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| 1 | + | /** |
| 2 | + | * The Forgotten Server - a free and open-source MMORPG server emulator |
| 3 | + | * Copyright (C) 2019 Mark Samman <mark.samman@gmail.com> |
| 4 | + | * |
| 5 | + | * This program is free software; you can redistribute it and/or modify |
| 6 | + | * it under the terms of the GNU General Public License as published by |
| 7 | + | * the Free Software Foundation; either version 2 of the License, or |
| 8 | + | * (at your option) any later version. |
| 9 | + | * |
| 10 | + | * This program is distributed in the hope that it will be useful, |
| 11 | + | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 | + | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 13 | + | * GNU General Public License for more details. |
| 14 | + | * |
| 15 | + | * You should have received a copy of the GNU General Public License along |
| 16 | + | * with this program; if not, write to the Free Software Foundation, Inc., |
| 17 | + | * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
| 18 | + | */ |
| 19 | + | |
| 20 | + | #include "otpch.h" |
| 21 | + | |
| 22 | + | #include "combat.h" |
| 23 | + | #include "configmanager.h" |
| 24 | + | #include "game.h" |
| 25 | + | #include "monster.h" |
| 26 | + | #include "monsters.h" |
| 27 | + | #include "spells.h" |
| 28 | + | #include "weapons.h" |
| 29 | + | |
| 30 | + | #include "pugicast.h" |
| 31 | + | |
| 32 | + | extern Game g_game; |
| 33 | + | extern Spells *g_spells; |
| 34 | + | extern Monsters g_monsters; |
| 35 | + | extern ConfigManager g_config; |
| 36 | + | |
| 37 | + | spellBlock_t::~spellBlock_t() { |
| 38 | + | if (combatSpell) { |
| 39 | + | delete spell; |
| 40 | + | } |
| 41 | + | } |
| 42 | + | |
| 43 | + | void MonsterType::loadLoot(MonsterType *monsterType, LootBlock lootBlock) { |
| 44 | + | if (lootBlock.childLoot.empty()) { |
| 45 | + | bool isContainer = Item::items[lootBlock.id].isContainer(); |
| 46 | + | if (isContainer) { |
| 47 | + | for (LootBlock child : lootBlock.childLoot) { |
| 48 | + | lootBlock.childLoot.push_back(child); |
| 49 | + | } |
| 50 | + | } |
| 51 | + | monsterType->info.lootItems.push_back(lootBlock); |
| 52 | + | } else { |
| 53 | + | monsterType->info.lootItems.push_back(lootBlock); |
| 54 | + | } |
| 55 | + | } |
| 56 | + | |
| 57 | + | bool Monsters::loadFromXml(bool reloading /*= false*/) { |
| 58 | + | unloadedMonsters = {}; |
| 59 | + | pugi::xml_document doc; |
| 60 | + | pugi::xml_parse_result result = doc.load_file("data/monster/monsters.xml"); |
| 61 | + | if (!result) { |
| 62 | + | printXMLError("Error - Monsters::loadFromXml", "data/monster/monsters.xml", |
| 63 | + | result); |
| 64 | + | return false; |
| 65 | + | } |
| 66 | + | |
| 67 | + | loaded = true; |
| 68 | + | |
| 69 | + | for (auto monsterNode : doc.child("monsters").children()) { |
| 70 | + | std::string name = |
| 71 | + | asLowerCaseString(monsterNode.attribute("name").as_string()); |
| 72 | + | std::string file = "data/monster/" + |
| 73 | + | std::string(monsterNode.attribute("file").as_string()); |
| 74 | + | auto forceLoad = g_config.getBoolean(ConfigManager::FORCE_MONSTERTYPE_LOAD); |
| 75 | + | if (forceLoad) { |
| 76 | + | loadMonster(file, name, true); |
| 77 | + | continue; |
| 78 | + | } |
| 79 | + | |
| 80 | + | if (reloading && monsters.find(name) != monsters.end()) { |
| 81 | + | loadMonster(file, name, true); |
| 82 | + | } else { |
| 83 | + | unloadedMonsters.emplace(name, file); |
| 84 | + | } |
| 85 | + | } |
| 86 | + | return true; |
| 87 | + | } |
| 88 | + | |
| 89 | + | bool Monsters::reload() { |
| 90 | + | loaded = false; |
| 91 | + | |
| 92 | + | scriptInterface.reset(); |
| 93 | + | |
| 94 | + | return loadFromXml(true); |
| 95 | + | } |
| 96 | + | |
| 97 | + | ConditionDamage *Monsters::getDamageCondition(ConditionType_t conditionType, |
| 98 | + | int32_t maxDamage, |
| 99 | + | int32_t minDamage, |
| 100 | + | int32_t startDamage, |
| 101 | + | uint32_t tickInterval) { |
| 102 | + | ConditionDamage *condition = static_cast<ConditionDamage *>( |
| 103 | + | Condition::createCondition(CONDITIONID_COMBAT, conditionType, 0, 0)); |
| 104 | + | condition->setParam(CONDITION_PARAM_TICKINTERVAL, tickInterval); |
| 105 | + | condition->setParam(CONDITION_PARAM_MINVALUE, minDamage); |
| 106 | + | condition->setParam(CONDITION_PARAM_MAXVALUE, maxDamage); |
| 107 | + | condition->setParam(CONDITION_PARAM_STARTVALUE, startDamage); |
| 108 | + | condition->setParam(CONDITION_PARAM_DELAYED, 1); |
| 109 | + | return condition; |
| 110 | + | } |
| 111 | + | |
