timer - 01 |
| 259 | + | scheduleEvent(function() |
| 260 | + | onDelayClick(timer) |
| 261 | + | end, 1000) |
| 262 | + | else |
| 263 | + | DELAY_CLICK = false |
| 264 | + | end |
| 265 | + | end |
| 266 | + | |
| 267 | + | local MaxDepotSlot = #DEPOT_TEMP |
| 268 | + | function init() |
| 269 | + | connect(g_game, { |
| 270 | + | connect(g_game, 'onTextMessage', onCentralBox), |
| 271 | + | connect(g_game, { onGameEnd = offline }) |
| 272 | + | }) |
| 273 | + | |
| 274 | + | ProtocolGame.registerExtendedOpcode(Opcodes, function(protocol, opcode, buffer) end) |
| 275 | + | CentralBox = g_ui.displayUI('box') |
| 276 | + | |
| 277 | + | ExitBox = CentralBox:recursiveGetChildById('exit') |
| 278 | + | Depot = CentralBox:recursiveGetChildById('depot') |
| 279 | + | DepotWindow = CentralBox:recursiveGetChildById('depotWindow') |
| 280 | + | DepotPanel = CentralBox:recursiveGetChildById('DepotPanel') |
| 281 | + | maxDepotItem = CentralBox:recursiveGetChildById('maxDepotItem') |
| 282 | + | DepotBackpack = CentralBox:recursiveGetChildById('depotBackpack') |
| 283 | + | DepotOrder = CentralBox:recursiveGetChildById('DepotOrder') |
| 284 | + | DepotBackpack:addOption(tr("Amulet"), "01") |
| 285 | + | DepotBackpack:addOption(tr("Helmet"), "02") |
| 286 | + | DepotBackpack:addOption(tr("Backpack"), "03") |
| 287 | + | DepotBackpack:addOption(tr("Weapon"), "04") |
| 288 | + | DepotBackpack:addOption(tr("Armor"), "05") |
| 289 | + | DepotBackpack:addOption(tr("Glove"), "06") |
| 290 | + | DepotBackpack:addOption(tr("Ring"), "07") |
| 291 | + | DepotBackpack:addOption(tr("Legs"), "08") |
| 292 | + | DepotBackpack:addOption(tr("Boots"), "09") |
| 293 | + | DepotWindow:hide() |
| 294 | + | Market = CentralBox:recursiveGetChildById('market') |
| 295 | + | MarketWindow = CentralBox:recursiveGetChildById('marketWindow') |
| 296 | + | MarketPanel = CentralBox:recursiveGetChildById('MarketPanel') |
| 297 | + | Search_1 = CentralBox:recursiveGetChildById('txtSearchItem') |
| 298 | + | Search_2 = CentralBox:recursiveGetChildById('searchItem') |
| 299 | + | BuyMarket = CentralBox:recursiveGetChildById('buyMarket') |
| 300 | + | NextPage = CentralBox:recursiveGetChildById('nextMarketPage') |
| 301 | + | LabelPage = CentralBox:recursiveGetChildById('labelPage') |
| 302 | + | LastPage = CentralBox:recursiveGetChildById('lastMarketPage') |
| 303 | + | QntEmptySlot = CentralBox:recursiveGetChildById('txtQntEmptySlot') |
| 304 | + | BuyMarket.onClick = function() |
| 305 | + | ComboBoxSelect = 00 |
| 306 | + | RareSearchItem:setVisible(false) |
| 307 | + | StarSearchItem:setVisible(false) |
| 308 | + | marketBoxBackpack:setOption("-", "00") |
| 309 | + | g_game.getProtocolGame():sendExtendedOpcode(search_market, "0,|") |
| 310 | + | --onMarket(01) |
| 311 | + | end |
| 312 | + | SellMarket = CentralBox:recursiveGetChildById('sellMarket') |
| 313 | + | SellMarket.onClick = function() |
| 314 | + | g_game.getProtocolGame():sendExtendedOpcode(load_myoffert_market) |
| 315 | + | end |
| 316 | + | HistoryMarket = CentralBox:recursiveGetChildById('marketHistory') |
| 317 | + | HistoryPanel = CentralBox:recursiveGetChildById('HistoryPanel') |
| 318 | + | HistMarket = CentralBox:recursiveGetChildById('histMarket') |
| 319 | + | HistMarket.onClick = function() |
| 320 | + | g_game.getProtocolGame():sendExtendedOpcode(history_market) |
| 321 | + | onMarket(03) |
| 322 | + | end |
| 323 | + | LabelCat = CentralBox:recursiveGetChildById('labelMarket') |
| 324 | + | ComboBoxCat = CentralBox:recursiveGetChildById('selectCat') |
| 325 | + | buttonSeller = CentralBox:recursiveGetChildById('btSeller') |
| 326 | + | buttonOffert = CentralBox:recursiveGetChildById('btOffert') |
| 327 | + | itemMarketView = CentralBox:recursiveGetChildById('itemMarketView') |
| 328 | + | |
| 329 | + | insertOffert = CentralBox:recursiveGetChildById('insertOffert') |
| 330 | + | OffertPanel = CentralBox:recursiveGetChildById('OffertPanel') |
| 331 | + | offertSearch = CentralBox:recursiveGetChildById('offertSearch') |
| 332 | + | offertMarketView = CentralBox:recursiveGetChildById('offertMarketView') |
| 333 | + | qntLabelOffert = CentralBox:recursiveGetChildById('qntLabelOffert') |
| 334 | + | infoRareOffert = CentralBox:recursiveGetChildById('infoRareOffert') |
| 335 | + | cbInsertRareOffert = CentralBox:recursiveGetChildById('cbInsertRareOffert') |
| 336 | + | cbInsertRareOffert:addOption(tr("Comum"), "00") |
| 337 | + | cbInsertRareOffert:addOption(tr("Melhorado"), "01") |
| 338 | + | cbInsertRareOffert:addOption(tr("Raro"), "02") |
| 339 | + | cbInsertRareOffert:addOption(tr("Epico"), "03") |
| 340 | + | cbInsertRareOffert:addOption(tr("Lendario"), "04") |
| 341 | + | cbInsertRareOffert.onOptionChange = OffertInsertMarketRareChangeSortType |
| 342 | + | OffertBox = g_ui.displayUI('offert') |
| 343 | + | OffertBox:hide() |
| 344 | + | |
| 345 | + | txtInsertQntOffert = CentralBox:recursiveGetChildById('txtInsertQntOffert') |
| 346 | + | txtInsertUndOffert = CentralBox:recursiveGetChildById('txtInsertUndOffert') |
| 347 | + | txtInsertVipOffert = CentralBox:recursiveGetChildById('txtInsertVipOffert') |
| 348 | + | txtInsertTotalOffert = CentralBox:recursiveGetChildById('txtInsertTotalOffert') |
| 349 | + | AnonymousOptionOffert = CentralBox:recursiveGetChildById('AnonymousOptionOffert') |
| 350 | + | btFinishOffert = CentralBox:recursiveGetChildById('btFinishOffert') |
| 351 | + | btCancelOffert = CentralBox:recursiveGetChildById('btCancelOffert') |
| 352 | + | |
| 353 | + | offertBoxBackpack = CentralBox:recursiveGetChildById('offertBoxBackpack') |
| 354 | + | offertBoxBackpack:addOption(tr("Amulet"), "01") |
| 355 | + | offertBoxBackpack:addOption(tr("Helmet"), "02") |
| 356 | + | offertBoxBackpack:addOption(tr("Produtos de Criaturas"), "03") |
| 357 | + | offertBoxBackpack:addOption(tr("Weapon"), "04") |
| 358 | + | offertBoxBackpack:addOption(tr("Armor"), "05") |
| 359 | + | offertBoxBackpack:addOption(tr("Glove"), "06") |
| 360 | + | offertBoxBackpack:addOption(tr("Ring"), "07") |
| 361 | + | offertBoxBackpack:addOption(tr("Legs"), "08") |
| 362 | + | offertBoxBackpack:addOption(tr("Boots"), "09") |
| 363 | + | offertBoxBackpack:addOption(tr("Vip Coins"), "10") |
| 364 | + | offertBoxBackpack:addOption(tr("Atributos"), "11") |
| 365 | + | offertBoxBackpack:addOption(tr("Skills"), "12") |
| 366 | + | |
| 367 | + | insertItem = CentralBox:recursiveGetChildById('insertItem') |
| 368 | + | MarketFinish = CentralBox:recursiveGetChildById('btFinish') |
| 369 | + | AnonymousOption = CentralBox:recursiveGetChildById('AnonymousOption') |
| 370 | + | marketBoxBackpack = CentralBox:recursiveGetChildById('selectCat') |
| 371 | + | labelUnd = CentralBox:recursiveGetChildById('labelUnd') |
| 372 | + | labelTotal = CentralBox:recursiveGetChildById('labelTotal') |
| 373 | + | marketBoxBackpack:addOption("-", "00") |
| 374 | + | marketBoxBackpack:addOption(tr("Amulet"), "01") |
| 375 | + | marketBoxBackpack:addOption(tr("Helmet"), "02") |
| 376 | + | marketBoxBackpack:addOption(tr("Produtos de Criaturas"), "03") |
| 377 | + | marketBoxBackpack:addOption(tr("Weapon"), "04") |
| 378 | + | marketBoxBackpack:addOption(tr("Armor"), "05") |
| 379 | + | marketBoxBackpack:addOption(tr("Glove"), "06") |
| 380 | + | marketBoxBackpack:addOption(tr("Ring"), "07") |
| 381 | + | marketBoxBackpack:addOption(tr("Legs"), "08") |
| 382 | + | marketBoxBackpack:addOption(tr("Boots"), "09") |
| 383 | + | marketBoxBackpack:addOption(tr("Vip Coins"), "10") |
| 384 | + | marketBoxBackpack:addOption(tr("Atributos"), "11") |
| 385 | + | marketBoxBackpack:addOption(tr("Skills"), "12") |
| 386 | + | --marketBoxBackpack:addOption("Runas", "13") |
| 387 | + | |
| 388 | + | MarketInsertItem = CentralBox:recursiveGetChildById('marketBoxBackpack') |
| 389 | + | MarketInsertItem:addOption(tr("Amulet"), "01") |
| 390 | + | MarketInsertItem:addOption(tr("Helmet"), "02") |
| 391 | + | MarketInsertItem:addOption(tr("Backpack"), "03") |
| 392 | + | MarketInsertItem:addOption(tr("Weapon"), "04") |
| 393 | + | MarketInsertItem:addOption(tr("Armor"), "05") |
| 394 | + | MarketInsertItem:addOption(tr("Glove"), "06") |
| 395 | + | MarketInsertItem:addOption(tr("Ring"), "07") |
| 396 | + | MarketInsertItem:addOption(tr("Legs"), "08") |
| 397 | + | MarketInsertItem:addOption(tr("Boots"), "09") |
| 398 | + | MarketInsertItem:addOption(tr("Vip Coins"), "10") |
| 399 | + | |
| 400 | + | RareSearchItem = CentralBox:recursiveGetChildById('selectRare') |
| 401 | + | RareSearchItem:addOption(tr("Tudo"), "-1") |
| 402 | + | RareSearchItem:addOption(tr("Comum"), "00") |
| 403 | + | RareSearchItem:addOption(tr("Melhorado"), "01") |
| 404 | + | RareSearchItem:addOption(tr("Raro"), "02") |
| 405 | + | RareSearchItem:addOption(tr("Epico"), "03") |
| 406 | + | RareSearchItem:addOption(tr("Lendario"), "04") |
| 407 | + | |
| 408 | + | StarSearchItem = CentralBox:recursiveGetChildById('selectStar') |
| 409 | + | StarSearchItem:addOption(tr("Tudo"), "-1") |
| 410 | + | StarSearchItem:addOption(tr("Metralhadora"), "01") |
| 411 | + | StarSearchItem:addOption(tr("Pistola"), "02") |
| 412 | + | StarSearchItem:addOption(tr("Rifle"), "03") |
| 413 | + | StarSearchItem:addOption(tr("Espingarda"), "04") |
| 414 | + | |
| 415 | + | QntItem = CentralBox:recursiveGetChildById('txtInsertQnt') |
| 416 | + | PriceUndItem = CentralBox:recursiveGetChildById('txtInsertUnd') |
| 417 | + | PriceVipItem = CentralBox:recursiveGetChildById('txtInsertVip') |
| 418 | + | TotalPrice = CentralBox:recursiveGetChildById('txtInsertTotal') |
| 419 | + | MarketWindow:hide() |
| 420 | + | ----------------------------------------------------------------------- |
| 421 | + | Vendas = CentralBox:recursiveGetChildById('vendas') |
| 422 | + | GoldCoin = CentralBox:recursiveGetChildById('txtGold') |
| 423 | + | VendasWindow = CentralBox:recursiveGetChildById('vendasWindow') |
| 424 | + | loadAmmo = CentralBox:recursiveGetChildById('loadAmmo') |
| 425 | + | MaxItem = CentralBox:recursiveGetChildById('maxItem') |
| 426 | + | CustoTotal = CentralBox:recursiveGetChildById('custoTotal') |
| 427 | + | SelectAll = CentralBox:recursiveGetChildById('selectAll') |
| 428 | + | SellItems = CentralBox:recursiveGetChildById('sell') |
| 429 | + | BonuSell = CentralBox:recursiveGetChildById('bonuSell') |
| 430 | + | SelectAll.onClick = function() onSelectAll() end |
| 431 | + | SellItems.onClick = function() onSell() end |
| 432 | + | VendasWindow:hide() |
| 433 | + | ComboBag = CentralBox:recursiveGetChildById('selectBackpack') |
| 434 | + | ComboBag:addOption(tr("Amulet"), "01") |
| 435 | + | ComboBag:addOption(tr("Helmet"), "02") |
| 436 | + | ComboBag:addOption(tr("Backpack"), "03") |
| 437 | + | ComboBag:addOption(tr("Weapon"), "04") |
| 438 | + | ComboBag:addOption(tr("Armor"), "05") |
| 439 | + | ComboBag:addOption(tr("Glove"), "06") |
| 440 | + | ComboBag:addOption(tr("Ring"), "07") |
| 441 | + | ComboBag:addOption(tr("Legs"), "08") |
| 442 | + | ComboBag:addOption(tr("Boots"), "09") |
| 443 | + | ----------------------------------------------------------------------- |
| 444 | + | Upgrade = CentralBox:recursiveGetChildById('upgrade') |
| 445 | + | ItemEquipado = CentralBox:recursiveGetChildById('itemEquipado') |
| 446 | + | ItemSelectView = CentralBox:recursiveGetChildById('itemUpgradeView') |
| 447 | + | UpgradeLevelGun = CentralBox:recursiveGetChildById('upgradeLevelGun') |
| 448 | + | UpgradeLevelEquip = CentralBox:recursiveGetChildById('upgradeLevelEquip') |
| 449 | + | UpgradeStar = CentralBox:recursiveGetChildById('upgradeStar') |
| 450 | + | DMGMin = CentralBox:recursiveGetChildById('dmgMin') |
| 451 | + | UPMin = CentralBox:recursiveGetChildById('upMin') |
| 452 | + | DMGMax = CentralBox:recursiveGetChildById('dmgMax') |
| 453 | + | UPMax = CentralBox:recursiveGetChildById('upMax') |
| 454 | + | DEFESA = CentralBox:recursiveGetChildById('valueDef') |
| 455 | + | ESQUIVA = CentralBox:recursiveGetChildById('valueEsq') |
| 456 | + | MAGICO = CentralBox:recursiveGetChildById('valueMag') |
| 457 | + | StarAntes = CentralBox:recursiveGetChildById('starAntes') |
| 458 | + | TextAntes = CentralBox:recursiveGetChildById('txtAntes') |
| 459 | + | StarDepois = CentralBox:recursiveGetChildById('starDepois') |
| 460 | + | TextDepois = CentralBox:recursiveGetChildById('txtDepois') |
| 461 | + | LevelRec = CentralBox:recursiveGetChildById('recLevelUpgrade') |
| 462 | + | CoinsRec = CentralBox:recursiveGetChildById('upgradecoins') |
| 463 | + | ButtonUpgrade = CentralBox:recursiveGetChildById('btupgrade') |
| 464 | + | UP_Item1 = CentralBox:recursiveGetChildById('item1') |
| 465 | + | UP_Item2 = CentralBox:recursiveGetChildById('item2') |
| 466 | + | UP_Item3 = CentralBox:recursiveGetChildById('item3') |
| 467 | + | UP_Item4 = CentralBox:recursiveGetChildById('item4') |
| 468 | + | coinMenSucess = CentralBox:recursiveGetChildById('coinMenSucess') |
| 469 | + | coinMoreSucess = CentralBox:recursiveGetChildById('coinMoreSucess') |
| 470 | + | rateSucess = CentralBox:recursiveGetChildById('rateSucess') |
| 471 | + | |
| 472 | + | UpgradeWindow = CentralBox:recursiveGetChildById('upgradeWindow') |
| 473 | + | UpgradeWindow:hide() |
| 474 | + | ComboBagUpgrade = CentralBox:recursiveGetChildById('selectBagUpgrade') |
| 475 | + | ComboBagUpgrade:addOption(tr("Amulet"), "01") |
| 476 | + | ComboBagUpgrade:addOption(tr("Helmet"), "02") |
| 477 | + | ComboBagUpgrade:addOption(tr("Weapon"), "04") |
| 478 | + | ComboBagUpgrade:addOption(tr("Armor"), "05") |
| 479 | + | ComboBagUpgrade:addOption(tr("Glove"), "06") |
| 480 | + | --ComboBagUpgrade:addOption("Ring", "07") |
| 481 | + | ComboBagUpgrade:addOption(tr("Legs"), "08") |
| 482 | + | ComboBagUpgrade:addOption(tr("Boots"), "09") |
| 483 | + | TypeUpgrade = CentralBox:recursiveGetChildById('selectUpgrade') |
| 484 | + | TypeUpgrade:addOption("Level", "01") |
| 485 | + | TypeUpgrade:addOption("Star", "02") |
| 486 | + | ----------------------------------------------------------------------- |
| 487 | + | Skill = CentralBox:recursiveGetChildById('skill') |
| 488 | + | AmuletItem = CentralBox:recursiveGetChildById('AmuletItem') |
| 489 | + | HelmetItem = CentralBox:recursiveGetChildById('HelmetItem') |
| 490 | + | BackpackItem = CentralBox:recursiveGetChildById('BackpackItem') |
| 491 | + | GunItem = CentralBox:recursiveGetChildById('GunItem') |
| 492 | + | ArmorItem = CentralBox:recursiveGetChildById('ArmorItem') |
| 493 | + | GloveItem = CentralBox:recursiveGetChildById('GloveItem') |
| 494 | + | RingItem = CentralBox:recursiveGetChildById('RingItem') |
| 495 | + | LegsItem = CentralBox:recursiveGetChildById('LegsItem') |
| 496 | + | BootsItem = CentralBox:recursiveGetChildById('BootsItem') |
| 497 | + | SkillSelectItem = CentralBox:recursiveGetChildById('SkillSelectItem') |
| 498 | + | Skill1 = CentralBox:recursiveGetChildById('Skill1') |
| 499 | + | Skill2 = CentralBox:recursiveGetChildById('Skill2') |
| 500 | + | Skill3 = CentralBox:recursiveGetChildById('Skill3') |
| 501 | + | BACKPACK_01 = CentralBox:recursiveGetChildById('SBackpack1') |
| 502 | + | BACKPACK_02 = CentralBox:recursiveGetChildById('SBackpack2') |
| 503 | + | BACKPACK_03 = CentralBox:recursiveGetChildById('SBackpack3') |
| 504 | + | BACKPACK_04 = CentralBox:recursiveGetChildById('SBackpack4') |
| 505 | + | SkillButton = CentralBox:recursiveGetChildById('btSkill') |
| 506 | + | SkillTutor = CentralBox:recursiveGetChildById('txtTutor') |
| 507 | + | SkillWindow = CentralBox:recursiveGetChildById('skillWindow') |
| 508 | + | SkillWindow:hide() |
| 509 | + | BackgroundCentral = g_ui.displayUI('central') |
| 510 | + | BackgroundCentral:hide() |
| 511 | + | CentralBox:hide() |
| 512 | + | end |
| 513 | + | function onCentralBox(mode, text) |
| 514 | + | if not g_game.isOnline() then |
| 515 | + | return |
| 516 | + | end |
| 517 | + | if mode == MessageModes.Failure then |
| 518 | + | if string.find(text, "@CentralBox") then |
| 519 | + | local t = string.explode(text, " ") |
| 520 | + | tutor = tonumber(t[03]) |
| 521 | + | bonusVenda = tonumber(t[04]) |
| 522 | + | if modules.game_menu.onGetDailyEvent(00) == 04 then |
| 523 | + | bonusVenda = bonusVenda + tonumber(t[05]) |
| 524 | + | end |
| 525 | + | DepotActive = false |
| 526 | + | DepotDelay = false |
| 527 | + | BackgroundCentral:setParent(gameRoot) |
| 528 | + | BackgroundCentral:addAnchor(AnchorTop, 'gameMapPanel', AnchorTop) |
| 529 | + | BackgroundCentral:addAnchor(AnchorRight, 'gameMapPanel', AnchorRight) |
| 530 | + | BackgroundCentral:addAnchor(AnchorLeft, 'gameMapPanel', AnchorLeft) |
| 531 | + | BackgroundCentral:addAnchor(AnchorBottom, 'gameMapPanel', AnchorBottom) |
| 532 | + | BackgroundCentral:focus() |
| 533 | + | BackgroundCentral:raise() |
| 534 | + | BonuSell:setText(tr('BONUS DE VENDA:').. ' ' ..bonusVenda.. '%') |
| 535 | + | CLICK_BUY = false |
| 536 | + | if g_app.isMobile() then |
| 537 | + | HoverMobile = 01 |
| 538 | + | modules.game_menu.CloseAllMobileWindow() |
| 539 | + | modules.client_mobile.onHideUI(00) |
| 540 | + | else |
| 541 | + | HoverMobile = 00 |
| 542 | + | end |
| 543 | + | |
| 544 | + | BackgroundCentral:show() |
| 545 | + | centralBox = true |
| 546 | + | GoldCoin:setText(mask_number(tonumber(t[02]))) |
| 547 | + | atual_gold = tonumber(t[02]) |
| 548 | + | g_effects.fadeIn(BackgroundCentral, 250) |
| 549 | + | |
| 550 | + | scheduleEvent(function() |
| 551 | + | CentralBox:show() |
| 552 | + | g_effects.fadeIn(CentralBox, 250) |
| 553 | + | Depot:hide() Market:hide() Vendas:hide() Upgrade:hide() Skill:hide() GoldCoin:hide() ExitBox:hide() |
| 554 | + | scheduleEvent(function() Depot:show() g_effects.fadeIn(Depot, 250) end, 200) |
| 555 | + | scheduleEvent(function() Market:show() g_effects.fadeIn(Market, 250) end, 200) |
| 556 | + | scheduleEvent(function() Vendas:show() g_effects.fadeIn(Vendas, 250) end, 300) |
| 557 | + | scheduleEvent(function() Upgrade:show() g_effects.fadeIn(Upgrade, 250) end, 400) |
| 558 | + | scheduleEvent(function() Skill:show() g_effects.fadeIn(Skill, 250) end, 500) |
| 559 | + | scheduleEvent(function() GoldCoin:show() g_effects.fadeIn(GoldCoin, 250) end, 600) |
| 560 | + | scheduleEvent(function() ExitBox:show() g_effects.fadeIn(ExitBox, 250) end, 600) |
| 561 | + | |
| 562 | + | onResetButtons() |
| 563 | + | end, 200) |
| 564 | + | end |
| 565 | + | if string.find(text, "@ReloadMaxBullet") then |
| 566 | + | local t = string.explode(text, " ") |
| 567 | + | MaxBullet = tonumber(t[02]) |
| 568 | + | end |
| 569 | + | if string.find(text, "@MarketInsertComboBox") then |
| 570 | + | LoadInsertMarketItem(01) |
| 571 | + | end |
| 572 | + | if string.find(text, "@OpenSellComboBox") then |
| 573 | + | LoadBagVendas(01) |
| 574 | + | end |
| 575 | + | if string.find(text, "@OpenSkillBag") then |
| 576 | + | LoadSkills(01) |
| 577 | + | end |
| 578 | + | if string.find(text, "@SkillUpgradeSucess") then |
| 579 | + | if tutor > 0 then |
| 580 | + | closer() |
| 581 | + | modules.game_alert.onShowTutor(09) |
| 582 | + | end |
| 583 | + | resetSkillSelect() |
| 584 | + | TotalItem = 0 |
| 585 | + | SlotSkillSelect = 0 |
| 586 | + | SkillButton:disable() |
| 587 | + | modules.game_menu.ConfigHotkeys() |
| 588 | + | onSkillSelectItem(00, 00, 00) |
| 589 | + | g_game.talk(g_game.talk("!backpack 52 03 00")) |
| 590 | + | BackgroundCentral:focus() |
| 591 | + | BackgroundCentral:raise() |
| 592 | + | end |
| 593 | + | if string.find(text, "@SkillFailUpgrade") then |
| 594 | + | resetSkillSelect() |
| 595 | + | if SlotSkillSelect == 01 then |
| 596 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 597 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 598 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 599 | + | Skill1:setTooltip("@SKILL " ..skill_01.. " F1") |
| 600 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 601 | + | Skill1:setImageSource("/images/custom/UI/spell_slot") |
| 602 | + | if skillRare > 1 then |
| 603 | + | if modules.game_database.getInventory(ComboBoxType, 05) > 0 then |
| 604 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 605 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 606 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 607 | + | Skill2:setTooltip("@SKILL " ..skill_02.. " F2") |
| 608 | + | Skill2:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 05)) |
| 609 | + | else |
| 610 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 611 | + | Skill2:setImageSource("/images/custom/UI/insert_skill") |
| 612 | + | end |
| 613 | + | end |
| 614 | + | if skillRare > 2 then |
| 615 | + | if modules.game_database.getInventory(ComboBoxType, 06) > 0 then |
| 616 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 617 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 618 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 619 | + | Skill3:setTooltip("@SKILL " ..skill_03.. " F3") |
| 620 | + | Skill3:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 06)) |
| 621 | + | else |
| 622 | + | Skill3:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 623 | + | Skill3:setImageSource("/images/custom/UI/insert_skill") |
| 624 | + | end |
| 625 | + | end |
| 626 | + | elseif SlotSkillSelect == 02 then |
| 627 | + | if modules.game_database.getInventory(ComboBoxType, 04) > 0 then |
| 628 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 629 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 630 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 631 | + | Skill1:setTooltip("@SKILL " ..skill_01.. " F1") |
| 632 | + | Skill1:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 04)) |
| 633 | + | else |
| 634 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 635 | + | Skill1:setImageSource("/images/custom/UI/insert_skill") |
| 636 | + | end |
| 637 | + | Skill2:setImageSource("/images/custom/UI/spell_slot") |
| 638 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 639 | + | if skillRare > 2 then |
| 640 | + | if modules.game_database.getInventory(ComboBoxType, 06) > 0 then |
| 641 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 642 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 643 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 644 | + | Skill3:setTooltip("@SKILL " ..skill_03.. " F3") |
| 645 | + | Skill3:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 06)) |
| 646 | + | else |
| 647 | + | Skill3:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 648 | + | Skill3:setImageSource("/images/custom/UI/insert_skill") |
| 649 | + | end |
| 650 | + | end |
| 651 | + | elseif SlotSkillSelect == 03 then |
| 652 | + | if modules.game_database.getInventory(ComboBoxType, 04) > 0 then |
| 653 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 654 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 655 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 656 | + | Skill1:setTooltip("@SKILL " ..skill_01.. " F1") |
| 657 | + | Skill1:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 04)) |
| 658 | + | else |
| 659 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 660 | + | Skill1:setImageSource("/images/custom/UI/insert_skill") |
| 661 | + | end |
| 662 | + | if modules.game_database.getInventory(ComboBoxType, 05) > 0 then |
| 663 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 664 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 665 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 666 | + | Skill2:setTooltip("@SKILL " ..skill_02.. " F2") |
| 667 | + | Skill2:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 05)) |
| 668 | + | else |
| 669 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 670 | + | Skill2:setImageSource("/images/custom/UI/insert_skill") |
| 671 | + | end |
| 672 | + | Skill3:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 673 | + | Skill3:setImageSource("/images/custom/UI/spell_slot") |
| 674 | + | end |
| 675 | + | end |
| 676 | + | if string.find(text, "@OpenUpgradeBox") then |
| 677 | + | LoadUpgradeBox(01) |
| 678 | + | end |
| 679 | + | if string.find(text, "@AceptUpgrade") then |
| 680 | + | resetUpgradeItem() |
| 681 | + | LoadUpgradeBox(01) |
| 682 | + | modules.game_menu.onTooltipInv() |
| 683 | + | end |
| 684 | + | if string.find(text, "@AfterSell") then |
| 685 | + | local t = string.explode(text, " ") |
| 686 | + | onResetSelectItem() |
| 687 | + | g_game.talk(g_game.talk("!backpack 50 " ..t[02].. " " ..t[03])) |
| 688 | + | TotalItem = 0 |
| 689 | + | TotalCust = 0 |
| 690 | + | end |
| 691 | + | if string.find(text, "@HistoryLoad") then |
| 692 | + | local t = string.explode(text, "|") |
| 693 | + | Index = tonumber(t[02]) |
| 694 | + | if Index == 01 then |
| 695 | + | CleanAllMarketSlots() |
| 696 | + | for DEL = 01, #_MARKET_HISTORY do |
| 697 | + | DEL_ID = HistoryPanel:recursiveGetChildById('H_LIST_' ..DEL) |
| 698 | + | if DEL_ID then |
| 699 | + | DEL_ID:destroy() |
| 700 | + | end |
| 701 | + | end |
| 702 | + | end |
| 703 | + | if _MARKET_HISTORY[Index] then |
| 704 | + | _MARKET_HISTORY[Index].ID = tonumber(t[03]) |
| 705 | + | _MARKET_HISTORY[Index].PLAYER_ID = tonumber(t[04]) |
| 706 | + | _MARKET_HISTORY[Index].SALE = tonumber(t[05]) |
| 707 | + | _MARKET_HISTORY[Index].ITEMTYPE = tonumber(t[06]) |
| 708 | + | _MARKET_HISTORY[Index].QNT = tonumber(t[07]) |
| 709 | + | _MARKET_HISTORY[Index].PRICE = tonumber(t[08]) |
| 710 | + | _MARKET_HISTORY[Index].DATE = tonumber(t[09]) |
| 711 | + | _MARKET_HISTORY[Index].ITEM_NAME = t[10] |
| 712 | + | _MARKET_HISTORY[Index].SELLER_NAME = t[11] |
| 713 | + | _MARKET_HISTORY[Index].ANONYMOUS = tonumber(t[12]) |
| 714 | + | _MARKET_HISTORY[Index].SALE_TYPE = tonumber(t[13]) |
| 715 | + | end |
| 716 | + | end |
| 717 | + | if string.find(text, "@ShowHistory") then |
| 718 | + | local t = string.explode(text, " ") |
| 719 | + | if tonumber(t[02]) == 00 then |
| 720 | + | CleanAllMarketSlots() |
| 721 | + | else |
| 722 | + | onMarket(03) |
| 723 | + | end |
| 724 | + | end |
| 725 | + | if string.find(text, "@LoadMyOffers") then |
| 726 | + | local t = string.explode(text, " ") |
| 727 | + | Index = tonumber(t[02]) |
| 728 | + | if Index == 01 then |
| 729 | + | for DEL = 01, 999 do |
| 730 | + | DEL_ID = MarketPanel:recursiveGetChildById('M_LIST_' ..DEL) |
| 731 | + | if DEL_ID then |
| 732 | + | DEL_ID:destroy() |
| 733 | + | else |
| 734 | + | break |
| 735 | + | end |
| 736 | + | end |
| 737 | + | CleanAllMarketSlots() |
| 738 | + | end |
| 739 | + | |
| 740 | + | _MARKET_SELLER[Index].ID = tonumber(t[03]) |
| 741 | + | _MARKET_SELLER[Index].PLAYER_ID = tonumber(t[04]) |
| 742 | + | _MARKET_SELLER[Index].ANONYMOUS = tonumber(t[05]) |
| 743 | + | _MARKET_SELLER[Index].PRICE = tonumber(t[06]) |
| 744 | + | _MARKET_SELLER[Index].TIMER = tonumber(t[07]) |
| 745 | + | _MARKET_SELLER[Index].UID_1 = tonumber(t[08]) |
| 746 | + | _MARKET_SELLER[Index].UID_2 = tonumber(t[09]) |
| 747 | + | _MARKET_SELLER[Index].UID_3 = tonumber(t[10]) |
| 748 | + | _MARKET_SELLER[Index].UID_4 = tonumber(t[11]) |
| 749 | + | _MARKET_SELLER[Index].UID_5 = tonumber(t[12]) |
| 750 | + | _MARKET_SELLER[Index].UID_6 = tonumber(t[13]) |
| 751 | + | _MARKET_SELLER[Index].UID_7 = tonumber(t[14]) |
| 752 | + | _MARKET_SELLER[Index].UID_8 = tonumber(t[15]) |
| 753 | + | _MARKET_SELLER[Index].UID_9 = tonumber(t[16]) |
| 754 | + | _MARKET_SELLER[Index].UID_10 = tonumber(t[17]) |
| 755 | + | _MARKET_SELLER[Index].TYPE = tonumber(t[18]) |
| 756 | + | _MARKET_SELLER[Index].OFFERT = tonumber(t[19]) |
| 757 | + | |
| 758 | + | Empty_Market_Seller = 01 |
| 759 | + | end |
| 760 | + | if string.find(text, "@ProcurandoMarket") then |
| 761 | + | local t = string.explode(text, "|") |
| 762 | + | if tonumber(t[18]) == 01 then |
| 763 | + | if #_MARKET_SEARCH_TABLE > 0 then |
| 764 | + | for k in pairs (_MARKET_SEARCH_TABLE) do |
| 765 | + | _MARKET_SEARCH_TABLE [k] = nil |
| 766 | + | end |
| 767 | + | end |
| 768 | + | end |
| 769 | + | local strMarket = t[02].. "@" ..t[03].. "@" ..t[04].. "@" ..t[05].. "@" ..t[06].. "@" ..t[07].. "@" ..t[08].. "@" ..t[09].. "@" ..t[10].. "@" ..t[11].. "@" ..t[12].. "@" ..t[13].. "@" ..t[14].. "@" ..t[15].. "@" ..t[16].. "@" ..t[17].. "@" ..t[19].. "@" ..t[18].. "@" ..t[20] |
| 770 | + | table.insert(_MARKET_SEARCH_TABLE, strMarket) |
| 771 | + | end |
| 772 | + | if string.find(text, "@RemoveSlotsMarket") then |
| 773 | + | local t = string.explode(text, " ") |
| 774 | + | if tonumber(t[02]) == 01 then |
| 775 | + | CleanAllMarketSlots() |
| 776 | + | Empty_Market_Seller = 01 |
| 777 | + | elseif tonumber(t[02]) == 02 then |
| 778 | + | if t[03] then |
| 779 | + | if tonumber(t[03]) > 00 then |
| 780 | + | table.remove(_MARKET_SEARCH_TABLE, tonumber(t[04])) |
| 781 | + | end |
| 782 | + | |
| 783 | + | if WordPesquisa == 01 then |
| 784 | + | g_game.getProtocolGame():sendExtendedOpcode(search_market, "0," ..Search_1:getText()) |
| 785 | + | else |
| 786 | + | g_game.getProtocolGame():sendExtendedOpcode(search_market, ComboBoxSelect.. ",|") |
| 787 | + | end |
| 788 | + | return true |
| 789 | + | end |
| 790 | + | |
| 791 | + | Empty_Market_Seller = 01 |
| 792 | + | ComboBoxSelect = 00 |
| 793 | + | market_box_rare = -1 |
| 794 | + | market_box_star = -1 |
| 795 | + | |
| 796 | + | marketBoxBackpack:setOption("-", "00") |
| 797 | + | g_game.getProtocolGame():sendExtendedOpcode(search_market, "0,|") |
| 798 | + | return true |
| 799 | + | else |
| 800 | + | CleanAllMarketSlots() |
| 801 | + | Empty_Market_Seller = 00 |
| 802 | + | QntEmptySlot:setText("0/10") |
| 803 | + | QntEmptySlot:setColor('white') |
| 804 | + | end |
| 805 | + | |
| 806 | + | for DEL = 01, #_MARKET_SELLER do |
| 807 | + | DEL_ID = MarketPanel:recursiveGetChildById('M_LIST_' ..DEL) |
| 808 | + | if DEL_ID then |
| 809 | + | DEL_ID:destroy() |
| 810 | + | end |
| 811 | + | end |
| 812 | + | scheduleEvent(function() |
| 813 | + | CleanAllMarketSlots() |
| 814 | + | QntEmptySlot:setText("0/10") |
| 815 | + | QntEmptySlot:setColor('white') |
| 816 | + | g_game.getProtocolGame():sendExtendedOpcode(load_myoffert_market) |
| 817 | + | end, 1000) |
| 818 | + | end |
| 819 | + | if string.find(text, "@DefinePage") then |
| 820 | + | local t = string.explode(text, " ") |
| 821 | + | local TotalItems = tonumber(t[02]) |
| 822 | + | TotalPage = 1 |
| 823 | + | if TotalItems > 10 then |
| 824 | + | repeat |
| 825 | + | if TotalItems > (TotalPage * 10) then |
| 826 | + | TotalItems = TotalItems - 10 |
| 827 | + | TotalPage = TotalPage + 1 |
| 828 | + | else |
| 829 | + | break |
| 830 | + | end |
| 831 | + | until TotalItems < 01 |
| 832 | + | end |
| 833 | + | loadMarketPage() |
| 834 | + | end |
| 835 | + | if string.find(text, "@MyOffertRefresh") then |
| 836 | + | local t = string.explode(text, " ") |
| 837 | + | TotalPage = 01 |
| 838 | + | AtualPage = 01 |
| 839 | + | PAGE_START = 00 |
| 840 | + | local countPage = #_MARKET_SEARCH_TABLE |
| 841 | + | for _PAGE = 01, 9999 do |
| 842 | + | countPage = countPage - MAX_LIST_VIEW |
| 843 | + | if countPage >= MAX_LIST_VIEW then |
| 844 | + | TotalPage = TotalPage + 01 |
| 845 | + | elseif countPage > 0 then |
| 846 | + | TotalPage = TotalPage + 01 |
| 847 | + | break |
| 848 | + | else |
| 849 | + | break |
| 850 | + | end |
| 851 | + | end |
| 852 | + | |
| 853 | + | LastPage:disable() |
| 854 | + | NextPage:disable() |
| 855 | + | labelUnd:setText('-') |
| 856 | + | labelTotal:setText(tr('Valor Total')) |
| 857 | + | LabelPage:setText(AtualPage.. "/" ..TotalPage) |
| 858 | + | onMarket(tonumber(t[02])) |
| 859 | + | end |
| 860 | + | if string.find(text, "@DepotBackpack") then |
| 861 | + | LoadBagDepot(01) |
| 862 | + | end |
| 863 | + | if string.find(text, "@DepotItems") then |
| 864 | + | local t = string.explode(text, " ") |
| 865 | + | local DEPOT_INDEX = tonumber(t[12]) |
| 866 | + | if DEPOT_INDEX == 01 then |
| 867 | + | for DEL_DEPOT = 01, MaxDepotSlot do |
| 868 | + | DEPOT_ID = CentralBox:recursiveGetChildById('DEPOT_' ..DEL_DEPOT) |
| 869 | + | if DEPOT_ID then |
| 870 | + | DEPOT_ID:destroy() |
| 871 | + | end |
| 872 | + | |
| 873 | + | DEPOT_TEMP[DEL_DEPOT].UID_01 = 0000 |
| 874 | + | DEPOT_TEMP[DEL_DEPOT].UID_02 = 0000 |
| 875 | + | DEPOT_TEMP[DEL_DEPOT].UID_03 = 0000 |
| 876 | + | DEPOT_TEMP[DEL_DEPOT].UID_04 = 0000 |
| 877 | + | DEPOT_TEMP[DEL_DEPOT].UID_05 = 0000 |
| 878 | + | DEPOT_TEMP[DEL_DEPOT].UID_06 = 0000 |
| 879 | + | DEPOT_TEMP[DEL_DEPOT].UID_07 = 0000 |
| 880 | + | DEPOT_TEMP[DEL_DEPOT].UID_08 = 0000 |
| 881 | + | DEPOT_TEMP[DEL_DEPOT].UID_09 = 0000 |
| 882 | + | DEPOT_TEMP[DEL_DEPOT].UID_10 = 0000 |
| 883 | + | end |
| 884 | + | DepotCountMax = 00 |
| 885 | + | LoadBagDepot(01) |
| 886 | + | end |
| 887 | + | |
| 888 | + | DEPOT = g_ui.createWidget('UIButton', DepotPanel) |
| 889 | + | DEPOT:setId("DEPOT_" ..DEPOT_INDEX) |
| 890 | + | DEPOT:setText("") |
| 891 | + | DEPOT:setTextOffset("00 30") |
| 892 | + | DEPOT:setImageSource("/images/custom/UI/item_slot") |
| 893 | + | DEPOT:setIcon("/images/custom/Items/0") |
| 894 | + | DEPOT:setMarginTop(05) |
| 895 | + | DEPOT:setMarginLeft(05) |
| 896 | + | DEPOT.onClick = function() end |
| 897 | + | |
| 898 | + | if tonumber(t[02]) > 00 then |
| 899 | + | DepotCountMax = DepotCountMax + 01 |
| 900 | + | DEPOT_TEMP[DEPOT_INDEX].UID_01 = tonumber(t[02]) -- ID |
| 901 | + | DEPOT_TEMP[DEPOT_INDEX].UID_02 = tonumber(t[03]) -- RARE |
| 902 | + | DEPOT_TEMP[DEPOT_INDEX].UID_03 = tonumber(t[04]) -- STAR |
| 903 | + | DEPOT_TEMP[DEPOT_INDEX].UID_04 = tonumber(t[05]) -- SKILL 01 QNT |
| 904 | + | DEPOT_TEMP[DEPOT_INDEX].UID_05 = tonumber(t[06]) -- SKILL 02 LEVEL |
| 905 | + | DEPOT_TEMP[DEPOT_INDEX].UID_06 = tonumber(t[07]) -- SKILL 03 ATR1 |
| 906 | + | DEPOT_TEMP[DEPOT_INDEX].UID_07 = tonumber(t[08]) -- LEVEL ATR2 |
| 907 | + | DEPOT_TEMP[DEPOT_INDEX].UID_08 = tonumber(t[09]) -- EXP |
| 908 | + | DEPOT_TEMP[DEPOT_INDEX].UID_09 = tonumber(t[10]) -- UNIQUE ITEM |
| 909 | + | DEPOT_TEMP[DEPOT_INDEX].UID_10 = tonumber(t[11]) -- AMMO |
| 910 | + | local SLOT_TYPE = modules.game_database.getItemInfo(DEPOT_TEMP[DEPOT_INDEX].UID_01, 02) |
| 911 | + | |
| 912 | + | DEPOT:setImageSource("/images/custom/UI/rare_" ..DEPOT_TEMP[DEPOT_INDEX].UID_02) |
| 913 | + | DEPOT:setIcon("/images/custom/Items/" ..DEPOT_TEMP[DEPOT_INDEX].UID_01) |
| 914 | + | if SLOT_TYPE == 1 or SLOT_TYPE == 7 then |
| 915 | + | DEPOT:setTooltip("@JOIAS " ..DEPOT_TEMP[DEPOT_INDEX].UID_01.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_02.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_03.. " 0 " ..DEPOT_TEMP[DEPOT_INDEX].UID_05.. " 0 0 0 " ..DEPOT_TEMP[DEPOT_INDEX].UID_09.. " 0") |
| 916 | + | elseif SLOT_TYPE == 4 then |
| 917 | + | DEPOT:setTooltip("@GUN " ..DEPOT_TEMP[DEPOT_INDEX].UID_01.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_02.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_03.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_04.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_05.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_06.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_07.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_08.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_09.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_10) |
| 918 | + | elseif SLOT_TYPE == 0 or SLOT_TYPE == 11 or SLOT_TYPE == 12 then |
| 919 | + | DEPOT:setTooltip("@BAG " ..DEPOT_TEMP[DEPOT_INDEX].UID_01.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_02.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_03.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_04.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_05.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_06.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_07.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_08.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_09.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_10) |
| 920 | + | if DEPOT_TEMP[DEPOT_INDEX].UID_04 > 0 then |
| 921 | + | if DEPOT_TEMP[DEPOT_INDEX].UID_04 < 10 then |
| 922 | + | DEPOT:setText("0" ..DEPOT_TEMP[DEPOT_INDEX].UID_04) |
| 923 | + | else |
| 924 | + | DEPOT:setText(DEPOT_TEMP[DEPOT_INDEX].UID_04) |
| 925 | + | end |
| 926 | + | else |
| 927 | + | DEPOT:setText("") |
| 928 | + | end |
| 929 | + | else |
| 930 | + | DEPOT:setTooltip("@EQUIP " ..DEPOT_TEMP[DEPOT_INDEX].UID_01.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_02.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_03.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_04.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_05.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_06.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_07.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_08.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_09.. " " ..DEPOT_TEMP[DEPOT_INDEX].UID_10) |
| 931 | + | end |
| 932 | + | DEPOT.onClick = function() onClickDepotItem(02, SLOT_TYPE, DEPOT_INDEX, DEPOT_TEMP[DEPOT_INDEX].UID_01, DEPOT_TEMP[DEPOT_INDEX].UID_04) end |
| 933 | + | end |
| 934 | + | |
| 935 | + | maxDepotItem:setText('Itens: ' ..DepotCountMax.. '/' ..#DEPOT_TEMP) |
| 936 | + | if DepotCountMax > 80 and DepotCountMax < 100 then |
| 937 | + | maxDepotItem:setColor('orange') |
| 938 | + | elseif DepotCountMax < 80 then |
| 939 | + | maxDepotItem:setColor('white') |
| 940 | + | else |
| 941 | + | maxDepotItem:setColor('red') |
| 942 | + | end |
| 943 | + | end |
| 944 | + | if string.find(text, "@LoadOffertList") then |
| 945 | + | local t = string.explode(text, "@") |
| 946 | + | if tonumber(t[03]) == 01 then |
| 947 | + | for X = 01, #OFFERTS_LIST do |
| 948 | + | OFFERTS_LIST[X].UID_1 = 0000 |
| 949 | + | OFFERTS_LIST[X].UID_2 = 0000 |
| 950 | + | OFFERTS_LIST[X].UID_3 = 0000 |
| 951 | + | OFFERTS_LIST[X].UID_4 = 0000 |
| 952 | + | OFFERTS_LIST[X].UID_5 = 0000 |
| 953 | + | OFFERTS_LIST[X].UID_6 = 0000 |
| 954 | + | OFFERTS_LIST[X].UID_7 = 0000 |
| 955 | + | OFFERTS_LIST[X].UID_8 = 0000 |
| 956 | + | OFFERTS_LIST[X].UID_9 = 0000 |
| 957 | + | OFFERTS_LIST[X].UID_10 = 0000 |
| 958 | + | OFFERTS_LIST[X].SLOT = 0000 |
| 959 | + | OFFERTS_LIST[X].EXT = 0000 |
| 960 | + | OFFERTS_LIST[X].BAG = 0000 |
| 961 | + | end |
| 962 | + | |
| 963 | + | ListOrder = 01 |
| 964 | + | end |
| 965 | + | |
| 966 | + | OFFERTS_LIST[ListOrder].UID_1 = tonumber(t[04]) |
| 967 | + | OFFERTS_LIST[ListOrder].UID_2 = tonumber(t[05]) |
| 968 | + | OFFERTS_LIST[ListOrder].UID_3 = tonumber(t[06]) |
| 969 | + | OFFERTS_LIST[ListOrder].UID_4 = tonumber(t[07]) |
| 970 | + | OFFERTS_LIST[ListOrder].UID_5 = tonumber(t[08]) |
| 971 | + | OFFERTS_LIST[ListOrder].UID_6 = tonumber(t[09]) |
