| | | @@ -0,0 +1,1601 @@ |
| 1 | + | local GateTime = 0 |
| 2 | + | local PillarTime = 0 |
| 3 | + | local PASSIVE_LEVEL = 0 |
| 4 | + | local PillarEvent = nil |
| 5 | + | local function onGetPassivas(player, id) |
| 6 | + | if player:getStorageValue(_SYSTEM.POINTS_ATR[01]) == id then |
| 7 | + | PASSIVE_LEVEL = player:getStorageValue(_SYSTEM.POINTS_ATR[08]) |
| 8 | + | return true |
| 9 | + | elseif player:getStorageValue(_SYSTEM.POINTS_ATR[02]) == id then |
| 10 | + | PASSIVE_LEVEL = player:getStorageValue(_SYSTEM.POINTS_ATR[09]) |
| 11 | + | return true |
| 12 | + | elseif player:getStorageValue(_SYSTEM.POINTS_ATR[03]) == id then |
| 13 | + | PASSIVE_LEVEL = player:getStorageValue(_SYSTEM.POINTS_ATR[10]) |
| 14 | + | return true |
| 15 | + | elseif player:getStorageValue(_SYSTEM.POINTS_ATR[04]) == id then |
| 16 | + | PASSIVE_LEVEL = player:getStorageValue(_SYSTEM.POINTS_ATR[11]) |
| 17 | + | return true |
| 18 | + | elseif player:getStorageValue(_SYSTEM.POINTS_ATR[05]) == id then |
| 19 | + | PASSIVE_LEVEL = player:getStorageValue(_SYSTEM.POINTS_ATR[12]) |
| 20 | + | return true |
| 21 | + | elseif player:getStorageValue(_SYSTEM.POINTS_ATR[06]) == id then |
| 22 | + | PASSIVE_LEVEL = player:getStorageValue(_SYSTEM.POINTS_ATR[13]) |
| 23 | + | return true |
| 24 | + | else |
| 25 | + | PASSIVE_LEVEL = 00 |
| 26 | + | return false |
| 27 | + | end |
| 28 | + | end |
| 29 | + | |
| 30 | + | local function onPillarFortune() |
| 31 | + | if Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[11].PILLAR_STEP) > 00 then |
| 32 | + | if PillarTime > 00 then |
| 33 | + | if PillarTime == 01 then |
| 34 | + | for X = 01, 05 do |
| 35 | + | local POS_PILLAR = Tile(_GLOBAL_RANDOM.EVENTOS_TABLE[11].PILLAR_POS[X].TILE[01], _GLOBAL_RANDOM.EVENTOS_TABLE[11].PILLAR_POS[X].TILE[02], _GLOBAL_RANDOM.EVENTOS_TABLE[11].PILLAR_POS[X].TILE[03]) |
| 36 | + | local CHECK_PILLAR = POS_PILLAR:getTopCreature() |
| 37 | + | if CHECK_PILLAR and CHECK_PILLAR:isMonster() then |
| 38 | + | doRemoveCreature(CHECK_PILLAR:getId()) |
| 39 | + | end |
| 40 | + | end |
| 41 | + | |
| 42 | + | Game.setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[11].PILLAR_STEP, nil) |
| 43 | + | local players = Game.getPlayers() |
| 44 | + | for _, targetPlayer in ipairs(players) do |
| 45 | + | targetPlayer:sendTextMessage(MESSAGE_STATUS_WARNING, "O servidor falhou em eliminar os pilares dentro do tempo.\nNova tentativa ap�s o ServerSave.") |
| 46 | + | targetPlayer:sendCancelMessage("@RemoveMarkMap") |
| 47 | + | end |
| 48 | + | return false |
| 49 | + | end |
| 50 | + | |
| 51 | + | PillarTime = PillarTime - 01 |
| 52 | + | addEvent(onPillarFortune, 1000) |
| 53 | + | end |
| 54 | + | end |
| 55 | + | end |
| 56 | + | local function onRemoveSelectItem(pos, item, id) |
| 57 | + | local item = Tile(pos):getItemById(id) |
| 58 | + | if GateTime > 0 then |
| 59 | + | GateTime = GateTime - 1 |
| 60 | + | addEvent(onRemoveSelectItem, 1000, pos, item) |
| 61 | + | else |
| 62 | + | Game.createItem(1546, 1, pos) |
| 63 | + | pos:sendMagicEffect(CONST_ME_POFF) |
| 64 | + | end |
| 65 | + | end |
| 66 | + | local function onTPPlayer(cid) |
| 67 | + | local player = Player(cid) |
| 68 | + | player:teleportTo({x=3999, y=991, z=07}) |
| 69 | + | player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 70 | + | player:setStorageValue(_SYSTEM.TASK[00].TIMER, nil) |
| 71 | + | player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 72 | + | player:sendCancelMessage("@DGTime 0 0 0") |
| 73 | + | player:sendCancelMessage("@ResetDG") |
| 74 | + | player:setTown(Town(01)) |
| 75 | + | end |
| 76 | + | local function onEspecialistaPlayer(cid) |
| 77 | + | local player = Player(cid) |
| 78 | + | player:teleportTo({x=3281, y=1632, z=7}) |
| 79 | + | player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 80 | + | |
| 81 | + | player:sendCancelMessage("@StarCliente") |
| 82 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Desafio Finalizado!\nNivel de especialista aumentado. Acesse seu Menu, na aba STATUS para mais informa��es.") |
| 83 | + | end |
| 84 | + | local function onLoadQuest(cid, id) |
| 85 | + | local player = Player(cid) |
| 86 | + | if player then |
| 87 | + | if id then |
| 88 | + | if _QUESTLOG[id] then |
| 89 | + | if _QUESTLOG[id].Type == "HUNT" then |
| 90 | + | player:sendCancelMessage("@QuestAbertas " .._QUESTLOG[id].Type.. " " ..id.. " " ..player:getStorageValue(_QUESTLOG[id].UID_01).. " " ..player:getStorageValue(_QUESTLOG[id].Value[01]).. " " .._QUESTLOG[id].Value[02]) |
| 91 | + | end |
| 92 | + | end |
| 93 | + | else |
| 94 | + | for X = 01, #_QUESTLOG do |
| 95 | + | if _QUESTLOG[X].Type == "NORMAL" then |
| 96 | + | player:sendCancelMessage("@QuestAbertas " .._QUESTLOG[X].Type.. " " ..X.. " " ..player:getStorageValue(_QUESTLOG[X].UID_01)) |
| 97 | + | elseif _QUESTLOG[X].Type == "HUNT" then |
| 98 | + | player:sendCancelMessage("@QuestAbertas " .._QUESTLOG[X].Type.. " " ..X.. " " ..player:getStorageValue(_QUESTLOG[X].UID_01).. " " ..player:getStorageValue(_QUESTLOG[X].Value[01]).. " " .._QUESTLOG[X].Value[02]) |
| 99 | + | else |
| 100 | + | player:sendCancelMessage("@QuestAbertas " .._QUESTLOG[X].Type.. " " ..X.. " " ..player:getStorageValue(_QUESTLOG[X].UID_01).. " " ..onGetBackpackItem(player, _QUESTLOG[X].Value[01]).. " " .._QUESTLOG[X].Value[02]) |
| 101 | + | end |
| 102 | + | end |
| 103 | + | end |
| 104 | + | end |
| 105 | + | return true |
| 106 | + | end |
| 107 | + | function onKill(player, target) |
| 108 | + | local Name = target:getName() |
| 109 | + | if not target:isMonster() then |
| 110 | + | return true |
| 111 | + | end |
| 112 | + | local master = target:getMaster() |
| 113 | + | if master then |
| 114 | + | return true |
| 115 | + | end |
| 116 | + | |
| 117 | + | local mpos = target:getPosition() |
| 118 | + | player:sendCancelMessage("@Analyser#05") |
| 119 | + | if player:getStorageValue(_SYSTEM.INVENTARIO[07].UID_01) == 7000 then -- Chance de ganhar muni��o ao eliminar monstros. |
| 120 | + | local RingRA = player:getStorageValue(_SYSTEM.INVENTARIO[07].UID_02) |
| 121 | + | local RingST = player:getStorageValue(_SYSTEM.INVENTARIO[07].UID_03) |
| 122 | + | local RingLV = player:getStorageValue(_SYSTEM.INVENTARIO[07].UID_05) |
| 123 | + | local ChanceRandom = math.random(200) |
| 124 | + | if RingRA < 0 then RingRA = 0 end |
| 125 | + | if RingST < 0 then RingST = 0 end |
| 126 | + | if RingLV < 0 then RingLV = 0 end |
| 127 | + | local AmmoGain = 05 * (RingRA + 01) |
| 128 | + | if player:getStorageValue(_SYSTEM.MAESTRIA[01]) == 05 then |
| 129 | + | if player:getStorageValue(_SYSTEM.MAESTRIA[04]) > 0 then |
| 130 | + | ChanceRandom = 00 |
| 131 | + | AmmoGain = AmmoGain * player:getStorageValue(_SYSTEM.MAESTRIA[02]) |
| 132 | + | end |
| 133 | + | end |
| 134 | + | if ChanceRandom <= _AMULET_CHANCE_MODE[RingRA] then |
| 135 | + | if player:getStorageValue(_SYSTEM.INVENTARIO[04].UID_01) > 0 then |
| 136 | + | local AtrAmmo = player:getStorageValue(_SYSTEM.TASK[00].RANK) |
| 137 | + | if AtrAmmo < 00 then AtrAmmo = 01 end |
| 138 | + | AtrAmmo = AtrAmmo * 500 |
| 139 | + | local LimitBullet = AtrAmmo |
| 140 | + | |
| 141 | + | if player:getStorageValue(_SYSTEM.INVENTARIO[04].UID_10) < LimitBullet then |
| 142 | + | if AmmoGain > (LimitBullet - player:getStorageValue(_SYSTEM.INVENTARIO[04].UID_10)) then |
| 143 | + | AmmoGain = LimitBullet - player:getStorageValue(_SYSTEM.INVENTARIO[04].UID_10) |
| 144 | + | end |
| 145 | + | |
| 146 | + | player:setStorageValue(_SYSTEM.INVENTARIO[04].UID_10, (player:getStorageValue(_SYSTEM.INVENTARIO[04].UID_10) + AmmoGain)) |
| 147 | + | player:sendCancelMessage("@LoadAmmo " ..player:getStorageValue(_SYSTEM.INVENTARIO[04].UID_10)) |
| 148 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "[RING] Muni��o encontrada: x" ..AmmoGain) |
| 149 | + | end |
| 150 | + | end |
| 151 | + | end |
| 152 | + | end |
| 153 | + | |
| 154 | + | if _GLOBAL_RANDOM.COLISEUM.NAME[Name] then |
| 155 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Voc� venceu o combate!\nClique na est�tua para finalizar o desafio.") |
| 156 | + | return false |
| 157 | + | end |
| 158 | + | if Name == "Joker" then |
| 159 | + | if player:isPlayer() then |
| 160 | + | local lootIds = {} |
| 161 | + | local itemId = player:getStorageValue(_SYSTEM.INVENTARIO[04].UID_01) or 0 |
| 162 | + | if itemId > 00 then |
| 163 | + | for X = 01, #_ITEMS[itemId].UPGRADE do |
| 164 | + | if _ITEMS[itemId].UPGRADE[X][01] > 00 then |
| 165 | + | table.insert(lootIds, _ITEMS[itemId].UPGRADE[X][01]) |
| 166 | + | end |
| 167 | + | end |
| 168 | + | end |
| 169 | + | if #lootIds > 00 then |
| 170 | + | local chooses = math.random(01, #lootIds) |
| 171 | + | local chooseIds = lootIds[chooses] |
| 172 | + | local chooseQnt = 01 |
| 173 | + | local rare = _ITEMS[chooseIds].RARE |
| 174 | + | local rateChance = 30 |
| 175 | + | local dropChance = math.random(00, 100) |
| 176 | + | |
| 177 | + | if dropChance < rateChance then |
| 178 | + | if doBackpack(player, 00, 03, 00, 01) then |
| 179 | + | player:sendCancelMessage("@Analyser#02#" ..chooseIds.. "#" ..chooseQnt.. "#" ..rare) |
| 180 | + | doBackpack(player, 03, 03, 00, 01, chooseIds) -- Procurar |
| 181 | + | if doBackpack(player, 01, 03, 00, 0, chooseIds, rare, 00, chooseQnt) then end |
| 182 | + | else |
| 183 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Sua Backpack esta cheia.") |
| 184 | + | end |
| 185 | + | end |
| 186 | + | end |
| 187 | + | end |
| 188 | + | return false |
| 189 | + | end |
| 190 | + | if Name == "Mercenario" then |
| 191 | + | if player:getStorageValue(_QUESTLOG[197].UID_01) == 03 then |
| 192 | + | if player:getStorageValue(11034) == 05 then |
| 193 | + | player:setStorageValue(11034, nil) |
| 194 | + | player:setStorageValue(_QUESTLOG[197].UID_01, 04) |
| 195 | + | |
| 196 | + | doBackpack(player, 12) |
| 197 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") |
| 198 | + | player:sendCancelMessage("@LoadQuestWindows") |
| 199 | + | else |
| 200 | + | player:setStorageValue(11034, (player:getStorageValue(11034) + 1)) |
| 201 | + | end |
| 202 | + | return true |
| 203 | + | end |
| 204 | + | if player:getStorageValue(_QUESTLOG[198].UID_01) == 02 then |
| 205 | + | if player:getStorageValue(11034) == 15 then |
| 206 | + | player:setStorageValue(11034, nil) |
| 207 | + | |
| 208 | + | local SummPos = player:getSummons() |
| 209 | + | addEvent(function() |
| 210 | + | SummPos[01]:say('VITORIA!', TALKTYPE_SAY) |
| 211 | + | |
| 212 | + | addEvent(function() |
| 213 | + | for X = 02, #player:getSummons() do |
| 214 | + | local Ruge = math.random(00, 01) |
| 215 | + | if Ruge == 01 then |
| 216 | + | local talk_con = { |
| 217 | + | [01] = 'AEEEE!', |
| 218 | + | [02] = 'CONSEGUIMOS!', |
| 219 | + | [03] = 'Eu sabia que dava pra ganhar!', |
| 220 | + | [04] = '� ISSO A�, TIME!', |