| 112 | + | bool Monsters::deserializeSpell(const pugi::xml_node &node, spellBlock_t &sb, |
| 113 | + | const std::string &description) { |
| 114 | + | std::string name; |
| 115 | + | std::string scriptName; |
| 116 | + | bool isScripted; |
| 117 | + | |
| 118 | + | pugi::xml_attribute attr; |
| 119 | + | if ((attr = node.attribute("script"))) { |
| 120 | + | scriptName = attr.as_string(); |
| 121 | + | isScripted = true; |
| 122 | + | } else if ((attr = node.attribute("name"))) { |
| 123 | + | name = attr.as_string(); |
| 124 | + | isScripted = false; |
| 125 | + | } else { |
| 126 | + | return false; |
| 127 | + | } |
| 128 | + | |
| 129 | + | if ((attr = node.attribute("speed")) || (attr = node.attribute("interval"))) { |
| 130 | + | sb.speed = std::max<int32_t>(1, pugi::cast<int32_t>(attr.value())); |
| 131 | + | } |
| 132 | + | |
| 133 | + | if ((attr = node.attribute("chance"))) { |
| 134 | + | uint32_t chance = pugi::cast<uint32_t>(attr.value()); |
| 135 | + | if (chance > 100) { |
| 136 | + | chance = 100; |
| 137 | + | } |
| 138 | + | sb.chance = chance; |
| 139 | + | } |
| 140 | + | |
| 141 | + | if ((attr = node.attribute("range"))) { |
| 142 | + | uint32_t range = pugi::cast<uint32_t>(attr.value()); |
| 143 | + | if (range > (Map::maxViewportX * 2)) { |
| 144 | + | range = Map::maxViewportX * 2; |
| 145 | + | } |
| 146 | + | sb.range = range; |
| 147 | + | } |
| 148 | + | |
| 149 | + | if ((attr = node.attribute("min"))) { |
| 150 | + | sb.minCombatValue = pugi::cast<int32_t>(attr.value()); |
| 151 | + | } |
| 152 | + | |
| 153 | + | if ((attr = node.attribute("max"))) { |
| 154 | + | sb.maxCombatValue = pugi::cast<int32_t>(attr.value()); |
| 155 | + | |
| 156 | + | // normalize values |
| 157 | + | if (std::abs(sb.minCombatValue) > std::abs(sb.maxCombatValue)) { |
| 158 | + | int32_t value = sb.maxCombatValue; |
| 159 | + | sb.maxCombatValue = sb.minCombatValue; |
| 160 | + | sb.minCombatValue = value; |
| 161 | + | } |
| 162 | + | } |
| 163 | + | |
| 164 | + | if (auto spell = g_spells->getSpellByName(name)) { |
| 165 | + | sb.spell = spell; |
| 166 | + | return true; |
| 167 | + | } |
| 168 | + | |
| 169 | + | CombatSpell *combatSpell = nullptr; |
| 170 | + | bool needTarget = false; |
| 171 | + | bool needDirection = false; |
| 172 | + | |
| 173 | + | if (isScripted) { |
| 174 | + | if ((attr = node.attribute("direction"))) { |
| 175 | + | needDirection = attr.as_bool(); |
| 176 | + | } |
| 177 | + | |
| 178 | + | if ((attr = node.attribute("target"))) { |
| 179 | + | needTarget = attr.as_bool(); |
| 180 | + | } |
| 181 | + | |
| 182 | + | std::unique_ptr<CombatSpell> combatSpellPtr( |
| 183 | + | new CombatSpell(nullptr, needTarget, needDirection)); |
| 184 | + | if (!combatSpellPtr->loadScript("data/" + g_spells->getScriptBaseName() + |
| 185 | + | "/scripts/" + scriptName)) { |
| 186 | + | return false; |
| 187 | + | } |
| 188 | + | |
| 189 | + | if (!combatSpellPtr->loadScriptCombat()) { |
| 190 | + | return false; |
| 191 | + | } |
| 192 | + | |
| 193 | + | combatSpell = combatSpellPtr.release(); |
| 194 | + | combatSpell->getCombat()->setPlayerCombatValues( |
| 195 | + | COMBAT_FORMULA_DAMAGE, sb.minCombatValue, 0, sb.maxCombatValue, 0); |
| 196 | + | } else { |
| 197 | + | Combat *combat = new Combat; |
| 198 | + | if ((attr = node.attribute("length"))) { |
| 199 | + | int32_t length = pugi::cast<int32_t>(attr.value()); |
| 200 | + | if (length > 0) { |
| 201 | + | int32_t spread = 3; |
| 202 | + | |
| 203 | + | // need direction spell |
| 204 | + | if ((attr = node.attribute("spread"))) { |
| 205 | + | spread = std::max<int32_t>(0, pugi::cast<int32_t>(attr.value())); |
| 206 | + | } |
| 207 | + | |
| 208 | + | AreaCombat *area = new AreaCombat(); |
| 209 | + | area->setupArea(length, spread); |
| 210 | + | combat->setArea(area); |
| 211 | + | |
| 212 | + | needDirection = true; |
| 213 | + | } |
| 214 | + | } |
| 215 | + | |
| 216 | + | if ((attr = node.attribute("radius"))) { |
| 217 | + | int32_t radius = pugi::cast<int32_t>(attr.value()); |
| 218 | + | |
| 219 | + | // target spell |
| 220 | + | if ((attr = node.attribute("target"))) { |
| 221 | + | needTarget = attr.as_bool(); |
| 222 | + | } |
| 223 | + | |
| 224 | + | AreaCombat *area = new AreaCombat(); |
| 225 | + | area->setupArea(radius); |
| 226 | + | combat->setArea(area); |
| 227 | + | } |
| 228 | + | |
| 229 | + | std::string tmpName = asLowerCaseString(name); |
| 230 | + | |
| 231 | + | if (tmpName == "melee") { |
| 232 | + | sb.isMelee = true; |
| 233 | + | |
| 234 | + | pugi::xml_attribute attackAttribute, skillAttribute; |