| 972 | + | OFFERTS_LIST[ListOrder].UID_7 = tonumber(t[10]) |
| 973 | + | OFFERTS_LIST[ListOrder].UID_8 = tonumber(t[11]) |
| 974 | + | OFFERTS_LIST[ListOrder].UID_9 = tonumber(t[12]) |
| 975 | + | OFFERTS_LIST[ListOrder].UID_10 = tonumber(t[13]) |
| 976 | + | OFFERTS_LIST[ListOrder].SLOT = tonumber(t[14]) |
| 977 | + | OFFERTS_LIST[ListOrder].EXT = tonumber(t[15]) |
| 978 | + | OFFERTS_LIST[ListOrder].BAG = tonumber(t[16]) |
| 979 | + | |
| 980 | + | ListOrder = ListOrder + 01 |
| 981 | + | end |
| 982 | + | if string.find(text, "@ShowOffertList") then |
| 983 | + | for X = 01, #OFFERTS_LIST do |
| 984 | + | ItemList = OffertBox:recursiveGetChildById('List_' ..X) |
| 985 | + | if OFFERTS_LIST[X].UID_1 > 0000 then |
| 986 | + | ItemList:setBorderWidth(0) |
| 987 | + | ItemList:setBorderColor("white") |
| 988 | + | ItemList:setText("") |
| 989 | + | ItemList:setImageSource("/images/custom/UI/rare_" ..OFFERTS_LIST[X].UID_2) |
| 990 | + | ItemList:setIcon("/images/custom/Items/" ..OFFERTS_LIST[X].UID_1) |
| 991 | + | local SLOT_TYPE = OFFERTS_LIST[X].SLOT |
| 992 | + | |
| 993 | + | if SLOT_TYPE == 1 or SLOT_TYPE == 7 then |
| 994 | + | ItemList:setTooltip("@JOIAS " ..OFFERTS_LIST[X].UID_1.. " " ..OFFERTS_LIST[X].UID_2.. " " ..OFFERTS_LIST[X].UID_3.. " 0 " ..OFFERTS_LIST[X].UID_5.. " 0 0 0 " ..OFFERTS_LIST[X].UID_9.. " 0") |
| 995 | + | elseif SLOT_TYPE == 4 then |
| 996 | + | ItemList:setTooltip("@GUN " ..OFFERTS_LIST[X].UID_1.. " " ..OFFERTS_LIST[X].UID_2.. " " ..OFFERTS_LIST[X].UID_3.. " " ..OFFERTS_LIST[X].UID_4.. " " ..OFFERTS_LIST[X].UID_5.. " " ..OFFERTS_LIST[X].UID_6.. " " ..OFFERTS_LIST[X].UID_7.. " " ..OFFERTS_LIST[X].UID_8.. " " ..OFFERTS_LIST[X].UID_9.. " " ..OFFERTS_LIST[X].UID_10) |
| 997 | + | elseif SLOT_TYPE == 0 or SLOT_TYPE == 11 or SLOT_TYPE == 12 then |
| 998 | + | ItemList:setTooltip("@BAG " ..OFFERTS_LIST[X].UID_1.. " " ..OFFERTS_LIST[X].UID_2.. " " ..OFFERTS_LIST[X].UID_3.. " " ..OFFERTS_LIST[X].UID_4.. " " ..OFFERTS_LIST[X].UID_5.. " " ..OFFERTS_LIST[X].UID_6.. " " ..OFFERTS_LIST[X].UID_7.. " " ..OFFERTS_LIST[X].UID_8.. " " ..OFFERTS_LIST[X].UID_9.. " " ..OFFERTS_LIST[X].UID_10) |
| 999 | + | if OFFERTS_LIST[X].UID_4 > 0 then |
| 1000 | + | if OFFERTS_LIST[X].UID_4 < 10 then |
| 1001 | + | ItemList:setText("0" ..OFFERTS_LIST[X].UID_4) |
| 1002 | + | else |
| 1003 | + | ItemList:setText(OFFERTS_LIST[X].UID_4) |
| 1004 | + | end |
| 1005 | + | else |
| 1006 | + | ItemList:setText("") |
| 1007 | + | end |
| 1008 | + | else |
| 1009 | + | ItemList:setTooltip("@EQUIP " ..OFFERTS_LIST[X].UID_1.. " " ..OFFERTS_LIST[X].UID_2.. " " ..OFFERTS_LIST[X].UID_3.. " " ..OFFERTS_LIST[X].UID_4.. " " ..OFFERTS_LIST[X].UID_5.. " " ..OFFERTS_LIST[X].UID_6.. " " ..OFFERTS_LIST[X].UID_7.. " " ..OFFERTS_LIST[X].UID_8.. " " ..OFFERTS_LIST[X].UID_9.. " " ..OFFERTS_LIST[X].UID_10) |
| 1010 | + | end |
| 1011 | + | ItemList.onClick = function(widget) |
| 1012 | + | OFFERT_CLICK_LIST_ITEM = X |
| 1013 | + | for X = 01, #OFFERTS_LIST do |
| 1014 | + | BorderList = OffertBox:recursiveGetChildById('List_' ..X) |
| 1015 | + | BorderList:setBorderWidth(0) |
| 1016 | + | BorderList:setBorderColor("white") |
| 1017 | + | end |
| 1018 | + | widget:setBorderWidth(2) |
| 1019 | + | widget:setBorderColor("yellow") |
| 1020 | + | |
| 1021 | + | end |
| 1022 | + | else |
| 1023 | + | ItemList:setText("") |
| 1024 | + | ItemList:setImageSource("/images/custom/UI/item_slot") |
| 1025 | + | ItemList:setIcon("/images/custom/Items/0") |
| 1026 | + | ItemList:setTooltip("") |
| 1027 | + | ItemList.onClick = function() end |
| 1028 | + | end |
| 1029 | + | end |
| 1030 | + | |
| 1031 | + | OffertBox:show() |
| 1032 | + | OffertBox:focus() |
| 1033 | + | OffertBox:raise() |
| 1034 | + | end |
| 1035 | + | end |
| 1036 | + | end |
| 1037 | + | |
| 1038 | + | function onCentralBoxFocus() |
| 1039 | + | if centralBox then |
| 1040 | + | modules.client_mobile.onHideUI(00) |
| 1041 | + | BackgroundCentral:focus() |
| 1042 | + | BackgroundCentral:raise() |
| 1043 | + | end |
| 1044 | + | end |
| 1045 | + | function setSortDepotType(value) |
| 1046 | + | ComboBoxSelect = tonumber(value) |
| 1047 | + | BagSelect = 0 |
| 1048 | + | g_game.talk(g_game.talk("!backpack 54 " ..value.. " 00")) |
| 1049 | + | end |
| 1050 | + | function onChangeSortDepotType(comboBox, option, value) |
| 1051 | + | setSortDepotType(value:lower()) |
| 1052 | + | end |
| 1053 | + | function LoadBagDepot(Index) |
| 1054 | + | local Max = 20 |
| 1055 | + | DEPOT_BAG = CentralBox:recursiveGetChildById('DepotBag' ..Index) |
| 1056 | + | scheduleEvent(function() |
| 1057 | + | if modules.game_database.getItemBagId(Index) > 0 then |
| 1058 | + | local bagid = Index |
| 1059 | + | local id = modules.game_database.getItemBagId(bagid) |
| 1060 | + | local SLOT_BAG = modules.game_database.getItemInfo(id, 02) |
| 1061 | + | |
| 1062 | + | ActiveComboBox = SLOT_BAG |
| 1063 | + | DEPOT_BAG:setText("") |
| 1064 | + | DEPOT_BAG:setImageSource("/images/custom/UI/rare_" ..modules.game_database.getRareBagId(bagid)) |
| 1065 | + | DEPOT_BAG:setIcon("/images/custom/Items/" ..modules.game_database.getItemBagId(bagid)) |
| 1066 | + | |
| 1067 | + | if SLOT_BAG == 1 or SLOT_BAG == 7 then |
| 1068 | + | local starr = modules.game_database.getPosBackpack(bagid, 3) or 0 |
| 1069 | + | local rare = modules.game_database.getPosBackpack(bagid, 2) |
| 1070 | + | local level = modules.game_database.getPosBackpack(bagid, 5) |
| 1071 | + | local lock = modules.game_database.getPosBackpack(bagid, 9) |
| 1072 | + | DEPOT_BAG:setTooltip("@JOIAS " ..id.. " " ..rare.. " " ..starr.. " 0 " ..level.. " 0 0 0 " ..lock.. " 0") |
| 1073 | + | DEPOT_BAG.onClick = function() onClickDepotItem(01, SLOT_BAG, bagid) end |
| 1074 | + | elseif SLOT_BAG == 4 then |
| 1075 | + | local skill_01 = modules.game_database.getPosBackpack(bagid, 4) |
| 1076 | + | local skill_02 = modules.game_database.getPosBackpack(bagid, 5) |
| 1077 | + | local skill_03 = modules.game_database.getPosBackpack(bagid, 6) |
| 1078 | + | local level = modules.game_database.getPosBackpack(bagid, 7) |
| 1079 | + | local star = modules.game_database.getPosBackpack(bagid, 3) or 0 |
| 1080 | + | local rare = modules.game_database.getPosBackpack(bagid, 2) |
| 1081 | + | local ammo = modules.game_database.getPosBackpack(bagid, 10) |
| 1082 | + | local lock = modules.game_database.getPosBackpack(bagid, 9) |
| 1083 | + | local bonus = modules.game_database.getPosBackpack(bagid, 8) |
| 1084 | + | DEPOT_BAG.onClick = function() onClickDepotItem(01, SLOT_BAG, bagid) end |
| 1085 | + | DEPOT_BAG:setTooltip("@GUN " ..id.. " " ..rare.. " " ..star.. " " ..skill_01.. " " ..skill_02.. " " ..skill_03.. " " ..level.. " " ..bonus.. " " ..lock.. " " ..ammo) |
| 1086 | + | elseif SLOT_BAG == 0 or SLOT_BAG == 11 or SLOT_BAG == 12 then |
| 1087 | + | local qnt = modules.game_database.getPosBackpack(bagid, 04) |
| 1088 | + | local starr = modules.game_database.getPosBackpack(bagid, 3) or 0 |
| 1089 | + | local rare = modules.game_database.getPosBackpack(bagid, 2) |
| 1090 | + | local lock = modules.game_database.getPosBackpack(bagid, 9) |
| 1091 | + | DEPOT_BAG:setTooltip("@BAG " ..id.. " " ..rare.. " " ..starr.. " " ..qnt.. " 0 0 0 0 " ..lock.. " 0") |
| 1092 | + | DEPOT_BAG.onClick = function() onClickDepotItem(01, SLOT_BAG, bagid, id, qnt) end |
| 1093 | + | if qnt > 0 then |
| 1094 | + | if qnt < 10 then |
| 1095 | + | DEPOT_BAG:setText("0" ..modules.game_database.getPosBackpack(bagid, 04)) |
| 1096 | + | else |
| 1097 | + | DEPOT_BAG:setText(modules.game_database.getPosBackpack(bagid, 04)) |
| 1098 | + | end |
| 1099 | + | else |
| 1100 | + | DEPOT_BAG:setText("") |
| 1101 | + | end |
| 1102 | + | else |
| 1103 | + | DEPOT_BAG.onClick = function() onClickDepotItem(01, SLOT_BAG, bagid) end |
| 1104 | + | local starr = modules.game_database.getPosBackpack(bagid, 3) or 0 |
| 1105 | + | local levell = modules.game_database.getPosBackpack(bagid, 5) |
| 1106 | + | local atr1 = modules.game_database.getPosBackpack(bagid, 6) |
| 1107 | + | local atr2 = modules.game_database.getPosBackpack(bagid, 7) |
| 1108 | + | local rare = modules.game_database.getPosBackpack(bagid, 2) |
| 1109 | + | local lock = modules.game_database.getPosBackpack(bagid, 9) |
| 1110 | + | local bonus = modules.game_database.getPosBackpack(bagid, 8) |
| 1111 | + | DEPOT_BAG:setTooltip("@EQUIP " ..id.. " " ..rare.. " " ..starr.. " 0 " ..levell.. " " ..atr1.. " " ..atr2.. " " ..bonus.. " " ..lock.. " 0") |
| 1112 | + | end |
| 1113 | + | else |
| 1114 | + | DEPOT_BAG:setIcon("/images/custom/UI/none") |
| 1115 | + | DEPOT_BAG:setImageSource("/images/custom/UI/item_slot") |
| 1116 | + | DEPOT_BAG:setTooltip("") |
| 1117 | + | DEPOT_BAG:setText("") |
| 1118 | + | DEPOT_BAG.onClick = function() end |
| 1119 | + | end |
| 1120 | + | |
| 1121 | + | DEPOT_BAG:show() |
| 1122 | + | g_effects.fadeIn(DEPOT_BAG, 50) |
| 1123 | + | if Index < Max then |
| 1124 | + | Index = Index + 1 |
| 1125 | + | LoadBagDepot(Index) |
| 1126 | + | else |
| 1127 | + | BACKPACK_01 = CentralBox:recursiveGetChildById('DepotBackpack1') |
| 1128 | + | BACKPACK_02 = CentralBox:recursiveGetChildById('DepotBackpack2') |
| 1129 | + | BACKPACK_03 = CentralBox:recursiveGetChildById('DepotBackpack3') |
| 1130 | + | BACKPACK_04 = CentralBox:recursiveGetChildById('DepotBackpack4') |
| 1131 | + | BACKPACK_01:show() |
| 1132 | + | BACKPACK_02:show() |
| 1133 | + | BACKPACK_03:show() |
| 1134 | + | BACKPACK_04:show() |
| 1135 | + | |
| 1136 | + | BACKPACK_01:setTooltip("Backpack 01") |
| 1137 | + | g_effects.fadeIn(BACKPACK_01, 250) |
| 1138 | + | BACKPACK_01.onClick = function() |
| 1139 | + | BagSelect = 0 |
| 1140 | + | g_game.talk(g_game.talk("!backpack 54 "..ComboBoxSelect.. " 00")) |
| 1141 | + | end |
| 1142 | + | if modules.game_database.getExtension(ComboBoxSelect) >= 01 then |
| 1143 | + | BACKPACK_02:setTooltip("Backpack 02") |
| 1144 | + | BACKPACK_02:setImageSource("/images/custom/UI/backpack_slot") |
| 1145 | + | g_effects.fadeIn(BACKPACK_02, 250) |
| 1146 | + | |
| 1147 | + | BACKPACK_02.onClick = function() |
| 1148 | + | BagSelect = 1 |
| 1149 | + | g_game.talk(g_game.talk("!backpack 54 "..ComboBoxSelect.. " 01")) |
| 1150 | + | end |
| 1151 | + | else |
| 1152 | + | g_effects.fadeIn(BACKPACK_02, 250) |
| 1153 | + | BACKPACK_02:setImageSource("/images/custom/UI/backpack_slot_lock") |
| 1154 | + | BACKPACK_02:setTooltip(tr("Compre um novo Slot no Shop")) |
| 1155 | + | BACKPACK_02.onClick = function() end |
| 1156 | + | end |
| 1157 | + | if modules.game_database.getExtension(ComboBoxSelect) >= 02 then |
| 1158 | + | BACKPACK_03:setTooltip("Backpack 03") |
| 1159 | + | BACKPACK_03:setImageSource("/images/custom/UI/backpack_slot") |
| 1160 | + | g_effects.fadeIn(BACKPACK_03, 250) |
| 1161 | + | |
| 1162 | + | BACKPACK_03.onClick = function() |
| 1163 | + | BagSelect = 2 |
| 1164 | + | g_game.talk(g_game.talk("!backpack 54 "..ComboBoxSelect.. " 02")) |
| 1165 | + | end |
| 1166 | + | else |
| 1167 | + | g_effects.fadeIn(BACKPACK_03, 250) |
| 1168 | + | BACKPACK_03:setImageSource("/images/custom/UI/backpack_slot_lock") |
| 1169 | + | BACKPACK_03:setTooltip(tr("Compre um novo Slot no Shop")) |
| 1170 | + | BACKPACK_03.onClick = function() end |
| 1171 | + | end |
| 1172 | + | if modules.game_database.getExtension(ComboBoxSelect) >= 03 then |
| 1173 | + | BACKPACK_04:setTooltip("Backpack 04") |
| 1174 | + | BACKPACK_04:setImageSource("/images/custom/UI/backpack_slot") |
| 1175 | + | g_effects.fadeIn(BACKPACK_04, 250) |
| 1176 | + | |
| 1177 | + | BACKPACK_04.onClick = function() |
| 1178 | + | BagSelect = 3 |
| 1179 | + | g_game.talk(g_game.talk("!backpack 54 "..ComboBoxSelect.. " 03")) |
| 1180 | + | end |
| 1181 | + | else |
| 1182 | + | g_effects.fadeIn(BACKPACK_04, 250) |
| 1183 | + | BACKPACK_04:setImageSource("/images/custom/UI/backpack_slot_lock") |
| 1184 | + | BACKPACK_04:setTooltip(tr("Compre um novo Slot no Shop")) |
| 1185 | + | BACKPACK_04.onClick = function() end |
| 1186 | + | end |
| 1187 | + | |
| 1188 | + | DepotOrder:show() |
| 1189 | + | if ORDER_BACKPACK_TYPE == 01 then -- ORGANIZAR POR RARIDADE |
| 1190 | + | DepotOrder:setTooltip(tr("Organizar por Level")) |
| 1191 | + | elseif ORDER_BACKPACK_TYPE == 02 then -- ORGANIZAR POR LEVEL |
| 1192 | + | DepotOrder:setTooltip(tr("Organizar por Preco")) |
| 1193 | + | elseif ORDER_BACKPACK_TYPE == 03 then -- ORGANIZAR POR PRECO |
| 1194 | + | DepotOrder:setTooltip(tr("Organizar por Raridade")) |
| 1195 | + | end |
| 1196 | + | DepotOrder:setImageSource("/images/custom/UI/order_" ..ORDER_BACKPACK_TYPE) |
| 1197 | + | DepotOrder.onClick = function() onDepotOrder() end |
| 1198 | + | end |
| 1199 | + | end, 10) |
| 1200 | + | end |
| 1201 | + | function onDepotOrder() |
| 1202 | + | if DELAY_CLICK then |
| 1203 | + | return |
| 1204 | + | end |
| 1205 | + | if ORDER_BACKPACK_TYPE == 01 then -- ORGANIZAR POR RARIDADE |
| 1206 | + | ORDER_BACKPACK_TYPE = 02 |
| 1207 | + | elseif ORDER_BACKPACK_TYPE == 02 then -- ORGANIZAR POR LEVEL |
| 1208 | + | ORDER_BACKPACK_TYPE = 03 |
| 1209 | + | elseif ORDER_BACKPACK_TYPE == 03 then -- ORGANIZAR POR PRECO |
| 1210 | + | ORDER_BACKPACK_TYPE = 01 |
| 1211 | + | end |
| 1212 | + | |
| 1213 | + | DELAY_CLICK = true |
| 1214 | + | g_game.talk(g_game.talk("!inventario 52 " ..ORDER_BACKPACK_TYPE)) |
| 1215 | + | onDelayClick(02) |
| 1216 | + | end |
| 1217 | + | function onResetDepotCombobox(slot) |
| 1218 | + | if slot == 01 then |
| 1219 | + | DepotBackpack:setOption("Amulet", "01") |
| 1220 | + | end |
| 1221 | + | if slot == 02 then |
| 1222 | + | DepotBackpack:setOption("Helmet", "02") |
| 1223 | + | end |
| 1224 | + | if slot == 03 then |
| 1225 | + | DepotBackpack:setOption("Backpack", "03") |
| 1226 | + | end |
| 1227 | + | if slot == 04 then |
| 1228 | + | DepotBackpack:setOption("Weapon", "04") |
| 1229 | + | end |
| 1230 | + | if slot == 05 then |
| 1231 | + | DepotBackpack:setOption("Armor", "05") |
| 1232 | + | end |
| 1233 | + | if slot == 06 then |
| 1234 | + | DepotBackpack:setOption("Glove", "06") |
| 1235 | + | end |
| 1236 | + | if slot == 07 then |
| 1237 | + | DepotBackpack:setOption("Ring", "07") |
| 1238 | + | end |
| 1239 | + | if slot == 08 then |
| 1240 | + | DepotBackpack:setOption("Legs", "08") |
| 1241 | + | end |
| 1242 | + | if slot == 09 then |
| 1243 | + | DepotBackpack:setOption("Boots", "09") |
| 1244 | + | end |
| 1245 | + | |
| 1246 | + | ComboBoxSelect = slot |
| 1247 | + | BagSelect = 0 |
| 1248 | + | g_game.talk(g_game.talk("!backpack 54 " ..slot.. " 00")) |
| 1249 | + | end |
| 1250 | + | function onClickDepotItem(type, slot, pos, id, max) |
| 1251 | + | if DepotDelay then |
| 1252 | + | return |
| 1253 | + | end |
| 1254 | + | |
| 1255 | + | if type == 01 then -- ADICIONANDO AO DEPOT |
| 1256 | + | if slot == 03 or slot == 00 or slot == 11 or slot == 12 then |
| 1257 | + | if DepotCountMax >= MaxDepotSlot then |
| 1258 | + | if modules.game_database.getPosBackpack(pos, 09) > 00 then |
| 1259 | + | modules.game_interface.onLoginAdvice(tr('Seu Depot atingiu a capacidade m�xima.')) |
| 1260 | + | return |
| 1261 | + | else |
| 1262 | + | local itemid = modules.game_database.getPosBackpack(pos, 01) |
| 1263 | + | local searchStack = 00 |
| 1264 | + | for X = 01, #DEPOT_TEMP do |
| 1265 | + | if itemid == DEPOT_TEMP[X].UID_01 then |
| 1266 | + | searchStack = 01 |
| 1267 | + | break |
| 1268 | + | end |
| 1269 | + | end |
| 1270 | + | if searchStack == 00 then |
| 1271 | + | modules.game_interface.onLoginAdvice(tr('Seu Depot atingiu a capacidade m�xima.')) |
| 1272 | + | return |
| 1273 | + | end |
| 1274 | + | end |
| 1275 | + | end |
| 1276 | + | if max == 01 then |
| 1277 | + | g_game.talk(g_game.talk("!depot 01 " ..ComboBoxSelect.. " " ..BagSelect.. " " ..pos.. " 01")) |
| 1278 | + | DepotDelay = true |
| 1279 | + | scheduleEvent(function() |
| 1280 | + | DepotDelay = false |
| 1281 | + | end, 1000) |
| 1282 | + | return |
| 1283 | + | end |
| 1284 | + | local count = max |
| 1285 | + | local Quantity = max |
| 1286 | + | |
| 1287 | + | if countWindow ~= nil then |
| 1288 | + | countWindow:destroy() |
| 1289 | + | countWindow = nil |
| 1290 | + | end |
| 1291 | + | countWindow = g_ui.createWidget('CountWindow', rootWidget) |
| 1292 | + | countWindow:setText(tr("Selecione a quantidade")) |
| 1293 | + | local itembox = countWindow:getChildById('item') |
| 1294 | + | local scrollbar = countWindow:getChildById('countScrollBar') |
| 1295 | + | itembox:setIcon("/images/custom/Items/" ..modules.game_database.getItemBagId(pos)) |
| 1296 | + | itembox:setImageSource("/images/custom/UI/rare_" ..modules.game_database.getRareBagId(pos)) |
| 1297 | + | itembox:setSize({width = 42, height = 50}) |
| 1298 | + | itembox:setMarginTop(-07) |
| 1299 | + | itembox:setTextOffset('00 30') |
| 1300 | + | itembox:setText(count) |
| 1301 | + | countWindow:focus() |
| 1302 | + | scrollbar:setMaximum(count) |
| 1303 | + | scrollbar:setMinimum(1) |
| 1304 | + | scrollbar:setMarginTop(10) |
| 1305 | + | scrollbar:setValue(count) |
| 1306 | + | |
| 1307 | + | local spinbox = countWindow:getChildById('spinBox') |
| 1308 | + | spinbox:setMaximum(count) |
| 1309 | + | spinbox:setMinimum(0) |
| 1310 | + | spinbox:setValue(0) |
| 1311 | + | spinbox:hideButtons() |
| 1312 | + | spinbox:focus() |
| 1313 | + | spinbox.firstEdit = true |
| 1314 | + | |
| 1315 | + | local spinBoxValueChange = function(self, value) |
| 1316 | + | spinbox.firstEdit = false |
| 1317 | + | scrollbar:setValue(value) |
| 1318 | + | end |
| 1319 | + | spinbox.onValueChange = spinBoxValueChange |
| 1320 | + | local check = function() |
| 1321 | + | if spinbox.firstEdit then |
| 1322 | + | spinbox:setValue(spinbox:getMaximum()) |
| 1323 | + | spinbox.firstEdit = false |
| 1324 | + | end |
| 1325 | + | end |
| 1326 | + | scrollbar.onValueChange = function(self, value) |
| 1327 | + | Quantity = value |
| 1328 | + | itembox:setText(value) |
| 1329 | + | spinbox.onValueChange = nil |
| 1330 | + | spinbox:setValue(value) |
| 1331 | + | spinbox.onValueChange = spinBoxValueChange |
| 1332 | + | end |
| 1333 | + | |
| 1334 | + | local okButton = countWindow:getChildById('buttonOk') |
| 1335 | + | okButton.onClick = function() |
| 1336 | + | countWindow:destroy() |
| 1337 | + | countWindow = nil |
| 1338 | + | g_game.talk(g_game.talk("!depot 01 " ..ComboBoxSelect.. " " ..BagSelect.. " " ..pos.. " " ..Quantity)) |
| 1339 | + | end |
| 1340 | + | local cancelButton = countWindow:getChildById('buttonCancel') |
| 1341 | + | cancelButton.onClick = function() |
| 1342 | + | countWindow:destroy() |
| 1343 | + | countWindow = nil |
| 1344 | + | end |
| 1345 | + | else |
| 1346 | + | if DepotCountMax >= MaxDepotSlot then |
| 1347 | + | modules.game_interface.onLoginAdvice(tr('Seu Depot atingiu a capacidade m�xima.')) |
| 1348 | + | return |
| 1349 | + | end |
| 1350 | + | g_game.talk(g_game.talk("!depot 01 " ..ComboBoxSelect.. " " ..BagSelect.. " " ..pos.. " 01")) |
| 1351 | + | end |
| 1352 | + | end |
| 1353 | + | if type == 02 then -- REMOVENDO DO DEPOT |
| 1354 | + | if slot == 03 or slot == 00 or slot == 11 or slot == 12 then |
| 1355 | + | slot = 03 |
| 1356 | + | if max == 01 then |
| 1357 | + | g_game.talk(g_game.talk("!depot 02 " ..slot.. " " ..BagSelect.. " " ..pos.. " 01")) |
| 1358 | + | onResetDepotCombobox(slot) |
| 1359 | + | DepotDelay = true |
| 1360 | + | scheduleEvent(function() |
| 1361 | + | DepotDelay = false |
| 1362 | + | end, 1000) |
| 1363 | + | return |
| 1364 | + | end |
| 1365 | + | |
| 1366 | + | local count = max |
| 1367 | + | local Quantity = max |
| 1368 | + | |
| 1369 | + | if countWindow ~= nil then |
| 1370 | + | countWindow:destroy() |
| 1371 | + | countWindow = nil |
| 1372 | + | end |
| 1373 | + | countWindow = g_ui.createWidget('CountWindow', rootWidget) |
| 1374 | + | countWindow:setText(tr("Selecione a quantidade")) |
| 1375 | + | local itembox = countWindow:getChildById('item') |
| 1376 | + | local scrollbar = countWindow:getChildById('countScrollBar') |
| 1377 | + | itembox:setIcon("/images/custom/Items/" ..DEPOT_TEMP[pos].UID_01) |
| 1378 | + | itembox:setImageSource("/images/custom/UI/rare_" ..DEPOT_TEMP[pos].UID_02) |
| 1379 | + | itembox:setSize({width = 42, height = 50}) |
| 1380 | + | itembox:setMarginTop(-07) |
| 1381 | + | itembox:setTextOffset('00 30') |
| 1382 | + | itembox:setText(count) |
| 1383 | + | countWindow:focus() |
| 1384 | + | scrollbar:setMaximum(count) |
| 1385 | + | scrollbar:setMinimum(1) |
| 1386 | + | scrollbar:setMarginTop(10) |
| 1387 | + | scrollbar:setValue(count) |
| 1388 | + | |
| 1389 | + | local spinbox = countWindow:getChildById('spinBox') |
| 1390 | + | spinbox:setMaximum(count) |
| 1391 | + | spinbox:setMinimum(0) |
| 1392 | + | spinbox:setValue(0) |
| 1393 | + | spinbox:hideButtons() |
| 1394 | + | spinbox:focus() |
| 1395 | + | spinbox.firstEdit = true |
| 1396 | + | |
| 1397 | + | local spinBoxValueChange = function(self, value) |
| 1398 | + | spinbox.firstEdit = false |
| 1399 | + | scrollbar:setValue(value) |
| 1400 | + | end |
| 1401 | + | spinbox.onValueChange = spinBoxValueChange |
| 1402 | + | local check = function() |
| 1403 | + | if spinbox.firstEdit then |
| 1404 | + | spinbox:setValue(spinbox:getMaximum()) |
| 1405 | + | spinbox.firstEdit = false |
| 1406 | + | end |
| 1407 | + | end |
| 1408 | + | scrollbar.onValueChange = function(self, value) |
| 1409 | + | Quantity = value |
| 1410 | + | itembox:setText(value) |
| 1411 | + | spinbox.onValueChange = nil |
| 1412 | + | spinbox:setValue(value) |
| 1413 | + | spinbox.onValueChange = spinBoxValueChange |
| 1414 | + | end |
| 1415 | + | |
| 1416 | + | local okButton = countWindow:getChildById('buttonOk') |
| 1417 | + | okButton.onClick = function() |
| 1418 | + | countWindow:destroy() |
| 1419 | + | countWindow = nil |
| 1420 | + | g_game.talk(g_game.talk("!depot 02 " ..slot.. " " ..BagSelect.. " " ..pos.. " " ..Quantity)) |
| 1421 | + | onResetDepotCombobox(slot) |
| 1422 | + | end |
| 1423 | + | local cancelButton = countWindow:getChildById('buttonCancel') |
| 1424 | + | cancelButton.onClick = function() |
| 1425 | + | countWindow:destroy() |
| 1426 | + | countWindow = nil |
| 1427 | + | end |
| 1428 | + | else |
| 1429 | + | g_game.talk(g_game.talk("!depot 02 " ..slot.. " " ..BagSelect.. " " ..pos.. " 01")) |
| 1430 | + | onResetDepotCombobox(slot) |
| 1431 | + | end |
| 1432 | + | end |
| 1433 | + | |
| 1434 | + | DepotDelay = true |
| 1435 | + | scheduleEvent(function() |
| 1436 | + | DepotDelay = false |
| 1437 | + | end, 1000) |
| 1438 | + | end |
| 1439 | + | |
| 1440 | + | function mask_number(n) |
| 1441 | + | local left,num,right = string.match(n,'^([^%d]*%d)(%d*)(.-)$') |
| 1442 | + | return left..(num:reverse():gsub('(%d%d%d)','%1,'):reverse())..right |
| 1443 | + | end |
| 1444 | + | function onCheckBoxView() |
| 1445 | + | return centralBox |
| 1446 | + | end |
| 1447 | + | function onResetButtons() |
| 1448 | + | Market:setImageSource(HoveWindow[HoverMobile][01][02]) MarketWindow:hide() Market:setPhantom(false) |
| 1449 | + | Vendas:setImageSource(HoveWindow[HoverMobile][02][02]) VendasWindow:hide() Vendas:setPhantom(false) |
| 1450 | + | Upgrade:setImageSource(HoveWindow[HoverMobile][03][02]) UpgradeWindow:hide() Upgrade:setPhantom(false) |
| 1451 | + | Skill:setImageSource(HoveWindow[HoverMobile][04][02]) SkillWindow:hide() Skill:setPhantom(false) |
| 1452 | + | Depot:setImageSource(HoveWindow[HoverMobile][05][02]) DepotWindow:hide() Depot:setPhantom(false) |
| 1453 | + | |
| 1454 | + | Depot.onClick = function() |
| 1455 | + | if DELAY_CLICK then |
| 1456 | + | return |
| 1457 | + | else |
| 1458 | + | onSelectMenu(Depot, DepotWindow, 05) |
| 1459 | + | DELAY_CLICK = true |
| 1460 | + | onDelayClick(SECONDS_DELAY) |
| 1461 | + | end |
| 1462 | + | end |
| 1463 | + | Market.onClick = function() |
| 1464 | + | if DELAY_CLICK then |
| 1465 | + | return |
| 1466 | + | else |
| 1467 | + | onSelectMenu(Market, MarketWindow, 01) |
| 1468 | + | DELAY_CLICK = true |
| 1469 | + | onDelayClick(SECONDS_DELAY) |
| 1470 | + | end |
| 1471 | + | end |
| 1472 | + | Vendas.onClick = function() |
| 1473 | + | if DELAY_CLICK then |
| 1474 | + | return |
| 1475 | + | else |
| 1476 | + | onSelectMenu(Vendas, VendasWindow, 02) |
| 1477 | + | onResetSelectItem() |
| 1478 | + | DELAY_CLICK = true |
| 1479 | + | onDelayClick(SECONDS_DELAY) |
| 1480 | + | end |
| 1481 | + | end |
| 1482 | + | Upgrade.onClick = function() |
| 1483 | + | if DELAY_CLICK then |
| 1484 | + | return |
| 1485 | + | else |
| 1486 | + | onSelectMenu(Upgrade, UpgradeWindow, 03) |
| 1487 | + | resetUpgradeItem() |
| 1488 | + | DELAY_CLICK = true |
| 1489 | + | onDelayClick(SECONDS_DELAY) |
| 1490 | + | end |
| 1491 | + | end |
| 1492 | + | Skill.onClick = function() |
| 1493 | + | if DELAY_CLICK then |
| 1494 | + | return |
| 1495 | + | else |
| 1496 | + | onSelectMenu(Skill, SkillWindow, 04) |
| 1497 | + | DELAY_CLICK = true |
| 1498 | + | onDelayClick(SECONDS_DELAY) |
| 1499 | + | end |
| 1500 | + | end |
| 1501 | + | ExitBox.onClick = function() closer() end |
| 1502 | + | TotalItem = 0 |
| 1503 | + | TotalCust = 0 |
| 1504 | + | end |
| 1505 | + | function onSelectMenu(window, content, id) |
| 1506 | + | onResetButtons() |
| 1507 | + | DepotActive = false |
| 1508 | + | |
| 1509 | + | content:show() |
| 1510 | + | g_effects.fadeIn(window, 250) |
| 1511 | + | g_effects.fadeIn(content, 250) |
| 1512 | + | window:setPhantom(true) |
| 1513 | + | window:setImageSource(HoveWindow[HoverMobile][id][01]) |
| 1514 | + | |
| 1515 | + | if id == 01 then |
| 1516 | + | CleanAllMarketSlots() |
| 1517 | + | ComboBoxSelect = 00 |
| 1518 | + | RareSearchItem:setVisible(false) |
| 1519 | + | StarSearchItem:setVisible(false) |
| 1520 | + | marketBoxBackpack:setOption("-", "00") |
| 1521 | + | marketBoxBackpack.onOptionChange = UpgradeSearchCatChangeSortType |
| 1522 | + | |
| 1523 | + | market_box_rare = -1 |
| 1524 | + | RareSearchItem:setOption(tr("Tudo"), "-1") |
| 1525 | + | RareSearchItem.onOptionChange = UpgradeRareFilterChangeSortType |
| 1526 | + | |
| 1527 | + | market_box_star = -1 |
| 1528 | + | StarSearchItem:setOption(tr("Tudo"), "-1") |
| 1529 | + | StarSearchItem.onOptionChange = UpgradeStarFilterChangeSortType |
| 1530 | + | g_game.getProtocolGame():sendExtendedOpcode(search_market, "0,|") |
| 1531 | + | |
| 1532 | + | Search_1:raise() |
| 1533 | + | Search_1:focus() |
| 1534 | + | Search_1:setText('') |
| 1535 | + | delaySearch = 00 |
| 1536 | + | g_keyboard.bindKeyPress('Enter', function() onSearchWord() end) |
| 1537 | + | --onMarket(01) |
| 1538 | + | elseif id == 02 then |
| 1539 | + | onHideBag(02) |
| 1540 | + | BagSelect = 0 |
| 1541 | + | ComboBoxSelect = 3 |
| 1542 | + | loadAmmo:hide() |
| 1543 | + | ComboBag:setOption("Backpack", "03") |
| 1544 | + | ComboBag.onOptionChange = onChangeSortType |
| 1545 | + | g_game.talk(g_game.talk("!backpack 50 03 00")) |
| 1546 | + | elseif id == 03 then |
| 1547 | + | onHideBag(03) |
| 1548 | + | BagSelect = 0 |
| 1549 | + | ComboBoxSelect = 4 |
| 1550 | + | ComboBoxType = 1 |
| 1551 | + | ComboBagUpgrade:setOption("Weapon", "04") |
| 1552 | + | ComboBagUpgrade.onOptionChange = upgradeChangeSortType |
| 1553 | + | TypeUpgrade:setOption("Level", "01") |
| 1554 | + | TypeUpgrade.onOptionChange = typeUpgradeChangeSortType |
| 1555 | + | UpgradeLevelGun:setVisible(true) |
| 1556 | + | UpgradeLevelEquip:setVisible(false) |
| 1557 | + | UpgradeStar:setVisible(false) |
| 1558 | + | DMGMin:setText("-") |
| 1559 | + | DMGMin:setColor("white") |
| 1560 | + | UPMin:setText("") |
| 1561 | + | DMGMax:setText("-") |
| 1562 | + | DMGMax:setColor("white") |
| 1563 | + | UPMax:setText("") |
| 1564 | + | g_game.talk(g_game.talk("!backpack 51 04 00")) |
| 1565 | + | elseif id == 04 then |
| 1566 | + | ShowBag(01, 01) |
| 1567 | + | SlotSkillSelect = 0 |
| 1568 | + | SkillButton:disable() |
| 1569 | + | g_game.talk(g_game.talk("!backpack 52 03 00")) |
| 1570 | + | resetSkillSelect() |
| 1571 | + | onSkillSelectItem(0, 0, 0) |
| 1572 | + | elseif id == 05 then |
| 1573 | + | DepotActive = true |
| 1574 | + | BagSelect = 0 |
| 1575 | + | ORDER_BACKPACK_TYPE = 01 |
| 1576 | + | ComboBoxSelect = 3 |
| 1577 | + | DepotBackpack.onOptionChange = onChangeSortDepotType |
| 1578 | + | DepotBackpack:setOption("Backpack", "03") |
| 1579 | + | g_game.talk(g_game.talk("!depot 00")) |
| 1580 | + | end |
| 1581 | + | end |
| 1582 | + | |
| 1583 | + | function CleanAllMarketSlots() |
| 1584 | + | for Index = 01, #_MARKET_HISTORY do |
| 1585 | + | _MARKET_HISTORY[Index].ID = 00 |
| 1586 | + | _MARKET_HISTORY[Index].PLAYER_ID = 00 |
| 1587 | + | _MARKET_HISTORY[Index].SALE = 00 |
| 1588 | + | _MARKET_HISTORY[Index].ITEMTYPE = 00 |
| 1589 | + | _MARKET_HISTORY[Index].QNT = 00 |
| 1590 | + | _MARKET_HISTORY[Index].PRICE = 00 |
| 1591 | + | _MARKET_HISTORY[Index].DATE = 00 |
| 1592 | + | _MARKET_HISTORY[Index].ITEM_NAME = "" |
| 1593 | + | _MARKET_HISTORY[Index].SELLER_NAME = "" |
| 1594 | + | _MARKET_HISTORY[Index].ANONYMOUS = 00 |
| 1595 | + | _MARKET_HISTORY[Index].SALE_TYPE = 00 |
| 1596 | + | end |
| 1597 | + | for Index = 01, #_MARKET_OFFERTS do |
| 1598 | + | _MARKET_SELLER[Index].ID = 00 |
| 1599 | + | _MARKET_SELLER[Index].PLAYER_ID = 00 |
| 1600 | + | _MARKET_SELLER[Index].TYPE = 00 |
| 1601 | + | _MARKET_SELLER[Index].ANONYMOUS = 00 |
| 1602 | + | _MARKET_SELLER[Index].PRICE = 00 |
| 1603 | + | _MARKET_SELLER[Index].NAME = "" |
| 1604 | + | _MARKET_SELLER[Index].TIMER = 00 |
| 1605 | + | _MARKET_SELLER[Index].UID_1 = 00 |
| 1606 | + | _MARKET_SELLER[Index].UID_2 = 00 |
| 1607 | + | _MARKET_SELLER[Index].UID_3 = 00 |
| 1608 | + | _MARKET_SELLER[Index].UID_4 = 00 |
| 1609 | + | _MARKET_SELLER[Index].UID_5 = 00 |
| 1610 | + | _MARKET_SELLER[Index].UID_6 = 00 |
| 1611 | + | _MARKET_SELLER[Index].UID_7 = 00 |
| 1612 | + | _MARKET_SELLER[Index].UID_8 = 00 |
| 1613 | + | _MARKET_SELLER[Index].UID_9 = 00 |
| 1614 | + | _MARKET_SELLER[Index].UID_10 = 00 |
| 1615 | + | _MARKET_SELLER[Index].OFFERT = 00 |
| 1616 | + | end |
| 1617 | + | if #_MARKET_SEARCH_TABLE > 0 then |
| 1618 | + | for k in pairs (_MARKET_SEARCH_TABLE) do |
| 1619 | + | _MARKET_SEARCH_TABLE [k] = nil |
| 1620 | + | end |
| 1621 | + | end |
| 1622 | + | end |
| 1623 | + | function onMarket(type) |
| 1624 | + | g_tooltip.hide() |
| 1625 | + | OffertBox:hide() |
| 1626 | + | if type == 01 then |
| 1627 | + | BuyMarket:setImageSource("/images/custom/UI/button") |
| 1628 | + | BuyMarket:disable() |
| 1629 | + | SellMarket:setImageSource("/images/custom/UI/button_off") |
| 1630 | + | SellMarket:enable() |
| 1631 | + | HistMarket:setImageSource("/images/custom/UI/button_off") |
| 1632 | + | HistMarket:enable() |
| 1633 | + | labelUnd:setText('-') |
| 1634 | + | |
| 1635 | + | HistoryMarket:setVisible(false) |
| 1636 | + | insertItem:setVisible(false) |
| 1637 | + | insertOffert:setVisible(false) |
| 1638 | + | buttonSeller:setVisible(false) |
| 1639 | + | buttonOffert:setVisible(false) |
| 1640 | + | Search_1:setVisible(true) |
| 1641 | + | Search_2:setVisible(true) |
| 1642 | + | LabelCat:setVisible(true) |
| 1643 | + | ComboBoxCat:setVisible(true) |
| 1644 | + | QntEmptySlot:setVisible(false) |
| 1645 | + | LastPage:setVisible(true) |
| 1646 | + | LabelPage:setVisible(true) |
| 1647 | + | NextPage:setVisible(true) |
| 1648 | + | |
| 1649 | + | for DEL = 01, 999 do |
| 1650 | + | DEL_ID = MarketPanel:recursiveGetChildById('M_LIST_' ..DEL) |
| 1651 | + | if DEL_ID then |
| 1652 | + | DEL_ID:destroy() |
| 1653 | + | end |
| 1654 | + | end |
| 1655 | + | if market_box_rare == -1 and market_box_star == -1 then |
| 1656 | + | NEW_MAX = MAX_LIST_VIEW |
| 1657 | + | elseif market_box_rare > -1 and market_box_star == -1 then |
| 1658 | + | NEW_MAX = #_MARKET_SEARCH_TABLE |
| 1659 | + | elseif market_box_rare == -1 and market_box_star > -1 then |
| 1660 | + | NEW_MAX = #_MARKET_SEARCH_TABLE |
| 1661 | + | elseif market_box_rare > -1 and market_box_star > -1 then |
| 1662 | + | NEW_MAX = #_MARKET_SEARCH_TABLE |
| 1663 | + | end |
| 1664 | + | if NEW_MAX > 999 then |
| 1665 | + | NEW_MAX = 999 |
| 1666 | + | end |
| 1667 | + | if ComboBoxSelect == 00 or ComboBoxSelect == 10 or ComboBoxSelect == 11 or ComboBoxSelect == 03 then |
| 1668 | + | labelUnd:setText(tr('Valor Und')) |
| 1669 | + | labelTotal:setText(tr('Valor Total')) |
| 1670 | + | elseif ComboBoxSelect == 12 then |
| 1671 | + | labelUnd:setText('-') |
| 1672 | + | labelTotal:setText(tr('Valor Total')) |
| 1673 | + | else |
| 1674 | + | labelUnd:setText('Vip Coins') |
| 1675 | + | labelTotal:setText('Gold Coins') |
| 1676 | + | end |
| 1677 | + | for INSERT = 01, NEW_MAX do |
| 1678 | + | PAGE_START = PAGE_START + 01 |
| 1679 | + | if _MARKET_SEARCH_TABLE[PAGE_START] then |
| 1680 | + | local STRING = _MARKET_SEARCH_TABLE[PAGE_START] |
| 1681 | + | local INDEX = string.explode(STRING, "@") |
| 1682 | + | |
| 1683 | + | local ID = tonumber(INDEX[01]) |
| 1684 | + | local PLAYER_ID = tonumber(INDEX[02]) |
| 1685 | + | local ANONYMOUS = tonumber(INDEX[03]) |
| 1686 | + | local PRICE = tonumber(INDEX[04]) |
| 1687 | + | local TIMER = tonumber(INDEX[05]) |
| 1688 | + | local UID_1 = tonumber(INDEX[06]) |
| 1689 | + | local UID_2 = tonumber(INDEX[07]) |
| 1690 | + | local UID_3 = tonumber(INDEX[08]) |
| 1691 | + | local UID_4 = tonumber(INDEX[09]) |
| 1692 | + | local UID_5 = tonumber(INDEX[10]) |
| 1693 | + | local UID_6 = tonumber(INDEX[11]) |
| 1694 | + | local UID_7 = tonumber(INDEX[12]) |
| 1695 | + | local UID_8 = tonumber(INDEX[13]) |
| 1696 | + | local UID_9 = tonumber(INDEX[14]) |
| 1697 | + | local UID_10 = tonumber(INDEX[15]) |
| 1698 | + | local TYPE = tonumber(INDEX[17]) |
| 1699 | + | local POS_ID = tonumber(INDEX[18]) |
| 1700 | + | local OFFERT = tonumber(INDEX[19]) |
| 1701 | + | local NAME = INDEX[16] |
| 1702 | + | local CREATE_ITEM_RARE = false |
| 1703 | + | local CREATE_ITEM_STAR = false |
| 1704 | + | |
| 1705 | + | if UID_1 > 0 then |
| 1706 | + | local SLOT_BAG = modules.game_database.getItemInfo(UID_1, 02) |
| 1707 | + | if market_box_rare == -1 then |
| 1708 | + | CREATE_ITEM_RARE = true |
| 1709 | + | elseif market_box_rare > -1 then |
| 1710 | + | if market_box_rare == UID_2 then |
| 1711 | + | CREATE_ITEM_RARE = true |
| 1712 | + | end |
| 1713 | + | end |
| 1714 | + | if ComboBoxSelect == 04 then |
| 1715 | + | if market_box_star == -1 then |
| 1716 | + | CREATE_ITEM_STAR = true |
| 1717 | + | elseif market_box_star > -1 then |
| 1718 | + | local GUN_TYPE = modules.game_database.getItemInfo(UID_1, 20) |
| 1719 | + | if market_box_star == GUN_TYPE then |
| 1720 | + | CREATE_ITEM_STAR = true |
| 1721 | + | end |
| 1722 | + | end |
| 1723 | + | else |
| 1724 | + | if market_box_star == -1 then |
| 1725 | + | CREATE_ITEM_STAR = true |
| 1726 | + | elseif market_box_star > -1 then |
| 1727 | + | if market_box_star == UID_3 then |
| 1728 | + | CREATE_ITEM_STAR = true |
| 1729 | + | end |
| 1730 | + | end |
| 1731 | + | end |
| 1732 | + | if OFFERT > 00 then |
| 1733 | + | if SLOT_BAG == 00 or SLOT_BAG == 03 or SLOT_BAG > 09 then |
| 1734 | + | if UID_4 < 01 then |
| 1735 | + | CREATE_ITEM_RARE = false |
| 1736 | + | end |
| 1737 | + | else |
| 1738 | + | CREATE_ITEM_RARE = false |
| 1739 | + | end |
| 1740 | + | end |
| 1741 | + | |
| 1742 | + | if CREATE_ITEM_RARE and CREATE_ITEM_STAR then |
| 1743 | + | MARKET_LIST = g_ui.createWidget('UIButton', MarketPanel) |
| 1744 | + | MARKET_LIST:setId('M_LIST_' ..INSERT) |
| 1745 | + | MARKET_LIST:setMarginTop(05) |
| 1746 | + | if TYPE > 00 then |
| 1747 | + | MARKET_LIST:setImageSource("/images/custom/UI/loot_5") |
| 1748 | + | else |
| 1749 | + | MARKET_LIST:setImageSource("/images/custom/UI/loot_0") |
| 1750 | + | end |
| 1751 | + | MARKET_LIST:setOpacity(0.8) |
| 1752 | + | |
| 1753 | + | local PRODUCT_INDEX = PAGE_START |
| 1754 | + | MARKET_LIST.onClick = function() |
| 1755 | + | if TYPE > 00 then |
| 1756 | + | onSellOffertMarketItem(PRODUCT_INDEX) |
| 1757 | + | else |
| 1758 | + | onBuyMarketItem(PRODUCT_INDEX) |
| 1759 | + | end |
| 1760 | + | end |
| 1761 | + | MARKET_LIST.onHoverChange = function(widget, hoverState) |
| 1762 | + | if hoverState then |
| 1763 | + | widget:setOpacity(1.0) |
| 1764 | + | widget:setImageSource("/images/custom/UI/loot_3") |
| 1765 | + | if SLOT_BAG == 1 or SLOT_BAG == 7 then |
| 1766 | + | g_tooltip.display("@JOIAS " ..UID_1.. " " ..UID_2.. " " ..UID_3.. " 0 " ..UID_5.. " 0 0 0 " ..UID_9.. " 0") |
| 1767 | + | elseif SLOT_BAG == 4 then |
| 1768 | + | g_tooltip.display("@GUN " ..UID_1.. " " ..UID_2.. " " ..UID_3.. " " ..UID_4.. " " ..UID_5.. " " ..UID_6.. " " ..UID_7.. " " ..UID_8.. " " ..UID_9.. " " ..UID_10) |
| 1769 | + | elseif SLOT_BAG == 0 or SLOT_BAG == 11 then |
| 1770 | + | g_tooltip.display("@BAG " ..UID_1.. " " ..UID_2.. " " ..UID_3.. " " ..UID_4.. " " ..UID_5.. " " ..UID_6.. " " ..UID_7.. " " ..UID_8.. " " ..UID_9.. " " ..UID_10) |
| 1771 | + | elseif SLOT_BAG == 12 then |
| 1772 | + | local skill_01 = modules.game_database.getItemInfo(UID_1, 10) |
| 1773 | + | g_tooltip.display("@SKILL " ..skill_01.. " -- " ..UID_9) |
| 1774 | + | else |
| 1775 | + | if UID_1 == 3218 then |
| 1776 | + | g_tooltip.display("@BAG " ..UID_1.. " 3 0 " ..UID_4.. " 0 0 0 0 0 0") |
| 1777 | + | else |
| 1778 | + | g_tooltip.display("@EQUIP " ..UID_1.. " " ..UID_2.. " " ..UID_3.. " " ..UID_4.. " " ..UID_5.. " " ..UID_6.. " " ..UID_7.. " " ..UID_8.. " " ..UID_9.. " " ..UID_10) |
| 1779 | + | end |
| 1780 | + | end |
| 1781 | + | else |
| 1782 | + | widget:setOpacity(0.8) |
| 1783 | + | if TYPE > 00 then |
| 1784 | + | widget:setImageSource("/images/custom/UI/loot_5") |
| 1785 | + | else |
| 1786 | + | widget:setImageSource("/images/custom/UI/loot_0") |
| 1787 | + | end |
| 1788 | + | g_tooltip.hide() |
| 1789 | + | end |
| 1790 | + | end |
| 1791 | + | |
| 1792 | + | MARKET_IMG = g_ui.createWidget('UIButton', MARKET_LIST) |
| 1793 | + | MARKET_IMG:setId('IMG_' ..INSERT) |
| 1794 | + | MARKET_IMG:addAnchor(AnchorTop, 'parent', AnchorTop) |
| 1795 | + | MARKET_IMG:addAnchor(AnchorLeft, 'parent', AnchorLeft) |
| 1796 | + | MARKET_IMG:setPhantom(true) |
| 1797 | + | MARKET_IMG:setSize({width = 42, height = 50}) |
| 1798 | + | MARKET_IMG:addAnchor(AnchorTop, 'parent', AnchorTop) |
| 1799 | + | MARKET_IMG:setMarginTop(-5) |
| 1800 | + | MARKET_IMG:setIcon("/images/custom/Items/" ..UID_1) |
| 1801 | + | |
| 1802 | + | MARKET_STAR = g_ui.createWidget('UIButton', MARKET_LIST) |
| 1803 | + | MARKET_STAR:setId('STAR_' ..INSERT) |
| 1804 | + | MARKET_STAR:setPhantom(true) |
| 1805 | + | MARKET_STAR:setSize({width = 31, height = 10}) |
