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| 1 | + | /** |
| 2 | + | * The Forgotten Server - a free and open-source MMORPG server emulator |
| 3 | + | * Copyright (C) 2019 Mark Samman <mark.samman@gmail.com> |
| 4 | + | * |
| 5 | + | * This program is free software; you can redistribute it and/or modify |
| 6 | + | * it under the terms of the GNU General Public License as published by |
| 7 | + | * the Free Software Foundation; either version 2 of the License, or |
| 8 | + | * (at your option) any later version. |
| 9 | + | * |
| 10 | + | * This program is distributed in the hope that it will be useful, |
| 11 | + | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 | + | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 13 | + | * GNU General Public License for more details. |
| 14 | + | * |
| 15 | + | * You should have received a copy of the GNU General Public License along |
| 16 | + | * with this program; if not, write to the Free Software Foundation, Inc., |
| 17 | + | * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
| 18 | + | */ |
| 19 | + | |
| 20 | + | #include "otpch.h" |
| 21 | + | |
| 22 | + | #include <boost/range/adaptor/reversed.hpp> |
| 23 | + | |
| 24 | + | #include "protocolgame.h" |
| 25 | + | |
| 26 | + | #include "outputmessage.h" |
| 27 | + | |
| 28 | + | #include "player.h" |
| 29 | + | |
| 30 | + | #include "actions.h" |
| 31 | + | #include "ban.h" |
| 32 | + | #include "configmanager.h" |
| 33 | + | #include "game.h" |
| 34 | + | #include "iologindata.h" |
| 35 | + | #include "iomarket.h" |
| 36 | + | #include "scheduler.h" |
| 37 | + | #include "waitlist.h" |
| 38 | + | |
| 39 | + | extern ConfigManager g_config; |
| 40 | + | extern Actions actions; |
| 41 | + | extern CreatureEvents *g_creatureEvents; |
| 42 | + | extern Chat *g_chat; |
| 43 | + | |
| 44 | + | void ProtocolGame::release() { |
| 45 | + | // dispatcher thread |
| 46 | + | if (player && player->client == shared_from_this()) { |
| 47 | + | player->client.reset(); |
| 48 | + | player->decrementReferenceCounter(); |
| 49 | + | player = nullptr; |
| 50 | + | } |
| 51 | + | |
| 52 | + | OutputMessagePool::getInstance().removeProtocolFromAutosend( |
| 53 | + | shared_from_this()); |
| 54 | + | Protocol::release(); |
| 55 | + | } |
| 56 | + | |
| 57 | + | void ProtocolGame::login(const std::string &name, uint32_t accountId, |
| 58 | + | OperatingSystem_t operatingSystem) { |
| 59 | + | // OTCv8 features and extended opcodes |
| 60 | + | if (otclientV8 || operatingSystem >= CLIENTOS_OTCLIENT_LINUX) { |
| 61 | + | if (otclientV8) |
| 62 | + | sendFeatures(); |
| 63 | + | NetworkMessage opcodeMessage; |
| 64 | + | opcodeMessage.addByte(0x32); |
| 65 | + | opcodeMessage.addByte(0x00); |
| 66 | + | opcodeMessage.add<uint16_t>(0x00); |
| 67 | + | writeToOutputBuffer(opcodeMessage); |
| 68 | + | } |
| 69 | + | |
| 70 | + | // dispatcher thread |
| 71 | + | Player *foundPlayer = g_game.getPlayerByName(name); |
| 72 | + | if (!foundPlayer || g_config.getBoolean(ConfigManager::ALLOW_CLONES)) { |
| 73 | + | player = new Player(getThis()); |
| 74 | + | player->setName(name); |
| 75 | + | |
| 76 | + | player->incrementReferenceCounter(); |
| 77 | + | player->setID(); |
| 78 | + | |
| 79 | + | if (!IOLoginData::preloadPlayer(player, name)) { |
| 80 | + | disconnectClient("Your character could not be loaded."); |
| 81 | + | return; |
| 82 | + | } |
| 83 | + | |
| 84 | + | if (IOBan::isPlayerNamelocked(player->getGUID())) { |
| 85 | + | disconnectClient("Your character has been namelocked."); |
| 86 | + | return; |
| 87 | + | } |
| 88 | + | |
| 89 | + | if (g_game.getGameState() == GAME_STATE_CLOSING && |
| 90 | + | !player->hasFlag(PlayerFlag_CanAlwaysLogin)) { |
| 91 | + | disconnectClient("The game is just going down.\nPlease try again later."); |
| 92 | + | return; |
| 93 | + | } |
| 94 | + | |
| 95 | + | if (g_game.getGameState() == GAME_STATE_CLOSED && |
| 96 | + | !player->hasFlag(PlayerFlag_CanAlwaysLogin)) { |
| 97 | + | disconnectClient("Server is currently closed.\nPlease try again later."); |
| 98 | + | return; |
| 99 | + | } |
| 100 | + | |
| 101 | + | if (g_config.getBoolean(ConfigManager::ONE_PLAYER_ON_ACCOUNT) && |
| 102 | + | player->getAccountType() < ACCOUNT_TYPE_GAMEMASTER && |
| 103 | + | g_game.getPlayerByAccount(player->getAccount())) { |
| 104 | + | disconnectClient("You may only login with one character\nof your account " |
| 105 | + | "at the same time."); |
| 106 | + | return; |
| 107 | + | } |
| 108 | + | |
| 109 | + | if (!player->hasFlag(PlayerFlag_CannotBeBanned)) { |
| 110 | + | BanInfo banInfo; |
| 111 | + | if (IOBan::isAccountBanned(accountId, banInfo)) { |
| 112 | + | if (banInfo.reason.empty()) { |
| 113 | + | banInfo.reason = "(none)"; |
| 114 | + | } |
| 115 | + | |
| 116 | + | std::ostringstream ss; |
| 117 | + | if (banInfo.expiresAt > 0) { |
| 118 | + | ss << "Your account has been banned until " |
| 119 | + | << formatDateShort(banInfo.expiresAt) << " by " << banInfo.bannedBy |
| 120 | + | << ".\n\nReason specified:\n" |
| 121 | + | << banInfo.reason; |
| 122 | + | } else { |
| 123 | + | ss << "Your account has been permanently banned by " |
| 124 | + | << banInfo.bannedBy << ".\n\nReason specified:\n" |
| 125 | + | << banInfo.reason; |
| 126 | + | } |
| 127 | + | disconnectClient(ss.str()); |
| 128 | + | return; |
| 129 | + | } |
| 130 | + | } |
| 131 | + | |
| 132 | + | std::size_t currentSlot = WaitingList::getInstance().clientLogin(player); |
| 133 | + | if (currentSlot > 0) { |
| 134 | + | uint8_t retryTime = WaitingList::getTime(currentSlot); |
| 135 | + | std::ostringstream ss; |
| 136 | + | |
| 137 | + | ss << "Too many players online.\nYou are at place " << currentSlot |
| 138 | + | << " on the waiting list."; |
| 139 | + | |
| 140 | + | auto output = OutputMessagePool::getOutputMessage(); |
| 141 | + | output->addByte(0x16); |
| 142 | + | output->addString(ss.str()); |
| 143 | + | output->addByte(retryTime); |
| 144 | + | send(output); |
| 145 | + | disconnect(); |
| 146 | + | return; |
| 147 | + | } |
| 148 | + | |
| 149 | + | if (!IOLoginData::loadPlayerById(player, player->getGUID())) { |
| 150 | + | disconnectClient("Your character could not be loaded."); |
| 151 | + | return; |
| 152 | + | } |
| 153 | + | |
| 154 | + | player->setOperatingSystem(operatingSystem); |
| 155 | + | |
| 156 | + | if (!g_game.placeCreature(player, player->getLoginPosition())) { |
| 157 | + | if (!g_game.placeCreature(player, player->getTemplePosition(), false, |
| 158 | + | true)) { |
| 159 | + | disconnectClient( |
| 160 | + | "Temple position is wrong. Contact the administrator."); |
| 161 | + | return; |
| 162 | + | } |
| 163 | + | } |
| 164 | + | |
| 165 | + | if (operatingSystem >= CLIENTOS_OTCLIENT_LINUX) { |
| 166 | + | player->registerCreatureEvent("ExtendedOpcode"); |
| 167 | + | } |
| 168 | + | |
| 169 | + | player->lastIP = player->getIP(); |
| 170 | + | player->lastLoginSaved = |
| 171 | + | std::max<time_t>(time(nullptr), player->lastLoginSaved + 1); |
| 172 | + | acceptPackets = true; |
| 173 | + | } else { |
| 174 | + | if (eventConnect != 0 || |
| 175 | + | !g_config.getBoolean(ConfigManager::REPLACE_KICK_ON_LOGIN)) { |
| 176 | + | // Already trying to connect |
| 177 | + | disconnectClient("You are already logged in."); |
| 178 | + | return; |
| 179 | + | } |
| 180 | + | |
| 181 | + | if (foundPlayer->client) { |
| 182 | + | foundPlayer->disconnect(); |
| 183 | + | foundPlayer->isConnecting = true; |
| 184 | + | |
| 185 | + | eventConnect = g_scheduler.addEvent(createSchedulerTask( |
| 186 | + | 1000, std::bind(&ProtocolGame::connect, getThis(), |
| 187 | + | foundPlayer->getID(), operatingSystem))); |
| 188 | + | } else { |
| 189 | + | connect(foundPlayer->getID(), operatingSystem); |
| 190 | + | } |
| 191 | + | } |
| 192 | + | OutputMessagePool::getInstance().addProtocolToAutosend(shared_from_this()); |
| 193 | + | } |
| 194 | + | |
| 195 | + | void ProtocolGame::connect(uint32_t playerId, |
| 196 | + | OperatingSystem_t operatingSystem) { |
| 197 | + | eventConnect = 0; |
| 198 | + | |
| 199 | + | Player *foundPlayer = g_game.getPlayerByID(playerId); |
| 200 | + | if (!foundPlayer || foundPlayer->client) { |
| 201 | + | disconnectClient("You are already logged in."); |
| 202 | + | return; |
| 203 | + | } |
| 204 | + | |
| 205 | + | if (isConnectionExpired()) { |
| 206 | + | // ProtocolGame::release() has been called at this point and the Connection |
| 207 | + | // object no longer exists, so we return to prevent leakage of the Player. |
| 208 | + | return; |
| 209 | + | } |
| 210 | + | |
| 211 | + | player = foundPlayer; |
| 212 | + | player->incrementReferenceCounter(); |
| 213 | + | |
| 214 | + | g_chat->removeUserFromAllChannels(*player); |
| 215 | + | player->clearModalWindows(); |
| 216 | + | player->setOperatingSystem(operatingSystem); |
| 217 | + | player->isConnecting = false; |
| 218 | + | |
| 219 | + | player->client = getThis(); |
| 220 | + | sendAddCreature(player, player->getPosition(), 0, false); |
| 221 | + | player->lastIP = player->getIP(); |
| 222 | + | player->lastLoginSaved = |
| 223 | + | std::max<time_t>(time(nullptr), player->lastLoginSaved + 1); |
| 224 | + | acceptPackets = true; |
| 225 | + | } |
| 226 | + | |
| 227 | + | void ProtocolGame::logout(bool displayEffect, bool forced) { |
| 228 | + | // dispatcher thread |
| 229 | + | if (!player) { |
| 230 | + | return; |
| 231 | + | } |
| 232 | + | |
| 233 | + | if (!player->isRemoved()) { |
| 234 | + | if (!forced) { |
| 235 | + | if (!player->isAccessPlayer()) { |
| 236 | + | if (player->getTile()->hasFlag(TILESTATE_NOLOGOUT)) { |
| 237 | + | player->sendCancelMessage(RETURNVALUE_YOUCANNOTLOGOUTHERE); |
| 238 | + | return; |
| 239 | + | } |
| 240 | + | |
| 241 | + | if (!player->getTile()->hasFlag(TILESTATE_PROTECTIONZONE) && |
| 242 | + | player->hasCondition(CONDITION_INFIGHT)) { |
| 243 | + | player->sendCancelMessage(RETURNVALUE_YOUMAYNOTLOGOUTDURINGAFIGHT); |
| 244 | + | return; |
| 245 | + | } |
| 246 | + | } |
| 247 | + | |
| 248 | + | // scripting event - onLogout |
| 249 | + | if (!g_creatureEvents->playerLogout(player)) { |
| 250 | + | // Let the script handle the error message |
| 251 | + | return; |
| 252 | + | } |
| 253 | + | } |
| 254 | + | |
| 255 | + | if (displayEffect && player->getHealth() > 0) { |
| 256 | + | g_game.addMagicEffect(player->getPosition(), CONST_ME_POFF); |
| 257 | + | } |
| 258 | + | } |
| 259 | + | |
| 260 | + | disconnect(); |
| 261 | + | |
| 262 | + | g_game.removeCreature(player); |
| 263 | + | } |
| 264 | + | |
| 265 | + | void ProtocolGame::onRecvFirstMessage(NetworkMessage &msg) { |
| 266 | + | if (g_game.getGameState() == GAME_STATE_SHUTDOWN) { |
| 267 | + | disconnect(); |
| 268 | + | return; |
| 269 | + | } |
| 270 | + | |
| 271 | + | OperatingSystem_t operatingSystem = |
| 272 | + | static_cast<OperatingSystem_t>(msg.get<uint16_t>()); |
| 273 | + | version = msg.get<uint16_t>(); |
| 274 | + | |
| 275 | + | msg.skipBytes(7); // U32 client version, U8 client type, U16 dat revision |
| 276 | + | |
| 277 | + | if (!Protocol::RSA_decrypt(msg)) { |
| 278 | + | disconnect(); |
| 279 | + | return; |
| 280 | + | } |
| 281 | + | |
| 282 | + | xtea::key key; |
| 283 | + | key[0] = msg.get<uint32_t>(); |
| 284 | + | key[1] = msg.get<uint32_t>(); |
| 285 | + | key[2] = msg.get<uint32_t>(); |
| 286 | + | key[3] = msg.get<uint32_t>(); |
| 287 | + | enableXTEAEncryption(); |
| 288 | + | setXTEAKey(std::move(key)); |
| 289 | + | |
| 290 | + | msg.skipBytes(1); // gamemaster flag |
| 291 | + | |
| 292 | + | std::string sessionKey = msg.getString(); |
| 293 | + | |
| 294 | + | auto sessionArgs = explodeString(sessionKey, "\n", 4); |
| 295 | + | if (sessionArgs.size() != 4) { |
| 296 | + | disconnect(); |
| 297 | + | return; |
| 298 | + | } |
| 299 | + | |
| 300 | + | std::string &accountName = sessionArgs[0]; |
| 301 | + | std::string &password = sessionArgs[1]; |
| 302 | + | std::string &token = sessionArgs[2]; |
| 303 | + | uint32_t tokenTime = 0; |
| 304 | + | try { |
| 305 | + | tokenTime = std::stoul(sessionArgs[3]); |
| 306 | + | } catch (const std::invalid_argument &) { |
| 307 | + | disconnectClient("Malformed token packet."); |
| 308 | + | return; |
| 309 | + | } catch (const std::out_of_range &) { |
| 310 | + | disconnectClient("Token time is too long."); |
| 311 | + | return; |
| 312 | + | } |
| 313 | + | |
| 314 | + | if (accountName.empty()) { |
| 315 | + | disconnectClient("You must enter your account name."); |
| 316 | + | return; |
| 317 | + | } |
| 318 | + | |
| 319 | + | std::string characterName = msg.getString(); |
| 320 | + | |
| 321 | + | uint32_t timeStamp = msg.get<uint32_t>(); |
| 322 | + | uint8_t randNumber = msg.getByte(); |
| 323 | + | if (challengeTimestamp != timeStamp || challengeRandom != randNumber) { |
| 324 | + | disconnect(); |
| 325 | + | return; |
| 326 | + | } |
| 327 | + | |
| 328 | + | // OTCv8 version detection |
| 329 | + | uint16_t otcV8StringLength = msg.get<uint16_t>(); |
| 330 | + | if (otcV8StringLength == 5 && msg.getString(5) == "OTCv8") { |
| 331 | + | otclientV8 = msg.get<uint16_t>(); // 253, 260, 261, ... |
| 332 | + | } |
| 333 | + | |
| 334 | + | if (version < CLIENT_VERSION_MIN || version > CLIENT_VERSION_MAX) { |
| 335 | + | std::ostringstream ss; |
| 336 | + | ss << "Only clients with protocol " << CLIENT_VERSION_STR << " allowed!"; |
| 337 | + | disconnectClient(ss.str()); |
| 338 | + | return; |
| 339 | + | } |
| 340 | + | |
| 341 | + | if (g_game.getGameState() == GAME_STATE_STARTUP) { |
| 342 | + | disconnectClient("Gameworld is starting up. Please wait."); |
| 343 | + | return; |
| 344 | + | } |
| 345 | + | |
| 346 | + | if (g_game.getGameState() == GAME_STATE_MAINTAIN) { |
| 347 | + | disconnectClient( |
| 348 | + | "Gameworld is under maintenance. Please re-connect in a while."); |
| 349 | + | return; |
| 350 | + | } |
| 351 | + | |
| 352 | + | BanInfo banInfo; |
| 353 | + | if (IOBan::isIpBanned(getIP(), banInfo)) { |
| 354 | + | if (banInfo.reason.empty()) { |
| 355 | + | banInfo.reason = "(none)"; |
| 356 | + | } |
| 357 | + | |
| 358 | + | std::ostringstream ss; |
| 359 | + | ss << "Your IP has been banned until " << formatDateShort(banInfo.expiresAt) |
| 360 | + | << " by " << banInfo.bannedBy << ".\n\nReason specified:\n" |
| 361 | + | << banInfo.reason; |
| 362 | + | disconnectClient(ss.str()); |
| 363 | + | return; |
| 364 | + | } |
| 365 | + | |
| 366 | + | uint32_t accountId = IOLoginData::gameworldAuthentication( |
| 367 | + | accountName, password, characterName, token, tokenTime); |
| 368 | + | if (accountId == 0) { |
| 369 | + | disconnectClient("Account name or password is not correct."); |
| 370 | + | return; |
| 371 | + | } |
| 372 | + | |
| 373 | + | g_dispatcher.addTask( |
| 374 | + | createTask(std::bind(&ProtocolGame::login, getThis(), characterName, |
| 375 | + | accountId, operatingSystem))); |
| 376 | + | } |
| 377 | + | |
| 378 | + | void ProtocolGame::onConnect() { |
| 379 | + | auto output = OutputMessagePool::getOutputMessage(); |
| 380 | + | static std::random_device rd; |
| 381 | + | static std::ranlux24 generator(rd()); |
| 382 | + | static std::uniform_int_distribution<uint16_t> randNumber(0x00, 0xFF); |
| 383 | + | |
| 384 | + | // Skip checksum |
| 385 | + | output->skipBytes(sizeof(uint32_t)); |
| 386 | + | |
| 387 | + | // Packet length & type |
| 388 | + | output->add<uint16_t>(0x0006); |
| 389 | + | output->addByte(0x1F); |
| 390 | + | |
| 391 | + | // Add timestamp & random number |
| 392 | + | challengeTimestamp = static_cast<uint32_t>(time(nullptr)); |
| 393 | + | output->add<uint32_t>(challengeTimestamp); |
| 394 | + | |
| 395 | + | challengeRandom = randNumber(generator); |
| 396 | + | output->addByte(challengeRandom); |
| 397 | + | |
| 398 | + | // Go back and write checksum |
| 399 | + | output->skipBytes(-12); |
| 400 | + | output->add<uint32_t>( |
| 401 | + | adlerChecksum(output->getOutputBuffer() + sizeof(uint32_t), 8)); |
| 402 | + | |
| 403 | + | send(output); |
| 404 | + | } |
| 405 | + | |
| 406 | + | void ProtocolGame::disconnectClient(const std::string &message) const { |
| 407 | + | auto output = OutputMessagePool::getOutputMessage(); |
| 408 | + | output->addByte(0x14); |
| 409 | + | output->addString(message); |
| 410 | + | send(output); |
| 411 | + | disconnect(); |
| 412 | + | } |
| 413 | + | |
| 414 | + | void ProtocolGame::writeToOutputBuffer(const NetworkMessage &msg) { |
| 415 | + | auto out = getOutputBuffer(msg.getLength()); |
| 416 | + | out->append(msg); |
| 417 | + | } |
| 418 | + | |
| 419 | + | void ProtocolGame::parsePacket(NetworkMessage &msg) { |
| 420 | + | if (!acceptPackets || g_game.getGameState() == GAME_STATE_SHUTDOWN || |
| 421 | + | msg.getLength() <= 0) { |
| 422 | + | return; |
| 423 | + | } |
| 424 | + | |
| 425 | + | uint8_t recvbyte = msg.getByte(); |
| 426 | + | |
| 427 | + | if (!player) { |
| 428 | + | if (recvbyte == 0x0F) { |
| 429 | + | disconnect(); |
| 430 | + | } |
| 431 | + | |
| 432 | + | return; |
| 433 | + | } |
| 434 | + | |
| 435 | + | // a dead player can not performs actions |
| 436 | + | if (player->isRemoved() || player->getHealth() <= 0) { |
| 437 | + | if (recvbyte == 0x0F) { |
| 438 | + | disconnect(); |
| 439 | + | return; |
| 440 | + | } |
| 441 | + | |
| 442 | + | if (recvbyte != 0x14) { |
| 443 | + | return; |
| 444 | + | } |
| 445 | + | } |
| 446 | + | |
| 447 | + | switch (recvbyte) { |
| 448 | + | case 0x14: |
| 449 | + | g_dispatcher.addTask( |
| 450 | + | createTask(std::bind(&ProtocolGame::logout, getThis(), true, false))); |
| 451 | + | break; |
| 452 | + | case 0x1D: |
| 453 | + | addGameTask(&Game::playerReceivePingBack, player->getID()); |
| 454 | + | break; |
| 455 | + | case 0x1E: |
| 456 | + | addGameTask(&Game::playerReceivePing, player->getID()); |
| 457 | + | break; |
| 458 | + | case 0x32: |
| 459 | + | parseExtendedOpcode(msg); |
| 460 | + | break; // otclient extended opcode |
| 461 | + | case 0x40: |
| 462 | + | parseNewPing(msg); |
| 463 | + | break; |
| 464 | + | case 0x42: |
| 465 | + | parseChangeAwareRange(msg); |
| 466 | + | break; |
| 467 | + | case 0x45: |
| 468 | + | parseNewWalking(msg); |
| 469 | + | break; |
| 470 | + | case 0x64: |
| 471 | + | parseAutoWalk(msg); |
| 472 | + | break; |
| 473 | + | case 0x65: |
| 474 | + | addGameTask(&Game::playerMove, player->getID(), DIRECTION_NORTH); |
| 475 | + | break; |
| 476 | + | case 0x66: |
| 477 | + | addGameTask(&Game::playerMove, player->getID(), DIRECTION_EAST); |
| 478 | + | break; |
| 479 | + | case 0x67: |
| 480 | + | addGameTask(&Game::playerMove, player->getID(), DIRECTION_SOUTH); |
| 481 | + | break; |
| 482 | + | case 0x68: |
| 483 | + | addGameTask(&Game::playerMove, player->getID(), DIRECTION_WEST); |
| 484 | + | break; |
| 485 | + | case 0x69: |
| 486 | + | addGameTask(&Game::playerStopAutoWalk, player->getID()); |
| 487 | + | break; |
| 488 | + | case 0x6A: |
| 489 | + | addGameTask(&Game::playerMove, player->getID(), DIRECTION_NORTHEAST); |
| 490 | + | break; |
| 491 | + | case 0x6B: |