| 235 | + | if ((attackAttribute = node.attribute("attack")) && |
| 236 | + | (skillAttribute = node.attribute("skill"))) { |
| 237 | + | sb.minCombatValue = 0; |
| 238 | + | sb.maxCombatValue = -Weapons::getMaxMeleeDamage( |
| 239 | + | pugi::cast<int32_t>(skillAttribute.value()), |
| 240 | + | pugi::cast<int32_t>(attackAttribute.value())); |
| 241 | + | } |
| 242 | + | |
| 243 | + | ConditionType_t conditionType = CONDITION_NONE; |
| 244 | + | int32_t minDamage = 0; |
| 245 | + | int32_t maxDamage = 0; |
| 246 | + | uint32_t tickInterval = 2000; |
| 247 | + | |
| 248 | + | if ((attr = node.attribute("fire"))) { |
| 249 | + | conditionType = CONDITION_FIRE; |
| 250 | + | |
| 251 | + | minDamage = pugi::cast<int32_t>(attr.value()); |
| 252 | + | maxDamage = minDamage; |
| 253 | + | tickInterval = 9000; |
| 254 | + | } else if ((attr = node.attribute("poison"))) { |
| 255 | + | conditionType = CONDITION_POISON; |
| 256 | + | |
| 257 | + | minDamage = pugi::cast<int32_t>(attr.value()); |
| 258 | + | maxDamage = minDamage; |
| 259 | + | tickInterval = 4000; |
| 260 | + | } else if ((attr = node.attribute("energy"))) { |
| 261 | + | conditionType = CONDITION_ENERGY; |
| 262 | + | |
| 263 | + | minDamage = pugi::cast<int32_t>(attr.value()); |
| 264 | + | maxDamage = minDamage; |
| 265 | + | tickInterval = 10000; |
| 266 | + | } else if ((attr = node.attribute("drown"))) { |
| 267 | + | conditionType = CONDITION_DROWN; |
| 268 | + | |
| 269 | + | minDamage = pugi::cast<int32_t>(attr.value()); |
| 270 | + | maxDamage = minDamage; |
| 271 | + | tickInterval = 5000; |
| 272 | + | } else if ((attr = node.attribute("freeze"))) { |
| 273 | + | conditionType = CONDITION_FREEZING; |
| 274 | + | |
| 275 | + | minDamage = pugi::cast<int32_t>(attr.value()); |
| 276 | + | maxDamage = minDamage; |
| 277 | + | tickInterval = 8000; |
| 278 | + | } else if ((attr = node.attribute("dazzle"))) { |
| 279 | + | conditionType = CONDITION_DAZZLED; |
| 280 | + | |
| 281 | + | minDamage = pugi::cast<int32_t>(attr.value()); |
| 282 | + | maxDamage = minDamage; |
| 283 | + | tickInterval = 10000; |
| 284 | + | } else if ((attr = node.attribute("curse"))) { |
| 285 | + | conditionType = CONDITION_CURSED; |
| 286 | + | |
| 287 | + | minDamage = pugi::cast<int32_t>(attr.value()); |
| 288 | + | maxDamage = minDamage; |
| 289 | + | tickInterval = 4000; |
| 290 | + | } else if ((attr = node.attribute("bleed")) || |
| 291 | + | (attr = node.attribute("physical"))) { |
| 292 | + | conditionType = CONDITION_BLEEDING; |
| 293 | + | tickInterval = 4000; |
| 294 | + | } |
| 295 | + | |
| 296 | + | if ((attr = node.attribute("tick"))) { |
| 297 | + | int32_t value = pugi::cast<int32_t>(attr.value()); |
| 298 | + | if (value > 0) { |
| 299 | + | tickInterval = value; |
| 300 | + | } |
| 301 | + | } |
| 302 | + | |
| 303 | + | if (conditionType != CONDITION_NONE) { |
| 304 | + | Condition *condition = getDamageCondition(conditionType, maxDamage, |
| 305 | + | minDamage, 0, tickInterval); |
| 306 | + | combat->addCondition(condition); |
| 307 | + | } |
| 308 | + | |
| 309 | + | sb.range = 1; |
| 310 | + | combat->setParam(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE); |
| 311 | + | combat->setParam(COMBAT_PARAM_BLOCKARMOR, 1); |
| 312 | + | combat->setParam(COMBAT_PARAM_BLOCKSHIELD, 1); |
| 313 | + | combat->setOrigin(ORIGIN_MELEE); |
| 314 | + | } else if (tmpName == "physical") { |
| 315 | + | combat->setParam(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE); |
| 316 | + | combat->setParam(COMBAT_PARAM_BLOCKARMOR, 1); |
| 317 | + | combat->setOrigin(ORIGIN_RANGED); |
| 318 | + | } else if (tmpName == "bleed") { |
| 319 | + | combat->setParam(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE); |
| 320 | + | } else if (tmpName == "poison" || tmpName == "earth") { |
| 321 | + | combat->setParam(COMBAT_PARAM_TYPE, COMBAT_EARTHDAMAGE); |
| 322 | + | } else if (tmpName == "fire") { |
| 323 | + | combat->setParam(COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE); |
| 324 | + | } else if (tmpName == "energy") { |
| 325 | + | combat->setParam(COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE); |
| 326 | + | } else if (tmpName == "drown") { |
| 327 | + | combat->setParam(COMBAT_PARAM_TYPE, COMBAT_DROWNDAMAGE); |
| 328 | + | } else if (tmpName == "ice") { |
| 329 | + | combat->setParam(COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE); |
| 330 | + | } else if (tmpName == "holy") { |
| 331 | + | combat->setParam(COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE); |
| 332 | + | } else if (tmpName == "death") { |