| 221 | + | [05] = '� assim que se faz!', |
| 222 | + | [06] = 'Boa galera!', |
| 223 | + | } |
| 224 | + | SummPos[X]:say(talk_con[math.random(01, 06)], TALKTYPE_SAY) |
| 225 | + | end |
| 226 | + | end |
| 227 | + | |
| 228 | + | addEvent(function() |
| 229 | + | player:setStorageValue(_QUESTLOG[198].UID_01, 03) |
| 230 | + | player:setStorageValue(_SYSTEM.DANGEROUS[01][01].STORAGE, nil) |
| 231 | + | player:teleportTo({x=3862, y=1762, z=06}) |
| 232 | + | player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 233 | + | |
| 234 | + | addEvent(function() |
| 235 | + | doBackpack(player, 12) |
| 236 | + | player:getPosition():sendMagicEffect(13) |
| 237 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") |
| 238 | + | player:sendCancelMessage("@LoadQuestWindows") |
| 239 | + | end, 3000) |
| 240 | + | end, 7000) |
| 241 | + | end, 1000) |
| 242 | + | end, 3000) |
| 243 | + | else |
| 244 | + | player:setStorageValue(11034, (player:getStorageValue(11034) + 1)) |
| 245 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "[QUEST]: Mercen�rios eliminados: " ..player:getStorageValue(11034).. "/16") |
| 246 | + | end |
| 247 | + | return true |
| 248 | + | end |
| 249 | + | end |
| 250 | + | if Name == "Mortal Target" then |
| 251 | + | if player:getStorageValue(_QUESTLOG[187].UID_01) == 02 then |
| 252 | + | player:setStorageValue(_QUESTLOG[187].UID_01, 100) |
| 253 | + | player:setStorageValue(_QUESTLOG[188].UID_01, 001) |
| 254 | + | player:setStorageValue(_SYSTEM.DANGEROUS[01][01].STORAGE, nil) |
| 255 | + | player:teleportTo({x=3281, y=1632, z=7}) |
| 256 | + | player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 257 | + | doBackpack(player, 12) |
| 258 | + | |
| 259 | + | player:sendCancelMessage("@DGTime 0 0 0") |
| 260 | + | player:sendCancelMessage("@ResetDG") |
| 261 | + | addEvent(function() |
| 262 | + | player:addExperience(55000, true, true) |
| 263 | + | PlayerGoldCoins(player, 02, 5000) |
| 264 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") |
| 265 | + | end, 1000) |
| 266 | + | return true |
| 267 | + | end |
| 268 | + | end |
| 269 | + | if Name == "Pillar of Fortune" then |
| 270 | + | if Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_ID) == 11 then |
| 271 | + | local players = Game.getPlayers() |
| 272 | + | if Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[11].PILLAR_STEP) == 01 then |
| 273 | + | Game.setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[11].PILLAR_STEP, 02) |
| 274 | + | |
| 275 | + | for _, targetPlayer in ipairs(players) do |
| 276 | + | targetPlayer:sendTextMessage(MESSAGE_EVENT_ADVANCE, "O servidor possui 05 minutos para destruir todos os 04 pilares restantes.") |
| 277 | + | end |
| 278 | + | |
| 279 | + | PillarTime = 300 |
| 280 | + | PillarEvent = addEvent(onPillarFortune, 1000) |
| 281 | + | return false |
| 282 | + | elseif Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[11].PILLAR_STEP) == 05 then |
| 283 | + | Game.setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[11].PILLAR_STEP, 06) |
| 284 | + | stopEvent(PillarEvent) |
| 285 | + | |
| 286 | + | for _, targetPlayer in ipairs(players) do |
| 287 | + | targetPlayer:sendTextMessage(MESSAGE_INFO_DESCR, "Objetivo do evento concluido com sucesso.\n[ O dobro de Gold Coins de todas as criaturas at� o pr�ximo ServerSave ]") |
| 288 | + | targetPlayer:sendCancelMessage("@RemoveMarkMap") |
| 289 | + | end |
| 290 | + | return false |
| 291 | + | elseif Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[11].PILLAR_STEP) < 06 then |
| 292 | + | Game.setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[11].PILLAR_STEP, (Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[11].PILLAR_STEP) + 01)) |
| 293 | + | |
| 294 | + | for _, targetPlayer in ipairs(players) do |
| 295 | + | targetPlayer:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Pilares destruidos:\n[ 0" ..(Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[11].PILLAR_STEP) - 01).. " / 05 ]") |
| 296 | + | end |
| 297 | + | end |
| 298 | + | return false |
| 299 | + | end |
| 300 | + | end |
| 301 | + | if Name == "Orc Warlord" then |
| 302 | + | if player:getStorageValue(_QUESTLOG[172].UID_01) == 03 then |
| 303 | + | if player:getStorageValue(11001) == 19 then |
| 304 | + | player:setStorageValue(11001, nil) |
| 305 | + | player:setStorageValue(_QUESTLOG[172].UID_01, 04) |
| 306 | + | |
| 307 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "[QUEST]: Orc Warlods eliminados: 20/20") |
| 308 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[QUEST]: Todos foram eliminados.") |
| 309 | + | doBackpack(player, 12) |
| 310 | + | player:sendCancelMessage("@LoadQuestWindows") |
| 311 | + | else |
| 312 | + | player:setStorageValue(11001, (player:getStorageValue(11001) + 1)) |
| 313 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "[QUEST]: Orc Warlods eliminados: " ..player:getStorageValue(11001).. "/20") |
| 314 | + | onLoadQuest(player) |
| 315 | + | end |
| 316 | + | end |
| 317 | + | end |
| 318 | + | if Name == "Blood Beast" then |
| 319 | + | if player:getStorageValue(_QUESTLOG[166].UID_01) == 02 then |
| 320 | + | if player:getStorageValue(10993) == 17 then |
| 321 | + | player:teleportTo({x=3651, y=1707, z=07}) |
| 322 | + | player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 323 | + | |
| 324 | + | player:setStorageValue(10993, nil) |
| 325 | + | addEvent(function() |
| 326 | + | player:setStorageValue(_QUESTLOG[166].UID_01, 100) |
| 327 | + | player:setStorageValue(_QUESTLOG[167].UID_01, 01) |
| 328 | + | player:setStorageValue(_QUESTLOG[168].UID_01, 01) |
| 329 | + | player:getPosition():sendMagicEffect(14) |
| 330 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") |
| 331 | + | |
| 332 | + | player:addExperience(53000, true, true) |
| 333 | + | doBackpack(player, 12) |
| 334 | + | end, 3000) |
| 335 | + | return true |
| 336 | + | else |
| 337 | + | if player:getStorageValue(10993) < 01 then |
| 338 | + | player:setStorageValue(10993, 01) |
| 339 | + | else |
| 340 | + | player:setStorageValue(10993, (player:getStorageValue(10993) + 1)) |
| 341 | + | end |
| 342 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "[NINHO]: Blood Beast restantes: " ..player:getStorageValue(10993).. "/18") |
| 343 | + | end |
| 344 | + | end |
| 345 | + | end |
| 346 | + | if Name == "Ashmunrah" then |
| 347 | + | local party = player:getParty() |
| 348 | + | if player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE) == 06 then |
| 349 | + | if not party then |
| 350 | + | player:teleportTo({x=4098, y=1359, z=8}) |
| 351 | + | player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 352 | + | |
| 353 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Encontre a sala de recompensas.") |
| 354 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 06) |
| 355 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].RECOMPENSA[01], _SYSTEM.DANGEROUS[06][01].RECOMPENSA[02]) |
| 356 | + | else |
| 357 | + | local members = party:getMembers() |
| 358 | + | members[#members + 1] = party:getLeader() |
| 359 | + | for _, member in ipairs(members) do |
| 360 | + | member:teleportTo({x=4098, y=1359, z=8}) |
| 361 | + | member:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 362 | + | |
| 363 | + | member:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Encontre a sala de recompensas.") |
| 364 | + | member:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 06) |
| 365 | + | member:setStorageValue(_SYSTEM.DANGEROUS[06][01].RECOMPENSA[01], _SYSTEM.DANGEROUS[06][01].RECOMPENSA[02]) |
| 366 | + | end |
| 367 | + | end |
| 368 | + | |
| 369 | + | return true |
| 370 | + | end |
| 371 | + | if player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE) < 00 then |
| 372 | + | if not party then |
| 373 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 01) |
| 374 | + | else |
| 375 | + | local members = party:getMembers() |
| 376 | + | members[#members + 1] = party:getLeader() |
| 377 | + | for _, member in ipairs(members) do |
| 378 | + | member:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 01) |
| 379 | + | end |
| 380 | + | end |
| 381 | + | else |
| 382 | + | if not party then |
| 383 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Selo Ancestral Obtido:\n[ 0" ..player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE).. "/06 ]") |
| 384 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, (player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE) + 1)) |
| 385 | + | else |
| 386 | + | local members = party:getMembers() |
| 387 | + | members[#members + 1] = party:getLeader() |
| 388 | + | for _, member in ipairs(members) do |
| 389 | + | member:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Selo Ancestral Obtido:\n[ 0" ..player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE).. "/06 ]") |
| 390 | + | member:setStorageValue(_SYSTEM.DANGEROUS[04][01].STORAGE, (player:getStorageValue(_SYSTEM.DANGEROUS[04][01].STORAGE) + 1)) |
| 391 | + | end |
| 392 | + | end |
| 393 | + | end |
| 394 | + | return true |
| 395 | + | end |
| 396 | + | if Name == "Dipthrah" then |
| 397 | + | local party = player:getParty() |
| 398 | + | if player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE) == 06 then |
| 399 | + | if not party then |
| 400 | + | player:teleportTo({x=4098, y=1359, z=8}) |
| 401 | + | player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 402 | + | |
| 403 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Encontre a sala de recompensas.") |
| 404 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 06) |
| 405 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].RECOMPENSA[01], _SYSTEM.DANGEROUS[06][01].RECOMPENSA[02]) |
| 406 | + | else |
| 407 | + | local members = party:getMembers() |
| 408 | + | members[#members + 1] = party:getLeader() |
| 409 | + | for _, member in ipairs(members) do |
| 410 | + | member:teleportTo({x=4098, y=1359, z=8}) |
| 411 | + | member:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 412 | + | |
| 413 | + | member:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Encontre a sala de recompensas.") |
| 414 | + | member:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 06) |
| 415 | + | member:setStorageValue(_SYSTEM.DANGEROUS[06][01].RECOMPENSA[01], _SYSTEM.DANGEROUS[06][01].RECOMPENSA[02]) |
| 416 | + | end |
| 417 | + | end |
| 418 | + | |
| 419 | + | return true |
| 420 | + | end |
| 421 | + | if player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE) < 00 then |
| 422 | + | if not party then |
| 423 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 01) |
| 424 | + | else |
| 425 | + | local members = party:getMembers() |
| 426 | + | members[#members + 1] = party:getLeader() |
| 427 | + | for _, member in ipairs(members) do |
| 428 | + | member:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 01) |