| 492 | + | addGameTask(&Game::playerMove, player->getID(), DIRECTION_SOUTHEAST); |
| 493 | + | break; |
| 494 | + | case 0x6C: |
| 495 | + | addGameTask(&Game::playerMove, player->getID(), DIRECTION_SOUTHWEST); |
| 496 | + | break; |
| 497 | + | case 0x6D: |
| 498 | + | addGameTask(&Game::playerMove, player->getID(), DIRECTION_NORTHWEST); |
| 499 | + | break; |
| 500 | + | case 0x6F: |
| 501 | + | addGameTaskTimed(DISPATCHER_TASK_EXPIRATION, &Game::playerTurn, |
| 502 | + | player->getID(), DIRECTION_NORTH); |
| 503 | + | break; |
| 504 | + | case 0x70: |
| 505 | + | addGameTaskTimed(DISPATCHER_TASK_EXPIRATION, &Game::playerTurn, |
| 506 | + | player->getID(), DIRECTION_EAST); |
| 507 | + | break; |
| 508 | + | case 0x71: |
| 509 | + | addGameTaskTimed(DISPATCHER_TASK_EXPIRATION, &Game::playerTurn, |
| 510 | + | player->getID(), DIRECTION_SOUTH); |
| 511 | + | break; |
| 512 | + | case 0x72: |
| 513 | + | addGameTaskTimed(DISPATCHER_TASK_EXPIRATION, &Game::playerTurn, |
| 514 | + | player->getID(), DIRECTION_WEST); |
| 515 | + | break; |
| 516 | + | case 0x77: |
| 517 | + | parseEquipObject(msg); |
| 518 | + | break; |
| 519 | + | case 0x78: |
| 520 | + | parseThrow(msg); |
| 521 | + | break; |
| 522 | + | case 0x79: |
| 523 | + | parseLookInShop(msg); |
| 524 | + | break; |
| 525 | + | case 0x7A: |
| 526 | + | parsePlayerPurchase(msg); |
| 527 | + | break; |
| 528 | + | case 0x7B: |
| 529 | + | parsePlayerSale(msg); |
| 530 | + | break; |
| 531 | + | case 0x7C: |
| 532 | + | addGameTask(&Game::playerCloseShop, player->getID()); |
| 533 | + | break; |
| 534 | + | case 0x7D: |
| 535 | + | parseRequestTrade(msg); |
| 536 | + | break; |
| 537 | + | case 0x7E: |
| 538 | + | parseLookInTrade(msg); |
| 539 | + | break; |
| 540 | + | case 0x7F: |
| 541 | + | addGameTask(&Game::playerAcceptTrade, player->getID()); |
| 542 | + | break; |
| 543 | + | case 0x80: |
| 544 | + | addGameTask(&Game::playerCloseTrade, player->getID()); |
| 545 | + | break; |
| 546 | + | case 0x82: |
| 547 | + | parseUseItem(msg); |
| 548 | + | break; |
| 549 | + | case 0x83: |
| 550 | + | parseUseItemEx(msg); |
| 551 | + | break; |
| 552 | + | case 0x84: |
| 553 | + | parseUseWithCreature(msg); |
| 554 | + | break; |
| 555 | + | case 0x85: |
| 556 | + | parseRotateItem(msg); |
| 557 | + | break; |
| 558 | + | case 0x87: |
| 559 | + | parseCloseContainer(msg); |
| 560 | + | break; |
| 561 | + | case 0x88: |
| 562 | + | parseUpArrowContainer(msg); |
| 563 | + | break; |
| 564 | + | case 0x89: |
| 565 | + | parseTextWindow(msg); |
| 566 | + | break; |
| 567 | + | case 0x8A: |
| 568 | + | parseHouseWindow(msg); |
| 569 | + | break; |
| 570 | + | case 0x8B: |
| 571 | + | parseWrapItem(msg); |
| 572 | + | break; |
| 573 | + | case 0x8C: |
| 574 | + | parseLookAt(msg); |
| 575 | + | break; |
| 576 | + | case 0x8D: |
| 577 | + | parseLookInBattleList(msg); |
| 578 | + | break; |
| 579 | + | case 0x8E: /* join aggression */ |
| 580 | + | break; |
| 581 | + | case 0x96: |
| 582 | + | parseSay(msg); |
| 583 | + | break; |
| 584 | + | case 0x97: |
| 585 | + | addGameTask(&Game::playerRequestChannels, player->getID()); |
| 586 | + | break; |
| 587 | + | case 0x98: |
| 588 | + | parseOpenChannel(msg); |
| 589 | + | break; |
| 590 | + | case 0x99: |
| 591 | + | parseCloseChannel(msg); |
| 592 | + | break; |
| 593 | + | case 0x9A: |
| 594 | + | parseOpenPrivateChannel(msg); |
| 595 | + | break; |
| 596 | + | case 0x9E: |
| 597 | + | addGameTask(&Game::playerCloseNpcChannel, player->getID()); |
| 598 | + | break; |
| 599 | + | case 0xA0: |
| 600 | + | parseFightModes(msg); |
| 601 | + | break; |
| 602 | + | case 0xA1: |
| 603 | + | parseAttack(msg); |
| 604 | + | break; |
| 605 | + | case 0xA2: |
| 606 | + | parseFollow(msg); |
| 607 | + | break; |
| 608 | + | case 0xA3: |
| 609 | + | parseInviteToParty(msg); |
| 610 | + | break; |
| 611 | + | case 0xA4: |
| 612 | + | parseJoinParty(msg); |
| 613 | + | break; |
| 614 | + | case 0xA5: |
| 615 | + | parseRevokePartyInvite(msg); |
| 616 | + | break; |
| 617 | + | case 0xA6: |
| 618 | + | parsePassPartyLeadership(msg); |
| 619 | + | break; |
| 620 | + | case 0xA7: |
| 621 | + | addGameTask(&Game::playerLeaveParty, player->getID()); |
| 622 | + | break; |
| 623 | + | case 0xA8: |
| 624 | + | parseEnableSharedPartyExperience(msg); |
| 625 | + | break; |
| 626 | + | case 0xAA: |
| 627 | + | addGameTask(&Game::playerCreatePrivateChannel, player->getID()); |
| 628 | + | break; |
| 629 | + | case 0xAB: |
| 630 | + | parseChannelInvite(msg); |
| 631 | + | break; |
| 632 | + | case 0xAC: |
| 633 | + | parseChannelExclude(msg); |
| 634 | + | break; |
| 635 | + | case 0xBE: |
| 636 | + | addGameTask(&Game::playerCancelAttackAndFollow, player->getID()); |
| 637 | + | break; |
| 638 | + | case 0xC9: /* update tile */ |
| 639 | + | break; |
| 640 | + | case 0xCA: |
| 641 | + | parseUpdateContainer(msg); |
| 642 | + | break; |
| 643 | + | case 0xCB: |
| 644 | + | parseBrowseField(msg); |
| 645 | + | break; |
| 646 | + | case 0xCC: |
| 647 | + | parseSeekInContainer(msg); |
| 648 | + | break; |
| 649 | + | case 0xD2: |
| 650 | + | addGameTask(&Game::playerRequestOutfit, player->getID()); |
| 651 | + | break; |
| 652 | + | case 0xD3: |
| 653 | + | parseSetOutfit(msg); |
| 654 | + | break; |
| 655 | + | case 0xD4: |
| 656 | + | parseToggleMount(msg); |
| 657 | + | break; |
| 658 | + | case 0xDC: |
| 659 | + | parseAddVip(msg); |
| 660 | + | break; |
| 661 | + | case 0xDD: |
| 662 | + | parseRemoveVip(msg); |
| 663 | + | break; |
| 664 | + | case 0xDE: |
| 665 | + | parseEditVip(msg); |
| 666 | + | break; |
| 667 | + | case 0xE6: |
| 668 | + | parseBugReport(msg); |
| 669 | + | break; |
| 670 | + | case 0xE7: /* thank you */ |
| 671 | + | break; |
| 672 | + | case 0xE8: |
| 673 | + | parseDebugAssert(msg); |
| 674 | + | break; |
| 675 | + | case 0xF0: |
| 676 | + | addGameTaskTimed(DISPATCHER_TASK_EXPIRATION, &Game::playerShowQuestLog, |
| 677 | + | player->getID()); |
| 678 | + | break; |
| 679 | + | case 0xF1: |
| 680 | + | parseQuestLine(msg); |
| 681 | + | break; |
| 682 | + | case 0xF2: |
| 683 | + | parseRuleViolationReport(msg); |
| 684 | + | break; |
| 685 | + | case 0xF3: /* get object info */ |
| 686 | + | break; |
| 687 | + | case 0xF4: |
| 688 | + | parseMarketLeave(); |
| 689 | + | break; |
| 690 | + | case 0xF5: |
| 691 | + | parseMarketBrowse(msg); |
| 692 | + | break; |
| 693 | + | case 0xF6: |
| 694 | + | parseMarketCreateOffer(msg); |
| 695 | + | break; |
| 696 | + | case 0xF7: |
| 697 | + | parseMarketCancelOffer(msg); |
| 698 | + | break; |
| 699 | + | case 0xF8: |
| 700 | + | parseMarketAcceptOffer(msg); |
| 701 | + | break; |
| 702 | + | case 0xF9: |
| 703 | + | parseModalWindowAnswer(msg); |
| 704 | + | break; |
| 705 | + | |
| 706 | + | default: |
| 707 | + | // std::cout << "Player: " << player->getName() << " sent an unknown packet |
| 708 | + | // header: 0x" << std::hex << static_cast<uint16_t>(recvbyte) << std::dec << |
| 709 | + | // "!" << std::endl; |
| 710 | + | break; |
| 711 | + | } |
| 712 | + | |
| 713 | + | if (msg.isOverrun()) { |
| 714 | + | disconnect(); |
| 715 | + | } |
| 716 | + | } |
| 717 | + | |
| 718 | + | void ProtocolGame::GetTileDescription(const Tile *tile, NetworkMessage &msg) { |
| 719 | + | Item *ground = tile->getGround(); |
| 720 | + | if (otclientV8) { // OTCLIENTV8 new walking |
| 721 | + | uint16_t groundSpeed = 150; |
| 722 | + | // I've noticed that sometimes ground speed was incorrect in otclient, |
| 723 | + | // so server just sends 100% correct ground speed |
| 724 | + | bool isBlocking = false; |
| 725 | + | // if isBlocking is true, next prewalking from this tile will be impossible |
| 726 | + | // till server confirmation/rejection, used for teleport or stairs |
| 727 | + | if (ground) { |
| 728 | + | groundSpeed = (uint16_t)Item::items[ground->getID()].speed; |
| 729 | + | if (groundSpeed == 0) { |
| 730 | + | groundSpeed = 150; |
| 731 | + | } |
| 732 | + | // you can uncomment to make walk animation slower when going into stairs, |
| 733 | + | // looks cool floor change speed is the same, only animation is slower |
| 734 | + | // if(tile->hasFlag(TILESTATE_FLOORCHANGE)) |
| 735 | + | // groundSpeed *= 3; |
| 736 | + | if (tile->hasFlag(TILESTATE_FLOORCHANGE) || |
| 737 | + | tile->hasFlag(TILESTATE_TELEPORT)) |
| 738 | + | isBlocking = true; |
| 739 | + | } |
| 740 | + | msg.add<uint16_t>(groundSpeed); |
| 741 | + | msg.add<uint8_t>(isBlocking ? 1 : 0); |
| 742 | + | } else { |
| 743 | + | msg.add<uint16_t>(0x00); // environmental effects |
| 744 | + | } |
| 745 | + | |
| 746 | + | int32_t count; |
| 747 | + | if (ground) { |
| 748 | + | msg.addItem(ground); |
| 749 | + | count = 1; |
| 750 | + | } else { |
| 751 | + | count = 0; |
| 752 | + | } |
| 753 | + | |
| 754 | + | const TileItemVector *items = tile->getItemList(); |
| 755 | + | if (items) { |
| 756 | + | for (auto it = items->getBeginTopItem(), end = items->getEndTopItem(); |
| 757 | + | it != end; ++it) { |
| 758 | + | msg.addItem(*it); |
| 759 | + | |
| 760 | + | count++; |
| 761 | + | if (count == 9 && tile->getPosition() == player->getPosition() && |
| 762 | + | !otclientV8) { |
| 763 | + | break; |
| 764 | + | } else if (count == 10) { |
| 765 | + | return; |
| 766 | + | } |
| 767 | + | } |
| 768 | + | } |
| 769 | + | |
| 770 | + | const CreatureVector *creatures = tile->getCreatures(); |
| 771 | + | if (creatures) { |
| 772 | + | bool playerAdded = false; |
| 773 | + | for (const Creature *creature : boost::adaptors::reverse(*creatures)) { |
| 774 | + | if (!player->canSeeCreature(creature)) { |
| 775 | + | continue; |
| 776 | + | } |
| 777 | + | |
| 778 | + | if (tile->getPosition() == player->getPosition() && count == 9 && |
| 779 | + | !playerAdded && !otclientV8) { |
| 780 | + | creature = player; |
| 781 | + | } |
| 782 | + | |
| 783 | + | if (creature->getID() == player->getID()) { |
| 784 | + | playerAdded = true; |
| 785 | + | } |
| 786 | + | |
| 787 | + | bool known; |
| 788 | + | uint32_t removedKnown; |
| 789 | + | checkCreatureAsKnown(creature->getID(), known, removedKnown); |
| 790 | + | AddCreature(msg, creature, known, removedKnown); |
| 791 | + | |
| 792 | + | if (++count == 10) { |
| 793 | + | return; |
| 794 | + | } |
| 795 | + | } |
| 796 | + | } |
| 797 | + | |
| 798 | + | if (items) { |
| 799 | + | for (auto it = items->getBeginDownItem(), end = items->getEndDownItem(); |
| 800 | + | it != end; ++it) { |
| 801 | + | msg.addItem(*it); |
| 802 | + | |
| 803 | + | if (++count == 10) { |
| 804 | + | return; |
| 805 | + | } |
| 806 | + | } |
| 807 | + | } |
| 808 | + | } |
| 809 | + | |
| 810 | + | void ProtocolGame::GetMapDescription(int32_t x, int32_t y, int32_t z, |
| 811 | + | int32_t width, int32_t height, |
| 812 | + | NetworkMessage &msg) { |
| 813 | + | int32_t skip = -1; |
| 814 | + | int32_t startz, endz, zstep; |
| 815 | + | |
| 816 | + | if (z > 7) { |
| 817 | + | startz = z - 5; |
| 818 | + | endz = std::min<int32_t>(MAP_MAX_LAYERS - 1, z + 5); |
| 819 | + | zstep = 1; |
| 820 | + | } else { |
| 821 | + | // FIX: send ALL floors (15->0) for surface players so they can see |
| 822 | + | // the entire underground map through holes, cave entrances, etc. |
| 823 | + | startz = MAP_MAX_LAYERS - 1; // = 15 |
| 824 | + | endz = 0; |
| 825 | + | zstep = -1; |
| 826 | + | } |
| 827 | + | |
| 828 | + | for (int32_t nz = startz; nz != endz + zstep; nz += zstep) { |
| 829 | + | GetFloorDescription(msg, x, y, nz, width, height, z - nz, skip); |
| 830 | + | } |
| 831 | + | |
| 832 | + | if (skip >= 0) { |
| 833 | + | msg.addByte(skip); |
| 834 | + | msg.addByte(0xFF); |
| 835 | + | } |
| 836 | + | } |
| 837 | + | |
| 838 | + | void ProtocolGame::GetFloorDescription(NetworkMessage &msg, int32_t x, |
| 839 | + | int32_t y, int32_t z, int32_t width, |
| 840 | + | int32_t height, int32_t offset, |
| 841 | + | int32_t &skip) { |
| 842 | + | for (int32_t nx = 0; nx < width; nx++) { |
| 843 | + | for (int32_t ny = 0; ny < height; ny++) { |
| 844 | + | Tile *tile = g_game.map.getTile(x + nx + offset, y + ny + offset, z); |
| 845 | + | if (tile) { |
| 846 | + | if (skip >= 0) { |
| 847 | + | msg.addByte(skip); |
| 848 | + | msg.addByte(0xFF); |
| 849 | + | } |
| 850 | + | |
| 851 | + | skip = 0; |
| 852 | + | GetTileDescription(tile, msg); |
| 853 | + | } else if (skip == 0xFE) { |
| 854 | + | msg.addByte(0xFF); |
| 855 | + | msg.addByte(0xFF); |
| 856 | + | skip = -1; |
| 857 | + | } else { |
| 858 | + | ++skip; |
| 859 | + | } |
| 860 | + | } |
| 861 | + | } |
| 862 | + | } |
| 863 | + | |
| 864 | + | void ProtocolGame::checkCreatureAsKnown(uint32_t id, bool &known, |
| 865 | + | uint32_t &removedKnown) { |
| 866 | + | auto result = knownCreatureSet.insert(id); |
| 867 | + | if (!result.second) { |
| 868 | + | known = true; |
| 869 | + | return; |
| 870 | + | } |
| 871 | + | |
| 872 | + | known = false; |
| 873 | + | |
| 874 | + | if (knownCreatureSet.size() > 1300) { |
| 875 | + | // Look for a creature to remove |
| 876 | + | for (auto it = knownCreatureSet.begin(), end = knownCreatureSet.end(); |
| 877 | + | it != end; ++it) { |
| 878 | + | Creature *creature = g_game.getCreatureByID(*it); |
| 879 | + | if (!canSee(creature)) { |
| 880 | + | removedKnown = *it; |
| 881 | + | knownCreatureSet.erase(it); |
| 882 | + | return; |
| 883 | + | } |
| 884 | + | } |
| 885 | + | |
| 886 | + | // Bad situation. Let's just remove anyone. |
| 887 | + | auto it = knownCreatureSet.begin(); |
| 888 | + | if (*it == id) { |
| 889 | + | ++it; |
| 890 | + | } |
| 891 | + | |
| 892 | + | removedKnown = *it; |
| 893 | + | knownCreatureSet.erase(it); |
| 894 | + | } else { |
| 895 | + | removedKnown = 0; |
| 896 | + | } |
| 897 | + | } |
| 898 | + | |
| 899 | + | bool ProtocolGame::canSee(const Creature *c) const { |
| 900 | + | if (!c || !player || c->isRemoved()) { |
| 901 | + | return false; |
| 902 | + | } |
| 903 | + | |
| 904 | + | if (!player->canSeeCreature(c)) { |
| 905 | + | return false; |
| 906 | + | } |
| 907 | + | |
| 908 | + | return canSee(c->getPosition()); |
| 909 | + | } |
| 910 | + | |
| 911 | + | bool ProtocolGame::canSee(const Position &pos) const { |
| 912 | + | return canSee(pos.x, pos.y, pos.z); |
| 913 | + | } |
| 914 | + | |
| 915 | + | bool ProtocolGame::canSee(int32_t x, int32_t y, int32_t z) const { |
| 916 | + | if (!player) { |
| 917 | + | return false; |
| 918 | + | } |
| 919 | + | |
| 920 | + | const Position &myPos = player->getPosition(); |
| 921 | + | if (myPos.z <= 7) { |
| 922 | + | // we are on ground level or above (7 -> 0) |
| 923 | + | // FIX: surface players see ALL floors 0-15 (no restriction). |
| 924 | + | // z is already capped at MAP_MAX_LAYERS-1 by position validation, |
| 925 | + | // so no additional check needed here. |
| 926 | + | } else { |
| 927 | + | // we are underground (8 -> 15) |
| 928 | + | // view is +/- 5 from the floor we stand on |
| 929 | + | if (std::abs(myPos.getZ() - z) > 5) { |
| 930 | + | return false; |
| 931 | + | } |
| 932 | + | } |
| 933 | + | |
| 934 | + | // negative offset means that the action taken place is on a lower floor than |
| 935 | + | // ourself |
| 936 | + | int32_t offsetz = myPos.getZ() - z; |
| 937 | + | if ((x >= myPos.getX() - awareRange.left() + offsetz) && |
| 938 | + | (x <= myPos.getX() + awareRange.right() + offsetz) && |
| 939 | + | (y >= myPos.getY() - awareRange.top() + offsetz) && |
| 940 | + | (y <= myPos.getY() + awareRange.bottom() + offsetz)) { |
| 941 | + | return true; |
| 942 | + | } |
| 943 | + | return false; |
| 944 | + | } |
| 945 | + | |
| 946 | + | // Parse methods |
| 947 | + | void ProtocolGame::parseChannelInvite(NetworkMessage &msg) { |
| 948 | + | const std::string name = msg.getString(); |
| 949 | + | addGameTask(&Game::playerChannelInvite, player->getID(), name); |
| 950 | + | } |
| 951 | + | |
| 952 | + | void ProtocolGame::parseChannelExclude(NetworkMessage &msg) { |
| 953 | + | const std::string name = msg.getString(); |
| 954 | + | addGameTask(&Game::playerChannelExclude, player->getID(), name); |
| 955 | + | } |
| 956 | + | |
| 957 | + | void ProtocolGame::parseOpenChannel(NetworkMessage &msg) { |
| 958 | + | uint16_t channelId = msg.get<uint16_t>(); |
| 959 | + | addGameTask(&Game::playerOpenChannel, player->getID(), channelId); |
| 960 | + | } |
| 961 | + | |
| 962 | + | void ProtocolGame::parseCloseChannel(NetworkMessage &msg) { |
| 963 | + | uint16_t channelId = msg.get<uint16_t>(); |
| 964 | + | addGameTask(&Game::playerCloseChannel, player->getID(), channelId); |
| 965 | + | } |
| 966 | + | |
| 967 | + | void ProtocolGame::parseOpenPrivateChannel(NetworkMessage &msg) { |
| 968 | + | const std::string receiver = msg.getString(); |
| 969 | + | addGameTask(&Game::playerOpenPrivateChannel, player->getID(), receiver); |
| 970 | + | } |
| 971 | + | |
| 972 | + | void ProtocolGame::parseAutoWalk(NetworkMessage &msg) { |
| 973 | + | uint8_t numdirs = msg.getByte(); |
| 974 | + | if (numdirs == 0 || |
| 975 | + | (msg.getBufferPosition() + numdirs) != (msg.getLength() + 8)) { |
| 976 | + | return; |
| 977 | + | } |
| 978 | + | |
| 979 | + | msg.skipBytes(numdirs); |
| 980 | + | |
| 981 | + | std::list<Direction> path; |
| 982 | + | for (uint8_t i = 0; i < numdirs; ++i) { |
| 983 | + | uint8_t rawdir = msg.getPreviousByte(); |
| 984 | + | switch (rawdir) { |
| 985 | + | case 1: |
| 986 | + | path.push_front(DIRECTION_EAST); |
| 987 | + | break; |
| 988 | + | case 2: |
| 989 | + | path.push_front(DIRECTION_NORTHEAST); |
| 990 | + | break; |
| 991 | + | case 3: |
| 992 | + | path.push_front(DIRECTION_NORTH); |
| 993 | + | break; |
| 994 | + | case 4: |
| 995 | + | path.push_front(DIRECTION_NORTHWEST); |
| 996 | + | break; |
| 997 | + | case 5: |
| 998 | + | path.push_front(DIRECTION_WEST); |
| 999 | + | break; |
| 1000 | + | case 6: |
| 1001 | + | path.push_front(DIRECTION_SOUTHWEST); |
| 1002 | + | break; |
| 1003 | + | case 7: |
| 1004 | + | path.push_front(DIRECTION_SOUTH); |
| 1005 | + | break; |
| 1006 | + | case 8: |
| 1007 | + | path.push_front(DIRECTION_SOUTHEAST); |
| 1008 | + | break; |
| 1009 | + | default: |
| 1010 | + | break; |
| 1011 | + | } |
| 1012 | + | } |
| 1013 | + | |
| 1014 | + | if (path.empty()) { |
| 1015 | + | return; |
| 1016 | + | } |
| 1017 | + | |
| 1018 | + | addGameTask(&Game::playerAutoWalk, player->getID(), path); |
| 1019 | + | } |
| 1020 | + | |
| 1021 | + | void ProtocolGame::parseSetOutfit(NetworkMessage &msg) { |
| 1022 | + | Outfit_t newOutfit; |
| 1023 | + | newOutfit.lookType = msg.get<uint16_t>(); |
| 1024 | + | newOutfit.lookHead = msg.getByte(); |
| 1025 | + | newOutfit.lookBody = msg.getByte(); |
| 1026 | + | newOutfit.lookLegs = msg.getByte(); |
| 1027 | + | newOutfit.lookFeet = msg.getByte(); |
| 1028 | + | newOutfit.lookAddons = msg.getByte(); |
| 1029 | + | newOutfit.lookMount = msg.get<uint16_t>(); |
| 1030 | + | newOutfit.lookWings = otclientV8 ? msg.get<uint16_t>() : 0; |
| 1031 | + | newOutfit.lookAura = otclientV8 ? msg.get<uint16_t>() : 0; |
| 1032 | + | std::string shaderName = otclientV8 ? msg.getString() : ""; |
| 1033 | + | Shader *shader = g_game.shaders.getShaderByName(shaderName); |