| 333 | + | combat->setParam(COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE); |
| 334 | + | } else if (tmpName == "lifedrain") { |
| 335 | + | combat->setParam(COMBAT_PARAM_TYPE, COMBAT_LIFEDRAIN); |
| 336 | + | } else if (tmpName == "manadrain") { |
| 337 | + | combat->setParam(COMBAT_PARAM_TYPE, COMBAT_MANADRAIN); |
| 338 | + | } else if (tmpName == "healing") { |
| 339 | + | combat->setParam(COMBAT_PARAM_TYPE, COMBAT_HEALING); |
| 340 | + | combat->setParam(COMBAT_PARAM_AGGRESSIVE, 0); |
| 341 | + | } else if (tmpName == "speed") { |
| 342 | + | int32_t minSpeedChange = 0; |
| 343 | + | int32_t maxSpeedChange = 0; |
| 344 | + | int32_t duration = 10000; |
| 345 | + | |
| 346 | + | if ((attr = node.attribute("duration"))) { |
| 347 | + | duration = pugi::cast<int32_t>(attr.value()); |
| 348 | + | } |
| 349 | + | |
| 350 | + | if ((attr = node.attribute("speedchange"))) { |
| 351 | + | minSpeedChange = pugi::cast<int32_t>(attr.value()); |
| 352 | + | } else if ((attr = node.attribute("minspeedchange"))) { |
| 353 | + | minSpeedChange = pugi::cast<int32_t>(attr.value()); |
| 354 | + | |
| 355 | + | if ((attr = node.attribute("maxspeedchange"))) { |
| 356 | + | maxSpeedChange = pugi::cast<int32_t>(attr.value()); |
| 357 | + | } |
| 358 | + | |
| 359 | + | if (minSpeedChange == 0) { |
| 360 | + | std::cout << "[Error - Monsters::deserializeSpell] - " << description |
| 361 | + | << " - missing speedchange/minspeedchange value" |
| 362 | + | << std::endl; |
| 363 | + | delete combat; |
| 364 | + | return false; |
| 365 | + | } |
| 366 | + | |
| 367 | + | if (minSpeedChange < -1000) { |
| 368 | + | std::cout |
| 369 | + | << "[Warning - Monsters::deserializeSpell] - " << description |
| 370 | + | << " - you cannot reduce a creatures speed below -1000 (100%)" |
| 371 | + | << std::endl; |
| 372 | + | minSpeedChange = -1000; |
| 373 | + | } |
| 374 | + | |
| 375 | + | if (maxSpeedChange == 0) { |
| 376 | + | maxSpeedChange = minSpeedChange; // static speedchange value |
| 377 | + | } |
| 378 | + | } |
| 379 | + | |
| 380 | + | ConditionType_t conditionType; |
| 381 | + | if (minSpeedChange >= 0) { |
| 382 | + | conditionType = CONDITION_HASTE; |
| 383 | + | combat->setParam(COMBAT_PARAM_AGGRESSIVE, 0); |
| 384 | + | } else { |
| 385 | + | conditionType = CONDITION_PARALYZE; |
| 386 | + | } |
| 387 | + | |
| 388 | + | ConditionSpeed *condition = |
| 389 | + | static_cast<ConditionSpeed *>(Condition::createCondition( |
| 390 | + | CONDITIONID_COMBAT, conditionType, duration, 0)); |
| 391 | + | condition->setFormulaVars(minSpeedChange / 1000.0, 0, |
| 392 | + | maxSpeedChange / 1000.0, 0); |
| 393 | + | combat->addCondition(condition); |
| 394 | + | } else if (tmpName == "outfit") { |
| 395 | + | int32_t duration = 10000; |
| 396 | + | |
| 397 | + | if ((attr = node.attribute("duration"))) { |
| 398 | + | duration = pugi::cast<int32_t>(attr.value()); |
| 399 | + | } |
| 400 | + | |
| 401 | + | if ((attr = node.attribute("monster"))) { |
| 402 | + | MonsterType *mType = g_monsters.getMonsterType(attr.as_string()); |
| 403 | + | if (mType) { |
| 404 | + | ConditionOutfit *condition = |
| 405 | + | static_cast<ConditionOutfit *>(Condition::createCondition( |
| 406 | + | CONDITIONID_COMBAT, CONDITION_OUTFIT, duration, 0)); |
| 407 | + | condition->setOutfit(mType->info.outfit); |
| 408 | + | combat->setParam(COMBAT_PARAM_AGGRESSIVE, 0); |
| 409 | + | combat->addCondition(condition); |
| 410 | + | } |
| 411 | + | } else if ((attr = node.attribute("item"))) { |
| 412 | + | Outfit_t outfit; |
| 413 | + | outfit.lookTypeEx = pugi::cast<uint16_t>(attr.value()); |
| 414 | + | |
| 415 | + | ConditionOutfit *condition = |
| 416 | + | static_cast<ConditionOutfit *>(Condition::createCondition( |
| 417 | + | CONDITIONID_COMBAT, CONDITION_OUTFIT, duration, 0)); |
| 418 | + | condition->setOutfit(outfit); |
| 419 | + | combat->setParam(COMBAT_PARAM_AGGRESSIVE, 0); |
| 420 | + | combat->addCondition(condition); |
| 421 | + | } |
| 422 | + | } else if (tmpName == "invisible") { |
| 423 | + | int32_t duration = 10000; |
| 424 | + | |
| 425 | + | if ((attr = node.attribute("duration"))) { |
| 426 | + | duration = pugi::cast<int32_t>(attr.value()); |
| 427 | + | } |
| 428 | + | |
| 429 | + | Condition *condition = Condition::createCondition( |
| 430 | + | CONDITIONID_COMBAT, CONDITION_INVISIBLE, duration, 0); |
| 431 | + | combat->setParam(COMBAT_PARAM_AGGRESSIVE, 0); |
| 432 | + | combat->addCondition(condition); |
| 433 | + | } else if (tmpName == "drunk") { |
| 434 | + | int32_t duration = 10000; |
| 435 | + | |
| 436 | + | if ((attr = node.attribute("duration"))) { |