| 1806 | + | MARKET_STAR:addAnchor(AnchorTop, 'parent', AnchorTop) |
| 1807 | + | MARKET_STAR:addAnchor(AnchorLeft, 'parent', AnchorLeft) |
| 1808 | + | MARKET_STAR:setMarginLeft(05) |
| 1809 | + | MARKET_STAR:setMarginTop(35) |
| 1810 | + | MARKET_STAR:setImageSource("/images/custom/UI/star_" ..UID_3) |
| 1811 | + | |
| 1812 | + | MARKET_ITEM_NAME = g_ui.createWidget('Label', MARKET_LIST) |
| 1813 | + | MARKET_ITEM_NAME:addAnchor(AnchorLeft, 'IMG_' ..INSERT, AnchorRight) |
| 1814 | + | MARKET_ITEM_NAME:addAnchor(AnchorTop, 'parent', AnchorTop) |
| 1815 | + | MARKET_ITEM_NAME:setMarginTop(-05) |
| 1816 | + | MARKET_ITEM_NAME:setMarginLeft(10) |
| 1817 | + | MARKET_ITEM_NAME:setTextWrap(true) |
| 1818 | + | MARKET_ITEM_NAME:setPhantom(true) |
| 1819 | + | MARKET_ITEM_NAME:setTextAlign(AlignCenter) |
| 1820 | + | MARKET_ITEM_NAME:setId('ITEM_NAME_' ..INSERT) |
| 1821 | + | MARKET_ITEM_NAME:setColor(modules.game_database.getRaridade(01, UID_2)) |
| 1822 | + | MARKET_ITEM_NAME:setSize({width = 150, height = 45}) |
| 1823 | + | if SLOT_BAG == 04 then |
| 1824 | + | local level = UID_7 |
| 1825 | + | if level > 0 then |
| 1826 | + | MARKET_ITEM_NAME:setText(tr(modules.game_database.getItemInfo(UID_1, 01)).. " +" ..level) |
| 1827 | + | else |
| 1828 | + | MARKET_ITEM_NAME:setText(tr(modules.game_database.getItemInfo(UID_1, 01))) |
| 1829 | + | end |
| 1830 | + | elseif SLOT_BAG == 01 or SLOT_BAG == 07 then |
| 1831 | + | local level = UID_5 |
| 1832 | + | if level > 0 then |
| 1833 | + | MARKET_ITEM_NAME:setText(tr(modules.game_database.getItemInfo(UID_1, 01)).. " +" ..level) |
| 1834 | + | else |
| 1835 | + | MARKET_ITEM_NAME:setText(tr(modules.game_database.getItemInfo(UID_1, 01))) |
| 1836 | + | end |
| 1837 | + | else |
| 1838 | + | MARKET_ITEM_NAME:setText(tr(modules.game_database.getItemInfo(UID_1, 01))) |
| 1839 | + | end |
| 1840 | + | |
| 1841 | + | if SLOT_BAG == 04 and UID_2 > 0 then |
| 1842 | + | local Slot1 = UID_4 |
| 1843 | + | local Slot2 = UID_5 |
| 1844 | + | local Slot3 = UID_6 |
| 1845 | + | |
| 1846 | + | MARKET_SKILL_1 = g_ui.createWidget('Label', MARKET_LIST) |
| 1847 | + | MARKET_SKILL_1:setPhantom(false) |
| 1848 | + | MARKET_SKILL_1:addAnchor(AnchorLeft, 'IMG_' ..INSERT, AnchorRight) |
| 1849 | + | MARKET_SKILL_1:addAnchor(AnchorBottom, 'parent', AnchorBottom) |
| 1850 | + | MARKET_SKILL_1:setImageSource("/images/custom/Spells/atr_0") |
| 1851 | + | MARKET_SKILL_1:setMarginLeft(65) |
| 1852 | + | MARKET_SKILL_1:setMarginBottom(05) |
| 1853 | + | MARKET_SKILL_1:setSize({width = 12, height = 12}) |
| 1854 | + | if Slot1 > 0 then |
| 1855 | + | MARKET_SKILL_1:setImageSource("/images/custom/Spells/skill_" ..Slot1) |
| 1856 | + | else |
| 1857 | + | if UID_2 > 0 then |
| 1858 | + | MARKET_SKILL_1:setImageSource("/images/custom/UI/insert_skill") |
| 1859 | + | else |
| 1860 | + | MARKET_SKILL_1:setImageSource("/images/custom/UI/lock_skill") |
| 1861 | + | end |
| 1862 | + | end |
| 1863 | + | MARKET_SKILL_1.onHoverChange = function(widget, hoverState) |
| 1864 | + | if hoverState then |
| 1865 | + | if Slot1 > 0 then |
| 1866 | + | g_tooltip.display("@SKILL " ..Slot1.. " -- 0") |
| 1867 | + | else |
| 1868 | + | g_tooltip.hide() |
| 1869 | + | end |
| 1870 | + | else |
| 1871 | + | g_tooltip.hide() |
| 1872 | + | end |
| 1873 | + | end |
| 1874 | + | |
| 1875 | + | MARKET_SKILL_2 = g_ui.createWidget('Label', MARKET_LIST) |
| 1876 | + | MARKET_SKILL_2:setPhantom(false) |
| 1877 | + | MARKET_SKILL_2:addAnchor(AnchorLeft, 'IMG_' ..INSERT, AnchorRight) |
| 1878 | + | MARKET_SKILL_2:addAnchor(AnchorBottom, 'parent', AnchorBottom) |
| 1879 | + | MARKET_SKILL_2:setImageSource("/images/custom/Spells/atr_0") |
| 1880 | + | MARKET_SKILL_2:setMarginLeft(80) |
| 1881 | + | MARKET_SKILL_2:setMarginBottom(05) |
| 1882 | + | MARKET_SKILL_2:setSize({width = 12, height = 12}) |
| 1883 | + | if Slot2 > 0 then |
| 1884 | + | MARKET_SKILL_2:setImageSource("/images/custom/Spells/skill_" ..Slot2) |
| 1885 | + | else |
| 1886 | + | if UID_2 > 0 then |
| 1887 | + | MARKET_SKILL_2:setImageSource("/images/custom/UI/insert_skill") |
| 1888 | + | else |
| 1889 | + | MARKET_SKILL_2:setImageSource("/images/custom/UI/lock_skill") |
| 1890 | + | end |
| 1891 | + | end |
| 1892 | + | MARKET_SKILL_2.onHoverChange = function(widget, hoverState) |
| 1893 | + | if hoverState then |
| 1894 | + | if Slot2 > 0 then |
| 1895 | + | g_tooltip.display("@SKILL " ..Slot2.. " -- 0") |
| 1896 | + | else |
| 1897 | + | g_tooltip.hide() |
| 1898 | + | end |
| 1899 | + | else |
| 1900 | + | g_tooltip.hide() |
| 1901 | + | end |
| 1902 | + | end |
| 1903 | + | |
| 1904 | + | MARKET_SKILL_3 = g_ui.createWidget('Label', MARKET_LIST) |
| 1905 | + | MARKET_SKILL_3:setPhantom(false) |
| 1906 | + | MARKET_SKILL_3:addAnchor(AnchorLeft, 'IMG_' ..INSERT, AnchorRight) |
| 1907 | + | MARKET_SKILL_3:addAnchor(AnchorBottom, 'parent', AnchorBottom) |
| 1908 | + | MARKET_SKILL_3:setImageSource("/images/custom/Spells/atr_0") |
| 1909 | + | MARKET_SKILL_3:setMarginLeft(95) |
| 1910 | + | MARKET_SKILL_3:setMarginBottom(05) |
| 1911 | + | MARKET_SKILL_3:setSize({width = 12, height = 12}) |
| 1912 | + | if Slot3 > 0 then |
| 1913 | + | MARKET_SKILL_3:setImageSource("/images/custom/Spells/skill_" ..Slot3) |
| 1914 | + | else |
| 1915 | + | if UID_2 > 0 then |
| 1916 | + | MARKET_SKILL_3:setImageSource("/images/custom/UI/insert_skill") |
| 1917 | + | else |
| 1918 | + | MARKET_SKILL_3:setImageSource("/images/custom/UI/lock_skill") |
| 1919 | + | end |
| 1920 | + | end |
| 1921 | + | MARKET_SKILL_3.onHoverChange = function(widget, hoverState) |
| 1922 | + | if hoverState then |
| 1923 | + | if Slot3 > 0 then |
| 1924 | + | g_tooltip.display("@SKILL " ..Slot3.. " -- 0") |
| 1925 | + | else |
| 1926 | + | g_tooltip.hide() |
| 1927 | + | end |
| 1928 | + | else |
| 1929 | + | g_tooltip.hide() |
| 1930 | + | end |
| 1931 | + | end |
| 1932 | + | end |
| 1933 | + | |
| 1934 | + | MARKET_NAME = g_ui.createWidget('Label', MARKET_LIST) |
| 1935 | + | MARKET_NAME:addAnchor(AnchorLeft, 'ITEM_NAME_' ..INSERT, AnchorRight) |
| 1936 | + | MARKET_NAME:setTextWrap(true) |
| 1937 | + | MARKET_NAME:setPhantom(true) |
| 1938 | + | MARKET_NAME:setId('NAME_' ..INSERT) |
| 1939 | + | MARKET_NAME:setColor(modules.game_database.getRaridade(01, UID_2)) |
| 1940 | + | MARKET_NAME:setSize({width = 100, height = 45}) |
| 1941 | + | MARKET_NAME:addAnchor(AnchorTop, 'parent', AnchorTop) |
| 1942 | + | MARKET_NAME:setTextAlign(AlignCenter) |
| 1943 | + | if ANONYMOUS > 0 then |
| 1944 | + | MARKET_NAME:setText("Anonymous") |
| 1945 | + | else |
| 1946 | + | MARKET_NAME:setText(NAME) |
| 1947 | + | end |
| 1948 | + | |
| 1949 | + | MARKET_QNT = g_ui.createWidget('Label', MARKET_LIST) |
| 1950 | + | MARKET_QNT:addAnchor(AnchorLeft, 'NAME_' ..INSERT, AnchorRight) |
| 1951 | + | MARKET_QNT:setMarginLeft(05) |
| 1952 | + | MARKET_QNT:setSize({width = 40, height = 45}) |
| 1953 | + | MARKET_QNT:setPhantom(true) |
| 1954 | + | MARKET_QNT:setColor(modules.game_database.getRaridade(01, UID_2)) |
| 1955 | + | MARKET_QNT:addAnchor(AnchorTop, 'parent', AnchorTop) |
| 1956 | + | MARKET_QNT:setTextAlign(AlignCenter) |
| 1957 | + | MARKET_QNT:setId('ITEM_QNT_' ..INSERT) |
| 1958 | + | if SLOT_BAG == 0 or SLOT_BAG == 11 or SLOT_BAG == 12 or SLOT_BAG == 03 then |
| 1959 | + | if UID_4 < 01 then |
| 1960 | + | MARKET_QNT:setText('01') |
| 1961 | + | else |
| 1962 | + | MARKET_QNT:setText(UID_4) |
| 1963 | + | end |
| 1964 | + | else |
| 1965 | + | MARKET_QNT:setText("01") |
| 1966 | + | end |
| 1967 | + | |
| 1968 | + | MARKET_PRICE_UND = g_ui.createWidget('Label', MARKET_LIST) |
| 1969 | + | MARKET_PRICE_UND:setId('ITEM_UND_' ..INSERT) |
| 1970 | + | MARKET_PRICE_UND:setColor(modules.game_database.getRaridade(01, UID_2)) |
| 1971 | + | MARKET_PRICE_UND:addAnchor(AnchorLeft, 'ITEM_QNT_' ..INSERT, AnchorRight) |
| 1972 | + | MARKET_PRICE_UND:addAnchor(AnchorTop, 'parent', AnchorTop) |
| 1973 | + | MARKET_PRICE_UND:setTextAlign(AlignCenter) |
| 1974 | + | MARKET_PRICE_UND:setMarginLeft(03) |
| 1975 | + | MARKET_PRICE_UND:setPhantom(true) |
| 1976 | + | MARKET_PRICE_UND:setSize({width = 94, height = 45}) |
| 1977 | + | if ComboBoxSelect == 03 or ComboBoxSelect == 00 or ComboBoxSelect == 10 or ComboBoxSelect == 11 then |
| 1978 | + | MARKET_PRICE_UND:setText(mask_number(PRICE)) |
| 1979 | + | elseif ComboBoxSelect == 12 then |
| 1980 | + | if TYPE > 00 then |
| 1981 | + | MARKET_PRICE_UND:setText('Vip Coin:\n' ..mask_number(TIMER)) |
| 1982 | + | else |
| 1983 | + | MARKET_PRICE_UND:setText(mask_number(PRICE)) |
| 1984 | + | end |
| 1985 | + | else |
| 1986 | + | if TIMER > 0 then |
| 1987 | + | MARKET_PRICE_UND:setText(mask_number(TIMER)) |
| 1988 | + | else |
| 1989 | + | MARKET_PRICE_UND:setText('-') |
| 1990 | + | end |
| 1991 | + | end |
| 1992 | + | |
| 1993 | + | MARKET_TOTAL = g_ui.createWidget('Label', MARKET_LIST) |
| 1994 | + | MARKET_TOTAL:setId('ITEM_TOTAL_' ..INSERT) |
| 1995 | + | MARKET_TOTAL:setColor(modules.game_database.getRaridade(01, UID_2)) |
| 1996 | + | MARKET_TOTAL:setPhantom(true) |
| 1997 | + | MARKET_TOTAL:addAnchor(AnchorLeft, 'ITEM_UND_' ..INSERT, AnchorRight) |
| 1998 | + | MARKET_TOTAL:addAnchor(AnchorTop, 'parent', AnchorTop) |
| 1999 | + | MARKET_TOTAL:setTextAlign(AlignCenter) |
| 2000 | + | MARKET_TOTAL:setMarginLeft(03) |
| 2001 | + | MARKET_TOTAL:setSize({width = 94, height = 45}) |
| 2002 | + | MARKET_TOTAL:setText(mask_number(tonumber(MARKET_QNT:getText()) * PRICE)) |
| 2003 | + | end |
| 2004 | + | end |
| 2005 | + | end |
| 2006 | + | end |
| 2007 | + | |
| 2008 | + | loadMarketPage() |
| 2009 | + | Search_1:raise() |
| 2010 | + | Search_1:focus() |
| 2011 | + | return |
| 2012 | + | end |
| 2013 | + | if type == 02 then |
| 2014 | + | g_keyboard.unbindKeyPress('Enter') |
| 2015 | + | BuyMarket:setImageSource("/images/custom/UI/button_off") |
| 2016 | + | BuyMarket:enable() |
| 2017 | + | SellMarket:setImageSource("/images/custom/UI/button") |
| 2018 | + | SellMarket:disable() |
| 2019 | + | HistMarket:setImageSource("/images/custom/UI/button_off") |
| 2020 | + | HistMarket:enable() |
| 2021 | + | |
| 2022 | + | AtualPage = 1 |
| 2023 | + | HistoryMarket:setVisible(false) |
| 2024 | + | insertItem:setVisible(false) |
| 2025 | + | insertOffert:setVisible(false) |
| 2026 | + | buttonSeller:setVisible(true) |
| 2027 | + | buttonOffert:setVisible(true) |
| 2028 | + | QntEmptySlot:setVisible(true) |
| 2029 | + | Search_1:setVisible(false) |
| 2030 | + | Search_2:setVisible(false) |
| 2031 | + | LabelCat:setVisible(false) |
| 2032 | + | ComboBoxCat:setVisible(false) |
| 2033 | + | RareSearchItem:setVisible(false) |
| 2034 | + | StarSearchItem:setVisible(false) |
| 2035 | + | LastPage:setVisible(false) |
| 2036 | + | LabelPage:setVisible(false) |
| 2037 | + | NextPage:setVisible(false) |
| 2038 | + | |
| 2039 | + | QntItem:setText('') |
| 2040 | + | PriceUndItem:setText('') |
| 2041 | + | PriceVipItem:setText('') |
| 2042 | + | for DEL = 01, 999 do |
| 2043 | + | DEL_ID = MarketPanel:recursiveGetChildById('M_LIST_' ..DEL) |
| 2044 | + | if DEL_ID then |
| 2045 | + | DEL_ID:destroy() |
| 2046 | + | else |
| 2047 | + | break |
| 2048 | + | end |
| 2049 | + | end |
| 2050 | + | if Empty_Market_Seller == 0 then |
| 2051 | + | return |
| 2052 | + | end |
| 2053 | + | for INSERT = 01, #_MARKET_SELLER do |
| 2054 | + | if _MARKET_SELLER[INSERT].UID_1 > 0 then |
| 2055 | + | MARKET_LIST = g_ui.createWidget('UIButton', MarketPanel) |
| 2056 | + | MARKET_LIST:setId('M_LIST_' ..INSERT) |
| 2057 | + | MARKET_LIST:setMarginTop(05) |
| 2058 | + | if _MARKET_SELLER[INSERT].TYPE > 00 then |
| 2059 | + | if _MARKET_SELLER[INSERT].OFFERT > 00 then |
| 2060 | + | MARKET_LIST:setImageSource("/images/custom/UI/loot_1") |
| 2061 | + | else |
| 2062 | + | MARKET_LIST:setImageSource("/images/custom/UI/loot_5") |
| 2063 | + | end |
| 2064 | + | else |
| 2065 | + | MARKET_LIST:setImageSource("/images/custom/UI/loot_0") |
| 2066 | + | end |
| 2067 | + | MARKET_LIST:setOpacity(0.8) |
| 2068 | + | local SLOT_BAG = modules.game_database.getItemInfo(_MARKET_SELLER[INSERT].UID_1, 02) |
| 2069 | + | local id = _MARKET_SELLER[INSERT].UID_1 |
| 2070 | + | MARKET_LIST.onHoverChange = function(widget, hoverState) |
| 2071 | + | if hoverState then |
| 2072 | + | widget:setOpacity(1.0) |
| 2073 | + | widget:setImageSource("/images/custom/UI/loot_3") |
| 2074 | + | if SLOT_BAG == 1 or SLOT_BAG == 7 then |
| 2075 | + | local starr = _MARKET_SELLER[INSERT].UID_3 |
| 2076 | + | local rare = _MARKET_SELLER[INSERT].UID_2 |
| 2077 | + | local level = _MARKET_SELLER[INSERT].UID_5 |
| 2078 | + | local lock = _MARKET_SELLER[INSERT].UID_9 |
| 2079 | + | g_tooltip.display("@JOIAS " ..id.. " " ..rare.. " " ..starr.. " 0 " ..level.. " 0 0 0 " ..lock.. " 0") |
| 2080 | + | elseif SLOT_BAG == 4 then |
| 2081 | + | local skill_01 = _MARKET_SELLER[INSERT].UID_4 |
| 2082 | + | local skill_02 = _MARKET_SELLER[INSERT].UID_5 |
| 2083 | + | local skill_03 = _MARKET_SELLER[INSERT].UID_6 |
| 2084 | + | local level = _MARKET_SELLER[INSERT].UID_7 |
| 2085 | + | local star = _MARKET_SELLER[INSERT].UID_3 |
| 2086 | + | local rare = _MARKET_SELLER[INSERT].UID_2 |
| 2087 | + | local ammo = _MARKET_SELLER[INSERT].UID_10 |
| 2088 | + | local lock = _MARKET_SELLER[INSERT].UID_9 |
| 2089 | + | local bonus = _MARKET_SELLER[INSERT].UID_8 |
| 2090 | + | g_tooltip.display("@GUN " ..id.. " " ..rare.. " " ..star.. " " ..skill_01.. " " ..skill_02.. " " ..skill_03.. " " ..level.. " " ..bonus.. " " ..lock.. " " ..ammo) |
| 2091 | + | elseif SLOT_BAG == 0 or SLOT_BAG == 11 then |
| 2092 | + | local qnt = _MARKET_SELLER[INSERT].UID_4 |
| 2093 | + | local starr = _MARKET_SELLER[INSERT].UID_3 |
| 2094 | + | local rare = _MARKET_SELLER[INSERT].UID_2 |
| 2095 | + | local lock = _MARKET_SELLER[INSERT].UID_9 |
| 2096 | + | g_tooltip.display("@BAG " ..id.. " " ..rare.. " " ..starr.. " " ..qnt.. " 0 0 0 0 " ..lock.. " 0") |
| 2097 | + | elseif SLOT_BAG == 12 then |
| 2098 | + | local skill_01 = modules.game_database.getItemInfo(_MARKET_SELLER[INSERT].UID_1, 10) |
| 2099 | + | local qnt = _MARKET_SELLER[INSERT].UID_4 |
| 2100 | + | local lock = _MARKET_SELLER[INSERT].UID_9 |
| 2101 | + | g_tooltip.display("@SKILL " ..skill_01.. " -- " ..lock) |
| 2102 | + | else |
| 2103 | + | if id == 3218 then |
| 2104 | + | local qnt = _MARKET_SELLER[INSERT].UID_4 |
| 2105 | + | g_tooltip.display("@BAG " ..id.. " 3 0 " ..qnt.. " 0 0 0 0 0 0") |
| 2106 | + | else |
| 2107 | + | local starr = _MARKET_SELLER[INSERT].UID_3 |
| 2108 | + | local levell = _MARKET_SELLER[INSERT].UID_5 |
| 2109 | + | local atr1 = _MARKET_SELLER[INSERT].UID_6 |
| 2110 | + | local atr2 = _MARKET_SELLER[INSERT].UID_7 |
| 2111 | + | local rare = _MARKET_SELLER[INSERT].UID_2 |
| 2112 | + | local lock = _MARKET_SELLER[INSERT].UID_9 |
| 2113 | + | local bonus = _MARKET_SELLER[INSERT].UID_8 |
| 2114 | + | g_tooltip.display("@EQUIP " ..id.. " " ..rare.. " " ..starr.. " 0 " ..levell.. " " ..atr1.. " " ..atr2.. " " ..bonus.. " " ..lock.. " 0") |
| 2115 | + | end |
| 2116 | + | end |
| 2117 | + | else |
| 2118 | + | widget:setOpacity(0.8) |
| 2119 | + | if _MARKET_SELLER[INSERT].TYPE > 00 then |
| 2120 | + | if _MARKET_SELLER[INSERT].OFFERT > 00 then |
| 2121 | + | widget:setImageSource("/images/custom/UI/loot_1") |
| 2122 | + | else |
| 2123 | + | widget:setImageSource("/images/custom/UI/loot_5") |
| 2124 | + | end |
| 2125 | + | else |
| 2126 | + | widget:setImageSource("/images/custom/UI/loot_0") |
| 2127 | + | end |
| 2128 | + | g_tooltip.hide() |
| 2129 | + | end |
| 2130 | + | end |
| 2131 | + | |
| 2132 | + | MARKET_IMG = g_ui.createWidget('UIButton', MARKET_LIST) |
| 2133 | + | MARKET_IMG:setId('IMG_' ..INSERT) |
| 2134 | + | MARKET_IMG:setPhantom(true) |
| 2135 | + | MARKET_IMG:setSize({width = 42, height = 50}) |
| 2136 | + | MARKET_IMG:addAnchor(AnchorTop, 'parent', AnchorTop) |
| 2137 | + | MARKET_IMG:setMarginTop(-5) |
| 2138 | + | MARKET_IMG:setIcon("/images/custom/Items/" .._MARKET_SELLER[INSERT].UID_1) |
| 2139 | + | |
| 2140 | + | MARKET_STAR = g_ui.createWidget('UIButton', MARKET_LIST) |
| 2141 | + | MARKET_STAR:setId('STAR_' ..INSERT) |
| 2142 | + | MARKET_STAR:setPhantom(true) |
| 2143 | + | MARKET_STAR:setSize({width = 31, height = 10}) |
| 2144 | + | MARKET_STAR:addAnchor(AnchorTop, 'parent', AnchorTop) |
| 2145 | + | MARKET_STAR:addAnchor(AnchorLeft, 'parent', AnchorLeft) |
| 2146 | + | MARKET_STAR:setMarginLeft(05) |
| 2147 | + | MARKET_STAR:setMarginTop(35) |
| 2148 | + | MARKET_STAR:setImageSource("/images/custom/UI/star_" .._MARKET_SELLER[INSERT].UID_3) |
| 2149 | + | |
| 2150 | + | MARKET_ITEM_NAME = g_ui.createWidget('Label', MARKET_LIST) |
| 2151 | + | MARKET_ITEM_NAME:addAnchor(AnchorLeft, 'IMG_' ..INSERT, AnchorRight) |
| 2152 | + | MARKET_ITEM_NAME:setMarginLeft(10) |
| 2153 | + | MARKET_ITEM_NAME:setTextWrap(true) |
| 2154 | + | MARKET_ITEM_NAME:setPhantom(true) |
| 2155 | + | MARKET_ITEM_NAME:setTextAlign(AlignCenter) |
| 2156 | + | MARKET_ITEM_NAME:setId('ITEM_NAME_' ..INSERT) |
| 2157 | + | MARKET_ITEM_NAME:setSize({width = 150, height = 45}) |
| 2158 | + | MARKET_ITEM_NAME:setColor(modules.game_database.getRaridade(01, _MARKET_SELLER[INSERT].UID_2)) |
| 2159 | + | if SLOT_BAG == 04 then |
| 2160 | + | local level = _MARKET_SELLER[INSERT].UID_7 |
| 2161 | + | if level > 0 then |
| 2162 | + | MARKET_ITEM_NAME:setText(tr(modules.game_database.getItemInfo(_MARKET_SELLER[INSERT].UID_1, 01)).. " +" ..level) |
| 2163 | + | else |
| 2164 | + | MARKET_ITEM_NAME:setText(tr(modules.game_database.getItemInfo(_MARKET_SELLER[INSERT].UID_1, 01))) |
| 2165 | + | end |
| 2166 | + | elseif SLOT_BAG == 01 or SLOT_BAG == 07 then |
| 2167 | + | local level = _MARKET_OFFERTS[INSERT].UID_5 |
| 2168 | + | if level > 0 then |
| 2169 | + | MARKET_ITEM_NAME:setText(tr(modules.game_database.getItemInfo(_MARKET_SELLER[INSERT].UID_1, 01)).. " +" ..level) |
| 2170 | + | else |
| 2171 | + | MARKET_ITEM_NAME:setText(tr(modules.game_database.getItemInfo(_MARKET_SELLER[INSERT].UID_1, 01))) |
| 2172 | + | end |
| 2173 | + | else |
| 2174 | + | MARKET_ITEM_NAME:setText(tr(modules.game_database.getItemInfo(_MARKET_SELLER[INSERT].UID_1, 01))) |
| 2175 | + | end |
| 2176 | + | |
| 2177 | + | MARKET_REMOVE = g_ui.createWidget('UIButton', MARKET_LIST) |
| 2178 | + | MARKET_REMOVE:addAnchor(AnchorLeft, 'ITEM_NAME_' ..INSERT, AnchorRight) |
| 2179 | + | MARKET_REMOVE:setPhantom(false) |
| 2180 | + | MARKET_REMOVE:setMarginLeft(05) |
| 2181 | + | MARKET_REMOVE:setId('REMOVE_' ..INSERT) |
| 2182 | + | MARKET_REMOVE:setSize({width = 95, height = 25}) |
| 2183 | + | MARKET_REMOVE:setText(tr('Remover')) |
| 2184 | + | MARKET_REMOVE:setImageSource("/images/custom/UI/button_3") |
| 2185 | + | MARKET_REMOVE:addAnchor(AnchorTop, 'parent', AnchorTop) |
| 2186 | + | MARKET_REMOVE:setMarginTop(10) |
| 2187 | + | if _MARKET_SELLER[INSERT].OFFERT > 00 then |
| 2188 | + | MARKET_REMOVE:setImageSource("/images/custom/UI/button_2") |
| 2189 | + | MARKET_REMOVE:setText(tr('Receber')) |
| 2190 | + | end |
| 2191 | + | MARKET_REMOVE.onClick = function() onInsertMarketItem(03, INSERT) end |
| 2192 | + | |
| 2193 | + | MARKET_QNT = g_ui.createWidget('Label', MARKET_LIST) |
| 2194 | + | MARKET_QNT:addAnchor(AnchorLeft, 'REMOVE_' ..INSERT, AnchorRight) |
| 2195 | + | MARKET_QNT:setSize({width = 40, height = 45}) |
| 2196 | + | MARKET_QNT:setMarginLeft(05) |
| 2197 | + | MARKET_QNT:setPhantom(true) |
| 2198 | + | MARKET_QNT:setColor(modules.game_database.getRaridade(01, _MARKET_SELLER[INSERT].UID_2)) |
| 2199 | + | MARKET_QNT:addAnchor(AnchorTop, 'parent', AnchorTop) |
| 2200 | + | MARKET_QNT:setTextAlign(AlignCenter) |
| 2201 | + | MARKET_QNT:setId('ITEM_QNT_' ..INSERT) |
| 2202 | + | if SLOT_BAG == 0 or SLOT_BAG == 11 or SLOT_BAG == 12 or SLOT_BAG == 03 then |
| 2203 | + | if _MARKET_SELLER[INSERT].UID_4 < 01 then |
| 2204 | + | MARKET_QNT:setText('01') |
| 2205 | + | else |
| 2206 | + | MARKET_QNT:setText(_MARKET_SELLER[INSERT].UID_4) |
| 2207 | + | end |
| 2208 | + | else |
| 2209 | + | MARKET_QNT:setText("01") |
| 2210 | + | end |
| 2211 | + | |
| 2212 | + | MARKET_PRICE_UND = g_ui.createWidget('Label', MARKET_LIST) |
| 2213 | + | MARKET_PRICE_UND:setId('ITEM_UND_' ..INSERT) |
| 2214 | + | MARKET_PRICE_UND:setColor(modules.game_database.getRaridade(01, _MARKET_SELLER[INSERT].UID_2)) |
| 2215 | + | MARKET_PRICE_UND:addAnchor(AnchorLeft, 'ITEM_QNT_' ..INSERT, AnchorRight) |
| 2216 | + | MARKET_PRICE_UND:addAnchor(AnchorTop, 'parent', AnchorTop) |
| 2217 | + | MARKET_PRICE_UND:setTextAlign(AlignCenter) |
| 2218 | + | MARKET_PRICE_UND:setMarginLeft(05) |
| 2219 | + | MARKET_PRICE_UND:setPhantom(true) |
| 2220 | + | MARKET_PRICE_UND:setSize({width = 94, height = 45}) |
| 2221 | + | MARKET_PRICE_UND:setText(mask_number(_MARKET_SELLER[INSERT].PRICE)) |
| 2222 | + | if SLOT_BAG == 0 or SLOT_BAG == 11 or SLOT_BAG == 03 then |
| 2223 | + | MARKET_PRICE_UND:setText('Gold Coin:\n' ..mask_number(_MARKET_SELLER[INSERT].PRICE)) |
| 2224 | + | elseif SLOT_BAG == 12 then |
| 2225 | + | if _MARKET_SELLER[INSERT].TYPE > 00 then |
| 2226 | + | MARKET_PRICE_UND:setText('Vip Coin:\n' ..mask_number(_MARKET_SELLER[INSERT].TIMER)) |
| 2227 | + | else |
| 2228 | + | MARKET_PRICE_UND:setText('Gold Coin:\n' ..mask_number(_MARKET_SELLER[INSERT].PRICE)) |
| 2229 | + | end |
| 2230 | + | else |
| 2231 | + | if _MARKET_SELLER[INSERT].TIMER > 0 then |
| 2232 | + | MARKET_PRICE_UND:setText('Vip Coin:\n' ..mask_number(_MARKET_SELLER[INSERT].TIMER)) |
| 2233 | + | else |
| 2234 | + | MARKET_PRICE_UND:setText('-') |
| 2235 | + | end |
| 2236 | + | end |
| 2237 | + | |
| 2238 | + | MARKET_TOTAL = g_ui.createWidget('Label', MARKET_LIST) |
| 2239 | + | MARKET_TOTAL:setId('ITEM_TOTAL_' ..INSERT) |
| 2240 | + | MARKET_TOTAL:setColor(modules.game_database.getRaridade(01, _MARKET_SELLER[INSERT].UID_2)) |
| 2241 | + | MARKET_TOTAL:setPhantom(true) |
| 2242 | + | MARKET_TOTAL:addAnchor(AnchorLeft, 'ITEM_UND_' ..INSERT, AnchorRight) |
| 2243 | + | MARKET_TOTAL:addAnchor(AnchorTop, 'parent', AnchorTop) |
| 2244 | + | MARKET_TOTAL:setTextAlign(AlignCenter) |
| 2245 | + | MARKET_TOTAL:setMarginLeft(03) |
| 2246 | + | MARKET_TOTAL:setSize({width = 94, height = 45}) |
| 2247 | + | if _MARKET_SELLER[INSERT].PRICE > 00 then |
| 2248 | + | MARKET_TOTAL:setText(mask_number(tonumber(MARKET_QNT:getText()) * _MARKET_SELLER[INSERT].PRICE)) |
| 2249 | + | else |
| 2250 | + | MARKET_TOTAL:setText('-') |
| 2251 | + | end |
| 2252 | + | |
| 2253 | + | if _MARKET_SELLER[INSERT].OFFERT > 00 then |
| 2254 | + | MARKET_QNT:setText(_MARKET_SELLER[INSERT].OFFERT) |
| 2255 | + | if _MARKET_SELLER[INSERT].TYPE == 03 then |
| 2256 | + | MARKET_PRICE_UND:setText('Vip Coin:\n' ..mask_number(_MARKET_SELLER[INSERT].TIMER)) |
| 2257 | + | MARKET_TOTAL:setText(mask_number(_MARKET_SELLER[INSERT].TIMER)) |
| 2258 | + | else |
| 2259 | + | MARKET_PRICE_UND:setText('Gold Coin:\n' ..mask_number(_MARKET_SELLER[INSERT].PRICE)) |
| 2260 | + | end |
| 2261 | + | end |
| 2262 | + | QntEmptySlot:setText(INSERT.. "/10") |
| 2263 | + | if INSERT == 10 then |
| 2264 | + | QntEmptySlot:setColor('red') |
| 2265 | + | elseif INSERT > 07 then |
| 2266 | + | QntEmptySlot:setColor('orange') |
| 2267 | + | else |
| 2268 | + | QntEmptySlot:setColor('white') |
| 2269 | + | end |
| 2270 | + | end |
| 2271 | + | end |
| 2272 | + | end |
| 2273 | + | if type == 03 then |
| 2274 | + | g_keyboard.unbindKeyPress('Enter') |
| 2275 | + | BuyMarket:setImageSource("/images/custom/UI/button_off") |
| 2276 | + | BuyMarket:enable() |
| 2277 | + | SellMarket:setImageSource("/images/custom/UI/button_off") |
| 2278 | + | SellMarket:enable() |
| 2279 | + | HistMarket:setImageSource("/images/custom/UI/button") |
| 2280 | + | HistMarket:disable() |
| 2281 | + | |
| 2282 | + | AtualPage = 1 |
| 2283 | + | HistoryMarket:setVisible(true) |
| 2284 | + | insertItem:setVisible(false) |
| 2285 | + | insertOffert:setVisible(false) |
| 2286 | + | buttonSeller:setVisible(false) |
| 2287 | + | buttonOffert:setVisible(false) |
| 2288 | + | QntEmptySlot:setVisible(false) |
| 2289 | + | Search_1:setVisible(false) |
| 2290 | + | Search_2:setVisible(false) |
| 2291 | + | LabelCat:setVisible(false) |
| 2292 | + | ComboBoxCat:setVisible(false) |
| 2293 | + | RareSearchItem:setVisible(false) |
| 2294 | + | StarSearchItem:setVisible(false) |
| 2295 | + | LastPage:setVisible(false) |
| 2296 | + | LabelPage:setVisible(false) |
| 2297 | + | NextPage:setVisible(false) |
| 2298 | + | |
| 2299 | + | QntItem:setText('') |
| 2300 | + | PriceVipItem:setText('') |
| 2301 | + | PriceUndItem:setText('') |
| 2302 | + | for DEL = 01, #_MARKET_HISTORY do |
| 2303 | + | DEL_ID = HistoryPanel:recursiveGetChildById('H_LIST_' ..DEL) |
| 2304 | + | if DEL_ID then |
| 2305 | + | DEL_ID:destroy() |
| 2306 | + | end |
| 2307 | + | end |
| 2308 | + | for INSERT = 01, #_MARKET_HISTORY do |
| 2309 | + | if _MARKET_HISTORY[INSERT].ID > 0 then |
| 2310 | + | MARKET_HIST = g_ui.createWidget('UIButton', HistoryPanel) |
| 2311 | + | MARKET_HIST:setFont('terminus-10px') |
| 2312 | + | MARKET_HIST:setTextAlign(AlignLeft) |
| 2313 | + | MARKET_HIST:setId('H_LIST_' ..INSERT) |
| 2314 | + | MARKET_HIST:setMarginTop(05) |
| 2315 | + | local Data = (os.date('%d/%m/%Y', _MARKET_HISTORY[INSERT].DATE)) |
| 2316 | + | local ItemName = _MARKET_HISTORY[INSERT].ITEM_NAME |
| 2317 | + | local PriceItem = _MARKET_HISTORY[INSERT].PRICE |
| 2318 | + | local SellerName = _MARKET_HISTORY[INSERT].SELLER_NAME |
| 2319 | + | local Quant = _MARKET_HISTORY[INSERT].QNT |
| 2320 | + | local PayType = _MARKET_HISTORY[INSERT].SALE_TYPE |
| 2321 | + | |
| 2322 | + | if _MARKET_HISTORY[INSERT].SALE == 0 then |
| 2323 | + | MARKET_HIST:setImageSource("/images/custom/UI/loot_1") |
| 2324 | + | if _MARKET_HISTORY[INSERT].QNT == 1 then |
| 2325 | + | if PayType == 1 then |
| 2326 | + | MARKET_HIST:setText('[' ..Data.. '] ' ..tr('Vendeu').. ' [ ' ..ItemName.. ' ] ' ..tr('por').. ' [ ' ..mask_number(PriceItem).. ' ] Vip Coin ' ..tr('para').. ' ' ..SellerName.. '.') |
| 2327 | + | else |
| 2328 | + | MARKET_HIST:setText('[' ..Data.. '] ' ..tr('Vendeu').. ' [ ' ..ItemName.. ' ] ' ..tr('por').. ' [ ' ..mask_number(PriceItem).. ' ] Gold Coin ' ..tr('para').. ' ' ..SellerName.. '.') |
| 2329 | + | end |
| 2330 | + | else |
| 2331 | + | MARKET_HIST:setText('[' ..Data.. '] ' ..tr('Vendeu').. ' [ x' ..Quant.. ' ' ..ItemName.. ' ] ' ..tr('por').. ' [ ' ..mask_number(PriceItem).. ' ] ' ..tr('para').. ' ' ..SellerName.. '.') |
| 2332 | + | end |
| 2333 | + | else |
| 2334 | + | MARKET_HIST:setImageSource("/images/custom/UI/loot_5") |
| 2335 | + | if _MARKET_HISTORY[INSERT].QNT == 1 then |
| 2336 | + | if _MARKET_HISTORY[INSERT].ANONYMOUS == 1 then |
| 2337 | + | if PayType == 1 then |
| 2338 | + | MARKET_HIST:setText('[' ..Data.. '] ' ..tr('Comprou').. ' [ ' ..ItemName.. ' ] ' ..tr('por').. ' [ ' ..mask_number(PriceItem).. ' ] Vip Coin.') |
| 2339 | + | else |
| 2340 | + | MARKET_HIST:setText('[' ..Data.. '] ' ..tr('Comprou').. ' [ ' ..ItemName.. ' ] ' ..tr('por').. ' [ ' ..mask_number(PriceItem).. ' ] Gold Coin.') |
| 2341 | + | end |
| 2342 | + | else |
| 2343 | + | if PayType == 1 then |
| 2344 | + | MARKET_HIST:setText('[' ..Data.. '] ' ..tr('Comprou').. ' [ ' ..ItemName.. ' ] ' ..tr('por').. ' [ ' ..mask_number(PriceItem).. ' ] Vip Coin ' ..tr('de').. ' ' ..SellerName.. '.') |
| 2345 | + | else |
| 2346 | + | MARKET_HIST:setText('[' ..Data.. '] ' ..tr('Comprou').. ' [ ' ..ItemName.. ' ] ' ..tr('por').. ' [ ' ..mask_number(PriceItem).. ' ] Gold Coin ' ..tr('de').. ' ' ..SellerName.. '.') |
| 2347 | + | end |
| 2348 | + | end |
| 2349 | + | else |
| 2350 | + | if _MARKET_HISTORY[INSERT].ANONYMOUS == 1 then |
| 2351 | + | MARKET_HIST:setText('[' ..Data.. '] ' ..tr('Comprou').. ' [ x' ..Quant.. ' ' ..ItemName.. ' ] ' ..tr('por').. ' [ ' ..mask_number(PriceItem).. ' ].') |
| 2352 | + | else |
| 2353 | + | MARKET_HIST:setText('[' ..Data.. '] ' ..tr('Comprou').. ' [ x' ..Quant.. ' ' ..ItemName.. ' ] ' ..tr('por').. ' [ ' ..mask_number(PriceItem).. ' ] ' ..tr('de').. ' ' ..SellerName.. '.') |
| 2354 | + | end |
| 2355 | + | end |
| 2356 | + | end |
| 2357 | + | end |
| 2358 | + | end |
| 2359 | + | end |
| 2360 | + | end |
| 2361 | + | function onInsertMarketItem(type, id) |
| 2362 | + | -- VENDAS |
| 2363 | + | if type == 01 then -- INSERIR ITEM |
| 2364 | + | if QntEmptySlot:getText() == "10/10" then |
| 2365 | + | local noChoose = function() sellWindow:destroy() sellWindow = nil end |
| 2366 | + | sellWindow = displayGeneralBox(tr('Slots Cheios'), tr("Voce nao pode adicionar mais itens."), |
| 2367 | + | { { text=tr('Fechar'), callback=noChoose }, anchor=AnchorHorizontalCenter }, noChoose) |
| 2368 | + | return true |
| 2369 | + | end |
| 2370 | + | ComboBoxType = 03 |
| 2371 | + | BagSelect = 0 |
| 2372 | + | MarketInsertItem:setOption("Backpack", "03") |
| 2373 | + | g_game.talk(g_game.talk("!backpack 53 "..ComboBoxType.. " 00")) |
| 2374 | + | MarketInsertItem.onOptionChange = UpgradeInsertMarketChangeSortType |
| 2375 | + | onMarketSelectItem(00) |
| 2376 | + | insertItem:setVisible(true) |
| 2377 | + | return |
| 2378 | + | end |
| 2379 | + | if type == 02 then -- EDITAR ITEM |
| 2380 | + | |
| 2381 | + | end |
| 2382 | + | if type == 03 then -- REMOVER ITEM |
| 2383 | + | local SLOT_OFFERT = _MARKET_SELLER[id].OFFERT |
| 2384 | + | local yesChoose = function() |
| 2385 | + | local SLOT_BAG = modules.game_database.getItemInfo(_MARKET_SELLER[id].UID_1, 02) |
| 2386 | + | local SLOT_ID = _MARKET_SELLER[id].ID |
| 2387 | + | local SLOT_TYPE = _MARKET_SELLER[id].TYPE |
| 2388 | + | |
| 2389 | + | g_game.getProtocolGame():sendExtendedOpcode(remove_item_market, "," ..SLOT_ID.. "," ..SLOT_BAG.. "," ..SLOT_TYPE.. ",0") |
| 2390 | + | g_game.getProtocolGame():sendExtendedOpcode(load_myoffert_market) |
| 2391 | + | onMarket(02) |
| 2392 | + | sellWindow:destroy() |
| 2393 | + | sellWindow = nil |
| 2394 | + | end |
| 2395 | + | local noChoose = function() sellWindow:destroy() sellWindow = nil end |
| 2396 | + | |
| 2397 | + | if SLOT_OFFERT > 00 then |
| 2398 | + | local SLOT_BAG = modules.game_database.getItemInfo(_MARKET_SELLER[id].UID_1, 02) |
| 2399 | + | local SLOT_ID = _MARKET_SELLER[id].ID |
| 2400 | + | local SLOT_TYPE = _MARKET_SELLER[id].TYPE |
| 2401 | + | |
| 2402 | + | g_game.getProtocolGame():sendExtendedOpcode(remove_item_market, "," ..SLOT_ID.. "," ..SLOT_BAG.. "," ..SLOT_TYPE.. "," ..SLOT_OFFERT) |
| 2403 | + | g_game.getProtocolGame():sendExtendedOpcode(load_myoffert_market) |
| 2404 | + | onMarket(02) |
| 2405 | + | sellWindow:destroy() |
| 2406 | + | sellWindow = nil |
| 2407 | + | return |
| 2408 | + | end |
| 2409 | + | if sellWindow == nil then |
| 2410 | + | sellWindow = displayGeneralBox(tr('Remover'), tr("Deseja remover este item do Market?"), |
| 2411 | + | { { text=tr('Yes'), callback=yesChoose }, |
| 2412 | + | { text=tr('No'), callback=noChoose }, |
| 2413 | + | anchor=AnchorHorizontalCenter }, yesChoose, noChoose) |
| 2414 | + | else |
| 2415 | + | sellWindow:focus() |
| 2416 | + | sellWindow:raise() |
| 2417 | + | end |
| 2418 | + | end |
| 2419 | + | |
| 2420 | + | -- OFERTAS |
| 2421 | + | if type == 04 then -- CRIANDO UMA OFERTA |
| 2422 | + | if QntEmptySlot:getText() == "10/10" then |
| 2423 | + | local noChoose = function() sellWindow:destroy() sellWindow = nil end |
| 2424 | + | sellWindow = displayGeneralBox(tr('Slots Cheios'), tr("Voce nao pode adicionar mais itens."), |
| 2425 | + | { { text=tr('Fechar'), callback=noChoose }, anchor=AnchorHorizontalCenter }, noChoose) |
| 2426 | + | return true |
| 2427 | + | end |
| 2428 | + | |
| 2429 | + | btFinishOffert:disable() |
| 2430 | + | offertSearch:setText('') |
| 2431 | + | SAVE_OFFERT_ID = 0 |
| 2432 | + | RARE_OFFERT = 0 |
| 2433 | + | offertMarketView:setImageSource("/images/custom/UI/view_item") |
| 2434 | + | offertMarketView:setIcon("/images/custom/Items/0") |
| 2435 | + | cbInsertRareOffert:setVisible(false) |
| 2436 | + | infoRareOffert:setVisible(false) |
| 2437 | + | qntLabelOffert:setText('QNT:') |
| 2438 | + | txtInsertVipOffert:setText('') |
| 2439 | + | txtInsertUndOffert:setText('') |
| 2440 | + | txtInsertQntOffert:setText('') |
| 2441 | + | for DEL = 01, 200 do |
| 2442 | + | DEL_ID = CentralBox:recursiveGetChildById('SEARCH_ID' ..DEL) |
| 2443 | + | if DEL_ID then |
| 2444 | + | DEL_ID:destroy() |
| 2445 | + | end |
| 2446 | + | end |
| 2447 | + | ComboBoxType = 03 |
| 2448 | + | BagSelect = 0 |
| 2449 | + | offertBoxBackpack:setOption(tr("Produtos de Criaturas"), "03") |
| 2450 | + | offertBoxBackpack.onOptionChange = OffertInsertMarketChangeSortType |
| 2451 | + | insertOffert:setVisible(true) |
| 2452 | + | end |
| 2453 | + | if type == 05 then -- PESQUISANDO OFERTA |
| 2454 | + | local SEARCH_START = { |
| 2455 | + | [01] = 1000; -- AMULET |
| 2456 | + | [02] = 2000; -- HELMET |
| 2457 | + | [03] = 3000; -- PRODUTO DE CRIATURAS |
| 2458 | + | [04] = 4000; -- ARMAS |
| 2459 | + | [05] = 5000; -- ARMOR |
| 2460 | + | [06] = 6000; -- GLOVE |
| 2461 | + | [07] = 7000; -- RING |
| 2462 | + | [08] = 8000; -- LEGS |
| 2463 | + | [09] = 9000; -- BOOTS |
| 2464 | + | [10] = 3218; -- VIP COINS |
| 2465 | + | [11] = 11001; -- ATRIBUTOS |
| 2466 | + | [12] = 10500; -- SKILLS |
| 2467 | + | } |
| 2468 | + | |
| 2469 | + | for DEL = 01, 200 do |
| 2470 | + | DEL_ID = CentralBox:recursiveGetChildById('SEARCH_ID' ..DEL) |
| 2471 | + | if DEL_ID then |
| 2472 | + | DEL_ID:destroy() |
| 2473 | + | end |
| 2474 | + | end |
| 2475 | + | if SEARCH_START[ComboBoxType] then |
| 2476 | + | local EndItem = "" |
| 2477 | + | local StartItem = SEARCH_START[ComboBoxType] |
| 2478 | + | local Index = 01 |
| 2479 | + | local blockID = { |
| 2480 | + | 11009, 11025, 11027, 11028, 11029, 11030, 11031, 11033, 11034, 11035, 11036, 11037, 11038, 11039, 11041, 11042, 11043, 11044, 11045, |
| 2481 | + | 3001, 3046, 3047, 3048, 3049, 3050, 3051, 3218, 3052, 3160, 3205, 3219, 3297, 3298, 3299, 1023, 1024, 10507, 10509, 10517, 10525, |
| 2482 | + | 10526, 10527, 10530, 10533, 10553, 10556, 10561, 10563, 10566, 10568 |
| 2483 | + | } |
| 2484 | + | |
| 2485 | + | SAVE_OFFERT_ID = 0 |
| 2486 | + | if ComboBoxType == 10 then |
| 2487 | + | ITEM_SEARCH = g_ui.createWidget('UIButton', OffertPanel) |
| 2488 | + | ITEM_SEARCH:setId("SEARCH_ID" ..Index) |
| 2489 | + | ITEM_SEARCH:setVisible(true) |
| 2490 | + | ITEM_SEARCH:setMarginTop(03) |
| 2491 | + | ITEM_SEARCH:setMarginLeft(03) |
| 2492 | + | ITEM_SEARCH:setImageSource("/images/custom/UI/rare_3") |
| 2493 | + | |
| 2494 | + | ITEM_IMG = g_ui.createWidget('UIButton', ITEM_SEARCH) |
| 2495 | + | ITEM_IMG:setId("ITEM_IMG") |
| 2496 | + | ITEM_IMG:setIcon("/images/custom/Items/" ..StartItem) |
| 2497 | + | ITEM_IMG:setSize({width = 32, height = 32}) |
| 2498 | + | ITEM_IMG:setIconRect('05 05 32 32') |
| 2499 | + | ITEM_IMG:addAnchor(AnchorLeft, 'parent', AnchorLeft) |
| 2500 | + | ITEM_IMG:addAnchor(AnchorTop, 'parent', AnchorTop) |
| 2501 | + | ITEM_IMG:setPhantom(true) |
| 2502 | + | |
| 2503 | + | ITEM_SEARCH.onHoverChange = function(widget, hoverState) |
| 2504 | + | if hoverState then |
| 2505 | + | g_tooltip.display("@BAG 3218 3 0 1 0 0 0 0 0 0") |
| 2506 | + | else |
| 2507 | + | g_tooltip.hide() |
| 2508 | + | end |
| 2509 | + | end |
| 2510 | + | ITEM_SEARCH.onClick = function(widget) |
| 2511 | + | cbInsertRareOffert:setVisible(false) |
| 2512 | + | infoRareOffert:setVisible(false) |
| 2513 | + | txtInsertVipOffert:disable() |
| 2514 | + | qntLabelOffert:setText('QNT:') |
| 2515 | + | RARE_OFFERT = 3 |
| 2516 | + | SAVE_OFFERT_ID = 3218 |
| 2517 | + | offertMarketView:setIcon("/images/custom/Items/" ..SAVE_OFFERT_ID) |
| 2518 | + | offertMarketView:setImageSource("/images/custom/UI/view_item_3") |
| 2519 | + | |
| 2520 | + | local QntItemChance = function(self, value) |
| 2521 | + | local UndValor = txtInsertUndOffert:getText() |
| 2522 | + | local QntItem = txtInsertQntOffert:getText() |
| 2523 | + | local MaxCaracter = 5 |
| 2524 | + | if #QntItem < MaxCaracter then |
| 2525 | + | if #UndValor > 0 then |
| 2526 | + | local StringPrice = UndValor:gsub(",", "") |
| 2527 | + | if tonumber(StringPrice) ~= nil then |
| 2528 | + | if ComboBoxType > 00 and ComboBoxType < 10 and ComboBoxType ~= 03 then |
| 2529 | + | txtInsertQntOffert:setText(StringPrice) |
| 2530 | + | txtInsertTotalOffert:setText(mask_number(StringPrice)) |
| 2531 | + | else |
| 2532 | + | if string.len(txtInsertQntOffert:getText()) > 0 then |
| 2533 | + | txtInsertTotalOffert:setText(mask_number(StringPrice * txtInsertQntOffert:getText())) |
| 2534 | + | end |
| 2535 | + | end |
| 2536 | + | else |
| 2537 | + | txtInsertQntOffert:setText('') |
| 2538 | + | g_game.talk(g_game.talk("!trade 11#02")) |
| 2539 | + | end |
| 2540 | + | end |
| 2541 | + | else |
| 2542 | + | local LastStrPrice = QntItem:sub(1, #QntItem - 01) |
| 2543 | + | txtInsertQntOffert:setText(LastStrPrice) |
| 2544 | + | end |
| 2545 | + | end |
| 2546 | + | txtInsertQntOffert.onTextChange = QntItemChance |
| 2547 | + | local UndPriceChance = function(self, value) |
| 2548 | + | local UndValor = txtInsertUndOffert:getText() |
| 2549 | + | local MaxCaracter = 12 |
| 2550 | + | if #UndValor > 0 then |
| 2551 | + | if #UndValor < MaxCaracter then |
| 2552 | + | local StringPrice = UndValor:gsub(",", "") |
| 2553 | + | if tonumber(StringPrice) ~= nil then |
| 2554 | + | if ComboBoxType > 00 and ComboBoxType < 10 and ComboBoxType ~= 03 then |
| 2555 | + | txtInsertUndOffert:setText(StringPrice) |
| 2556 | + | txtInsertTotalOffert:setText(mask_number(StringPrice)) |
| 2557 | + | else |
| 2558 | + | txtInsertUndOffert:setText(StringPrice) |
| 2559 | + | txtInsertTotalOffert:setText(mask_number(StringPrice * txtInsertQntOffert:getText())) |
| 2560 | + | end |
| 2561 | + | else |
| 2562 | + | txtInsertUndOffert:setText('') |
| 2563 | + | g_game.talk(g_game.talk("!trade 11#02")) |
| 2564 | + | end |
| 2565 | + | else |
| 2566 | + | local LastStrPrice = UndValor:sub(UndValor, #UndValor - 01) |
| 2567 | + | txtInsertUndOffert:setText(LastStrPrice) |
| 2568 | + | end |
| 2569 | + | else |
| 2570 | + | txtInsertTotalOffert:setText('0') |
| 2571 | + | end |
| 2572 | + | end |
| 2573 | + | txtInsertUndOffert.onTextChange = UndPriceChance |
| 2574 | + | |
| 2575 | + | btFinishOffert:enable() |
| 2576 | + | txtInsertVipOffert:setText('') |
| 2577 | + | txtInsertUndOffert:setText('') |
| 2578 | + | txtInsertQntOffert:setText('1') |
| 2579 | + | txtInsertTotalOffert:setText('0') |
| 2580 | + | end |
| 2581 | + | return |
| 2582 | + | end |
| 2583 | + | repeat |
| 2584 | + | local noBlockItem = true |