| 429 | + | end |
| 430 | + | end |
| 431 | + | else |
| 432 | + | if not party then |
| 433 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Selo Ancestral Obtido:\n[ 0" ..player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE).. "/06 ]") |
| 434 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, (player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE) + 1)) |
| 435 | + | else |
| 436 | + | local members = party:getMembers() |
| 437 | + | members[#members + 1] = party:getLeader() |
| 438 | + | for _, member in ipairs(members) do |
| 439 | + | member:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Selo Ancestral Obtido:\n[ 0" ..player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE).. "/06 ]") |
| 440 | + | member:setStorageValue(_SYSTEM.DANGEROUS[04][01].STORAGE, (player:getStorageValue(_SYSTEM.DANGEROUS[04][01].STORAGE) + 1)) |
| 441 | + | end |
| 442 | + | end |
| 443 | + | end |
| 444 | + | return true |
| 445 | + | end |
| 446 | + | if Name == "Rahemos" then |
| 447 | + | local party = player:getParty() |
| 448 | + | if player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE) == 06 then |
| 449 | + | if not party then |
| 450 | + | player:teleportTo({x=4098, y=1359, z=8}) |
| 451 | + | player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 452 | + | |
| 453 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Encontre a sala de recompensas.") |
| 454 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 06) |
| 455 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].RECOMPENSA[01], _SYSTEM.DANGEROUS[06][01].RECOMPENSA[02]) |
| 456 | + | else |
| 457 | + | local members = party:getMembers() |
| 458 | + | members[#members + 1] = party:getLeader() |
| 459 | + | for _, member in ipairs(members) do |
| 460 | + | member:teleportTo({x=4098, y=1359, z=8}) |
| 461 | + | member:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 462 | + | |
| 463 | + | member:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Encontre a sala de recompensas.") |
| 464 | + | member:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 06) |
| 465 | + | member:setStorageValue(_SYSTEM.DANGEROUS[06][01].RECOMPENSA[01], _SYSTEM.DANGEROUS[06][01].RECOMPENSA[02]) |
| 466 | + | end |
| 467 | + | end |
| 468 | + | |
| 469 | + | return true |
| 470 | + | end |
| 471 | + | if player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE) < 00 then |
| 472 | + | if not party then |
| 473 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 01) |
| 474 | + | else |
| 475 | + | local members = party:getMembers() |
| 476 | + | members[#members + 1] = party:getLeader() |
| 477 | + | for _, member in ipairs(members) do |
| 478 | + | member:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 01) |
| 479 | + | end |
| 480 | + | end |
| 481 | + | else |
| 482 | + | if not party then |
| 483 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Selo Ancestral Obtido:\n[ 0" ..player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE).. "/06 ]") |
| 484 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, (player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE) + 1)) |
| 485 | + | else |
| 486 | + | local members = party:getMembers() |
| 487 | + | members[#members + 1] = party:getLeader() |
| 488 | + | for _, member in ipairs(members) do |
| 489 | + | member:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Selo Ancestral Obtido:\n[ 0" ..player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE).. "/06 ]") |
| 490 | + | member:setStorageValue(_SYSTEM.DANGEROUS[04][01].STORAGE, (player:getStorageValue(_SYSTEM.DANGEROUS[04][01].STORAGE) + 1)) |
| 491 | + | end |
| 492 | + | end |
| 493 | + | end |
| 494 | + | return true |
| 495 | + | end |
| 496 | + | if Name == "Morguthis" then |
| 497 | + | local party = player:getParty() |
| 498 | + | if player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE) == 06 then |
| 499 | + | if not party then |
| 500 | + | player:teleportTo({x=4098, y=1359, z=8}) |
| 501 | + | player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 502 | + | |
| 503 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Encontre a sala de recompensas.") |
| 504 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 06) |
| 505 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].RECOMPENSA[01], _SYSTEM.DANGEROUS[06][01].RECOMPENSA[02]) |
| 506 | + | else |
| 507 | + | local members = party:getMembers() |
| 508 | + | members[#members + 1] = party:getLeader() |
| 509 | + | for _, member in ipairs(members) do |
| 510 | + | member:teleportTo({x=4098, y=1359, z=8}) |
| 511 | + | member:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 512 | + | |
| 513 | + | member:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Encontre a sala de recompensas.") |
| 514 | + | member:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 06) |
| 515 | + | member:setStorageValue(_SYSTEM.DANGEROUS[06][01].RECOMPENSA[01], _SYSTEM.DANGEROUS[06][01].RECOMPENSA[02]) |
| 516 | + | end |
| 517 | + | end |
| 518 | + | |
| 519 | + | return true |
| 520 | + | end |
| 521 | + | if player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE) < 00 then |
| 522 | + | if not party then |
| 523 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 01) |
| 524 | + | else |
| 525 | + | local members = party:getMembers() |
| 526 | + | members[#members + 1] = party:getLeader() |
| 527 | + | for _, member in ipairs(members) do |
| 528 | + | member:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 01) |
| 529 | + | end |
| 530 | + | end |
| 531 | + | else |
| 532 | + | if not party then |
| 533 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Selo Ancestral Obtido:\n[ 0" ..player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE).. "/06 ]") |
| 534 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, (player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE) + 1)) |
| 535 | + | else |
| 536 | + | local members = party:getMembers() |
| 537 | + | members[#members + 1] = party:getLeader() |
| 538 | + | for _, member in ipairs(members) do |
| 539 | + | member:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Selo Ancestral Obtido:\n[ 0" ..player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE).. "/06 ]") |
| 540 | + | member:setStorageValue(_SYSTEM.DANGEROUS[04][01].STORAGE, (player:getStorageValue(_SYSTEM.DANGEROUS[04][01].STORAGE) + 1)) |
| 541 | + | end |
| 542 | + | end |
| 543 | + | end |
| 544 | + | return true |
| 545 | + | end |
| 546 | + | if Name == "Glooth Fairy" then |
| 547 | + | local party = player:getParty() |
| 548 | + | if not party then |
| 549 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].RECOMPENSA[01], _SYSTEM.DANGEROUS[06][01].RECOMPENSA[02]) |
| 550 | + | if player:getStorageValue(_SYSTEM.DANGEROUS[06][01].INDEX) == 01 then |
| 551 | + | player:teleportTo({x=3987, y=1535, z=14}) |
| 552 | + | elseif player:getStorageValue(_SYSTEM.DANGEROUS[06][01].INDEX) == 02 then |
| 553 | + | player:teleportTo({x=4095, y=1535, z=14}) |
| 554 | + | elseif player:getStorageValue(_SYSTEM.DANGEROUS[06][01].INDEX) == 03 then |
| 555 | + | player:teleportTo({x=4203, y=1535, z=14}) |
| 556 | + | end |
| 557 | + | player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 558 | + | else |
| 559 | + | local members = party:getMembers() |
| 560 | + | members[#members + 1] = party:getLeader() |
| 561 | + | for _, member in ipairs(members) do |
| 562 | + | if member:getStorageValue(_SYSTEM.DANGEROUS[06][01].INDEX) == 01 then |
| 563 | + | member:teleportTo({x=3987, y=1535, z=14}) |
| 564 | + | elseif member:getStorageValue(_SYSTEM.DANGEROUS[06][01].INDEX) == 02 then |
| 565 | + | member:teleportTo({x=4095, y=1535, z=14}) |
| 566 | + | elseif member:getStorageValue(_SYSTEM.DANGEROUS[06][01].INDEX) == 03 then |
| 567 | + | member:teleportTo({x=4203, y=1535, z=14}) |
| 568 | + | end |
| 569 | + | member:setStorageValue(_SYSTEM.DANGEROUS[06][01].RECOMPENSA[01], _SYSTEM.DANGEROUS[06][01].RECOMPENSA[02]) |
| 570 | + | member:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 571 | + | end |
| 572 | + | end |
| 573 | + | end |
| 574 | + | if Name == "Protetor" then |
| 575 | + | local party = player:getParty() |
| 576 | + | if not party then |
| 577 | + | if player:getStorageValue(_SYSTEM.DANGEROUS[04][01].STORAGE) >= 05 then |
| 578 | + | if player:getStorageValue(_SYSTEM.DANGEROUS[06][01].INDEX) == 01 then |
| 579 | + | player:teleportTo({x=4045, y=1738, z=14}) |
| 580 | + | elseif player:getStorageValue(_SYSTEM.DANGEROUS[06][01].INDEX) == 02 then |
| 581 | + | player:teleportTo({x=4186, y=1738, z=14}) |
| 582 | + | elseif player:getStorageValue(_SYSTEM.DANGEROUS[06][01].INDEX) == 03 then |
| 583 | + | player:teleportTo({x=4327, y=1738, z=14}) |
| 584 | + | end |
| 585 | + | player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 586 | + | |
| 587 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Todos os protetores foram destruidos.\nColete sua recompensa.") |
| 588 | + | player:setStorageValue(_SYSTEM.DANGEROUS[04][01].STORAGE, 05) |
| 589 | + | player:setStorageValue(_SYSTEM.DANGEROUS[04][01].RECOMPENSA[01], _SYSTEM.DANGEROUS[04][01].RECOMPENSA[02]) |
| 590 | + | else |
| 591 | + | player:setStorageValue(_SYSTEM.DANGEROUS[04][01].STORAGE, (player:getStorageValue(_SYSTEM.DANGEROUS[04][01].STORAGE) + 1)) |
| 592 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Protetor Destruido [ 0" ..(player:getStorageValue(_SYSTEM.DANGEROUS[04][01].STORAGE) - 01).. "/05 ]") |
| 593 | + | end |
| 594 | + | else |
| 595 | + | if player:getStorageValue(_SYSTEM.DANGEROUS[04][01].STORAGE) >= 05 then |
| 596 | + | local members = party:getMembers() |
| 597 | + | members[#members + 1] = party:getLeader() |
| 598 | + | for _, member in ipairs(members) do |
| 599 | + | if member:getStorageValue(_SYSTEM.DANGEROUS[06][01].INDEX) == 01 then |
| 600 | + | member:teleportTo({x=4045, y=1738, z=14}) |
| 601 | + | elseif member:getStorageValue(_SYSTEM.DANGEROUS[06][01].INDEX) == 02 then |
| 602 | + | member:teleportTo({x=4186, y=1738, z=14}) |
| 603 | + | elseif member:getStorageValue(_SYSTEM.DANGEROUS[06][01].INDEX) == 03 then |
| 604 | + | member:teleportTo({x=4327, y=1738, z=14}) |
| 605 | + | end |
| 606 | + | member:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 607 | + | |
| 608 | + | member:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Todos os protetores foram destruidos.\nColete sua recompensa.") |
| 609 | + | member:setStorageValue(_SYSTEM.DANGEROUS[04][01].STORAGE, 05) |
| 610 | + | member:setStorageValue(_SYSTEM.DANGEROUS[04][01].RECOMPENSA[01], _SYSTEM.DANGEROUS[04][01].RECOMPENSA[02]) |
| 611 | + | end |
| 612 | + | else |
| 613 | + | local members = party:getMembers() |
| 614 | + | members[#members + 1] = party:getLeader() |
| 615 | + | for _, member in ipairs(members) do |