| 437 | + | duration = pugi::cast<int32_t>(attr.value()); |
| 438 | + | } |
| 439 | + | |
| 440 | + | Condition *condition = Condition::createCondition( |
| 441 | + | CONDITIONID_COMBAT, CONDITION_DRUNK, duration, 0); |
| 442 | + | combat->addCondition(condition); |
| 443 | + | } else if (tmpName == "firefield") { |
| 444 | + | combat->setParam(COMBAT_PARAM_CREATEITEM, ITEM_FIREFIELD_PVP_FULL); |
| 445 | + | } else if (tmpName == "poisonfield") { |
| 446 | + | combat->setParam(COMBAT_PARAM_CREATEITEM, ITEM_POISONFIELD_PVP); |
| 447 | + | } else if (tmpName == "energyfield") { |
| 448 | + | combat->setParam(COMBAT_PARAM_CREATEITEM, ITEM_ENERGYFIELD_PVP); |
| 449 | + | } else if (tmpName == "firecondition" || tmpName == "energycondition" || |
| 450 | + | tmpName == "earthcondition" || tmpName == "poisoncondition" || |
| 451 | + | tmpName == "icecondition" || tmpName == "freezecondition" || |
| 452 | + | tmpName == "deathcondition" || tmpName == "cursecondition" || |
| 453 | + | tmpName == "holycondition" || tmpName == "dazzlecondition" || |
| 454 | + | tmpName == "drowncondition" || tmpName == "bleedcondition" || |
| 455 | + | tmpName == "physicalcondition") { |
| 456 | + | ConditionType_t conditionType = CONDITION_NONE; |
| 457 | + | uint32_t tickInterval = 2000; |
| 458 | + | |
| 459 | + | if (tmpName == "firecondition") { |
| 460 | + | conditionType = CONDITION_FIRE; |
| 461 | + | tickInterval = 10000; |
| 462 | + | } else if (tmpName == "poisoncondition" || tmpName == "earthcondition") { |
| 463 | + | conditionType = CONDITION_POISON; |
| 464 | + | tickInterval = 4000; |
| 465 | + | } else if (tmpName == "energycondition") { |
| 466 | + | conditionType = CONDITION_ENERGY; |
| 467 | + | tickInterval = 10000; |
| 468 | + | } else if (tmpName == "drowncondition") { |
| 469 | + | conditionType = CONDITION_DROWN; |
| 470 | + | tickInterval = 5000; |
| 471 | + | } else if (tmpName == "freezecondition" || tmpName == "icecondition") { |
| 472 | + | conditionType = CONDITION_FREEZING; |
| 473 | + | tickInterval = 10000; |
| 474 | + | } else if (tmpName == "cursecondition" || tmpName == "deathcondition") { |
| 475 | + | conditionType = CONDITION_CURSED; |
| 476 | + | tickInterval = 4000; |
| 477 | + | } else if (tmpName == "dazzlecondition" || tmpName == "holycondition") { |
| 478 | + | conditionType = CONDITION_DAZZLED; |
| 479 | + | tickInterval = 10000; |
| 480 | + | } else if (tmpName == "physicalcondition" || |
| 481 | + | tmpName == "bleedcondition") { |
| 482 | + | conditionType = CONDITION_BLEEDING; |
| 483 | + | tickInterval = 4000; |
| 484 | + | } |
| 485 | + | |
| 486 | + | if ((attr = node.attribute("tick"))) { |
| 487 | + | int32_t value = pugi::cast<int32_t>(attr.value()); |
| 488 | + | if (value > 0) { |
| 489 | + | tickInterval = value; |
| 490 | + | } |
| 491 | + | } |
| 492 | + | |
| 493 | + | int32_t minDamage = std::abs(sb.minCombatValue); |
| 494 | + | int32_t maxDamage = std::abs(sb.maxCombatValue); |
| 495 | + | int32_t startDamage = 0; |
| 496 | + | |
| 497 | + | if ((attr = node.attribute("start"))) { |
| 498 | + | int32_t value = std::abs(pugi::cast<int32_t>(attr.value())); |
| 499 | + | if (value <= minDamage) { |
| 500 | + | startDamage = value; |
| 501 | + | } |
| 502 | + | } |
| 503 | + | |
| 504 | + | Condition *condition = getDamageCondition( |
| 505 | + | conditionType, maxDamage, minDamage, startDamage, tickInterval); |
| 506 | + | combat->addCondition(condition); |
| 507 | + | } else if (tmpName == "strength") { |
| 508 | + | // |
| 509 | + | } else if (tmpName == "effect") { |
| 510 | + | // |
| 511 | + | } else { |
| 512 | + | std::cout << "[Error - Monsters::deserializeSpell] - " << description |
| 513 | + | << " - Unknown spell name: " << name << std::endl; |
| 514 | + | delete combat; |
| 515 | + | return false; |
| 516 | + | } |
| 517 | + | |
| 518 | + | combat->setPlayerCombatValues(COMBAT_FORMULA_DAMAGE, sb.minCombatValue, 0, |
| 519 | + | sb.maxCombatValue, 0); |
| 520 | + | combatSpell = new CombatSpell(combat, needTarget, needDirection); |
| 521 | + | |
| 522 | + | for (auto attributeNode : node.children()) { |
| 523 | + | if ((attr = attributeNode.attribute("key"))) { |
| 524 | + | const char *value = attr.value(); |
| 525 | + | if (strcasecmp(value, "shooteffect") == 0) { |
| 526 | + | if ((attr = attributeNode.attribute("value"))) { |
| 527 | + | ShootType_t shoot = |
| 528 | + | getShootType(asLowerCaseString(attr.as_string())); |
| 529 | + | if (shoot != CONST_ANI_NONE) { |
| 530 | + | combat->setParam(COMBAT_PARAM_DISTANCEEFFECT, shoot); |
| 531 | + | } else { |