| 2585 | + | EndItem = "" |
| 2586 | + | EndItem = modules.game_database.getItemInfo(StartItem, 01) |
| 2587 | + | if EndItem ~= nil and EndItem ~= "" then |
| 2588 | + | EndItem = string.upper(EndItem) |
| 2589 | + | if string.match(EndItem, string.upper(offertSearch:getText())) then |
| 2590 | + | for X = 01, #blockID do |
| 2591 | + | if StartItem == blockID[X] then |
| 2592 | + | noBlockItem = false |
| 2593 | + | break |
| 2594 | + | end |
| 2595 | + | end |
| 2596 | + | if noBlockItem then |
| 2597 | + | local itemID = SEARCH_START[ComboBoxType] + Index - 01 |
| 2598 | + | ITEM_SEARCH = g_ui.createWidget('UIButton', OffertPanel) |
| 2599 | + | ITEM_SEARCH:setId("SEARCH_ID" ..Index) |
| 2600 | + | ITEM_SEARCH:setVisible(true) |
| 2601 | + | ITEM_SEARCH:setMarginTop(03) |
| 2602 | + | ITEM_SEARCH:setMarginLeft(03) |
| 2603 | + | if ComboBoxType == 03 or ComboBoxType == 12 then |
| 2604 | + | local RARE = modules.game_database.getItemInfo(StartItem, 13) |
| 2605 | + | if RARE < 01 then |
| 2606 | + | ITEM_SEARCH:setImageSource("/images/custom/UI/item_slot") |
| 2607 | + | else |
| 2608 | + | ITEM_SEARCH:setImageSource("/images/custom/UI/rare_" ..RARE) |
| 2609 | + | end |
| 2610 | + | else |
| 2611 | + | ITEM_SEARCH:setImageSource("/images/custom/UI/item_slot") |
| 2612 | + | end |
| 2613 | + | |
| 2614 | + | ITEM_IMG = g_ui.createWidget('UIButton', ITEM_SEARCH) |
| 2615 | + | ITEM_IMG:setId("ITEM_IMG") |
| 2616 | + | ITEM_IMG:setIcon("/images/custom/Items/" ..StartItem) |
| 2617 | + | ITEM_IMG:setSize({width = 32, height = 32}) |
| 2618 | + | ITEM_IMG:setIconRect('05 05 32 32') |
| 2619 | + | ITEM_IMG:addAnchor(AnchorLeft, 'parent', AnchorLeft) |
| 2620 | + | ITEM_IMG:addAnchor(AnchorTop, 'parent', AnchorTop) |
| 2621 | + | ITEM_IMG:setPhantom(true) |
| 2622 | + | |
| 2623 | + | ITEM_SEARCH.onHoverChange = function(widget, hoverState) |
| 2624 | + | if hoverState then |
| 2625 | + | if ComboBoxType == 1 or ComboBoxType == 7 then |
| 2626 | + | g_tooltip.display("@JOIAS " ..itemID.. " 0 0 0 0 0 0 0 0 0") |
| 2627 | + | elseif ComboBoxType == 4 then |
| 2628 | + | g_tooltip.display("@GUN " ..itemID.. " 0 0 0 0 0 0 0 0 0") |
| 2629 | + | elseif ComboBoxType == 03 or ComboBoxType == 11 then |
| 2630 | + | local rare = modules.game_database.getItemInfo(itemID, 13) |
| 2631 | + | g_tooltip.display("@BAG " ..itemID.. " " ..rare.. " 0 1 0 0 0 0 0 0") |
| 2632 | + | elseif ComboBoxType == 12 then |
| 2633 | + | local skillID = modules.game_database.getItemInfo(itemID, 10) |
| 2634 | + | g_tooltip.display("@SKILL " ..skillID.. " --") |
| 2635 | + | else |
| 2636 | + | g_tooltip.display("@EQUIP " ..itemID.. " 0 0 0 0 0 0 0 0 0") |
| 2637 | + | end |
| 2638 | + | else |
| 2639 | + | g_tooltip.hide() |
| 2640 | + | end |
| 2641 | + | end |
| 2642 | + | ITEM_SEARCH.onClick = function(widget) |
| 2643 | + | if widget:getBorderTopWidth() == 0 then |
| 2644 | + | onResetSelectOffertItem() |
| 2645 | + | widget:setBorderWidth(2) |
| 2646 | + | widget:setBorderColor("yellow") |
| 2647 | + | |
| 2648 | + | SAVE_OFFERT_ID = itemID |
| 2649 | + | if ComboBoxType == 03 or ComboBoxType == 11 then |
| 2650 | + | cbInsertRareOffert:setVisible(false) |
| 2651 | + | infoRareOffert:setVisible(false) |
| 2652 | + | txtInsertVipOffert:disable() |
| 2653 | + | qntLabelOffert:setText('QNT:') |
| 2654 | + | local RARE = modules.game_database.getItemInfo(SAVE_OFFERT_ID, 13) |
| 2655 | + | if RARE < 01 then |
| 2656 | + | RARE_OFFERT = 0 |
| 2657 | + | offertMarketView:setImageSource("/images/custom/UI/view_item_0") |
| 2658 | + | else |
| 2659 | + | RARE_OFFERT = RARE |
| 2660 | + | offertMarketView:setImageSource("/images/custom/UI/view_item_" ..RARE) |
| 2661 | + | end |
| 2662 | + | elseif ComboBoxType == 12 then |
| 2663 | + | cbInsertRareOffert:setVisible(false) |
| 2664 | + | infoRareOffert:setVisible(false) |
| 2665 | + | txtInsertVipOffert:enable() |
| 2666 | + | txtInsertQntOffert:setText('1') |
| 2667 | + | txtInsertQntOffert:disable() |
| 2668 | + | qntLabelOffert:setText('QNT:') |
| 2669 | + | local RARE = modules.game_database.getItemInfo(SAVE_OFFERT_ID, 13) |
| 2670 | + | if RARE < 01 then |
| 2671 | + | RARE_OFFERT = 0 |
| 2672 | + | offertMarketView:setImageSource("/images/custom/UI/view_item_0") |
| 2673 | + | else |
| 2674 | + | RARE_OFFERT = RARE |
| 2675 | + | offertMarketView:setImageSource("/images/custom/UI/view_item_" ..RARE) |
| 2676 | + | end |
| 2677 | + | else |
| 2678 | + | txtInsertVipOffert:enable() |
| 2679 | + | cbInsertRareOffert:setOption("Comum", "00") |
| 2680 | + | cbInsertRareOffert:setVisible(true) |
| 2681 | + | infoRareOffert:setVisible(true) |
| 2682 | + | qntLabelOffert:setText('RARE:') |
| 2683 | + | RARE_OFFERT = 0 |
| 2684 | + | offertMarketView:setImageSource("/images/custom/UI/view_item_0") |
| 2685 | + | end |
| 2686 | + | offertMarketView:setIcon("/images/custom/Items/" ..SAVE_OFFERT_ID) |
| 2687 | + | |
| 2688 | + | local QntItemChance = function(self, value) |
| 2689 | + | local UndValor = txtInsertUndOffert:getText() |
| 2690 | + | local QntItem = txtInsertQntOffert:getText() |
| 2691 | + | local MaxCaracter = 5 |
| 2692 | + | if #QntItem < MaxCaracter then |
| 2693 | + | if #UndValor > 0 then |
| 2694 | + | local StringPrice = UndValor:gsub(",", "") |
| 2695 | + | if tonumber(StringPrice) ~= nil then |
| 2696 | + | if ComboBoxType > 00 and ComboBoxType < 10 and ComboBoxType ~= 03 then |
| 2697 | + | txtInsertQntOffert:setText(StringPrice) |
| 2698 | + | txtInsertTotalOffert:setText(mask_number(StringPrice)) |
| 2699 | + | else |
| 2700 | + | if string.len(txtInsertQntOffert:getText()) > 0 then |
| 2701 | + | txtInsertTotalOffert:setText(mask_number(StringPrice * txtInsertQntOffert:getText())) |
| 2702 | + | end |
| 2703 | + | end |
| 2704 | + | else |
| 2705 | + | txtInsertQntOffert:setText('') |
| 2706 | + | g_game.talk(g_game.talk("!trade 11#02")) |
| 2707 | + | end |
| 2708 | + | end |
| 2709 | + | else |
| 2710 | + | local LastStrPrice = QntItem:sub(1, #QntItem - 01) |
| 2711 | + | txtInsertQntOffert:setText(LastStrPrice) |
| 2712 | + | end |
| 2713 | + | end |
| 2714 | + | txtInsertQntOffert.onTextChange = QntItemChance |
| 2715 | + | local UndPriceChance = function(self, value) |
| 2716 | + | local UndValor = txtInsertUndOffert:getText() |
| 2717 | + | local MaxCaracter = 12 |
| 2718 | + | if #UndValor > 0 then |
| 2719 | + | if #UndValor < MaxCaracter then |
| 2720 | + | local StringPrice = UndValor:gsub(",", "") |
| 2721 | + | if tonumber(StringPrice) ~= nil then |
| 2722 | + | if ComboBoxType > 00 and ComboBoxType < 10 and ComboBoxType ~= 03 then |
| 2723 | + | txtInsertUndOffert:setText(StringPrice) |
| 2724 | + | txtInsertTotalOffert:setText(mask_number(StringPrice)) |
| 2725 | + | else |
| 2726 | + | txtInsertUndOffert:setText(StringPrice) |
| 2727 | + | txtInsertTotalOffert:setText(mask_number(StringPrice * txtInsertQntOffert:getText())) |
| 2728 | + | end |
| 2729 | + | else |
| 2730 | + | txtInsertUndOffert:setText('') |
| 2731 | + | g_game.talk(g_game.talk("!trade 11#02")) |
| 2732 | + | end |
| 2733 | + | else |
| 2734 | + | local LastStrPrice = UndValor:sub(UndValor, #UndValor - 01) |
| 2735 | + | txtInsertUndOffert:setText(LastStrPrice) |
| 2736 | + | end |
| 2737 | + | else |
| 2738 | + | txtInsertTotalOffert:setText('0') |
| 2739 | + | end |
| 2740 | + | end |
| 2741 | + | txtInsertUndOffert.onTextChange = UndPriceChance |
| 2742 | + | |
| 2743 | + | btFinishOffert:enable() |
| 2744 | + | txtInsertVipOffert:setText('') |
| 2745 | + | txtInsertUndOffert:setText('') |
| 2746 | + | txtInsertQntOffert:setText('1') |
| 2747 | + | txtInsertTotalOffert:setText('0') |
| 2748 | + | else |
| 2749 | + | SAVE_OFFERT_ID = 0 |
| 2750 | + | RARE_OFFERT = 0 |
| 2751 | + | offertMarketView:setImageSource("/images/custom/UI/view_item") |
| 2752 | + | offertMarketView:setIcon("/images/custom/Items/0") |
| 2753 | + | cbInsertRareOffert:setVisible(false) |
| 2754 | + | infoRareOffert:setVisible(false) |
| 2755 | + | qntLabelOffert:setText('QNT:') |
| 2756 | + | txtInsertVipOffert:setText('') |
| 2757 | + | txtInsertUndOffert:setText('') |
| 2758 | + | txtInsertQntOffert:setText('') |
| 2759 | + | btFinishOffert:disable() |
| 2760 | + | widget:setBorderWidth(0) |
| 2761 | + | widget:setBorderColor("white") |
| 2762 | + | end |
| 2763 | + | end |
| 2764 | + | |
| 2765 | + | ITEM_SEARCH:setBorderWidth(0) |
| 2766 | + | ITEM_SEARCH:setBorderColor("white") |
| 2767 | + | end |
| 2768 | + | end |
| 2769 | + | else |
| 2770 | + | return |
| 2771 | + | end |
| 2772 | + | |
| 2773 | + | Index = Index + 01 |
| 2774 | + | StartItem = StartItem + 01 |
| 2775 | + | until Index > 149 |
| 2776 | + | |
| 2777 | + | offertSearch:focus() |
| 2778 | + | end |
| 2779 | + | end |
| 2780 | + | if type == 06 then -- FINALIZANDO OFERTA |
| 2781 | + | if SAVE_OFFERT_ID > 0 and txtInsertUndOffert:getText() ~= nil then |
| 2782 | + | if string.len(txtInsertUndOffert:getText()) > 0 or string.len(txtInsertVipOffert:getText()) > 0 then |
| 2783 | + | local checkAnonymous = 0 |
| 2784 | + | local localPlayer = g_game.getLocalPlayer() |
| 2785 | + | local getPrice = txtInsertUndOffert:getText() |
| 2786 | + | local getUnd = txtInsertQntOffert:getText() |
| 2787 | + | local getVip = txtInsertVipOffert:getText() |
| 2788 | + | if #getUnd < 01 then |
| 2789 | + | getUnd = "1" |
| 2790 | + | end |
| 2791 | + | if #getVip < 01 then |
| 2792 | + | getVip = "0" |
| 2793 | + | end |
| 2794 | + | if #getPrice < 01 then |
| 2795 | + | getPrice = "0" |
| 2796 | + | end |
| 2797 | + | local FinalPrice = getPrice:gsub(",", "") |
| 2798 | + | if AnonymousOptionOffert:isChecked() then |
| 2799 | + | if localPlayer:isPremium() then |
| 2800 | + | checkAnonymous = 1 |
| 2801 | + | else |
| 2802 | + | AnonymousOptionOffert:setChecked(false) |
| 2803 | + | modules.game_interface.onLoginAdvice(tr('Somente jogadores Premium Account podem ocultar seu nome.')) |
| 2804 | + | checkAnonymous = 0 |
| 2805 | + | return |
| 2806 | + | end |
| 2807 | + | end |
| 2808 | + | if #getPrice > 0 or #getVip > 0 and #getUnd > 0 then |
| 2809 | + | g_game.getProtocolGame():sendExtendedOpcode(insert_market, getUnd.. "," ..FinalPrice.. "," ..ComboBoxType.. "," ..SAVE_OFFERT_ID.. "," ..RARE_OFFERT.. "," ..checkAnonymous.. "," ..getVip.. ",1") |
| 2810 | + | end |
| 2811 | + | end |
| 2812 | + | end |
| 2813 | + | end |
| 2814 | + | if type == 07 then -- VENDENDO ITEM SELECIONADO DA LISTA |
| 2815 | + | if OFFERT_CLICK_LIST_ITEM > 00 then |
| 2816 | + | g_game.getProtocolGame():sendExtendedOpcode(market_offert_sell, "," ..OFFERT_LIST_ID.. "," ..OFFERT_PLAYER_ID.. ",1," ..OFFERT_LIST_NAME.. "," ..OFFERT_LIST_ANONYMOUS.. "," ..PAYMENT_OFFERT_TYPE.. "," ..OFFERT_LIST_POS_ID.. "," ..OFFERTS_LIST[OFFERT_CLICK_LIST_ITEM].SLOT.. "," ..OFFERTS_LIST[OFFERT_CLICK_LIST_ITEM].EXT.. "," ..OFFERTS_LIST[OFFERT_CLICK_LIST_ITEM].BAG) |
| 2817 | + | end |
| 2818 | + | end |
| 2819 | + | end |
| 2820 | + | |
| 2821 | + | function onResetSelectOffertItem() |
| 2822 | + | for X = 01, 200 do |
| 2823 | + | OFFERT_ID = CentralBox:recursiveGetChildById('SEARCH_ID' ..X) |
| 2824 | + | if OFFERT_ID then |
| 2825 | + | OFFERT_ID:setBorderWidth(0) |
| 2826 | + | OFFERT_ID:setBorderColor("white") |
| 2827 | + | end |
| 2828 | + | end |
| 2829 | + | end |
| 2830 | + | function LoadInsertMarketItem(Index) |
| 2831 | + | local Max = 20 |
| 2832 | + | MARKET_BAG = CentralBox:recursiveGetChildById('MBag' ..Index) |
| 2833 | + | scheduleEvent(function() |
| 2834 | + | if ComboBoxType < 10 and modules.game_database.getItemBagId(Index) > 0 then |
| 2835 | + | local bagid = Index |
| 2836 | + | local id = modules.game_database.getItemBagId(bagid) |
| 2837 | + | local SLOT_BAG = modules.game_database.getItemInfo(id, 02) |
| 2838 | + | MARKET_BAG:setText("") |
| 2839 | + | MARKET_BAG:setImageSource("/images/custom/UI/rare_" ..modules.game_database.getRareBagId(bagid)) |
| 2840 | + | MARKET_BAG:setIcon("/images/custom/Items/" ..modules.game_database.getItemBagId(bagid)) |
| 2841 | + | if SLOT_BAG == 1 or SLOT_BAG == 7 then |
| 2842 | + | local starr = modules.game_database.getPosBackpack(bagid, 3) |
| 2843 | + | local rare = modules.game_database.getPosBackpack(bagid, 2) |
| 2844 | + | local level = modules.game_database.getPosBackpack(bagid, 5) |
| 2845 | + | local lock = modules.game_database.getPosBackpack(bagid, 9) |
| 2846 | + | MARKET_BAG:setTooltip("@JOIAS " ..id.. " " ..rare.. " " ..starr.. " 0 " ..level.. " 0 0 0 " ..lock.. " 0") |
| 2847 | + | MARKET_BAG.onClick = function() onMarketSelectItem(01, bagid) end |
| 2848 | + | if lock > 00 then |
| 2849 | + | MARKET_BAG.onClick = function() end |
| 2850 | + | else |
| 2851 | + | MARKET_BAG.onClick = function() onMarketSelectItem(01, bagid) end |
| 2852 | + | end |
| 2853 | + | elseif SLOT_BAG == 4 then |
| 2854 | + | local skill_01 = modules.game_database.getPosBackpack(bagid, 4) |
| 2855 | + | local skill_02 = modules.game_database.getPosBackpack(bagid, 5) |
| 2856 | + | local skill_03 = modules.game_database.getPosBackpack(bagid, 6) |
| 2857 | + | local level = modules.game_database.getPosBackpack(bagid, 7) |
| 2858 | + | local star = modules.game_database.getPosBackpack(bagid, 3) |
| 2859 | + | local rare = modules.game_database.getPosBackpack(bagid, 2) |
| 2860 | + | local ammo = modules.game_database.getPosBackpack(bagid, 10) |
| 2861 | + | local lock = modules.game_database.getPosBackpack(bagid, 9) |
| 2862 | + | local bonus = modules.game_database.getPosBackpack(bagid, 8) |
| 2863 | + | MARKET_BAG.onClick = function() onMarketSelectItem(01, bagid) end |
| 2864 | + | MARKET_BAG:setTooltip("@GUN " ..id.. " " ..rare.. " " ..star.. " " ..skill_01.. " " ..skill_02.. " " ..skill_03.. " " ..level.. " " ..bonus.. " " ..lock.. " " ..ammo) |
| 2865 | + | if lock > 00 then |
| 2866 | + | MARKET_BAG.onClick = function() end |
| 2867 | + | else |
| 2868 | + | MARKET_BAG.onClick = function() onMarketSelectItem(01, bagid) end |
| 2869 | + | end |
| 2870 | + | elseif SLOT_BAG == 0 or SLOT_BAG == 11 then |
| 2871 | + | local qnt = modules.game_database.getPosBackpack(bagid, 04) |
| 2872 | + | local starr = modules.game_database.getPosBackpack(bagid, 3) |
| 2873 | + | local rare = modules.game_database.getPosBackpack(bagid, 2) |
| 2874 | + | local lock = modules.game_database.getPosBackpack(bagid, 9) |
| 2875 | + | MARKET_BAG:setTooltip("@BAG " ..id.. " " ..rare.. " " ..starr.. " " ..qnt.. " 0 0 0 0 " ..lock.. " 0") |
| 2876 | + | MARKET_BAG.onClick = function() onMarketSelectItem(01, bagid) end |
| 2877 | + | if qnt > 0 then |
| 2878 | + | if qnt < 10 then |
| 2879 | + | MARKET_BAG:setText("0" ..modules.game_database.getPosBackpack(bagid, 04)) |
| 2880 | + | else |
| 2881 | + | MARKET_BAG:setText(modules.game_database.getPosBackpack(bagid, 04)) |
| 2882 | + | end |
| 2883 | + | else |
| 2884 | + | MARKET_BAG:setText("") |
| 2885 | + | end |
| 2886 | + | if lock > 00 then |
| 2887 | + | MARKET_BAG.onClick = function() end |
| 2888 | + | else |
| 2889 | + | MARKET_BAG.onClick = function() onMarketSelectItem(01, bagid) end |
| 2890 | + | end |
| 2891 | + | elseif SLOT_BAG == 12 then |
| 2892 | + | local skill_01 = modules.game_database.getItemInfo(id, 10) |
| 2893 | + | local qnt = modules.game_database.getPosBackpack(bagid, 04) |
| 2894 | + | local lock = modules.game_database.getPosBackpack(bagid, 09) |
| 2895 | + | MARKET_BAG:setTooltip("@SKILL " ..skill_01.. " -- " ..lock) |
| 2896 | + | if qnt > 0 then |
| 2897 | + | if qnt < 10 then |
| 2898 | + | MARKET_BAG:setText("0" ..modules.game_database.getPosBackpack(bagid, 04)) |
| 2899 | + | else |
| 2900 | + | MARKET_BAG:setText(modules.game_database.getPosBackpack(bagid, 04)) |
| 2901 | + | end |
| 2902 | + | else |
| 2903 | + | MARKET_BAG:setText("") |
| 2904 | + | end |
| 2905 | + | if lock > 00 then |
| 2906 | + | MARKET_BAG.onClick = function() end |
| 2907 | + | else |
| 2908 | + | MARKET_BAG.onClick = function() onMarketSelectItem(01, bagid) end |
| 2909 | + | end |
| 2910 | + | else |
| 2911 | + | MARKET_BAG.onClick = function() onMarketSelectItem(01, bagid) end |
| 2912 | + | local starr = modules.game_database.getPosBackpack(bagid, 3) |
| 2913 | + | local levell = modules.game_database.getPosBackpack(bagid, 5) |
| 2914 | + | local atr1 = modules.game_database.getPosBackpack(bagid, 6) |
| 2915 | + | local atr2 = modules.game_database.getPosBackpack(bagid, 7) |
| 2916 | + | local rare = modules.game_database.getPosBackpack(bagid, 2) |
| 2917 | + | local lock = modules.game_database.getPosBackpack(bagid, 9) |
| 2918 | + | local bonus = modules.game_database.getPosBackpack(bagid, 8) |
| 2919 | + | MARKET_BAG:setTooltip("@EQUIP " ..id.. " " ..rare.. " " ..starr.. " 0 " ..levell.. " " ..atr1.. " " ..atr2.. " " ..bonus.. " " ..lock.. " 0") |
| 2920 | + | if lock > 00 then |
| 2921 | + | MARKET_BAG.onClick = function() end |
| 2922 | + | else |
| 2923 | + | MARKET_BAG.onClick = function() onMarketSelectItem(01, bagid) end |
| 2924 | + | end |
| 2925 | + | end |
| 2926 | + | else |
| 2927 | + | if ComboBoxType == 10 and Index == 01 then |
| 2928 | + | local bagid = Index |
| 2929 | + | local id = 3218 |
| 2930 | + | local qnt = modules.game_database.checkVipCoins(01) |
| 2931 | + | MARKET_BAG:setText("") |
| 2932 | + | MARKET_BAG:setImageSource("/images/custom/UI/rare_3") |
| 2933 | + | MARKET_BAG:setIcon("/images/custom/Items/" ..id) |
| 2934 | + | MARKET_BAG.onClick = function() onMarketSelectItem(01, bagid) end |
| 2935 | + | if qnt > 0 then |
| 2936 | + | if qnt < 10 then |
| 2937 | + | MARKET_BAG:setText("0" ..qnt) |
| 2938 | + | else |
| 2939 | + | MARKET_BAG:setText(qnt) |
| 2940 | + | end |
| 2941 | + | else |
| 2942 | + | MARKET_BAG:setText("0") |
| 2943 | + | end |
| 2944 | + | else |
| 2945 | + | MARKET_BAG:setIcon("/images/custom/UI/none") |
| 2946 | + | MARKET_BAG:setImageSource("/images/custom/UI/item_slot") |
| 2947 | + | MARKET_BAG:setTooltip("") |
| 2948 | + | MARKET_BAG:setText("") |
| 2949 | + | MARKET_BAG.onClick = function() end |
| 2950 | + | end |
| 2951 | + | end |
| 2952 | + | |
| 2953 | + | MARKET_BAG:show() |
| 2954 | + | g_effects.fadeIn(MARKET_BAG, 50) |
| 2955 | + | if Index < Max then |
| 2956 | + | Index = Index + 1 |
| 2957 | + | LoadInsertMarketItem(Index) |
| 2958 | + | else |
| 2959 | + | BACKPACK_01 = CentralBox:recursiveGetChildById('marketBackpack1') |
| 2960 | + | BACKPACK_02 = CentralBox:recursiveGetChildById('marketBackpack2') |
| 2961 | + | BACKPACK_03 = CentralBox:recursiveGetChildById('marketBackpack3') |
| 2962 | + | BACKPACK_04 = CentralBox:recursiveGetChildById('marketBackpack4') |
| 2963 | + | BACKPACK_01:show() |
| 2964 | + | BACKPACK_02:show() |
| 2965 | + | BACKPACK_03:show() |
| 2966 | + | BACKPACK_04:show() |
| 2967 | + | |
| 2968 | + | if ComboBoxType == 10 then |
| 2969 | + | BACKPACK_01:setTooltip("Backpack 01") |
| 2970 | + | g_effects.fadeIn(BACKPACK_01, 250) |
| 2971 | + | BACKPACK_01.onClick = function() end |
| 2972 | + | |
| 2973 | + | BACKPACK_02:setImageSource("/images/custom/UI/backpack_slot_lock") |
| 2974 | + | g_effects.fadeIn(BACKPACK_02, 250) |
| 2975 | + | BACKPACK_02.onClick = function() end |
| 2976 | + | |
| 2977 | + | BACKPACK_03:setImageSource("/images/custom/UI/backpack_slot_lock") |
| 2978 | + | g_effects.fadeIn(BACKPACK_03, 250) |
| 2979 | + | BACKPACK_03.onClick = function() end |
| 2980 | + | |
| 2981 | + | BACKPACK_04:setImageSource("/images/custom/UI/backpack_slot_lock") |
| 2982 | + | g_effects.fadeIn(BACKPACK_04, 250) |
| 2983 | + | BACKPACK_04.onClick = function() end |
| 2984 | + | else |
| 2985 | + | BACKPACK_01:setTooltip("Backpack 01") |
| 2986 | + | g_effects.fadeIn(BACKPACK_01, 250) |
| 2987 | + | BACKPACK_01.onClick = function() |
| 2988 | + | BagSelect = 0 |
| 2989 | + | onMarketSelectItem(00) |
| 2990 | + | g_game.talk(g_game.talk("!backpack 53 "..ComboBoxType.. " 00")) |
| 2991 | + | end |
| 2992 | + | if modules.game_database.getExtension(ComboBoxType) >= 01 then |
| 2993 | + | BACKPACK_02:setTooltip("Backpack 02") |
| 2994 | + | BACKPACK_02:setImageSource("/images/custom/UI/backpack_slot") |
| 2995 | + | g_effects.fadeIn(BACKPACK_02, 250) |
| 2996 | + | |
| 2997 | + | BACKPACK_02.onClick = function() |
| 2998 | + | BagSelect = 1 |
| 2999 | + | onMarketSelectItem(00) |
| 3000 | + | g_game.talk(g_game.talk("!backpack 53 "..ComboBoxType.. " 01")) |
| 3001 | + | end |
| 3002 | + | else |
| 3003 | + | g_effects.fadeIn(BACKPACK_02, 250) |
| 3004 | + | BACKPACK_02:setImageSource("/images/custom/UI/backpack_slot_lock") |
| 3005 | + | BACKPACK_02:setTooltip(tr("Compre um novo Slot no Shop")) |
| 3006 | + | BACKPACK_02.onClick = function() end |
| 3007 | + | end |
| 3008 | + | if modules.game_database.getExtension(ComboBoxType) >= 02 then |
| 3009 | + | BACKPACK_03:setTooltip("Backpack 03") |
| 3010 | + | BACKPACK_03:setImageSource("/images/custom/UI/backpack_slot") |
| 3011 | + | g_effects.fadeIn(BACKPACK_03, 250) |
| 3012 | + | |
| 3013 | + | BACKPACK_03.onClick = function() |
| 3014 | + | BagSelect = 2 |
| 3015 | + | onMarketSelectItem(00) |
| 3016 | + | g_game.talk(g_game.talk("!backpack 53 "..ComboBoxType.. " 02")) |
| 3017 | + | end |
| 3018 | + | else |
| 3019 | + | g_effects.fadeIn(BACKPACK_03, 250) |
| 3020 | + | BACKPACK_03:setImageSource("/images/custom/UI/backpack_slot_lock") |
| 3021 | + | BACKPACK_03:setTooltip(tr("Compre um novo Slot no Shop")) |
| 3022 | + | BACKPACK_03.onClick = function() end |
| 3023 | + | end |
| 3024 | + | if modules.game_database.getExtension(ComboBoxType) >= 03 then |
| 3025 | + | BACKPACK_04:setTooltip("Backpack 04") |
| 3026 | + | BACKPACK_04:setImageSource("/images/custom/UI/backpack_slot") |
| 3027 | + | g_effects.fadeIn(BACKPACK_04, 250) |
| 3028 | + | |
| 3029 | + | BACKPACK_04.onClick = function() |
| 3030 | + | BagSelect = 3 |
| 3031 | + | onMarketSelectItem(00) |
| 3032 | + | g_game.talk(g_game.talk("!backpack 53 "..ComboBoxType.. " 03")) |
| 3033 | + | end |
| 3034 | + | else |
| 3035 | + | g_effects.fadeIn(BACKPACK_04, 250) |
| 3036 | + | BACKPACK_04:setImageSource("/images/custom/UI/backpack_slot_lock") |
| 3037 | + | BACKPACK_04:setTooltip(tr("Compre um novo Slot no Shop")) |
| 3038 | + | BACKPACK_04.onClick = function() end |
| 3039 | + | end |
| 3040 | + | end |
| 3041 | + | end |
| 3042 | + | end, 10) |
| 3043 | + | end |
| 3044 | + | function onMarketSelectItem(type, bag) |
| 3045 | + | if type == 00 then |
| 3046 | + | for X = 01, 20 do |
| 3047 | + | MARKET_BAG = CentralBox:recursiveGetChildById('MBag' ..X) |
| 3048 | + | MARKET_BAG:setBorderWidth(0) |
| 3049 | + | end |
| 3050 | + | QntItem:setText('') |
| 3051 | + | TotalPrice:setText('') |
| 3052 | + | PriceUndItem:setText('') |
| 3053 | + | PriceVipItem:setText('') |
| 3054 | + | QntItem:disable() |
| 3055 | + | PriceUndItem:disable() |
| 3056 | + | PriceVipItem:disable() |
| 3057 | + | AnonymousOption:setChecked(false) |
| 3058 | + | itemMarketView:setImageSource("/images/custom/UI/view_item") |
| 3059 | + | itemMarketView:setIcon("/images/custom/Items/0") |
| 3060 | + | return |
| 3061 | + | end |
| 3062 | + | if type == 01 then |
| 3063 | + | onMarketSelectItem(00) |
| 3064 | + | local MaxCaracter = 12 |
| 3065 | + | if ComboBoxType == 10 then |
| 3066 | + | local QntMax = modules.game_database.checkVipCoins(01) |
| 3067 | + | MARKET_BAG_SELECT = CentralBox:recursiveGetChildById('MBag' ..bag) |
| 3068 | + | Rare = 03 |
| 3069 | + | ID = 3218 |
| 3070 | + | Slot = 10 |
| 3071 | + | MARKET_BAG_SELECT:setBorderWidth(2) |
| 3072 | + | MARKET_BAG_SELECT:setBorderColor("yellow") |
| 3073 | + | itemMarketView:setImageSource("/images/custom/UI/view_item_" ..Rare) |
| 3074 | + | itemMarketView:setIcon("/images/custom/Items/" ..ID) |
| 3075 | + | |
| 3076 | + | local QntItemChance = function(self, value) |
| 3077 | + | local Quant = QntItem:getText() |
| 3078 | + | local UndValor = PriceUndItem:getText() |
| 3079 | + | local StringPrice = "0" |
| 3080 | + | if #UndValor > 0 then |
| 3081 | + | StringPrice = UndValor:gsub(",", "") |
| 3082 | + | end |
| 3083 | + | if #Quant > 0 then |
| 3084 | + | if tonumber(Quant) ~= nil then |
| 3085 | + | if tonumber(Quant) <= QntMax then |
| 3086 | + | QntItem:setText(Quant) |
| 3087 | + | TotalPrice:setText(mask_number(StringPrice * QntItem:getText())) |
| 3088 | + | else |
| 3089 | + | QntItem:setText(QntMax) |
| 3090 | + | TotalPrice:setText(mask_number(StringPrice * QntItem:getText())) |
| 3091 | + | end |
| 3092 | + | else |
| 3093 | + | QntItem:setText('') |
| 3094 | + | g_game.talk(g_game.talk("!trade 11#02")) |
| 3095 | + | end |
| 3096 | + | end |
| 3097 | + | end |
| 3098 | + | QntItem.onTextChange = QntItemChance |
| 3099 | + | |
| 3100 | + | PriceUndItem:enable() |
| 3101 | + | PriceVipItem:disable() |
| 3102 | + | local UndPriceChance = function(self, value) |
| 3103 | + | local UndValor = PriceUndItem:getText() |
| 3104 | + | if #UndValor > 0 then |
| 3105 | + | if #UndValor < MaxCaracter then |
| 3106 | + | local StringPrice = UndValor:gsub(",", "") |
| 3107 | + | if tonumber(StringPrice) ~= nil then |
| 3108 | + | if Slot > 00 and Slot < 10 and ComboBoxType ~= 03 then |
| 3109 | + | PriceUndItem:setText(StringPrice) |
| 3110 | + | TotalPrice:setText(mask_number(StringPrice)) |
| 3111 | + | else |
| 3112 | + | PriceUndItem:setText(StringPrice) |
| 3113 | + | TotalPrice:setText(mask_number(StringPrice * QntItem:getText())) |
| 3114 | + | end |
| 3115 | + | else |
| 3116 | + | PriceUndItem:setText('') |
| 3117 | + | g_game.talk(g_game.talk("!trade 11#02")) |
| 3118 | + | end |
| 3119 | + | else |
| 3120 | + | local LastStrPrice = UndValor:sub(UndValor, #UndValor - 01) |
| 3121 | + | PriceUndItem:setText(LastStrPrice) |
| 3122 | + | --g_game.talk(g_game.talk("!trade 11#04")) |
| 3123 | + | end |
| 3124 | + | end |
| 3125 | + | end |
| 3126 | + | PriceUndItem.onTextChange = UndPriceChance |
| 3127 | + | |
| 3128 | + | MarketFinish.onClick = function() |
| 3129 | + | local checkAnonymous = 0 |
| 3130 | + | local localPlayer = g_game.getLocalPlayer() |
| 3131 | + | local getPrice = PriceUndItem:getText() |
| 3132 | + | local getUnd = QntItem:getText() |
| 3133 | + | local FinalPrice = getPrice:gsub(",", "") |
| 3134 | + | if AnonymousOption:isChecked() then |
| 3135 | + | if localPlayer:isPremium() then |
| 3136 | + | checkAnonymous = 1 |
| 3137 | + | else |
| 3138 | + | AnonymousOption:setChecked(false) |
| 3139 | + | modules.game_interface.onLoginAdvice(tr('Somente jogadores Premium Account podem ocultar seu nome.')) |
| 3140 | + | checkAnonymous = 0 |
| 3141 | + | return |
| 3142 | + | end |
| 3143 | + | end |
| 3144 | + | if #getPrice > 0 and #getUnd > 0 then |
| 3145 | + | g_game.getProtocolGame():sendExtendedOpcode(insert_market, getUnd.. "," ..FinalPrice.. "," ..ComboBoxType.. "," ..BagSelect.. "," ..bag.. "," ..checkAnonymous.. ",0,0") |
| 3146 | + | end |
| 3147 | + | end |
| 3148 | + | |
| 3149 | + | if Slot == 00 or Slot > 09 then |
| 3150 | + | QntItem:enable() |
| 3151 | + | QntItem:setText(QntMax) |
| 3152 | + | else |
| 3153 | + | QntItem:setText('1') |
| 3154 | + | QntItem:disable() |
| 3155 | + | end |
| 3156 | + | return |
| 3157 | + | else |
| 3158 | + | local QntMax = modules.game_database.getPosBackpack(bag, 04) |
| 3159 | + | MARKET_BAG_SELECT = CentralBox:recursiveGetChildById('MBag' ..bag) |
| 3160 | + | Rare = modules.game_database.getRareBagId(bag) |
| 3161 | + | ID = modules.game_database.getItemBagId(bag, 01) |
| 3162 | + | Slot = modules.game_database.getItemInfo(ID, 02) |
| 3163 | + | MARKET_BAG_SELECT:setBorderWidth(2) |
| 3164 | + | MARKET_BAG_SELECT:setBorderColor("yellow") |
| 3165 | + | itemMarketView:setImageSource("/images/custom/UI/view_item_" ..Rare) |
| 3166 | + | itemMarketView:setIcon("/images/custom/Items/" ..ID) |
| 3167 | + | |
| 3168 | + | local QntItemChance = function(self, value) |
| 3169 | + | local Quant = QntItem:getText() |
| 3170 | + | local UndValor = PriceUndItem:getText() |
| 3171 | + | local StringPrice = "0" |
| 3172 | + | if #UndValor > 0 then |
| 3173 | + | StringPrice = UndValor:gsub(",", "") |
| 3174 | + | end |
| 3175 | + | if #Quant > 0 then |
| 3176 | + | if tonumber(Quant) ~= nil then |
| 3177 | + | if tonumber(Quant) <= QntMax then |
| 3178 | + | QntItem:setText(Quant) |
| 3179 | + | TotalPrice:setText(mask_number(StringPrice * QntItem:getText())) |
| 3180 | + | else |
| 3181 | + | QntItem:setText(QntMax) |
| 3182 | + | TotalPrice:setText(mask_number(StringPrice * QntItem:getText())) |
| 3183 | + | end |
| 3184 | + | else |
| 3185 | + | QntItem:setText('') |
| 3186 | + | g_game.talk(g_game.talk("!trade 11#02")) |
| 3187 | + | end |
| 3188 | + | end |
| 3189 | + | end |
| 3190 | + | QntItem.onTextChange = QntItemChance |
| 3191 | + | |
| 3192 | + | PriceUndItem:enable() |
| 3193 | + | local UndPriceChance = function(self, value) |
| 3194 | + | local UndValor = PriceUndItem:getText() |
| 3195 | + | if #UndValor > 0 then |
| 3196 | + | if #UndValor < MaxCaracter then |
| 3197 | + | local StringPrice = UndValor:gsub(",", "") |
| 3198 | + | if tonumber(StringPrice) ~= nil then |
| 3199 | + | if Slot > 00 and Slot < 10 and ComboBoxType ~= 03 then |
| 3200 | + | PriceUndItem:setText(StringPrice) |
| 3201 | + | TotalPrice:setText(mask_number(StringPrice)) |
| 3202 | + | else |
| 3203 | + | PriceUndItem:setText(StringPrice) |
| 3204 | + | TotalPrice:setText(mask_number(StringPrice * QntItem:getText())) |
| 3205 | + | end |
| 3206 | + | else |
| 3207 | + | PriceUndItem:setText('') |
| 3208 | + | g_game.talk(g_game.talk("!trade 11#02")) |
| 3209 | + | end |
| 3210 | + | else |
| 3211 | + | local LastStrPrice = UndValor:sub(UndValor, #UndValor - 01) |
| 3212 | + | PriceUndItem:setText(LastStrPrice) |
| 3213 | + | --g_game.talk(g_game.talk("!trade 11#04")) |
| 3214 | + | end |
| 3215 | + | end |
| 3216 | + | end |
| 3217 | + | PriceUndItem.onTextChange = UndPriceChance |
| 3218 | + | |
| 3219 | + | PriceVipItem:enable() |
| 3220 | + | local VipPriceChance = function(self, value) |
| 3221 | + | local Quant = PriceVipItem:getText() |
| 3222 | + | if #Quant > 0 then |
| 3223 | + | if tonumber(Quant) ~= nil then |
| 3224 | + | else |
| 3225 | + | PriceVipItem:setText('') |
| 3226 | + | g_game.talk(g_game.talk("!trade 11#02")) |
| 3227 | + | end |
| 3228 | + | end |
| 3229 | + | end |
| 3230 | + | PriceVipItem.onTextChange = VipPriceChance |
| 3231 | + | |
| 3232 | + | PriceUndItem:focus() |
| 3233 | + | PriceUndItem:raise() |
| 3234 | + | MarketFinish.onClick = function() |
| 3235 | + | local localPlayer = g_game.getLocalPlayer() |
| 3236 | + | local checkAnonymous = 0 |
| 3237 | + | local getPrice = PriceUndItem:getText() |
| 3238 | + | local getUnd = QntItem:getText() |
| 3239 | + | local getVip = PriceVipItem:getText() |
| 3240 | + | local FinalPrice = getPrice:gsub(",", "") |
| 3241 | + | if #getVip < 01 then |
| 3242 | + | getVip = "0" |
| 3243 | + | end |
| 3244 | + | if AnonymousOption:isChecked() then |
| 3245 | + | if localPlayer:isPremium() then |
| 3246 | + | checkAnonymous = 1 |
| 3247 | + | else |
| 3248 | + | AnonymousOption:setChecked(false) |
| 3249 | + | modules.game_interface.onLoginAdvice(tr('Somente jogadores Premium Account podem ocultar seu nome.')) |
| 3250 | + | checkAnonymous = 0 |
| 3251 | + | return |
| 3252 | + | end |
| 3253 | + | end |
| 3254 | + | if #getPrice > 0 and #getUnd > 0 then |
| 3255 | + | g_game.getProtocolGame():sendExtendedOpcode(insert_market, getUnd.. "," ..FinalPrice.. "," ..ComboBoxType.. "," ..BagSelect.. "," ..bag.. "," ..checkAnonymous.. "," ..getVip.. ",0") |
| 3256 | + | end |
| 3257 | + | end |
| 3258 | + | if Slot == 00 or Slot > 09 then |
| 3259 | + | PriceVipItem:disable() |
| 3260 | + | PriceVipItem:setText('0') |
| 3261 | + | QntItem:enable() |
| 3262 | + | QntItem:setText(QntMax) |
| 3263 | + | else |
| 3264 | + | QntItem:setText('1') |
| 3265 | + | QntItem:disable() |
| 3266 | + | end |
| 3267 | + | return |
| 3268 | + | end |
| 3269 | + | end |
| 3270 | + | end |
| 3271 | + | function InsertMarketChangeSort(value) |
| 3272 | + | ComboBoxType = tonumber(value) |
| 3273 | + | if ComboBoxType == 10 then |
| 3274 | + | g_game.talk(g_game.talk("!inventario 28")) -- Gold Coins |
| 3275 | + | LoadInsertMarketItem(01) |
| 3276 | + | else |
| 3277 | + | onMarketSelectItem(00) |
| 3278 | + | g_game.talk(g_game.talk("!backpack 53 "..ComboBoxType.. " 00")) |
| 3279 | + | end |
| 3280 | + | end |
| 3281 | + | function onSellOffertMarketItem(idd) |
| 3282 | + | if _MARKET_SEARCH_TABLE[idd] then |
| 3283 | + | local STRING = _MARKET_SEARCH_TABLE[idd] |
| 3284 | + | local INDEX = string.explode(STRING, "@") |
| 3285 | + | |
| 3286 | + | local ID = tonumber(INDEX[01]) |
| 3287 | + | local PLAYER_ID = tonumber(INDEX[02]) |
| 3288 | + | local ANONYMOUS = tonumber(INDEX[03]) |
| 3289 | + | local PRICE = tonumber(INDEX[04]) |
| 3290 | + | local TIMER = tonumber(INDEX[05]) |
| 3291 | + | local UID_1 = tonumber(INDEX[06]) |
| 3292 | + | local UID_2 = tonumber(INDEX[07]) |
| 3293 | + | local UID_3 = tonumber(INDEX[08]) |
| 3294 | + | local UID_4 = tonumber(INDEX[09]) |
| 3295 | + | local UID_5 = tonumber(INDEX[10]) |
| 3296 | + | local UID_6 = tonumber(INDEX[11]) |
| 3297 | + | local UID_7 = tonumber(INDEX[12]) |
| 3298 | + | local UID_8 = tonumber(INDEX[13]) |
| 3299 | + | local UID_9 = tonumber(INDEX[14]) |
| 3300 | + | local UID_10 = tonumber(INDEX[15]) |
| 3301 | + | local POS_ID = tonumber(INDEX[18]) |
| 3302 | + | local NAME = INDEX[16] |
| 3303 | + | |
| 3304 | + | local SLOTS = modules.game_database.getItemInfo(UID_1, 02) |
| 3305 | + | local FinalQnt = 01 |
| 3306 | + | local yesChoose = function() |
| 3307 | + | if SLOTS == 00 or SLOTS == 03 or SLOTS > 09 then |
| 3308 | + | g_game.getProtocolGame():sendExtendedOpcode(market_offert_sell, "," ..ID.. "," ..PLAYER_ID.. "," ..FinalQnt.. "," ..NAME.. "," ..ANONYMOUS.. ",0," ..POS_ID) |
| 3309 | + | else |
| 3310 | + | PAYMENT_OFFERT_TYPE = 0 |
| 3311 | + | OFFERT_LIST_ID = ID |
| 3312 | + | OFFERT_PLAYER_ID = PLAYER_ID |
| 3313 | + | OFFERT_LIST_NAME = NAME |
| 3314 | + | OFFERT_LIST_ANONYMOUS = ANONYMOUS |
| 3315 | + | OFFERT_LIST_POS_ID = POS_ID |
| 3316 | + | g_game.getProtocolGame():sendExtendedOpcode(opcode_offert_item_list, "," ..UID_1.. "," ..UID_2.. "," ..UID_3.. "," ..SLOTS) |
| 3317 | + | end |
| 3318 | + | sellWindow:destroy() |
| 3319 | + | sellWindow = nil |
| 3320 | + | end |
| 3321 | + | local vipChoose = function() |
| 3322 | + | PAYMENT_OFFERT_TYPE = 01 |
| 3323 | + | OFFERT_LIST_ID = ID |
| 3324 | + | OFFERT_PLAYER_ID = PLAYER_ID |
| 3325 | + | OFFERT_LIST_NAME = NAME |
| 3326 | + | OFFERT_LIST_ANONYMOUS = ANONYMOUS |
| 3327 | + | OFFERT_LIST_POS_ID = POS_ID |
| 3328 | + | --g_game.getProtocolGame():sendExtendedOpcode(market_offert_sell, "," ..ID.. "," ..PLAYER_ID.. "," ..FinalQnt.. "," ..NAME.. "," ..ANONYMOUS.. ",1," ..POS_ID) |
| 3329 | + | g_game.getProtocolGame():sendExtendedOpcode(opcode_offert_item_list, "," ..UID_1.. "," ..UID_2.. "," ..UID_3.. "," ..SLOTS) |
| 3330 | + | sellWindow:destroy() |
| 3331 | + | sellWindow = nil |
| 3332 | + | end |
| 3333 | + | local noChoose = function() sellWindow:destroy() sellWindow = nil end |
| 3334 | + | |
| 3335 | + | if sellWindow == nil then |
| 3336 | + | local localPlayer = g_game.getLocalPlayer() |
| 3337 | + | if localPlayer:getName() == NAME then |
| 3338 | + | sellWindow = displayGeneralBox(tr('MARKET'), tr("Voce nao pode vender para si mesmo."), |
| 3339 | + | { { text=tr('Fechar'), callback=noChoose }, anchor=AnchorHorizontalCenter }, noChoose) |
| 3340 | + | return |
| 3341 | + | end |
| 3342 | + | if SLOTS == 00 or SLOTS == 03 or SLOTS > 09 then |
| 3343 | + | local TotalQnt = UID_4 |
| 3344 | + | local TotalPrice = PRICE * TotalQnt |
| 3345 | + | sellWindow = g_ui.displayUI('buy') |
| 3346 | + | scrollbar = sellWindow:recursiveGetChildById('countScrollBar') |
| 3347 | + | Info = sellWindow:recursiveGetChildById('buyInfo') |
| 3348 | + | confirmButton = sellWindow:recursiveGetChildById('confirmBuy') |
| 3349 | + | confirmButton:setText('Vender') |
| 3350 | + | BuyLabel = sellWindow:recursiveGetChildById('txtLabel') |
| 3351 | + | BuyLabel:setText(tr('Deseja vender?')) |
| 3352 | + | Info:setText(tr("Vendendo o item").. ":\n\nItem: " ..modules.game_database.getItemInfo(UID_1, 01).. "\n" ..tr("Quantidade").. ": x" ..TotalQnt.. "\n" ..tr("Valor Und").. ": " ..mask_number(PRICE).. "\n" ..tr("Valor Total").. ": " ..mask_number(TotalPrice)) |
| 3353 | + | FinalQnt = TotalQnt |
| 3354 | + | scrollbar:setMaximum(TotalQnt) |
| 3355 | + | scrollbar:setMinimum(1) |
| 3356 | + | scrollbar:setValue(TotalQnt) |
| 3357 | + | scrollbar.onValueChange = function(self, value) |
| 3358 | + | TotalPrice = PRICE * value |
| 3359 | + | FinalQnt = value |
| 3360 | + | Info:setText(tr("Vendendo o item").. ":\n\nItem: " ..modules.game_database.getItemInfo(UID_1, 01).. "\n" ..tr("Quantidade").. ": x" ..value.. "\n" ..tr("Valor Und").. ": " ..mask_number(PRICE).. "\n" ..tr("Valor Total").. ": " ..mask_number(TotalPrice)) |
| 3361 | + | end |
| 3362 | + | |
| 3363 | + | confirmButton.onClick = function() |
| 3364 | + | g_game.getProtocolGame():sendExtendedOpcode(market_offert_sell, "," ..ID.. "," ..PLAYER_ID.. "," ..FinalQnt.. "," ..NAME.. "," ..ANONYMOUS.. ",0," ..POS_ID) |
| 3365 | + | sellWindow:destroy() |
| 3366 | + | sellWindow = nil |
| 3367 | + | end |
| 3368 | + | sellWindow:show() |
| 3369 | + | return true |
| 3370 | + | else |
| 3371 | + | FinalQnt = 01 |
| 3372 | + | end |
| 3373 | + | if TIMER > 0 then |
| 3374 | + | if PRICE > 0 then |
| 3375 | + | sellWindow = displayGeneralBox(tr('MARKET'), tr("Vendendo o item").. ":\n\nItem: " ..modules.game_database.getItemInfo(UID_1, 01).. "\n" ..tr("Quantidade").. ": x1\n\n" ..tr("Valor Gold Coin").. ": " ..mask_number(PRICE).. "\n" ..tr("Valor Vip Coin").. ": " ..mask_number(TIMER).. "\n\n" ..tr("Aceitar qual pagamento por seu item").. ":\n", |
| 3376 | + | { { text=tr('Gold Coin'), callback=yesChoose }, |
| 3377 | + | { text=tr('Vip Coin'), callback=vipChoose }, |
| 3378 | + | { text=tr('Cancelar'), callback=noChoose }, |
| 3379 | + | anchor=AnchorHorizontalCenter }, yesChoose, vipChoose, noChoose) |
| 3380 | + | else |
| 3381 | + | sellWindow = displayGeneralBox(tr('MARKET'), tr("Vendendo o item").. ":\n\nItem: " ..modules.game_database.getItemInfo(UID_1, 01).. "\n" ..tr("Quantidade").. ": x1\n\n" ..tr("Valor Vip Coin").. ": " ..mask_number(TIMER).. "\n\n" ..tr("Confirmar venda").. "?\n", |
| 3382 | + | { { text=tr('Vender'), callback=vipChoose }, |
| 3383 | + | { text=tr('Cancelar'), callback=noChoose }, |