| 616 | + | member:setStorageValue(_SYSTEM.DANGEROUS[04][01].STORAGE, (member:getStorageValue(_SYSTEM.DANGEROUS[04][01].STORAGE) + 1)) |
| 617 | + | member:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Protetor Destruido [ 0" ..(member:getStorageValue(_SYSTEM.DANGEROUS[04][01].STORAGE) - 01).. "/05 ]") |
| 618 | + | end |
| 619 | + | end |
| 620 | + | end |
| 621 | + | |
| 622 | + | return true |
| 623 | + | end |
| 624 | + | if Name == "Dimensional Pilar" then |
| 625 | + | local party = player:getParty() |
| 626 | + | if player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE) == 05 then |
| 627 | + | if not party then |
| 628 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 06) |
| 629 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "O Boss foi invocado.") |
| 630 | + | player:getPosition():sendMagicEffect(13) |
| 631 | + | else |
| 632 | + | local members = party:getMembers() |
| 633 | + | members[#members + 1] = party:getLeader() |
| 634 | + | for _, member in ipairs(members) do |
| 635 | + | member:getPosition():sendMagicEffect(13) |
| 636 | + | member:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 06) |
| 637 | + | member:sendTextMessage(MESSAGE_EVENT_ADVANCE, "O Boss foi invocado.") |
| 638 | + | end |
| 639 | + | end |
| 640 | + | |
| 641 | + | if player:getStorageValue(_SYSTEM.DANGEROUS[06][01].INDEX) == 01 then |
| 642 | + | Game.createMonster("Glooth Fairy", {x=3995, y=1539, z=14}) |
| 643 | + | elseif player:getStorageValue(_SYSTEM.DANGEROUS[06][01].INDEX) == 02 then |
| 644 | + | Game.createMonster("Glooth Fairy", {x=4103, y=1539, z=14}) |
| 645 | + | elseif player:getStorageValue(_SYSTEM.DANGEROUS[06][01].INDEX) == 03 then |
| 646 | + | Game.createMonster("Glooth Fairy", {x=4211, y=1539, z=14}) |
| 647 | + | end |
| 648 | + | return true |
| 649 | + | end |
| 650 | + | if player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE) < 00 then |
| 651 | + | if not party then |
| 652 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 01) |
| 653 | + | else |
| 654 | + | local members = party:getMembers() |
| 655 | + | members[#members + 1] = party:getLeader() |
| 656 | + | for _, member in ipairs(members) do |
| 657 | + | member:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, 01) |
| 658 | + | end |
| 659 | + | end |
| 660 | + | else |
| 661 | + | if not party then |
| 662 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Pillar Dimensional Destruido [ 0" ..(player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE)).. "/05 ]") |
| 663 | + | player:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, (player:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE) + 1)) |
| 664 | + | else |
| 665 | + | local members = party:getMembers() |
| 666 | + | members[#members + 1] = party:getLeader() |
| 667 | + | for _, member in ipairs(members) do |
| 668 | + | member:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Pillar Dimensional Destruido [ 0" ..(member:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE)).. "/05 ]") |
| 669 | + | member:setStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE, (member:getStorageValue(_SYSTEM.DANGEROUS[06][01].STORAGE) + 1)) |
| 670 | + | end |
| 671 | + | end |
| 672 | + | end |
| 673 | + | return true |
| 674 | + | end |
| 675 | + | if Name == "Seagull" then |
| 676 | + | if mpos.x == 3955 and mpos.y == 1077 and mpos.z == 06 then |
| 677 | + | local CorpsePos = Position(3955, 1078, 7) |
| 678 | + | local itemCorpse = Game.createItem(6076, 1, CorpsePos) |
| 679 | + | |
| 680 | + | local GatePos = Position(3982, 1082, 7) |
| 681 | + | local GateThing = Tile(GatePos):getItemById(1546) |
| 682 | + | if GateThing then |
| 683 | + | GateThing:remove() |
| 684 | + | GatePos:sendMagicEffect(CONST_ME_POFF) |
| 685 | + | |
| 686 | + | GateTime = 25 |
| 687 | + | onRemoveSelectItem(GatePos, GateThing, 1546) |
| 688 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "[ Bot�o acionado ]\nSela aberta.") |
| 689 | + | player:getPosition():sendMagicEffect(14) |
| 690 | + | end |
| 691 | + | end |
| 692 | + | return true |
| 693 | + | end |
| 694 | + | if Name == "Ghastly Dragon" then |
| 695 | + | if player:getStorageValue(_SYSTEM.ESPECIALISTA[02]) < 06 then |
| 696 | + | if player:getStorageValue(_SYSTEM.ESPECIALISTA[03]) == 02 then |
| 697 | + | if mpos.x == 3868 and mpos.y == 1067 and mpos.z == 10 or mpos.x == 3893 and mpos.y == 1060 and mpos.z == 12 then |
| 698 | + | if player:getStorageValue(_SYSTEM.ESPECIALISTA[04]) == 04 then |
| 699 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Sacrificio Aceito [ 05/05 ]") |
| 700 | + | player:setStorageValue(_SYSTEM.ESPECIALISTA[02], (player:getStorageValue(_SYSTEM.ESPECIALISTA[02]) + 1)) |
| 701 | + | player:setStorageValue(_SYSTEM.ESPECIALISTA[03], nil) |
| 702 | + | player:setStorageValue(_SYSTEM.ESPECIALISTA[04], nil) |
| 703 | + | |
| 704 | + | if player:getStorageValue(_QUESTLOG[159].UID_01) == 02 then |
| 705 | + | addEvent(function() |
| 706 | + | player:setStorageValue(_QUESTLOG[159].UID_01, 100) |
| 707 | + | player:setStorageValue(_QUESTLOG[160].UID_01, 01) |
| 708 | + | player:getPosition():sendMagicEffect(14) |
| 709 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") |
| 710 | + | |
| 711 | + | player:addExperience(200000, true, true) |
| 712 | + | doBackpack(player, 12) |
| 713 | + | end, 5000) |
| 714 | + | end |
| 715 | + | addEvent(onEspecialistaPlayer, 3000, player.uid) |
| 716 | + | else |
| 717 | + | player:setStorageValue(_SYSTEM.ESPECIALISTA[04], (player:getStorageValue(_SYSTEM.ESPECIALISTA[04]) + 1)) |
| 718 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Sacrificio Aceito [ 0" ..player:getStorageValue(_SYSTEM.ESPECIALISTA[04]).. "/05 ]") |
| 719 | + | doBackpack(player, 12) |
| 720 | + | end |
| 721 | + | end |
| 722 | + | end |
| 723 | + | end |
| 724 | + | end |
| 725 | + | if Name == "Nucleo Dimensional" then |
| 726 | + | if player:getStorageValue(_SYSTEM.FENDAS_DIMENSIONAL[01]) > 00 then |
| 727 | + | local X = player:getStorageValue(_SYSTEM.FENDAS_DIMENSIONAL[01]) |
| 728 | + | player:teleportTo(_GLOBAL_RANDOM.FENDAS_DIMENSIONAIS[X].OUT) |
| 729 | + | player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 730 | + | |
| 731 | + | player:sendCancelMessage("@DGTime 0 0 0") |
| 732 | + | player:sendTextMessage(MESSAGE_INFO_DESCR, "[ FENDA DIMENSIONAL ]\nVoc� obteve x10 Criptomoedas por selar essa fenda.") |
| 733 | + | PlayerFendasDimensionais(player, 1000, 01, X) |
| 734 | + | player:setStorageValue(_SYSTEM.FENDAS_DIMENSIONAL[01], nil) |
| 735 | + | if player:getStorageValue(_SYSTEM.CRIPTOMOEDA) < 00 then |
| 736 | + | player:setStorageValue(_SYSTEM.CRIPTOMOEDA, ((player:getStorageValue(_SYSTEM.CRIPTOMOEDA) + 10) + 01)) |
| 737 | + | else |
| 738 | + | player:setStorageValue(_SYSTEM.CRIPTOMOEDA, (player:getStorageValue(_SYSTEM.CRIPTOMOEDA) + 10)) |
| 739 | + | end |
| 740 | + | |
| 741 | + | doBackpack(player, 11) |
| 742 | + | player:sendCancelMessage("@LootMSG 3297 4 3 10") |
| 743 | + | |
| 744 | + | addEvent(function() |
| 745 | + | if player:getStorageValue(_QUESTLOG[167].UID_01) == 02 then |
| 746 | + | player:setStorageValue(_QUESTLOG[167].UID_01, 100) |
| 747 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") |
| 748 | + | end |
| 749 | + | end, 5000) |
| 750 | + | else |
| 751 | + | player:teleportTo({x=3999, y=991, z=07}) |
| 752 | + | player:getPosition():sendMagicEffect(CONST_ME_TELEPORT) |
| 753 | + | end |
| 754 | + | if player:getStorageValue(_QUESTLOG[167].UID_01) == 03 then |
| 755 | + | player:setStorageValue(_QUESTLOG[167].UID_01, 100) |
| 756 | + | |
| 757 | + | addEvent(function() |
| 758 | + | player:addExperience(550000, true, true) |
| 759 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") |
| 760 | + | doBackpack(player, 12) |
| 761 | + | end, 5000) |
| 762 | + | end |
| 763 | + | if player:getStorageValue(_QUESTLOG[118].UID_01) == 02 then |
| 764 | + | player:setStorageValue(_QUESTLOG[118].UID_01, 03) |
| 765 | + | addEvent(function() player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") end, 2 * 1000) |
| 766 | + | end |
| 767 | + | end |
| 768 | + | if player:isPlayer() then |
| 769 | + | -- NINHOS |
| 770 | + | if player:getStorageValue(_SYSTEM.GLOBAL_INDEX[04]) == 01 then |
| 771 | + | local NINHO_DIFICULTY = { |
| 772 | + | [01] = {"FACIL", 00}; |
| 773 | + | [02] = {"MEDIO", 01}; |
| 774 | + | [03] = {"DIFICIL", 02}; |
| 775 | + | [04] = {"IMPOSSIVEL", 03}; |
| 776 | + | } |
| 777 | + | local QNT = _SYSTEM.GLOBAL_INDEX[03] |
| 778 | + | local HARD = NINHO_DIFICULTY[player:getStorageValue(_SYSTEM.GLOBAL_INDEX[01])][01] |
| 779 | + | local INDEX = player:getStorageValue(_SYSTEM.GLOBAL_INDEX[02]) |
| 780 | + | local TOTAL_NINHO = _GLOBAL_RANDOM.NINHOS[HARD][INDEX].TOTAL |
| 781 | + | if player:getStorageValue(_SYSTEM.GLOBAL_INDEX[03]) > 1 then |
| 782 | + | player:setStorageValue(QNT, (player:getStorageValue(QNT) - 1)) |
| 783 | + | player:sendCancelMessage("@TaskMSG-0-" ..Name.. "-" ..player:getStorageValue(QNT).. "-" ..TOTAL_NINHO.. "-NINHO") |
| 784 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "[NINHO]: " ..Name .. " restantes: " ..player:getStorageValue(QNT).. "/" ..TOTAL_NINHO) |
| 785 | + | else |
| 786 | + | player:setStorageValue(_SYSTEM.GLOBAL_INDEX[04], nil) |
| 787 | + | player:setStorageValue(QNT, nil) |
| 788 | + | player:sendCancelMessage("@TaskMSG-1-fin-0-0".. "-NINHO") |
| 789 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Encontre o portal para sair da �rea.") |
| 790 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[NINHO]: Todos os monstros foram eliminados") |
| 791 | + | end |
| 792 | + | end |
| 793 | + | -- DESAFIO ESPECIALISTA #04 |
| 794 | + | if player:getStorageValue(_SYSTEM.ESPECIALISTA[02]) < 06 then |
| 795 | + | if player:getStorageValue(_SYSTEM.ESPECIALISTA[03]) == 04 then |
| 796 | + | local QNT = _SYSTEM.ESPECIALISTA[04] |
| 797 | + | local TOTAL_DESAFIO = 100 |
| 798 | + | if player:getStorageValue(_SYSTEM.ESPECIALISTA[04]) < 99 then |
| 799 | + | player:setStorageValue(QNT, (player:getStorageValue(QNT) + 1)) |
| 800 | + | player:sendCancelMessage("@TaskMSG-0-Drakens-" ..player:getStorageValue(QNT).. "-" ..TOTAL_DESAFIO.. "-QUEST") |
| 801 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "[QUEST]: Drakens eliminados: " ..player:getStorageValue(QNT).. "/" ..TOTAL_DESAFIO) |
| 802 | + | else |
| 803 | + | player:setStorageValue(QNT, (player:getStorageValue(QNT) + 1)) |
| 804 | + | player:sendCancelMessage("@TaskMSG-0-Drakens-" ..player:getStorageValue(QNT).. "-" ..TOTAL_DESAFIO.. "-QUEST") |
| 805 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "[QUEST]: Drakens eliminados: " ..player:getStorageValue(QNT).. "/" ..TOTAL_DESAFIO) |
| 806 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Encontre o Portal para enfrentar o Boss.") |
| 807 | + | player:setStorageValue(QNT, nil) |