| 532 | + | std::cout << "[Warning - Monsters::deserializeSpell] " |
| 533 | + | << description |
| 534 | + | << " - Unknown shootEffect: " << attr.as_string() |
| 535 | + | << std::endl; |
| 536 | + | } |
| 537 | + | } |
| 538 | + | } else if (strcasecmp(value, "areaeffect") == 0) { |
| 539 | + | if ((attr = attributeNode.attribute("value"))) { |
| 540 | + | MagicEffectClasses effect = |
| 541 | + | getMagicEffect(asLowerCaseString(attr.as_string())); |
| 542 | + | if (effect != CONST_ME_NONE) { |
| 543 | + | combat->setParam(COMBAT_PARAM_EFFECT, effect); |
| 544 | + | } else { |
| 545 | + | std::cout << "[Warning - Monsters::deserializeSpell] " |
| 546 | + | << description |
| 547 | + | << " - Unknown areaEffect: " << attr.as_string() |
| 548 | + | << std::endl; |
| 549 | + | } |
| 550 | + | } |
| 551 | + | } else { |
| 552 | + | std::cout << "[Warning - Monsters::deserializeSpells] Effect type \"" |
| 553 | + | << attr.as_string() << "\" does not exist." << std::endl; |
| 554 | + | } |
| 555 | + | } |
| 556 | + | } |
| 557 | + | } |
| 558 | + | |
| 559 | + | sb.spell = combatSpell; |
| 560 | + | if (combatSpell) { |
| 561 | + | sb.combatSpell = true; |
| 562 | + | } |
| 563 | + | return true; |
| 564 | + | } |
| 565 | + | |
| 566 | + | bool Monsters::deserializeSpell(MonsterSpell *spell, spellBlock_t &sb, |
| 567 | + | const std::string &description) { |
| 568 | + | if (!spell->scriptName.empty()) { |
| 569 | + | spell->isScripted = true; |
| 570 | + | } else if (!spell->name.empty()) { |
| 571 | + | spell->isScripted = false; |
| 572 | + | } else { |
| 573 | + | return false; |
| 574 | + | } |
| 575 | + | |
| 576 | + | sb.speed = spell->interval; |
| 577 | + | |
| 578 | + | if (spell->chance > 100) { |
| 579 | + | sb.chance = 100; |
| 580 | + | } else { |
| 581 | + | sb.chance = spell->chance; |
| 582 | + | } |
| 583 | + | |
| 584 | + | if (spell->range > (Map::maxViewportX * 2)) { |
| 585 | + | spell->range = Map::maxViewportX * 2; |
| 586 | + | } |
| 587 | + | sb.range = spell->range; |
| 588 | + | |
| 589 | + | sb.minCombatValue = spell->minCombatValue; |
| 590 | + | sb.maxCombatValue = spell->maxCombatValue; |
| 591 | + | if (std::abs(sb.minCombatValue) > std::abs(sb.maxCombatValue)) { |
| 592 | + | int32_t value = sb.maxCombatValue; |
| 593 | + | sb.maxCombatValue = sb.minCombatValue; |
| 594 | + | sb.minCombatValue = value; |
| 595 | + | } |
| 596 | + | |
| 597 | + | sb.spell = g_spells->getSpellByName(spell->name); |
| 598 | + | if (sb.spell) { |
| 599 | + | return true; |
| 600 | + | } |
| 601 | + | |
| 602 | + | CombatSpell *combatSpell = nullptr; |
| 603 | + | |
| 604 | + | if (spell->isScripted) { |
| 605 | + | std::unique_ptr<CombatSpell> combatSpellPtr( |
| 606 | + | new CombatSpell(nullptr, spell->needTarget, spell->needDirection)); |
| 607 | + | if (!combatSpellPtr->loadScript("data/" + g_spells->getScriptBaseName() + |
| 608 | + | "/scripts/" + spell->scriptName)) { |
| 609 | + | std::cout << "cannot find file" << std::endl; |
| 610 | + | return false; |
| 611 | + | } |
| 612 | + | |
| 613 | + | if (!combatSpellPtr->loadScriptCombat()) { |
| 614 | + | return false; |
| 615 | + | } |
| 616 | + | |
| 617 | + | combatSpell = combatSpellPtr.release(); |
| 618 | + | combatSpell->getCombat()->setPlayerCombatValues( |
| 619 | + | COMBAT_FORMULA_DAMAGE, sb.minCombatValue, 0, sb.maxCombatValue, 0); |
| 620 | + | } else { |
| 621 | + | std::unique_ptr<Combat> combat{new Combat}; |
| 622 | + | sb.combatSpell = true; |
| 623 | + | |
| 624 | + | if (spell->length > 0) { |
| 625 | + | spell->spread = std::max<int32_t>(0, spell->spread); |
| 626 | + | |
| 627 | + | AreaCombat *area = new AreaCombat(); |
| 628 | + | area->setupArea(spell->length, spell->spread); |
| 629 | + | combat->setArea(area); |
| 630 | + | |
| 631 | + | spell->needDirection = true; |
| 632 | + | } |
| 633 | + | |
| 634 | + | if (spell->radius > 0) { |
| 635 | + | AreaCombat *area = new AreaCombat(); |
| 636 | + | area->setupArea(spell->radius); |
| 637 | + | combat->setArea(area); |
| 638 | + | } |
| 639 | + | |
| 640 | + | std::string tmpName = asLowerCaseString(spell->name); |
| 641 | + | |
| 642 | + | if (tmpName == "melee") { |
| 643 | + | sb.isMelee = true; |
| 644 | + | |
| 645 | + | if (spell->attack > 0 && spell->skill > 0) { |
| 646 | + | sb.minCombatValue = 0; |
| 647 | + | sb.maxCombatValue = |
| 648 | + | -Weapons::getMaxMeleeDamage(spell->skill, spell->attack); |
| 649 | + | } |
| 650 | + | |
| 651 | + | ConditionType_t conditionType = CONDITION_NONE; |
| 652 | + | int32_t minDamage = 0; |
| 653 | + | int32_t maxDamage = 0; |