| 3384 | + | anchor=AnchorHorizontalCenter }, vipChoose, noChoose) |
| 3385 | + | end |
| 3386 | + | else |
| 3387 | + | sellWindow = displayGeneralBox(tr('MARKET'), tr("Vendendo o item").. ":\n\nItem: " ..modules.game_database.getItemInfo(UID_1, 01).. "\n" ..tr("Quantidade").. ": x1\n\n" ..tr("Valor Gold Coin").. ": " ..mask_number(PRICE).. "\n\n" ..tr("Confirmar venda").. "?\n", |
| 3388 | + | { { text=tr('Vender'), callback=yesChoose }, |
| 3389 | + | { text=tr('Cancelar'), callback=noChoose }, |
| 3390 | + | anchor=AnchorHorizontalCenter }, yesChoose, noChoose) |
| 3391 | + | end |
| 3392 | + | else |
| 3393 | + | sellWindow:focus() |
| 3394 | + | sellWindow:raise() |
| 3395 | + | end |
| 3396 | + | end |
| 3397 | + | end |
| 3398 | + | function onBuyMarketItem(idd) |
| 3399 | + | if _MARKET_SEARCH_TABLE[idd] then |
| 3400 | + | local STRING = _MARKET_SEARCH_TABLE[idd] |
| 3401 | + | local INDEX = string.explode(STRING, "@") |
| 3402 | + | |
| 3403 | + | local ID = tonumber(INDEX[01]) |
| 3404 | + | local PLAYER_ID = tonumber(INDEX[02]) |
| 3405 | + | local ANONYMOUS = tonumber(INDEX[03]) |
| 3406 | + | local PRICE = tonumber(INDEX[04]) |
| 3407 | + | local TIMER = tonumber(INDEX[05]) |
| 3408 | + | local UID_1 = tonumber(INDEX[06]) |
| 3409 | + | local UID_2 = tonumber(INDEX[07]) |
| 3410 | + | local UID_3 = tonumber(INDEX[08]) |
| 3411 | + | local UID_4 = tonumber(INDEX[09]) |
| 3412 | + | local UID_5 = tonumber(INDEX[10]) |
| 3413 | + | local UID_6 = tonumber(INDEX[11]) |
| 3414 | + | local UID_7 = tonumber(INDEX[12]) |
| 3415 | + | local UID_8 = tonumber(INDEX[13]) |
| 3416 | + | local UID_9 = tonumber(INDEX[14]) |
| 3417 | + | local UID_10 = tonumber(INDEX[15]) |
| 3418 | + | local POS_ID = tonumber(INDEX[18]) |
| 3419 | + | local NAME = INDEX[16] |
| 3420 | + | |
| 3421 | + | local FinalQnt = 01 |
| 3422 | + | local yesChoose = function() |
| 3423 | + | g_game.getProtocolGame():sendExtendedOpcode(buy_market_item, "," ..ID.. "," ..PLAYER_ID.. "," ..FinalQnt.. "," ..NAME.. "," ..ANONYMOUS.. ",0," ..POS_ID) |
| 3424 | + | sellWindow:destroy() |
| 3425 | + | sellWindow = nil |
| 3426 | + | end |
| 3427 | + | local vipChoose = function() |
| 3428 | + | g_game.getProtocolGame():sendExtendedOpcode(buy_market_item, "," ..ID.. "," ..PLAYER_ID.. "," ..FinalQnt.. "," ..NAME.. "," ..ANONYMOUS.. ",1," ..POS_ID) |
| 3429 | + | sellWindow:destroy() |
| 3430 | + | sellWindow = nil |
| 3431 | + | end |
| 3432 | + | local noChoose = function() sellWindow:destroy() sellWindow = nil end |
| 3433 | + | |
| 3434 | + | if sellWindow == nil then |
| 3435 | + | local localPlayer = g_game.getLocalPlayer() |
| 3436 | + | if localPlayer:getName() == NAME then |
| 3437 | + | sellWindow = displayGeneralBox(tr('MARKET'), tr("Voce nao pode comprar seus proprios produtos."), |
| 3438 | + | { { text=tr('Fechar'), callback=noChoose }, anchor=AnchorHorizontalCenter }, noChoose) |
| 3439 | + | return |
| 3440 | + | end |
| 3441 | + | local SLOTS = modules.game_database.getItemInfo(UID_1, 02) |
| 3442 | + | if SLOTS == 00 or SLOTS == 03 or SLOTS > 09 then |
| 3443 | + | local TotalQnt = UID_4 |
| 3444 | + | local TotalPrice = PRICE * TotalQnt |
| 3445 | + | sellWindow = g_ui.displayUI('buy') |
| 3446 | + | scrollbar = sellWindow:recursiveGetChildById('countScrollBar') |
| 3447 | + | Info = sellWindow:recursiveGetChildById('buyInfo') |
| 3448 | + | confirmButton = sellWindow:recursiveGetChildById('confirmBuy') |
| 3449 | + | Info:setText(tr("Confirmacao de compra").. ":\n\nItem: " ..tr(modules.game_database.getItemInfo(UID_1, 01)).. "\n" ..tr("Quantidade").. ": x" ..TotalQnt.. "\n" ..tr("Valor Und").. ": " ..mask_number(PRICE).. "\n" ..tr("Valor Total").. ": " ..mask_number(TotalPrice)) |
| 3450 | + | FinalQnt = TotalQnt |
| 3451 | + | scrollbar:setMaximum(TotalQnt) |
| 3452 | + | scrollbar:setMinimum(1) |
| 3453 | + | scrollbar:setValue(TotalQnt) |
| 3454 | + | scrollbar.onValueChange = function(self, value) |
| 3455 | + | TotalPrice = PRICE * value |
| 3456 | + | FinalQnt = value |
| 3457 | + | Info:setText(tr("Confirmacao de compra").. ":\n\nItem: " ..tr(modules.game_database.getItemInfo(UID_1, 01)).. "\n" ..tr("Quantidade").. ": x" ..value.. "\n" ..tr("Valor Und").. ": " ..mask_number(PRICE).. "\n" ..tr("Valor Total").. ": " ..mask_number(TotalPrice)) |
| 3458 | + | end |
| 3459 | + | |
| 3460 | + | confirmButton.onClick = function() |
| 3461 | + | g_game.getProtocolGame():sendExtendedOpcode(buy_market_item, "," ..ID.. "," ..PLAYER_ID.. "," ..FinalQnt.. "," ..NAME.. "," ..ANONYMOUS.. ",0," ..POS_ID) |
| 3462 | + | sellWindow:destroy() |
| 3463 | + | sellWindow = nil |
| 3464 | + | end |
| 3465 | + | sellWindow:show() |
| 3466 | + | return true |
| 3467 | + | else |
| 3468 | + | FinalQnt = 01 |
| 3469 | + | end |
| 3470 | + | |
| 3471 | + | if TIMER < 01 then |
| 3472 | + | sellWindow = displayGeneralBox(tr('MARKET'), tr("Confirmacao de compra").. ":\n\nItem: " ..tr(modules.game_database.getItemInfo(UID_1, 01)).. "\n" ..tr("Quantidade").. ": x1\n" ..tr("Valor Und").. ": " ..mask_number(PRICE).. "\n" ..tr("Valor Total").. ": " ..mask_number(PRICE).. "\n\n" ..tr("Confirmar compra").. "?\n", |
| 3473 | + | { { text=tr('Comprar'), callback=yesChoose }, |
| 3474 | + | { text=tr('Cancelar'), callback=noChoose }, |
| 3475 | + | anchor=AnchorHorizontalCenter }, yesChoose, noChoose) |
| 3476 | + | else |
| 3477 | + | sellWindow = displayGeneralBox(tr('MARKET'), tr("Confirmacao de compra").. ":\n\nItem: " ..tr(modules.game_database.getItemInfo(UID_1, 01)).. "\n" ..tr("Quantidade").. ": x1\n" ..tr("Valor Und").. ": " ..mask_number(PRICE).. "\n\n" ..tr("Valor Gold Coin").. ": " ..mask_number(PRICE).. "\n" ..tr("Valor Vip Coin").. ": " ..mask_number(TIMER).. "\n\n" ..tr("Escolha como deseja pagar").. ":\n", |
| 3478 | + | { { text=tr('Gold Coin'), callback=yesChoose }, |
| 3479 | + | { text=tr('Vip Coin'), callback=vipChoose }, |
| 3480 | + | { text=tr('Cancelar'), callback=noChoose }, |
| 3481 | + | anchor=AnchorHorizontalCenter }, yesChoose, vipChoose, noChoose) |
| 3482 | + | end |
| 3483 | + | else |
| 3484 | + | sellWindow:focus() |
| 3485 | + | sellWindow:raise() |
| 3486 | + | end |
| 3487 | + | end |
| 3488 | + | end |
| 3489 | + | function loadMarketPage() |
| 3490 | + | if AtualPage == 01 then |
| 3491 | + | LastPage:disable() |
| 3492 | + | else |
| 3493 | + | LastPage:enable() |
| 3494 | + | end |
| 3495 | + | if TotalPage == 01 or AtualPage == TotalPage then |
| 3496 | + | NextPage:disable() |
| 3497 | + | else |
| 3498 | + | NextPage:enable() |
| 3499 | + | end |
| 3500 | + | |
| 3501 | + | LastPage.onClick = function() |
| 3502 | + | if AtualPage == 02 then |
| 3503 | + | PAGE_START = 00 |
| 3504 | + | AtualPage = AtualPage - 01 |
| 3505 | + | else |
| 3506 | + | AtualPage = AtualPage - 01 |
| 3507 | + | PAGE_START = MAX_LIST_VIEW * (AtualPage - 01) |
| 3508 | + | end |
| 3509 | + | onMarket(01) |
| 3510 | + | end |
| 3511 | + | NextPage.onClick = function() |
| 3512 | + | AtualPage = AtualPage + 01 |
| 3513 | + | onMarket(01) |
| 3514 | + | end |
| 3515 | + | LabelPage:setText(AtualPage.. "/" ..TotalPage) |
| 3516 | + | end |
| 3517 | + | |
| 3518 | + | |
| 3519 | + | function InsertOffertRareChangeSort(value) |
| 3520 | + | RARE_OFFERT = tonumber(value) |
| 3521 | + | offertMarketView:setImageSource("/images/custom/UI/view_item_" ..RARE_OFFERT) |
| 3522 | + | end |
| 3523 | + | function OffertInsertMarketRareChangeSortType(comboBox, option, value) |
| 3524 | + | InsertOffertRareChangeSort(value:lower()) |
| 3525 | + | end |
| 3526 | + | function InsertOffertChangeSort(value) |
| 3527 | + | ComboBoxType = tonumber(value) |
| 3528 | + | offertSearch:setText('') |
| 3529 | + | SAVE_OFFERT_ID = 0 |
| 3530 | + | RARE_OFFERT = 0 |
| 3531 | + | offertMarketView:setImageSource("/images/custom/UI/view_item") |
| 3532 | + | offertMarketView:setIcon("/images/custom/Items/0") |
| 3533 | + | cbInsertRareOffert:setVisible(false) |
| 3534 | + | infoRareOffert:setVisible(false) |
| 3535 | + | qntLabelOffert:setText('QNT:') |
| 3536 | + | txtInsertVipOffert:setText('') |
| 3537 | + | txtInsertUndOffert:setText('') |
| 3538 | + | txtInsertQntOffert:setText('') |
| 3539 | + | btFinishOffert:disable() |
| 3540 | + | for DEL = 01, 200 do |
| 3541 | + | DEL_ID = CentralBox:recursiveGetChildById('SEARCH_ID' ..DEL) |
| 3542 | + | if DEL_ID then |
| 3543 | + | DEL_ID:destroy() |
| 3544 | + | end |
| 3545 | + | end |
| 3546 | + | |
| 3547 | + | offertSearch:focus() |
| 3548 | + | end |
| 3549 | + | function OffertInsertMarketChangeSortType(comboBox, option, value) |
| 3550 | + | InsertOffertChangeSort(value:lower()) |
| 3551 | + | end |
| 3552 | + | function UpgradeInsertMarketChangeSortType(comboBox, option, value) |
| 3553 | + | InsertMarketChangeSort(value:lower()) |
| 3554 | + | end |
| 3555 | + | function SearchCatMarketChangeSort(value) |
| 3556 | + | ComboBoxSelect = tonumber(value) |
| 3557 | + | CleanAllMarketSlots() |
| 3558 | + | WordPesquisa = 0 |
| 3559 | + | AtualPage = 1 |
| 3560 | + | market_box_rare = -1 |
| 3561 | + | market_box_star = -1 |
| 3562 | + | RareSearchItem:setOption(tr("Tudo"), "-1") |
| 3563 | + | StarSearchItem:setOption(tr("Tudo"), "-1") |
| 3564 | + | Search_1:setText('') |
| 3565 | + | Search_1:raise() |
| 3566 | + | Search_1:focus() |
| 3567 | + | g_game.getProtocolGame():sendExtendedOpcode(search_market, ComboBoxSelect.. ",|") |
| 3568 | + | --onMarket(01) |
| 3569 | + | |
| 3570 | + | if ComboBoxSelect == 04 then |
| 3571 | + | RareSearchItem:setVisible(true) |
| 3572 | + | StarSearchItem:setVisible(true) |
| 3573 | + | elseif ComboBoxSelect == 03 or ComboBoxSelect == 00 or ComboBoxSelect == 10 then |
| 3574 | + | RareSearchItem:setVisible(false) |
| 3575 | + | StarSearchItem:setVisible(false) |
| 3576 | + | else |
| 3577 | + | RareSearchItem:setVisible(true) |
| 3578 | + | StarSearchItem:setVisible(false) |
| 3579 | + | end |
| 3580 | + | end |
| 3581 | + | function UpgradeSearchCatChangeSortType(comboBox, option, value) |
| 3582 | + | SearchCatMarketChangeSort(value:lower()) |
| 3583 | + | end |
| 3584 | + | function RareFilterMarketChangeSort(value) |
| 3585 | + | market_box_rare = tonumber(value) |
| 3586 | + | if market_box_rare < 00 then |
| 3587 | + | TotalPage = 01 |
| 3588 | + | AtualPage = 01 |
| 3589 | + | PAGE_START = 00 |
| 3590 | + | local countPage = #_MARKET_SEARCH_TABLE |
| 3591 | + | for _PAGE = 01, 9999 do |
| 3592 | + | countPage = countPage - MAX_LIST_VIEW |
| 3593 | + | if countPage >= MAX_LIST_VIEW then |
| 3594 | + | TotalPage = TotalPage + 01 |
| 3595 | + | elseif countPage > 0 then |
| 3596 | + | TotalPage = TotalPage + 01 |
| 3597 | + | break |
| 3598 | + | else |
| 3599 | + | break |
| 3600 | + | end |
| 3601 | + | end |
| 3602 | + | |
| 3603 | + | LastPage:disable() |
| 3604 | + | NextPage:disable() |
| 3605 | + | LabelPage:setText(AtualPage.. "/" ..TotalPage) |
| 3606 | + | onMarket(01) |
| 3607 | + | else |
| 3608 | + | TotalPage = 01 |
| 3609 | + | AtualPage = 01 |
| 3610 | + | PAGE_START = 00 |
| 3611 | + | LastPage:disable() |
| 3612 | + | NextPage:disable() |
| 3613 | + | LabelPage:setText(AtualPage.. "/" ..TotalPage) |
| 3614 | + | onMarket(01) |
| 3615 | + | end |
| 3616 | + | end |
| 3617 | + | function UpgradeRareFilterChangeSortType(comboBox, option, value) |
| 3618 | + | RareFilterMarketChangeSort(value:lower()) |
| 3619 | + | end |
| 3620 | + | function StarFilterMarketChangeSort(value) |
| 3621 | + | market_box_star = tonumber(value) |
| 3622 | + | if market_box_star < 00 then |
| 3623 | + | TotalPage = 01 |
| 3624 | + | AtualPage = 01 |
| 3625 | + | PAGE_START = 00 |
| 3626 | + | local countPage = #_MARKET_SEARCH_TABLE |
| 3627 | + | for _PAGE = 01, 9999 do |
| 3628 | + | countPage = countPage - MAX_LIST_VIEW |
| 3629 | + | if countPage >= MAX_LIST_VIEW then |
| 3630 | + | TotalPage = TotalPage + 01 |
| 3631 | + | elseif countPage > 0 then |
| 3632 | + | TotalPage = TotalPage + 01 |
| 3633 | + | break |
| 3634 | + | else |
| 3635 | + | break |
| 3636 | + | end |
| 3637 | + | end |
| 3638 | + | |
| 3639 | + | LastPage:disable() |
| 3640 | + | NextPage:disable() |
| 3641 | + | LabelPage:setText(AtualPage.. "/" ..TotalPage) |
| 3642 | + | onMarket(01) |
| 3643 | + | else |
| 3644 | + | TotalPage = 01 |
| 3645 | + | AtualPage = 01 |
| 3646 | + | PAGE_START = 00 |
| 3647 | + | LastPage:disable() |
| 3648 | + | NextPage:disable() |
| 3649 | + | LabelPage:setText(AtualPage.. "/" ..TotalPage) |
| 3650 | + | onMarket(01) |
| 3651 | + | end |
| 3652 | + | end |
| 3653 | + | function UpgradeStarFilterChangeSortType(comboBox, option, value) |
| 3654 | + | StarFilterMarketChangeSort(value:lower()) |
| 3655 | + | end |
| 3656 | + | |
| 3657 | + | function onSearchWord() |
| 3658 | + | if delaySearch == 00 then |
| 3659 | + | if #Search_1:getText() > 0 then |
| 3660 | + | CleanAllMarketSlots() |
| 3661 | + | delaySearch = 01 |
| 3662 | + | WordPesquisa = 01 |
| 3663 | + | AtualPage = 01 |
| 3664 | + | RareSearchItem:setVisible(false) |
| 3665 | + | StarSearchItem:setVisible(false) |
| 3666 | + | g_game.getProtocolGame():sendExtendedOpcode(search_market, "0," ..Search_1:getText()) |
| 3667 | + | --onMarket(01) |
| 3668 | + | end |
| 3669 | + | |
| 3670 | + | scheduleEvent(function() |
| 3671 | + | delaySearch = 00 |
| 3672 | + | end, 1000) |
| 3673 | + | end |
| 3674 | + | |
| 3675 | + | --scheduleEvent(function() g_keyboard.bindKeyPress('Enter', function() onSearchWord() end) end, delaySearch) |
| 3676 | + | end |
| 3677 | + | function onCloseInsertItem() |
| 3678 | + | insertOffert:setVisible(false) |
| 3679 | + | insertItem:setVisible(false) |
| 3680 | + | if sellWindow ~= nil then |
| 3681 | + | sellWindow:destroy() |
| 3682 | + | sellWindow = nil |
| 3683 | + | end |
| 3684 | + | OffertBox:hide() |
| 3685 | + | end |
| 3686 | + | |
| 3687 | + | -- FUNCTIONS SKILLS |
| 3688 | + | function onSkillUpgrade(bagpos, IDSkill) |
| 3689 | + | if TotalItem == 1 then |
| 3690 | + | g_game.talk(g_game.talk("!inventario 29 " ..ComboBoxType.." " ..itemId.. " " ..BagSelect.. " " ..bagpos.. " " ..IDSkill.. " " ..SlotSkillSelect)) |
| 3691 | + | end |
| 3692 | + | end |
| 3693 | + | function SkillsHide() |
| 3694 | + | --[[ |
| 3695 | + | for X = 01, 20 do |
| 3696 | + | BAG = CentralBox:recursiveGetChildById('SBag' ..X) |
| 3697 | + | BAG:hide() |
| 3698 | + | end |
| 3699 | + | SkillSelectItem:hide() |
| 3700 | + | Skill1:hide() Skill2:hide() Skill3:hide() |
| 3701 | + | BACKPACK_01:hide() |
| 3702 | + | BACKPACK_02:hide() |
| 3703 | + | BACKPACK_03:hide() |
| 3704 | + | BACKPACK_04:hide() |
| 3705 | + | ]] |
| 3706 | + | |
| 3707 | + | end |
| 3708 | + | function resetSkillSelect() |
| 3709 | + | for X = 01, 20 do |
| 3710 | + | BAG = CentralBox:recursiveGetChildById('SBag' ..X) |
| 3711 | + | BAG:setBorderWidth(0) |
| 3712 | + | end |
| 3713 | + | end |
| 3714 | + | function ShowBag(type, id) |
| 3715 | + | if type == 01 then |
| 3716 | + | for X = 01, 20 do |
| 3717 | + | BAG = CentralBox:recursiveGetChildById('SBag' ..X) |
| 3718 | + | BAG:setOpacity("1.0") |
| 3719 | + | BAG:show() |
| 3720 | + | --g_effects.fadeIn(BAG, 50) |
| 3721 | + | if modules.game_database.getItemBagId(X) > 0 then |
| 3722 | + | if id ~= nil then |
| 3723 | + | if id == 4 then |
| 3724 | + | local bagpos = X |
| 3725 | + | local slotID = modules.game_database.getItemInfo(modules.game_database.getItemBagId(bagpos), 02) |
| 3726 | + | local skillid = modules.game_database.getItemInfo(modules.game_database.getItemBagId(bagpos), 10) |
| 3727 | + | if skillid > 0 and slotID == 12 then |
| 3728 | + | BAG.onClick = function() onSelectSkill(skillid, bagpos) end |
| 3729 | + | else |
| 3730 | + | BAG.onClick = function() end |
| 3731 | + | BAG:setOpacity("0.5") |
| 3732 | + | end |
| 3733 | + | elseif id == 2 or id == 5 or id == 6 or id == 8 or id == 9 then |
| 3734 | + | local bagpos = X |
| 3735 | + | local slotID = modules.game_database.getItemInfo(modules.game_database.getItemBagId(bagpos), 02) |
| 3736 | + | if slotID == 11 then |
| 3737 | + | local skillid = modules.game_database.getItemInfo(modules.game_database.getItemBagId(bagpos), 10) |
| 3738 | + | BAG.onClick = function() onSelectSkill(skillid, bagpos) end |
| 3739 | + | else |
| 3740 | + | BAG.onClick = function() end |
| 3741 | + | BAG:setOpacity("0.5") |
| 3742 | + | end |
| 3743 | + | else |
| 3744 | + | local bagpos = X |
| 3745 | + | local slotID = modules.game_database.getItemInfo(modules.game_database.getItemBagId(bagpos), 02) |
| 3746 | + | BAG.onClick = function() end |
| 3747 | + | BAG:setOpacity("0.5") |
| 3748 | + | end |
| 3749 | + | else |
| 3750 | + | local bagpos = X |
| 3751 | + | local slotID = modules.game_database.getItemInfo(modules.game_database.getItemBagId(bagpos), 02) |
| 3752 | + | BAG.onClick = function() end |
| 3753 | + | BAG:setOpacity("0.5") |
| 3754 | + | end |
| 3755 | + | end |
| 3756 | + | end |
| 3757 | + | else |
| 3758 | + | for X = 01, 20 do |
| 3759 | + | BAG = CentralBox:recursiveGetChildById('SBag' ..X) |
| 3760 | + | BAG:hide() |
| 3761 | + | BAG.onClick = function() end |
| 3762 | + | end |
| 3763 | + | end |
| 3764 | + | end |
| 3765 | + | function onSelectSkill(id, pos) |
| 3766 | + | if SlotSkillSelect > 0 then |
| 3767 | + | resetSkillSelect() |
| 3768 | + | if tutor > 0 then |
| 3769 | + | SkillTutor:setText(TUTORIAL[01][04]) |
| 3770 | + | end |
| 3771 | + | SKILL_BAG = CentralBox:recursiveGetChildById('SBag' ..pos) |
| 3772 | + | if SKILL_BAG:getBorderTopWidth() == 0 then |
| 3773 | + | SKILL_BAG:setBorderWidth(2) |
| 3774 | + | SKILL_BAG:setBorderColor("yellow") |
| 3775 | + | TotalItem = 1 |
| 3776 | + | SkillButton:enable() |
| 3777 | + | SkillButton.onClick = function() onSkillUpgrade(pos, id) end |
| 3778 | + | if ComboBoxType == 4 then |
| 3779 | + | if SlotSkillSelect == 01 then |
| 3780 | + | Skill1:setImageSource("/images/custom/Spells/skill_" ..id) |
| 3781 | + | elseif SlotSkillSelect == 02 then |
| 3782 | + | Skill2:setImageSource("/images/custom/Spells/skill_" ..id) |
| 3783 | + | elseif SlotSkillSelect == 03 then |
| 3784 | + | Skill3:setImageSource("/images/custom/Spells/skill_" ..id) |
| 3785 | + | end |
| 3786 | + | else |
| 3787 | + | if SlotSkillSelect == 01 then |
| 3788 | + | Skill1:setImageSource("/images/custom/Spells/atr_" ..id) |
| 3789 | + | elseif SlotSkillSelect == 02 then |
| 3790 | + | Skill2:setImageSource("/images/custom/Spells/atr_" ..id) |
| 3791 | + | end |
| 3792 | + | end |
| 3793 | + | else |
| 3794 | + | SKILL_BAG:setBorderWidth(0) |
| 3795 | + | TotalItem = 0 |
| 3796 | + | SkillButton:disable() |
| 3797 | + | if ComboBoxType == 4 then |
| 3798 | + | if SlotSkillSelect == 01 then |
| 3799 | + | Skill1:setImageSource("/images/custom/UI/spell_slot") |
| 3800 | + | if skillRare > 1 then |
| 3801 | + | if modules.game_database.getInventory(ComboBoxType, 05) > 0 then |
| 3802 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 3803 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 3804 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 3805 | + | Skill2:setTooltip("@SKILL " ..skill_02.. " F2") |
| 3806 | + | Skill2:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 05)) |
| 3807 | + | else |
| 3808 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 3809 | + | Skill2:setImageSource("/images/custom/UI/insert_skill") |
| 3810 | + | end |
| 3811 | + | end |
| 3812 | + | if skillRare > 2 then |
| 3813 | + | if modules.game_database.getInventory(ComboBoxType, 06) > 0 then |
| 3814 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 3815 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 3816 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 3817 | + | Skill3:setTooltip("@SKILL " ..skill_03.. " F3") |
| 3818 | + | Skill3:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 06)) |
| 3819 | + | else |
| 3820 | + | Skill3:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 3821 | + | Skill3:setImageSource("/images/custom/UI/insert_skill") |
| 3822 | + | end |
| 3823 | + | end |
| 3824 | + | elseif SlotSkillSelect == 02 then |
| 3825 | + | if modules.game_database.getInventory(ComboBoxType, 04) > 0 then |
| 3826 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 3827 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 3828 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 3829 | + | Skill1:setTooltip("@SKILL " ..skill_01.. " F1") |
| 3830 | + | Skill1:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 04)) |
| 3831 | + | else |
| 3832 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 3833 | + | Skill1:setImageSource("/images/custom/UI/insert_skill") |
| 3834 | + | end |
| 3835 | + | Skill2:setImageSource("/images/custom/UI/spell_slot") |
| 3836 | + | if skillRare > 2 then |
| 3837 | + | if modules.game_database.getInventory(ComboBoxType, 06) > 0 then |
| 3838 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 3839 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 3840 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 3841 | + | Skill3:setTooltip("@SKILL " ..skill_03.. " F3") |
| 3842 | + | Skill3:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 06)) |
| 3843 | + | else |
| 3844 | + | Skill3:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 3845 | + | Skill3:setImageSource("/images/custom/UI/insert_skill") |
| 3846 | + | end |
| 3847 | + | end |
| 3848 | + | elseif SlotSkillSelect == 03 then |
| 3849 | + | if modules.game_database.getInventory(ComboBoxType, 04) > 0 then |
| 3850 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 3851 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 3852 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 3853 | + | Skill1:setTooltip("@SKILL " ..skill_01.. " F1") |
| 3854 | + | Skill1:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 04)) |
| 3855 | + | else |
| 3856 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 3857 | + | Skill1:setImageSource("/images/custom/UI/insert_skill") |
| 3858 | + | end |
| 3859 | + | if modules.game_database.getInventory(ComboBoxType, 05) > 0 then |
| 3860 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 3861 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 3862 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 3863 | + | Skill2:setTooltip("@SKILL " ..skill_02.. " F2") |
| 3864 | + | Skill2:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 05)) |
| 3865 | + | else |
| 3866 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 3867 | + | Skill2:setImageSource("/images/custom/UI/insert_skill") |
| 3868 | + | end |
| 3869 | + | Skill3:setImageSource("/images/custom/UI/spell_slot") |
| 3870 | + | end |
| 3871 | + | else |
| 3872 | + | if modules.game_database.getInventory(ComboBoxType, 06) > 0 then |
| 3873 | + | atr_01 = modules.game_database.getInventory(ComboBoxType, 6) |
| 3874 | + | atr_02 = modules.game_database.getInventory(ComboBoxType, 7)name = modules.game_database.getAtrInfo(atr_01, 00) |
| 3875 | + | desc = modules.game_database.getAtrInfo(atr_01, 07) |
| 3876 | + | percent = modules.game_database.getAtrInfo(atr_01, 01) |
| 3877 | + | text = modules.game_database.getAtrInfo(atr_01, 02) |
| 3878 | + | |
| 3879 | + | Skill1:setTooltip(name.. "\n" ..desc.. " (" ..text.. " " ..percent.."%)") |
| 3880 | + | Skill1:setImageSource("/images/custom/Spells/atr_" ..modules.game_database.getInventory(ComboBoxType, 06)) |
| 3881 | + | Skill1.onClick = function() end |
| 3882 | + | else |
| 3883 | + | if SlotSkillSelect == 01 then |
| 3884 | + | Skill1:setImageSource("/images/custom/UI/spell_slot") |
| 3885 | + | end |
| 3886 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 3887 | + | Skill1.onClick = function() |
| 3888 | + | resetSkillSelect() |
| 3889 | + | Skill1:setImageSource("/images/custom/UI/spell_slot") |
| 3890 | + | if modules.game_database.getInventory(ComboBoxType, 07) > 0 then |
| 3891 | + | Skill2:setImageSource("/images/custom/Spells/atr_" ..modules.game_database.getInventory(ComboBoxType, 07)) |
| 3892 | + | else |
| 3893 | + | Skill2:setImageSource("/images/custom/UI/insert_skill") |
| 3894 | + | end |
| 3895 | + | ShowBag(01, ComboBoxType) |
| 3896 | + | SlotSkillSelect = 1 |
| 3897 | + | end |
| 3898 | + | end |
| 3899 | + | if modules.game_database.getInventory(ComboBoxType, 07) > 0 then |
| 3900 | + | atr_01 = modules.game_database.getInventory(ComboBoxType, 6) |
| 3901 | + | atr_02 = modules.game_database.getInventory(ComboBoxType, 7) |
| 3902 | + | name = modules.game_database.getAtrInfo(atr_02, 00) |
| 3903 | + | desc = modules.game_database.getAtrInfo(atr_02, 07) |
| 3904 | + | percent = modules.game_database.getAtrInfo(atr_02, 01) |
| 3905 | + | text = modules.game_database.getAtrInfo(atr_02, 02) |
| 3906 | + | |
| 3907 | + | Skill2:setTooltip(name.. "\n" ..desc.. " (" ..text.. " " ..percent.."%)") |
| 3908 | + | Skill2:setImageSource("/images/custom/Spells/atr_" ..modules.game_database.getInventory(ComboBoxType, 07)) |
| 3909 | + | Skill2.onClick = function() end |
| 3910 | + | else |
| 3911 | + | if SlotSkillSelect == 02 then |
| 3912 | + | Skill2:setImageSource("/images/custom/UI/spell_slot") |
| 3913 | + | end |
| 3914 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 3915 | + | Skill2.onClick = function() |
| 3916 | + | resetSkillSelect() |
| 3917 | + | Skill2:setImageSource("/images/custom/UI/spell_slot") |
| 3918 | + | if modules.game_database.getInventory(ComboBoxType, 06) > 0 then |
| 3919 | + | Skill1:setImageSource("/images/custom/Spells/atr_" ..modules.game_database.getInventory(ComboBoxType, 06)) |
| 3920 | + | else |
| 3921 | + | Skill1:setImageSource("/images/custom/UI/insert_skill") |
| 3922 | + | end |
| 3923 | + | ShowBag(01, ComboBoxType) |
| 3924 | + | SlotSkillSelect = 2 |
| 3925 | + | end |
| 3926 | + | end |
| 3927 | + | end |
| 3928 | + | end |
| 3929 | + | end |
| 3930 | + | end |
| 3931 | + | function onSkillSelectItem(id, slotpos, rare) |
| 3932 | + | SkillButton:disable() |
| 3933 | + | SkillSelectItem:setImageSource("/images/custom/UI/item_slot") |
| 3934 | + | SkillSelectItem:setIcon("/images/custom/Items/0") |
| 3935 | + | Skill1:setImageSource("/images/custom/UI/insert_skill") |
| 3936 | + | Skill2:setImageSource("/images/custom/UI/insert_skill") |
| 3937 | + | Skill3:setImageSource("/images/custom/UI/insert_skill") |
| 3938 | + | Skill1:hide() Skill2:hide() Skill3:hide() |
| 3939 | + | Skill1:setTooltip("") Skill2:setTooltip("") Skill3:setTooltip("") |
| 3940 | + | ShowBag(01, 01) |
| 3941 | + | if tutor > 0 then |
| 3942 | + | SkillTutor:setText(TUTORIAL[01][02]) |
| 3943 | + | end |
| 3944 | + | if id == 04 then |
| 3945 | + | SkillSelectItem:setImageSource("/images/custom/UI/rare_" ..modules.game_database.getInventory(slotpos, 02)) |
| 3946 | + | SkillSelectItem:setIcon("/images/custom/Items/" ..modules.game_database.getInventory(slotpos, 01)) |
| 3947 | + | SkillSelectItem:show() |
| 3948 | + | g_effects.fadeIn(SkillSelectItem, 250) |
| 3949 | + | scheduleEvent(function() |
| 3950 | + | if rare > 0 then |
| 3951 | + | if modules.game_database.getInventory(slotpos, 04) > 0 then |
| 3952 | + | skill_01 = modules.game_database.getInventory(slotpos, 4) |
| 3953 | + | skill_02 = modules.game_database.getInventory(slotpos, 5) |
| 3954 | + | skill_03 = modules.game_database.getInventory(slotpos, 6) |
| 3955 | + | Skill1:setTooltip("@SKILL " ..skill_01.. " F1") |
| 3956 | + | Skill1:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(slotpos, 04)) |
| 3957 | + | if rare == 4 then |
| 3958 | + | resetSkillSelect() |
| 3959 | + | Skill1.onClick = function() |
| 3960 | + | if tutor > 0 then |
| 3961 | + | SkillTutor:setText(TUTORIAL[01][03]) |
| 3962 | + | end |
| 3963 | + | resetSkillSelect() |
| 3964 | + | Skill1:setImageSource("/images/custom/UI/spell_slot") |
| 3965 | + | if rare > 1 then |
| 3966 | + | if modules.game_database.getInventory(slotpos, 05) > 0 then |
| 3967 | + | skill_01 = modules.game_database.getInventory(slotpos, 4) |
| 3968 | + | skill_02 = modules.game_database.getInventory(slotpos, 5) |
| 3969 | + | skill_03 = modules.game_database.getInventory(slotpos, 6) |
| 3970 | + | Skill2:setTooltip("@SKILL " ..skill_02.. " F2") |
| 3971 | + | Skill2:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(slotpos, 05)) |
| 3972 | + | else |
| 3973 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 3974 | + | Skill2:setImageSource("/images/custom/UI/insert_skill") |
| 3975 | + | end |
| 3976 | + | end |
| 3977 | + | if rare > 2 then |
| 3978 | + | if modules.game_database.getInventory(slotpos, 06) > 0 then |
| 3979 | + | skill_01 = modules.game_database.getInventory(slotpos, 4) |
| 3980 | + | skill_02 = modules.game_database.getInventory(slotpos, 5) |
| 3981 | + | skill_03 = modules.game_database.getInventory(slotpos, 6) |
| 3982 | + | Skill3:setTooltip("@SKILL " ..skill_03.. " F3") |
| 3983 | + | Skill3:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(slotpos, 06)) |
| 3984 | + | else |
| 3985 | + | Skill3:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 3986 | + | Skill3:setImageSource("/images/custom/UI/insert_skill") |
| 3987 | + | end |
| 3988 | + | end |
| 3989 | + | ShowBag(01, ComboBoxType) |
| 3990 | + | SlotSkillSelect = 1 |
| 3991 | + | end |
| 3992 | + | else |
| 3993 | + | Skill1.onClick = function() end |
| 3994 | + | end |
| 3995 | + | else |
| 3996 | + | resetSkillSelect() |
| 3997 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 3998 | + | Skill1:setImageSource("/images/custom/UI/insert_skill") |
| 3999 | + | Skill1.onClick = function() |
| 4000 | + | if tutor > 0 then |
| 4001 | + | SkillTutor:setText(TUTORIAL[01][03]) |
| 4002 | + | end |
| 4003 | + | resetSkillSelect() |
| 4004 | + | Skill1:setImageSource("/images/custom/UI/spell_slot") |
| 4005 | + | if rare > 1 then |
| 4006 | + | if modules.game_database.getInventory(slotpos, 05) > 0 then |
| 4007 | + | skill_01 = modules.game_database.getInventory(slotpos, 4) |
| 4008 | + | skill_02 = modules.game_database.getInventory(slotpos, 5) |
| 4009 | + | skill_03 = modules.game_database.getInventory(slotpos, 6) |
| 4010 | + | Skill2:setTooltip("@SKILL " ..skill_02.. " F2") |
| 4011 | + | Skill2:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(slotpos, 05)) |
| 4012 | + | else |
| 4013 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4014 | + | Skill2:setImageSource("/images/custom/UI/insert_skill") |
| 4015 | + | end |
| 4016 | + | end |
| 4017 | + | if rare > 2 then |
| 4018 | + | if modules.game_database.getInventory(slotpos, 06) > 0 then |
| 4019 | + | skill_01 = modules.game_database.getInventory(slotpos, 4) |
| 4020 | + | skill_02 = modules.game_database.getInventory(slotpos, 5) |
| 4021 | + | skill_03 = modules.game_database.getInventory(slotpos, 6) |
| 4022 | + | Skill3:setTooltip("@SKILL " ..skill_03.. " F3") |
| 4023 | + | Skill3:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(slotpos, 06)) |
| 4024 | + | else |
| 4025 | + | Skill3:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4026 | + | Skill3:setImageSource("/images/custom/UI/insert_skill") |
| 4027 | + | end |
| 4028 | + | end |
| 4029 | + | ShowBag(01, ComboBoxType) |
| 4030 | + | SlotSkillSelect = 1 |
| 4031 | + | end |
| 4032 | + | end |
| 4033 | + | else |
| 4034 | + | Skill1:setTooltip(tr("Itens com raridade inferior a 'Melhorado' nao recebem slot.")) |
| 4035 | + | Skill1:setImageSource("/images/custom/UI/lock_skill") |
| 4036 | + | Skill1.onClick = function() end |
| 4037 | + | end |
| 4038 | + | Skill1:show() |
| 4039 | + | g_effects.fadeIn(Skill1, 250) |
| 4040 | + | scheduleEvent(function() |
| 4041 | + | if rare > 1 then |
| 4042 | + | if modules.game_database.getInventory(slotpos, 05) > 0 then |
| 4043 | + | skill_01 = modules.game_database.getInventory(slotpos, 4) |
| 4044 | + | skill_02 = modules.game_database.getInventory(slotpos, 5) |
| 4045 | + | skill_03 = modules.game_database.getInventory(slotpos, 6) |
| 4046 | + | Skill2:setTooltip("@SKILL " ..skill_02.. " F2") |
| 4047 | + | Skill2:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(slotpos, 05)) |
| 4048 | + | if rare == 4 then |
| 4049 | + | resetSkillSelect() |
| 4050 | + | Skill2.onClick = function() |
| 4051 | + | resetSkillSelect() |
| 4052 | + | Skill2:setImageSource("/images/custom/UI/spell_slot") |
| 4053 | + | if modules.game_database.getInventory(slotpos, 04) > 0 then |
| 4054 | + | skill_01 = modules.game_database.getInventory(slotpos, 4) |
| 4055 | + | skill_02 = modules.game_database.getInventory(slotpos, 5) |
| 4056 | + | skill_03 = modules.game_database.getInventory(slotpos, 6) |
| 4057 | + | Skill1:setTooltip("@SKILL " ..skill_01.. " F1") |
| 4058 | + | Skill1:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(slotpos, 04)) |
| 4059 | + | else |
| 4060 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4061 | + | Skill1:setImageSource("/images/custom/UI/insert_skill") |
| 4062 | + | end |
| 4063 | + | if rare > 2 then |
| 4064 | + | if modules.game_database.getInventory(slotpos, 06) > 0 then |
| 4065 | + | skill_01 = modules.game_database.getInventory(slotpos, 4) |
| 4066 | + | skill_02 = modules.game_database.getInventory(slotpos, 5) |
| 4067 | + | skill_03 = modules.game_database.getInventory(slotpos, 6) |
| 4068 | + | Skill3:setTooltip("@SKILL " ..skill_03.. " F3") |
| 4069 | + | Skill3:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(slotpos, 06)) |
| 4070 | + | else |
| 4071 | + | Skill3:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4072 | + | Skill3:setImageSource("/images/custom/UI/insert_skill") |
| 4073 | + | end |
| 4074 | + | end |
| 4075 | + | ShowBag(01, ComboBoxType) |
| 4076 | + | SlotSkillSelect = 2 |
| 4077 | + | end |
| 4078 | + | else |
| 4079 | + | Skill2.onClick = function() end |
| 4080 | + | end |
| 4081 | + | else |
| 4082 | + | resetSkillSelect() |
| 4083 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4084 | + | Skill2:setImageSource("/images/custom/UI/insert_skill") |
| 4085 | + | Skill2.onClick = function() |
| 4086 | + | resetSkillSelect() |
| 4087 | + | Skill2:setImageSource("/images/custom/UI/spell_slot") |
| 4088 | + | if modules.game_database.getInventory(slotpos, 04) > 0 then |
| 4089 | + | skill_01 = modules.game_database.getInventory(slotpos, 4) |
| 4090 | + | skill_02 = modules.game_database.getInventory(slotpos, 5) |
| 4091 | + | skill_03 = modules.game_database.getInventory(slotpos, 6) |
| 4092 | + | Skill1:setTooltip("@SKILL " ..skill_01.. " F1") |
| 4093 | + | Skill1:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(slotpos, 04)) |
| 4094 | + | else |
| 4095 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4096 | + | Skill1:setImageSource("/images/custom/UI/insert_skill") |
| 4097 | + | end |
| 4098 | + | if rare > 2 then |
| 4099 | + | if modules.game_database.getInventory(slotpos, 06) > 0 then |
| 4100 | + | skill_01 = modules.game_database.getInventory(slotpos, 4) |
| 4101 | + | skill_02 = modules.game_database.getInventory(slotpos, 5) |
| 4102 | + | skill_03 = modules.game_database.getInventory(slotpos, 6) |
| 4103 | + | Skill3:setTooltip("@SKILL " ..skill_03.. " F3") |
| 4104 | + | Skill3:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(slotpos, 06)) |
| 4105 | + | else |
| 4106 | + | Skill3:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4107 | + | Skill3:setImageSource("/images/custom/UI/insert_skill") |
| 4108 | + | end |
| 4109 | + | end |
| 4110 | + | ShowBag(01, ComboBoxType) |
| 4111 | + | SlotSkillSelect = 2 |
| 4112 | + | end |
| 4113 | + | end |
| 4114 | + | else |
| 4115 | + | Skill2:setTooltip(tr("Itens com raridade inferior a 'Raro' nao recebe um segundo slot.")) |
| 4116 | + | Skill2:setImageSource("/images/custom/UI/lock_skill") |
| 4117 | + | Skill2.onClick = function() end |
| 4118 | + | end |
| 4119 | + | Skill2:show() |
| 4120 | + | g_effects.fadeIn(Skill2, 250) |
| 4121 | + | scheduleEvent(function() |
| 4122 | + | if rare > 2 then |
| 4123 | + | if modules.game_database.getInventory(slotpos, 06) > 0 then |
| 4124 | + | skill_01 = modules.game_database.getInventory(slotpos, 4) |
| 4125 | + | skill_02 = modules.game_database.getInventory(slotpos, 5) |
| 4126 | + | skill_03 = modules.game_database.getInventory(slotpos, 6) |
| 4127 | + | Skill3:setTooltip("@SKILL " ..skill_03.. " F3") |
| 4128 | + | Skill3:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(slotpos, 06)) |
| 4129 | + | if rare == 4 then |
| 4130 | + | resetSkillSelect() |
| 4131 | + | --Skill3:setTooltip("Clique para escolher uma\nSkill de sua Backpack") |
| 4132 | + | --Skill3:setImageSource("/images/custom/UI/insert_skill") |
| 4133 | + | Skill3.onClick = function() |
| 4134 | + | resetSkillSelect() |
| 4135 | + | Skill3:setImageSource("/images/custom/UI/spell_slot") |
| 4136 | + | if modules.game_database.getInventory(slotpos, 04) > 0 then |
| 4137 | + | skill_01 = modules.game_database.getInventory(slotpos, 4) |
| 4138 | + | skill_02 = modules.game_database.getInventory(slotpos, 5) |
| 4139 | + | skill_03 = modules.game_database.getInventory(slotpos, 6) |
| 4140 | + | Skill1:setTooltip("@SKILL " ..skill_01.. " F1") |
| 4141 | + | Skill1:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(slotpos, 04)) |
| 4142 | + | else |
| 4143 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4144 | + | Skill1:setImageSource("/images/custom/UI/insert_skill") |
| 4145 | + | end |
| 4146 | + | if modules.game_database.getInventory(slotpos, 05) > 0 then |
| 4147 | + | skill_01 = modules.game_database.getInventory(slotpos, 4) |
| 4148 | + | skill_02 = modules.game_database.getInventory(slotpos, 5) |
| 4149 | + | skill_03 = modules.game_database.getInventory(slotpos, 6) |
| 4150 | + | Skill2:setTooltip("@SKILL " ..skill_02.. " F2") |
| 4151 | + | Skill2:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(slotpos, 05)) |
| 4152 | + | else |
| 4153 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4154 | + | Skill2:setImageSource("/images/custom/UI/insert_skill") |
| 4155 | + | end |
| 4156 | + | ShowBag(01, ComboBoxType) |
| 4157 | + | SlotSkillSelect = 3 |
| 4158 | + | end |
| 4159 | + | else |
| 4160 | + | Skill3.onClick = function() end |
| 4161 | + | end |
| 4162 | + | else |
| 4163 | + | resetSkillSelect() |
| 4164 | + | Skill3:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4165 | + | Skill3:setImageSource("/images/custom/UI/insert_skill") |
| 4166 | + | Skill3.onClick = function() |
| 4167 | + | resetSkillSelect() |
| 4168 | + | Skill3:setImageSource("/images/custom/UI/spell_slot") |
| 4169 | + | if modules.game_database.getInventory(slotpos, 04) > 0 then |
| 4170 | + | skill_01 = modules.game_database.getInventory(slotpos, 4) |
| 4171 | + | skill_02 = modules.game_database.getInventory(slotpos, 5) |