| 808 | + | player:setStorageValue(_SYSTEM.ESPECIALISTA[03], 05) |
| 809 | + | end |
| 810 | + | |
| 811 | + | doBackpack(player, 12) |
| 812 | + | elseif player:getStorageValue(_SYSTEM.ESPECIALISTA[03]) == 05 then |
| 813 | + | if Name == "Zulazza The Corruptor" then |
| 814 | + | player:setStorageValue(_SYSTEM.ESPECIALISTA[02], (player:getStorageValue(_SYSTEM.ESPECIALISTA[02]) + 1)) |
| 815 | + | player:setStorageValue(_SYSTEM.ESPECIALISTA[03], nil) |
| 816 | + | player:setStorageValue(_SYSTEM.ESPECIALISTA[04], nil) |
| 817 | + | |
| 818 | + | if player:getStorageValue(_QUESTLOG[161].UID_01) == 02 then |
| 819 | + | addEvent(function() |
| 820 | + | player:setStorageValue(_QUESTLOG[161].UID_01, 100) |
| 821 | + | player:setStorageValue(_QUESTLOG[162].UID_01, 01) |
| 822 | + | player:getPosition():sendMagicEffect(14) |
| 823 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") |
| 824 | + | |
| 825 | + | player:addExperience(300000, true, true) |
| 826 | + | doBackpack(player, 12) |
| 827 | + | end, 5000) |
| 828 | + | end |
| 829 | + | addEvent(onEspecialistaPlayer, 3000, player.uid) |
| 830 | + | end |
| 831 | + | end |
| 832 | + | end |
| 833 | + | -- COLISEU WAVES |
| 834 | + | if player:getStorageValue(_SYSTEM.COLISEU[05]) > 00 then |
| 835 | + | if player:getStorageValue(_SYSTEM.COLISEU[08]) < 06 then |
| 836 | + | if player:getStorageValue(_SYSTEM.COLISEU[05]) == 01 then |
| 837 | + | if player:getStorageValue(_SYSTEM.COLISEU[08]) < 05 then |
| 838 | + | local WAVE = player:getStorageValue(_SYSTEM.COLISEU[08]) |
| 839 | + | local HARD = player:getStorageValue(_SYSTEM.COLISEU[06]) |
| 840 | + | local CATEGORY = 02 |
| 841 | + | local INDEX = player:getStorageValue(_SYSTEM.COLISEU[07]) |
| 842 | + | |
| 843 | + | player:setStorageValue(_SYSTEM.COLISEU[08], (player:getStorageValue(_SYSTEM.COLISEU[08]) + 01)) |
| 844 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "ONDA [ 0" ..player:getStorageValue(_SYSTEM.COLISEU[08]).. "/05 ]\nPrepare-se!") |
| 845 | + | addEvent(function() |
| 846 | + | local MonsterName = _GLOBAL_RANDOM.COLISEUM.ORDER[HARD][CATEGORY][INDEX].NAME |
| 847 | + | for M = 01, #_GLOBAL_RANDOM.COLISEUM.ORDER[00][CATEGORY][WAVE + 01] do |
| 848 | + | Game.createMonster(MonsterName, _GLOBAL_RANDOM.COLISEUM.ORDER[00][CATEGORY][WAVE + 01][M]) |
| 849 | + | player:setStorageValue(_SYSTEM.COLISEU[05], M) |
| 850 | + | end |
| 851 | + | end, 5000) |
| 852 | + | else |
| 853 | + | player:setStorageValue(_SYSTEM.COLISEU[08], 06) |
| 854 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Voc� finalizou todas as Waves.\nClique na est�tua central para finalizar.") |
| 855 | + | end |
| 856 | + | else |
| 857 | + | player:setStorageValue(_SYSTEM.COLISEU[05], (player:getStorageValue(_SYSTEM.COLISEU[05]) - 01)) |
| 858 | + | end |
| 859 | + | end |
| 860 | + | |
| 861 | + | return false |
| 862 | + | end |
| 863 | + | end |
| 864 | + | |
| 865 | + | if _MONSTER_LOOT[Name] then |
| 866 | + | doRemoveCreature(target:getId()) |
| 867 | + | local cids = {} |
| 868 | + | for cid, damage in pairs(target:getDamageMap()) do |
| 869 | + | local killer = Creature(cid) |
| 870 | + | if killer and killer:isPlayer() and target:isMonster() then |
| 871 | + | table.insert(cids, killer) |
| 872 | + | end |
| 873 | + | end |
| 874 | + | -- EVENTOS |
| 875 | + | if Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_ID) > 0 then |
| 876 | + | local IDD = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_ID) |
| 877 | + | if IDD == 01 then -- BEN��O DOS DEUSES |
| 878 | + | if _MONSTER_LOOT[Name][00].Task_ID[01] == Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_3) or |
| 879 | + | _MONSTER_LOOT[Name][00].Task_ID[01] == Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_6) or |
| 880 | + | _MONSTER_LOOT[Name][00].Task_ID[01] == Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_9) then |
| 881 | + | if math.random(00, 100) < 50 then |
| 882 | + | if player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[IDD].GOLD_TOKEN) < 0 then |
| 883 | + | player:setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[IDD].GOLD_TOKEN, 01) |
| 884 | + | else |
| 885 | + | player:setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[IDD].GOLD_TOKEN, (player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[IDD].GOLD_TOKEN) + 01)) |
| 886 | + | end |
| 887 | + | |
| 888 | + | player:sendCancelMessage("@LootMSG 3046 3 3 1") |
| 889 | + | player:sendCancelMessage("@ReloadEvents 01 " ..player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[IDD].GOLD_TOKEN)) |
| 890 | + | end |
| 891 | + | end |
| 892 | + | end |
| 893 | + | if IDD == 02 then -- MODO ONLINE |
| 894 | + | local QntMonster = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_1) |
| 895 | + | if QntMonster < 5000 then |
| 896 | + | if QntMonster < 0 then |
| 897 | + | Game.setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_1, 01) |
| 898 | + | else |
| 899 | + | Game.setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_1, (QntMonster + 01)) |
| 900 | + | end |
| 901 | + | |
| 902 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[EVENTO]: Monstros para a meta: " ..(QntMonster + 01).. "/5000.") |
| 903 | + | player:sendCancelMessage("@ReloadEvents 02 " ..(QntMonster + 01)) |
| 904 | + | end |
| 905 | + | end |
| 906 | + | if IDD == 03 then -- CRYPTBLOOD |
| 907 | + | local QntMonster = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_1) |
| 908 | + | if QntMonster < 49999 then |
| 909 | + | if QntMonster < 0 then |
| 910 | + | Game.setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_1, 01) |
| 911 | + | else |
| 912 | + | Game.setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_1, (QntMonster + 01)) |
| 913 | + | end |
| 914 | + | |
| 915 | + | player:sendCancelMessage("@ReloadEvents 03 " ..(QntMonster + 01)) |
| 916 | + | end |
| 917 | + | end |
| 918 | + | if IDD == 04 then -- ESS�NCIAS ELEMENTAIS |
| 919 | + | local chanceDrop = math.random(00, 100) |
| 920 | + | if chanceDrop < 25 then |
| 921 | + | if doBackpack(player, 00, 03, 00, 01) then |
| 922 | + | local itemid = math.random(3161, 3164) |
| 923 | + | local qnt = 01 |
| 924 | + | local rare = 0 |
| 925 | + | local ext = 0 |
| 926 | + | local star = 0 |
| 927 | + | player:sendCancelMessage("@Analyser#02#" ..itemid.. "#" ..qnt.. "#" ..rare) |
| 928 | + | doBackpack(player, 03, 03, ext, 01, itemid) -- Procurar |
| 929 | + | if doBackpack(player, 01, 03, ext, 0, itemid, rare, star, qnt) then end |
| 930 | + | end |
| 931 | + | end |
| 932 | + | end |
| 933 | + | if IDD == 12 then -- OS ESCOLHIDOS |
| 934 | + | local CM_UM = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_1) |
| 935 | + | local CM_DO = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_2) |
| 936 | + | local CM_TR = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_3) |
| 937 | + | local TYPE = _MONSTER_LOOT[Name][00].Type |
| 938 | + | local CLASSES_IMG = { |
| 939 | + | [01] = {NAME = 'Dragon', IMG = '/images/custom/Spells/Passiva/passive_4019'}; |
| 940 | + | [02] = {NAME = 'Magica', IMG = '/images/custom/Spells/Passiva/passive_4026'}; |
| 941 | + | [03] = {NAME = 'Repteis', IMG = '/images/custom/Spells/Passiva/passive_4036'}; |
| 942 | + | [04] = {NAME = 'Aquatico', IMG = '/images/custom/Spells/Passiva/passive_4046'}; |
| 943 | + | [05] = {NAME = 'Morto-Vivo', IMG = '/images/custom/Spells/Passiva/passive_4049'}; |
| 944 | + | [06] = {NAME = 'Vermes', IMG = '/images/custom/Spells/Passiva/passive_4020'}; |
| 945 | + | [07] = {NAME = 'Mamiferos', IMG = '/images/custom/Spells/Passiva/passive_4015'}; |
| 946 | + | [08] = {NAME = 'Demon', IMG = '/images/custom/Spells/Passiva/passive_4030'}; |
| 947 | + | [09] = {NAME = 'Gigantes', IMG = '/images/custom/Spells/Passiva/passive_4033'}; |
| 948 | + | [10] = {NAME = 'Constructos', IMG = '/images/custom/Spells/Passiva/passive_4001'}; |
| 949 | + | [11] = {NAME = 'Humanoide', IMG = '/images/custom/Spells/Passiva/passive_4005'}; |
| 950 | + | [12] = {NAME = 'Dimensionais', IMG = '/images/custom/Spells/Passiva/passive_4012'}; |
| 951 | + | } |
| 952 | + | |
| 953 | + | if TYPE == CLASSES_IMG[CM_UM].NAME or TYPE == CLASSES_IMG[CM_DO].NAME or TYPE == CLASSES_IMG[CM_TR].NAME then |
| 954 | + | if Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_4) < 2000 then |
| 955 | + | if Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_4) < 0 then |
| 956 | + | Game.setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_4, 01) |
| 957 | + | else |
| 958 | + | Game.setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_4, (Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_4) + 01)) |
| 959 | + | end |
| 960 | + | end |
| 961 | + | else |
| 962 | + | if Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_4) > 0 then |
| 963 | + | Game.setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_4, (Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_4) - 01)) |
| 964 | + | end |
| 965 | + | end |
| 966 | + | |
| 967 | + | player:sendCancelMessage("@ReloadEvents " ..IDD.. " " ..Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_4)) |
| 968 | + | end |
| 969 | + | end |
| 970 | + | -- BOSS [BLACKLIST] |
| 971 | + | if _MONSTER_LOOT[Name][00].Type == "Boss" then |
| 972 | + | local party = player:getParty() |
| 973 | + | local RANK_EXP = _MONSTER_LOOT[Name][00].Task_ID[04] |
| 974 | + | local MONSTER_RANK = _MONSTER_LOOT[Name][00].QuestKill[01] |
| 975 | + | local eventKey = false |
| 976 | + | if Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_ID) == 10 then |
| 977 | + | local PlayerRank = player:getStorageValue(_SYSTEM.TASK[00].RANK) |
| 978 | + | local chancEvent = math.random(000, 100) |
| 979 | + | local EXP = 00 |
| 980 | + | if PlayerRank < 1 then PlayerRank = 1 end |
| 981 | + | if PlayerRank == 01 then |
| 982 | + | EXP = 20 |
| 983 | + | elseif PlayerRank == 02 then |
| 984 | + | EXP = 30 |
| 985 | + | elseif PlayerRank == 03 then |
| 986 | + | EXP = 40 |
| 987 | + | elseif PlayerRank == 04 then |
| 988 | + | EXP = 50 |
| 989 | + | elseif PlayerRank == 05 then |
| 990 | + | EXP = 60 |
| 991 | + | elseif PlayerRank == 06 then |
| 992 | + | EXP = 70 |
| 993 | + | elseif PlayerRank == 07 then |
| 994 | + | EXP = 80 |
| 995 | + | elseif PlayerRank == 08 then |
| 996 | + | EXP = 90 |
| 997 | + | elseif PlayerRank == 09 then |
| 998 | + | EXP = 99 |
| 999 | + | end |
| 1000 | + | if chancEvent < EXP then |
| 1001 | + | eventKey = true |
| 1002 | + | end |
| 1003 | + | end |
| 1004 | + | if not party then |
| 1005 | + | local PlayerRank = player:getStorageValue(_SYSTEM.TASK[00].RANK) |
| 1006 | + | if PlayerRank < 1 then PlayerRank = 1 end |
| 1007 | + | if eventKey then |
| 1008 | + | if player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT) < 00 then |
| 1009 | + | player:setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT, 01) |
| 1010 | + | else |