| 1034 | + | newOutfit.lookShader = shader ? shader->id : 0; |
| 1035 | + | newOutfit.lookRuneEffect = otclientV8 ? msg.get<uint16_t>() : 0; |
| 1036 | + | addGameTask(&Game::playerChangeOutfit, player->getID(), newOutfit); |
| 1037 | + | } |
| 1038 | + | |
| 1039 | + | void ProtocolGame::parseToggleMount(NetworkMessage &msg) { |
| 1040 | + | int mount = msg.get<int8_t>(); |
| 1041 | + | int wings = -1, aura = -1, shader = -1, runeeffect = -1; |
| 1042 | + | if (otclientV8 >= 254) { |
| 1043 | + | wings = msg.get<int8_t>(); |
| 1044 | + | aura = msg.get<int8_t>(); |
| 1045 | + | shader = msg.get<int8_t>(); |
| 1046 | + | runeeffect = msg.get<int8_t>(); |
| 1047 | + | } |
| 1048 | + | addGameTask(&Game::playerToggleOutfitExtension, player->getID(), mount, wings, |
| 1049 | + | aura, shader, runeeffect); |
| 1050 | + | } |
| 1051 | + | |
| 1052 | + | void ProtocolGame::parseUseItem(NetworkMessage &msg) { |
| 1053 | + | Position pos = msg.getPosition(); |
| 1054 | + | uint16_t spriteId = msg.get<uint16_t>(); |
| 1055 | + | uint8_t stackpos = msg.getByte(); |
| 1056 | + | uint8_t index = msg.getByte(); |
| 1057 | + | addGameTaskTimed(DISPATCHER_TASK_EXPIRATION, &Game::playerUseItem, |
| 1058 | + | player->getID(), pos, stackpos, index, spriteId); |
| 1059 | + | } |
| 1060 | + | |
| 1061 | + | void ProtocolGame::parseUseItemEx(NetworkMessage &msg) { |
| 1062 | + | Position fromPos = msg.getPosition(); |
| 1063 | + | uint16_t fromSpriteId = msg.get<uint16_t>(); |
| 1064 | + | uint8_t fromStackPos = msg.getByte(); |
| 1065 | + | Position toPos = msg.getPosition(); |
| 1066 | + | uint16_t toSpriteId = msg.get<uint16_t>(); |
| 1067 | + | uint8_t toStackPos = msg.getByte(); |
| 1068 | + | addGameTaskTimed(DISPATCHER_TASK_EXPIRATION, &Game::playerUseItemEx, |
| 1069 | + | player->getID(), fromPos, fromStackPos, fromSpriteId, toPos, |
| 1070 | + | toStackPos, toSpriteId); |
| 1071 | + | } |
| 1072 | + | |
| 1073 | + | void ProtocolGame::parseUseWithCreature(NetworkMessage &msg) { |
| 1074 | + | Position fromPos = msg.getPosition(); |
| 1075 | + | uint16_t spriteId = msg.get<uint16_t>(); |
| 1076 | + | uint8_t fromStackPos = msg.getByte(); |
| 1077 | + | uint32_t creatureId = msg.get<uint32_t>(); |
| 1078 | + | addGameTaskTimed(DISPATCHER_TASK_EXPIRATION, &Game::playerUseWithCreature, |
| 1079 | + | player->getID(), fromPos, fromStackPos, creatureId, |
| 1080 | + | spriteId); |
| 1081 | + | } |
| 1082 | + | |
| 1083 | + | void ProtocolGame::parseCloseContainer(NetworkMessage &msg) { |
| 1084 | + | uint8_t cid = msg.getByte(); |
| 1085 | + | addGameTask(&Game::playerCloseContainer, player->getID(), cid); |
| 1086 | + | } |
| 1087 | + | |
| 1088 | + | void ProtocolGame::parseUpArrowContainer(NetworkMessage &msg) { |
| 1089 | + | uint8_t cid = msg.getByte(); |
| 1090 | + | addGameTask(&Game::playerMoveUpContainer, player->getID(), cid); |
| 1091 | + | } |
| 1092 | + | |
| 1093 | + | void ProtocolGame::parseUpdateContainer(NetworkMessage &msg) { |
| 1094 | + | uint8_t cid = msg.getByte(); |
| 1095 | + | addGameTask(&Game::playerUpdateContainer, player->getID(), cid); |
| 1096 | + | } |
| 1097 | + | |
| 1098 | + | void ProtocolGame::parseThrow(NetworkMessage &msg) { |
| 1099 | + | Position fromPos = msg.getPosition(); |
| 1100 | + | uint16_t spriteId = msg.get<uint16_t>(); |
| 1101 | + | uint8_t fromStackpos = msg.getByte(); |
| 1102 | + | Position toPos = msg.getPosition(); |
| 1103 | + | uint8_t count = msg.getByte(); |
| 1104 | + | |
| 1105 | + | if (toPos != fromPos) { |
| 1106 | + | addGameTaskTimed(DISPATCHER_TASK_EXPIRATION, &Game::playerMoveThing, |
| 1107 | + | player->getID(), fromPos, spriteId, fromStackpos, toPos, |
| 1108 | + | count); |
| 1109 | + | } |
| 1110 | + | } |
| 1111 | + | |
| 1112 | + | void ProtocolGame::parseLookAt(NetworkMessage &msg) { |
| 1113 | + | Position pos = msg.getPosition(); |
| 1114 | + | msg.skipBytes(2); // spriteId |
| 1115 | + | uint8_t stackpos = msg.getByte(); |
| 1116 | + | addGameTaskTimed(DISPATCHER_TASK_EXPIRATION, &Game::playerLookAt, |
| 1117 | + | player->getID(), pos, stackpos); |
| 1118 | + | } |
| 1119 | + | |
| 1120 | + | void ProtocolGame::parseLookInBattleList(NetworkMessage &msg) { |
| 1121 | + | uint32_t creatureId = msg.get<uint32_t>(); |
| 1122 | + | addGameTaskTimed(DISPATCHER_TASK_EXPIRATION, &Game::playerLookInBattleList, |
| 1123 | + | player->getID(), creatureId); |
| 1124 | + | } |
| 1125 | + | |
| 1126 | + | void ProtocolGame::parseSay(NetworkMessage &msg) { |
| 1127 | + | std::string receiver; |
| 1128 | + | uint16_t channelId; |
| 1129 | + | |
| 1130 | + | SpeakClasses type = static_cast<SpeakClasses>(msg.getByte()); |
| 1131 | + | switch (type) { |
| 1132 | + | case TALKTYPE_PRIVATE_TO: |
| 1133 | + | case TALKTYPE_PRIVATE_RED_TO: |
| 1134 | + | receiver = msg.getString(); |
| 1135 | + | channelId = 0; |
| 1136 | + | break; |
| 1137 | + | |
| 1138 | + | case TALKTYPE_CHANNEL_Y: |
| 1139 | + | case TALKTYPE_CHANNEL_R1: |
| 1140 | + | channelId = msg.get<uint16_t>(); |
| 1141 | + | break; |
| 1142 | + | |
| 1143 | + | default: |
| 1144 | + | channelId = 0; |
| 1145 | + | break; |
| 1146 | + | } |
| 1147 | + | |
| 1148 | + | const std::string text = msg.getString(); |
| 1149 | + | if (text.length() > 255) { |
| 1150 | + | return; |
| 1151 | + | } |
| 1152 | + | |
| 1153 | + | addGameTask(&Game::playerSay, player->getID(), channelId, type, receiver, |
| 1154 | + | text); |
| 1155 | + | } |
| 1156 | + | |
| 1157 | + | void ProtocolGame::parseFightModes(NetworkMessage &msg) { |
| 1158 | + | uint8_t rawFightMode = |
| 1159 | + | msg.getByte(); // 1 - offensive, 2 - balanced, 3 - defensive |
| 1160 | + | uint8_t rawChaseMode = |
| 1161 | + | msg.getByte(); // 0 - stand while fightning, 1 - chase opponent |
| 1162 | + | uint8_t rawSecureMode = |
| 1163 | + | msg.getByte(); // 0 - can't attack unmarked, 1 - can attack unmarked |
| 1164 | + | // uint8_t rawPvpMode = msg.getByte(); // pvp mode introduced in 10.0 |
| 1165 | + | |
| 1166 | + | fightMode_t fightMode; |
| 1167 | + | if (rawFightMode == 1) { |
| 1168 | + | fightMode = FIGHTMODE_ATTACK; |
| 1169 | + | } else if (rawFightMode == 2) { |
| 1170 | + | fightMode = FIGHTMODE_BALANCED; |
| 1171 | + | } else { |
| 1172 | + | fightMode = FIGHTMODE_DEFENSE; |
| 1173 | + | } |
| 1174 | + | |
| 1175 | + | addGameTask(&Game::playerSetFightModes, player->getID(), fightMode, |
| 1176 | + | rawChaseMode != 0, rawSecureMode != 0); |
| 1177 | + | } |
| 1178 | + | |
| 1179 | + | void ProtocolGame::parseAttack(NetworkMessage &msg) { |
| 1180 | + | uint32_t creatureId = msg.get<uint32_t>(); |
| 1181 | + | // msg.get<uint32_t>(); creatureId (same as above) |
| 1182 | + | addGameTask(&Game::playerSetAttackedCreature, player->getID(), creatureId); |
| 1183 | + | } |
| 1184 | + | |
| 1185 | + | void ProtocolGame::parseFollow(NetworkMessage &msg) { |
| 1186 | + | uint32_t creatureId = msg.get<uint32_t>(); |
| 1187 | + | // msg.get<uint32_t>(); creatureId (same as above) |
| 1188 | + | addGameTask(&Game::playerFollowCreature, player->getID(), creatureId); |
| 1189 | + | } |
| 1190 | + | |
| 1191 | + | void ProtocolGame::parseEquipObject(NetworkMessage &msg) { |
| 1192 | + | uint16_t spriteId = msg.get<uint16_t>(); |
| 1193 | + | // msg.get<uint8_t>(); |
| 1194 | + | |
| 1195 | + | addGameTaskTimed(DISPATCHER_TASK_EXPIRATION, &Game::playerEquipItem, |
| 1196 | + | player->getID(), spriteId); |
| 1197 | + | } |
| 1198 | + | |
| 1199 | + | void ProtocolGame::parseTextWindow(NetworkMessage &msg) { |
| 1200 | + | uint32_t windowTextId = msg.get<uint32_t>(); |
| 1201 | + | const std::string newText = msg.getString(); |
| 1202 | + | addGameTask(&Game::playerWriteItem, player->getID(), windowTextId, newText); |
| 1203 | + | } |
| 1204 | + | |
| 1205 | + | void ProtocolGame::parseHouseWindow(NetworkMessage &msg) { |
| 1206 | + | uint8_t doorId = msg.getByte(); |
| 1207 | + | uint32_t id = msg.get<uint32_t>(); |
| 1208 | + | const std::string text = msg.getString(); |
| 1209 | + | addGameTask(&Game::playerUpdateHouseWindow, player->getID(), doorId, id, |
| 1210 | + | text); |
| 1211 | + | } |
| 1212 | + | |
| 1213 | + | void ProtocolGame::parseWrapItem(NetworkMessage &msg) { |
| 1214 | + | Position pos = msg.getPosition(); |
| 1215 | + | uint16_t spriteId = msg.get<uint16_t>(); |
| 1216 | + | uint8_t stackpos = msg.getByte(); |
| 1217 | + | addGameTaskTimed(DISPATCHER_TASK_EXPIRATION, &Game::playerWrapItem, |
| 1218 | + | player->getID(), pos, stackpos, spriteId); |
| 1219 | + | } |
| 1220 | + | |
| 1221 | + | void ProtocolGame::parseLookInShop(NetworkMessage &msg) { |
| 1222 | + | uint16_t id = msg.get<uint16_t>(); |
| 1223 | + | uint8_t count = msg.getByte(); |
| 1224 | + | addGameTaskTimed(DISPATCHER_TASK_EXPIRATION, &Game::playerLookInShop, |
| 1225 | + | player->getID(), id, count); |
| 1226 | + | } |
| 1227 | + | |
| 1228 | + | void ProtocolGame::parsePlayerPurchase(NetworkMessage &msg) { |
| 1229 | + | uint16_t id = msg.get<uint16_t>(); |
| 1230 | + | uint8_t count = msg.getByte(); |
| 1231 | + | uint8_t amount = msg.getByte(); |
| 1232 | + | bool ignoreCap = msg.getByte() != 0; |
| 1233 | + | bool inBackpacks = msg.getByte() != 0; |
| 1234 | + | addGameTaskTimed(DISPATCHER_TASK_EXPIRATION, &Game::playerPurchaseItem, |
| 1235 | + | player->getID(), id, count, amount, ignoreCap, inBackpacks); |
| 1236 | + | } |
| 1237 | + | |
| 1238 | + | void ProtocolGame::parsePlayerSale(NetworkMessage &msg) { |
| 1239 | + | uint16_t id = msg.get<uint16_t>(); |
| 1240 | + | uint8_t count = msg.getByte(); |
| 1241 | + | uint8_t amount = msg.getByte(); |
| 1242 | + | bool ignoreEquipped = msg.getByte() != 0; |
| 1243 | + | addGameTaskTimed(DISPATCHER_TASK_EXPIRATION, &Game::playerSellItem, |
| 1244 | + | player->getID(), id, count, amount, ignoreEquipped); |
| 1245 | + | } |
| 1246 | + | |
| 1247 | + | void ProtocolGame::parseRequestTrade(NetworkMessage &msg) { |
| 1248 | + | Position pos = msg.getPosition(); |
| 1249 | + | uint16_t spriteId = msg.get<uint16_t>(); |
| 1250 | + | uint8_t stackpos = msg.getByte(); |
| 1251 | + | uint32_t playerId = msg.get<uint32_t>(); |
| 1252 | + | addGameTask(&Game::playerRequestTrade, player->getID(), pos, stackpos, |
| 1253 | + | playerId, spriteId); |
| 1254 | + | } |
| 1255 | + | |
| 1256 | + | void ProtocolGame::parseLookInTrade(NetworkMessage &msg) { |
| 1257 | + | bool counterOffer = (msg.getByte() == 0x01); |
| 1258 | + | uint8_t index = msg.getByte(); |
| 1259 | + | addGameTaskTimed(DISPATCHER_TASK_EXPIRATION, &Game::playerLookInTrade, |
| 1260 | + | player->getID(), counterOffer, index); |
| 1261 | + | } |
| 1262 | + | |
| 1263 | + | void ProtocolGame::parseAddVip(NetworkMessage &msg) { |
| 1264 | + | const std::string name = msg.getString(); |
| 1265 | + | addGameTask(&Game::playerRequestAddVip, player->getID(), name); |
| 1266 | + | } |
| 1267 | + | |
| 1268 | + | void ProtocolGame::parseRemoveVip(NetworkMessage &msg) { |
| 1269 | + | uint32_t guid = msg.get<uint32_t>(); |
| 1270 | + | addGameTask(&Game::playerRequestRemoveVip, player->getID(), guid); |
| 1271 | + | } |
| 1272 | + | |
| 1273 | + | void ProtocolGame::parseEditVip(NetworkMessage &msg) { |
| 1274 | + | uint32_t guid = msg.get<uint32_t>(); |
| 1275 | + | const std::string description = msg.getString(); |
| 1276 | + | uint32_t icon = |
| 1277 | + | std::min<uint32_t>(10, msg.get<uint32_t>()); // 10 is max icon in 9.63 |
| 1278 | + | bool notify = msg.getByte() != 0; |
| 1279 | + | addGameTask(&Game::playerRequestEditVip, player->getID(), guid, description, |
| 1280 | + | icon, notify); |
| 1281 | + | } |
| 1282 | + | |
| 1283 | + | void ProtocolGame::parseRotateItem(NetworkMessage &msg) { |
| 1284 | + | Position pos = msg.getPosition(); |
| 1285 | + | uint16_t spriteId = msg.get<uint16_t>(); |
| 1286 | + | uint8_t stackpos = msg.getByte(); |
| 1287 | + | addGameTaskTimed(DISPATCHER_TASK_EXPIRATION, &Game::playerRotateItem, |
| 1288 | + | player->getID(), pos, stackpos, spriteId); |
| 1289 | + | } |
| 1290 | + | |
| 1291 | + | void ProtocolGame::parseRuleViolationReport(NetworkMessage &msg) { |
| 1292 | + | uint8_t reportType = msg.getByte(); |
| 1293 | + | uint8_t reportReason = msg.getByte(); |
| 1294 | + | const std::string &targetName = msg.getString(); |
| 1295 | + | const std::string &comment = msg.getString(); |
| 1296 | + | std::string translation; |
| 1297 | + | if (reportType == REPORT_TYPE_NAME) { |
| 1298 | + | translation = msg.getString(); |
| 1299 | + | } else if (reportType == REPORT_TYPE_STATEMENT) { |
| 1300 | + | translation = msg.getString(); |
| 1301 | + | msg.get<uint32_t>(); // statement id, used to get whatever player have said, |
| 1302 | + | // we don't log that. |
| 1303 | + | } |
| 1304 | + | |
| 1305 | + | addGameTask(&Game::playerReportRuleViolation, player->getID(), targetName, |
| 1306 | + | reportType, reportReason, comment, translation); |
| 1307 | + | } |
| 1308 | + | |
| 1309 | + | void ProtocolGame::parseBugReport(NetworkMessage &msg) { |
| 1310 | + | uint8_t category = msg.getByte(); |
| 1311 | + | std::string message = msg.getString(); |
| 1312 | + | |
| 1313 | + | Position position; |
| 1314 | + | if (category == BUG_CATEGORY_MAP) { |
| 1315 | + | position = msg.getPosition(); |
| 1316 | + | } |
| 1317 | + | |
| 1318 | + | addGameTask(&Game::playerReportBug, player->getID(), message, position, |
| 1319 | + | category); |
| 1320 | + | } |
| 1321 | + | |
| 1322 | + | void ProtocolGame::parseDebugAssert(NetworkMessage &msg) { |
| 1323 | + | if (debugAssertSent) { |
| 1324 | + | return; |
| 1325 | + | } |
| 1326 | + | |
| 1327 | + | debugAssertSent = true; |
| 1328 | + | |
| 1329 | + | std::string assertLine = msg.getString(); |
| 1330 | + | std::string date = msg.getString(); |
| 1331 | + | std::string description = msg.getString(); |
| 1332 | + | std::string comment = msg.getString(); |
| 1333 | + | addGameTask(&Game::playerDebugAssert, player->getID(), assertLine, date, |
| 1334 | + | description, comment); |
| 1335 | + | } |
| 1336 | + | |
| 1337 | + | void ProtocolGame::parseInviteToParty(NetworkMessage &msg) { |
| 1338 | + | uint32_t targetId = msg.get<uint32_t>(); |
| 1339 | + | addGameTask(&Game::playerInviteToParty, player->getID(), targetId); |
| 1340 | + | } |
| 1341 | + | |
| 1342 | + | void ProtocolGame::parseJoinParty(NetworkMessage &msg) { |
| 1343 | + | uint32_t targetId = msg.get<uint32_t>(); |
| 1344 | + | addGameTask(&Game::playerJoinParty, player->getID(), targetId); |
| 1345 | + | } |
| 1346 | + | |
| 1347 | + | void ProtocolGame::parseRevokePartyInvite(NetworkMessage &msg) { |
| 1348 | + | uint32_t targetId = msg.get<uint32_t>(); |
| 1349 | + | addGameTask(&Game::playerRevokePartyInvitation, player->getID(), targetId); |
| 1350 | + | } |
| 1351 | + | |
| 1352 | + | void ProtocolGame::parsePassPartyLeadership(NetworkMessage &msg) { |
| 1353 | + | uint32_t targetId = msg.get<uint32_t>(); |
| 1354 | + | addGameTask(&Game::playerPassPartyLeadership, player->getID(), targetId); |
| 1355 | + | } |
| 1356 | + | |
| 1357 | + | void ProtocolGame::parseEnableSharedPartyExperience(NetworkMessage &msg) { |
| 1358 | + | bool sharedExpActive = msg.getByte() == 1; |
| 1359 | + | addGameTask(&Game::playerEnableSharedPartyExperience, player->getID(), |
| 1360 | + | sharedExpActive); |
| 1361 | + | } |
| 1362 | + | |
| 1363 | + | void ProtocolGame::parseQuestLine(NetworkMessage &msg) { |
| 1364 | + | uint16_t questId = msg.get<uint16_t>(); |
| 1365 | + | addGameTask(&Game::playerShowQuestLine, player->getID(), questId); |
| 1366 | + | } |
| 1367 | + | |
| 1368 | + | void ProtocolGame::parseMarketLeave() { |
| 1369 | + | addGameTask(&Game::playerLeaveMarket, player->getID()); |
| 1370 | + | } |
| 1371 | + | |
| 1372 | + | void ProtocolGame::parseMarketBrowse(NetworkMessage &msg) { |
| 1373 | + | uint16_t browseId = msg.get<uint16_t>(); |
| 1374 | + | |
| 1375 | + | if (browseId == MARKETREQUEST_OWN_OFFERS) { |
| 1376 | + | addGameTask(&Game::playerBrowseMarketOwnOffers, player->getID()); |
| 1377 | + | } else if (browseId == MARKETREQUEST_OWN_HISTORY) { |
| 1378 | + | addGameTask(&Game::playerBrowseMarketOwnHistory, player->getID()); |
| 1379 | + | } else { |
| 1380 | + | addGameTask(&Game::playerBrowseMarket, player->getID(), browseId); |
| 1381 | + | } |
| 1382 | + | } |
| 1383 | + | |
| 1384 | + | void ProtocolGame::parseMarketCreateOffer(NetworkMessage &msg) { |
| 1385 | + | uint8_t type = msg.getByte(); |
| 1386 | + | uint16_t spriteId = msg.get<uint16_t>(); |
| 1387 | + | uint16_t amount = msg.get<uint16_t>(); |
| 1388 | + | uint32_t price = msg.get<uint32_t>(); |
| 1389 | + | bool anonymous = (msg.getByte() != 0); |
| 1390 | + | addGameTask(&Game::playerCreateMarketOffer, player->getID(), type, spriteId, |
| 1391 | + | amount, price, anonymous); |
| 1392 | + | } |
| 1393 | + | |
| 1394 | + | void ProtocolGame::parseMarketCancelOffer(NetworkMessage &msg) { |
| 1395 | + | uint32_t timestamp = msg.get<uint32_t>(); |
| 1396 | + | uint16_t counter = msg.get<uint16_t>(); |
| 1397 | + | addGameTask(&Game::playerCancelMarketOffer, player->getID(), timestamp, |
| 1398 | + | counter); |
| 1399 | + | } |
| 1400 | + | |
| 1401 | + | void ProtocolGame::parseMarketAcceptOffer(NetworkMessage &msg) { |
| 1402 | + | uint32_t timestamp = msg.get<uint32_t>(); |
| 1403 | + | uint16_t counter = msg.get<uint16_t>(); |
| 1404 | + | uint16_t amount = msg.get<uint16_t>(); |
| 1405 | + | addGameTask(&Game::playerAcceptMarketOffer, player->getID(), timestamp, |
| 1406 | + | counter, amount); |
| 1407 | + | } |
| 1408 | + | |
| 1409 | + | void ProtocolGame::parseModalWindowAnswer(NetworkMessage &msg) { |
| 1410 | + | uint32_t id = msg.get<uint32_t>(); |
| 1411 | + | uint8_t button = msg.getByte(); |
| 1412 | + | uint8_t choice = msg.getByte(); |
| 1413 | + | addGameTask(&Game::playerAnswerModalWindow, player->getID(), id, button, |
| 1414 | + | choice); |
| 1415 | + | } |
| 1416 | + | |
| 1417 | + | void ProtocolGame::parseBrowseField(NetworkMessage &msg) { |
| 1418 | + | const Position &pos = msg.getPosition(); |
| 1419 | + | addGameTask(&Game::playerBrowseField, player->getID(), pos); |
| 1420 | + | } |
| 1421 | + | |
| 1422 | + | void ProtocolGame::parseSeekInContainer(NetworkMessage &msg) { |
| 1423 | + | uint8_t containerId = msg.getByte(); |
| 1424 | + | uint16_t index = msg.get<uint16_t>(); |
| 1425 | + | addGameTask(&Game::playerSeekInContainer, player->getID(), containerId, |
| 1426 | + | index); |
| 1427 | + | } |
| 1428 | + | |
| 1429 | + | // Send methods |
| 1430 | + | void ProtocolGame::sendOpenPrivateChannel(const std::string &receiver) { |
| 1431 | + | NetworkMessage msg; |
| 1432 | + | msg.addByte(0xAD); |
| 1433 | + | msg.addString(receiver); |
| 1434 | + | writeToOutputBuffer(msg); |
| 1435 | + | } |
| 1436 | + | |
| 1437 | + | void ProtocolGame::sendChannelEvent(uint16_t channelId, |
| 1438 | + | const std::string &playerName, |
| 1439 | + | ChannelEvent_t channelEvent) { |
| 1440 | + | NetworkMessage msg; |
| 1441 | + | msg.addByte(0xF3); |
| 1442 | + | msg.add<uint16_t>(channelId); |