| 654 | + | uint32_t tickInterval = 2000; |
| 655 | + | |
| 656 | + | if (spell->conditionType != CONDITION_NONE) { |
| 657 | + | conditionType = spell->conditionType; |
| 658 | + | |
| 659 | + | minDamage = spell->conditionMinDamage; |
| 660 | + | maxDamage = minDamage; |
| 661 | + | if (spell->tickInterval != 0) { |
| 662 | + | tickInterval = spell->tickInterval; |
| 663 | + | } |
| 664 | + | |
| 665 | + | Condition *condition = |
| 666 | + | getDamageCondition(conditionType, maxDamage, minDamage, |
| 667 | + | spell->conditionStartDamage, tickInterval); |
| 668 | + | combat->addCondition(condition); |
| 669 | + | } |
| 670 | + | |
| 671 | + | sb.range = 1; |
| 672 | + | combat->setParam(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE); |
| 673 | + | combat->setParam(COMBAT_PARAM_BLOCKARMOR, 1); |
| 674 | + | combat->setParam(COMBAT_PARAM_BLOCKSHIELD, 1); |
| 675 | + | combat->setOrigin(ORIGIN_MELEE); |
| 676 | + | } else if (tmpName == "combat") { |
| 677 | + | if (spell->combatType == COMBAT_PHYSICALDAMAGE) { |
| 678 | + | combat->setParam(COMBAT_PARAM_BLOCKARMOR, 1); |
| 679 | + | combat->setOrigin(ORIGIN_RANGED); |
| 680 | + | } else if (spell->combatType == COMBAT_HEALING) { |
| 681 | + | combat->setParam(COMBAT_PARAM_AGGRESSIVE, 0); |
| 682 | + | } |
| 683 | + | combat->setParam(COMBAT_PARAM_TYPE, spell->combatType); |
| 684 | + | } else if (tmpName == "speed") { |
| 685 | + | int32_t minSpeedChange = 0; |
| 686 | + | int32_t maxSpeedChange = 0; |
| 687 | + | int32_t duration = 10000; |
| 688 | + | |
| 689 | + | if (spell->duration != 0) { |
| 690 | + | duration = spell->duration; |
| 691 | + | } |
| 692 | + | |
| 693 | + | if (spell->minSpeedChange != 0) { |
| 694 | + | minSpeedChange = spell->minSpeedChange; |
| 695 | + | } else { |
| 696 | + | std::cout << "[Error - Monsters::deserializeSpell] - " << description |
| 697 | + | << " - missing speedchange/minspeedchange value" << std::endl; |
| 698 | + | delete spell; |
| 699 | + | return false; |
| 700 | + | } |
| 701 | + | |
| 702 | + | if (minSpeedChange < -1000) { |
| 703 | + | std::cout << "[Warning - Monsters::deserializeSpell] - " << description |
| 704 | + | << " - you cannot reduce a creatures speed below -1000 (100%)" |
| 705 | + | << std::endl; |
| 706 | + | minSpeedChange = -1000; |
| 707 | + | } |
| 708 | + | |
| 709 | + | if (spell->maxSpeedChange != 0) { |
| 710 | + | maxSpeedChange = spell->maxSpeedChange; |
| 711 | + | } else { |
| 712 | + | maxSpeedChange = minSpeedChange; // static speedchange value |
| 713 | + | } |
| 714 | + | |
| 715 | + | ConditionType_t conditionType; |
| 716 | + | if (minSpeedChange >= 0) { |
| 717 | + | conditionType = CONDITION_HASTE; |
| 718 | + | combat->setParam(COMBAT_PARAM_AGGRESSIVE, 0); |
| 719 | + | } else { |
| 720 | + | conditionType = CONDITION_PARALYZE; |
| 721 | + | } |
| 722 | + | |
| 723 | + | ConditionSpeed *condition = |
| 724 | + | static_cast<ConditionSpeed *>(Condition::createCondition( |
| 725 | + | CONDITIONID_COMBAT, conditionType, duration, 0)); |
| 726 | + | condition->setFormulaVars(minSpeedChange / 1000.0, 0, |
| 727 | + | maxSpeedChange / 1000.0, 0); |
| 728 | + | combat->addCondition(condition); |
| 729 | + | } else if (tmpName == "outfit") { |
| 730 | + | int32_t duration = 10000; |
| 731 | + | |
| 732 | + | if (spell->duration != 0) { |
| 733 | + | duration = spell->duration; |
| 734 | + | } |
| 735 | + | |
| 736 | + | ConditionOutfit *condition = |
| 737 | + | static_cast<ConditionOutfit *>(Condition::createCondition( |
| 738 | + | CONDITIONID_COMBAT, CONDITION_OUTFIT, duration, 0)); |
| 739 | + | condition->setOutfit(spell->outfit); |
| 740 | + | combat->setParam(COMBAT_PARAM_AGGRESSIVE, 0); |
| 741 | + | combat->addCondition(condition); |
| 742 | + | } else if (tmpName == "invisible") { |
| 743 | + | int32_t duration = 10000; |
| 744 | + | |
| 745 | + | if (spell->duration != 0) { |
| 746 | + | duration = spell->duration; |
| 747 | + | } |
| 748 | + | |
| 749 | + | Condition *condition = Condition::createCondition( |
| 750 | + | CONDITIONID_COMBAT, CONDITION_INVISIBLE, duration, 0); |
| 751 | + | combat->setParam(COMBAT_PARAM_AGGRESSIVE, 0); |
| 752 | + | combat->addCondition(condition); |
| 753 | + | } else if (tmpName == "drunk") { |
| 754 | + | int32_t duration = 10000; |
| 755 | + | |
| 756 | + | if (spell->duration != 0) { |
| 757 | + | duration = spell->duration; |
| 758 | + | } |
| 759 | + | |
| 760 | + | Condition *condition = Condition::createCondition( |
| 761 | + | CONDITIONID_COMBAT, CONDITION_DRUNK, duration, 0); |
| 762 | + | combat->addCondition(condition); |