| 1011 | + | player:setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT, (player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT) + 01)) |
| 1012 | + | end |
| 1013 | + | |
| 1014 | + | player:sendCancelMessage("@LootMSG 3298 03 03 01") |
| 1015 | + | player:sendCancelMessage("@ReloadEvents 10 " ..player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT)) |
| 1016 | + | end |
| 1017 | + | -- GANHANDO PONTOS |
| 1018 | + | if PlayerRank < 09 then |
| 1019 | + | if MONSTER_RANK == PlayerRank then |
| 1020 | + | if player:getStorageValue(_SYSTEM.TASK[00].EXP) < 0 then |
| 1021 | + | player:setStorageValue(_SYSTEM.TASK[00].EXP, 0) |
| 1022 | + | end |
| 1023 | + | -- DESAFIO |
| 1024 | + | if player:getStorageValue(_DESAFIOS[00].DESAFIO_ID) > 00 then |
| 1025 | + | if _MONSTER_LOOT[Name][00].QuestKill[01] == 01 then |
| 1026 | + | onPlayerDesafios(player, 35, 01) |
| 1027 | + | elseif _MONSTER_LOOT[Name][00].QuestKill[01] == 02 then |
| 1028 | + | onPlayerDesafios(player, 36, 01) |
| 1029 | + | elseif _MONSTER_LOOT[Name][00].QuestKill[01] == 03 then |
| 1030 | + | onPlayerDesafios(player, 37, 01) |
| 1031 | + | elseif _MONSTER_LOOT[Name][00].QuestKill[01] == 04 then |
| 1032 | + | onPlayerDesafios(player, 38, 01) |
| 1033 | + | elseif _MONSTER_LOOT[Name][00].QuestKill[01] == 05 then |
| 1034 | + | onPlayerDesafios(player, 39, 01) |
| 1035 | + | elseif _MONSTER_LOOT[Name][00].QuestKill[01] == 06 then |
| 1036 | + | onPlayerDesafios(player, 40, 01) |
| 1037 | + | elseif _MONSTER_LOOT[Name][00].QuestKill[01] == 07 then |
| 1038 | + | onPlayerDesafios(player, 41, 01) |
| 1039 | + | elseif _MONSTER_LOOT[Name][00].QuestKill[01] == 08 then |
| 1040 | + | onPlayerDesafios(player, 42, 01) |
| 1041 | + | elseif _MONSTER_LOOT[Name][00].QuestKill[01] == 09 then |
| 1042 | + | onPlayerDesafios(player, 43, 01) |
| 1043 | + | end |
| 1044 | + | end |
| 1045 | + | player:setStorageValue(_SYSTEM.TASK[00].EXP, (player:getStorageValue(_SYSTEM.TASK[00].EXP) + RANK_EXP)) |
| 1046 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[BLACKLIST]: Voc� obteve " ..RANK_EXP.. " de EXP.") |
| 1047 | + | doBackpack(player, 11) |
| 1048 | + | else |
| 1049 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Voc� n�o ganha pontos ao matar bosses inferior ao seu rank.") |
| 1050 | + | end |
| 1051 | + | end |
| 1052 | + | -- AVAN�ANDO DE RANK |
| 1053 | + | local checkEXPRank = player:getStorageValue(_SYSTEM.TASK[00].EXP) |
| 1054 | + | if PlayerRank < 09 then |
| 1055 | + | if checkEXPRank >= _SYSTEM.TASK.BOSSES[PlayerRank].QNT_RANK then |
| 1056 | + | if player:getStorageValue(_SYSTEM.TASK[00].RANK) < 1 then |
| 1057 | + | player:setStorageValue(_SYSTEM.TASK[00].RANK, 02) |
| 1058 | + | else |
| 1059 | + | player:setStorageValue(_SYSTEM.TASK[00].RANK, (player:getStorageValue(_SYSTEM.TASK[00].RANK) + 01)) |
| 1060 | + | end |
| 1061 | + | player:setStorageValue(_SYSTEM.TASK[00].EXP, 00) |
| 1062 | + | doBackpack(player, 11) |
| 1063 | + | |
| 1064 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Sua muni��o m�xima aumentou.") |
| 1065 | + | player:sendCancelMessage("@QuestBlock 02") |
| 1066 | + | end |
| 1067 | + | end |
| 1068 | + | |
| 1069 | + | if player:getStorageValue(_QUESTLOG[28].UID_01) == 02 then |
| 1070 | + | player:setStorageValue(_QUESTLOG[28].UID_01, 03) |
| 1071 | + | addEvent(function() player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") end, 2 * 1000) |
| 1072 | + | end |
| 1073 | + | addEvent(onTPPlayer, 2000, player.uid) |
| 1074 | + | else |
| 1075 | + | local members = party:getMembers() |
| 1076 | + | members[#members + 1] = party:getLeader() |
| 1077 | + | for _, member in ipairs(members) do |
| 1078 | + | local PlayerRank = member:getStorageValue(_SYSTEM.TASK[00].RANK) |
| 1079 | + | if PlayerRank < 1 then PlayerRank = 1 end |
| 1080 | + | if eventKey then |
| 1081 | + | if member:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT) < 00 then |
| 1082 | + | member:setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT, 01) |
| 1083 | + | else |
| 1084 | + | member:setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT, (member:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT) + 01)) |
| 1085 | + | end |
| 1086 | + | |
| 1087 | + | member:sendCancelMessage("@LootMSG 3298 03 03 01") |
| 1088 | + | player:sendCancelMessage("@ReloadEvents 10 " ..player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT)) |
| 1089 | + | end |
| 1090 | + | -- GANHANDO PONTOS |
| 1091 | + | if Game.getStorageValue(_GLOBAL_RANDOM.DAILY_EVENTS.STORAGE) == 07 then |
| 1092 | + | RANK_EXP = RANK_EXP + 01 |
| 1093 | + | end |
| 1094 | + | if PlayerRank < 09 then |
| 1095 | + | if MONSTER_RANK == PlayerRank then |
| 1096 | + | if member:getStorageValue(_SYSTEM.TASK[00].EXP) < 0 then |
| 1097 | + | member:setStorageValue(_SYSTEM.TASK[00].EXP, 0) |
| 1098 | + | end |
| 1099 | + | if member:getStorageValue(_DESAFIOS[00].DESAFIO_ID) > 00 then |
| 1100 | + | if _MONSTER_LOOT[Name][00].QuestKill[01] == 01 then |
| 1101 | + | onPlayerDesafios(member, 35, 01) |
| 1102 | + | elseif _MONSTER_LOOT[Name][00].QuestKill[01] == 02 then |
| 1103 | + | onPlayerDesafios(member, 36, 01) |
| 1104 | + | elseif _MONSTER_LOOT[Name][00].QuestKill[01] == 03 then |
| 1105 | + | onPlayerDesafios(member, 37, 01) |
| 1106 | + | elseif _MONSTER_LOOT[Name][00].QuestKill[01] == 04 then |
| 1107 | + | onPlayerDesafios(member, 38, 01) |
| 1108 | + | elseif _MONSTER_LOOT[Name][00].QuestKill[01] == 05 then |
| 1109 | + | onPlayerDesafios(member, 39, 01) |
| 1110 | + | elseif _MONSTER_LOOT[Name][00].QuestKill[01] == 06 then |
| 1111 | + | onPlayerDesafios(member, 40, 01) |
| 1112 | + | elseif _MONSTER_LOOT[Name][00].QuestKill[01] == 07 then |
| 1113 | + | onPlayerDesafios(member, 41, 01) |
| 1114 | + | elseif _MONSTER_LOOT[Name][00].QuestKill[01] == 08 then |
| 1115 | + | onPlayerDesafios(member, 42, 01) |
| 1116 | + | elseif _MONSTER_LOOT[Name][00].QuestKill[01] == 09 then |
| 1117 | + | onPlayerDesafios(member, 43, 01) |
| 1118 | + | end |
| 1119 | + | end |
| 1120 | + | member:setStorageValue(_SYSTEM.TASK[00].EXP, (member:getStorageValue(_SYSTEM.TASK[00].EXP) + RANK_EXP)) |
| 1121 | + | member:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[BLACKLIST]: Voc� obteve " ..RANK_EXP.. " de EXP.") |
| 1122 | + | doBackpack(member, 11) |
| 1123 | + | else |
| 1124 | + | member:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Voc� n�o ganha pontos ao matar bosses inferior ao seu rank.") |
| 1125 | + | end |
| 1126 | + | end |
| 1127 | + | -- AVAN�ANDO DE RANK |
| 1128 | + | local checkEXPRank = member:getStorageValue(_SYSTEM.TASK[00].EXP) |
| 1129 | + | if PlayerRank < 09 then |
| 1130 | + | if checkEXPRank >= _SYSTEM.TASK.BOSSES[PlayerRank].QNT_RANK then |
| 1131 | + | if member:getStorageValue(_SYSTEM.TASK[00].RANK) < 1 then |
| 1132 | + | member:setStorageValue(_SYSTEM.TASK[00].RANK, 02) |
| 1133 | + | else |
| 1134 | + | member:setStorageValue(_SYSTEM.TASK[00].RANK, (member:getStorageValue(_SYSTEM.TASK[00].RANK) + 01)) |
| 1135 | + | end |
| 1136 | + | member:setStorageValue(_SYSTEM.TASK[00].EXP, 00) |
| 1137 | + | doBackpack(member, 11) |
| 1138 | + | member:sendCancelMessage("@QuestBlock 02") |
| 1139 | + | end |
| 1140 | + | end |
| 1141 | + | |
| 1142 | + | if member:getStorageValue(_QUESTLOG[28].UID_01) == 02 then |
| 1143 | + | member:setStorageValue(_QUESTLOG[28].UID_01, 03) |
| 1144 | + | addEvent(function() member:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") end, 2 * 1000) |
| 1145 | + | end |
| 1146 | + | addEvent(onTPPlayer, 2000, member.uid) |
| 1147 | + | end |
| 1148 | + | end |
| 1149 | + | if Name == "Demodras" then |
| 1150 | + | if player:getStorageValue(_QUESTLOG[168].UID_01) == 02 then |
| 1151 | + | addEvent(function() |
| 1152 | + | player:setStorageValue(_QUESTLOG[168].UID_01, 100) |
| 1153 | + | player:setStorageValue(_QUESTLOG[169].UID_01, 001) |
| 1154 | + | player:setStorageValue(_QUESTLOG[170].UID_01, 001) |
| 1155 | + | player:addExperience(58000, true, true) |
| 1156 | + | PlayerGoldCoins(player, 02, 8000) |
| 1157 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") |
| 1158 | + | end, 5000) |
| 1159 | + | end |
| 1160 | + | end |
| 1161 | + | end |
| 1162 | + | if #cids > 0 then |
| 1163 | + | for P = 01, #cids do |
| 1164 | + | local pid = Creature(cids[P]) |
| 1165 | + | local _cid = pid:getId() |
| 1166 | + | -- DESAFIO |
| 1167 | + | if pid:getStorageValue(_DESAFIOS[00].DESAFIO_ID) > 00 then |
| 1168 | + | if _MONSTER_LOOT[Name][00].Type == "Dragon" then |
| 1169 | + | onPlayerDesafios(pid, 08, 01) |
| 1170 | + | elseif _MONSTER_LOOT[Name][00].Type == "Magica" then |
| 1171 | + | onPlayerDesafios(pid, 09, 01) |
| 1172 | + | elseif _MONSTER_LOOT[Name][00].Type == "Repteis" then |
| 1173 | + | onPlayerDesafios(pid, 10, 01) |
| 1174 | + | elseif _MONSTER_LOOT[Name][00].Type == "Aquatico" then |
| 1175 | + | onPlayerDesafios(pid, 11, 01) |
| 1176 | + | elseif _MONSTER_LOOT[Name][00].Type == "Morto-Vivo" then |
| 1177 | + | onPlayerDesafios(pid, 12, 01) |
| 1178 | + | elseif _MONSTER_LOOT[Name][00].Type == "Vermes" then |
| 1179 | + | onPlayerDesafios(pid, 13, 01) |
| 1180 | + | elseif _MONSTER_LOOT[Name][00].Type == "Mamiferos" then |
| 1181 | + | onPlayerDesafios(pid, 14, 01) |
| 1182 | + | elseif _MONSTER_LOOT[Name][00].Type == "Demon" then |
| 1183 | + | onPlayerDesafios(pid, 15, 01) |
| 1184 | + | elseif _MONSTER_LOOT[Name][00].Type == "Gigantes" then |
| 1185 | + | onPlayerDesafios(pid, 16, 01) |
| 1186 | + | elseif _MONSTER_LOOT[Name][00].Type == "Constructos" then |
| 1187 | + | onPlayerDesafios(pid, 17, 01) |
| 1188 | + | elseif _MONSTER_LOOT[Name][00].Type == "Humanoide" then |
| 1189 | + | onPlayerDesafios(pid, 18, 01) |
| 1190 | + | elseif _MONSTER_LOOT[Name][00].Type == "Dimensionais" then |
| 1191 | + | onPlayerDesafios(pid, 19, 01) |
| 1192 | + | end |
| 1193 | + | end |
| 1194 | + | if Name == "Devovorga" then |
| 1195 | + | local chooseBuff = math.random(01, #_SHOP_PRODUCTS[03]) |
| 1196 | + | if pid:getStorageValue(_GLOBAL_RANDOM.BUFFS[chooseBuff].STORAGE) > 00 then |
| 1197 | + | pid:getPosition():sendMagicEffect(CONST_ME_POFF) |
| 1198 | + | else |
| 1199 | + | pid:setStorageValue(_GLOBAL_RANDOM.BUFFS[chooseBuff].STORAGE, 1800) |
| 1200 | + | pid:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Voc� obteve [ " .._SHOP_PRODUCTS[03][chooseBuff].NAME.. " ] por 30 minutos.") |
| 1201 | + | pid:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Buff Ativado: [ " .._SHOP_PRODUCTS[03][chooseBuff].NAME.. " ] por 30 minutos.") |
| 1202 | + | pid:getPosition():sendMagicEffect(CONST_ME_MAGIC_GREEN) |
| 1203 | + | |
| 1204 | + | doInventario(pid, 05) |
| 1205 | + | end |
| 1206 | + | end |
| 1207 | + | -- PASSIVA |
| 1208 | + | if onGetPassivas(pid, 09) then |
| 1209 | + | local Percent = _PASSIVES[09].POWER_BASE + (_PASSIVES[09].POWER_FOR_LEVEL * (PASSIVE_LEVEL - 01)) |