| 1443 | + | msg.addString(playerName); |
| 1444 | + | msg.addByte(channelEvent); |
| 1445 | + | writeToOutputBuffer(msg); |
| 1446 | + | } |
| 1447 | + | |
| 1448 | + | void ProtocolGame::sendCreatureOutfit(const Creature *creature, |
| 1449 | + | const Outfit_t &outfit) { |
| 1450 | + | if (!canSee(creature)) { |
| 1451 | + | return; |
| 1452 | + | } |
| 1453 | + | |
| 1454 | + | Outfit_t finalOutfit = outfit; |
| 1455 | + | const Player *player = creature->getPlayer(); |
| 1456 | + | if (player) { |
| 1457 | + | const Outfit *outfitDef = Outfits::getInstance().getOutfitByLookType(player->getSex(), finalOutfit.lookType); |
| 1458 | + | if (outfitDef) { |
| 1459 | + | finalOutfit.attackRange = outfitDef->attackRange; |
| 1460 | + | for (int d = 0; d < OUTFIT_DIRECTIONS; ++d) { |
| 1461 | + | finalOutfit.offsets[d] = outfitDef->offsets[d]; |
| 1462 | + | } |
| 1463 | + | } |
| 1464 | + | } |
| 1465 | + | |
| 1466 | + | NetworkMessage msg; |
| 1467 | + | msg.addByte(0x8E); |
| 1468 | + | msg.add<uint32_t>(creature->getID()); |
| 1469 | + | AddOutfit(msg, finalOutfit, creature->getAttackOutfitLookType()); |
| 1470 | + | writeToOutputBuffer(msg); |
| 1471 | + | } |
| 1472 | + | |
| 1473 | + | void ProtocolGame::sendCreatureAttackPulse(const Creature *creature, |
| 1474 | + | const Outfit_t &outfit, |
| 1475 | + | uint32_t duration) { |
| 1476 | + | if (!canSee(creature)) { |
| 1477 | + | return; |
| 1478 | + | } |
| 1479 | + | |
| 1480 | + | Outfit_t finalOutfit = outfit; |
| 1481 | + | const Player *player = creature->getPlayer(); |
| 1482 | + | if (player) { |
| 1483 | + | const Outfit *outfitDef = Outfits::getInstance().getOutfitByLookType(player->getSex(), creature->getCurrentOutfit().lookType); |
| 1484 | + | if (outfitDef) { |
| 1485 | + | finalOutfit.attackRange = outfitDef->attackRange; |
| 1486 | + | for (int d = 0; d < OUTFIT_DIRECTIONS; ++d) { |
| 1487 | + | finalOutfit.offsets[d] = outfitDef->offsets[d]; |
| 1488 | + | } |
| 1489 | + | } |
| 1490 | + | } |
| 1491 | + | |
| 1492 | + | NetworkMessage msg; |
| 1493 | + | msg.addByte(0x5E); |
| 1494 | + | msg.add<uint32_t>(creature->getID()); |
| 1495 | + | AddOutfit(msg, finalOutfit, creature->getAttackOutfitLookType()); |
| 1496 | + | msg.add<uint16_t>(duration); |
| 1497 | + | writeToOutputBuffer(msg); |
| 1498 | + | } |
| 1499 | + | |
| 1500 | + | void ProtocolGame::sendCreatureLight(const Creature *creature) { |
| 1501 | + | if (!canSee(creature)) { |
| 1502 | + | return; |
| 1503 | + | } |
| 1504 | + | |
| 1505 | + | NetworkMessage msg; |
| 1506 | + | AddCreatureLight(msg, creature); |
| 1507 | + | writeToOutputBuffer(msg); |
| 1508 | + | } |
| 1509 | + | |
| 1510 | + | void ProtocolGame::sendWorldLight(LightInfo lightInfo) { |
| 1511 | + | NetworkMessage msg; |
| 1512 | + | AddWorldLight(msg, lightInfo); |
| 1513 | + | writeToOutputBuffer(msg); |
| 1514 | + | } |
| 1515 | + | |
| 1516 | + | void ProtocolGame::sendCreatureWalkthrough(const Creature *creature, |
| 1517 | + | bool walkthrough) { |
| 1518 | + | if (!canSee(creature)) { |
| 1519 | + | return; |
| 1520 | + | } |
| 1521 | + | |
| 1522 | + | NetworkMessage msg; |
| 1523 | + | msg.addByte(0x92); |
| 1524 | + | msg.add<uint32_t>(creature->getID()); |
| 1525 | + | msg.addByte(walkthrough ? 0x00 : 0x01); |
| 1526 | + | writeToOutputBuffer(msg); |
| 1527 | + | } |
| 1528 | + | |
| 1529 | + | void ProtocolGame::sendCreatureShield(const Creature *creature) { |
| 1530 | + | if (!canSee(creature)) { |
| 1531 | + | return; |
| 1532 | + | } |
| 1533 | + | |
| 1534 | + | NetworkMessage msg; |
| 1535 | + | msg.addByte(0x91); |
| 1536 | + | msg.add<uint32_t>(creature->getID()); |
| 1537 | + | msg.addByte(player->getPartyShield(creature->getPlayer())); |
| 1538 | + | writeToOutputBuffer(msg); |
| 1539 | + | } |
| 1540 | + | |
| 1541 | + | void ProtocolGame::sendCreatureSkull(const Creature *creature) { |
| 1542 | + | if (g_game.getWorldType() != WORLD_TYPE_PVP) { |
| 1543 | + | return; |
| 1544 | + | } |
| 1545 | + | |
| 1546 | + | if (!canSee(creature)) { |
| 1547 | + | return; |
| 1548 | + | } |
| 1549 | + | |
| 1550 | + | NetworkMessage msg; |
| 1551 | + | msg.addByte(0x90); |
| 1552 | + | msg.add<uint32_t>(creature->getID()); |
| 1553 | + | msg.addByte(player->getSkullClient(creature)); |
| 1554 | + | writeToOutputBuffer(msg); |
| 1555 | + | } |
| 1556 | + | |
| 1557 | + | void ProtocolGame::sendCreatureType(uint32_t creatureId, uint8_t creatureType) { |
| 1558 | + | NetworkMessage msg; |
| 1559 | + | msg.addByte(0x95); |
| 1560 | + | msg.add<uint32_t>(creatureId); |
| 1561 | + | msg.addByte(creatureType); |
| 1562 | + | writeToOutputBuffer(msg); |
| 1563 | + | } |
| 1564 | + | |
| 1565 | + | void ProtocolGame::sendCreatureHelpers(uint32_t creatureId, uint16_t helpers) { |
| 1566 | + | NetworkMessage msg; |
| 1567 | + | msg.addByte(0x94); |
| 1568 | + | msg.add<uint32_t>(creatureId); |
| 1569 | + | msg.add<uint16_t>(helpers); |
| 1570 | + | writeToOutputBuffer(msg); |
| 1571 | + | } |
| 1572 | + | |
| 1573 | + | void ProtocolGame::sendCreatureSquare(const Creature *creature, |
| 1574 | + | SquareColor_t color) { |
| 1575 | + | if (!canSee(creature)) { |
| 1576 | + | return; |
| 1577 | + | } |
| 1578 | + | |
| 1579 | + | NetworkMessage msg; |
| 1580 | + | msg.addByte(0x93); |
| 1581 | + | msg.add<uint32_t>(creature->getID()); |
| 1582 | + | msg.addByte(0x01); |
| 1583 | + | msg.addByte(color); |
| 1584 | + | writeToOutputBuffer(msg); |
| 1585 | + | } |
| 1586 | + | |
| 1587 | + | void ProtocolGame::sendTutorial(uint8_t tutorialId) { |
| 1588 | + | NetworkMessage msg; |
| 1589 | + | msg.addByte(0xDC); |
| 1590 | + | msg.addByte(tutorialId); |
| 1591 | + | writeToOutputBuffer(msg); |
| 1592 | + | } |
| 1593 | + | |
| 1594 | + | void ProtocolGame::sendAddMarker(const Position &pos, uint8_t markType, |
| 1595 | + | const std::string &desc) { |
| 1596 | + | NetworkMessage msg; |
| 1597 | + | msg.addByte(0xDD); |
| 1598 | + | msg.addPosition(pos); |
| 1599 | + | msg.addByte(markType); |
| 1600 | + | msg.addString(desc); |
| 1601 | + | writeToOutputBuffer(msg); |
| 1602 | + | } |
| 1603 | + | |
| 1604 | + | void ProtocolGame::sendReLoginWindow(uint8_t unfairFightReduction) { |
| 1605 | + | NetworkMessage msg; |
| 1606 | + | msg.addByte(0x28); |
| 1607 | + | msg.addByte(0x00); |
| 1608 | + | msg.addByte(unfairFightReduction); |
| 1609 | + | writeToOutputBuffer(msg); |
| 1610 | + | } |
| 1611 | + | |
| 1612 | + | void ProtocolGame::sendStats() { |
| 1613 | + | NetworkMessage msg; |
| 1614 | + | AddPlayerStats(msg); |
| 1615 | + | writeToOutputBuffer(msg); |
| 1616 | + | } |
| 1617 | + | |
| 1618 | + | void ProtocolGame::sendBasicData() { |
| 1619 | + | NetworkMessage msg; |
| 1620 | + | msg.addByte(0x9F); |
| 1621 | + | if (player->isPremium()) { |
| 1622 | + | msg.addByte(1); |
| 1623 | + | msg.add<uint32_t>(time(nullptr) + (player->premiumDays * 86400)); |
| 1624 | + | } else { |
| 1625 | + | msg.addByte(0); |
| 1626 | + | msg.add<uint32_t>(0); |
| 1627 | + | } |
| 1628 | + | msg.addByte(player->getVocation()->getClientId()); |
| 1629 | + | msg.add<uint16_t>(0xFF); // number of known spells |
| 1630 | + | for (uint8_t spellId = 0x00; spellId < 0xFF; spellId++) { |
| 1631 | + | msg.addByte(spellId); |
| 1632 | + | } |
| 1633 | + | writeToOutputBuffer(msg); |
| 1634 | + | } |
| 1635 | + | |
| 1636 | + | void ProtocolGame::sendTextMessage(const TextMessage &message) { |
| 1637 | + | NetworkMessage msg; |
| 1638 | + | msg.addByte(0xB4); |
| 1639 | + | msg.addByte(message.type); |
| 1640 | + | switch (message.type) { |
| 1641 | + | case MESSAGE_DAMAGE_DEALT: |
| 1642 | + | case MESSAGE_DAMAGE_RECEIVED: |
| 1643 | + | case MESSAGE_DAMAGE_OTHERS: { |
| 1644 | + | msg.addPosition(message.position); |
| 1645 | + | msg.add<uint32_t>(message.primary.value); |
| 1646 | + | msg.addByte(message.primary.color); |
| 1647 | + | msg.add<uint32_t>(message.secondary.value); |
| 1648 | + | msg.addByte(message.secondary.color); |
| 1649 | + | break; |
| 1650 | + | } |
| 1651 | + | case MESSAGE_HEALED: |
| 1652 | + | case MESSAGE_HEALED_OTHERS: |
| 1653 | + | case MESSAGE_EXPERIENCE: |
| 1654 | + | case MESSAGE_EXPERIENCE_OTHERS: { |
| 1655 | + | msg.addPosition(message.position); |
| 1656 | + | msg.add<uint32_t>(message.primary.value); |
| 1657 | + | msg.addByte(message.primary.color); |
| 1658 | + | break; |
| 1659 | + | } |
| 1660 | + | case MESSAGE_GUILD: |
| 1661 | + | case MESSAGE_PARTY_MANAGEMENT: |
| 1662 | + | case MESSAGE_PARTY: |
| 1663 | + | msg.add<uint16_t>(message.channelId); |
| 1664 | + | break; |
| 1665 | + | default: { |
| 1666 | + | break; |
| 1667 | + | } |
| 1668 | + | } |
| 1669 | + | msg.addString(message.text); |
| 1670 | + | writeToOutputBuffer(msg); |
| 1671 | + | } |
| 1672 | + | |
| 1673 | + | void ProtocolGame::sendClosePrivate(uint16_t channelId) { |
| 1674 | + | NetworkMessage msg; |
| 1675 | + | msg.addByte(0xB3); |
| 1676 | + | msg.add<uint16_t>(channelId); |
| 1677 | + | writeToOutputBuffer(msg); |
| 1678 | + | } |
| 1679 | + | |
| 1680 | + | void ProtocolGame::sendCreatePrivateChannel(uint16_t channelId, |
| 1681 | + | const std::string &channelName) { |
| 1682 | + | NetworkMessage msg; |
| 1683 | + | msg.addByte(0xB2); |
| 1684 | + | msg.add<uint16_t>(channelId); |
| 1685 | + | msg.addString(channelName); |
| 1686 | + | msg.add<uint16_t>(0x01); |
| 1687 | + | msg.addString(player->getName()); |
| 1688 | + | msg.add<uint16_t>(0x00); |
| 1689 | + | writeToOutputBuffer(msg); |
| 1690 | + | } |
| 1691 | + | |
| 1692 | + | void ProtocolGame::sendChannelsDialog() { |
| 1693 | + | NetworkMessage msg; |
| 1694 | + | msg.addByte(0xAB); |
| 1695 | + | |
| 1696 | + | const ChannelList &list = g_chat->getChannelList(*player); |
| 1697 | + | msg.addByte(list.size()); |
| 1698 | + | for (ChatChannel *channel : list) { |
| 1699 | + | msg.add<uint16_t>(channel->getId()); |
| 1700 | + | msg.addString(channel->getName()); |
| 1701 | + | } |
| 1702 | + | |
| 1703 | + | writeToOutputBuffer(msg); |
| 1704 | + | } |
| 1705 | + | |
| 1706 | + | void ProtocolGame::sendChannel(uint16_t channelId, |
| 1707 | + | const std::string &channelName, |
| 1708 | + | const UsersMap *channelUsers, |
| 1709 | + | const InvitedMap *invitedUsers) { |
| 1710 | + | NetworkMessage msg; |
| 1711 | + | msg.addByte(0xAC); |
| 1712 | + | |
| 1713 | + | msg.add<uint16_t>(channelId); |
| 1714 | + | msg.addString(channelName); |
| 1715 | + | |
| 1716 | + | if (channelUsers) { |
| 1717 | + | msg.add<uint16_t>(channelUsers->size()); |
| 1718 | + | for (const auto &it : *channelUsers) { |
| 1719 | + | msg.addString(it.second->getName()); |
| 1720 | + | } |
| 1721 | + | } else { |
| 1722 | + | msg.add<uint16_t>(0x00); |
| 1723 | + | } |
| 1724 | + | |
| 1725 | + | if (invitedUsers) { |
| 1726 | + | msg.add<uint16_t>(invitedUsers->size()); |
| 1727 | + | for (const auto &it : *invitedUsers) { |
| 1728 | + | msg.addString(it.second->getName()); |
| 1729 | + | } |
| 1730 | + | } else { |
| 1731 | + | msg.add<uint16_t>(0x00); |
| 1732 | + | } |
| 1733 | + | writeToOutputBuffer(msg); |
| 1734 | + | } |
| 1735 | + | |
| 1736 | + | void ProtocolGame::sendChannelMessage(const std::string &author, |
| 1737 | + | const std::string &text, |
| 1738 | + | SpeakClasses type, uint16_t channel) { |
| 1739 | + | NetworkMessage msg; |
| 1740 | + | msg.addByte(0xAA); |
| 1741 | + | msg.add<uint32_t>(0x00); |
| 1742 | + | msg.addString(author); |
| 1743 | + | msg.add<uint16_t>(0x00); |
| 1744 | + | msg.addByte(type); |
| 1745 | + | msg.add<uint16_t>(channel); |
| 1746 | + | msg.addString(text); |
| 1747 | + | writeToOutputBuffer(msg); |
| 1748 | + | } |
| 1749 | + | |
| 1750 | + | void ProtocolGame::sendIcons(uint16_t icons) { |
| 1751 | + | NetworkMessage msg; |
| 1752 | + | msg.addByte(0xA2); |
| 1753 | + | msg.add<uint16_t>(icons); |
| 1754 | + | writeToOutputBuffer(msg); |
| 1755 | + | } |
| 1756 | + | |
| 1757 | + | void ProtocolGame::sendContainer(uint8_t cid, const Container *container, |
| 1758 | + | bool hasParent, uint16_t firstIndex) { |
| 1759 | + | NetworkMessage msg; |
| 1760 | + | msg.addByte(0x6E); |
| 1761 | + | |
| 1762 | + | msg.addByte(cid); |
| 1763 | + | |
| 1764 | + | if (container->getID() == ITEM_BROWSEFIELD) { |
| 1765 | + | msg.addItem(ITEM_BAG, 1, otclientV8); |
| 1766 | + | msg.addString("Browse Field"); |
| 1767 | + | } else { |
| 1768 | + | msg.addItem(container, otclientV8); |
| 1769 | + | msg.addString(container->getName()); |
| 1770 | + | } |
| 1771 | + | |
| 1772 | + | msg.addByte(container->capacity()); |
| 1773 | + | |
| 1774 | + | msg.addByte(hasParent ? 0x01 : 0x00); |
| 1775 | + | |
| 1776 | + | msg.addByte(container->isUnlocked() ? 0x01 : 0x00); // Drag and drop |
| 1777 | + | msg.addByte(container->hasPagination() ? 0x01 : 0x00); // Pagination |
| 1778 | + | |
| 1779 | + | uint32_t containerSize = container->size(); |
| 1780 | + | msg.add<uint16_t>(containerSize); |
| 1781 | + | msg.add<uint16_t>(firstIndex); |
| 1782 | + | if (firstIndex < containerSize) { |
| 1783 | + | uint8_t itemsToSend = std::min<uint32_t>( |
| 1784 | + | std::min<uint32_t>(container->capacity(), containerSize - firstIndex), |
| 1785 | + | std::numeric_limits<uint8_t>::max()); |
| 1786 | + | |
| 1787 | + | msg.addByte(itemsToSend); |
| 1788 | + | for (auto it = container->getItemList().begin() + firstIndex, |
| 1789 | + | end = it + itemsToSend; |
| 1790 | + | it != end; ++it) { |
| 1791 | + | msg.addItem(*it, otclientV8); |
| 1792 | + | } |
| 1793 | + | } else { |
| 1794 | + | msg.addByte(0x00); |
| 1795 | + | } |
| 1796 | + | writeToOutputBuffer(msg); |
| 1797 | + | } |
| 1798 | + | |
| 1799 | + | void ProtocolGame::sendShop(Npc *npc, const ShopInfoList &itemList) { |
| 1800 | + | NetworkMessage msg; |
| 1801 | + | msg.addByte(0x7A); |
| 1802 | + | msg.addString(npc->getName()); |
| 1803 | + | |
| 1804 | + | uint16_t itemsToSend = |
| 1805 | + | std::min<size_t>(itemList.size(), std::numeric_limits<uint16_t>::max()); |
| 1806 | + | msg.add<uint16_t>(itemsToSend); |
| 1807 | + | |
| 1808 | + | uint16_t i = 0; |
| 1809 | + | for (auto it = itemList.begin(); i < itemsToSend; ++it, ++i) { |
| 1810 | + | AddShopItem(msg, *it); |
| 1811 | + | } |
| 1812 | + | |
| 1813 | + | writeToOutputBuffer(msg); |
| 1814 | + | } |
| 1815 | + | |
| 1816 | + | void ProtocolGame::sendCloseShop() { |
| 1817 | + | NetworkMessage msg; |
| 1818 | + | msg.addByte(0x7C); |
| 1819 | + | writeToOutputBuffer(msg); |
| 1820 | + | } |
| 1821 | + | |
| 1822 | + | void ProtocolGame::sendSaleItemList(const std::list<ShopInfo> &shop) { |
| 1823 | + | NetworkMessage msg; |
| 1824 | + | msg.addByte(0x7B); |
| 1825 | + | msg.add<uint64_t>(player->getMoney() + player->getBankBalance()); |
| 1826 | + | |
| 1827 | + | std::map<uint16_t, uint32_t> saleMap; |
| 1828 | + | |
| 1829 | + | if (shop.size() <= 5) { |
| 1830 | + | // For very small shops it's not worth it to create the complete map |
| 1831 | + | for (const ShopInfo &shopInfo : shop) { |
| 1832 | + | if (shopInfo.sellPrice == 0) { |
| 1833 | + | continue; |
| 1834 | + | } |
| 1835 | + | |
| 1836 | + | int8_t subtype = -1; |
| 1837 | + | |
| 1838 | + | const ItemType &itemType = Item::items[shopInfo.itemId]; |
| 1839 | + | if (itemType.hasSubType() && !itemType.stackable) { |
| 1840 | + | subtype = (shopInfo.subType == 0 ? -1 : shopInfo.subType); |
| 1841 | + | } |
| 1842 | + | |
| 1843 | + | uint32_t count = player->getItemTypeCount(shopInfo.itemId, subtype); |
| 1844 | + | if (count > 0) { |
| 1845 | + | saleMap[shopInfo.itemId] = count; |
| 1846 | + | } |
| 1847 | + | } |
| 1848 | + | } else { |
| 1849 | + | // Large shop, it's better to get a cached map of all item counts and use it |
| 1850 | + | // We need a temporary map since the finished map should only contain items |
| 1851 | + | // available in the shop |
| 1852 | + | std::map<uint32_t, uint32_t> tempSaleMap; |
| 1853 | + | player->getAllItemTypeCount(tempSaleMap); |
| 1854 | + | |
| 1855 | + | // We must still check manually for the special items that require subtype |
| 1856 | + | // matches (That is, fluids such as potions etc., actually these items are |
| 1857 | + | // very few since health potions now use their own ID) |
| 1858 | + | for (const ShopInfo &shopInfo : shop) { |
| 1859 | + | if (shopInfo.sellPrice == 0) { |
| 1860 | + | continue; |
| 1861 | + | } |
| 1862 | + | |
| 1863 | + | int8_t subtype = -1; |
| 1864 | + | |
| 1865 | + | const ItemType &itemType = Item::items[shopInfo.itemId]; |
| 1866 | + | if (itemType.hasSubType() && !itemType.stackable) { |
| 1867 | + | subtype = (shopInfo.subType == 0 ? -1 : shopInfo.subType); |
| 1868 | + | } |
| 1869 | + | |
| 1870 | + | if (subtype != -1) { |
| 1871 | + | uint32_t count; |
| 1872 | + | if (!itemType.isFluidContainer() && !itemType.isSplash()) { |
| 1873 | + | count = player->getItemTypeCount( |
| 1874 | + | shopInfo.itemId, subtype); // This shop item requires extra checks |
| 1875 | + | } else { |
| 1876 | + | count = subtype; |
| 1877 | + | } |
| 1878 | + | |
| 1879 | + | if (count > 0) { |
| 1880 | + | saleMap[shopInfo.itemId] = count; |
| 1881 | + | } |
| 1882 | + | } else { |
| 1883 | + | std::map<uint32_t, uint32_t>::const_iterator findIt = |
| 1884 | + | tempSaleMap.find(shopInfo.itemId); |
| 1885 | + | if (findIt != tempSaleMap.end() && findIt->second > 0) { |
| 1886 | + | saleMap[shopInfo.itemId] = findIt->second; |
| 1887 | + | } |
| 1888 | + | } |
| 1889 | + | } |
| 1890 | + | } |
| 1891 | + | |
| 1892 | + | uint8_t itemsToSend = |
| 1893 | + | std::min<size_t>(saleMap.size(), std::numeric_limits<uint8_t>::max()); |
| 1894 | + | msg.addByte(itemsToSend); |
| 1895 | + | |
| 1896 | + | uint8_t i = 0; |
| 1897 | + | for (std::map<uint16_t, uint32_t>::const_iterator it = saleMap.begin(); |
| 1898 | + | i < itemsToSend; ++it, ++i) { |
| 1899 | + | msg.addItemId(it->first); |
| 1900 | + | msg.addByte( |
| 1901 | + | std::min<uint32_t>(it->second, std::numeric_limits<uint8_t>::max())); |
| 1902 | + | } |
| 1903 | + | |
| 1904 | + | writeToOutputBuffer(msg); |
| 1905 | + | } |
| 1906 | + | |
| 1907 | + | void ProtocolGame::sendMarketEnter(uint32_t depotId) { |
| 1908 | + | NetworkMessage msg; |
| 1909 | + | msg.addByte(0xF6); |
| 1910 | + | |
| 1911 | + | msg.add<uint64_t>(player->getBankBalance()); |
| 1912 | + | msg.addByte( |
| 1913 | + | std::min<uint32_t>(IOMarket::getPlayerOfferCount(player->getGUID()), |
| 1914 | + | std::numeric_limits<uint8_t>::max())); |
| 1915 | + | |
| 1916 | + | DepotChest *depotChest = player->getDepotChest(depotId, false); |
| 1917 | + | if (!depotChest) { |
| 1918 | + | msg.add<uint16_t>(0x00); |
| 1919 | + | writeToOutputBuffer(msg); |
| 1920 | + | return; |
| 1921 | + | } |
| 1922 | + | |
| 1923 | + | player->setInMarket(true); |
| 1924 | + | |
| 1925 | + | std::map<uint16_t, uint32_t> depotItems; |
| 1926 | + | std::forward_list<Container *> containerList{depotChest, player->getInbox()}; |
| 1927 | + | |
| 1928 | + | do { |
| 1929 | + | Container *container = containerList.front(); |
| 1930 | + | containerList.pop_front(); |
| 1931 | + | |
| 1932 | + | for (Item *item : container->getItemList()) { |