| 4172 | + | skill_03 = modules.game_database.getInventory(slotpos, 6) |
| 4173 | + | Skill1:setTooltip("@SKILL " ..skill_01.. " F1") |
| 4174 | + | Skill1:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(slotpos, 04)) |
| 4175 | + | else |
| 4176 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4177 | + | Skill1:setImageSource("/images/custom/UI/insert_skill") |
| 4178 | + | end |
| 4179 | + | if modules.game_database.getInventory(slotpos, 05) > 0 then |
| 4180 | + | skill_01 = modules.game_database.getInventory(slotpos, 4) |
| 4181 | + | skill_02 = modules.game_database.getInventory(slotpos, 5) |
| 4182 | + | skill_03 = modules.game_database.getInventory(slotpos, 6) |
| 4183 | + | Skill2:setTooltip("@SKILL " ..skill_02.. " F2") |
| 4184 | + | Skill2:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(slotpos, 05)) |
| 4185 | + | else |
| 4186 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4187 | + | Skill2:setImageSource("/images/custom/UI/insert_skill") |
| 4188 | + | end |
| 4189 | + | ShowBag(01, ComboBoxType) |
| 4190 | + | SlotSkillSelect = 3 |
| 4191 | + | end |
| 4192 | + | end |
| 4193 | + | else |
| 4194 | + | Skill3:setTooltip(tr("Itens com raridade inferior a 'Epico' nao recebe um terceiro slot.")) |
| 4195 | + | Skill3:setImageSource("/images/custom/UI/lock_skill") |
| 4196 | + | Skill3.onClick = function() end |
| 4197 | + | end |
| 4198 | + | Skill3:show() |
| 4199 | + | g_effects.fadeIn(Skill3, 250) |
| 4200 | + | end, 50) |
| 4201 | + | end, 50) |
| 4202 | + | end, 50) |
| 4203 | + | elseif id == 02 or id == 05 or id == 06 or id == 08 or id == 09 then |
| 4204 | + | SkillSelectItem:setImageSource("/images/custom/UI/rare_" ..modules.game_database.getInventory(slotpos, 02)) |
| 4205 | + | SkillSelectItem:setIcon("/images/custom/Items/" ..modules.game_database.getInventory(slotpos, 01)) |
| 4206 | + | SkillSelectItem:show() |
| 4207 | + | g_effects.fadeIn(SkillSelectItem, 250) |
| 4208 | + | scheduleEvent(function() |
| 4209 | + | if modules.game_database.getInventory(slotpos, 06) > 0 then |
| 4210 | + | atr_01 = modules.game_database.getInventory(slotpos, 6) |
| 4211 | + | atr_02 = modules.game_database.getInventory(slotpos, 7) |
| 4212 | + | name = modules.game_database.getAtrInfo(atr_01, 00) |
| 4213 | + | desc = modules.game_database.getAtrInfo(atr_01, 07) |
| 4214 | + | percent = modules.game_database.getAtrInfo(atr_01, 01) |
| 4215 | + | text = modules.game_database.getAtrInfo(atr_01, 02) |
| 4216 | + | txtper = modules.game_database.getAtrInfo(atr_01, 08) |
| 4217 | + | |
| 4218 | + | Skill1:setTooltip(name.. "\n" ..desc.. " (" ..text.. " " ..percent.."" ..txtper..")") |
| 4219 | + | Skill1:setImageSource("/images/custom/Spells/atr_" ..modules.game_database.getInventory(slotpos, 06)) |
| 4220 | + | Skill1.onClick = function() end |
| 4221 | + | else |
| 4222 | + | resetSkillSelect() |
| 4223 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4224 | + | Skill1.onClick = function() |
| 4225 | + | resetSkillSelect() |
| 4226 | + | Skill1:setImageSource("/images/custom/UI/spell_slot") |
| 4227 | + | if modules.game_database.getInventory(slotpos, 07) > 0 then |
| 4228 | + | Skill2:setImageSource("/images/custom/Spells/atr_" ..modules.game_database.getInventory(slotpos, 07)) |
| 4229 | + | else |
| 4230 | + | Skill2:setImageSource("/images/custom/UI/insert_skill") |
| 4231 | + | end |
| 4232 | + | ShowBag(01, ComboBoxType) |
| 4233 | + | SlotSkillSelect = 1 |
| 4234 | + | end |
| 4235 | + | end |
| 4236 | + | |
| 4237 | + | Skill1:show() |
| 4238 | + | g_effects.fadeIn(Skill1, 250) |
| 4239 | + | scheduleEvent(function() |
| 4240 | + | if modules.game_database.getInventory(slotpos, 07) > 0 then |
| 4241 | + | atr_01 = modules.game_database.getInventory(slotpos, 6) |
| 4242 | + | atr_02 = modules.game_database.getInventory(slotpos, 7) |
| 4243 | + | name = modules.game_database.getAtrInfo(atr_02, 00) |
| 4244 | + | desc = modules.game_database.getAtrInfo(atr_02, 07) |
| 4245 | + | percent = modules.game_database.getAtrInfo(atr_02, 01) |
| 4246 | + | text = modules.game_database.getAtrInfo(atr_02, 02) |
| 4247 | + | |
| 4248 | + | Skill2:setTooltip(name.. "\n" ..desc.. " (" ..text.. " " ..percent.."%)") |
| 4249 | + | Skill2:setImageSource("/images/custom/Spells/atr_" ..modules.game_database.getInventory(slotpos, 07)) |
| 4250 | + | Skill2.onClick = function() end |
| 4251 | + | else |
| 4252 | + | resetSkillSelect() |
| 4253 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4254 | + | Skill2.onClick = function() |
| 4255 | + | resetSkillSelect() |
| 4256 | + | Skill2:setImageSource("/images/custom/UI/spell_slot") |
| 4257 | + | if modules.game_database.getInventory(slotpos, 06) > 0 then |
| 4258 | + | Skill1:setImageSource("/images/custom/Spells/atr_" ..modules.game_database.getInventory(slotpos, 06)) |
| 4259 | + | else |
| 4260 | + | Skill1:setImageSource("/images/custom/UI/insert_skill") |
| 4261 | + | end |
| 4262 | + | ShowBag(01, ComboBoxType) |
| 4263 | + | SlotSkillSelect = 2 |
| 4264 | + | end |
| 4265 | + | end |
| 4266 | + | |
| 4267 | + | Skill2:show() |
| 4268 | + | g_effects.fadeIn(Skill2, 250) |
| 4269 | + | end, 50) |
| 4270 | + | end, 50) |
| 4271 | + | end |
| 4272 | + | end |
| 4273 | + | function onClickBackpack() |
| 4274 | + | resetSkillSelect() |
| 4275 | + | if SlotSkillSelect == 01 then |
| 4276 | + | if ComboBoxType ~= 4 then |
| 4277 | + | onSkillSelectItem(ComboBoxType, ComboBoxType, skillRare) |
| 4278 | + | return true |
| 4279 | + | end |
| 4280 | + | Skill1:setImageSource("/images/custom/UI/spell_slot") |
| 4281 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4282 | + | if skillRare > 1 then |
| 4283 | + | if modules.game_database.getInventory(ComboBoxType, 05) > 0 then |
| 4284 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 4285 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 4286 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 4287 | + | Skill2:setTooltip("@SKILL " ..skill_02.. " F2") |
| 4288 | + | Skill2:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 05)) |
| 4289 | + | else |
| 4290 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4291 | + | Skill2:setImageSource("/images/custom/UI/insert_skill") |
| 4292 | + | end |
| 4293 | + | end |
| 4294 | + | if skillRare > 2 then |
| 4295 | + | if modules.game_database.getInventory(ComboBoxType, 06) > 0 then |
| 4296 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 4297 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 4298 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 4299 | + | Skill3:setTooltip("@SKILL " ..skill_03.. " F3") |
| 4300 | + | Skill3:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 06)) |
| 4301 | + | else |
| 4302 | + | Skill3:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4303 | + | Skill3:setImageSource("/images/custom/UI/insert_skill") |
| 4304 | + | end |
| 4305 | + | end |
| 4306 | + | elseif SlotSkillSelect == 02 then |
| 4307 | + | if ComboBoxType ~= 4 then |
| 4308 | + | onSkillSelectItem(ComboBoxType, ComboBoxType, skillRare) |
| 4309 | + | return true |
| 4310 | + | end |
| 4311 | + | if modules.game_database.getInventory(ComboBoxType, 04) > 0 then |
| 4312 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 4313 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 4314 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 4315 | + | Skill1:setTooltip("@SKILL " ..skill_01.. " F1") |
| 4316 | + | Skill1:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 04)) |
| 4317 | + | else |
| 4318 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4319 | + | Skill1:setImageSource("/images/custom/UI/insert_skill") |
| 4320 | + | end |
| 4321 | + | |
| 4322 | + | Skill2:setImageSource("/images/custom/UI/spell_slot") |
| 4323 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4324 | + | if skillRare > 2 then |
| 4325 | + | if modules.game_database.getInventory(ComboBoxType, 06) > 0 then |
| 4326 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 4327 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 4328 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 4329 | + | Skill3:setTooltip("@SKILL " ..skill_03.. " F3") |
| 4330 | + | Skill3:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 06)) |
| 4331 | + | else |
| 4332 | + | Skill3:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4333 | + | Skill3:setImageSource("/images/custom/UI/insert_skill") |
| 4334 | + | end |
| 4335 | + | end |
| 4336 | + | elseif SlotSkillSelect == 03 then |
| 4337 | + | if ComboBoxType ~= 4 then |
| 4338 | + | onSkillSelectItem(ComboBoxType, ComboBoxType, skillRare) |
| 4339 | + | return true |
| 4340 | + | end |
| 4341 | + | if modules.game_database.getInventory(ComboBoxType, 04) > 0 then |
| 4342 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 4343 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 4344 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 4345 | + | Skill1:setTooltip("@SKILL " ..skill_01.. " F1") |
| 4346 | + | Skill1:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 04)) |
| 4347 | + | else |
| 4348 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4349 | + | Skill1:setImageSource("/images/custom/UI/insert_skill") |
| 4350 | + | end |
| 4351 | + | if modules.game_database.getInventory(ComboBoxType, 05) > 0 then |
| 4352 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 4353 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 4354 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 4355 | + | Skill2:setTooltip("@SKILL " ..skill_02.. " F2") |
| 4356 | + | Skill2:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 05)) |
| 4357 | + | else |
| 4358 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4359 | + | Skill2:setImageSource("/images/custom/UI/insert_skill") |
| 4360 | + | end |
| 4361 | + | Skill3:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4362 | + | Skill3:setImageSource("/images/custom/UI/spell_slot") |
| 4363 | + | end |
| 4364 | + | end |
| 4365 | + | function LoadSkills(Index) |
| 4366 | + | SKILL_BAG = CentralBox:recursiveGetChildById('SBag' ..Index) |
| 4367 | + | scheduleEvent(function() |
| 4368 | + | if modules.game_database.getItemBagId(Index) > 0 then |
| 4369 | + | local id_bag = Index |
| 4370 | + | local id = modules.game_database.getItemBagId(id_bag) |
| 4371 | + | local slot_bag = modules.game_database.getItemInfo(id, 02) |
| 4372 | + | SKILL_BAG:setText("") |
| 4373 | + | SKILL_BAG:setImageSource("/images/custom/UI/rare_" ..modules.game_database.getRareBagId(id_bag)) |
| 4374 | + | SKILL_BAG:setIcon("/images/custom/Items/" ..modules.game_database.getItemBagId(id_bag)) |
| 4375 | + | local qnt = modules.game_database.getPosBackpack(id_bag, 04) |
| 4376 | + | if slot_bag == 12 then |
| 4377 | + | local skill_01 = modules.game_database.getItemInfo(id, 10) |
| 4378 | + | SKILL_BAG:setTooltip("@SKILL " ..skill_01.. " --") |
| 4379 | + | else |
| 4380 | + | local starr = modules.game_database.getPosBackpack(id_bag, 03) |
| 4381 | + | local rare = modules.game_database.getPosBackpack(id_bag, 02) |
| 4382 | + | local lock = modules.game_database.getPosBackpack(id_bag, 09) |
| 4383 | + | SKILL_BAG:setTooltip("@BAG " ..id.. " " ..rare.. " " ..starr.. " " ..qnt.. " 0 0 0 0 " ..lock.. " 0") |
| 4384 | + | end |
| 4385 | + | if qnt > 0 then |
| 4386 | + | if qnt < 10 then |
| 4387 | + | SKILL_BAG:setText("0" ..modules.game_database.getPosBackpack(id_bag, 04)) |
| 4388 | + | else |
| 4389 | + | SKILL_BAG:setText(modules.game_database.getPosBackpack(id_bag, 04)) |
| 4390 | + | end |
| 4391 | + | else |
| 4392 | + | SKILL_BAG:setText("") |
| 4393 | + | end |
| 4394 | + | else |
| 4395 | + | SKILL_BAG:setIcon("/images/custom/UI/none") |
| 4396 | + | SKILL_BAG:setImageSource("/images/custom/UI/item_slot") |
| 4397 | + | SKILL_BAG:setTooltip("") |
| 4398 | + | SKILL_BAG:setText("") |
| 4399 | + | SKILL_BAG.onClick = function() end |
| 4400 | + | end |
| 4401 | + | SKILL_BAG:show() |
| 4402 | + | if Index < 20 then |
| 4403 | + | Index = Index + 1 |
| 4404 | + | LoadSkills(Index) |
| 4405 | + | else |
| 4406 | + | if modules.game_database.getInventory(01, 01) > 0 then |
| 4407 | + | local id = modules.game_database.getInventory(01, 01) |
| 4408 | + | local star = modules.game_database.getInventory(1, 3) |
| 4409 | + | local rare = modules.game_database.getInventory(1, 2) |
| 4410 | + | local level = modules.game_database.getInventory(1, 5) |
| 4411 | + | local lock = modules.game_database.getInventory(1, 9) |
| 4412 | + | |
| 4413 | + | AmuletItem:setImageSource("/images/custom/UI/rare_" ..modules.game_database.getInventory(01, 02)) |
| 4414 | + | AmuletItem:setIcon("/images/custom/Items/" ..id) |
| 4415 | + | AmuletItem:setTooltip("@JOIAS " ..id.. " " ..rare.. " " ..star.. " 0 " ..level.. " 0 0 0 " ..lock.. " 0") |
| 4416 | + | else |
| 4417 | + | AmuletItem:setImageSource("/images/custom/UI/item_slot") |
| 4418 | + | AmuletItem:setIcon("/images/custom/Items/0") |
| 4419 | + | AmuletItem:setTooltip("") |
| 4420 | + | end |
| 4421 | + | if modules.game_database.getInventory(02, 01) > 0 then |
| 4422 | + | itemId = modules.game_database.getInventory(2, 1) |
| 4423 | + | star = modules.game_database.getInventory(2, 3) |
| 4424 | + | level = modules.game_database.getInventory(2, 5) |
| 4425 | + | local Rari = modules.game_database.getInventory(2, 2) |
| 4426 | + | local atr1 = modules.game_database.getInventory(2, 6) |
| 4427 | + | local atr2 = modules.game_database.getInventory(2, 7) |
| 4428 | + | local rare = modules.game_database.getInventory(2, 2) |
| 4429 | + | local lock = modules.game_database.getInventory(2, 9) |
| 4430 | + | local bonus = modules.game_database.getInventory(2, 8) |
| 4431 | + | |
| 4432 | + | HelmetItem.onClick = function() skillRare = Rari ComboBoxType = 02 onSkillSelectItem(ComboBoxType, 02, Rari) end |
| 4433 | + | HelmetItem:setTooltip("@EQUIP " ..itemId.. " " ..Rari.. " " ..star.. " 0 " ..level.. " " ..atr1.. " " ..atr2.. " " ..bonus.. " " ..lock.. " 0") |
| 4434 | + | HelmetItem:setImageSource("/images/custom/UI/rare_" ..modules.game_database.getInventory(02, 02)) |
| 4435 | + | HelmetItem:setIcon("/images/custom/Items/" ..itemId) |
| 4436 | + | --g_effects.fadeIn(HelmetItem, 250) |
| 4437 | + | else |
| 4438 | + | HelmetItem:setImageSource("/images/custom/UI/item_slot") |
| 4439 | + | HelmetItem:setIcon("/images/custom/Items/0") |
| 4440 | + | HelmetItem:setTooltip("") |
| 4441 | + | --g_effects.fadeIn(HelmetItem, 250) |
| 4442 | + | end |
| 4443 | + | if modules.game_database.getInventory(03, 01) > 0 then |
| 4444 | + | id = modules.game_database.getInventory(3, 1) |
| 4445 | + | star = modules.game_database.getInventory(3, 3) |
| 4446 | + | rare = modules.game_database.getInventory(3, 2) |
| 4447 | + | level = modules.game_database.getInventory(3, 5) |
| 4448 | + | lock = modules.game_database.getInventory(3, 9) |
| 4449 | + | BackpackItem:setTooltip("@JOIAS " ..id.. " " ..rare.. " " ..star.. " 0 " ..level.. " 0 0 0 " ..lock.. " 0") |
| 4450 | + | BackpackItem:setImageSource("/images/custom/UI/rare_" ..modules.game_database.getInventory(03, 02)) |
| 4451 | + | BackpackItem:setIcon("/images/custom/Items/" ..id) |
| 4452 | + | else |
| 4453 | + | BackpackItem:setImageSource("/images/custom/UI/item_slot") |
| 4454 | + | BackpackItem:setIcon("/images/custom/Items/0") |
| 4455 | + | BackpackItem:setTooltip("") |
| 4456 | + | end |
| 4457 | + | if modules.game_database.getInventory(04, 01) > 0 then |
| 4458 | + | itemId = modules.game_database.getInventory(4, 1) |
| 4459 | + | skill_01 = modules.game_database.getInventory(4, 4) |
| 4460 | + | skill_02 = modules.game_database.getInventory(4, 5) |
| 4461 | + | skill_03 = modules.game_database.getInventory(4, 6) |
| 4462 | + | Level = modules.game_database.getInventory(4, 7) |
| 4463 | + | Star = modules.game_database.getInventory(4, 3) |
| 4464 | + | local Rari = modules.game_database.getInventory(04, 02) |
| 4465 | + | local lock = modules.game_database.getInventory(04, 09) |
| 4466 | + | local Bonus = modules.game_database.getInventory(04, 08) |
| 4467 | + | local Ammo = modules.game_database.getInventory(04, 10) |
| 4468 | + | |
| 4469 | + | GunItem.onClick = function() skillRare = Rari ComboBoxType = 04 onSkillSelectItem(ComboBoxType, 04, Rari) end |
| 4470 | + | GunItem:setTooltip("@INVGUN " ..itemId.. " " ..Rari.. " " ..Star.. " " ..skill_01.. " " ..skill_02.. " " ..skill_03.. " " ..Level.. " " ..Bonus.. " " ..lock.. " " ..Ammo) |
| 4471 | + | GunItem:setImageSource("/images/custom/UI/rare_" ..Rari) |
| 4472 | + | GunItem:setIcon("/images/custom/Items/" ..itemId) |
| 4473 | + | --g_effects.fadeIn(GunItem, 250) |
| 4474 | + | else |
| 4475 | + | GunItem:setImageSource("/images/custom/UI/item_slot") |
| 4476 | + | GunItem:setIcon("/images/custom/Items/0") |
| 4477 | + | GunItem:setTooltip("") |
| 4478 | + | GunItem.onClick = function() end |
| 4479 | + | --g_effects.fadeIn(GunItem, 250) |
| 4480 | + | end |
| 4481 | + | if modules.game_database.getInventory(05, 01) > 0 then |
| 4482 | + | itemId = modules.game_database.getInventory(5, 1) |
| 4483 | + | star = modules.game_database.getInventory(5, 3) |
| 4484 | + | level = modules.game_database.getInventory(5, 5) |
| 4485 | + | local Rari = modules.game_database.getInventory(05, 02) |
| 4486 | + | local atr1 = modules.game_database.getInventory(5, 6) |
| 4487 | + | local atr2 = modules.game_database.getInventory(5, 7) |
| 4488 | + | local lock = modules.game_database.getInventory(5, 9) |
| 4489 | + | local bonus = modules.game_database.getInventory(5, 8) |
| 4490 | + | |
| 4491 | + | ArmorItem.onClick = function() skillRare = Rari ComboBoxType = 05 onSkillSelectItem(ComboBoxType, 05, Rari) end |
| 4492 | + | ArmorItem:setTooltip("@EQUIP " ..itemId.. " " ..Rari.. " " ..star.. " 0 " ..level.. " " ..atr1.. " " ..atr2.. " " ..bonus.. " " ..lock.. " 0") |
| 4493 | + | ArmorItem:setImageSource("/images/custom/UI/rare_" ..Rari) |
| 4494 | + | ArmorItem:setIcon("/images/custom/Items/" ..itemId) |
| 4495 | + | --g_effects.fadeIn(ArmorItem, 250) |
| 4496 | + | else |
| 4497 | + | ArmorItem:setImageSource("/images/custom/UI/item_slot") |
| 4498 | + | ArmorItem:setIcon("/images/custom/Items/0") |
| 4499 | + | ArmorItem:setTooltip("") |
| 4500 | + | --g_effects.fadeIn(ArmorItem, 250) |
| 4501 | + | end |
| 4502 | + | if modules.game_database.getInventory(06, 01) > 0 then |
| 4503 | + | itemId = modules.game_database.getInventory(6, 1) |
| 4504 | + | star = modules.game_database.getInventory(6, 3) |
| 4505 | + | level = modules.game_database.getInventory(6, 5) |
| 4506 | + | local Rari = modules.game_database.getInventory(6, 2) |
| 4507 | + | local atr1 = modules.game_database.getInventory(6, 6) |
| 4508 | + | local atr2 = modules.game_database.getInventory(6, 7) |
| 4509 | + | local lock = modules.game_database.getInventory(6, 9) |
| 4510 | + | local bonus = modules.game_database.getInventory(6, 8) |
| 4511 | + | |
| 4512 | + | GloveItem.onClick = function() skillRare = Rari ComboBoxType = 06 onSkillSelectItem(ComboBoxType, 06, Rari) end |
| 4513 | + | GloveItem:setTooltip("@EQUIP " ..itemId.. " " ..Rari.. " " ..star.. " 0 " ..level.. " " ..atr1.. " " ..atr2.. " " ..bonus.. " " ..lock.. " 0") |
| 4514 | + | GloveItem:setImageSource("/images/custom/UI/rare_" ..modules.game_database.getInventory(06, 02)) |
| 4515 | + | GloveItem:setIcon("/images/custom/Items/" ..itemId) |
| 4516 | + | --g_effects.fadeIn(GloveItem, 250) |
| 4517 | + | else |
| 4518 | + | GloveItem:setImageSource("/images/custom/UI/item_slot") |
| 4519 | + | GloveItem:setIcon("/images/custom/Items/0") |
| 4520 | + | GloveItem:setTooltip("") |
| 4521 | + | --g_effects.fadeIn(GloveItem, 250) |
| 4522 | + | end |
| 4523 | + | if modules.game_database.getInventory(07, 01) > 0 then |
| 4524 | + | id = modules.game_database.getInventory(7, 1) |
| 4525 | + | star = modules.game_database.getInventory(7, 3) |
| 4526 | + | rare = modules.game_database.getInventory(7, 2) |
| 4527 | + | level = modules.game_database.getInventory(7, 5) |
| 4528 | + | lock = modules.game_database.getInventory(7, 9) |
| 4529 | + | RingItem:setTooltip("@JOIAS " ..id.. " " ..rare.. " " ..star.. " 0 " ..level.. " 0 0 0 " ..lock.. " 0") |
| 4530 | + | RingItem:setImageSource("/images/custom/UI/rare_" ..modules.game_database.getInventory(07, 02)) |
| 4531 | + | RingItem:setIcon("/images/custom/Items/" ..id) |
| 4532 | + | else |
| 4533 | + | RingItem:setImageSource("/images/custom/UI/item_slot") |
| 4534 | + | RingItem:setIcon("/images/custom/Items/0") |
| 4535 | + | RingItem:setTooltip("") |
| 4536 | + | end |
| 4537 | + | if modules.game_database.getInventory(08, 01) > 0 then |
| 4538 | + | itemId = modules.game_database.getInventory(8, 1) |
| 4539 | + | star = modules.game_database.getInventory(8, 3) |
| 4540 | + | level = modules.game_database.getInventory(8, 5) |
| 4541 | + | local Rari = modules.game_database.getInventory(8, 2) |
| 4542 | + | local atr1 = modules.game_database.getInventory(8, 6) |
| 4543 | + | local atr2 = modules.game_database.getInventory(8, 7) |
| 4544 | + | local lock = modules.game_database.getInventory(8, 9) |
| 4545 | + | local bonus = modules.game_database.getInventory(8, 8) |
| 4546 | + | |
| 4547 | + | LegsItem.onClick = function() skillRare = Rari ComboBoxType = 08 onSkillSelectItem(ComboBoxType, 08, Rari) end |
| 4548 | + | LegsItem:setTooltip("@EQUIP " ..itemId.. " " ..Rari.. " " ..star.. " 0 " ..level.. " " ..atr1.. " " ..atr2.. " " ..bonus.. " " ..lock.. " 0") |
| 4549 | + | LegsItem:setImageSource("/images/custom/UI/rare_" ..modules.game_database.getInventory(08, 02)) |
| 4550 | + | LegsItem:setIcon("/images/custom/Items/" ..itemId) |
| 4551 | + | --g_effects.fadeIn(LegsItem, 250) |
| 4552 | + | else |
| 4553 | + | LegsItem:setImageSource("/images/custom/UI/item_slot") |
| 4554 | + | LegsItem:setIcon("/images/custom/Items/0") |
| 4555 | + | LegsItem:setTooltip("") |
| 4556 | + | --g_effects.fadeIn(LegsItem, 250) |
| 4557 | + | end |
| 4558 | + | if modules.game_database.getInventory(09, 01) > 0 then |
| 4559 | + | itemId = modules.game_database.getInventory(9, 1) |
| 4560 | + | star = modules.game_database.getInventory(9, 3) |
| 4561 | + | level = modules.game_database.getInventory(9, 5) |
| 4562 | + | local Rari = modules.game_database.getInventory(9, 2) |
| 4563 | + | local atr1 = modules.game_database.getInventory(9, 6) |
| 4564 | + | local atr2 = modules.game_database.getInventory(9, 7) |
| 4565 | + | local lock = modules.game_database.getInventory(9, 9) |
| 4566 | + | local bonus = modules.game_database.getInventory(9, 8) |
| 4567 | + | |
| 4568 | + | BootsItem.onClick = function() skillRare = Rari ComboBoxType = 09 onSkillSelectItem(ComboBoxType, 09, Rari) end |
| 4569 | + | BootsItem:setTooltip("@EQUIP " ..itemId.. " " ..Rari.. " " ..star.. " 0 " ..level.. " " ..atr1.. " " ..atr2.. " " ..bonus.. " " ..lock.. " 0") |
| 4570 | + | BootsItem:setImageSource("/images/custom/UI/rare_" ..modules.game_database.getInventory(09, 02)) |
| 4571 | + | BootsItem:setIcon("/images/custom/Items/" ..itemId) |
| 4572 | + | --g_effects.fadeIn(BootsItem, 250) |
| 4573 | + | else |
| 4574 | + | BootsItem:setImageSource("/images/custom/UI/item_slot") |
| 4575 | + | BootsItem:setIcon("/images/custom/Items/0") |
| 4576 | + | BootsItem:setTooltip("") |
| 4577 | + | --g_effects.fadeIn(BootsItem, 250) |
| 4578 | + | end |
| 4579 | + | |
| 4580 | + | BACKPACK_01 = CentralBox:recursiveGetChildById('SBackpack1') |
| 4581 | + | BACKPACK_02 = CentralBox:recursiveGetChildById('SBackpack2') |
| 4582 | + | BACKPACK_03 = CentralBox:recursiveGetChildById('SBackpack3') |
| 4583 | + | BACKPACK_04 = CentralBox:recursiveGetChildById('SBackpack4') |
| 4584 | + | BACKPACK_01:show() |
| 4585 | + | BACKPACK_02:show() |
| 4586 | + | BACKPACK_03:show() |
| 4587 | + | BACKPACK_04:show() |
| 4588 | + | |
| 4589 | + | BACKPACK_01:setTooltip("Backpack 01") |
| 4590 | + | g_effects.fadeIn(BACKPACK_01, 250) |
| 4591 | + | BACKPACK_01.onClick = function() |
| 4592 | + | onClickBackpack() |
| 4593 | + | BagSelect = 0 |
| 4594 | + | g_game.talk(g_game.talk("!backpack 52 03 00")) |
| 4595 | + | end |
| 4596 | + | if modules.game_database.getExtension(03) >= 01 then |
| 4597 | + | BACKPACK_02:setTooltip("Backpack 02") |
| 4598 | + | BACKPACK_02:setImageSource("/images/custom/UI/backpack_slot") |
| 4599 | + | BACKPACK_02:show() |
| 4600 | + | g_effects.fadeIn(BACKPACK_02, 250) |
| 4601 | + | |
| 4602 | + | BACKPACK_02.onClick = function() |
| 4603 | + | onClickBackpack() |
| 4604 | + | BagSelect = 1 |
| 4605 | + | g_game.talk(g_game.talk("!backpack 52 03 01")) |
| 4606 | + | end |
| 4607 | + | else |
| 4608 | + | g_effects.fadeIn(BACKPACK_02, 250) |
| 4609 | + | BACKPACK_02:setImageSource("/images/custom/UI/backpack_slot_lock") |
| 4610 | + | BACKPACK_02:setTooltip(tr("Compre um novo Slot no Shop")) |
| 4611 | + | BACKPACK_02.onClick = function() end |
| 4612 | + | end |
| 4613 | + | if modules.game_database.getExtension(03) >= 02 then |
| 4614 | + | BACKPACK_03:setTooltip("Backpack 03") |
| 4615 | + | BACKPACK_03:setImageSource("/images/custom/UI/backpack_slot") |
| 4616 | + | BACKPACK_03:show() |
| 4617 | + | g_effects.fadeIn(BACKPACK_03, 250) |
| 4618 | + | |
| 4619 | + | BACKPACK_03.onClick = function() |
| 4620 | + | resetSkillSelect() |
| 4621 | + | |
| 4622 | + | if SlotSkillSelect == 01 then |
| 4623 | + | Skill1:setImageSource("/images/custom/UI/spell_slot") |
| 4624 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4625 | + | if skillRare > 1 then |
| 4626 | + | if modules.game_database.getInventory(ComboBoxType, 05) > 0 then |
| 4627 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 4628 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 4629 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 4630 | + | Skill2:setTooltip("@SKILL " ..skill_02.. " F2") |
| 4631 | + | Skill2:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 05)) |
| 4632 | + | else |
| 4633 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4634 | + | Skill2:setImageSource("/images/custom/UI/insert_skill") |
| 4635 | + | end |
| 4636 | + | end |
| 4637 | + | if skillRare > 2 then |
| 4638 | + | if modules.game_database.getInventory(ComboBoxType, 06) > 0 then |
| 4639 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 4640 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 4641 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 4642 | + | Skill3:setTooltip("@SKILL " ..skill_03.. " F3") |
| 4643 | + | Skill3:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 06)) |
| 4644 | + | else |
| 4645 | + | Skill3:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4646 | + | Skill3:setImageSource("/images/custom/UI/insert_skill") |
| 4647 | + | end |
| 4648 | + | end |
| 4649 | + | elseif SlotSkillSelect == 02 then |
| 4650 | + | if modules.game_database.getInventory(ComboBoxType, 04) > 0 then |
| 4651 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 4652 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 4653 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 4654 | + | Skill1:setTooltip("@SKILL " ..skill_01.. " F1") |
| 4655 | + | Skill1:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 04)) |
| 4656 | + | else |
| 4657 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4658 | + | Skill1:setImageSource("/images/custom/UI/insert_skill") |
| 4659 | + | end |
| 4660 | + | Skill2:setImageSource("/images/custom/UI/spell_slot") |
| 4661 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4662 | + | if skillRare > 2 then |
| 4663 | + | if modules.game_database.getInventory(ComboBoxType, 06) > 0 then |
| 4664 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 4665 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 4666 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 4667 | + | Skill3:setTooltip("@SKILL " ..skill_03.. " F3") |
| 4668 | + | Skill3:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 06)) |
| 4669 | + | else |
| 4670 | + | Skill3:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4671 | + | Skill3:setImageSource("/images/custom/UI/insert_skill") |
| 4672 | + | end |
| 4673 | + | end |
| 4674 | + | elseif SlotSkillSelect == 03 then |
| 4675 | + | if modules.game_database.getInventory(ComboBoxType, 04) > 0 then |
| 4676 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 4677 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 4678 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 4679 | + | Skill1:setTooltip("@SKILL " ..skill_01.. " F1") |
| 4680 | + | Skill1:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 04)) |
| 4681 | + | else |
| 4682 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4683 | + | Skill1:setImageSource("/images/custom/UI/insert_skill") |
| 4684 | + | end |
| 4685 | + | if modules.game_database.getInventory(ComboBoxType, 05) > 0 then |
| 4686 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 4687 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 4688 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 4689 | + | Skill2:setTooltip("@SKILL " ..skill_02.. " F2") |
| 4690 | + | Skill2:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 05)) |
| 4691 | + | else |
| 4692 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4693 | + | Skill2:setImageSource("/images/custom/UI/insert_skill") |
| 4694 | + | end |
| 4695 | + | Skill3:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4696 | + | Skill3:setImageSource("/images/custom/UI/spell_slot") |
| 4697 | + | end |
| 4698 | + | BagSelect = 2 |
| 4699 | + | g_game.talk(g_game.talk("!backpack 52 03 02")) |
| 4700 | + | end |
| 4701 | + | else |
| 4702 | + | g_effects.fadeIn(BACKPACK_03, 250) |
| 4703 | + | BACKPACK_03:setImageSource("/images/custom/UI/backpack_slot_lock") |
| 4704 | + | BACKPACK_03:setTooltip(tr("Compre um novo Slot no Shop")) |
| 4705 | + | BACKPACK_03.onClick = function() end |
| 4706 | + | end |
| 4707 | + | if modules.game_database.getExtension(03) >= 03 then |
| 4708 | + | BACKPACK_04:setTooltip("Backpack 04") |
| 4709 | + | BACKPACK_04:setImageSource("/images/custom/UI/backpack_slot") |
| 4710 | + | BACKPACK_04:show() |
| 4711 | + | g_effects.fadeIn(BACKPACK_04, 250) |
| 4712 | + | |
| 4713 | + | BACKPACK_04.onClick = function() |
| 4714 | + | resetSkillSelect() |
| 4715 | + | |
| 4716 | + | if SlotSkillSelect == 01 then |
| 4717 | + | Skill1:setImageSource("/images/custom/UI/spell_slot") |
| 4718 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4719 | + | if skillRare > 1 then |
| 4720 | + | if modules.game_database.getInventory(ComboBoxType, 05) > 0 then |
| 4721 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 4722 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 4723 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 4724 | + | Skill2:setTooltip("@SKILL " ..skill_02.. " F2") |
| 4725 | + | Skill2:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 05)) |
| 4726 | + | else |
| 4727 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4728 | + | Skill2:setImageSource("/images/custom/UI/insert_skill") |
| 4729 | + | end |
| 4730 | + | end |
| 4731 | + | if skillRare > 2 then |
| 4732 | + | if modules.game_database.getInventory(ComboBoxType, 06) > 0 then |
| 4733 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 4734 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 4735 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 4736 | + | Skill3:setTooltip("@SKILL " ..skill_03.. " F3") |
| 4737 | + | Skill3:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 06)) |
| 4738 | + | else |
| 4739 | + | Skill3:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4740 | + | Skill3:setImageSource("/images/custom/UI/insert_skill") |
| 4741 | + | end |
| 4742 | + | end |
| 4743 | + | elseif SlotSkillSelect == 02 then |
| 4744 | + | if modules.game_database.getInventory(ComboBoxType, 04) > 0 then |
| 4745 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 4746 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 4747 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 4748 | + | Skill1:setTooltip("@SKILL " ..skill_01.. " F1") |
| 4749 | + | Skill1:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 04)) |
| 4750 | + | else |
| 4751 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4752 | + | Skill1:setImageSource("/images/custom/UI/insert_skill") |
| 4753 | + | end |
| 4754 | + | Skill2:setImageSource("/images/custom/UI/spell_slot") |
| 4755 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4756 | + | if skillRare > 2 then |
| 4757 | + | if modules.game_database.getInventory(ComboBoxType, 06) > 0 then |
| 4758 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 4759 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 4760 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 4761 | + | Skill3:setTooltip("@SKILL " ..skill_03.. " F3") |
| 4762 | + | Skill3:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 06)) |
| 4763 | + | else |
| 4764 | + | Skill3:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4765 | + | Skill3:setImageSource("/images/custom/UI/insert_skill") |
| 4766 | + | end |
| 4767 | + | end |
| 4768 | + | elseif SlotSkillSelect == 03 then |
| 4769 | + | if modules.game_database.getInventory(ComboBoxType, 04) > 0 then |
| 4770 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 4771 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 4772 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 4773 | + | Skill1:setTooltip("@SKILL " ..skill_01.. " F1") |
| 4774 | + | Skill1:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 04)) |
| 4775 | + | else |
| 4776 | + | Skill1:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4777 | + | Skill1:setImageSource("/images/custom/UI/insert_skill") |
| 4778 | + | end |
| 4779 | + | if modules.game_database.getInventory(ComboBoxType, 05) > 0 then |
| 4780 | + | skill_01 = modules.game_database.getInventory(ComboBoxType, 4) |
| 4781 | + | skill_02 = modules.game_database.getInventory(ComboBoxType, 5) |
| 4782 | + | skill_03 = modules.game_database.getInventory(ComboBoxType, 6) |
| 4783 | + | Skill2:setTooltip("@SKILL " ..skill_02.. " F2") |
| 4784 | + | Skill2:setImageSource("/images/custom/Spells/skill_" ..modules.game_database.getInventory(ComboBoxType, 05)) |
| 4785 | + | else |
| 4786 | + | Skill2:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4787 | + | Skill2:setImageSource("/images/custom/UI/insert_skill") |
| 4788 | + | end |
| 4789 | + | Skill3:setTooltip(tr("Clique para escolher uma\nSkill de sua Backpack")) |
| 4790 | + | Skill3:setImageSource("/images/custom/UI/spell_slot") |
| 4791 | + | end |
| 4792 | + | BagSelect = 3 |
| 4793 | + | g_game.talk(g_game.talk("!backpack 52 03 03")) |
| 4794 | + | end |
| 4795 | + | else |
| 4796 | + | g_effects.fadeIn(BACKPACK_04, 250) |
| 4797 | + | BACKPACK_04:setImageSource("/images/custom/UI/backpack_slot_lock") |
| 4798 | + | BACKPACK_04:setTooltip(tr("Compre um novo Slot no Shop")) |
| 4799 | + | BACKPACK_04.onClick = function() end |
| 4800 | + | end |
| 4801 | + | end |
| 4802 | + | end, 10) |
| 4803 | + | |
| 4804 | + | if tutor > 0 then |
| 4805 | + | SkillTutor:setText(TUTORIAL[01][01]) |
| 4806 | + | end |
| 4807 | + | ShowBag(01, 01) |
| 4808 | + | end |
| 4809 | + | |
| 4810 | + | function setSortType(value) |
| 4811 | + | ComboBoxSelect = tonumber(value) |
| 4812 | + | onResetSelectItem() |
| 4813 | + | g_game.talk(g_game.talk("!backpack 50 " ..value.. " 00")) |
| 4814 | + | TotalItem = 0 |
| 4815 | + | TotalCust = 0 |
| 4816 | + | if ComboBoxSelect == 04 then |
| 4817 | + | loadAmmo:show() |
| 4818 | + | else |
| 4819 | + | loadAmmo:hide() |
| 4820 | + | end |
| 4821 | + | end |
| 4822 | + | function onChangeSortType(comboBox, option, value) |
| 4823 | + | setSortType(value:lower()) |
| 4824 | + | end |
| 4825 | + | function setUpgradeSortType(value) |
| 4826 | + | ComboBoxSelect = tonumber(value) |
| 4827 | + | TypeUpgrade:setOption("Level", "01") |
| 4828 | + | ComboBoxType = tonumber(value) |
| 4829 | + | ComboBoxType = 1 |
| 4830 | + | if ComboBoxSelect == 4 then |
| 4831 | + | UpgradeLevelGun:setVisible(true) |
| 4832 | + | UpgradeLevelEquip:setVisible(false) |
| 4833 | + | UpgradeStar:setVisible(false) |
| 4834 | + | else |
| 4835 | + | UpgradeLevelGun:setVisible(false) |
| 4836 | + | UpgradeLevelEquip:setVisible(true) |
| 4837 | + | UpgradeStar:setVisible(false) |
| 4838 | + | end |
| 4839 | + | if modules.game_database.getInventory(ComboBoxSelect, 01) > 0 then |
| 4840 | + | ItemEquipado.onClick = function() upgradeSelectItem(0) end |
| 4841 | + | else |
| 4842 | + | ItemEquipado.onClick = function() end |
| 4843 | + | end |
| 4844 | + | resetUpgradeItem() |
| 4845 | + | g_game.talk(g_game.talk("!backpack 51 " ..value.. " 00")) |
| 4846 | + | end |
| 4847 | + | function upgradeChangeSortType(comboBox, option, value) |
| 4848 | + | setUpgradeSortType(value:lower()) |
| 4849 | + | end |
| 4850 | + | function typeUpgradeChangeSort(value) |
| 4851 | + | ComboBoxType = tonumber(value) |
| 4852 | + | if value == "01" then |
| 4853 | + | onLoadUpgradeItens(02) |
| 4854 | + | if ComboBoxSelect == 4 then |
| 4855 | + | UpgradeLevelGun:setVisible(true) |
| 4856 | + | UpgradeLevelEquip:setVisible(false) |
| 4857 | + | UpgradeStar:setVisible(false) |
| 4858 | + | else |
| 4859 | + | UpgradeLevelGun:setVisible(false) |
| 4860 | + | UpgradeLevelEquip:setVisible(true) |
| 4861 | + | UpgradeStar:setVisible(false) |
| 4862 | + | end |
| 4863 | + | else |
| 4864 | + | onLoadUpgradeItens(03) |
| 4865 | + | UpgradeLevelEquip:setVisible(false) |
| 4866 | + | UpgradeLevelGun:setVisible(false) |
| 4867 | + | UpgradeStar:setVisible(true) |
| 4868 | + | end |
| 4869 | + | |
| 4870 | + | if modules.game_database.getInventory(ComboBoxSelect, 01) > 0 then |
| 4871 | + | ItemEquipado.onClick = function() upgradeSelectItem(0) end |
| 4872 | + | else |
| 4873 | + | ItemEquipado.onClick = function() end |
| 4874 | + | end |
| 4875 | + | end |
| 4876 | + | function typeUpgradeChangeSortType(comboBox, option, value) |
| 4877 | + | typeUpgradeChangeSort(value:lower()) |
| 4878 | + | end |
| 4879 | + | |
| 4880 | + | -- FUNCTIONS VENDAS |
| 4881 | + | function LoadBagVendas(Index) |
| 4882 | + | local Max = 20 |
| 4883 | + | SELL_BAG = CentralBox:recursiveGetChildById('Bag' ..Index) |
| 4884 | + | scheduleEvent(function() |
| 4885 | + | if modules.game_database.getItemBagId(Index) > 0 then |
| 4886 | + | local bagid = Index |
| 4887 | + | local id = modules.game_database.getItemBagId(bagid) |
| 4888 | + | local SLOT_BAG = modules.game_database.getItemInfo(id, 02) |
| 4889 | + | SELL_BAG:setText("") |