| 1210 | + | if Game.getStorageValue(_GLOBAL_RANDOM.DAILY_EVENTS.STORAGE) == 02 then -- PASSIVA DAS CORES |
| 1211 | + | if Game.getStorageValue(_GLOBAL_RANDOM.DAILY_EVENTS.PASSIVE) == _PASSIVES[09].CATEGORY then |
| 1212 | + | Percent = Percent + _PASSIVES[09].BOOST |
| 1213 | + | end |
| 1214 | + | end |
| 1215 | + | pid:setStorageValue(_SYSTEM.PASSIVA[01], 05) |
| 1216 | + | pid:sendCancelMessage("@IndividualStatus 01 " ..Percent) |
| 1217 | + | end |
| 1218 | + | if onGetPassivas(pid, 19) then |
| 1219 | + | local Percent = _PASSIVES[19].POWER_BASE + (_PASSIVES[19].POWER_FOR_LEVEL * (PASSIVE_LEVEL - 01)) |
| 1220 | + | if Game.getStorageValue(_GLOBAL_RANDOM.DAILY_EVENTS.STORAGE) == 02 then -- PASSIVA DAS CORES |
| 1221 | + | if Game.getStorageValue(_GLOBAL_RANDOM.DAILY_EVENTS.PASSIVE) == _PASSIVES[19].CATEGORY then |
| 1222 | + | Percent = Percent + _PASSIVES[19].BOOST |
| 1223 | + | end |
| 1224 | + | end |
| 1225 | + | pid:setStorageValue(_SYSTEM.PASSIVA[02], 05) |
| 1226 | + | pid:sendCancelMessage("@IndividualStatus 02 " ..Percent) |
| 1227 | + | end |
| 1228 | + | -- TASK |
| 1229 | + | if pid:getStorageValue(_SYSTEM.TASK[00].TASK_ATIVA) > 0 then |
| 1230 | + | if _MONSTER_LOOT[Name][00].Type ~= "Boss" then |
| 1231 | + | if pid:getStorageValue(_SYSTEM.TASK[00].TASK_ATIVA) == _MONSTER_LOOT[Name][00].Task_ID[01] then |
| 1232 | + | local QNT = _SYSTEM.TASK[00].QNT_ATIVA |
| 1233 | + | local TOTAL_TASK = _MONSTER_LOOT[Name][00].Task_ID[02] |
| 1234 | + | if pid:getStorageValue(_DESAFIOS[00].DESAFIO_TYPE) == 01 then |
| 1235 | + | TOTAL_TASK = TOTAL_TASK * 2 |
| 1236 | + | end |
| 1237 | + | if pid:getStorageValue(QNT) == -1 then |
| 1238 | + | pid:setStorageValue(QNT, (pid:getStorageValue(QNT) + 2)) |
| 1239 | + | pid:sendCancelMessage("@TaskMSG-0-" ..Name.. "-" ..pid:getStorageValue(QNT).. "-" ..TOTAL_TASK.. "-TASK") |
| 1240 | + | pid:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "[TASK]: " ..Name.. " eliminado(a): " ..pid:getStorageValue(QNT).. "/" ..TOTAL_TASK) |
| 1241 | + | doBackpack(pid, 11) |
| 1242 | + | else |
| 1243 | + | pid:setStorageValue(QNT, (pid:getStorageValue(QNT) + 1)) |
| 1244 | + | pid:sendCancelMessage("@TaskMSG-0-" ..Name.. "-" ..pid:getStorageValue(QNT).. "-" ..TOTAL_TASK.. "-TASK") |
| 1245 | + | pid:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "[TASK]: " ..Name .. " eliminado(a): " ..pid:getStorageValue(QNT).. "/" ..TOTAL_TASK) |
| 1246 | + | doBackpack(pid, 11) |
| 1247 | + | end |
| 1248 | + | |
| 1249 | + | if pid:getStorageValue(QNT) >= TOTAL_TASK then |
| 1250 | + | local TOKEN_MULT = 1 |
| 1251 | + | local GOLD_GAIN = _MONSTER_LOOT[Name][00].Task_ID[05] |
| 1252 | + | local TokensGain = _MONSTER_LOOT[Name][00].Task_ID[04] |
| 1253 | + | local checkNexus = pid:getStorageValue(_SYSTEM.TASK[00].NEXUS) |
| 1254 | + | if pid:getStorageValue(_SYSTEM.SHOP_WARZONE) == 06 then |
| 1255 | + | TOKEN_MULT = 2 |
| 1256 | + | end |
| 1257 | + | if checkNexus > 00 then |
| 1258 | + | if Game.getStorageValue(_SYSTEM.TASK.MONSTER[checkNexus][00].BOOSTER) > 00 then |
| 1259 | + | if pid:getStorageValue(_SYSTEM.TASK[00].TASK_ATIVA) == Game.getStorageValue(_SYSTEM.TASK.MONSTER[checkNexus][00].BOOSTER) then |
| 1260 | + | TokensGain = TokensGain + 01 |
| 1261 | + | end |
| 1262 | + | end |
| 1263 | + | end |
| 1264 | + | -- DESAFIO SHOP |
| 1265 | + | if pid:getStorageValue(_DESAFIOS[00].DESAFIO_TYPE) == 01 then |
| 1266 | + | if pid:getStorageValue(_DESAFIOS[00].DESAFIO_SHOP) > 00 then |
| 1267 | + | TOKEN_MULT = TOKEN_MULT + 01 |
| 1268 | + | GOLD_GAIN = GOLD_GAIN * 2 |
| 1269 | + | if pid:getStorageValue(_DESAFIOS[00].DESAFIO_SHOP) == 01 then |
| 1270 | + | pid:setStorageValue(_DESAFIOS[00].DESAFIO_TYPE, nil) |
| 1271 | + | pid:setStorageValue(_DESAFIOS[00].DESAFIO_SHOP, nil) |
| 1272 | + | pid:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[EXTENSOR TASK]: FINALIZADO!") |
| 1273 | + | else |
| 1274 | + | pid:setStorageValue(_DESAFIOS[00].DESAFIO_SHOP, (pid:getStorageValue(_DESAFIOS[00].DESAFIO_SHOP) - 01)) |
| 1275 | + | pid:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "[EXTENSOR TASK]: Ainda resta " ..pid:getStorageValue(_DESAFIOS[00].DESAFIO_SHOP).. ".") |
| 1276 | + | end |
| 1277 | + | end |
| 1278 | + | end |
| 1279 | + | pid:setStorageValue(_SYSTEM.TASK[00].TASK_ATIVA, nil) |
| 1280 | + | pid:setStorageValue(_SYSTEM.TASK[00].QNT_ATIVA, nil) |
| 1281 | + | pid:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[TASK]: FINALIZADA! Voc� obteve " .. GOLD_GAIN .. " gold | " .. (TokensGain * TOKEN_MULT) .." Tokens.") |
| 1282 | + | pid:sendCancelMessage("@TaskMSG-1-fin-" .. GOLD_GAIN.. "-" ..(TokensGain * TOKEN_MULT).. "-TASK") |
| 1283 | + | PlayerGoldCoins(pid, 02, GOLD_GAIN) |
| 1284 | + | if Game.getStorageValue(_GLOBAL_RANDOM.DAILY_EVENTS.STORAGE) == 07 then |
| 1285 | + | local party = player:getParty() |
| 1286 | + | if party then |
| 1287 | + | TokensGain = TokensGain + 01 |
| 1288 | + | end |
| 1289 | + | end |
| 1290 | + | PlayerTokenCoins(pid, _MONSTER_LOOT[Name][00].Task_ID[03], TokensGain, TOKEN_MULT) |
| 1291 | + | -- DESAFIO |
| 1292 | + | if pid:getStorageValue(_DESAFIOS[00].DESAFIO_ID) > 00 then |
| 1293 | + | onPlayerDesafios(pid, 06, 01) |
| 1294 | + | end |
| 1295 | + | if pid:getStorageValue(_QUESTLOG[27].UID_01) == 02 then |
| 1296 | + | pid:setStorageValue(_QUESTLOG[27].UID_01, 03) |
| 1297 | + | addEvent(function() pid:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") end, 2 * 1000) |
| 1298 | + | end |
| 1299 | + | end |
| 1300 | + | end |
| 1301 | + | end |
| 1302 | + | end |
| 1303 | + | -- QUEST |
| 1304 | + | if _MONSTER_LOOT[Name][00].QuestKill[01] ~= nil then |
| 1305 | + | if _MONSTER_LOOT[Name][00].QuestKill[01] > 0 then |
| 1306 | + | if pid:getStorageValue(_MONSTER_LOOT[Name][00].QuestKill[02]) > 0 and pid:getStorageValue(_MONSTER_LOOT[Name][00].QuestKill[02]) < 100 then |
| 1307 | + | local ST = _MONSTER_LOOT[Name][00].QuestKill[03] |
| 1308 | + | local VL = _MONSTER_LOOT[Name][00].QuestKill[04] or 0 |
| 1309 | + | |
| 1310 | + | if pid:getStorageValue(ST) == (VL - 01) then |
| 1311 | + | pid:setStorageValue(ST, (pid:getStorageValue(ST) + 1)) |
| 1312 | + | pid:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[QUEST]: QUEST FINALIZADA! Todos foram derrotados.") |
| 1313 | + | pid:sendCancelMessage("@TaskMSG-1-fin-" .. _MONSTER_LOOT[Name][00].QuestKill[04].. "-0".. "-QUEST") |
| 1314 | + | |
| 1315 | + | if pid:getStorageValue(_QUESTLOG[078].UID_01) == 01 then |
| 1316 | + | pid:setStorageValue(_QUESTLOG[078].UID_01, 100) |
| 1317 | + | |
| 1318 | + | doBackpack(pid, 12) |
| 1319 | + | addEvent(function() pid:addExperience(15000, true, true) end, 3 * 1000) |
| 1320 | + | addEvent(function() PlayerGoldCoins(pid, 02, 2900) end, 3 * 1000) |
| 1321 | + | addEvent(function() pid:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") end, 3 * 1000) |
| 1322 | + | end |
| 1323 | + | else |
| 1324 | + | if pid:getStorageValue(ST) < VL then |
| 1325 | + | if pid:getStorageValue(ST) == -1 then |
| 1326 | + | pid:setStorageValue(ST, (pid:getStorageValue(ST) + 2)) |
| 1327 | + | pid:sendCancelMessage("@TaskMSG-0-" ..Name.. "-" ..pid:getStorageValue(ST).. "-" ..VL.. "-QUEST") |
| 1328 | + | pid:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "[QUEST]: " ..Name.. " eliminado(a): " ..pid:getStorageValue(ST).. "/" ..VL) |
| 1329 | + | else |
| 1330 | + | pid:setStorageValue(ST, (pid:getStorageValue(ST) + 1)) |
| 1331 | + | pid:sendCancelMessage("@TaskMSG-0-" ..Name.. "-" ..pid:getStorageValue(ST).. "-" ..VL.. "-QUEST") |
| 1332 | + | pid:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "[QUEST]: " ..Name.. " eliminado(a): " ..pid:getStorageValue(ST).. "/" ..VL) |
| 1333 | + | end |
| 1334 | + | end |
| 1335 | + | end |
| 1336 | + | |
| 1337 | + | onLoadQuest(player, _MONSTER_LOOT[Name][00].QuestKill[01]) |
| 1338 | + | end |
| 1339 | + | end |
| 1340 | + | end |
| 1341 | + | |
| 1342 | + | local AtrDropChance = pid:getStorageValue(_SYSTEM.ATR_VALUES[02]) or 0 |
| 1343 | + | local GoldAtrDrop = pid:getStorageValue(_SYSTEM.ATR_VALUES[03]) or 0 |
| 1344 | + | local AmuletDrop = 0 |
| 1345 | + | local CountCoin = 00 |
| 1346 | + | local GoldMult = 1 |
| 1347 | + | local RankPid = 1 |
| 1348 | + | if pid:getStorageValue(_SYSTEM.AMULET_VALUES[00][02]) == 08 then |
| 1349 | + | AmuletDrop = pid:getStorageValue(_SYSTEM.AMULET_VALUES[00][03]) or 0 |
| 1350 | + | end |
| 1351 | + | local lootsId = { |
| 1352 | + | [01] = {UID = 0000, SLOT = 0000, RARE = 0000, STAR = 0000, QNT = 0000}, |
| 1353 | + | [02] = {UID = 0000, SLOT = 0000, RARE = 0000, STAR = 0000, QNT = 0000}, |
| 1354 | + | [03] = {UID = 0000, SLOT = 0000, RARE = 0000, STAR = 0000, QNT = 0000}, |
| 1355 | + | [04] = {UID = 0000, SLOT = 0000, RARE = 0000, STAR = 0000, QNT = 0000}, |
| 1356 | + | [05] = {UID = 0000, SLOT = 0000, RARE = 0000, STAR = 0000, QNT = 0000}, |
| 1357 | + | [06] = {UID = 0000, SLOT = 0000, RARE = 0000, STAR = 0000, QNT = 0000}, |
| 1358 | + | [07] = {UID = 0000, SLOT = 0000, RARE = 0000, STAR = 0000, QNT = 0000}, |
| 1359 | + | [08] = {UID = 0000, SLOT = 0000, RARE = 0000, STAR = 0000, QNT = 0000}, |
| 1360 | + | [09] = {UID = 0000, SLOT = 0000, RARE = 0000, STAR = 0000, QNT = 0000}, |
| 1361 | + | [10] = {UID = 0000, SLOT = 0000, RARE = 0000, STAR = 0000, QNT = 0000}, |
| 1362 | + | } |
| 1363 | + | |
| 1364 | + | local chance = math.random(00, 100) - AmuletDrop - AtrDropChance |
| 1365 | + | if _BONUS_EXTRA_TABLE[_cid] then |
| 1366 | + | local ID_BONUS = 33 |
| 1367 | + | if _BONUS_EXTRA_TABLE[_cid][ID_BONUS] > 00 then |
| 1368 | + | chance = chance - _BONUS_EXTRA_TABLE[_cid][ID_BONUS] |
| 1369 | + | end |
| 1370 | + | end |
| 1371 | + | if _CHEATS.GOLD_MINER_UNLOCK then |
| 1372 | + | GoldMult = GoldMult * 2 |
| 1373 | + | end |
| 1374 | + | if Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[11].PILLAR_STEP) == 06 then |
| 1375 | + | GoldMult = GoldMult * 2 |
| 1376 | + | end |
| 1377 | + | if pid:getStorageValue(_SYSTEM.SHOP_WARZONE) == 05 then |
| 1378 | + | GoldMult = GoldMult * 2 |
| 1379 | + | end |
| 1380 | + | |
| 1381 | + | if _MONSTER_LOOT[Name][00].Type == "Boss" and chance > 00 then |
| 1382 | + | local RANK_SELECT = pid:getStorageValue(_SYSTEM.COLISEU[06]) |
| 1383 | + | local BOSS_SELECT = pid:getStorageValue(_SYSTEM.COLISEU[07]) |
| 1384 | + | if RANK_SELECT < 00 then |
| 1385 | + | RANK_SELECT = 01 |
| 1386 | + | end |
| 1387 | + | if BOSS_SELECT < 00 then |
| 1388 | + | BOSS_SELECT = 01 |
| 1389 | + | end |
| 1390 | + | if RANK_SELECT <= 03 then |
| 1391 | + | RankPid = 01 |
| 1392 | + | CountCoin = pid:getStorageValue(_SYSTEM.TASK[00].COUNT_WHITE) |
| 1393 | + | elseif RANK_SELECT <= 06 then |
| 1394 | + | RankPid = 02 |
| 1395 | + | CountCoin = pid:getStorageValue(_SYSTEM.TASK[00].COUNT_YELLOW) |
| 1396 | + | else |