| 1933 | + | Container *c = item->getContainer(); |
| 1934 | + | if (c && !c->empty()) { |
| 1935 | + | containerList.push_front(c); |
| 1936 | + | continue; |
| 1937 | + | } |
| 1938 | + | |
| 1939 | + | const ItemType &itemType = Item::items[item->getID()]; |
| 1940 | + | if (itemType.wareId == 0) { |
| 1941 | + | continue; |
| 1942 | + | } |
| 1943 | + | |
| 1944 | + | if (c && |
| 1945 | + | (!itemType.isContainer() || c->capacity() != itemType.maxItems)) { |
| 1946 | + | continue; |
| 1947 | + | } |
| 1948 | + | |
| 1949 | + | if (!item->hasMarketAttributes()) { |
| 1950 | + | continue; |
| 1951 | + | } |
| 1952 | + | |
| 1953 | + | depotItems[itemType.wareId] += Item::countByType(item, -1); |
| 1954 | + | } |
| 1955 | + | } while (!containerList.empty()); |
| 1956 | + | |
| 1957 | + | uint16_t itemsToSend = |
| 1958 | + | std::min<size_t>(depotItems.size(), std::numeric_limits<uint16_t>::max()); |
| 1959 | + | msg.add<uint16_t>(itemsToSend); |
| 1960 | + | |
| 1961 | + | uint16_t i = 0; |
| 1962 | + | for (std::map<uint16_t, uint32_t>::const_iterator it = depotItems.begin(); |
| 1963 | + | i < itemsToSend; ++it, ++i) { |
| 1964 | + | msg.add<uint16_t>(it->first); |
| 1965 | + | msg.add<uint16_t>(std::min<uint32_t>(0xFFFF, it->second)); |
| 1966 | + | } |
| 1967 | + | |
| 1968 | + | writeToOutputBuffer(msg); |
| 1969 | + | } |
| 1970 | + | |
| 1971 | + | void ProtocolGame::sendMarketLeave() { |
| 1972 | + | NetworkMessage msg; |
| 1973 | + | msg.addByte(0xF7); |
| 1974 | + | writeToOutputBuffer(msg); |
| 1975 | + | } |
| 1976 | + | |
| 1977 | + | void ProtocolGame::sendMarketBrowseItem(uint16_t itemId, |
| 1978 | + | const MarketOfferList &buyOffers, |
| 1979 | + | const MarketOfferList &sellOffers) { |
| 1980 | + | NetworkMessage msg; |
| 1981 | + | |
| 1982 | + | msg.addByte(0xF9); |
| 1983 | + | msg.addItemId(itemId); |
| 1984 | + | |
| 1985 | + | msg.add<uint32_t>(buyOffers.size()); |
| 1986 | + | for (const MarketOffer &offer : buyOffers) { |
| 1987 | + | msg.add<uint32_t>(offer.timestamp); |
| 1988 | + | msg.add<uint16_t>(offer.counter); |
| 1989 | + | msg.add<uint16_t>(offer.amount); |
| 1990 | + | msg.add<uint32_t>(offer.price); |
| 1991 | + | msg.addString(offer.playerName); |
| 1992 | + | } |
| 1993 | + | |
| 1994 | + | msg.add<uint32_t>(sellOffers.size()); |
| 1995 | + | for (const MarketOffer &offer : sellOffers) { |
| 1996 | + | msg.add<uint32_t>(offer.timestamp); |
| 1997 | + | msg.add<uint16_t>(offer.counter); |
| 1998 | + | msg.add<uint16_t>(offer.amount); |
| 1999 | + | msg.add<uint32_t>(offer.price); |
| 2000 | + | msg.addString(offer.playerName); |
| 2001 | + | } |
| 2002 | + | |
| 2003 | + | writeToOutputBuffer(msg); |
| 2004 | + | } |
| 2005 | + | |
| 2006 | + | void ProtocolGame::sendMarketAcceptOffer(const MarketOfferEx &offer) { |
| 2007 | + | NetworkMessage msg; |
| 2008 | + | msg.addByte(0xF9); |
| 2009 | + | msg.addItemId(offer.itemId); |
| 2010 | + | |
| 2011 | + | if (offer.type == MARKETACTION_BUY) { |
| 2012 | + | msg.add<uint32_t>(0x01); |
| 2013 | + | msg.add<uint32_t>(offer.timestamp); |
| 2014 | + | msg.add<uint16_t>(offer.counter); |
| 2015 | + | msg.add<uint16_t>(offer.amount); |
| 2016 | + | msg.add<uint32_t>(offer.price); |
| 2017 | + | msg.addString(offer.playerName); |
| 2018 | + | msg.add<uint32_t>(0x00); |
| 2019 | + | } else { |
| 2020 | + | msg.add<uint32_t>(0x00); |
| 2021 | + | msg.add<uint32_t>(0x01); |
| 2022 | + | msg.add<uint32_t>(offer.timestamp); |
| 2023 | + | msg.add<uint16_t>(offer.counter); |
| 2024 | + | msg.add<uint16_t>(offer.amount); |
| 2025 | + | msg.add<uint32_t>(offer.price); |
| 2026 | + | msg.addString(offer.playerName); |
| 2027 | + | } |
| 2028 | + | |
| 2029 | + | writeToOutputBuffer(msg); |
| 2030 | + | } |
| 2031 | + | |
| 2032 | + | void ProtocolGame::sendMarketBrowseOwnOffers( |
| 2033 | + | const MarketOfferList &buyOffers, const MarketOfferList &sellOffers) { |
| 2034 | + | NetworkMessage msg; |
| 2035 | + | msg.addByte(0xF9); |
| 2036 | + | msg.add<uint16_t>(MARKETREQUEST_OWN_OFFERS); |
| 2037 | + | |
| 2038 | + | msg.add<uint32_t>(buyOffers.size()); |
| 2039 | + | for (const MarketOffer &offer : buyOffers) { |
| 2040 | + | msg.add<uint32_t>(offer.timestamp); |
| 2041 | + | msg.add<uint16_t>(offer.counter); |
| 2042 | + | msg.addItemId(offer.itemId); |
| 2043 | + | msg.add<uint16_t>(offer.amount); |
| 2044 | + | msg.add<uint32_t>(offer.price); |
| 2045 | + | } |
| 2046 | + | |
| 2047 | + | msg.add<uint32_t>(sellOffers.size()); |
| 2048 | + | for (const MarketOffer &offer : sellOffers) { |
| 2049 | + | msg.add<uint32_t>(offer.timestamp); |
| 2050 | + | msg.add<uint16_t>(offer.counter); |
| 2051 | + | msg.addItemId(offer.itemId); |
| 2052 | + | msg.add<uint16_t>(offer.amount); |
| 2053 | + | msg.add<uint32_t>(offer.price); |
| 2054 | + | } |
| 2055 | + | |
| 2056 | + | writeToOutputBuffer(msg); |
| 2057 | + | } |
| 2058 | + | |
| 2059 | + | void ProtocolGame::sendMarketCancelOffer(const MarketOfferEx &offer) { |
| 2060 | + | NetworkMessage msg; |
| 2061 | + | msg.addByte(0xF9); |
| 2062 | + | msg.add<uint16_t>(MARKETREQUEST_OWN_OFFERS); |
| 2063 | + | |
| 2064 | + | if (offer.type == MARKETACTION_BUY) { |
| 2065 | + | msg.add<uint32_t>(0x01); |
| 2066 | + | msg.add<uint32_t>(offer.timestamp); |
| 2067 | + | msg.add<uint16_t>(offer.counter); |
| 2068 | + | msg.addItemId(offer.itemId); |
| 2069 | + | msg.add<uint16_t>(offer.amount); |
| 2070 | + | msg.add<uint32_t>(offer.price); |
| 2071 | + | msg.add<uint32_t>(0x00); |
| 2072 | + | } else { |
| 2073 | + | msg.add<uint32_t>(0x00); |
| 2074 | + | msg.add<uint32_t>(0x01); |
| 2075 | + | msg.add<uint32_t>(offer.timestamp); |
| 2076 | + | msg.add<uint16_t>(offer.counter); |
| 2077 | + | msg.addItemId(offer.itemId); |
| 2078 | + | msg.add<uint16_t>(offer.amount); |
| 2079 | + | msg.add<uint32_t>(offer.price); |
| 2080 | + | } |
| 2081 | + | |
| 2082 | + | writeToOutputBuffer(msg); |
| 2083 | + | } |
| 2084 | + | |
| 2085 | + | void ProtocolGame::sendMarketBrowseOwnHistory( |
| 2086 | + | const HistoryMarketOfferList &buyOffers, |
| 2087 | + | const HistoryMarketOfferList &sellOffers) { |
| 2088 | + | uint32_t i = 0; |
| 2089 | + | std::map<uint32_t, uint16_t> counterMap; |
| 2090 | + | uint32_t buyOffersToSend = std::min<uint32_t>( |
| 2091 | + | buyOffers.size(), 810 + std::max<int32_t>(0, 810 - sellOffers.size())); |
| 2092 | + | uint32_t sellOffersToSend = std::min<uint32_t>( |
| 2093 | + | sellOffers.size(), 810 + std::max<int32_t>(0, 810 - buyOffers.size())); |
| 2094 | + | |
| 2095 | + | NetworkMessage msg; |
| 2096 | + | msg.addByte(0xF9); |
| 2097 | + | msg.add<uint16_t>(MARKETREQUEST_OWN_HISTORY); |
| 2098 | + | |
| 2099 | + | msg.add<uint32_t>(buyOffersToSend); |
| 2100 | + | for (auto it = buyOffers.begin(); i < buyOffersToSend; ++it, ++i) { |
| 2101 | + | msg.add<uint32_t>(it->timestamp); |
| 2102 | + | msg.add<uint16_t>(counterMap[it->timestamp]++); |
| 2103 | + | msg.addItemId(it->itemId); |
| 2104 | + | msg.add<uint16_t>(it->amount); |
| 2105 | + | msg.add<uint32_t>(it->price); |
| 2106 | + | msg.addByte(it->state); |
| 2107 | + | } |
| 2108 | + | |
| 2109 | + | counterMap.clear(); |
| 2110 | + | i = 0; |
| 2111 | + | |
| 2112 | + | msg.add<uint32_t>(sellOffersToSend); |
| 2113 | + | for (auto it = sellOffers.begin(); i < sellOffersToSend; ++it, ++i) { |
| 2114 | + | msg.add<uint32_t>(it->timestamp); |
| 2115 | + | msg.add<uint16_t>(counterMap[it->timestamp]++); |
| 2116 | + | msg.addItemId(it->itemId); |
| 2117 | + | msg.add<uint16_t>(it->amount); |
| 2118 | + | msg.add<uint32_t>(it->price); |
| 2119 | + | msg.addByte(it->state); |
| 2120 | + | } |
| 2121 | + | |
| 2122 | + | writeToOutputBuffer(msg); |
| 2123 | + | } |
| 2124 | + | |
| 2125 | + | void ProtocolGame::sendMarketDetail(uint16_t itemId) { |
| 2126 | + | NetworkMessage msg; |
| 2127 | + | msg.addByte(0xF8); |
| 2128 | + | msg.addItemId(itemId); |
| 2129 | + | |
| 2130 | + | const ItemType &it = Item::items[itemId]; |
| 2131 | + | if (it.armor != 0) { |
| 2132 | + | msg.addString(std::to_string(it.armor)); |
| 2133 | + | } else { |
| 2134 | + | msg.add<uint16_t>(0x00); |
| 2135 | + | } |
| 2136 | + | |
| 2137 | + | if (it.attack != 0) { |
| 2138 | + | // TODO: chance to hit, range |
| 2139 | + | // example: |
| 2140 | + | // "attack +x, chance to hit +y%, z fields" |
| 2141 | + | if (it.abilities && it.abilities->elementType != COMBAT_NONE && |
| 2142 | + | it.abilities->elementDamage != 0) { |
| 2143 | + | std::ostringstream ss; |
| 2144 | + | ss << it.attack << " physical +" << it.abilities->elementDamage << ' ' |
| 2145 | + | << getCombatName(it.abilities->elementType); |
| 2146 | + | msg.addString(ss.str()); |
| 2147 | + | } else { |
| 2148 | + | msg.addString(std::to_string(it.attack)); |
| 2149 | + | } |
| 2150 | + | } else { |
| 2151 | + | msg.add<uint16_t>(0x00); |
| 2152 | + | } |
| 2153 | + | |
| 2154 | + | if (it.isContainer()) { |
| 2155 | + | msg.addString(std::to_string(it.maxItems)); |
| 2156 | + | } else { |
| 2157 | + | msg.add<uint16_t>(0x00); |
| 2158 | + | } |
| 2159 | + | |
| 2160 | + | if (it.defense != 0) { |
| 2161 | + | if (it.extraDefense != 0) { |
| 2162 | + | std::ostringstream ss; |
| 2163 | + | ss << it.defense << ' ' << std::showpos << it.extraDefense |
| 2164 | + | << std::noshowpos; |
| 2165 | + | msg.addString(ss.str()); |
| 2166 | + | } else { |
| 2167 | + | msg.addString(std::to_string(it.defense)); |
| 2168 | + | } |
| 2169 | + | } else { |
| 2170 | + | msg.add<uint16_t>(0x00); |
| 2171 | + | } |
| 2172 | + | |
| 2173 | + | if (!it.description.empty()) { |
| 2174 | + | const std::string &descr = it.description; |
| 2175 | + | if (descr.back() == '.') { |
| 2176 | + | msg.addString(std::string(descr, 0, descr.length() - 1)); |
| 2177 | + | } else { |
| 2178 | + | msg.addString(descr); |
| 2179 | + | } |
| 2180 | + | } else { |
| 2181 | + | msg.add<uint16_t>(0x00); |
| 2182 | + | } |
| 2183 | + | |
| 2184 | + | if (it.decayTime != 0) { |
| 2185 | + | std::ostringstream ss; |
| 2186 | + | ss << it.decayTime << " seconds"; |
| 2187 | + | msg.addString(ss.str()); |
| 2188 | + | } else { |
| 2189 | + | msg.add<uint16_t>(0x00); |
| 2190 | + | } |
| 2191 | + | |
| 2192 | + | if (it.abilities) { |
| 2193 | + | std::ostringstream ss; |
| 2194 | + | bool separator = false; |
| 2195 | + | |
| 2196 | + | for (size_t i = 0; i < COMBAT_COUNT; ++i) { |
| 2197 | + | if (it.abilities->absorbPercent[i] == 0) { |
| 2198 | + | continue; |
| 2199 | + | } |
| 2200 | + | |
| 2201 | + | if (separator) { |
| 2202 | + | ss << ", "; |
| 2203 | + | } else { |
| 2204 | + | separator = true; |
| 2205 | + | } |
| 2206 | + | |
| 2207 | + | ss << getCombatName(indexToCombatType(i)) << ' ' << std::showpos |
| 2208 | + | << it.abilities->absorbPercent[i] << std::noshowpos << '%'; |
| 2209 | + | } |
| 2210 | + | |
| 2211 | + | msg.addString(ss.str()); |
| 2212 | + | } else { |
| 2213 | + | msg.add<uint16_t>(0x00); |
| 2214 | + | } |
| 2215 | + | |
| 2216 | + | if (it.minReqLevel != 0) { |
| 2217 | + | msg.addString(std::to_string(it.minReqLevel)); |
| 2218 | + | } else { |
| 2219 | + | msg.add<uint16_t>(0x00); |
| 2220 | + | } |
| 2221 | + | |
| 2222 | + | if (it.minReqMagicLevel != 0) { |
| 2223 | + | msg.addString(std::to_string(it.minReqMagicLevel)); |
| 2224 | + | } else { |
| 2225 | + | msg.add<uint16_t>(0x00); |
| 2226 | + | } |
| 2227 | + | |
| 2228 | + | msg.addString(it.vocationString); |
| 2229 | + | |
| 2230 | + | msg.addString(it.runeSpellName); |
| 2231 | + | |
| 2232 | + | if (it.abilities) { |
| 2233 | + | std::ostringstream ss; |
| 2234 | + | bool separator = false; |
| 2235 | + | |
| 2236 | + | for (uint8_t i = SKILL_FIRST; i <= SKILL_LAST; i++) { |
| 2237 | + | if (!it.abilities->skills[i]) { |
| 2238 | + | continue; |
| 2239 | + | } |
| 2240 | + | |
| 2241 | + | if (separator) { |
| 2242 | + | ss << ", "; |
| 2243 | + | } else { |
| 2244 | + | separator = true; |
| 2245 | + | } |
| 2246 | + | |
| 2247 | + | ss << getSkillName(i) << ' ' << std::showpos << it.abilities->skills[i] |
| 2248 | + | << std::noshowpos; |
| 2249 | + | } |
| 2250 | + | |
| 2251 | + | if (it.abilities->stats[STAT_MAGICPOINTS] != 0) { |
| 2252 | + | if (separator) { |
| 2253 | + | ss << ", "; |
| 2254 | + | } else { |
| 2255 | + | separator = true; |
| 2256 | + | } |
| 2257 | + | |
| 2258 | + | ss << "magic level " << std::showpos |
| 2259 | + | << it.abilities->stats[STAT_MAGICPOINTS] << std::noshowpos; |
| 2260 | + | } |
| 2261 | + | |
| 2262 | + | if (it.abilities->speed != 0) { |
| 2263 | + | if (separator) { |
| 2264 | + | ss << ", "; |
| 2265 | + | } |
| 2266 | + | |
| 2267 | + | ss << "speed " << std::showpos << (it.abilities->speed >> 1) |
| 2268 | + | << std::noshowpos; |
| 2269 | + | } |
| 2270 | + | |
| 2271 | + | msg.addString(ss.str()); |
| 2272 | + | } else { |
| 2273 | + | msg.add<uint16_t>(0x00); |
| 2274 | + | } |
| 2275 | + | |
| 2276 | + | if (it.charges != 0) { |
| 2277 | + | msg.addString(std::to_string(it.charges)); |
| 2278 | + | } else { |
| 2279 | + | msg.add<uint16_t>(0x00); |
| 2280 | + | } |
| 2281 | + | |
| 2282 | + | std::string weaponName = getWeaponName(it.weaponType); |
| 2283 | + | |
| 2284 | + | if (it.slotPosition & SLOTP_TWO_HAND) { |
| 2285 | + | if (!weaponName.empty()) { |
| 2286 | + | weaponName += ", two-handed"; |
| 2287 | + | } else { |
| 2288 | + | weaponName = "two-handed"; |
| 2289 | + | } |
| 2290 | + | } |
| 2291 | + | |
| 2292 | + | msg.addString(weaponName); |
| 2293 | + | |
| 2294 | + | if (it.weight != 0) { |
| 2295 | + | std::ostringstream ss; |
| 2296 | + | if (it.weight < 10) { |
| 2297 | + | ss << "0.0" << it.weight; |
| 2298 | + | } else if (it.weight < 100) { |
| 2299 | + | ss << "0." << it.weight; |
| 2300 | + | } else { |
| 2301 | + | std::string weightString = std::to_string(it.weight); |
| 2302 | + | weightString.insert(weightString.end() - 2, '.'); |
| 2303 | + | ss << weightString; |
| 2304 | + | } |
| 2305 | + | ss << " oz"; |
| 2306 | + | msg.addString(ss.str()); |
| 2307 | + | } else { |
| 2308 | + | msg.add<uint16_t>(0x00); |
| 2309 | + | } |
| 2310 | + | |
| 2311 | + | MarketStatistics *statistics = |
| 2312 | + | IOMarket::getInstance().getPurchaseStatistics(itemId); |
| 2313 | + | if (statistics) { |
| 2314 | + | msg.addByte(0x01); |
| 2315 | + | msg.add<uint32_t>(statistics->numTransactions); |
| 2316 | + | msg.add<uint32_t>(std::min<uint64_t>(std::numeric_limits<uint32_t>::max(), |
| 2317 | + | statistics->totalPrice)); |
| 2318 | + | msg.add<uint32_t>(statistics->highestPrice); |
| 2319 | + | msg.add<uint32_t>(statistics->lowestPrice); |
| 2320 | + | } else { |
| 2321 | + | msg.addByte(0x00); |
| 2322 | + | } |
| 2323 | + | |
| 2324 | + | statistics = IOMarket::getInstance().getSaleStatistics(itemId); |
| 2325 | + | if (statistics) { |
| 2326 | + | msg.addByte(0x01); |
| 2327 | + | msg.add<uint32_t>(statistics->numTransactions); |
| 2328 | + | msg.add<uint32_t>(std::min<uint64_t>(std::numeric_limits<uint32_t>::max(), |
| 2329 | + | statistics->totalPrice)); |
| 2330 | + | msg.add<uint32_t>(statistics->highestPrice); |
| 2331 | + | msg.add<uint32_t>(statistics->lowestPrice); |
| 2332 | + | } else { |
| 2333 | + | msg.addByte(0x00); |
| 2334 | + | } |
| 2335 | + | |
| 2336 | + | writeToOutputBuffer(msg); |
| 2337 | + | } |
| 2338 | + | |
| 2339 | + | void ProtocolGame::sendQuestLog() { |
| 2340 | + | NetworkMessage msg; |
| 2341 | + | msg.addByte(0xF0); |
| 2342 | + | msg.add<uint16_t>(g_game.quests.getQuestsCount(player)); |
| 2343 | + | |
| 2344 | + | for (const Quest &quest : g_game.quests.getQuests()) { |
| 2345 | + | if (quest.isStarted(player)) { |
| 2346 | + | msg.add<uint16_t>(quest.getID()); |
| 2347 | + | msg.addString(quest.getName()); |
| 2348 | + | msg.addByte(quest.isCompleted(player)); |
| 2349 | + | } |
| 2350 | + | } |
| 2351 | + | |
| 2352 | + | writeToOutputBuffer(msg); |
| 2353 | + | } |
| 2354 | + | |
| 2355 | + | void ProtocolGame::sendQuestLine(const Quest *quest) { |
| 2356 | + | NetworkMessage msg; |
| 2357 | + | msg.addByte(0xF1); |
| 2358 | + | msg.add<uint16_t>(quest->getID()); |
| 2359 | + | msg.addByte(quest->getMissionsCount(player)); |
| 2360 | + | |
| 2361 | + | for (const Mission &mission : quest->getMissions()) { |
| 2362 | + | if (mission.isStarted(player)) { |
| 2363 | + | msg.addString(mission.getName(player)); |
| 2364 | + | msg.addString(mission.getDescription(player)); |
| 2365 | + | } |
| 2366 | + | } |
| 2367 | + | |
| 2368 | + | writeToOutputBuffer(msg); |
| 2369 | + | } |
| 2370 | + | |
| 2371 | + | void ProtocolGame::sendTradeItemRequest(const std::string &traderName, |
| 2372 | + | const Item *item, bool ack) { |
| 2373 | + | NetworkMessage msg; |
| 2374 | + | |
| 2375 | + | if (ack) { |
| 2376 | + | msg.addByte(0x7D); |
| 2377 | + | } else { |
| 2378 | + | msg.addByte(0x7E); |
| 2379 | + | } |
| 2380 | + | |
| 2381 | + | msg.addString(traderName); |
| 2382 | + | |
| 2383 | + | if (const Container *tradeContainer = item->getContainer()) { |
| 2384 | + | std::list<const Container *> listContainer{tradeContainer}; |
| 2385 | + | std::list<const Item *> itemList{tradeContainer}; |
| 2386 | + | while (!listContainer.empty()) { |
| 2387 | + | const Container *container = listContainer.front(); |
| 2388 | + | listContainer.pop_front(); |
| 2389 | + | |
| 2390 | + | for (Item *containerItem : container->getItemList()) { |
| 2391 | + | Container *tmpContainer = containerItem->getContainer(); |
| 2392 | + | if (tmpContainer) { |
| 2393 | + | listContainer.push_back(tmpContainer); |
| 2394 | + | } |
| 2395 | + | itemList.push_back(containerItem); |
| 2396 | + | } |
| 2397 | + | } |
| 2398 | + | |
| 2399 | + | msg.addByte(itemList.size()); |
| 2400 | + | for (const Item *listItem : itemList) { |
| 2401 | + | msg.addItem(listItem, otclientV8); |
| 2402 | + | } |
| 2403 | + | } else { |
| 2404 | + | msg.addByte(0x01); |
| 2405 | + | msg.addItem(item, otclientV8); |
| 2406 | + | } |
| 2407 | + | writeToOutputBuffer(msg); |
| 2408 | + | } |
| 2409 | + | |
| 2410 | + | void ProtocolGame::sendCloseTrade() { |
| 2411 | + | NetworkMessage msg; |
| 2412 | + | msg.addByte(0x7F); |
| 2413 | + | writeToOutputBuffer(msg); |
| 2414 | + | } |
| 2415 | + | |
| 2416 | + | void ProtocolGame::sendCloseContainer(uint8_t cid) { |
| 2417 | + | NetworkMessage msg; |
| 2418 | + | msg.addByte(0x6F); |
| 2419 | + | msg.addByte(cid); |
| 2420 | + | writeToOutputBuffer(msg); |
| 2421 | + | } |
| 2422 | + | |
| 2423 | + | void ProtocolGame::sendCreatureTurn(const Creature *creature, |
| 2424 | + | uint32_t stackPos) { |
| 2425 | + | if (!canSee(creature)) { |
| 2426 | + | return; |
| 2427 | + | } |
| 2428 | + | |
| 2429 | + | NetworkMessage msg; |
| 2430 | + | msg.addByte(0x6B); |
| 2431 | + | msg.addPosition(creature->getPosition()); |
| 2432 | + | msg.addByte(stackPos); |
| 2433 | + | msg.add<uint16_t>(0x63); |
| 2434 | + | msg.add<uint32_t>(creature->getID()); |
| 2435 | + | msg.addByte(creature->getDirection()); |
| 2436 | + | msg.addByte(player->canWalkthroughEx(creature) ? 0x00 : 0x01); |
| 2437 | + | writeToOutputBuffer(msg); |
| 2438 | + | } |