| 4890 | + | SELL_BAG:setImageSource("/images/custom/UI/rare_" ..modules.game_database.getRareBagId(bagid)) |
| 4891 | + | SELL_BAG:setIcon("/images/custom/Items/" ..modules.game_database.getItemBagId(bagid)) |
| 4892 | + | SelectAll:enable() |
| 4893 | + | |
| 4894 | + | if SLOT_BAG == 1 or SLOT_BAG == 7 then |
| 4895 | + | local starr = modules.game_database.getPosBackpack(bagid, 3) |
| 4896 | + | local rare = modules.game_database.getPosBackpack(bagid, 2) |
| 4897 | + | local level = modules.game_database.getPosBackpack(bagid, 5) |
| 4898 | + | local lock = modules.game_database.getPosBackpack(bagid, 9) |
| 4899 | + | SELL_BAG:setTooltip("@JOIAS " ..id.. " " ..rare.. " " ..starr.. " 0 " ..level.. " 0 0 0 " ..lock.. " 0") |
| 4900 | + | SELL_BAG.onClick = function() onSelectItem(00, bagid) end |
| 4901 | + | elseif SLOT_BAG == 4 then |
| 4902 | + | local skill_01 = modules.game_database.getPosBackpack(bagid, 4) |
| 4903 | + | local skill_02 = modules.game_database.getPosBackpack(bagid, 5) |
| 4904 | + | local skill_03 = modules.game_database.getPosBackpack(bagid, 6) |
| 4905 | + | local level = modules.game_database.getPosBackpack(bagid, 7) |
| 4906 | + | local star = modules.game_database.getPosBackpack(bagid, 3) |
| 4907 | + | local rare = modules.game_database.getPosBackpack(bagid, 2) |
| 4908 | + | local ammo = modules.game_database.getPosBackpack(bagid, 10) |
| 4909 | + | local lock = modules.game_database.getPosBackpack(bagid, 9) |
| 4910 | + | local bonus = modules.game_database.getPosBackpack(bagid, 8) |
| 4911 | + | SELL_BAG.onClick = function() onSelectItem(00, bagid) end |
| 4912 | + | SELL_BAG:setTooltip("@GUN " ..id.. " " ..rare.. " " ..star.. " " ..skill_01.. " " ..skill_02.. " " ..skill_03.. " " ..level.. " " ..bonus.. " " ..lock.. " " ..ammo) |
| 4913 | + | elseif SLOT_BAG == 0 or SLOT_BAG == 11 or SLOT_BAG == 12 then |
| 4914 | + | local qnt = modules.game_database.getPosBackpack(bagid, 04) |
| 4915 | + | local starr = modules.game_database.getPosBackpack(bagid, 3) |
| 4916 | + | local rare = modules.game_database.getPosBackpack(bagid, 2) |
| 4917 | + | local lock = modules.game_database.getPosBackpack(bagid, 9) |
| 4918 | + | SELL_BAG:setTooltip("@BAG " ..id.. " " ..rare.. " " ..starr.. " " ..qnt.. " 0 0 0 0 " ..lock.. " 0") |
| 4919 | + | --SelectAll:disable() |
| 4920 | + | SELL_BAG.onClick = function() onSelectItem(01, bagid) end |
| 4921 | + | --SELL_BAG.onClick = function() onStackableSell(qnt, (Index - 1)) end |
| 4922 | + | if qnt > 0 then |
| 4923 | + | if qnt < 10 then |
| 4924 | + | SELL_BAG:setText("0" ..modules.game_database.getPosBackpack(bagid, 04)) |
| 4925 | + | else |
| 4926 | + | SELL_BAG:setText(modules.game_database.getPosBackpack(bagid, 04)) |
| 4927 | + | end |
| 4928 | + | else |
| 4929 | + | SELL_BAG:setText("") |
| 4930 | + | end |
| 4931 | + | else |
| 4932 | + | SELL_BAG.onClick = function() onSelectItem(00, bagid) end |
| 4933 | + | local starr = modules.game_database.getPosBackpack(bagid, 3) |
| 4934 | + | local levell = modules.game_database.getPosBackpack(bagid, 5) |
| 4935 | + | local atr1 = modules.game_database.getPosBackpack(bagid, 6) |
| 4936 | + | local atr2 = modules.game_database.getPosBackpack(bagid, 7) |
| 4937 | + | local rare = modules.game_database.getPosBackpack(bagid, 2) |
| 4938 | + | local lock = modules.game_database.getPosBackpack(bagid, 9) |
| 4939 | + | local bonus = modules.game_database.getPosBackpack(bagid, 8) |
| 4940 | + | SELL_BAG:setTooltip("@EQUIP " ..id.. " " ..rare.. " " ..starr.. " 0 " ..levell.. " " ..atr1.. " " ..atr2.. " " ..bonus.. " " ..lock.. " 0") |
| 4941 | + | end |
| 4942 | + | else |
| 4943 | + | SELL_BAG:setIcon("/images/custom/UI/none") |
| 4944 | + | SELL_BAG:setImageSource("/images/custom/UI/item_slot") |
| 4945 | + | SELL_BAG:setTooltip("") |
| 4946 | + | SELL_BAG:setText("") |
| 4947 | + | SELL_BAG.onClick = function() end |
| 4948 | + | end |
| 4949 | + | |
| 4950 | + | SELL_BAG:show() |
| 4951 | + | g_effects.fadeIn(SELL_BAG, 50) |
| 4952 | + | if Index < Max then |
| 4953 | + | Index = Index + 1 |
| 4954 | + | LoadBagVendas(Index) |
| 4955 | + | else |
| 4956 | + | BACKPACK_01 = CentralBox:recursiveGetChildById('Backpack1') |
| 4957 | + | BACKPACK_02 = CentralBox:recursiveGetChildById('Backpack2') |
| 4958 | + | BACKPACK_03 = CentralBox:recursiveGetChildById('Backpack3') |
| 4959 | + | BACKPACK_04 = CentralBox:recursiveGetChildById('Backpack4') |
| 4960 | + | BACKPACK_01:show() |
| 4961 | + | BACKPACK_02:show() |
| 4962 | + | BACKPACK_03:show() |
| 4963 | + | BACKPACK_04:show() |
| 4964 | + | |
| 4965 | + | BACKPACK_01:setTooltip("Backpack 01") |
| 4966 | + | g_effects.fadeIn(BACKPACK_01, 250) |
| 4967 | + | BACKPACK_01.onClick = function() |
| 4968 | + | onResetSelectItem() |
| 4969 | + | BagSelect = 0 |
| 4970 | + | g_game.talk(g_game.talk("!backpack 50 "..ComboBoxSelect.. " 00")) |
| 4971 | + | end |
| 4972 | + | if modules.game_database.getExtension(ComboBoxSelect) >= 01 then |
| 4973 | + | BACKPACK_02:setTooltip("Backpack 02") |
| 4974 | + | BACKPACK_02:setImageSource("/images/custom/UI/backpack_slot") |
| 4975 | + | g_effects.fadeIn(BACKPACK_02, 250) |
| 4976 | + | |
| 4977 | + | BACKPACK_02.onClick = function() |
| 4978 | + | onResetSelectItem() |
| 4979 | + | BagSelect = 1 |
| 4980 | + | g_game.talk(g_game.talk("!backpack 50 "..ComboBoxSelect.. " 01")) |
| 4981 | + | end |
| 4982 | + | else |
| 4983 | + | g_effects.fadeIn(BACKPACK_02, 250) |
| 4984 | + | BACKPACK_02:setImageSource("/images/custom/UI/backpack_slot_lock") |
| 4985 | + | BACKPACK_02:setTooltip(tr("Compre um novo Slot no Shop")) |
| 4986 | + | BACKPACK_02.onClick = function() end |
| 4987 | + | end |
| 4988 | + | if modules.game_database.getExtension(ComboBoxSelect) >= 02 then |
| 4989 | + | BACKPACK_03:setTooltip("Backpack 03") |
| 4990 | + | BACKPACK_03:setImageSource("/images/custom/UI/backpack_slot") |
| 4991 | + | g_effects.fadeIn(BACKPACK_03, 250) |
| 4992 | + | |
| 4993 | + | BACKPACK_03.onClick = function() |
| 4994 | + | onResetSelectItem() |
| 4995 | + | BagSelect = 2 |
| 4996 | + | g_game.talk(g_game.talk("!backpack 50 "..ComboBoxSelect.. " 02")) |
| 4997 | + | end |
| 4998 | + | else |
| 4999 | + | g_effects.fadeIn(BACKPACK_03, 250) |
| 5000 | + | BACKPACK_03:setImageSource("/images/custom/UI/backpack_slot_lock") |
| 5001 | + | BACKPACK_03:setTooltip(tr("Compre um novo Slot no Shop")) |
| 5002 | + | BACKPACK_03.onClick = function() end |
| 5003 | + | end |
| 5004 | + | if modules.game_database.getExtension(ComboBoxSelect) >= 03 then |
| 5005 | + | BACKPACK_04:setTooltip("Backpack 04") |
| 5006 | + | BACKPACK_04:setImageSource("/images/custom/UI/backpack_slot") |
| 5007 | + | g_effects.fadeIn(BACKPACK_04, 250) |
| 5008 | + | |
| 5009 | + | BACKPACK_04.onClick = function() |
| 5010 | + | onResetSelectItem() |
| 5011 | + | BagSelect = 3 |
| 5012 | + | g_game.talk(g_game.talk("!backpack 50 "..ComboBoxSelect.. " 03")) |
| 5013 | + | end |
| 5014 | + | else |
| 5015 | + | g_effects.fadeIn(BACKPACK_04, 250) |
| 5016 | + | BACKPACK_04:setImageSource("/images/custom/UI/backpack_slot_lock") |
| 5017 | + | BACKPACK_04:setTooltip(tr("Compre um novo Slot no Shop")) |
| 5018 | + | BACKPACK_04.onClick = function() end |
| 5019 | + | end |
| 5020 | + | |
| 5021 | + | end |
| 5022 | + | end, 10) |
| 5023 | + | end |
| 5024 | + | function onSell() |
| 5025 | + | if TotalItem > 0 then |
| 5026 | + | local yesChoose = function() |
| 5027 | + | local SelectSell = "" |
| 5028 | + | for X = 01, 20 do |
| 5029 | + | BAG = CentralBox:recursiveGetChildById('Bag' ..X) |
| 5030 | + | if BAG:getBorderTopWidth() > 0 then |
| 5031 | + | if string.len(SelectSell) > 0 then |
| 5032 | + | SelectSell = SelectSell .. "," ..X |
| 5033 | + | else |
| 5034 | + | SelectSell = SelectSell ..X |
| 5035 | + | end |
| 5036 | + | end |
| 5037 | + | end |
| 5038 | + | |
| 5039 | + | g_game.getProtocolGame():sendExtendedOpcode(Opcodes, TotalItem.. "," ..TotalCust.. "," ..BagSelect.. "," ..ComboBoxSelect.. "," ..SelectSell) |
| 5040 | + | onResetSelectItem() |
| 5041 | + | BagSelect = 0 |
| 5042 | + | sellWindow:destroy() |
| 5043 | + | sellWindow = nil |
| 5044 | + | end |
| 5045 | + | local noChoose = function() sellWindow:destroy() sellWindow = nil end |
| 5046 | + | |
| 5047 | + | if sellWindow == nil then |
| 5048 | + | sellWindow = displayGeneralBox(tr('Venda'), tr("Deseja realmente vender todos os items selecionados por").. " $ " ..TotalCust.."?", |
| 5049 | + | { { text=tr('Yes'), callback=yesChoose }, |
| 5050 | + | { text=tr('No'), callback=noChoose }, |
| 5051 | + | anchor=AnchorHorizontalCenter }, yesChoose, noChoose) |
| 5052 | + | else |
| 5053 | + | sellWindow:focus() |
| 5054 | + | sellWindow:raise() |
| 5055 | + | end |
| 5056 | + | end |
| 5057 | + | end |
| 5058 | + | function onSelectAll() |
| 5059 | + | TotalItem = 0 |
| 5060 | + | TotalCust = 0 |
| 5061 | + | for X = 01, 20 do |
| 5062 | + | if modules.game_database.getItemBagId(X) > 0 then |
| 5063 | + | --local lock = modules.game_database.getPosBackpack(X, 09) |
| 5064 | + | --if lock == 00 then |
| 5065 | + | BAG = CentralBox:recursiveGetChildById('Bag' ..X) |
| 5066 | + | local qnt = 01 |
| 5067 | + | if ComboBoxSelect == 3 then |
| 5068 | + | qnt = modules.game_database.getPosBackpack(X, 04) |
| 5069 | + | end |
| 5070 | + | local Price = (modules.game_database.getItemInfo(modules.game_database.getItemBagId(X), 9) * qnt) |
| 5071 | + | local Bonus = 0 |
| 5072 | + | if bonusVenda > 0 then |
| 5073 | + | Bonus = bonusVenda * (Price / 100) |
| 5074 | + | Price = math.floor(Price + Bonus) |
| 5075 | + | end |
| 5076 | + | if BAG:getBorderTopWidth() == 0 then |
| 5077 | + | BAG:setBorderWidth(2) |
| 5078 | + | BAG:setBorderColor("yellow") |
| 5079 | + | TotalItem = TotalItem + 1 |
| 5080 | + | MaxItem:setText("Itens: " ..TotalItem) |
| 5081 | + | TotalCust = TotalCust + Price |
| 5082 | + | CustoTotal:setText(mask_number(TotalCust)) |
| 5083 | + | end |
| 5084 | + | --end |
| 5085 | + | end |
| 5086 | + | end |
| 5087 | + | end |
| 5088 | + | function onResetSelectItem() |
| 5089 | + | for X = 01, 20 do |
| 5090 | + | BAG = CentralBox:recursiveGetChildById('Bag' ..X) |
| 5091 | + | BAG:setBorderWidth(0) |
| 5092 | + | end |
| 5093 | + | MaxItem:setText("Itens: " .."0") |
| 5094 | + | CustoTotal:setText("0") |
| 5095 | + | TotalItem = 0 |
| 5096 | + | TotalCust = 0 |
| 5097 | + | end |
| 5098 | + | function onSelectItem(type, bag) |
| 5099 | + | if type == 00 then |
| 5100 | + | BAG_WINDOW = CentralBox:recursiveGetChildById('Bag' ..bag) |
| 5101 | + | local qnt = 01 |
| 5102 | + | if ComboBoxSelect == 3 then |
| 5103 | + | qnt = modules.game_database.getPosBackpack(bag, 04) |
| 5104 | + | end |
| 5105 | + | local Price = (modules.game_database.getItemInfo(modules.game_database.getItemBagId(bag), 9) * qnt) |
| 5106 | + | local Bonus = 0 |
| 5107 | + | if bonusVenda > 0 then |
| 5108 | + | Bonus = bonusVenda * (Price / 100) |
| 5109 | + | Price = Price + Bonus |
| 5110 | + | end |
| 5111 | + | if BAG_WINDOW:getBorderTopWidth() == 0 then |
| 5112 | + | BAG_WINDOW:setBorderWidth(2) |
| 5113 | + | BAG_WINDOW:setBorderColor("yellow") |
| 5114 | + | TotalItem = TotalItem + 1 |
| 5115 | + | MaxItem:setText("Itens: " ..TotalItem) |
| 5116 | + | TotalCust = TotalCust + Price |
| 5117 | + | CustoTotal:setText(mask_number(TotalCust)) |
| 5118 | + | else |
| 5119 | + | BAG_WINDOW:setBorderWidth(0) |
| 5120 | + | TotalItem = TotalItem - 1 |
| 5121 | + | MaxItem:setText("Itens: " ..TotalItem) |
| 5122 | + | TotalCust = TotalCust - Price |
| 5123 | + | CustoTotal:setText(mask_number(TotalCust)) |
| 5124 | + | end |
| 5125 | + | else |
| 5126 | + | if TotalItem > 0 then |
| 5127 | + | onSelectItem(00, bag) |
| 5128 | + | else |
| 5129 | + | local qnt = modules.game_database.getPosBackpack(bag, 04) |
| 5130 | + | onStackableSell(qnt, bag) |
| 5131 | + | end |
| 5132 | + | end |
| 5133 | + | end |
| 5134 | + | function onStackableSell(max, id, ext, slot) |
| 5135 | + | local count = max |
| 5136 | + | local Quantity = max |
| 5137 | + | local ItemPrice = modules.game_database.getItemInfo(modules.game_database.getItemBagId(id), 9) * count |
| 5138 | + | local Bonus = 0 |
| 5139 | + | if bonusVenda > 0 then |
| 5140 | + | Bonus = bonusVenda * (ItemPrice / 100) |
| 5141 | + | ItemPrice = math.floor(ItemPrice + Bonus) |
| 5142 | + | end |
| 5143 | + | |
| 5144 | + | if countWindow == nil then |
| 5145 | + | countWindow = g_ui.createWidget('CountWindow', rootWidget) |
| 5146 | + | end |
| 5147 | + | countWindow:setText(tr("Valor da Venda").. " [$ " ..mask_number(ItemPrice).. "]") |
| 5148 | + | local itembox = countWindow:getChildById('item') |
| 5149 | + | local scrollbar = countWindow:getChildById('countScrollBar') |
| 5150 | + | itembox:setIcon("/images/custom/Items/" ..modules.game_database.getItemBagId(id)) |
| 5151 | + | itembox:setImageSource("/images/custom/UI/rare_" ..modules.game_database.getRareBagId(id)) |
| 5152 | + | itembox:setSize({width = 42, height = 50}) |
| 5153 | + | itembox:setMarginTop(-07) |
| 5154 | + | itembox:setTextOffset('00 30') |
| 5155 | + | itembox:setText(count) |
| 5156 | + | countWindow:focus() |
| 5157 | + | countWindow:raise() |
| 5158 | + | scrollbar:setMaximum(count) |
| 5159 | + | scrollbar:setMinimum(1) |
| 5160 | + | scrollbar:setMarginTop(10) |
| 5161 | + | scrollbar:setValue(count) |
| 5162 | + | |
| 5163 | + | local spinbox = countWindow:getChildById('spinBox') |
| 5164 | + | spinbox:setMaximum(count) |
| 5165 | + | spinbox:setMinimum(0) |
| 5166 | + | spinbox:setValue(0) |
| 5167 | + | spinbox:hideButtons() |
| 5168 | + | spinbox:focus() |
| 5169 | + | spinbox.firstEdit = true |
| 5170 | + | |
| 5171 | + | |
| 5172 | + | local spinBoxValueChange = function(self, value) |
| 5173 | + | spinbox.firstEdit = false |
| 5174 | + | scrollbar:setValue(value) |
| 5175 | + | end |
| 5176 | + | spinbox.onValueChange = spinBoxValueChange |
| 5177 | + | local check = function() |
| 5178 | + | if spinbox.firstEdit then |
| 5179 | + | spinbox:setValue(spinbox:getMaximum()) |
| 5180 | + | spinbox.firstEdit = false |
| 5181 | + | end |
| 5182 | + | end |
| 5183 | + | scrollbar.onValueChange = function(self, value) |
| 5184 | + | ItemPrice = modules.game_database.getItemInfo(modules.game_database.getItemBagId(id), 9) * value |
| 5185 | + | if bonusVenda > 0 then |
| 5186 | + | Bonus = bonusVenda * (ItemPrice / 100) |
| 5187 | + | ItemPrice = math.floor(ItemPrice + Bonus) |
| 5188 | + | end |
| 5189 | + | |
| 5190 | + | Quantity = value |
| 5191 | + | itembox:setText(value) |
| 5192 | + | countWindow:setText(tr("Valor da Venda").. " [$ " ..mask_number(ItemPrice).. "]") |
| 5193 | + | spinbox.onValueChange = nil |
| 5194 | + | spinbox:setValue(value) |
| 5195 | + | spinbox.onValueChange = spinBoxValueChange |
| 5196 | + | end |
| 5197 | + | |
| 5198 | + | local okButton = countWindow:getChildById('buttonOk') |
| 5199 | + | g_keyboard.bindKeyPress('Enter', function() |
| 5200 | + | local StringPrice = ItemPrice--ItemPrice:gsub(",", "") |
| 5201 | + | if ext ~= nil then |
| 5202 | + | BagSelect = ext |
| 5203 | + | ComboBoxSelect = slot |
| 5204 | + | end |
| 5205 | + | |
| 5206 | + | g_game.getProtocolGame():sendExtendedOpcode(Opcodes_1, StringPrice.. "," ..BagSelect.. "," ..ComboBoxSelect.. "," ..Quantity.. "," ..id) |
| 5207 | + | countWindow:destroy() |
| 5208 | + | countWindow = nil |
| 5209 | + | g_keyboard.unbindKeyPress('Enter') |
| 5210 | + | end) |
| 5211 | + | okButton.onClick = function() |
| 5212 | + | local StringPrice = ItemPrice--ItemPrice:gsub(",", "") |
| 5213 | + | if ext ~= nil then |
| 5214 | + | BagSelect = ext |
| 5215 | + | ComboBoxSelect = slot |
| 5216 | + | end |
| 5217 | + | |
| 5218 | + | g_game.getProtocolGame():sendExtendedOpcode(Opcodes_1, StringPrice.. "," ..BagSelect.. "," ..ComboBoxSelect.. "," ..Quantity.. "," ..id) |
| 5219 | + | countWindow:destroy() |
| 5220 | + | countWindow = nil |
| 5221 | + | g_keyboard.unbindKeyPress('Enter') |
| 5222 | + | end |
| 5223 | + | local cancelButton = countWindow:getChildById('buttonCancel') |
| 5224 | + | cancelButton.onClick = function() |
| 5225 | + | countWindow:destroy() |
| 5226 | + | countWindow = nil |
| 5227 | + | g_keyboard.unbindKeyPress('Enter') |
| 5228 | + | end |
| 5229 | + | end |
| 5230 | + | |
| 5231 | + | -- FUNCTIONS COMPRAS |
| 5232 | + | local BUY_WINDOW = nil |
| 5233 | + | function onBuy(product, id, rare) |
| 5234 | + | if CLICK_BUY then |
| 5235 | + | return |
| 5236 | + | end |
| 5237 | + | |
| 5238 | + | local FINAL_PRICE = 0 |
| 5239 | + | local price = modules.game_database.getItemInfo(id, 9) |
| 5240 | + | local max = 9999 |
| 5241 | + | if product == 01 then |
| 5242 | + | if modules.game_database.getInventory(04, 01) > 00 then |
| 5243 | + | local RANK_ID = modules.game_database.getTask(00) |
| 5244 | + | local AMMO_COUNT = modules.game_database.getInventory(04, 10) |
| 5245 | + | if RANK_ID < 01 then |
| 5246 | + | RANK_ID = 01 |
| 5247 | + | end |
| 5248 | + | if AMMO_COUNT < 00 then |
| 5249 | + | AMMO_COUNT = 00 |
| 5250 | + | end |
| 5251 | + | |
| 5252 | + | RANK_ID = RANK_ID * 500 |
| 5253 | + | MaxBullet = RANK_ID - AMMO_COUNT |
| 5254 | + | if MaxBullet > 0 then |
| 5255 | + | max = MaxBullet |
| 5256 | + | else |
| 5257 | + | modules.game_interface.onLoginAdvice(tr('Sua arma ja esta com a capacidade maxima de municao.')) |
| 5258 | + | return |
| 5259 | + | end |
| 5260 | + | else |
| 5261 | + | modules.game_interface.onLoginAdvice(tr('Voce precisa ter uma arma equipada.')) |
| 5262 | + | return |
| 5263 | + | end |
| 5264 | + | end |
| 5265 | + | |
| 5266 | + | local count = max |
| 5267 | + | local Quantity = max |
| 5268 | + | local ItemPrice = modules.game_database.getItemInfo(id, 9) * count |
| 5269 | + | if product ~= 01 then |
| 5270 | + | for Contagem = 01, 9999 do |
| 5271 | + | local check = price * Contagem |
| 5272 | + | if check > atual_gold then |
| 5273 | + | max = Contagem - 1 |
| 5274 | + | break |
| 5275 | + | elseif check == atual_gold then |
| 5276 | + | max = Contagem |
| 5277 | + | break |
| 5278 | + | end |
| 5279 | + | end |
| 5280 | + | end |
| 5281 | + | count = max |
| 5282 | + | Quantity = max |
| 5283 | + | ItemPrice = modules.game_database.getItemInfo(id, 9) * count |
| 5284 | + | FINAL_PRICE = ItemPrice |
| 5285 | + | if max <= 0 then |
| 5286 | + | return |
| 5287 | + | end |
| 5288 | + | if BUY_WINDOW == nil then |
| 5289 | + | BUY_WINDOW = g_ui.createWidget('CountWindow', rootWidget) |
| 5290 | + | end |
| 5291 | + | BUY_WINDOW:setText(tr("Valor da Compra").. " [$ " ..mask_number(ItemPrice).. "]") |
| 5292 | + | local itembox = BUY_WINDOW:getChildById('item') |
| 5293 | + | local scrollbar = BUY_WINDOW:getChildById('countScrollBar') |
| 5294 | + | itembox:setIcon("/images/custom/Items/" ..id) |
| 5295 | + | itembox:setImageSource("/images/custom/UI/rare_" ..rare) |
| 5296 | + | itembox:setSize({width = 42, height = 50}) |
| 5297 | + | itembox:setMarginTop(-07) |
| 5298 | + | itembox:setTextOffset('00 30') |
| 5299 | + | itembox:setText(count) |
| 5300 | + | BUY_WINDOW:focus() |
| 5301 | + | scrollbar:setMaximum(max) |
| 5302 | + | scrollbar:setMinimum(1) |
| 5303 | + | scrollbar:setMarginTop(10) |
| 5304 | + | scrollbar:setValue(count) |
| 5305 | + | |
| 5306 | + | local spinbox = BUY_WINDOW:getChildById('spinBox') |
| 5307 | + | spinbox:setMaximum(count) |
| 5308 | + | spinbox:setMinimum(0) |
| 5309 | + | spinbox:setValue(0) |
| 5310 | + | spinbox:hideButtons() |
| 5311 | + | spinbox:focus() |
| 5312 | + | spinbox.firstEdit = true |
| 5313 | + | |
| 5314 | + | local spinBoxValueChange = function(self, value) |
| 5315 | + | spinbox.firstEdit = false |
| 5316 | + | scrollbar:setValue(value) |
| 5317 | + | end |
| 5318 | + | spinbox.onValueChange = spinBoxValueChange |
| 5319 | + | local check = function() |
| 5320 | + | if spinbox.firstEdit then |
| 5321 | + | spinbox:setValue(spinbox:getMaximum()) |
| 5322 | + | spinbox.firstEdit = false |
| 5323 | + | end |
| 5324 | + | end |
| 5325 | + | scrollbar.onValueChange = function(self, value) |
| 5326 | + | ItemPrice = modules.game_database.getItemInfo(id, 9) * value |
| 5327 | + | FINAL_PRICE = modules.game_database.getItemInfo(id, 9) * value |
| 5328 | + | Quantity = value |
| 5329 | + | itembox:setText(value) |
| 5330 | + | BUY_WINDOW:setText(tr("Valor da Compra").. " [$ " ..mask_number(ItemPrice).. "]") |
| 5331 | + | spinbox.onValueChange = nil |
| 5332 | + | spinbox:setValue(value) |
| 5333 | + | spinbox.onValueChange = spinBoxValueChange |
| 5334 | + | end |
| 5335 | + | |
| 5336 | + | local okBuyButton = BUY_WINDOW:getChildById('buttonOk') |
| 5337 | + | okBuyButton.onClick = function() |
| 5338 | + | g_game.getProtocolGame():sendExtendedOpcode(Opcodes_2, product.. "," ..FINAL_PRICE.. "," ..Quantity.. "," ..id) |
| 5339 | + | BUY_WINDOW:destroy() |
| 5340 | + | BUY_WINDOW = nil |
| 5341 | + | end |
| 5342 | + | local cancelBuyButton = BUY_WINDOW:getChildById('buttonCancel') |
| 5343 | + | cancelBuyButton.onClick = function() |
| 5344 | + | BUY_WINDOW:destroy() |
| 5345 | + | BUY_WINDOW = nil |
| 5346 | + | end |
| 5347 | + | |
| 5348 | + | CLICK_BUY = true |
| 5349 | + | scheduleEvent(function() |
| 5350 | + | CLICK_BUY = false |
| 5351 | + | end, 1000) |
| 5352 | + | end |
| 5353 | + | function onLoadAmmo() |
| 5354 | + | local TOTAL_PRICE = 0 |
| 5355 | + | local LEVEL_FOR_RARE = 05 |
| 5356 | + | local LEVEL_FOR_LEVEL = 04 |
| 5357 | + | local RANK_ID = modules.game_database.getTask(00) |
| 5358 | + | if RANK_ID < 01 then |
| 5359 | + | RANK_ID = 01 |
| 5360 | + | end |
| 5361 | + | RANK_ID = RANK_ID * 500 |
| 5362 | + | ----------------------- EQUIPADO ----------------------- |
| 5363 | + | local ITEMID = modules.game_database.getInventory(04, 01) |
| 5364 | + | if ITEMID > 00 then |
| 5365 | + | local GUN_RARE = modules.game_database.getInventory(04, 02) |
| 5366 | + | local GUN_STAR = modules.game_database.getInventory(04, 03) |
| 5367 | + | local GUN_LEVEL = modules.game_database.getInventory(04, 07) |
| 5368 | + | local AMMO_COUNT = modules.game_database.getInventory(04, 10) |
| 5369 | + | local GUN_BASE_LEVEL = modules.game_database.getItemInfo(ITEMID, 19) |
| 5370 | + | local PRICE_AMMO_UND = 00 |
| 5371 | + | local PRICE_AMMO_GUN = 00 |
| 5372 | + | |
| 5373 | + | if AMMO_COUNT < 00 then |
| 5374 | + | AMMO_COUNT = 00 |
| 5375 | + | end |
| 5376 | + | if AMMO_COUNT < RANK_ID then |
| 5377 | + | MAX_BULLET = RANK_ID - AMMO_COUNT |
| 5378 | + | local REQUISITO_LEVEL = GUN_BASE_LEVEL + (GUN_RARE * LEVEL_FOR_RARE) + (GUN_LEVEL * LEVEL_FOR_LEVEL) + ((GUN_STAR * 10) * LEVEL_FOR_LEVEL) |
| 5379 | + | if REQUISITO_LEVEL < 30 then |
| 5380 | + | PRICE_AMMO_UND = modules.game_database.getItemInfo(10450, 09) |
| 5381 | + | elseif REQUISITO_LEVEL < 60 then |
| 5382 | + | PRICE_AMMO_UND = modules.game_database.getItemInfo(10451, 09) |
| 5383 | + | elseif REQUISITO_LEVEL < 99 then |
| 5384 | + | PRICE_AMMO_UND = modules.game_database.getItemInfo(10452, 09) |
| 5385 | + | elseif REQUISITO_LEVEL < 150 then |
| 5386 | + | PRICE_AMMO_UND = modules.game_database.getItemInfo(10453, 09) |
| 5387 | + | elseif REQUISITO_LEVEL > 150 then |
| 5388 | + | PRICE_AMMO_UND = modules.game_database.getItemInfo(10454, 09) |
| 5389 | + | end |
| 5390 | + | |
| 5391 | + | PRICE_AMMO_GUN = MAX_BULLET * PRICE_AMMO_UND |
| 5392 | + | TOTAL_PRICE = TOTAL_PRICE + PRICE_AMMO_GUN |
| 5393 | + | end |
| 5394 | + | end |
| 5395 | + | ----------------------- BACKPACK ----------------------- |
| 5396 | + | for X = 01, 20 do |
| 5397 | + | local ITEMID = modules.game_database.getPosBackpack(X, 01) |
| 5398 | + | if ITEMID > 00 then |
| 5399 | + | local GUN_RARE = modules.game_database.getPosBackpack(X, 02) |
| 5400 | + | local GUN_STAR = modules.game_database.getPosBackpack(X, 03) |
| 5401 | + | local GUN_LEVEL = modules.game_database.getPosBackpack(X, 07) |
| 5402 | + | local AMMO_COUNT = modules.game_database.getPosBackpack(X, 10) |
| 5403 | + | local GUN_BASE_LEVEL = modules.game_database.getItemInfo(ITEMID, 19) |
| 5404 | + | local PRICE_AMMO_UND = 00 |
| 5405 | + | local PRICE_AMMO_GUN = 00 |
| 5406 | + | |
| 5407 | + | if AMMO_COUNT < 00 then |
| 5408 | + | AMMO_COUNT = 00 |
| 5409 | + | end |
| 5410 | + | if AMMO_COUNT < RANK_ID then |
| 5411 | + | MAX_BULLET = RANK_ID - AMMO_COUNT |
| 5412 | + | local REQUISITO_LEVEL = GUN_BASE_LEVEL + (GUN_RARE * LEVEL_FOR_RARE) + (GUN_LEVEL * LEVEL_FOR_LEVEL) + ((GUN_STAR * 10) * LEVEL_FOR_LEVEL) |
| 5413 | + | if REQUISITO_LEVEL < 30 then |
| 5414 | + | PRICE_AMMO_UND = modules.game_database.getItemInfo(10450, 09) |
| 5415 | + | elseif REQUISITO_LEVEL < 60 then |
| 5416 | + | PRICE_AMMO_UND = modules.game_database.getItemInfo(10451, 09) |
| 5417 | + | elseif REQUISITO_LEVEL < 99 then |
| 5418 | + | PRICE_AMMO_UND = modules.game_database.getItemInfo(10452, 09) |
| 5419 | + | elseif REQUISITO_LEVEL < 150 then |
| 5420 | + | PRICE_AMMO_UND = modules.game_database.getItemInfo(10453, 09) |
| 5421 | + | elseif REQUISITO_LEVEL > 150 then |
| 5422 | + | PRICE_AMMO_UND = modules.game_database.getItemInfo(10454, 09) |
| 5423 | + | end |
| 5424 | + | |
| 5425 | + | PRICE_AMMO_GUN = MAX_BULLET * PRICE_AMMO_UND |
| 5426 | + | TOTAL_PRICE = TOTAL_PRICE + PRICE_AMMO_GUN |
| 5427 | + | end |
| 5428 | + | end |
| 5429 | + | end |
| 5430 | + | |
| 5431 | + | local yesChoose = function() |
| 5432 | + | g_game.getProtocolGame():sendExtendedOpcode(Opcodes_2, "3," ..TOTAL_PRICE) |
| 5433 | + | onPVPRoomWindow:destroy() |
| 5434 | + | onPVPRoomWindow = nil |
| 5435 | + | end |
| 5436 | + | local noChoose = function() |
| 5437 | + | onPVPRoomWindow:destroy() |
| 5438 | + | onPVPRoomWindow = nil |
| 5439 | + | end |
| 5440 | + | if onPVPRoomWindow ~= nil then |
| 5441 | + | onPVPRoomWindow:destroy() |
| 5442 | + | onPVPRoomWindow = nil |
| 5443 | + | end |
| 5444 | + | |
| 5445 | + | onPVPRoomWindow = displayGeneralBox(tr('RECARGA TOTAL'), tr("Recarregar todas as armas\nde sua Backpack vai custar").. ":\n\n [ " ..mask_number(TOTAL_PRICE).. " ]", |
| 5446 | + | { { text=tr('Comprar'), callback=yesChoose }, |
| 5447 | + | { text=tr('Cancelar'), callback=noChoose }, |
| 5448 | + | anchor=AnchorHorizontalCenter }, yesChoose, noChoose) |
| 5449 | + | end |
| 5450 | + | function onHideBag(id) |
| 5451 | + | if id == 02 then |
| 5452 | + | for X = 01, 20 do |
| 5453 | + | BAG = CentralBox:recursiveGetChildById('Bag' ..X) |
| 5454 | + | BAG:hide() |
| 5455 | + | end |
| 5456 | + | elseif id == 03 then |
| 5457 | + | for X = 01, 20 do |
| 5458 | + | BAG = CentralBox:recursiveGetChildById('UBag' ..X) |
| 5459 | + | BAG:hide() |
| 5460 | + | end |
| 5461 | + | end |
| 5462 | + | end |
| 5463 | + | function setGold(gold) |
| 5464 | + | GoldCoin:setText(mask_number(tonumber(gold))) |
| 5465 | + | atual_gold = tonumber(gold) |
| 5466 | + | end |
| 5467 | + | |
| 5468 | + | -- FUNCTIONS UPGRADE |
| 5469 | + | function upgradeSelectItem(bag) |
| 5470 | + | BAG_WINDOW = CentralBox:recursiveGetChildById('UBag' ..bag) |
| 5471 | + | local ID = 0 |
| 5472 | + | local Rare = 0 |
| 5473 | + | local MultValor = 25 |
| 5474 | + | |
| 5475 | + | if bag == 0 then |
| 5476 | + | if ItemEquipado:getBorderTopWidth() == 0 then |
| 5477 | + | resetUpgradeItem() |
| 5478 | + | SELECT_ITEM_UPGRADE = 1 |
| 5479 | + | Rare = modules.game_database.getInventory(ComboBoxSelect, 02) |
| 5480 | + | ID = modules.game_database.getInventory(ComboBoxSelect, 01) |
| 5481 | + | ItemEquipado:setBorderWidth(2) |
| 5482 | + | ItemEquipado:setBorderColor("yellow") |
| 5483 | + | ItemSelectView:setImageSource("/images/custom/UI/view_item_" ..Rare) |
| 5484 | + | ItemSelectView:setIcon("/images/custom/Items/" ..ID) |
| 5485 | + | if ComboBoxSelect == 4 then |
| 5486 | + | local LevelItem = modules.game_database.getInventory(ComboBoxSelect, 07) |
| 5487 | + | local StarItem = modules.game_database.getInventory(ComboBoxSelect, 03) |
| 5488 | + | local RareItem = modules.game_database.getInventory(ComboBoxSelect, 02) |
| 5489 | + | -- LEVEL REQUERIDO |
| 5490 | + | local localPlayer = g_game.getLocalPlayer() |
| 5491 | + | local GUN_BASE_LEVEL = modules.game_database.getItemInfo(ID, 19) |
| 5492 | + | local LEVEL_FOR_RARE = 05 |
| 5493 | + | local LEVEL_FOR_LEVEL = 04 |
| 5494 | + | if RareItem < 0 then RareItem = 0 end |
| 5495 | + | if LevelItem < 0 then LevelItem = 0 end |
| 5496 | + | if StarItem < 0 then StarItem = 0 end |
| 5497 | + | |
| 5498 | + | REQUISITO_LEVEL = GUN_BASE_LEVEL + (RareItem * LEVEL_FOR_RARE) + ((LevelItem + 01) * LEVEL_FOR_LEVEL) + ((StarItem * 10) * LEVEL_FOR_LEVEL) |
| 5499 | + | if localPlayer:getLevel() >= REQUISITO_LEVEL then |
| 5500 | + | LevelRec:setColor('#05AC5E') |
| 5501 | + | else |
| 5502 | + | LevelRec:setColor('#AC0505') |
| 5503 | + | end |
| 5504 | + | LevelRec:setText(tr('NIVEL REQUERIDO: LV. ').. '' ..REQUISITO_LEVEL) |
| 5505 | + | LevelRec:setTooltip(tr('Apos o upgrade, esse seria o nv. exigido\npara equipar este item')) |
| 5506 | + | |
| 5507 | + | -- PRE�O DO UPGRADE |
| 5508 | + | local PriceBase = modules.game_database.getItemInfo(ID, 16, 0, 1) |
| 5509 | + | Temp_StarItem = StarItem |
| 5510 | + | --if (Temp_StarItem * 10) > 0 then Temp_StarItem = (Temp_StarItem * 10) else Temp_StarItem = 1 end |
| 5511 | + | local NewValor = math.floor((PriceBase * (Temp_StarItem + 01) * (LevelItem + 01))) * MultValor |
| 5512 | + | --print("NewValor: " ..NewValor) |
| 5513 | + | |
| 5514 | + | onLoadUpgradeItens(01, ID, LevelItem, Temp_StarItem, bag, BagSelect, ComboBoxSelect, NewValor, StarItem, 00, RareItem) |
| 5515 | + | if ComboBoxType == 01 then |
| 5516 | + | onLoadUpgradeItens(02) |
| 5517 | + | else |
| 5518 | + | onLoadUpgradeItens(03) |
| 5519 | + | end |
| 5520 | + | |
| 5521 | + | if LevelItem == 10 then |
| 5522 | + | DMGMin:setText("Max") |
| 5523 | + | DMGMin:setColor("white") |
| 5524 | + | UPMin:setText("") |
| 5525 | + | DMGMax:setText("Max") |
| 5526 | + | DMGMax:setColor("white") |
| 5527 | + | UPMax:setText("") |
| 5528 | + | LevelRec:setText('') |
| 5529 | + | LevelRec:setTooltip('') |
| 5530 | + | else |
| 5531 | + | local DmgForLevel = 0 |
| 5532 | + | if ID >= 4000 and ID <= 4004 then -- ESPINGARDA |
| 5533 | + | DmgForLevel = 4 |
| 5534 | + | elseif ID >= 4005 and ID <= 4014 then -- RIFLE |
| 5535 | + | DmgForLevel = 2 |
| 5536 | + | elseif ID >= 4015 and ID <= 4030 then -- PISTOLA |
| 5537 | + | DmgForLevel = 3 |
| 5538 | + | elseif ID >= 4031 and ID <= 4049 then -- METRALHADORA |
| 5539 | + | DmgForLevel = 1 |
| 5540 | + | end |
| 5541 | + | DMGMin:setText((modules.game_database.onDamage(ID, LevelItem, StarItem, "Min", RareItem) + DmgForLevel)) |
| 5542 | + | DMGMin:setColor("green") |
| 5543 | + | UPMin:setText("+" ..DmgForLevel) |
| 5544 | + | DMGMax:setText((modules.game_database.onDamage(ID, LevelItem, StarItem, "Max", RareItem) + DmgForLevel)) |
| 5545 | + | DMGMax:setColor("green") |
| 5546 | + | UPMax:setText("+" ..DmgForLevel) |
| 5547 | + | end |
| 5548 | + | if StarItem == 3 then |
| 5549 | + | StarAntes:setImageSource("/images/custom/UI/star_3") |
| 5550 | + | StarDepois:setImageSource("/images/custom/UI/star_3") |
| 5551 | + | else |
| 5552 | + | StarAntes:setImageSource("/images/custom/UI/star_" ..StarItem) |
| 5553 | + | StarDepois:setImageSource("/images/custom/UI/star_" ..(StarItem +1)) |
| 5554 | + | end |
| 5555 | + | if StarItem < 3 then |
| 5556 | + | if LevelItem < 09 then |
| 5557 | + | TextAntes:setText("-") |
| 5558 | + | TextAntes:setColor("red") |
| 5559 | + | TextDepois:setText("-") |
| 5560 | + | TextDepois:setColor("red") |
| 5561 | + | else |
| 5562 | + | TextAntes:setText(StarItem) |
| 5563 | + | TextAntes:setColor("red") |
| 5564 | + | TextDepois:setText(StarItem + 1) |
| 5565 | + | TextDepois:setColor("green") |
| 5566 | + | end |
| 5567 | + | else |
| 5568 | + | TextAntes:setText("-") |
| 5569 | + | TextAntes:setColor("white") |
| 5570 | + | TextDepois:setText("-") |
| 5571 | + | TextDepois:setColor("white") |
| 5572 | + | end |
| 5573 | + | else |
| 5574 | + | local LevelItem = modules.game_database.getInventory(ComboBoxSelect, 05) |
| 5575 | + | local StarItem = modules.game_database.getInventory(ComboBoxSelect, 03) |
| 5576 | + | local RareItem = modules.game_database.getInventory(ComboBoxSelect, 02) |
| 5577 | + | -- LEVEL REQUERIDO |
| 5578 | + | local localPlayer = g_game.getLocalPlayer() |
| 5579 | + | if LevelItem < 0 then LevelItem = 0 end |
| 5580 | + | if StarItem < 0 then StarItem = 0 end |
| 5581 | + | local itemRecLevel = 00 |
| 5582 | + | if ComboBoxSelect == 01 or ComboBoxSelect == 07 then |
| 5583 | + | itemRecLevel = 00 |
| 5584 | + | LevelRec:setColor("green") |
| 5585 | + | LevelRec:setText(tr('TEMPO AUMENTADO: ').. '' ..((LevelItem + 1) + (StarItem * 10) + 5).. ' SEG') |
| 5586 | + | LevelRec:setTooltip('') |
| 5587 | + | else |
| 5588 | + | itemRecLevel = (modules.game_database.getItemInfo(ID, 3) + (LevelItem + 1) + (StarItem * 10)) * 2 |
| 5589 | + | if localPlayer:getLevel() >= itemRecLevel then |
| 5590 | + | LevelRec:setColor('#05AC5E') |
| 5591 | + | else |
| 5592 | + | LevelRec:setColor('#AC0505') |
| 5593 | + | end |
| 5594 | + | LevelRec:setText(tr('NIVEL REQUERIDO: LV. ').. '' ..itemRecLevel) |
| 5595 | + | LevelRec:setTooltip(tr('Apos o upgrade, esse seria o nv. exigido\npara equipar este item')) |
| 5596 | + | end |
| 5597 | + | |
| 5598 | + | -- PRE�O DO UPGRADE |
| 5599 | + | local PriceBase = modules.game_database.getItemInfo(ID, 16, 0, 1) |
| 5600 | + | Temp_StarItem = StarItem |
| 5601 | + | --if (Temp_StarItem * 10) > 0 then Temp_StarItem = (Temp_StarItem * 10) else Temp_StarItem = 1 end |
| 5602 | + | local NewValor = math.floor((PriceBase * (Temp_StarItem + 01) * (LevelItem + 01))) * MultValor |
| 5603 | + | --print("NewValor: " ..NewValor) |
| 5604 | + | |
| 5605 | + | onLoadUpgradeItens(01, ID, LevelItem, Temp_StarItem, bag, BagSelect, ComboBoxSelect, NewValor, StarItem, 00, RareItem) |
| 5606 | + | if ComboBoxType == 01 then |
| 5607 | + | onLoadUpgradeItens(02) |
| 5608 | + | else |
| 5609 | + | onLoadUpgradeItens(03) |
| 5610 | + | end |
| 5611 | + | |
| 5612 | + | if LevelItem == 10 then |
| 5613 | + | DEFESA:setText("Max") |
| 5614 | + | ESQUIVA:setText("Max") |
| 5615 | + | MAGICO:setText("Max") |
| 5616 | + | DEFESA:setColor("white") |
| 5617 | + | ESQUIVA:setColor("white") |
| 5618 | + | MAGICO:setColor("white") |
| 5619 | + | LevelRec:setText('') |
| 5620 | + | LevelRec:setTooltip('') |
| 5621 | + | else |
| 5622 | + | if ComboBoxSelect == 01 or ComboBoxSelect == 07 then |
| 5623 | + | DEFESA:setText("-") |
| 5624 | + | ESQUIVA:setText("-") |
| 5625 | + | MAGICO:setText("-") |
| 5626 | + | DEFESA:setColor("white") |
| 5627 | + | ESQUIVA:setColor("white") |
| 5628 | + | MAGICO:setColor("white") |
| 5629 | + | else |
| 5630 | + | DEFESA:setText((modules.game_database.onArmor(ID, LevelItem, StarItem, "DEF", RareItem) + 1)) |
| 5631 | + | ESQUIVA:setText((modules.game_database.onArmor(ID, LevelItem, StarItem, "ESQ", RareItem) + 1)) |
| 5632 | + | MAGICO:setText((modules.game_database.onArmor(ID, LevelItem, StarItem, "MAG", RareItem) + 1)) |
| 5633 | + | DEFESA:setColor("green") |
| 5634 | + | ESQUIVA:setColor("green") |
| 5635 | + | MAGICO:setColor("green") |
| 5636 | + | end |
| 5637 | + | end |
| 5638 | + | if StarItem == 3 then |
| 5639 | + | StarAntes:setImageSource("/images/custom/UI/star_3") |
| 5640 | + | StarDepois:setImageSource("/images/custom/UI/star_3") |
| 5641 | + | else |
| 5642 | + | StarAntes:setImageSource("/images/custom/UI/star_" ..StarItem) |
| 5643 | + | StarDepois:setImageSource("/images/custom/UI/star_" ..(StarItem +1)) |
| 5644 | + | end |
| 5645 | + | if StarItem < 3 then |
| 5646 | + | if LevelItem < 10 then |
| 5647 | + | TextAntes:setText("-") |
| 5648 | + | TextAntes:setColor("red") |
| 5649 | + | TextDepois:setText("-") |
| 5650 | + | TextDepois:setColor("red") |
| 5651 | + | else |
| 5652 | + | TextAntes:setText(StarItem) |
| 5653 | + | TextAntes:setColor("red") |
| 5654 | + | TextDepois:setText(StarItem + 1) |
| 5655 | + | TextDepois:setColor("green") |
| 5656 | + | end |
| 5657 | + | else |
| 5658 | + | TextAntes:setText("-") |
| 5659 | + | TextAntes:setColor("white") |
| 5660 | + | TextDepois:setText("-") |
| 5661 | + | TextDepois:setColor("white") |
| 5662 | + | end |
| 5663 | + | end |
| 5664 | + | else |
| 5665 | + | resetUpgradeItem() |
| 5666 | + | SELECT_ITEM_UPGRADE = 0 |
| 5667 | + | ItemEquipado:setBorderWidth(0) |
| 5668 | + | ItemSelectView:setImageSource("/images/custom/UI/view_item") |
| 5669 | + | ItemSelectView:setIcon("/images/custom/UI/none") |
| 5670 | + | end |
| 5671 | + | else |
| 5672 | + | if BAG_WINDOW:getBorderTopWidth() == 0 then |
| 5673 | + | resetUpgradeItem() |
| 5674 | + | SELECT_ITEM_UPGRADE = 1 |
| 5675 | + | Rare = modules.game_database.getRareBagId(bag) |
| 5676 | + | ID = modules.game_database.getItemBagId(bag, 01) |
| 5677 | + | ItemEquipado:setBorderWidth(0) |
| 5678 | + | BAG_WINDOW:setBorderWidth(2) |
| 5679 | + | BAG_WINDOW:setBorderColor("yellow") |
| 5680 | + | ItemSelectView:setImageSource("/images/custom/UI/view_item_" ..Rare) |
| 5681 | + | ItemSelectView:setIcon("/images/custom/Items/" ..ID) |
| 5682 | + | if ComboBoxSelect == 4 then |
| 5683 | + | local LevelItem = modules.game_database.getPosBackpack(bag, 07) |
| 5684 | + | local StarItem = modules.game_database.getPosBackpack(bag, 03) |
| 5685 | + | local RareItem = modules.game_database.getPosBackpack(bag, 02) |
| 5686 | + | |
| 5687 | + | -- LEVEL REQUERIDO |
| 5688 | + | local localPlayer = g_game.getLocalPlayer() |
| 5689 | + | local GUN_BASE_LEVEL = modules.game_database.getItemInfo(ID, 19) |
| 5690 | + | local LEVEL_FOR_RARE = 05 |
| 5691 | + | local LEVEL_FOR_LEVEL = 04 |
| 5692 | + | if RareItem < 0 then RareItem = 0 end |
| 5693 | + | if LevelItem < 0 then LevelItem = 0 end |
| 5694 | + | if StarItem < 0 then StarItem = 0 end |
| 5695 | + | |
| 5696 | + | REQUISITO_LEVEL = GUN_BASE_LEVEL + (RareItem * LEVEL_FOR_RARE) + ((LevelItem + 01) * LEVEL_FOR_LEVEL) + ((StarItem * 10) * LEVEL_FOR_LEVEL) |
| 5697 | + | if localPlayer:getLevel() >= REQUISITO_LEVEL then |
| 5698 | + | LevelRec:setColor('#05AC5E') |
| 5699 | + | else |
| 5700 | + | LevelRec:setColor('#AC0505') |
| 5701 | + | end |
| 5702 | + | LevelRec:setText(tr('NIVEL REQUERIDO: LV. ').. '' ..REQUISITO_LEVEL) |
| 5703 | + | LevelRec:setTooltip(tr('Apos o upgrade, esse seria o nv. exigido\npara equipar este item')) |
| 5704 | + | |
| 5705 | + | -- PRE�O DO UPGRADE |
| 5706 | + | local PriceBase = modules.game_database.getItemInfo(ID, 16, 0, 1) |