| 1397 | + | RankPid = 03 |
| 1398 | + | CountCoin = pid:getStorageValue(_SYSTEM.TASK[00].COUNT_BLUE) |
| 1399 | + | end |
| 1400 | + | |
| 1401 | + | if CountCoin >= ((RANK_SELECT + 17) * _SYSTEM.TASK.BOSSES[RANK_SELECT].BOSS[BOSS_SELECT].NEED_INN) then |
| 1402 | + | chance = chance - 80 |
| 1403 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[BOSS DROP]: Auxilio de chance de drope de armas: 80%.") |
| 1404 | + | elseif CountCoin >= ((RANK_SELECT + 16) * _SYSTEM.TASK.BOSSES[RANK_SELECT].BOSS[BOSS_SELECT].NEED_INN) then |
| 1405 | + | chance = chance - 75 |
| 1406 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[BOSS DROP]: Auxilio de chance de drope de armas: 75%.") |
| 1407 | + | elseif CountCoin >= ((RANK_SELECT + 15) * _SYSTEM.TASK.BOSSES[RANK_SELECT].BOSS[BOSS_SELECT].NEED_INN) then |
| 1408 | + | chance = chance - 70 |
| 1409 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[BOSS DROP]: Auxilio de chance de drope de armas: 70%.") |
| 1410 | + | elseif CountCoin >= ((RANK_SELECT + 14) * _SYSTEM.TASK.BOSSES[RANK_SELECT].BOSS[BOSS_SELECT].NEED_INN) then |
| 1411 | + | chance = chance - 65 |
| 1412 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[BOSS DROP]: Auxilio de chance de drope de armas: 65%.") |
| 1413 | + | elseif CountCoin >= ((RANK_SELECT + 13) * _SYSTEM.TASK.BOSSES[RANK_SELECT].BOSS[BOSS_SELECT].NEED_INN) then |
| 1414 | + | chance = chance - 60 |
| 1415 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[BOSS DROP]: Auxilio de chance de drope de armas: 60%.") |
| 1416 | + | elseif CountCoin >= ((RANK_SELECT + 12) * _SYSTEM.TASK.BOSSES[RANK_SELECT].BOSS[BOSS_SELECT].NEED_INN) then |
| 1417 | + | chance = chance - 55 |
| 1418 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[BOSS DROP]: Auxilio de chance de drope de armas: 55%.") |
| 1419 | + | elseif CountCoin >= ((RANK_SELECT + 11) * _SYSTEM.TASK.BOSSES[RANK_SELECT].BOSS[BOSS_SELECT].NEED_INN) then |
| 1420 | + | chance = chance - 50 |
| 1421 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[BOSS DROP]: Auxilio de chance de drope de armas: 50%.") |
| 1422 | + | elseif CountCoin >= ((RANK_SELECT + 10) * _SYSTEM.TASK.BOSSES[RANK_SELECT].BOSS[BOSS_SELECT].NEED_INN) then |
| 1423 | + | chance = chance - 45 |
| 1424 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[BOSS DROP]: Auxilio de chance de drope de armas: 45%.") |
| 1425 | + | elseif CountCoin >= ((RANK_SELECT + 09) * _SYSTEM.TASK.BOSSES[RANK_SELECT].BOSS[BOSS_SELECT].NEED_INN) then |
| 1426 | + | chance = chance - 40 |
| 1427 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[BOSS DROP]: Auxilio de chance de drope de armas: 40%.") |
| 1428 | + | elseif CountCoin >= ((RANK_SELECT + 08) * _SYSTEM.TASK.BOSSES[RANK_SELECT].BOSS[BOSS_SELECT].NEED_INN) then |
| 1429 | + | chance = chance - 35 |
| 1430 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[BOSS DROP]: Auxilio de chance de drope de armas: 35%.") |
| 1431 | + | elseif CountCoin >= ((RANK_SELECT + 07) * _SYSTEM.TASK.BOSSES[RANK_SELECT].BOSS[BOSS_SELECT].NEED_INN) then |
| 1432 | + | chance = chance - 30 |
| 1433 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[BOSS DROP]: Auxilio de chance de drope de armas: 30%.") |
| 1434 | + | elseif CountCoin >= ((RANK_SELECT + 06) * _SYSTEM.TASK.BOSSES[RANK_SELECT].BOSS[BOSS_SELECT].NEED_INN) then |
| 1435 | + | chance = chance - 25 |
| 1436 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[BOSS DROP]: Auxilio de chance de drope de armas: 25%.") |
| 1437 | + | elseif CountCoin >= ((RANK_SELECT + 05) * _SYSTEM.TASK.BOSSES[RANK_SELECT].BOSS[BOSS_SELECT].NEED_INN) then |
| 1438 | + | chance = chance - 20 |
| 1439 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[BOSS DROP]: Auxilio de chance de drope de armas: 20%.") |
| 1440 | + | elseif CountCoin >= ((RANK_SELECT + 04) * _SYSTEM.TASK.BOSSES[RANK_SELECT].BOSS[BOSS_SELECT].NEED_INN) then |
| 1441 | + | chance = chance - 15 |
| 1442 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[BOSS DROP]: Auxilio de chance de drope de armas: 15%.") |
| 1443 | + | elseif CountCoin >= ((RANK_SELECT + 03) * _SYSTEM.TASK.BOSSES[RANK_SELECT].BOSS[BOSS_SELECT].NEED_INN) then |
| 1444 | + | chance = chance - 10 |
| 1445 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[BOSS DROP]: Auxilio de chance de drope de armas: 10%.") |
| 1446 | + | elseif CountCoin >= ((RANK_SELECT + 02) * _SYSTEM.TASK.BOSSES[RANK_SELECT].BOSS[BOSS_SELECT].NEED_INN) then |
| 1447 | + | chance = chance - 05 |
| 1448 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[BOSS DROP]: Auxilio de chance de drope de armas: 05%.") |
| 1449 | + | end |
| 1450 | + | |
| 1451 | + | pid:setStorageValue(_SYSTEM.COLISEU[06], nil) |
| 1452 | + | pid:setStorageValue(_SYSTEM.COLISEU[07], nil) |
| 1453 | + | end |
| 1454 | + | |
| 1455 | + | for X = 01, #_MONSTER_LOOT[Name] do |
| 1456 | + | local SelectItem = math.random(01, #_MONSTER_LOOT[Name]) |
| 1457 | + | local SYSTEM = _MONSTER_LOOT[Name][SelectItem] |
| 1458 | + | if chance <= SYSTEM.Chance then |
| 1459 | + | if SYSTEM.ItemID[01] == _SYSTEM.GOLD_COIN then |
| 1460 | + | local GoldQnt = math.random(01, SYSTEM.Qnt) * GoldMult |
| 1461 | + | if pid:getStorageValue(_SYSTEM.INVENTARIO[01].UID_01) > 0 then |
| 1462 | + | if pid:getStorageValue(_SYSTEM.INVENTARIO[01].UID_01) == 1009 then |
| 1463 | + | local rareAmulet = pid:getStorageValue(_SYSTEM.INVENTARIO[01].UID_02) |
| 1464 | + | GoldQnt = GoldQnt * (rareAmulet + 02) |
| 1465 | + | end |
| 1466 | + | end |
| 1467 | + | if _BONUS_EXTRA_TABLE[_cid] then |
| 1468 | + | local ID_BONUS = 08 |
| 1469 | + | if _BONUS_EXTRA_TABLE[_cid][ID_BONUS] > 00 then |
| 1470 | + | GoldQnt = GoldQnt + (math.floor(_BONUS_EXTRA_TABLE[_cid][ID_BONUS] * (GoldQnt / 100))) |
| 1471 | + | end |
| 1472 | + | end |
| 1473 | + | if GoldAtrDrop > 0 then |
| 1474 | + | GoldQnt = GoldQnt + math.random(05, (GoldAtrDrop + 05)) |
| 1475 | + | end |
| 1476 | + | for _ADD = 01, #lootsId do |
| 1477 | + | if lootsId[_ADD].UID == 3001 then |
| 1478 | + | lootsId[_ADD].QNT = lootsId[_ADD].QNT + GoldQnt |
| 1479 | + | break |
| 1480 | + | elseif lootsId[_ADD].UID <= 0 then |
| 1481 | + | lootsId[_ADD].UID = 3001 |
| 1482 | + | lootsId[_ADD].QNT = GoldQnt |
| 1483 | + | break |
| 1484 | + | end |
| 1485 | + | end |
| 1486 | + | else |
| 1487 | + | local itemid = SYSTEM.ItemID[01] |
| 1488 | + | local slot = SYSTEM.ItemID[02] |
| 1489 | + | local SET_RARE = 0 |
| 1490 | + | if _ITEMS[itemid].RARE then |
| 1491 | + | SET_RARE = _ITEMS[itemid].RARE |
| 1492 | + | end |
| 1493 | + | local ext = 0 |
| 1494 | + | local rare = SET_RARE |
| 1495 | + | local star = SYSTEM.ItemID[04] |
| 1496 | + | local qnt = math.random(01, SYSTEM.Qnt) |
| 1497 | + | |
| 1498 | + | if itemid >= 10500 and itemid <= 10569 then -- Dificultando o Drop de livros de Skills |
| 1499 | + | if math.random(01, 100) > 10 then |
| 1500 | + | break |
| 1501 | + | end |
| 1502 | + | end |
| 1503 | + | if _MONSTER_LOOT[Name][00].Type == "Boss" then |
| 1504 | + | if slot == 4 then |
| 1505 | + | if RankPid == 01 then |
| 1506 | + | pid:setStorageValue(_SYSTEM.TASK[00].COUNT_WHITE, nil) |
| 1507 | + | elseif RankPid == 02 then |
| 1508 | + | pid:setStorageValue(_SYSTEM.TASK[00].COUNT_YELLOW, nil) |
| 1509 | + | else |
| 1510 | + | pid:setStorageValue(_SYSTEM.TASK[00].COUNT_BLUE, nil) |
| 1511 | + | end |
| 1512 | + | local GlobalChance = 01 |
| 1513 | + | local RankBlacklist = pid:getStorageValue(_SYSTEM.TASK[00].RANK) |
| 1514 | + | if RankBlacklist < 01 then |
| 1515 | + | RankBlacklist = 01 |
| 1516 | + | end |
| 1517 | + | local MaxRank = _SYSTEM.TASK.BOSSES[RankBlacklist].QNT_RANK |
| 1518 | + | local RankMonster = _MONSTER_LOOT[Name][00].QuestKill[01] |
| 1519 | + | if RankBlacklist == 09 then |
| 1520 | + | MaxRank = 10 |
| 1521 | + | elseif RankBlacklist == RankMonster then |
| 1522 | + | local EXP = pid:getStorageValue(_SYSTEM.TASK[00].EXP) |
| 1523 | + | GlobalChance = GlobalChance + math.floor((EXP / 05)) |
| 1524 | + | elseif RankBlacklist > _MONSTER_LOOT[Name][00].QuestKill[01] then |
| 1525 | + | MaxRank = _SYSTEM.TASK.BOSSES[RankMonster].QNT_RANK |
| 1526 | + | GlobalChance = GlobalChance + math.floor((MaxRank / 05)) |
| 1527 | + | end |
| 1528 | + | |
| 1529 | + | local LendRandom = math.random(00, MaxRank) |
| 1530 | + | if LendRandom <= GlobalChance then |
| 1531 | + | rare = math.random(00, 04) |
| 1532 | + | else |
| 1533 | + | local EpicRandom = math.random(00, MaxRank) |
| 1534 | + | if EpicRandom <= GlobalChance then |
| 1535 | + | rare = math.random(00, 03) |
| 1536 | + | else |
| 1537 | + | local RareRandom = math.random(00, MaxRank) |
| 1538 | + | if RareRandom <= GlobalChance then |
| 1539 | + | rare = math.random(00, 02) |
| 1540 | + | else |
| 1541 | + | local MelRandom = math.random(00, MaxRank) |
| 1542 | + | if MelRandom <= GlobalChance then |
| 1543 | + | rare = math.random(00, 01) |
| 1544 | + | else |
| 1545 | + | rare = 00 |
| 1546 | + | end |
| 1547 | + | end |
| 1548 | + | end |
| 1549 | + | end |
| 1550 | + | end |
| 1551 | + | end |
| 1552 | + | for _ADD = 01, #lootsId do |
| 1553 | + | if lootsId[_ADD].UID > 0000 then |
| 1554 | + | if lootsId[_ADD].UID == itemid then |
| 1555 | + | break |
| 1556 | + | end |
| 1557 | + | else |
| 1558 | + | lootsId[_ADD].UID = itemid |
| 1559 | + | lootsId[_ADD].SLOT = slot |
| 1560 | + | lootsId[_ADD].RARE = rare |
| 1561 | + | lootsId[_ADD].STAR = star |
| 1562 | + | lootsId[_ADD].QNT = qnt |
| 1563 | + | break |
| 1564 | + | end |
| 1565 | + | end |
| 1566 | + | end |
| 1567 | + | end |
| 1568 | + | end |
| 1569 | + | for _DELIVERY = 1, #lootsId do |
| 1570 | + | local item = lootsId[_DELIVERY] |
| 1571 | + | if item and item.UID > 0 then |
| 1572 | + | if item.UID == 3001 then |
| 1573 | + | PlayerGoldCoins(pid, 2, item.QNT) |
| 1574 | + | else |
| 1575 | + | local itemid = item.UID |
| 1576 | + | local slot = item.SLOT |
| 1577 | + | local ext = 0 |
| 1578 | + | local rare = item.RARE |
| 1579 | + | local star = item.STAR |
| 1580 | + | local qnt = item.QNT |
| 1581 | + | if doBackpack(pid, 0, slot, ext, 1) then |
| 1582 | + | if slot == 3 then |
| 1583 | + | pid:sendCancelMessage("@Analyser#02#" ..itemid.. "#" ..qnt.. "#" ..rare) |
| 1584 | + | doBackpack(pid, 3, slot, ext, 1, itemid) |
| 1585 | + | if doBackpack(pid, 1, slot, ext, 0, itemid, rare, star, qnt) then end |
| 1586 | + | else |
| 1587 | + | pid:sendCancelMessage("@Analyser#02#" ..itemid.. "#01".. "#" ..rare) |
| 1588 | + | if doBackpack(pid, 1, slot, ext, 0, itemid, rare, star) then end |
| 1589 | + | end |
| 1590 | + | else |
| 1591 | + | pid:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Su Backpack esta llena.") |
| 1592 | + | break |
| 1593 | + | end |
| 1594 | + | end |
| 1595 | + | end |
| 1596 | + | end |
| 1597 | + | end |
| 1598 | + | end |
| 1599 | + | end |
| 1600 | + | return true |
| 1601 | + | end |