| 2439 | + | |
| 2440 | + | void ProtocolGame::sendCreatureSay(const Creature *creature, SpeakClasses type, |
| 2441 | + | const std::string &text, |
| 2442 | + | const Position *pos /* = nullptr*/) { |
| 2443 | + | NetworkMessage msg; |
| 2444 | + | msg.addByte(0xAA); |
| 2445 | + | |
| 2446 | + | static uint32_t statementId = 0; |
| 2447 | + | msg.add<uint32_t>(++statementId); |
| 2448 | + | |
| 2449 | + | msg.addString(creature->getName()); |
| 2450 | + | |
| 2451 | + | // Add level only for players |
| 2452 | + | if (const Player *speaker = creature->getPlayer()) { |
| 2453 | + | msg.add<uint16_t>(speaker->getLevel()); |
| 2454 | + | } else { |
| 2455 | + | msg.add<uint16_t>(0x00); |
| 2456 | + | } |
| 2457 | + | |
| 2458 | + | msg.addByte(type); |
| 2459 | + | if (pos) { |
| 2460 | + | msg.addPosition(*pos); |
| 2461 | + | } else { |
| 2462 | + | msg.addPosition(creature->getPosition()); |
| 2463 | + | } |
| 2464 | + | |
| 2465 | + | msg.addString(text); |
| 2466 | + | writeToOutputBuffer(msg); |
| 2467 | + | } |
| 2468 | + | |
| 2469 | + | void ProtocolGame::sendToChannel(const Creature *creature, SpeakClasses type, |
| 2470 | + | const std::string &text, uint16_t channelId) { |
| 2471 | + | NetworkMessage msg; |
| 2472 | + | msg.addByte(0xAA); |
| 2473 | + | |
| 2474 | + | static uint32_t statementId = 0; |
| 2475 | + | msg.add<uint32_t>(++statementId); |
| 2476 | + | if (!creature) { |
| 2477 | + | msg.add<uint32_t>(0x00); |
| 2478 | + | } else if (type == TALKTYPE_CHANNEL_R2) { |
| 2479 | + | msg.add<uint32_t>(0x00); |
| 2480 | + | type = TALKTYPE_CHANNEL_R1; |
| 2481 | + | } else { |
| 2482 | + | msg.addString(creature->getName()); |
| 2483 | + | // Add level only for players |
| 2484 | + | if (const Player *speaker = creature->getPlayer()) { |
| 2485 | + | msg.add<uint16_t>(speaker->getLevel()); |
| 2486 | + | } else { |
| 2487 | + | msg.add<uint16_t>(0x00); |
| 2488 | + | } |
| 2489 | + | } |
| 2490 | + | |
| 2491 | + | msg.addByte(type); |
| 2492 | + | msg.add<uint16_t>(channelId); |
| 2493 | + | msg.addString(text); |
| 2494 | + | writeToOutputBuffer(msg); |
| 2495 | + | } |
| 2496 | + | |
| 2497 | + | void ProtocolGame::sendPrivateMessage(const Player *speaker, SpeakClasses type, |
| 2498 | + | const std::string &text) { |
| 2499 | + | NetworkMessage msg; |
| 2500 | + | msg.addByte(0xAA); |
| 2501 | + | static uint32_t statementId = 0; |
| 2502 | + | msg.add<uint32_t>(++statementId); |
| 2503 | + | if (speaker) { |
| 2504 | + | msg.addString(speaker->getName()); |
| 2505 | + | msg.add<uint16_t>(speaker->getLevel()); |
| 2506 | + | } else { |
| 2507 | + | msg.add<uint32_t>(0x00); |
| 2508 | + | } |
| 2509 | + | msg.addByte(type); |
| 2510 | + | msg.addString(text); |
| 2511 | + | writeToOutputBuffer(msg); |
| 2512 | + | } |
| 2513 | + | |
| 2514 | + | void ProtocolGame::sendCancelTarget() { |
| 2515 | + | NetworkMessage msg; |
| 2516 | + | msg.addByte(0xA3); |
| 2517 | + | msg.add<uint32_t>(0x00); |
| 2518 | + | writeToOutputBuffer(msg); |
| 2519 | + | } |
| 2520 | + | |
| 2521 | + | void ProtocolGame::sendChangeSpeed(const Creature *creature, uint32_t speed) { |
| 2522 | + | NetworkMessage msg; |
| 2523 | + | msg.addByte(0x8F); |
| 2524 | + | msg.add<uint32_t>(creature->getID()); |
| 2525 | + | msg.add<uint16_t>(creature->getBaseSpeed() / 2); |
| 2526 | + | msg.add<uint16_t>(speed / 2); |
| 2527 | + | writeToOutputBuffer(msg); |
| 2528 | + | } |
| 2529 | + | |
| 2530 | + | void ProtocolGame::sendCancelWalk() { |
| 2531 | + | NetworkMessage msg; |
| 2532 | + | msg.addByte(0xB5); |
| 2533 | + | msg.addByte(player->getDirection()); |
| 2534 | + | writeToOutputBuffer(msg); |
| 2535 | + | } |
| 2536 | + | |
| 2537 | + | void ProtocolGame::sendSkills() { |
| 2538 | + | NetworkMessage msg; |
| 2539 | + | AddPlayerSkills(msg); |
| 2540 | + | writeToOutputBuffer(msg); |
| 2541 | + | } |
| 2542 | + | |
| 2543 | + | void ProtocolGame::sendPing() { |
| 2544 | + | NetworkMessage msg; |
| 2545 | + | msg.addByte(0x1D); |
| 2546 | + | writeToOutputBuffer(msg); |
| 2547 | + | } |
| 2548 | + | |
| 2549 | + | void ProtocolGame::sendPingBack() { |
| 2550 | + | NetworkMessage msg; |
| 2551 | + | msg.addByte(0x1E); |
| 2552 | + | writeToOutputBuffer(msg); |
| 2553 | + | } |
| 2554 | + | |
| 2555 | + | void ProtocolGame::sendDistanceShoot(const Position &from, const Position &to, |
| 2556 | + | uint8_t type) { |
| 2557 | + | NetworkMessage msg; |
| 2558 | + | msg.addByte(0x85); |
| 2559 | + | msg.addPosition(from); |
| 2560 | + | msg.addPosition(to); |
| 2561 | + | msg.addByte(type); |
| 2562 | + | writeToOutputBuffer(msg); |
| 2563 | + | } |
| 2564 | + | |
| 2565 | + | void ProtocolGame::sendMagicEffect(const Position &pos, uint16_t type) { |
| 2566 | + | if (!canSee(pos)) { |
| 2567 | + | return; |
| 2568 | + | } |
| 2569 | + | |
| 2570 | + | NetworkMessage msg; |
| 2571 | + | msg.addByte(0x83); |
| 2572 | + | msg.addPosition(pos); |
| 2573 | + | msg.add<uint16_t>(type); |
| 2574 | + | writeToOutputBuffer(msg); |
| 2575 | + | } |
| 2576 | + | |
| 2577 | + | void ProtocolGame::sendCreatureHealth(const Creature *creature) { |
| 2578 | + | NetworkMessage msg; |
| 2579 | + | msg.addByte(0x8C); |
| 2580 | + | msg.add<uint32_t>(creature->getID()); |
| 2581 | + | |
| 2582 | + | if (creature->isHealthHidden()) { |
| 2583 | + | msg.addByte(0x00); |
| 2584 | + | } else { |
| 2585 | + | msg.addByte(std::ceil((static_cast<double>(creature->getHealth()) / |
| 2586 | + | std::max<int32_t>(creature->getMaxHealth(), 1)) * |
| 2587 | + | 100)); |
| 2588 | + | } |
| 2589 | + | writeToOutputBuffer(msg); |
| 2590 | + | } |
| 2591 | + | |
| 2592 | + | void ProtocolGame::sendFYIBox(const std::string &message) { |
| 2593 | + | NetworkMessage msg; |
| 2594 | + | msg.addByte(0x15); |
| 2595 | + | msg.addString(message); |
| 2596 | + | writeToOutputBuffer(msg); |
| 2597 | + | } |
| 2598 | + | |
| 2599 | + | // tile |
| 2600 | + | void ProtocolGame::sendMapDescription(const Position &pos) { |
| 2601 | + | if (otclientV8) { |
| 2602 | + | int32_t startz, endz, zstep; |
| 2603 | + | |
| 2604 | + | if (pos.z > 7) { |
| 2605 | + | startz = pos.z - 5; |
| 2606 | + | endz = std::min<int32_t>(MAP_MAX_LAYERS - 1, pos.z + 5); |
| 2607 | + | zstep = 1; |
| 2608 | + | } else { |
| 2609 | + | // FIX: send ALL floors (15->0) for surface players. |
| 2610 | + | startz = MAP_MAX_LAYERS - 1; // = 15 |
| 2611 | + | endz = 0; |
| 2612 | + | zstep = -1; |
| 2613 | + | } |
| 2614 | + | |
| 2615 | + | for (int32_t nz = startz; nz != endz + zstep; nz += zstep) { |
| 2616 | + | sendFloorDescription(pos, nz); |
| 2617 | + | } |
| 2618 | + | } else { |
| 2619 | + | NetworkMessage msg; |
| 2620 | + | msg.addByte(0x64); |
| 2621 | + | msg.addPosition(player->getPosition()); |
| 2622 | + | GetMapDescription(pos.x - awareRange.left(), pos.y - awareRange.top(), |
| 2623 | + | pos.z, awareRange.horizontal(), awareRange.vertical(), |
| 2624 | + | msg); |
| 2625 | + | writeToOutputBuffer(msg); |
| 2626 | + | } |
| 2627 | + | } |
| 2628 | + | |
| 2629 | + | void ProtocolGame::sendFloorDescription(const Position &pos, int floor) { |
| 2630 | + | // When map view range is big, let's say 30x20 all floors may not fit in |
| 2631 | + | // single packets So we split one packet with every floor to few packets with |
| 2632 | + | // single floor |
| 2633 | + | NetworkMessage msg; |
| 2634 | + | msg.addByte(0x4B); |
| 2635 | + | msg.addPosition(player->getPosition()); |
| 2636 | + | msg.addByte(floor); |
| 2637 | + | int32_t skip = -1; |
| 2638 | + | GetFloorDescription(msg, pos.x - awareRange.left(), pos.y - awareRange.top(), |
| 2639 | + | floor, awareRange.horizontal(), awareRange.vertical(), |
| 2640 | + | pos.z - floor, skip); |
| 2641 | + | if (skip >= 0) { |
| 2642 | + | msg.addByte(skip); |
| 2643 | + | msg.addByte(0xFF); |
| 2644 | + | } |
| 2645 | + | writeToOutputBuffer(msg); |
| 2646 | + | } |
| 2647 | + | |
| 2648 | + | void ProtocolGame::sendAddTileItem(const Position &pos, uint32_t stackpos, |
| 2649 | + | const Item *item) { |
| 2650 | + | if (!canSee(pos)) { |
| 2651 | + | return; |
| 2652 | + | } |
| 2653 | + | |
| 2654 | + | NetworkMessage msg; |
| 2655 | + | msg.addByte(0x6A); |
| 2656 | + | msg.addPosition(pos); |
| 2657 | + | msg.addByte(stackpos); |
| 2658 | + | msg.addItem(item); |
| 2659 | + | writeToOutputBuffer(msg); |
| 2660 | + | |
| 2661 | + | checkPredictiveWalking(pos); |
| 2662 | + | } |
| 2663 | + | |
| 2664 | + | void ProtocolGame::sendUpdateTileItem(const Position &pos, uint32_t stackpos, |
| 2665 | + | const Item *item) { |
| 2666 | + | if (!canSee(pos)) { |
| 2667 | + | return; |
| 2668 | + | } |
| 2669 | + | |
| 2670 | + | NetworkMessage msg; |
| 2671 | + | msg.addByte(0x6B); |
| 2672 | + | msg.addPosition(pos); |
| 2673 | + | msg.addByte(stackpos); |
| 2674 | + | msg.addItem(item); |
| 2675 | + | writeToOutputBuffer(msg); |
| 2676 | + | |
| 2677 | + | checkPredictiveWalking(pos); |
| 2678 | + | } |
| 2679 | + | |
| 2680 | + | void ProtocolGame::sendRemoveTileThing(const Position &pos, uint32_t stackpos) { |
| 2681 | + | if (!canSee(pos)) { |
| 2682 | + | return; |
| 2683 | + | } |
| 2684 | + | |
| 2685 | + | NetworkMessage msg; |
| 2686 | + | RemoveTileThing(msg, pos, stackpos); |
| 2687 | + | writeToOutputBuffer(msg); |
| 2688 | + | } |
| 2689 | + | |
| 2690 | + | void ProtocolGame::sendUpdateTile(const Tile *tile, const Position &pos) { |
| 2691 | + | if (!canSee(pos)) { |
| 2692 | + | return; |
| 2693 | + | } |
| 2694 | + | |
| 2695 | + | NetworkMessage msg; |
| 2696 | + | msg.addByte(0x69); |
| 2697 | + | msg.addPosition(pos); |
| 2698 | + | |
| 2699 | + | if (tile) { |
| 2700 | + | GetTileDescription(tile, msg); |
| 2701 | + | msg.addByte(0x00); |
| 2702 | + | msg.addByte(0xFF); |
| 2703 | + | } else { |
| 2704 | + | msg.addByte(0x01); |
| 2705 | + | msg.addByte(0xFF); |
| 2706 | + | } |
| 2707 | + | |
| 2708 | + | writeToOutputBuffer(msg); |
| 2709 | + | } |
| 2710 | + | |
| 2711 | + | void ProtocolGame::sendPendingStateEntered() { |
| 2712 | + | NetworkMessage msg; |
| 2713 | + | msg.addByte(0x0A); |
| 2714 | + | writeToOutputBuffer(msg); |
| 2715 | + | } |
| 2716 | + | |
| 2717 | + | void ProtocolGame::sendEnterWorld() { |
| 2718 | + | NetworkMessage msg; |
| 2719 | + | msg.addByte(0x0F); |
| 2720 | + | writeToOutputBuffer(msg); |
| 2721 | + | } |
| 2722 | + | |
| 2723 | + | void ProtocolGame::sendFightModes() { |
| 2724 | + | NetworkMessage msg; |
| 2725 | + | msg.addByte(0xA7); |
| 2726 | + | msg.addByte(player->fightMode); |
| 2727 | + | msg.addByte(player->chaseMode); |
| 2728 | + | msg.addByte(player->secureMode); |
| 2729 | + | msg.addByte(PVP_MODE_DOVE); |
| 2730 | + | writeToOutputBuffer(msg); |
| 2731 | + | } |
| 2732 | + | |
| 2733 | + | void ProtocolGame::sendAddCreature(const Creature *creature, |
| 2734 | + | const Position &pos, int32_t stackpos, |
| 2735 | + | bool isLogin) { |
| 2736 | + | if (!canSee(pos)) { |
| 2737 | + | return; |
| 2738 | + | } |
| 2739 | + | |
| 2740 | + | if (creature != player) { |
| 2741 | + | if (stackpos != -1) { |
| 2742 | + | NetworkMessage msg; |
| 2743 | + | msg.addByte(0x6A); |
| 2744 | + | msg.addPosition(pos); |
| 2745 | + | msg.addByte(stackpos); |
| 2746 | + | |
| 2747 | + | bool known; |
| 2748 | + | uint32_t removedKnown; |
| 2749 | + | checkCreatureAsKnown(creature->getID(), known, removedKnown); |
| 2750 | + | AddCreature(msg, creature, known, removedKnown); |
| 2751 | + | writeToOutputBuffer(msg); |
| 2752 | + | } |
| 2753 | + | |
| 2754 | + | if (isLogin) { |
| 2755 | + | sendMagicEffect(pos, CONST_ME_TELEPORT); |
| 2756 | + | } |
| 2757 | + | |
| 2758 | + | checkPredictiveWalking(pos); |
| 2759 | + | return; |
| 2760 | + | } |
| 2761 | + | |
| 2762 | + | NetworkMessage msg; |
| 2763 | + | msg.addByte(0x17); |
| 2764 | + | |
| 2765 | + | msg.add<uint32_t>(player->getID()); |
| 2766 | + | msg.add<uint16_t>(0x32); // beat duration (50) |
| 2767 | + | |
| 2768 | + | msg.addDouble(Creature::speedA, 3); |
| 2769 | + | msg.addDouble(Creature::speedB, 3); |
| 2770 | + | msg.addDouble(Creature::speedC, 3); |
| 2771 | + | |
| 2772 | + | // can report bugs? |
| 2773 | + | if (player->getAccountType() >= ACCOUNT_TYPE_TUTOR) { |
| 2774 | + | msg.addByte(0x01); |
| 2775 | + | } else { |
| 2776 | + | msg.addByte(0x00); |
| 2777 | + | } |
| 2778 | + | |
| 2779 | + | msg.addByte(0x00); // can change pvp framing option |
| 2780 | + | msg.addByte(0x00); // expert mode button enabled |
| 2781 | + | |
| 2782 | + | msg.add<uint16_t>(0x00); // URL (string) to ingame store images |
| 2783 | + | msg.add<uint16_t>(25); // premium coin package size |
| 2784 | + | |
| 2785 | + | writeToOutputBuffer(msg); |
| 2786 | + | |
| 2787 | + | sendPendingStateEntered(); |
| 2788 | + | sendEnterWorld(); |
| 2789 | + | sendMapDescription(pos); |
| 2790 | + | |
| 2791 | + | if (isLogin) { |
| 2792 | + | sendMagicEffect(pos, CONST_ME_TELEPORT); |
| 2793 | + | } |
| 2794 | + | |
| 2795 | + | for (int i = CONST_SLOT_FIRST; i <= CONST_SLOT_LAST; ++i) { |
| 2796 | + | sendInventoryItem(static_cast<slots_t>(i), |
| 2797 | + | player->getInventoryItem(static_cast<slots_t>(i))); |
| 2798 | + | } |
| 2799 | + | |
| 2800 | + | sendStats(); |
| 2801 | + | sendSkills(); |
| 2802 | + | |
| 2803 | + | // gameworld light-settings |
| 2804 | + | sendWorldLight(g_game.getWorldLightInfo()); |
| 2805 | + | |
| 2806 | + | // player light level |
| 2807 | + | sendCreatureLight(creature); |
| 2808 | + | |
| 2809 | + | sendVIPEntries(); |
| 2810 | + | |
| 2811 | + | sendBasicData(); |
| 2812 | + | player->sendIcons(); |
| 2813 | + | } |
| 2814 | + | |
| 2815 | + | void ProtocolGame::sendMoveCreature(const Creature *creature, |
| 2816 | + | const Position &newPos, int32_t newStackPos, |
| 2817 | + | const Position &oldPos, int32_t oldStackPos, |
| 2818 | + | bool teleport) { |
| 2819 | + | if (creature == player) { |
| 2820 | + | if (oldStackPos >= 10) { |
| 2821 | + | sendMapDescription(newPos); |
| 2822 | + | } else if (teleport) { |
| 2823 | + | NetworkMessage msg; |
| 2824 | + | RemoveTileThing(msg, oldPos, oldStackPos); |
| 2825 | + | writeToOutputBuffer(msg); |
| 2826 | + | sendMapDescription(newPos); |
| 2827 | + | } else { |
| 2828 | + | NetworkMessage msg; |
| 2829 | + | if (oldPos.z == 7 && newPos.z >= 8) { |
| 2830 | + | RemoveTileThing(msg, oldPos, oldStackPos); |
| 2831 | + | } else { |
| 2832 | + | msg.addByte(0x6D); |
| 2833 | + | msg.addPosition(oldPos); |
| 2834 | + | msg.addByte(oldStackPos); |
| 2835 | + | msg.addPosition(newPos); |
| 2836 | + | if (otclientV8) { |
| 2837 | + | msg.add<uint16_t>(creature->getStepDuration(true)); |
| 2838 | + | } |
| 2839 | + | } |
| 2840 | + | |
| 2841 | + | if (newPos.z > oldPos.z) { |
| 2842 | + | MoveDownCreature(msg, creature, newPos, oldPos); |
| 2843 | + | } else if (newPos.z < oldPos.z) { |
| 2844 | + | MoveUpCreature(msg, creature, newPos, oldPos); |
| 2845 | + | } |
| 2846 | + | |
| 2847 | + | if (oldPos.y > newPos.y) { // north, for old x |
| 2848 | + | msg.addByte(0x65); |
| 2849 | + | GetMapDescription(oldPos.x - awareRange.left(), |
| 2850 | + | newPos.y - awareRange.top(), newPos.z, |
| 2851 | + | awareRange.horizontal(), 1, msg); |
| 2852 | + | } else if (oldPos.y < newPos.y) { // south, for old x |
| 2853 | + | msg.addByte(0x67); |
| 2854 | + | GetMapDescription(oldPos.x - awareRange.left(), |
| 2855 | + | newPos.y + awareRange.bottom(), newPos.z, |
| 2856 | + | awareRange.horizontal(), 1, msg); |
| 2857 | + | } |
| 2858 | + | |
| 2859 | + | if (oldPos.x < newPos.x) { // east, [with new y] |
| 2860 | + | msg.addByte(0x66); |
| 2861 | + | GetMapDescription(newPos.x + awareRange.right(), |
| 2862 | + | newPos.y - awareRange.top(), newPos.z, 1, |
| 2863 | + | awareRange.vertical(), msg); |
| 2864 | + | } else if (oldPos.x > newPos.x) { // west, [with new y] |
| 2865 | + | msg.addByte(0x68); |
| 2866 | + | GetMapDescription(newPos.x - awareRange.left(), |
| 2867 | + | newPos.y - awareRange.top(), newPos.z, 1, |
| 2868 | + | awareRange.vertical(), msg); |
| 2869 | + | } |
| 2870 | + | writeToOutputBuffer(msg); |
| 2871 | + | } |
| 2872 | + | } else if (canSee(oldPos) && canSee(creature->getPosition())) { |
| 2873 | + | if (teleport || (oldPos.z == 7 && newPos.z >= 8) || oldStackPos >= 10) { |
| 2874 | + | sendRemoveTileThing(oldPos, oldStackPos); |
| 2875 | + | sendAddCreature(creature, newPos, newStackPos, false); |
| 2876 | + | } else { |
| 2877 | + | NetworkMessage msg; |
| 2878 | + | msg.addByte(0x6D); |
| 2879 | + | msg.addPosition(oldPos); |
| 2880 | + | msg.addByte(oldStackPos); |
| 2881 | + | msg.addPosition(creature->getPosition()); |
| 2882 | + | if (otclientV8) { |
| 2883 | + | msg.add<uint16_t>(creature->getStepDuration(true)); |
| 2884 | + | } |
| 2885 | + | writeToOutputBuffer(msg); |
| 2886 | + | checkPredictiveWalking(oldPos); |
| 2887 | + | checkPredictiveWalking(newPos); |
| 2888 | + | } |
| 2889 | + | } else if (canSee(oldPos)) { |
| 2890 | + | sendRemoveTileThing(oldPos, oldStackPos); |
| 2891 | + | } else if (canSee(creature->getPosition())) { |
| 2892 | + | sendAddCreature(creature, newPos, newStackPos, false); |
| 2893 | + | } |
| 2894 | + | } |
| 2895 | + | |
| 2896 | + | void ProtocolGame::sendInventoryItem(slots_t slot, const Item *item) { |
| 2897 | + | NetworkMessage msg; |
| 2898 | + | if (item) { |
| 2899 | + | msg.addByte(0x78); |
| 2900 | + | msg.addByte(slot); |
| 2901 | + | msg.addItem(item, otclientV8); |
| 2902 | + | } else { |
| 2903 | + | msg.addByte(0x79); |
| 2904 | + | msg.addByte(slot); |
| 2905 | + | } |
| 2906 | + | writeToOutputBuffer(msg); |
| 2907 | + | } |
| 2908 | + | |
| 2909 | + | void ProtocolGame::sendItems() { |
| 2910 | + | NetworkMessage msg; |
| 2911 | + | msg.addByte(0xF5); |
| 2912 | + | |
| 2913 | + | const std::vector<uint16_t> &inventory = Item::items.getInventory(); |
| 2914 | + | msg.add<uint16_t>(inventory.size() + 11); |
| 2915 | + | for (uint16_t i = 1; i <= 11; i++) { |
| 2916 | + | msg.add<uint16_t>(i); |
| 2917 | + | msg.addByte(0); // always 0 |
| 2918 | + | msg.add<uint16_t>(1); // always 1 |
| 2919 | + | } |
| 2920 | + | |
| 2921 | + | for (auto clientId : inventory) { |
| 2922 | + | msg.add<uint16_t>(clientId); |
| 2923 | + | msg.addByte(0); // always 0 |
| 2924 | + | msg.add<uint16_t>(1); |
| 2925 | + | } |
| 2926 | + | |
| 2927 | + | writeToOutputBuffer(msg); |
| 2928 | + | } |
| 2929 | + | |
| 2930 | + | void ProtocolGame::sendAddContainerItem(uint8_t cid, uint16_t slot, |
| 2931 | + | const Item *item) { |
| 2932 | + | NetworkMessage msg; |
| 2933 | + | msg.addByte(0x70); |
| 2934 | + | msg.addByte(cid); |
| 2935 | + | msg.add<uint16_t>(slot); |
| 2936 | + | msg.addItem(item, otclientV8); |
| 2937 | + | writeToOutputBuffer(msg); |
| 2938 | + | } |
| 2939 | + | |
| 2940 | + | void ProtocolGame::sendUpdateContainerItem(uint8_t cid, uint16_t slot, |
| 2941 | + | const Item *item) { |
| 2942 | + | NetworkMessage msg; |
| 2943 | + | msg.addByte(0x71); |
| 2944 | + | msg.addByte(cid); |
| 2945 | + | msg.add<uint16_t>(slot); |
| 2946 | + | msg.addItem(item, otclientV8); |
| 2947 | + | writeToOutputBuffer(msg); |
| 2948 | + | } |