| 5707 | + | Temp_StarItem = StarItem |
| 5708 | + | --if (Temp_StarItem * 10) > 0 then Temp_StarItem = (Temp_StarItem * 10) else Temp_StarItem = 1 end |
| 5709 | + | local NewValor = math.floor((PriceBase * (Temp_StarItem + 01) * (LevelItem + 01))) * MultValor |
| 5710 | + | --print("NewValor: " ..NewValor) |
| 5711 | + | |
| 5712 | + | onLoadUpgradeItens(01, ID, LevelItem, Temp_StarItem, bag, BagSelect, ComboBoxSelect, NewValor, StarItem, 01, RareItem) |
| 5713 | + | if ComboBoxType == 01 then |
| 5714 | + | onLoadUpgradeItens(02) |
| 5715 | + | else |
| 5716 | + | onLoadUpgradeItens(03) |
| 5717 | + | end |
| 5718 | + | |
| 5719 | + | if LevelItem == 10 then |
| 5720 | + | DMGMin:setText("Max") |
| 5721 | + | DMGMin:setColor("white") |
| 5722 | + | UPMin:setText("") |
| 5723 | + | DMGMax:setText("Max") |
| 5724 | + | DMGMax:setColor("white") |
| 5725 | + | UPMax:setText("") |
| 5726 | + | LevelRec:setText('') |
| 5727 | + | LevelRec:setTooltip('') |
| 5728 | + | else |
| 5729 | + | local DmgForLevel = 0 |
| 5730 | + | if ID >= 4000 and ID <= 4004 then -- ESPINGARDA |
| 5731 | + | DmgForLevel = 4 |
| 5732 | + | elseif ID >= 4005 and ID <= 4014 then -- RIFLE |
| 5733 | + | DmgForLevel = 2 |
| 5734 | + | elseif ID >= 4015 and ID <= 4030 then -- PISTOLA |
| 5735 | + | DmgForLevel = 3 |
| 5736 | + | elseif ID >= 4031 and ID <= 4049 then -- METRALHADORA |
| 5737 | + | DmgForLevel = 1 |
| 5738 | + | end |
| 5739 | + | DMGMin:setText((modules.game_database.onDamage(ID, LevelItem, StarItem, "Min", RareItem) + DmgForLevel)) |
| 5740 | + | DMGMin:setColor("green") |
| 5741 | + | UPMin:setText("+" ..DmgForLevel) |
| 5742 | + | DMGMax:setText((modules.game_database.onDamage(ID, LevelItem, StarItem, "Max", RareItem) + DmgForLevel)) |
| 5743 | + | DMGMax:setColor("green") |
| 5744 | + | UPMax:setText("+" ..DmgForLevel) |
| 5745 | + | end |
| 5746 | + | if StarItem == 3 then |
| 5747 | + | StarAntes:setImageSource("/images/custom/UI/star_3") |
| 5748 | + | StarDepois:setImageSource("/images/custom/UI/star_3") |
| 5749 | + | else |
| 5750 | + | StarAntes:setImageSource("/images/custom/UI/star_" ..StarItem) |
| 5751 | + | StarDepois:setImageSource("/images/custom/UI/star_" ..(StarItem +1)) |
| 5752 | + | end |
| 5753 | + | if StarItem < 3 then |
| 5754 | + | if LevelItem < 09 then |
| 5755 | + | TextAntes:setText("-") |
| 5756 | + | TextAntes:setColor("red") |
| 5757 | + | TextDepois:setText("-") |
| 5758 | + | TextDepois:setColor("red") |
| 5759 | + | else |
| 5760 | + | TextAntes:setText(StarItem) |
| 5761 | + | TextAntes:setColor("red") |
| 5762 | + | TextDepois:setText(StarItem + 1) |
| 5763 | + | TextDepois:setColor("green") |
| 5764 | + | end |
| 5765 | + | else |
| 5766 | + | TextAntes:setText("-") |
| 5767 | + | TextAntes:setColor("white") |
| 5768 | + | TextDepois:setText("-") |
| 5769 | + | TextDepois:setColor("white") |
| 5770 | + | end |
| 5771 | + | else |
| 5772 | + | local LevelItem = modules.game_database.getPosBackpack(bag, 05) |
| 5773 | + | local StarItem = modules.game_database.getPosBackpack(bag, 03) |
| 5774 | + | local RareItem = modules.game_database.getPosBackpack(bag, 02) |
| 5775 | + | |
| 5776 | + | -- LEVEL REQUERIDO |
| 5777 | + | local localPlayer = g_game.getLocalPlayer() |
| 5778 | + | if LevelItem < 0 then LevelItem = 0 end |
| 5779 | + | if StarItem < 0 then StarItem = 0 end |
| 5780 | + | local itemRecLevel = 00 |
| 5781 | + | if ComboBoxSelect == 01 or ComboBoxSelect == 07 then |
| 5782 | + | itemRecLevel = 00 |
| 5783 | + | LevelRec:setColor("green") |
| 5784 | + | LevelRec:setText(tr('TEMPO AUMENTADO: ').. '' ..((LevelItem + 1) + (StarItem * 10) + 5).. ' SEG') |
| 5785 | + | LevelRec:setTooltip('') |
| 5786 | + | else |
| 5787 | + | itemRecLevel = (modules.game_database.getItemInfo(ID, 3) + (LevelItem + 1) + (StarItem * 10)) * 2 |
| 5788 | + | if localPlayer:getLevel() >= itemRecLevel then |
| 5789 | + | LevelRec:setColor('#05AC5E') |
| 5790 | + | else |
| 5791 | + | LevelRec:setColor('#AC0505') |
| 5792 | + | end |
| 5793 | + | LevelRec:setText(tr('NIVEL REQUERIDO: LV. ').. '' ..itemRecLevel) |
| 5794 | + | LevelRec:setTooltip(tr('Apos o upgrade, esse seria o nv. exigido\npara equipar este item')) |
| 5795 | + | end |
| 5796 | + | |
| 5797 | + | -- PRE�O DO UPGRADE |
| 5798 | + | local PriceBase = modules.game_database.getItemInfo(ID, 16, 0, 1) |
| 5799 | + | Temp_StarItem = StarItem |
| 5800 | + | --if (Temp_StarItem * 10) > 0 then Temp_StarItem = (Temp_StarItem * 10) else Temp_StarItem = 1 end |
| 5801 | + | local NewValor = math.floor((PriceBase * (Temp_StarItem + 01) * (LevelItem + 01))) * MultValor |
| 5802 | + | --print("NewValor: " ..NewValor) |
| 5803 | + | |
| 5804 | + | onLoadUpgradeItens(01, ID, LevelItem, Temp_StarItem, bag, BagSelect, ComboBoxSelect, NewValor, StarItem, 01, RareItem) |
| 5805 | + | if ComboBoxType == 01 then |
| 5806 | + | onLoadUpgradeItens(02) |
| 5807 | + | else |
| 5808 | + | onLoadUpgradeItens(03) |
| 5809 | + | end |
| 5810 | + | |
| 5811 | + | if LevelItem == 10 then |
| 5812 | + | DEFESA:setText("Max") |
| 5813 | + | ESQUIVA:setText("Max") |
| 5814 | + | MAGICO:setText("Max") |
| 5815 | + | DEFESA:setColor("white") |
| 5816 | + | ESQUIVA:setColor("white") |
| 5817 | + | MAGICO:setColor("white") |
| 5818 | + | LevelRec:setText('') |
| 5819 | + | LevelRec:setTooltip('') |
| 5820 | + | else |
| 5821 | + | if ComboBoxSelect == 01 or ComboBoxSelect == 07 then |
| 5822 | + | DEFESA:setText("-") |
| 5823 | + | ESQUIVA:setText("-") |
| 5824 | + | MAGICO:setText("-") |
| 5825 | + | DEFESA:setColor("white") |
| 5826 | + | ESQUIVA:setColor("white") |
| 5827 | + | MAGICO:setColor("white") |
| 5828 | + | else |
| 5829 | + | DEFESA:setText((modules.game_database.onArmor(ID, LevelItem, StarItem, "DEF", RareItem) + 1)) |
| 5830 | + | ESQUIVA:setText((modules.game_database.onArmor(ID, LevelItem, StarItem, "ESQ", RareItem) + 1)) |
| 5831 | + | MAGICO:setText((modules.game_database.onArmor(ID, LevelItem, StarItem, "MAG", RareItem) + 1)) |
| 5832 | + | DEFESA:setColor("green") |
| 5833 | + | ESQUIVA:setColor("green") |
| 5834 | + | MAGICO:setColor("green") |
| 5835 | + | end |
| 5836 | + | end |
| 5837 | + | if StarItem == 3 then |
| 5838 | + | StarAntes:setImageSource("/images/custom/UI/star_3") |
| 5839 | + | StarDepois:setImageSource("/images/custom/UI/star_3") |
| 5840 | + | else |
| 5841 | + | StarAntes:setImageSource("/images/custom/UI/star_" ..StarItem) |
| 5842 | + | StarDepois:setImageSource("/images/custom/UI/star_" ..(StarItem +1)) |
| 5843 | + | end |
| 5844 | + | if StarItem < 3 then |
| 5845 | + | if LevelItem < 10 then |
| 5846 | + | TextAntes:setText("-") |
| 5847 | + | TextAntes:setColor("red") |
| 5848 | + | TextDepois:setText("-") |
| 5849 | + | TextDepois:setColor("red") |
| 5850 | + | else |
| 5851 | + | TextAntes:setText(StarItem) |
| 5852 | + | TextAntes:setColor("red") |
| 5853 | + | TextDepois:setText(StarItem + 1) |
| 5854 | + | TextDepois:setColor("green") |
| 5855 | + | end |
| 5856 | + | else |
| 5857 | + | TextAntes:setText("-") |
| 5858 | + | TextAntes:setColor("white") |
| 5859 | + | TextDepois:setText("-") |
| 5860 | + | TextDepois:setColor("white") |
| 5861 | + | end |
| 5862 | + | end |
| 5863 | + | else |
| 5864 | + | resetUpgradeItem() |
| 5865 | + | SELECT_ITEM_UPGRADE = 0 |
| 5866 | + | BAG_WINDOW:setBorderWidth(0) |
| 5867 | + | ItemSelectView:setImageSource("/images/custom/UI/view_item") |
| 5868 | + | ItemSelectView:setIcon("/images/custom/UI/none") |
| 5869 | + | end |
| 5870 | + | end |
| 5871 | + | end |
| 5872 | + | function onClickUpgradeItem(itemid, backpack, bagselection, combocheck, itemstar, itemlevel, gunarm, target) |
| 5873 | + | local yesChoose = function() |
| 5874 | + | g_game.talk(g_game.talk("!upgrade 00 " ..itemid.. " " ..backpack.. " " ..bagselection.. " " ..combocheck.. " " ..itemstar.. " " ..itemlevel.. " " ..gunarm.. " " ..target.. " " ..COUNT_CLICK_SUCESS.. " " ..RARE_GUN)) |
| 5875 | + | exitWindow:destroy() |
| 5876 | + | exitWindow = nil |
| 5877 | + | end |
| 5878 | + | local noChoose = function() exitWindow:destroy() exitWindow = nil end |
| 5879 | + | |
| 5880 | + | if exitWindow == nil then |
| 5881 | + | exitWindow = displayGeneralBox(tr('Upgrade'), tr("Deseja realmente aprimorar este item?"), |
| 5882 | + | { { text=tr('Yes'), callback=yesChoose }, |
| 5883 | + | { text=tr('No'), callback=noChoose }, |
| 5884 | + | anchor=AnchorHorizontalCenter }, yesChoose, noChoose) |
| 5885 | + | else |
| 5886 | + | exitWindow:focus() |
| 5887 | + | exitWindow:raise() |
| 5888 | + | end |
| 5889 | + | end |
| 5890 | + | function onLoadUpgradeItens(type, ID, LevelItem, Temp_StarItem, bag, BagSelect, CombSelect, NewValor, StarItem, TargetItem, RareGun) |
| 5891 | + | if type == 01 then |
| 5892 | + | ID_UPGRADE = ID |
| 5893 | + | LEVEL_UPGRADE = LevelItem |
| 5894 | + | STAR_UPGRADE = Temp_StarItem |
| 5895 | + | UPGRADE_BAG = bag |
| 5896 | + | UPGRADE_NEWVALOR = NewValor |
| 5897 | + | UPGRADE_SELECTION = BagSelect |
| 5898 | + | UPGRADE_COMBO = CombSelect |
| 5899 | + | UPGRADE_ORIG_STAR = StarItem |
| 5900 | + | TARGET = TargetItem |
| 5901 | + | RARE_GUN = RareGun |
| 5902 | + | return true |
| 5903 | + | end |
| 5904 | + | if type == 02 then |
| 5905 | + | if SELECT_ITEM_UPGRADE == 1 then |
| 5906 | + | ButtonUpgrade.onClick = function() onClickUpgradeItem(ID_UPGRADE, UPGRADE_BAG, UPGRADE_SELECTION, UPGRADE_COMBO, STAR_UPGRADE, LEVEL_UPGRADE, 00, TARGET) end |
| 5907 | + | if LEVEL_UPGRADE == 10 then |
| 5908 | + | ButtonUpgrade:disable() |
| 5909 | + | CoinsRec:setText('') |
| 5910 | + | coinMenSucess:setTooltip('') |
| 5911 | + | coinMoreSucess:setTooltip('') |
| 5912 | + | coinMenSucess.onClick = function() end |
| 5913 | + | coinMoreSucess.onClick = function() end |
| 5914 | + | rateSucess:setText(tr("Chance de Sucesso: ").. "0%") |
| 5915 | + | return |
| 5916 | + | else |
| 5917 | + | if RARE_GUN < 0 then RARE_GUN = 1 end |
| 5918 | + | RATE_CHANCE_UPGRADE = 95 - (((LEVEL_UPGRADE + 02) * 02) + (STAR_UPGRADE * 20)) |
| 5919 | + | PRICE_SUCESS_GOLD = UPGRADE_NEWVALOR * (RARE_GUN + 01) |
| 5920 | + | rateSucess:setText(tr("Chance de Sucesso: ").. "" ..RATE_CHANCE_UPGRADE.. "%") |
| 5921 | + | CoinsRec:setText(mask_number(PRICE_SUCESS_GOLD)) |
| 5922 | + | coinMoreSucess.onClick = function() |
| 5923 | + | if RATE_CHANCE_UPGRADE < 100 then |
| 5924 | + | RATE_CHANCE_UPGRADE = RATE_CHANCE_UPGRADE + 02 |
| 5925 | + | PRICE_SUCESS_GOLD = PRICE_SUCESS_GOLD + (UPGRADE_NEWVALOR * (RARE_GUN + 01)) |
| 5926 | + | if RATE_CHANCE_UPGRADE > 100 then |
| 5927 | + | RATE_CHANCE_UPGRADE = 100 |
| 5928 | + | end |
| 5929 | + | COUNT_CLICK_SUCESS = COUNT_CLICK_SUCESS + 01 |
| 5930 | + | rateSucess:setText(tr("Chance de Sucesso: ").. "" ..RATE_CHANCE_UPGRADE.. "%") |
| 5931 | + | CoinsRec:setText(mask_number(PRICE_SUCESS_GOLD)) |
| 5932 | + | end |
| 5933 | + | end |
| 5934 | + | coinMenSucess.onClick = function() |
| 5935 | + | if PRICE_SUCESS_GOLD > UPGRADE_NEWVALOR then |
| 5936 | + | RATE_CHANCE_UPGRADE = RATE_CHANCE_UPGRADE - 02 |
| 5937 | + | PRICE_SUCESS_GOLD = PRICE_SUCESS_GOLD - (UPGRADE_NEWVALOR * (RARE_GUN + 01)) |
| 5938 | + | COUNT_CLICK_SUCESS = COUNT_CLICK_SUCESS - 01 |
| 5939 | + | if COUNT_CLICK_SUCESS < 0 then |
| 5940 | + | COUNT_CLICK_SUCESS = 01 |
| 5941 | + | end |
| 5942 | + | rateSucess:setText(tr("Chance de Sucesso: ").. "" ..RATE_CHANCE_UPGRADE.. "%") |
| 5943 | + | CoinsRec:setText(mask_number(PRICE_SUCESS_GOLD)) |
| 5944 | + | end |
| 5945 | + | end |
| 5946 | + | TotalItem = 0 |
| 5947 | + | COUNT_CLICK_SUCESS = 1 |
| 5948 | + | local RARE_UPGRADE = { |
| 5949 | + | [-1] = 03, |
| 5950 | + | [00] = 03, |
| 5951 | + | [01] = 03, |
| 5952 | + | [02] = 05, |
| 5953 | + | [03] = 07, |
| 5954 | + | [04] = 10, |
| 5955 | + | } |
| 5956 | + | for itemX = 01, 04 do |
| 5957 | + | local Rare = modules.game_database.getItemInfo(modules.game_database.getItemInfo(ID_UPGRADE, 16, itemX, 01), 13) |
| 5958 | + | if STAR_UPGRADE < 1 then STAR_UPGRADE = 0 end |
| 5959 | + | if UPGRADE_ORIG_STAR < 1 then UPGRADE_ORIG_STAR = 1 end |
| 5960 | + | |
| 5961 | + | if RARE_GUN < 0 then RARE_GUN = 1 end |
| 5962 | + | if itemX == 01 then |
| 5963 | + | local itemID = modules.game_database.getItemInfo(ID_UPGRADE, 16, itemX, 01) |
| 5964 | + | local BaseQnt = modules.game_database.getItemInfo(ID_UPGRADE, 16, itemX, 02) |
| 5965 | + | --print("((" ..BaseQnt.. " + 05) + " ..LEVEL_UPGRADE.. ") * (" ..STAR_UPGRADE.. " + 01) + " ..RARE_UPGRADE[RARE_GUN].. ")") |
| 5966 | + | local Qnt = ((BaseQnt + 05) + LEVEL_UPGRADE + 01) * (STAR_UPGRADE + 01) + RARE_UPGRADE[RARE_GUN] |
| 5967 | + | if itemID > 0 then |
| 5968 | + | TotalItem = TotalItem + 1 |
| 5969 | + | UP_Item1:setImageSource("/images/custom/UI/rare_" ..Rare) |
| 5970 | + | UP_Item1:setIcon("/images/custom/Items/" ..itemID) |
| 5971 | + | if Qnt < 10 then |
| 5972 | + | UP_Item1:setText("0" ..Qnt) |
| 5973 | + | else |
| 5974 | + | UP_Item1:setText(Qnt) |
| 5975 | + | end |
| 5976 | + | UP_Item1:setTooltip("@BAG " ..itemID.. " " ..Rare.. " 0 " ..Qnt.. " 0 0 0 0 0 0") |
| 5977 | + | else |
| 5978 | + | UP_Item1:setImageSource("/images/custom/UI/item_slot") |
| 5979 | + | UP_Item1:setIcon("/images/custom/UI/none") |
| 5980 | + | UP_Item1:setText("") |
| 5981 | + | UP_Item1:setTooltip("") |
| 5982 | + | end |
| 5983 | + | elseif itemX == 02 then |
| 5984 | + | local itemID = modules.game_database.getItemInfo(ID_UPGRADE, 16, itemX, 01) |
| 5985 | + | local BaseQnt = modules.game_database.getItemInfo(ID_UPGRADE, 16, itemX, 02) |
| 5986 | + | local Qnt = ((BaseQnt + 05) + LEVEL_UPGRADE + 01) * (STAR_UPGRADE + 01) + RARE_UPGRADE[RARE_GUN] |
| 5987 | + | if itemID > 0 then |
| 5988 | + | TotalItem = TotalItem + 1 |
| 5989 | + | UP_Item2:setImageSource("/images/custom/UI/rare_" ..Rare) |
| 5990 | + | UP_Item2:setIcon("/images/custom/Items/" ..itemID) |
| 5991 | + | if Qnt < 10 then |
| 5992 | + | UP_Item2:setText("0" ..Qnt) |
| 5993 | + | else |
| 5994 | + | UP_Item2:setText(Qnt) |
| 5995 | + | end |
| 5996 | + | UP_Item2:setTooltip("@BAG " ..itemID.. " " ..Rare.. " 0 " ..Qnt.. " 0 0 0 0 0 0") |
| 5997 | + | else |
| 5998 | + | UP_Item2:setImageSource("/images/custom/UI/item_slot") |
| 5999 | + | UP_Item2:setIcon("/images/custom/UI/none") |
| 6000 | + | UP_Item2:setText("") |
| 6001 | + | UP_Item2:setTooltip("") |
| 6002 | + | end |
| 6003 | + | elseif itemX == 03 then |
| 6004 | + | local itemID = modules.game_database.getItemInfo(ID_UPGRADE, 16, itemX, 01) |
| 6005 | + | local BaseQnt = modules.game_database.getItemInfo(ID_UPGRADE, 16, itemX, 02) |
| 6006 | + | local Qnt = ((BaseQnt + 05) + LEVEL_UPGRADE + 01) * (STAR_UPGRADE + 01) + RARE_UPGRADE[RARE_GUN] |
| 6007 | + | if itemID > 0 then |
| 6008 | + | TotalItem = TotalItem + 1 |
| 6009 | + | UP_Item3:setImageSource("/images/custom/UI/rare_" ..Rare) |
| 6010 | + | UP_Item3:setIcon("/images/custom/Items/" ..itemID) |
| 6011 | + | if Qnt < 10 then |
| 6012 | + | UP_Item3:setText("0" ..Qnt) |
| 6013 | + | else |
| 6014 | + | UP_Item3:setText(Qnt) |
| 6015 | + | end |
| 6016 | + | UP_Item3:setTooltip("@BAG " ..itemID.. " " ..Rare.. " 0 " ..Qnt.. " 0 0 0 0 0 0") |
| 6017 | + | else |
| 6018 | + | UP_Item3:setImageSource("/images/custom/UI/item_slot") |
| 6019 | + | UP_Item3:setIcon("/images/custom/UI/none") |
| 6020 | + | UP_Item3:setText("") |
| 6021 | + | UP_Item3:setTooltip("") |
| 6022 | + | end |
| 6023 | + | elseif itemX == 04 then |
| 6024 | + | local itemID = modules.game_database.getItemInfo(ID_UPGRADE, 16, itemX, 01) |
| 6025 | + | local BaseQnt = modules.game_database.getItemInfo(ID_UPGRADE, 16, itemX, 02) |
| 6026 | + | local Qnt = ((BaseQnt + 05) + LEVEL_UPGRADE + 01) * (STAR_UPGRADE + 01) + RARE_UPGRADE[RARE_GUN] |
| 6027 | + | if itemID > 0 then |
| 6028 | + | TotalItem = TotalItem + 1 |
| 6029 | + | UP_Item4:setImageSource("/images/custom/UI/rare_" ..Rare) |
| 6030 | + | UP_Item4:setIcon("/images/custom/Items/" ..itemID) |
| 6031 | + | if Qnt < 10 then |
| 6032 | + | UP_Item4:setText("0" ..Qnt) |
| 6033 | + | else |
| 6034 | + | UP_Item4:setText(Qnt) |
| 6035 | + | end |
| 6036 | + | UP_Item4:setTooltip("@BAG " ..itemID.. " " ..Rare.. " 0 " ..Qnt.. " 0 0 0 0 0 0") |
| 6037 | + | else |
| 6038 | + | UP_Item4:setImageSource("/images/custom/UI/item_slot") |
| 6039 | + | UP_Item4:setIcon("/images/custom/UI/none") |
| 6040 | + | UP_Item4:setText("") |
| 6041 | + | UP_Item4:setTooltip("") |
| 6042 | + | end |
| 6043 | + | end |
| 6044 | + | end |
| 6045 | + | ButtonUpgrade:enable() |
| 6046 | + | end |
| 6047 | + | else |
| 6048 | + | for X = 01, 04 do |
| 6049 | + | ITEMX = CentralBox:recursiveGetChildById('item' ..X) |
| 6050 | + | ITEMX:setImageSource("/images/custom/UI/item_slot") |
| 6051 | + | ITEMX:setIcon("/images/custom/UI/none") |
| 6052 | + | ITEMX:setText("") |
| 6053 | + | ITEMX:setTooltip("") |
| 6054 | + | end |
| 6055 | + | ButtonUpgrade:disable() |
| 6056 | + | CoinsRec:setText("") |
| 6057 | + | coinMenSucess:setTooltip('') |
| 6058 | + | coinMoreSucess:setTooltip('') |
| 6059 | + | coinMenSucess.onClick = function() end |
| 6060 | + | coinMoreSucess.onClick = function() end |
| 6061 | + | rateSucess:setText(tr("Chance de Sucesso: ").. "0%") |
| 6062 | + | end |
| 6063 | + | elseif type == 03 then |
| 6064 | + | if SELECT_ITEM_UPGRADE == 1 then |
| 6065 | + | ButtonUpgrade.onClick = function() onClickUpgradeItem(ID_UPGRADE, UPGRADE_BAG, UPGRADE_SELECTION, UPGRADE_COMBO, STAR_UPGRADE, LEVEL_UPGRADE, 01, TARGET) end |
| 6066 | + | if UPGRADE_ORIG_STAR < 03 then |
| 6067 | + | if LEVEL_UPGRADE <= 09 then |
| 6068 | + | ButtonUpgrade:disable() |
| 6069 | + | CoinsRec:setText("") |
| 6070 | + | for X = 01, 04 do |
| 6071 | + | ITEMX = CentralBox:recursiveGetChildById('item' ..X) |
| 6072 | + | ITEMX:setImageSource("/images/custom/UI/item_slot") |
| 6073 | + | ITEMX:setIcon("/images/custom/UI/none") |
| 6074 | + | ITEMX:setText("") |
| 6075 | + | ITEMX:setTooltip("") |
| 6076 | + | end |
| 6077 | + | return true |
| 6078 | + | else |
| 6079 | + | ButtonUpgrade:enable() |
| 6080 | + | CoinsRec:setText(mask_number(UPGRADE_NEWVALOR)) |
| 6081 | + | local itemID = modules.game_database.getItemInfo(ID_UPGRADE, 17, 01) |
| 6082 | + | local BaseQnt = modules.game_database.getItemInfo(ID_UPGRADE, 17, 02) |
| 6083 | + | local RuneRare = modules.game_database.getItemInfo(itemID, 13) |
| 6084 | + | --print("QNT: " ..BaseQnt.. " * STAR_UPGRADE: " ..STAR_UPGRADE.. " / 3 = [ " ..math.floor((BaseQnt * STAR_UPGRADE) / 3).. " ]") |
| 6085 | + | local Qnt = BaseQnt--math.floor((BaseQnt * STAR_UPGRADE) / 2) |
| 6086 | + | if Qnt < 1 then Qnt = 1 end |
| 6087 | + | UP_Item1:setImageSource("/images/custom/UI/rare_" ..RuneRare) |
| 6088 | + | UP_Item1:setIcon("/images/custom/Items/" ..itemID) |
| 6089 | + | UP_Item1:setText(Qnt) |
| 6090 | + | UP_Item1:setTooltip("@BAG " ..itemID.. " " ..RuneRare.. " 0 " ..Qnt.. " 0 0 0 0 0 0") |
| 6091 | + | |
| 6092 | + | UP_Item2:setImageSource("/images/custom/UI/item_slot") |
| 6093 | + | UP_Item2:setIcon("/images/custom/UI/none") |
| 6094 | + | UP_Item2:setText("") |
| 6095 | + | UP_Item2:setTooltip("") |
| 6096 | + | |
| 6097 | + | UP_Item3:setImageSource("/images/custom/UI/item_slot") |
| 6098 | + | UP_Item3:setIcon("/images/custom/UI/none") |
| 6099 | + | UP_Item3:setText("") |
| 6100 | + | UP_Item3:setTooltip("") |
| 6101 | + | |
| 6102 | + | UP_Item4:setImageSource("/images/custom/UI/item_slot") |
| 6103 | + | UP_Item4:setIcon("/images/custom/UI/none") |
| 6104 | + | UP_Item4:setText("") |
| 6105 | + | UP_Item4:setTooltip("") |
| 6106 | + | end |
| 6107 | + | else |
| 6108 | + | ButtonUpgrade:disable() |
| 6109 | + | CoinsRec:setText("") |
| 6110 | + | coinMenSucess:setTooltip('') |
| 6111 | + | coinMoreSucess:setTooltip('') |
| 6112 | + | coinMenSucess.onClick = function() end |
| 6113 | + | coinMoreSucess.onClick = function() end |
| 6114 | + | for X = 01, 04 do |
| 6115 | + | ITEMX = CentralBox:recursiveGetChildById('item' ..X) |
| 6116 | + | ITEMX:setImageSource("/images/custom/UI/item_slot") |
| 6117 | + | ITEMX:setIcon("/images/custom/UI/none") |
| 6118 | + | ITEMX:setText("") |
| 6119 | + | ITEMX:setTooltip("") |
| 6120 | + | end |
| 6121 | + | end |
| 6122 | + | else |
| 6123 | + | for X = 01, 04 do |
| 6124 | + | ITEMX = CentralBox:recursiveGetChildById('item' ..X) |
| 6125 | + | ITEMX:setImageSource("/images/custom/UI/item_slot") |
| 6126 | + | ITEMX:setIcon("/images/custom/UI/none") |
| 6127 | + | ITEMX:setText("") |
| 6128 | + | ITEMX:setTooltip("") |
| 6129 | + | end |
| 6130 | + | ButtonUpgrade:disable() |
| 6131 | + | CoinsRec:setText("") |
| 6132 | + | coinMenSucess:setTooltip('') |
| 6133 | + | coinMoreSucess:setTooltip('') |
| 6134 | + | coinMenSucess.onClick = function() end |
| 6135 | + | coinMoreSucess.onClick = function() end |
| 6136 | + | end |
| 6137 | + | else |
| 6138 | + | for X = 01, 04 do |
| 6139 | + | ITEMX = CentralBox:recursiveGetChildById('item' ..X) |
| 6140 | + | ITEMX:setImageSource("/images/custom/UI/item_slot") |
| 6141 | + | ITEMX:setIcon("/images/custom/UI/none") |
| 6142 | + | ITEMX:setText("") |
| 6143 | + | ITEMX:setTooltip("") |
| 6144 | + | end |
| 6145 | + | ButtonUpgrade:disable() |
| 6146 | + | CoinsRec:setText("") |
| 6147 | + | coinMenSucess:setTooltip('') |
| 6148 | + | coinMoreSucess:setTooltip('') |
| 6149 | + | coinMenSucess.onClick = function() end |
| 6150 | + | coinMoreSucess.onClick = function() end |
| 6151 | + | rateSucess:setText(tr("Chance de Sucesso: ").. "0%") |
| 6152 | + | end |
| 6153 | + | end |
| 6154 | + | function resetUpgradeItem() |
| 6155 | + | for X = 01, 20 do |
| 6156 | + | BAG = CentralBox:recursiveGetChildById('UBag' ..X) |
| 6157 | + | BAG:setBorderWidth(0) |
| 6158 | + | end |
| 6159 | + | for X = 01, 04 do |
| 6160 | + | ITEMX = CentralBox:recursiveGetChildById('item' ..X) |
| 6161 | + | ITEMX:setImageSource("/images/custom/UI/item_slot") |
| 6162 | + | ITEMX:setIcon("/images/custom/UI/none") |
| 6163 | + | ITEMX:setText("") |
| 6164 | + | ITEMX:setTooltip("") |
| 6165 | + | end |
| 6166 | + | ItemEquipado:setBorderWidth(0) |
| 6167 | + | ItemSelectView:setImageSource("/images/custom/UI/view_item") |
| 6168 | + | ItemSelectView:setIcon("/images/custom/UI/none") |
| 6169 | + | DMGMin:setText("-") |
| 6170 | + | DMGMin:setColor("white") |
| 6171 | + | UPMin:setText("") |
| 6172 | + | DMGMax:setText("-") |
| 6173 | + | DMGMax:setColor("white") |
| 6174 | + | UPMax:setText("") |
| 6175 | + | DEFESA:setText("0") |
| 6176 | + | ESQUIVA:setText("0") |
| 6177 | + | MAGICO:setText("0") |
| 6178 | + | DEFESA:setColor("white") |
| 6179 | + | ESQUIVA:setColor("white") |
| 6180 | + | MAGICO:setColor("white") |
| 6181 | + | StarAntes:setImageSource("/images/custom/UI/star_0") |
| 6182 | + | StarDepois:setImageSource("/images/custom/UI/star_0") |
| 6183 | + | TextAntes:setText("-") |
| 6184 | + | TextAntes:setColor("white") |
| 6185 | + | TextDepois:setText("-") |
| 6186 | + | TextDepois:setColor("white") |
| 6187 | + | LevelRec:setText('') |
| 6188 | + | LevelRec:setTooltip('') |
| 6189 | + | CoinsRec:setText('') |
| 6190 | + | ButtonUpgrade:disable() |
| 6191 | + | coinMenSucess:setTooltip('') |
| 6192 | + | coinMoreSucess:setTooltip('') |
| 6193 | + | rateSucess:setText(tr("Chance de Sucesso: ").. "0%") |
| 6194 | + | end |
| 6195 | + | function LoadUpgradeBox(Index) |
| 6196 | + | local Max = 20 |
| 6197 | + | ItemEquipado:setImageSource("/images/custom/UI/item_slot") |
| 6198 | + | ItemEquipado:setIcon("/images/custom/UI/none") |
| 6199 | + | UP_BAG = CentralBox:recursiveGetChildById('UBag' ..Index) |
| 6200 | + | scheduleEvent(function() |
| 6201 | + | if modules.game_database.getItemBagId(Index) > 0 then |
| 6202 | + | local bagid = Index |
| 6203 | + | local id = modules.game_database.getItemBagId(bagid) |
| 6204 | + | local SLOT_BAG = modules.game_database.getItemInfo(id, 02) |
| 6205 | + | UP_BAG:setImageSource("/images/custom/UI/rare_" ..modules.game_database.getRareBagId(bagid)) |
| 6206 | + | UP_BAG:setIcon("/images/custom/Items/" ..modules.game_database.getItemBagId(bagid)) |
| 6207 | + | |
| 6208 | + | if SLOT_BAG == 1 or SLOT_BAG == 7 then |
| 6209 | + | local star = modules.game_database.getPosBackpack(bagid, 3) |
| 6210 | + | local rare = modules.game_database.getPosBackpack(bagid, 2) |
| 6211 | + | local level = modules.game_database.getPosBackpack(bagid, 5) |
| 6212 | + | local lock = modules.game_database.getPosBackpack(bagid, 9) |
| 6213 | + | UP_BAG:setTooltip("@JOIAS " ..id.. " " ..rare.. " " ..star.. " 0 " ..level.. " 0 0 0 " ..lock.. " 0") |
| 6214 | + | UP_BAG.onClick = function() upgradeSelectItem(bagid) end |
| 6215 | + | elseif SLOT_BAG == 4 then |
| 6216 | + | local skill_01 = modules.game_database.getPosBackpack(bagid, 4) |
| 6217 | + | local skill_02 = modules.game_database.getPosBackpack(bagid, 5) |
| 6218 | + | local skill_03 = modules.game_database.getPosBackpack(bagid, 6) |
| 6219 | + | local level = modules.game_database.getPosBackpack(bagid, 7) |
| 6220 | + | local star = modules.game_database.getPosBackpack(bagid, 3) |
| 6221 | + | local rare = modules.game_database.getPosBackpack(bagid, 2) |
| 6222 | + | local ammo = modules.game_database.getPosBackpack(bagid, 10) |
| 6223 | + | local lock = modules.game_database.getPosBackpack(bagid, 9) |
| 6224 | + | local bonus = modules.game_database.getPosBackpack(bagid, 8) |
| 6225 | + | UP_BAG.onClick = function() upgradeSelectItem(bagid) end |
| 6226 | + | UP_BAG:setTooltip("@GUN " ..id.. " " ..rare.. " " ..star.. " " ..skill_01.. " " ..skill_02.. " " ..skill_03.. " " ..level.. " " ..bonus.. " " ..lock.. " " ..ammo) |
| 6227 | + | else |
| 6228 | + | UP_BAG.onClick = function() upgradeSelectItem(bagid) end |
| 6229 | + | local starr = modules.game_database.getPosBackpack(bagid, 3) |
| 6230 | + | local levell = modules.game_database.getPosBackpack(bagid, 5) |
| 6231 | + | local rare = modules.game_database.getPosBackpack(bagid, 2) |
| 6232 | + | local atr1 = modules.game_database.getPosBackpack(bagid, 6) |
| 6233 | + | local atr2 = modules.game_database.getPosBackpack(bagid, 7) |
| 6234 | + | local lock = modules.game_database.getPosBackpack(bagid, 9) |
| 6235 | + | local bonus = modules.game_database.getPosBackpack(bagid, 8) |
| 6236 | + | UP_BAG:setTooltip("@EQUIP " ..id.. " " ..rare.. " " ..starr.. " 0 " ..levell.. " " ..atr1.. " " ..atr2.. " " ..bonus.. " " ..lock.. " 0") |
| 6237 | + | end |
| 6238 | + | else |
| 6239 | + | UP_BAG:setIcon("/images/custom/UI/none") |
| 6240 | + | UP_BAG:setImageSource("/images/custom/UI/item_slot") |
| 6241 | + | UP_BAG:setTooltip("") |
| 6242 | + | UP_BAG:setText("") |
| 6243 | + | UP_BAG.onClick = function() end |
| 6244 | + | end |
| 6245 | + | |
| 6246 | + | UP_BAG:show() |
| 6247 | + | g_effects.fadeIn(UP_BAG, 50) |
| 6248 | + | if Index < Max then |
| 6249 | + | Index = Index + 1 |
| 6250 | + | LoadUpgradeBox(Index) |
| 6251 | + | else |
| 6252 | + | if modules.game_database.getInventory(ComboBoxSelect, 01) > 0 then |
| 6253 | + | ItemEquipado:setImageSource("/images/custom/UI/rare_" ..modules.game_database.getInventory(ComboBoxSelect, 02)) |
| 6254 | + | ItemEquipado:setIcon("/images/custom/Items/" ..modules.game_database.getInventory(ComboBoxSelect, 01)) |
| 6255 | + | ItemEquipado.onClick = function() upgradeSelectItem(0) end |
| 6256 | + | g_effects.fadeIn(ItemEquipado, 250) |
| 6257 | + | if ComboBoxSelect == 01 then |
| 6258 | + | local id = modules.game_database.getInventory(01, 1) |
| 6259 | + | local star = modules.game_database.getInventory(1, 3) |
| 6260 | + | local rare = modules.game_database.getInventory(1, 2) |
| 6261 | + | local level = modules.game_database.getInventory(1, 5) |
| 6262 | + | local lock = modules.game_database.getInventory(1, 9) |
| 6263 | + | ItemEquipado:setTooltip("@JOIAS " ..id.. " " ..rare.. " " ..star.. " 0 " ..level.. " 0 0 0 " ..lock.. " 0") |
| 6264 | + | elseif ComboBoxSelect == 02 then |
| 6265 | + | local id = modules.game_database.getInventory(2, 1) |
| 6266 | + | local star = modules.game_database.getInventory(2, 3) |
| 6267 | + | local level = modules.game_database.getInventory(2, 5) |
| 6268 | + | local atr1 = modules.game_database.getInventory(2, 6) |
| 6269 | + | local atr2 = modules.game_database.getInventory(2, 7) |
| 6270 | + | local rare = modules.game_database.getInventory(2, 2) |
| 6271 | + | local lock = modules.game_database.getInventory(2, 9) |
| 6272 | + | local bonus = modules.game_database.getInventory(2, 8) |
| 6273 | + | ItemEquipado:setTooltip("@EQUIP " ..id.. " " ..rare.. " " ..star.. " 0 " ..level.. " " ..atr1.. " " ..atr2.. " " ..bonus.. " " ..lock.. " 0") |
| 6274 | + | elseif ComboBoxSelect == 04 then |
| 6275 | + | local id = modules.game_database.getInventory(4, 1) |
| 6276 | + | local skill_01 = modules.game_database.getInventory(4, 4) |
| 6277 | + | local skill_02 = modules.game_database.getInventory(4, 5) |
| 6278 | + | local skill_03 = modules.game_database.getInventory(4, 6) |
| 6279 | + | local level = modules.game_database.getInventory(4, 7) |
| 6280 | + | local star = modules.game_database.getInventory(4, 3) |
| 6281 | + | local rare = modules.game_database.getInventory(4, 2) |
| 6282 | + | local lock = modules.game_database.getInventory(4, 9) |
| 6283 | + | local bonus = modules.game_database.getInventory(4, 8) |
| 6284 | + | local ammo = modules.game_database.getInventory(4, 10) |
| 6285 | + | |
| 6286 | + | ItemEquipado:setTooltip("@INVGUN " ..id.. " " ..rare.. " " ..star.. " " ..skill_01.. " " ..skill_02.. " " ..skill_03.. " " ..level.. " " ..bonus.. " " ..lock.. " " ..ammo) |
| 6287 | + | elseif ComboBoxSelect == 05 then |
| 6288 | + | local id = modules.game_database.getInventory(05, 1) |
| 6289 | + | local star = modules.game_database.getInventory(5, 3) |
| 6290 | + | local level = modules.game_database.getInventory(5, 5) |
| 6291 | + | local atr1 = modules.game_database.getInventory(5, 6) |
| 6292 | + | local atr2 = modules.game_database.getInventory(5, 7) |
| 6293 | + | local rare = modules.game_database.getInventory(5, 2) |
| 6294 | + | local lock = modules.game_database.getInventory(5, 9) |
| 6295 | + | local bonus = modules.game_database.getInventory(5, 8) |
| 6296 | + | ItemEquipado:setTooltip("@EQUIP " ..id.. " " ..rare.. " " ..star.. " 0 " ..level.. " " ..atr1.. " " ..atr2.. " " ..bonus.. " " ..lock.. " 0") |
| 6297 | + | elseif ComboBoxSelect == 06 then |
| 6298 | + | local id = modules.game_database.getInventory(06, 1) |
| 6299 | + | local star = modules.game_database.getInventory(6, 3) |
| 6300 | + | local level = modules.game_database.getInventory(6, 5) |
| 6301 | + | local atr1 = modules.game_database.getInventory(6, 6) |
| 6302 | + | local atr2 = modules.game_database.getInventory(6, 7) |
| 6303 | + | local rare = modules.game_database.getInventory(6, 2) |
| 6304 | + | local lock = modules.game_database.getInventory(6, 9) |
| 6305 | + | local bonus = modules.game_database.getInventory(6, 9) |
| 6306 | + | ItemEquipado:setTooltip("@EQUIP " ..id.. " " ..rare.. " " ..star.. " 0 " ..level.. " " ..atr1.. " " ..atr2.. " " ..bonus.. " " ..lock.. " 0") |
| 6307 | + | elseif ComboBoxSelect == 07 then |
| 6308 | + | local id = modules.game_database.getInventory(07, 1) |
| 6309 | + | local star = modules.game_database.getInventory(07, 3) |
| 6310 | + | local rare = modules.game_database.getInventory(07, 2) |
| 6311 | + | local level = modules.game_database.getInventory(07, 5) |
| 6312 | + | local lock = modules.game_database.getInventory(07, 9) |
| 6313 | + | ItemEquipado:setTooltip("@JOIAS " ..id.. " " ..rare.. " " ..star.. " 0 " ..level.. " 0 0 0 " ..lock.. " 0") |
| 6314 | + | elseif ComboBoxSelect == 08 then |
| 6315 | + | local id = modules.game_database.getInventory(08, 1) |
| 6316 | + | local star = modules.game_database.getInventory(8, 3) |
| 6317 | + | local level = modules.game_database.getInventory(8, 5) |
| 6318 | + | local atr1 = modules.game_database.getInventory(8, 6) |
| 6319 | + | local atr2 = modules.game_database.getInventory(8, 7) |
| 6320 | + | local rare = modules.game_database.getInventory(8, 2) |
| 6321 | + | local lock = modules.game_database.getInventory(8, 9) |
| 6322 | + | local bonus = modules.game_database.getInventory(8, 8) |
| 6323 | + | ItemEquipado:setTooltip("@EQUIP " ..id.. " " ..rare.. " " ..star.. " 0 " ..level.. " " ..atr1.. " " ..atr2.. " " ..bonus.. " " ..lock.. " 0") |
| 6324 | + | elseif ComboBoxSelect == 09 then |
| 6325 | + | local id = modules.game_database.getInventory(09, 1) |
| 6326 | + | local star = modules.game_database.getInventory(9, 3) |
| 6327 | + | local level = modules.game_database.getInventory(9, 5) |
| 6328 | + | local atr1 = modules.game_database.getInventory(9, 6) |
| 6329 | + | local atr2 = modules.game_database.getInventory(9, 7) |
| 6330 | + | local rare = modules.game_database.getInventory(9, 2) |
| 6331 | + | local lock = modules.game_database.getInventory(9, 9) |
| 6332 | + | local bonus = modules.game_database.getInventory(9, 8) |
| 6333 | + | ItemEquipado:setTooltip("@EQUIP " ..id.. " " ..rare.. " " ..star.. " 0 " ..level.. " " ..atr1.. " " ..atr2.. " " ..bonus.. " " ..lock.. " 0") |
| 6334 | + | end |
| 6335 | + | else |
| 6336 | + | ItemEquipado:setImageSource("/images/custom/UI/item_slot") |
| 6337 | + | ItemEquipado:setIcon("/images/custom/UI/none") |
| 6338 | + | ItemEquipado:setTooltip("") |
| 6339 | + | g_effects.fadeIn(ItemEquipado, 250) |
| 6340 | + | end |
| 6341 | + | |
| 6342 | + | BACKPACK_01 = CentralBox:recursiveGetChildById('UBackpack1') |
| 6343 | + | BACKPACK_02 = CentralBox:recursiveGetChildById('UBackpack2') |
| 6344 | + | BACKPACK_03 = CentralBox:recursiveGetChildById('UBackpack3') |
| 6345 | + | BACKPACK_04 = CentralBox:recursiveGetChildById('UBackpack4') |
| 6346 | + | BACKPACK_01:show() |
| 6347 | + | BACKPACK_02:show() |
| 6348 | + | BACKPACK_03:show() |
| 6349 | + | BACKPACK_04:show() |
| 6350 | + | |
| 6351 | + | BACKPACK_01:setTooltip("Backpack 01") |
| 6352 | + | g_effects.fadeIn(BACKPACK_01, 250) |
| 6353 | + | BagSelect = 0 |
| 6354 | + | BACKPACK_01.onClick = function() |
| 6355 | + | resetUpgradeItem() |
| 6356 | + | BagSelect = 0 |
| 6357 | + | g_game.talk(g_game.talk("!backpack 51 "..ComboBoxSelect.. " 00")) |
| 6358 | + | end |
| 6359 | + | if modules.game_database.getExtension(ComboBoxSelect) >= 01 then |
| 6360 | + | BACKPACK_02:setTooltip("Backpack 02") |
| 6361 | + | BACKPACK_02:setImageSource("/images/custom/UI/backpack_slot") |
| 6362 | + | g_effects.fadeIn(BACKPACK_02, 250) |
| 6363 | + | |
| 6364 | + | BACKPACK_02.onClick = function() |
| 6365 | + | resetUpgradeItem() |
| 6366 | + | BagSelect = 1 |
| 6367 | + | g_game.talk(g_game.talk("!backpack 51 "..ComboBoxSelect.. " 01")) |
| 6368 | + | end |
| 6369 | + | else |
| 6370 | + | g_effects.fadeIn(BACKPACK_02, 250) |
| 6371 | + | BACKPACK_02:setImageSource("/images/custom/UI/backpack_slot_lock") |
| 6372 | + | BACKPACK_02:setTooltip(tr("Compre um novo Slot no Shop")) |
| 6373 | + | BACKPACK_02.onClick = function() end |
| 6374 | + | end |
| 6375 | + | if modules.game_database.getExtension(ComboBoxSelect) >= 02 then |
| 6376 | + | BACKPACK_03:setTooltip("Backpack 03") |
| 6377 | + | BACKPACK_03:setImageSource("/images/custom/UI/backpack_slot") |
| 6378 | + | g_effects.fadeIn(BACKPACK_03, 250) |
| 6379 | + | |
| 6380 | + | BACKPACK_03.onClick = function() |
| 6381 | + | resetUpgradeItem() |
| 6382 | + | BagSelect = 2 |
| 6383 | + | g_game.talk(g_game.talk("!backpack 51 "..ComboBoxSelect.. " 02")) |
| 6384 | + | end |
| 6385 | + | else |
| 6386 | + | g_effects.fadeIn(BACKPACK_03, 250) |
| 6387 | + | BACKPACK_03:setImageSource("/images/custom/UI/backpack_slot_lock") |
| 6388 | + | BACKPACK_03:setTooltip(tr("Compre um novo Slot no Shop")) |
| 6389 | + | BACKPACK_03.onClick = function() end |
| 6390 | + | end |
| 6391 | + | if modules.game_database.getExtension(ComboBoxSelect) >= 03 then |
| 6392 | + | BACKPACK_04:setTooltip("Backpack 04") |
| 6393 | + | BACKPACK_04:setImageSource("/images/custom/UI/backpack_slot") |
| 6394 | + | g_effects.fadeIn(BACKPACK_04, 250) |
| 6395 | + | |
| 6396 | + | BACKPACK_04.onClick = function() |
| 6397 | + | resetUpgradeItem() |
| 6398 | + | BagSelect = 3 |
| 6399 | + | g_game.talk(g_game.talk("!backpack 51 "..ComboBoxSelect.. " 03")) |
| 6400 | + | end |
| 6401 | + | else |
| 6402 | + | g_effects.fadeIn(BACKPACK_04, 250) |
| 6403 | + | BACKPACK_04:setImageSource("/images/custom/UI/backpack_slot_lock") |
| 6404 | + | BACKPACK_04:setTooltip(tr("Compre um novo Slot no Shop")) |
| 6405 | + | BACKPACK_04.onClick = function() end |
| 6406 | + | end |
| 6407 | + | |
| 6408 | + | end |
| 6409 | + | end, 10) |
| 6410 | + | |
| 6411 | + | LevelRec:setText("") |
| 6412 | + | LevelRec:setTooltip('') |
| 6413 | + | CoinsRec:setText("") |
| 6414 | + | coinMenSucess:setTooltip('') |
| 6415 | + | coinMoreSucess:setTooltip('') |
| 6416 | + | rateSucess:setText(tr("Chance de Sucesso: ").. "0%") |
| 6417 | + | ButtonUpgrade:disable() |
| 6418 | + | end |
| 6419 | + | |
| 6420 | + | function closer() |
| 6421 | + | -- ...existing code... |
| 6422 | + | CentralBox:hide() |
| 6423 | + | if BUY_WINDOW then |
| 6424 | + | BUY_WINDOW:destroy() |
| 6425 | + | end |
| 6426 | + | BackgroundCentral:hide() |
| 6427 | + | -- Rebind Enter para abrir el chat |
| 6428 | + | g_keyboard.bindKeyPress('Enter', function() |
| 6429 | + | modules.game_chat.show() |
| 6430 | + | end) |
| 6431 | + | centralBox = false |
| 6432 | + | DepotActive = false |
| 6433 | + | BUY_WINDOW = nil |
| 6434 | + | if g_app.isMobile() then |
| 6435 | + | modules.client_mobile.onHideUI(01) |
| 6436 | + | end |
| 6437 | + | end |
| 6438 | + | function offline() |
| 6439 | + | CentralBox:hide() |
| 6440 | + | if BUY_WINDOW then |
| 6441 | + | BUY_WINDOW:destroy() |
| 6442 | + | end |
| 6443 | + | Market:hide() |
| 6444 | + | MarketWindow:hide() |
| 6445 | + | Vendas:hide() |
| 6446 | + | VendasWindow:hide() |
| 6447 | + | Upgrade:hide() |
| 6448 | + | UpgradeWindow:hide() |
| 6449 | + | Skill:hide() |
| 6450 | + | SkillWindow:hide() |
| 6451 | + | BackgroundCentral:hide() |
| 6452 | + | centralBox = false |
| 6453 | + | DepotActive = false |
| 6454 | + | BUY_WINDOW = nil |
| 6455 | + | end |
| 6456 | + | function terminate() |
| 6457 | + | disconnect(g_game, { |
| 6458 | + | disconnect(g_game, 'onTextMessage', onCentralBox), |
| 6459 | + | }) |
| 6460 | + | disconnect(g_game, { onGameEnd = offline }) |
| 6461 | + | |
| 6462 | + | BUY_WINDOW = nil |
| 6463 | + | ProtocolGame.unregisterExtendedOpcode(Opcodes) |
| 6464 | + | CentralBox:destroy() |
| 6465 | + | BackgroundCentral:destroy() |
| 6466 | + | end |