| 2949 | + | |
| 2950 | + | void ProtocolGame::sendRemoveContainerItem(uint8_t cid, uint16_t slot, |
| 2951 | + | const Item *lastItem) { |
| 2952 | + | NetworkMessage msg; |
| 2953 | + | msg.addByte(0x72); |
| 2954 | + | msg.addByte(cid); |
| 2955 | + | msg.add<uint16_t>(slot); |
| 2956 | + | if (lastItem) { |
| 2957 | + | msg.addItem(lastItem, otclientV8); |
| 2958 | + | } else { |
| 2959 | + | msg.add<uint16_t>(0x00); |
| 2960 | + | } |
| 2961 | + | writeToOutputBuffer(msg); |
| 2962 | + | } |
| 2963 | + | |
| 2964 | + | void ProtocolGame::sendTextWindow(uint32_t windowTextId, Item *item, |
| 2965 | + | uint16_t maxlen, bool canWrite) { |
| 2966 | + | NetworkMessage msg; |
| 2967 | + | msg.addByte(0x96); |
| 2968 | + | msg.add<uint32_t>(windowTextId); |
| 2969 | + | msg.addItem(item, otclientV8); |
| 2970 | + | |
| 2971 | + | if (canWrite) { |
| 2972 | + | msg.add<uint16_t>(maxlen); |
| 2973 | + | msg.addString(item->getText()); |
| 2974 | + | } else { |
| 2975 | + | const std::string &text = item->getText(); |
| 2976 | + | msg.add<uint16_t>(text.size()); |
| 2977 | + | msg.addString(text); |
| 2978 | + | } |
| 2979 | + | |
| 2980 | + | const std::string &writer = item->getWriter(); |
| 2981 | + | if (!writer.empty()) { |
| 2982 | + | msg.addString(writer); |
| 2983 | + | } else { |
| 2984 | + | msg.add<uint16_t>(0x00); |
| 2985 | + | } |
| 2986 | + | |
| 2987 | + | time_t writtenDate = item->getDate(); |
| 2988 | + | if (writtenDate != 0) { |
| 2989 | + | msg.addString(formatDateShort(writtenDate)); |
| 2990 | + | } else { |
| 2991 | + | msg.add<uint16_t>(0x00); |
| 2992 | + | } |
| 2993 | + | |
| 2994 | + | writeToOutputBuffer(msg); |
| 2995 | + | } |
| 2996 | + | |
| 2997 | + | void ProtocolGame::sendTextWindow(uint32_t windowTextId, uint32_t itemId, |
| 2998 | + | const std::string &text) { |
| 2999 | + | NetworkMessage msg; |
| 3000 | + | msg.addByte(0x96); |
| 3001 | + | msg.add<uint32_t>(windowTextId); |
| 3002 | + | msg.addItem(itemId, 1, otclientV8); |
| 3003 | + | msg.add<uint16_t>(text.size()); |
| 3004 | + | msg.addString(text); |
| 3005 | + | msg.add<uint16_t>(0x00); |
| 3006 | + | msg.add<uint16_t>(0x00); |
| 3007 | + | writeToOutputBuffer(msg); |
| 3008 | + | } |
| 3009 | + | |
| 3010 | + | void ProtocolGame::sendHouseWindow(uint32_t windowTextId, |
| 3011 | + | const std::string &text) { |
| 3012 | + | NetworkMessage msg; |
| 3013 | + | msg.addByte(0x97); |
| 3014 | + | msg.addByte(0x00); |
| 3015 | + | msg.add<uint32_t>(windowTextId); |
| 3016 | + | msg.addString(text); |
| 3017 | + | writeToOutputBuffer(msg); |
| 3018 | + | } |
| 3019 | + | |
| 3020 | + | void ProtocolGame::sendOutfitWindow() { |
| 3021 | + | NetworkMessage msg; |
| 3022 | + | msg.addByte(0xC8); |
| 3023 | + | |
| 3024 | + | Outfit_t currentOutfit = player->getDefaultOutfit(); |
| 3025 | + | Mount *currentMount = g_game.mounts.getMountByID(player->getCurrentMount()); |
| 3026 | + | if (currentMount) { |
| 3027 | + | currentOutfit.lookMount = currentMount->clientId; |
| 3028 | + | } |
| 3029 | + | |
| 3030 | + | const Outfit *outfitDef = Outfits::getInstance().getOutfitByLookType(player->getSex(), currentOutfit.lookType); |
| 3031 | + | if (outfitDef) { |
| 3032 | + | currentOutfit.attackRange = outfitDef->attackRange; |
| 3033 | + | for (int d = 0; d < OUTFIT_DIRECTIONS; ++d) { |
| 3034 | + | currentOutfit.offsets[d] = outfitDef->offsets[d]; |
| 3035 | + | } |
| 3036 | + | } |
| 3037 | + | |
| 3038 | + | AddOutfit(msg, currentOutfit, player->getAttackOutfitLookType()); |
| 3039 | + | |
| 3040 | + | std::vector<ProtocolOutfit> protocolOutfits; |
| 3041 | + | if (player->isAccessPlayer()) { |
| 3042 | + | static const std::string gamemasterOutfitName = "Gamemaster"; |
| 3043 | + | protocolOutfits.emplace_back(gamemasterOutfitName, 75, 0); |
| 3044 | + | } |
| 3045 | + | |
| 3046 | + | const auto &outfits = Outfits::getInstance().getOutfits(player->getSex()); |
| 3047 | + | protocolOutfits.reserve(outfits.size()); |
| 3048 | + | for (const Outfit &outfit : outfits) { |
| 3049 | + | uint8_t addons; |
| 3050 | + | if (!player->getOutfitAddons(outfit, addons)) { |
| 3051 | + | continue; |
| 3052 | + | } |
| 3053 | + | |
| 3054 | + | protocolOutfits.emplace_back(outfit.name, outfit.lookType, addons); |
| 3055 | + | if (protocolOutfits.size() == |
| 3056 | + | 500) { // Game client doesn't allow more than 500 outfits |
| 3057 | + | break; |
| 3058 | + | } |
| 3059 | + | } |
| 3060 | + | |
| 3061 | + | msg.addByte(protocolOutfits.size()); |
| 3062 | + | for (const ProtocolOutfit &outfit : protocolOutfits) { |
| 3063 | + | msg.add<uint16_t>(outfit.lookType); |
| 3064 | + | msg.addString(outfit.name); |
| 3065 | + | msg.addByte(outfit.addons); |
| 3066 | + | } |
| 3067 | + | |
| 3068 | + | std::vector<const Mount *> mounts; |
| 3069 | + | for (const Mount &mount : g_game.mounts.getMounts()) { |
| 3070 | + | if (player->hasMount(&mount)) { |
| 3071 | + | mounts.push_back(&mount); |
| 3072 | + | } |
| 3073 | + | } |
| 3074 | + | |
| 3075 | + | msg.addByte(mounts.size()); |
| 3076 | + | for (const Mount *mount : mounts) { |
| 3077 | + | msg.add<uint16_t>(mount->clientId); |
| 3078 | + | msg.addString(mount->name); |
| 3079 | + | } |
| 3080 | + | |
| 3081 | + | if (otclientV8) { |
| 3082 | + | std::vector<const Wing *> wings; |
| 3083 | + | for (const Wing &wing : g_game.wings.getWings()) { |
| 3084 | + | if (player->hasWing(&wing)) { |
| 3085 | + | wings.push_back(&wing); |
| 3086 | + | } |
| 3087 | + | } |
| 3088 | + | |
| 3089 | + | msg.addByte(wings.size()); |
| 3090 | + | for (const Wing *wing : wings) { |
| 3091 | + | msg.add<uint16_t>(wing->clientId); |
| 3092 | + | msg.addString(wing->name); |
| 3093 | + | } |
| 3094 | + | |
| 3095 | + | std::vector<const Aura *> auras; |
| 3096 | + | for (const Aura &aura : g_game.auras.getAuras()) { |
| 3097 | + | if (player->hasAura(&aura)) { |
| 3098 | + | auras.push_back(&aura); |
| 3099 | + | } |
| 3100 | + | } |
| 3101 | + | |
| 3102 | + | msg.addByte(auras.size()); |
| 3103 | + | for (const Aura *aura : auras) { |
| 3104 | + | msg.add<uint16_t>(aura->clientId); |
| 3105 | + | msg.addString(aura->name); |
| 3106 | + | } |
| 3107 | + | |
| 3108 | + | std::vector<const Shader *> shaders; |
| 3109 | + | for (const Shader &shader : g_game.shaders.getShaders()) { |
| 3110 | + | if (player->hasShader(&shader)) { |
| 3111 | + | shaders.push_back(&shader); |
| 3112 | + | } |
| 3113 | + | } |
| 3114 | + | |
| 3115 | + | msg.addByte(shaders.size()); |
| 3116 | + | for (const Shader *shader : shaders) { |
| 3117 | + | msg.add<uint16_t>(shader->id); |
| 3118 | + | msg.addString(shader->name); |
| 3119 | + | } |
| 3120 | + | |
| 3121 | + | std::vector<const RuneEffect *> runeEffectList; |
| 3122 | + | for (const RuneEffect &re : g_game.runeEffects.getRuneEffects()) { |
| 3123 | + | if (player->hasRuneEffect(&re)) { |
| 3124 | + | runeEffectList.push_back(&re); |
| 3125 | + | } |
| 3126 | + | } |
| 3127 | + | |
| 3128 | + | msg.addByte(runeEffectList.size()); |
| 3129 | + | for (const RuneEffect *re : runeEffectList) { |
| 3130 | + | msg.add<uint16_t>(re->id); |
| 3131 | + | msg.addString(re->name); |
| 3132 | + | msg.addByte(static_cast<uint8_t>(std::min(255, static_cast<int>(re->opacity * 255)))); |
| 3133 | + | msg.addByte(static_cast<uint8_t>(std::min(255, static_cast<int>(re->speed * 100)))); |
| 3134 | + | msg.addByte(static_cast<uint8_t>(std::min(255, static_cast<int>(re->scale * 100)))); |
| 3135 | + | // color RGB |
| 3136 | + | uint8_t cr = 0xFF, cg = 0xFF, cb = 0xFF; |
| 3137 | + | if (re->color.size() >= 7 && re->color[0] == '#') { |
| 3138 | + | cr = static_cast<uint8_t>(std::stoul(re->color.substr(1, 2), nullptr, 16)); |
| 3139 | + | cg = static_cast<uint8_t>(std::stoul(re->color.substr(3, 2), nullptr, 16)); |
| 3140 | + | cb = static_cast<uint8_t>(std::stoul(re->color.substr(5, 2), nullptr, 16)); |
| 3141 | + | } |
| 3142 | + | msg.addByte(cr); |
| 3143 | + | msg.addByte(cg); |
| 3144 | + | msg.addByte(cb); |
| 3145 | + | msg.addByte(static_cast<uint8_t>(std::min(255, static_cast<int>(re->flicker * 255)))); |
| 3146 | + | msg.addByte(static_cast<uint8_t>(std::min(255, static_cast<int>(re->colorShift * 255)))); |
| 3147 | + | msg.addByte(re->layer == "front" ? 1 : 0); |
| 3148 | + | msg.add<int16_t>(re->bonusLoot); |
| 3149 | + | msg.add<int16_t>(re->bonusDamage); |
| 3150 | + | msg.add<int16_t>(re->bonusSpeed); |
| 3151 | + | msg.add<int16_t>(re->bonusXp); |
| 3152 | + | msg.add<uint16_t>(static_cast<uint16_t>(std::min<int32_t>(65535, re->damageInterval))); |
| 3153 | + | msg.add<uint16_t>(static_cast<uint16_t>(std::min<int32_t>(65535, re->damageDelay))); |
| 3154 | + | |
| 3155 | + | // Multi-layer data |
| 3156 | + | uint8_t layerCount = static_cast<uint8_t>(std::min<size_t>(255, re->layers.size())); |
| 3157 | + | msg.addByte(layerCount); |
| 3158 | + | for (const RuneEffectLayer &rl : re->layers) { |
| 3159 | + | msg.add<uint16_t>(rl.effectId); |
| 3160 | + | msg.add<int16_t>(static_cast<int16_t>(std::max(-32768, std::min(32767, static_cast<int>(rl.offsetX * 10))))); |
| 3161 | + | msg.add<int16_t>(static_cast<int16_t>(std::max(-32768, std::min(32767, static_cast<int>(rl.offsetY * 10))))); |
| 3162 | + | msg.addByte(static_cast<uint8_t>(std::min(255, static_cast<int>(rl.speed * 100)))); |
| 3163 | + | msg.add<uint16_t>(static_cast<uint16_t>(std::min(65535, static_cast<int>(rl.scale * 100)))); |
| 3164 | + | msg.addByte(static_cast<uint8_t>(std::min(255, static_cast<int>(rl.opacity * 255)))); |
| 3165 | + | uint8_t lcr = 0xFF, lcg = 0xFF, lcb = 0xFF; |
| 3166 | + | if (rl.color.size() >= 7 && rl.color[0] == '#') { |
| 3167 | + | lcr = static_cast<uint8_t>(std::stoul(rl.color.substr(1, 2), nullptr, 16)); |
| 3168 | + | lcg = static_cast<uint8_t>(std::stoul(rl.color.substr(3, 2), nullptr, 16)); |
| 3169 | + | lcb = static_cast<uint8_t>(std::stoul(rl.color.substr(5, 2), nullptr, 16)); |
| 3170 | + | } |
| 3171 | + | msg.addByte(lcr); |
| 3172 | + | msg.addByte(lcg); |
| 3173 | + | msg.addByte(lcb); |
| 3174 | + | msg.addByte(static_cast<uint8_t>(std::min(255, static_cast<int>(rl.flicker * 255)))); |
| 3175 | + | msg.addByte(static_cast<uint8_t>(std::min(255, static_cast<int>(rl.colorShift * 255)))); |
| 3176 | + | msg.addByte(static_cast<uint8_t>(std::min(255, static_cast<int>(rl.drawOrder)))); |
| 3177 | + | msg.addByte(rl.behind ? 1 : 0); |
| 3178 | + | bool hasTexture = !rl.texture.empty(); |
| 3179 | + | msg.addByte(hasTexture ? 1 : 0); |
| 3180 | + | if (hasTexture) { |
| 3181 | + | msg.addString(rl.texture); |
| 3182 | + | } |
| 3183 | + | } |
| 3184 | + | } |
| 3185 | + | } |
| 3186 | + | |
| 3187 | + | writeToOutputBuffer(msg); |
| 3188 | + | } |
| 3189 | + | |
| 3190 | + | void ProtocolGame::sendUpdatedVIPStatus(uint32_t guid, VipStatus_t newStatus) { |
| 3191 | + | NetworkMessage msg; |
| 3192 | + | msg.addByte(0xD3); |
| 3193 | + | msg.add<uint32_t>(guid); |
| 3194 | + | msg.addByte(newStatus); |
| 3195 | + | writeToOutputBuffer(msg); |
| 3196 | + | } |
| 3197 | + | |
| 3198 | + | void ProtocolGame::sendVIP(uint32_t guid, const std::string &name, |
| 3199 | + | const std::string &description, uint32_t icon, |
| 3200 | + | bool notify, VipStatus_t status) { |
| 3201 | + | NetworkMessage msg; |
| 3202 | + | msg.addByte(0xD2); |
| 3203 | + | msg.add<uint32_t>(guid); |
| 3204 | + | msg.addString(name); |
| 3205 | + | msg.addString(description); |
| 3206 | + | msg.add<uint32_t>(std::min<uint32_t>(10, icon)); |
| 3207 | + | msg.addByte(notify ? 0x01 : 0x00); |
| 3208 | + | msg.addByte(status); |
| 3209 | + | writeToOutputBuffer(msg); |
| 3210 | + | } |
| 3211 | + | |
| 3212 | + | void ProtocolGame::sendVIPEntries() { |
| 3213 | + | const std::forward_list<VIPEntry> &vipEntries = |
| 3214 | + | IOLoginData::getVIPEntries(player->getAccount()); |
| 3215 | + | |
| 3216 | + | for (const VIPEntry &entry : vipEntries) { |
| 3217 | + | VipStatus_t vipStatus = VIPSTATUS_ONLINE; |
| 3218 | + | |
| 3219 | + | Player *vipPlayer = g_game.getPlayerByGUID(entry.guid); |
| 3220 | + | |
| 3221 | + | if (!vipPlayer || vipPlayer->isInGhostMode() || player->isAccessPlayer()) { |
| 3222 | + | vipStatus = VIPSTATUS_OFFLINE; |
| 3223 | + | } |
| 3224 | + | |
| 3225 | + | sendVIP(entry.guid, entry.name, entry.description, entry.icon, entry.notify, |
| 3226 | + | vipStatus); |
| 3227 | + | } |
| 3228 | + | } |
| 3229 | + | |
| 3230 | + | void ProtocolGame::sendSpellCooldown(uint8_t spellId, uint32_t time) { |
| 3231 | + | NetworkMessage msg; |
| 3232 | + | msg.addByte(0xA4); |
| 3233 | + | msg.addByte(spellId); |
| 3234 | + | msg.add<uint32_t>(time); |
| 3235 | + | writeToOutputBuffer(msg); |
| 3236 | + | } |
| 3237 | + | |
| 3238 | + | void ProtocolGame::sendSpellGroupCooldown(SpellGroup_t groupId, uint32_t time) { |
| 3239 | + | NetworkMessage msg; |
| 3240 | + | msg.addByte(0xA5); |
| 3241 | + | msg.addByte(groupId); |
| 3242 | + | msg.add<uint32_t>(time); |
| 3243 | + | writeToOutputBuffer(msg); |
| 3244 | + | } |
| 3245 | + | |
| 3246 | + | void ProtocolGame::sendModalWindow(const ModalWindow &modalWindow) { |
| 3247 | + | NetworkMessage msg; |
| 3248 | + | msg.addByte(0xFA); |
| 3249 | + | |
| 3250 | + | msg.add<uint32_t>(modalWindow.id); |
| 3251 | + | msg.addString(modalWindow.title); |
| 3252 | + | msg.addString(modalWindow.message); |
| 3253 | + | |
| 3254 | + | msg.addByte(modalWindow.buttons.size()); |
| 3255 | + | for (const auto &it : modalWindow.buttons) { |
| 3256 | + | msg.addString(it.first); |
| 3257 | + | msg.addByte(it.second); |
| 3258 | + | } |
| 3259 | + | |
| 3260 | + | msg.addByte(modalWindow.choices.size()); |
| 3261 | + | for (const auto &it : modalWindow.choices) { |
| 3262 | + | msg.addString(it.first); |
| 3263 | + | msg.addByte(it.second); |
| 3264 | + | } |
| 3265 | + | |
| 3266 | + | msg.addByte(modalWindow.defaultEscapeButton); |
| 3267 | + | msg.addByte(modalWindow.defaultEnterButton); |
| 3268 | + | msg.addByte(modalWindow.priority ? 0x01 : 0x00); |
| 3269 | + | |
| 3270 | + | writeToOutputBuffer(msg); |
| 3271 | + | } |
| 3272 | + | |
| 3273 | + | ////////////// Add common messages |
| 3274 | + | void ProtocolGame::AddCreature(NetworkMessage &msg, const Creature *creature, |
| 3275 | + | bool known, uint32_t remove) { |
| 3276 | + | CreatureType_t creatureType = creature->getType(); |
| 3277 | + | |
| 3278 | + | const Player *otherPlayer = creature->getPlayer(); |
| 3279 | + | |
| 3280 | + | if (known) { |
| 3281 | + | msg.add<uint16_t>(0x62); |
| 3282 | + | msg.add<uint32_t>(creature->getID()); |
| 3283 | + | } else { |
| 3284 | + | msg.add<uint16_t>(0x61); |
| 3285 | + | msg.add<uint32_t>(remove); |
| 3286 | + | msg.add<uint32_t>(creature->getID()); |
| 3287 | + | msg.addByte(creatureType); |
| 3288 | + | msg.addString(creature->getName()); |
| 3289 | + | } |
| 3290 | + | |
| 3291 | + | if (creature->isHealthHidden()) { |
| 3292 | + | msg.addByte(0x00); |
| 3293 | + | } else { |
| 3294 | + | msg.addByte(std::ceil((static_cast<double>(creature->getHealth()) / |
| 3295 | + | std::max<int32_t>(creature->getMaxHealth(), 1)) * |
| 3296 | + | 100)); |
| 3297 | + | } |
| 3298 | + | |
| 3299 | + | msg.addByte(creature->getDirection()); |
| 3300 | + | |
| 3301 | + | if (!creature->isInGhostMode() && !creature->isInvisible()) { |
| 3302 | + | Outfit_t creatureOutfit = creature->getCurrentOutfit(); |
| 3303 | + | const Player *creaturePlayer = creature->getPlayer(); |
| 3304 | + | if (creaturePlayer) { |
| 3305 | + | const Outfit *outfitDef = Outfits::getInstance().getOutfitByLookType(creaturePlayer->getSex(), creatureOutfit.lookType); |
| 3306 | + | if (outfitDef) { |
| 3307 | + | creatureOutfit.attackRange = outfitDef->attackRange; |
| 3308 | + | for (int d = 0; d < OUTFIT_DIRECTIONS; ++d) { |
| 3309 | + | creatureOutfit.offsets[d] = outfitDef->offsets[d]; |
| 3310 | + | } |
| 3311 | + | } |
| 3312 | + | } |
| 3313 | + | AddOutfit(msg, creatureOutfit, |
| 3314 | + | creature->getAttackOutfitLookType()); |
| 3315 | + | } else { |
| 3316 | + | static Outfit_t outfit; |
| 3317 | + | AddOutfit(msg, outfit, creature->getAttackOutfitLookType()); |
| 3318 | + | } |
| 3319 | + | |
| 3320 | + | LightInfo lightInfo = creature->getCreatureLight(); |
| 3321 | + | msg.addByte(lightInfo.level); |
| 3322 | + | msg.addByte(lightInfo.color); |
| 3323 | + | |
| 3324 | + | msg.add<uint16_t>(creature->getStepSpeed() / 2); |
| 3325 | + | |
| 3326 | + | msg.addByte(player->getSkullClient(creature)); |
| 3327 | + | msg.addByte(player->getPartyShield(otherPlayer)); |
| 3328 | + | |
| 3329 | + | if (!known) { |
| 3330 | + | msg.addByte(player->getGuildEmblem(otherPlayer)); |
| 3331 | + | } |
| 3332 | + | |
| 3333 | + | if (creatureType == CREATURETYPE_MONSTER) { |
| 3334 | + | const Creature *master = creature->getMaster(); |
| 3335 | + | if (master) { |
| 3336 | + | const Player *masterPlayer = master->getPlayer(); |
| 3337 | + | if (masterPlayer) { |
| 3338 | + | if (masterPlayer == player) { |
| 3339 | + | creatureType = CREATURETYPE_SUMMON_OWN; |
| 3340 | + | } else { |
| 3341 | + | creatureType = CREATURETYPE_SUMMON_OTHERS; |
| 3342 | + | } |
| 3343 | + | } |
| 3344 | + | } |
| 3345 | + | } |
| 3346 | + | |
| 3347 | + | msg.addByte(creatureType); // Type (for summons) |
| 3348 | + | msg.addByte(creature->getSpeechBubble()); |
| 3349 | + | msg.addByte(0xFF); // MARK_UNMARKED |
| 3350 | + | |
| 3351 | + | if (otherPlayer) { |
| 3352 | + | msg.add<uint16_t>(otherPlayer->getHelpers()); |
| 3353 | + | } else { |
| 3354 | + | msg.add<uint16_t>(0x00); |
| 3355 | + | } |
| 3356 | + | |
| 3357 | + | msg.addByte(player->canWalkthroughEx(creature) ? 0x00 : 0x01); |
| 3358 | + | } |
| 3359 | + | |
| 3360 | + | void ProtocolGame::AddPlayerStats(NetworkMessage &msg) { |
| 3361 | + | msg.addByte(0xA0); |
| 3362 | + | |
| 3363 | + | msg.add<uint16_t>(std::min<int32_t>(player->getHealth(), |
| 3364 | + | std::numeric_limits<uint16_t>::max())); |
| 3365 | + | msg.add<uint16_t>(std::min<int32_t>(player->getMaxHealth(), |
| 3366 | + | std::numeric_limits<uint16_t>::max())); |
| 3367 | + | |
| 3368 | + | msg.add<uint32_t>(player->getFreeCapacity()); |
| 3369 | + | msg.add<uint32_t>(player->getCapacity()); |
| 3370 | + | |
| 3371 | + | msg.add<uint64_t>(player->getExperience()); |
| 3372 | + | |
| 3373 | + | msg.add<uint16_t>(player->getLevel()); |
| 3374 | + | msg.addByte(player->getLevelPercent()); |
| 3375 | + | |
| 3376 | + | msg.add<uint16_t>(100); // base xp gain rate |
| 3377 | + | msg.add<uint16_t>(0); // xp voucher |
| 3378 | + | msg.add<uint16_t>(0); // low level bonus |
| 3379 | + | msg.add<uint16_t>(0); // xp boost |
| 3380 | + | msg.add<uint16_t>(100); // stamina multiplier (100 = x1.0) |
| 3381 | + | |
| 3382 | + | msg.add<uint16_t>(std::min<int32_t>(player->getMana(), |
| 3383 | + | std::numeric_limits<uint16_t>::max())); |
| 3384 | + | msg.add<uint16_t>(std::min<int32_t>(player->getMaxMana(), |
| 3385 | + | std::numeric_limits<uint16_t>::max())); |
| 3386 | + | |
| 3387 | + | msg.addByte(std::min<uint32_t>(player->getMagicLevel(), |
| 3388 | + | std::numeric_limits<uint8_t>::max())); |
| 3389 | + | msg.addByte(std::min<uint32_t>(player->getBaseMagicLevel(), |
| 3390 | + | std::numeric_limits<uint8_t>::max())); |
| 3391 | + | msg.addByte(player->getMagicLevelPercent()); |
| 3392 | + | |
| 3393 | + | msg.addByte(player->getSoul()); |
| 3394 | + | |
| 3395 | + | msg.add<uint16_t>(player->getStaminaMinutes()); |
| 3396 | + | |
| 3397 | + | msg.add<uint16_t>(player->getBaseSpeed() / 2); |
| 3398 | + | |
| 3399 | + | Condition *condition = player->getCondition(CONDITION_REGENERATION); |
| 3400 | + | msg.add<uint16_t>(condition ? condition->getTicks() / 1000 : 0x00); |
| 3401 | + | |
| 3402 | + | msg.add<uint16_t>(player->getOfflineTrainingTime() / 60 / 1000); |
| 3403 | + | |
| 3404 | + | msg.add<uint16_t>(0); // xp boost time (seconds) |
| 3405 | + | msg.addByte(0); // enables exp boost in the store |
| 3406 | + | } |
| 3407 | + | |
| 3408 | + | void ProtocolGame::AddPlayerSkills(NetworkMessage &msg) { |
| 3409 | + | msg.addByte(0xA1); |
| 3410 | + | |
| 3411 | + | for (uint8_t i = SKILL_FIRST; i <= SKILL_LAST; ++i) { |
| 3412 | + | msg.add<uint16_t>(std::min<int32_t>(player->getSkillLevel(i), |
| 3413 | + | std::numeric_limits<uint16_t>::max())); |
| 3414 | + | msg.add<uint16_t>(player->getBaseSkill(i)); |
| 3415 | + | msg.addByte(player->getSkillPercent(i)); |
| 3416 | + | } |
| 3417 | + | |
| 3418 | + | for (uint8_t i = SPECIALSKILL_FIRST; i <= SPECIALSKILL_LAST; ++i) { |
| 3419 | + | msg.add<uint16_t>(std::min<int32_t>(100, player->varSpecialSkills[i])); |
| 3420 | + | msg.add<uint16_t>(0); |
| 3421 | + | } |
| 3422 | + | } |
| 3423 | + | |
| 3424 | + | void ProtocolGame::AddOutfit(NetworkMessage &msg, const Outfit_t &outfit, |
| 3425 | + | uint16_t lookAttack) { |
| 3426 | + | msg.add<uint16_t>(outfit.lookType); |
| 3427 | + | |
| 3428 | + | if (outfit.lookType != 0) { |
| 3429 | + | msg.addByte(outfit.lookHead); |
| 3430 | + | msg.addByte(outfit.lookBody); |
| 3431 | + | msg.addByte(outfit.lookLegs); |
| 3432 | + | msg.addByte(outfit.lookFeet); |
| 3433 | + | msg.addByte(outfit.lookAddons); |
| 3434 | + | msg.add<uint16_t>(lookAttack); |
| 3435 | + | } else { |
| 3436 | + | msg.addItemId(outfit.lookTypeEx); |
| 3437 | + | } |
| 3438 | + | |
| 3439 | + | msg.add<uint16_t>(outfit.lookMount); |
| 3440 | + | if (otclientV8) { |
| 3441 | + | msg.add<uint16_t>(outfit.lookWings); |
| 3442 | + | msg.add<uint16_t>(outfit.lookAura); |
| 3443 | + | Shader *shader = g_game.shaders.getShaderByID(outfit.lookShader); |
| 3444 | + | msg.addString(shader ? shader->name : ""); |
| 3445 | + | msg.add<uint16_t>(outfit.lookRuneEffect); |
| 3446 | + | msg.addByte(outfit.attackRange); |
| 3447 | + | for (int d = 0; d < OUTFIT_DIRECTIONS; ++d) { |
| 3448 | + | msg.add<int16_t>(outfit.offsets[d].lookX); |
| 3449 | + | msg.add<int16_t>(outfit.offsets[d].lookY); |
| 3450 | + | msg.add<int16_t>(outfit.offsets[d].meleeX); |
| 3451 | + | msg.add<int16_t>(outfit.offsets[d].meleeY); |
| 3452 | + | msg.add<int16_t>(outfit.offsets[d].rangeX); |
| 3453 | + | msg.add<int16_t>(outfit.offsets[d].rangeY); |
| 3454 | + | } |
| 3455 | + | } |
| 3456 | + | } |
| 3457 | + | |
| 3458 | + | void ProtocolGame::AddWorldLight(NetworkMessage &msg, LightInfo lightInfo) { |
| 3459 | + | msg.addByte(0x82); |
| 3460 | + | msg.addByte(lightInfo.level); |
| 3461 | + | msg.addByte(lightInfo.color); |
| 3462 | + | } |
| 3463 | + | |
| 3464 | + | void ProtocolGame::AddCreatureLight(NetworkMessage &msg, |
| 3465 | + | const Creature *creature) { |
| 3466 | + | LightInfo lightInfo = creature->getCreatureLight(); |
| 3467 | + | |
| 3468 | + | msg.addByte(0x8D); |
| 3469 | + | msg.add<uint32_t>(creature->getID()); |
| 3470 | + | msg.addByte(lightInfo.level); |
| 3471 | + | msg.addByte(lightInfo.color); |
| 3472 | + | } |
| 3473 | + | |
| 3474 | + | // tile |
| 3475 | + | void ProtocolGame::RemoveTileThing(NetworkMessage &msg, const Position &pos, |
| 3476 | + | uint32_t stackpos) { |
| 3477 | + | if (stackpos >= 10) { |
| 3478 | + | return; |
| 3479 | + | } |
| 3480 | + | |
| 3481 | + | msg.addByte(0x6C); |
| 3482 | + | msg.addPosition(pos); |
| 3483 | + | msg.addByte(stackpos); |
| 3484 | + | } |
| 3485 | + | |
| 3486 | + | void ProtocolGame::MoveUpCreature(NetworkMessage &msg, const Creature *creature, |
| 3487 | + | const Position &newPos, |
| 3488 | + | const Position &oldPos) { |
| 3489 | + | if (creature != player) { |
| 3490 | + | return; |
| 3491 | + | } |
| 3492 | + | |
| 3493 | + | // floor change up |
| 3494 | + | msg.addByte(0xBE); |
| 3495 | + | |
| 3496 | + | // going to surface |
| 3497 | + | if (newPos.z == 7) { |
| 3498 | + | int32_t skip = -1; |
| 3499 | + | if (otclientV8) { |
| 3500 | + | for (int z = 5; z >= 0; --z) { |
| 3501 | + | sendFloorDescription(oldPos, z); |
| 3502 | + | } |
| 3503 | + | } else { |
| 3504 | + | GetFloorDescription(msg, oldPos.x - awareRange.left(), |
| 3505 | + | oldPos.y - awareRange.top(), 5, |
| 3506 | + | awareRange.horizontal(), awareRange.vertical(), 3, |
| 3507 | + | skip); //(floor 7 and 6 already set) |
| 3508 | + | GetFloorDescription( |
| 3509 | + | msg, oldPos.x - awareRange.left(), oldPos.y - awareRange.top(), 4, |
| 3510 | + | awareRange.horizontal(), awareRange.vertical(), 4, skip); |
| 3511 | + | GetFloorDescription( |
| 3512 | + | msg, oldPos.x - awareRange.left(), oldPos.y - awareRange.top(), 3, |
| 3513 | + | awareRange.horizontal(), awareRange.vertical(), 5, skip); |
| 3514 | + | GetFloorDescription( |
| 3515 | + | msg, oldPos.x - awareRange.left(), oldPos.y - awareRange.top(), 2, |
| 3516 | + | awareRange.horizontal(), awareRange.vertical(), 6, skip); |
| 3517 | + | GetFloorDescription( |
| 3518 | + | msg, oldPos.x - awareRange.left(), oldPos.y - awareRange.top(), 1, |
| 3519 | + | awareRange.horizontal(), awareRange.vertical(), 7, skip); |
| 3520 | + | GetFloorDescription( |
| 3521 | + | msg, oldPos.x - awareRange.left(), oldPos.y - awareRange.top(), 0, |
| 3522 | + | awareRange.horizontal(), awareRange.vertical(), 8, skip); |
| 3523 | + | if (skip >= 0) { |
| 3524 | + | msg.addByte(skip); |
| 3525 | + | msg.addByte(0xFF); |
| 3526 | + | } |
| 3527 | + | } |
| 3528 | + | } |
| 3529 | + | // underground, going one floor up (still underground) |
| 3530 | + | else if (newPos.z > 7) { |
| 3531 | + | int32_t skip = -1; |
| 3532 | + | GetFloorDescription(msg, oldPos.x - awareRange.left(), |
| 3533 | + | oldPos.y - awareRange.top(), oldPos.getZ() - 6, |
| 3534 | + | awareRange.horizontal(), awareRange.vertical(), 6, |
| 3535 | + | skip); |
| 3536 | + | |
| 3537 | + | if (skip >= 0) { |
| 3538 | + | msg.addByte(skip); |
| 3539 | + | msg.addByte(0xFF); |
| 3540 | + | } |
| 3541 | + | } |
| 3542 | + | |
| 3543 | + | // moving up a floor up makes us out of sync |
| 3544 | + | // west |
| 3545 | + | msg.addByte(0x68); |
| 3546 | + | GetMapDescription(oldPos.x - awareRange.left(), |
| 3547 | + | oldPos.y - (awareRange.top() - 1), newPos.z, 1, |
| 3548 | + | awareRange.vertical(), msg); |
| 3549 | + | |
| 3550 | + | // north |
| 3551 | + | msg.addByte(0x65); |
| 3552 | + | GetMapDescription(oldPos.x - awareRange.left(), oldPos.y - awareRange.top(), |
| 3553 | + | newPos.z, awareRange.horizontal(), 1, msg); |
| 3554 | + | } |
| 3555 | + | |
| 3556 | + | void ProtocolGame::MoveDownCreature(NetworkMessage &msg, |
| 3557 | + | const Creature *creature, |
| 3558 | + | const Position &newPos, |
| 3559 | + | const Position &oldPos) { |
| 3560 | + | if (creature != player) { |
| 3561 | + | return; |
| 3562 | + | } |
| 3563 | + | |
| 3564 | + | // floor change down |
| 3565 | + | msg.addByte(0xBF); |
| 3566 | + | |
| 3567 | + | // going from surface to underground |
| 3568 | + | if (newPos.z == 8) { |
| 3569 | + | int32_t skip = -1; |
| 3570 | + | |
| 3571 | + | if (otclientV8) { |
| 3572 | + | for (int z = 0; z < 3; ++z) { |
| 3573 | + | sendFloorDescription(oldPos, newPos.z + z); |
| 3574 | + | } |
| 3575 | + | } else { |
| 3576 | + | GetFloorDescription( |
| 3577 | + | msg, oldPos.x - awareRange.left(), oldPos.y - awareRange.top(), |
| 3578 | + | newPos.z, awareRange.horizontal(), awareRange.vertical(), -1, skip); |
| 3579 | + | GetFloorDescription(msg, oldPos.x - awareRange.left(), |
| 3580 | + | oldPos.y - awareRange.top(), newPos.z + 1, |
| 3581 | + | awareRange.horizontal(), awareRange.vertical(), -2, |
| 3582 | + | skip); |
| 3583 | + | GetFloorDescription(msg, oldPos.x - awareRange.left(), |
| 3584 | + | oldPos.y - awareRange.top(), newPos.z + 2, |
| 3585 | + | awareRange.horizontal(), awareRange.vertical(), -3, |
| 3586 | + | skip); |
| 3587 | + | if (skip >= 0) { |
| 3588 | + | msg.addByte(skip); |
| 3589 | + | msg.addByte(0xFF); |
| 3590 | + | } |
| 3591 | + | } |
| 3592 | + | } |
| 3593 | + | // going further down |
| 3594 | + | else if (newPos.z > oldPos.z && newPos.z > 8 && newPos.z < 11) { |
| 3595 | + | int32_t skip = -1; |
| 3596 | + | GetFloorDescription( |
| 3597 | + | msg, oldPos.x - awareRange.left(), oldPos.y - awareRange.top(), |
| 3598 | + | newPos.z + 5, awareRange.horizontal(), awareRange.vertical(), -6, skip); |
| 3599 | + | |
| 3600 | + | if (skip >= 0) { |
| 3601 | + | msg.addByte(skip); |
| 3602 | + | msg.addByte(0xFF); |
| 3603 | + | } |
| 3604 | + | } |
| 3605 | + | |
| 3606 | + | // moving down a floor makes us out of sync |
| 3607 | + | // east |
| 3608 | + | msg.addByte(0x66); |
| 3609 | + | GetMapDescription(newPos.x + awareRange.right(), newPos.y - awareRange.top(), |
| 3610 | + | newPos.z, 1, awareRange.vertical(), msg); |
| 3611 | + | |
| 3612 | + | // south |
| 3613 | + | msg.addByte(0x67); |
| 3614 | + | GetMapDescription(newPos.x - awareRange.left(), newPos.y - awareRange.top(), |
| 3615 | + | newPos.z, 1, awareRange.vertical(), msg); |
| 3616 | + | } |
| 3617 | + | |
| 3618 | + | void ProtocolGame::AddShopItem(NetworkMessage &msg, const ShopInfo &item) { |
| 3619 | + | const ItemType &it = Item::items[item.itemId]; |
| 3620 | + | msg.add<uint16_t>(it.clientId); |
| 3621 | + | |
| 3622 | + | if (it.isSplash() || it.isFluidContainer()) { |
| 3623 | + | msg.addByte(serverFluidToClient(item.subType)); |
| 3624 | + | } else { |
| 3625 | + | msg.addByte(0x00); |
| 3626 | + | } |
| 3627 | + | |
| 3628 | + | msg.addString(item.realName); |
| 3629 | + | msg.add<uint32_t>(it.weight); |
| 3630 | + | msg.add<uint32_t>(item.buyPrice); |
| 3631 | + | msg.add<uint32_t>(item.sellPrice); |
| 3632 | + | } |
| 3633 | + | |
| 3634 | + | void ProtocolGame::parseExtendedOpcode(NetworkMessage &msg) { |
| 3635 | + | uint8_t opcode = msg.getByte(); |
| 3636 | + | const std::string &buffer = msg.getString(); |
| 3637 | + | |
| 3638 | + | // process additional opcodes via lua script event |
| 3639 | + | addGameTask(&Game::parsePlayerExtendedOpcode, player->getID(), opcode, |
| 3640 | + | buffer); |
| 3641 | + | } |
| 3642 | + | |
| 3643 | + | // OTCv8 |
| 3644 | + | void ProtocolGame::sendFeatures() { |
| 3645 | + | if (!otclientV8) |
| 3646 | + | return; |
| 3647 | + | |
| 3648 | + | std::map<GameFeature, bool> features; |
| 3649 | + | // place for non-standard OTCv8 features |
| 3650 | + | features[GameExtendedOpcode] = true; |
| 3651 | + | features[GameChangeMapAwareRange] = true; |
| 3652 | + | features[GameNewWalking] = true; |
| 3653 | + | features[GameEnvironmentEffect] = |
| 3654 | + | false; // disable it, useless 2 byte with every tile |
| 3655 | + | features[GameExtendedClientPing] = true; |
| 3656 | + | features[GameItemTooltip] = true; // fully available from version 2.6 |
| 3657 | + | features[GameWingsAndAura] = true; |
| 3658 | + | features[GameOutfitShaders] = true; |
| 3659 | + | |
| 3660 | + | // packet compression |
| 3661 | + | // we don't send feature, because feature assumes all packets are compressed |
| 3662 | + | // if adler32 is enabled then compression can be detected automaticly, just |
| 3663 | + | // adlre32 must be 0 |
| 3664 | + | if (g_config.getBoolean(ConfigManager::PACKET_COMPRESSION)) { |
| 3665 | + | enableCompression(); |
| 3666 | + | } |
| 3667 | + | |
| 3668 | + | if (features.empty()) |
| 3669 | + | return; |
| 3670 | + | |
| 3671 | + | auto msg = getOutputBuffer(1024); |
| 3672 | + | msg->addByte(0x43); |
| 3673 | + | msg->add<uint16_t>(features.size()); |
| 3674 | + | for (auto &feature : features) { |
| 3675 | + | msg->addByte((uint8_t)feature.first); |
| 3676 | + | msg->addByte(feature.second ? 1 : 0); |
| 3677 | + | } |
| 3678 | + | |
| 3679 | + | send(std::move(getCurrentBuffer())); // send this packet immediately |
| 3680 | + | } |
| 3681 | + | |
| 3682 | + | void ProtocolGame::parseChangeAwareRange(NetworkMessage &msg) { |
| 3683 | + | uint8_t width = msg.get<uint8_t>(); |
| 3684 | + | uint8_t height = msg.get<uint8_t>(); |
| 3685 | + | |
| 3686 | + | g_dispatcher.addTask(createTask( |
| 3687 | + | std::bind(&ProtocolGame::updateAwareRange, getThis(), width, height))); |
| 3688 | + | } |
| 3689 | + | |
| 3690 | + | void ProtocolGame::updateAwareRange(int width, int height) { |
| 3691 | + | if (!otclientV8) |
| 3692 | + | return; |
| 3693 | + | |
| 3694 | + | // If you want to change max awareRange, edit maxViewportX, maxViewportY, |
| 3695 | + | // maxClientViewportX, maxClientViewportY in map.h |
| 3696 | + | awareRange.width = |
| 3697 | + | std::min(Map::maxViewportX * 2 - 1, |
| 3698 | + | std::min(Map::maxClientViewportX * 2 + 1, std::max(15, width))); |
| 3699 | + | awareRange.height = |
| 3700 | + | std::min(Map::maxViewportY * 2 - 1, |
| 3701 | + | std::min(Map::maxClientViewportY * 2 + 1, std::max(11, height))); |
| 3702 | + | // numbers must be odd |
| 3703 | + | if (awareRange.width % 2 != 1) |
| 3704 | + | awareRange.width -= 1; |
| 3705 | + | if (awareRange.height % 2 != 1) |
| 3706 | + | awareRange.height -= 1; |
| 3707 | + | |
| 3708 | + | sendAwareRange(); |
| 3709 | + | sendMapDescription(player->getPosition()); // refresh map |
| 3710 | + | } |
| 3711 | + | |
| 3712 | + | void ProtocolGame::sendAwareRange() { |
| 3713 | + | if (!otclientV8) |
| 3714 | + | return; |
| 3715 | + | |
| 3716 | + | NetworkMessage msg; |
| 3717 | + | msg.addByte(0x42); |
| 3718 | + | msg.add<uint8_t>(awareRange.width); |
| 3719 | + | msg.add<uint8_t>(awareRange.height); |
| 3720 | + | writeToOutputBuffer(msg); |
| 3721 | + | } |
| 3722 | + | |
| 3723 | + | void ProtocolGame::parseNewWalking(NetworkMessage &msg) { |
| 3724 | + | uint32_t playerWalkId = msg.get<uint32_t>(); |
| 3725 | + | int32_t predictiveWalkId = |
| 3726 | + | msg.get<int32_t>(); // extension for proxy system, currently not used |
| 3727 | + | Position playerPosition = msg.getPosition(); // local player position before |
| 3728 | + | // moving, including prewalk |
| 3729 | + | uint8_t flags = msg.getByte(); // 0x01 - prewalk, 0x02 - autowalk |
| 3730 | + | |
| 3731 | + | uint16_t numdirs = msg.get<uint16_t>(); |
| 3732 | + | if (numdirs == 0 || numdirs > 4096) { |
| 3733 | + | return; |
| 3734 | + | } |
| 3735 | + | |
| 3736 | + | std::list<Direction> path; |
| 3737 | + | for (uint16_t i = 0; i < numdirs; ++i) { |
| 3738 | + | uint8_t rawdir = msg.getByte(); |
| 3739 | + | switch (rawdir) { |
| 3740 | + | case 1: |
| 3741 | + | path.push_back(DIRECTION_EAST); |
| 3742 | + | break; |
| 3743 | + | case 2: |
| 3744 | + | path.push_back(DIRECTION_NORTHEAST); |
| 3745 | + | break; |
| 3746 | + | case 3: |
| 3747 | + | path.push_back(DIRECTION_NORTH); |
| 3748 | + | break; |
| 3749 | + | case 4: |
| 3750 | + | path.push_back(DIRECTION_NORTHWEST); |
| 3751 | + | break; |
| 3752 | + | case 5: |
| 3753 | + | path.push_back(DIRECTION_WEST); |
| 3754 | + | break; |
| 3755 | + | case 6: |
| 3756 | + | path.push_back(DIRECTION_SOUTHWEST); |
| 3757 | + | break; |
| 3758 | + | case 7: |
| 3759 | + | path.push_back(DIRECTION_SOUTH); |
| 3760 | + | break; |
| 3761 | + | case 8: |
| 3762 | + | path.push_back(DIRECTION_SOUTHEAST); |
| 3763 | + | break; |
| 3764 | + | default: |
| 3765 | + | break; |
| 3766 | + | } |
| 3767 | + | } |
| 3768 | + | |
| 3769 | + | uint32_t playerId = player->getID(); |
| 3770 | + | |
| 3771 | + | auto self(getThis()); |
| 3772 | + | g_dispatcher.addTask(createTask([self, playerWalkId, predictiveWalkId, |
| 3773 | + | playerId, playerPosition, flags, path] { |
| 3774 | + | bool preWalk = flags & 0x01; |
| 3775 | + | Position destination = getNextPosition(*(path.begin()), playerPosition); |
| 3776 | + | if (preWalk && predictiveWalkId < self->walkMatrix.get(destination)) { |
| 3777 | + | self->walkId += 1; |
| 3778 | + | self->sendWalkId(); |
| 3779 | + | return; |
| 3780 | + | } |
| 3781 | + | |
| 3782 | + | if (playerWalkId < self->walkId) { |
| 3783 | + | // this walk has been sent before player received previous newCancelWalk, |
| 3784 | + | // so it's invalid, ignore it |
| 3785 | + | return; |
| 3786 | + | } |
| 3787 | + | |
| 3788 | + | g_game.playerNewWalk(playerId, playerPosition, flags, path); |
| 3789 | + | })); |
| 3790 | + | } |
| 3791 | + | |
| 3792 | + | void ProtocolGame::checkPredictiveWalking(const Position &pos) { |
| 3793 | + | if (!otclientV8) |
| 3794 | + | return; |
| 3795 | + | |
| 3796 | + | if (walkMatrix.inRange(pos) && !g_game.map.canWalkTo(*player, pos)) { |
| 3797 | + | int newValue = walkMatrix.update(pos); |
| 3798 | + | sendPredictiveCancel(pos, newValue); |
| 3799 | + | } |
| 3800 | + | } |
| 3801 | + | |
| 3802 | + | void ProtocolGame::sendPredictiveCancel(const Position &pos, int value) { |
| 3803 | + | (void)value; |
| 3804 | + | |
| 3805 | + | if (!otclientV8) |
| 3806 | + | return; |
| 3807 | + | |
| 3808 | + | NetworkMessage msg; |
| 3809 | + | msg.addByte(0x46); |
| 3810 | + | msg.addPosition(pos); |
| 3811 | + | msg.addByte(player->getDirection()); |
| 3812 | + | writeToOutputBuffer(msg); |
| 3813 | + | } |
| 3814 | + | |
| 3815 | + | void ProtocolGame::sendWalkId() { |
| 3816 | + | if (!otclientV8) |
| 3817 | + | return; |
| 3818 | + | |
| 3819 | + | NetworkMessage msg; |
| 3820 | + | msg.addByte(0x47); |
| 3821 | + | msg.add<uint32_t>(walkId); |
| 3822 | + | writeToOutputBuffer(msg); |
| 3823 | + | } |
| 3824 | + | |
| 3825 | + | void ProtocolGame::sendNewCancelWalk() { |
| 3826 | + | if (!otclientV8) |
| 3827 | + | return; |
| 3828 | + | |
| 3829 | + | NetworkMessage msg; |
| 3830 | + | msg.addByte(0x45); |
| 3831 | + | msg.addByte(player->getDirection()); |
| 3832 | + | writeToOutputBuffer(msg); |
| 3833 | + | walkId += 1; |
| 3834 | + | sendWalkId(); |
| 3835 | + | } |
| 3836 | + | |
| 3837 | + | void ProtocolGame::parseNewPing(NetworkMessage &msg) { |
| 3838 | + | uint32_t pingId = msg.get<uint32_t>(); |
| 3839 | + | uint16_t localPing = msg.get<uint16_t>(); |
| 3840 | + | uint16_t fps = msg.get<uint16_t>(); |
| 3841 | + | |
| 3842 | + | addGameTask(&Game::playerReceiveNewPing, player->getID(), localPing, fps); |
| 3843 | + | g_dispatcher.addTask( |
| 3844 | + | createTask(std::bind(&ProtocolGame::sendNewPing, getThis(), pingId))); |
| 3845 | + | } |
| 3846 | + | |
| 3847 | + | void ProtocolGame::sendNewPing(uint32_t pingId) { |
| 3848 | + | if (!otclientV8) |
| 3849 | + | return; |
| 3850 | + | |
| 3851 | + | NetworkMessage msg; |
| 3852 | + | msg.addByte(0x40); |
| 3853 | + | msg.add<uint32_t>(pingId); |
| 3854 | + | writeToOutputBuffer(msg); |
| 3855 | + | } |