| 763 | + | } else if (tmpName == "firefield") { |
| 764 | + | combat->setParam(COMBAT_PARAM_CREATEITEM, ITEM_FIREFIELD_PVP_FULL); |
| 765 | + | } else if (tmpName == "poisonfield") { |
| 766 | + | combat->setParam(COMBAT_PARAM_CREATEITEM, ITEM_POISONFIELD_PVP); |
| 767 | + | } else if (tmpName == "energyfield") { |
| 768 | + | combat->setParam(COMBAT_PARAM_CREATEITEM, ITEM_ENERGYFIELD_PVP); |
| 769 | + | } else if (tmpName == "condition") { |
| 770 | + | uint32_t tickInterval = 2000; |
| 771 | + | |
| 772 | + | if (spell->conditionType == CONDITION_NONE) { |
| 773 | + | std::cout << "[Error - Monsters::deserializeSpell] - " << description |
| 774 | + | << " - Condition is not set for: " << spell->name |
| 775 | + | << std::endl; |
| 776 | + | } |
| 777 | + | |
| 778 | + | if (spell->tickInterval != 0) { |
| 779 | + | int32_t value = spell->tickInterval; |
| 780 | + | if (value > 0) { |
| 781 | + | tickInterval = value; |
| 782 | + | } |
| 783 | + | } |
| 784 | + | |
| 785 | + | int32_t minDamage = std::abs(spell->conditionMinDamage); |
| 786 | + | int32_t maxDamage = std::abs(spell->conditionMaxDamage); |
| 787 | + | int32_t startDamage = 0; |
| 788 | + | |
| 789 | + | if (spell->conditionStartDamage != 0) { |
| 790 | + | int32_t value = std::abs(spell->conditionStartDamage); |
| 791 | + | if (value <= minDamage) { |
| 792 | + | startDamage = value; |
| 793 | + | } |
| 794 | + | } |
| 795 | + | |
| 796 | + | Condition *condition = |
| 797 | + | getDamageCondition(spell->conditionType, maxDamage, minDamage, |
| 798 | + | startDamage, tickInterval); |
| 799 | + | combat->addCondition(condition); |
| 800 | + | } else if (tmpName == "strength") { |
| 801 | + | // |
| 802 | + | } else if (tmpName == "effect") { |
| 803 | + | // |
| 804 | + | } else { |
| 805 | + | std::cout << "[Error - Monsters::deserializeSpell] - " << description |
| 806 | + | << " - Unknown spell name: " << spell->name << std::endl; |
| 807 | + | } |
| 808 | + | |
| 809 | + | if (spell->needTarget) { |
| 810 | + | if (spell->shoot != CONST_ANI_NONE) { |
| 811 | + | combat->setParam(COMBAT_PARAM_DISTANCEEFFECT, spell->shoot); |
| 812 | + | } |
| 813 | + | } |
| 814 | + | |
| 815 | + | if (spell->effect != CONST_ME_NONE) { |
| 816 | + | combat->setParam(COMBAT_PARAM_EFFECT, spell->effect); |
| 817 | + | } |
| 818 | + | |
| 819 | + | combat->setPlayerCombatValues(COMBAT_FORMULA_DAMAGE, sb.minCombatValue, 0, |
| 820 | + | sb.maxCombatValue, 0); |
| 821 | + | combatSpell = new CombatSpell(combat.release(), spell->needTarget, |
| 822 | + | spell->needDirection); |
| 823 | + | } |
| 824 | + | |
| 825 | + | sb.spell = combatSpell; |
| 826 | + | if (combatSpell) { |
| 827 | + | sb.combatSpell = true; |
| 828 | + | } |
| 829 | + | return true; |
| 830 | + | } |
| 831 | + | |
| 832 | + | MonsterType *Monsters::loadMonster(const std::string &file, |
| 833 | + | const std::string &monsterName, |
| 834 | + | bool reloading /*= false*/) { |
| 835 | + | MonsterType *mType = nullptr; |
| 836 | + | |
| 837 | + | pugi::xml_document doc; |
| 838 | + | pugi::xml_parse_result result = doc.load_file(file.c_str()); |
| 839 | + | if (!result) { |
| 840 | + | printXMLError("Error - Monsters::loadMonster", file, result); |
| 841 | + | return nullptr; |
| 842 | + | } |
| 843 | + | |
| 844 | + | pugi::xml_node monsterNode = doc.child("monster"); |
| 845 | + | if (!monsterNode) { |
| 846 | + | std::cout << "[Error - Monsters::loadMonster] Missing monster node in: " |
| 847 | + | << file << std::endl; |
| 848 | + | return nullptr; |
| 849 | + | } |
| 850 | + | |
| 851 | + | pugi::xml_attribute attr; |
| 852 | + | if (!(attr = monsterNode.attribute("name"))) { |
| 853 | + | std::cout << "[Error - Monsters::loadMonster] Missing name in: " << file |
| 854 | + | << std::endl; |
| 855 | + | return nullptr; |
| 856 | + | } |
| 857 | + | |
| 858 | + | if (reloading) { |
| 859 | + | auto it = monsters.find(asLowerCaseString(monsterName)); |
| 860 | + | if (it != monsters.end()) { |
| 861 | + | mType = &it->second; |
| 862 | + | mType->info = {}; |
| 863 | + | } |
| 864 | + | } |
| 865 | + | |
| 866 | + | if (!mType) { |
| 867 | + | mType = &monsters[asLowerCaseString(monsterName)]; |
| 868 | + | } |
| 869 | + | |
| 870 | + | mType->name = attr.as_string(); |
| 871 | + | |
| 872 | + | if ((attr = monsterNode.attribute("nameDescription"))) { |
| 873 | + | mType->nameDescription = attr.as_string(); |
| 874 | + | } else { |
| 875 | + | mType->nameDescription = "a " + asLowerCaseString(mType->name); |
| 876 | + | } |
| 877 | + | |
| 878 | + | if ((attr = monsterNode.attribute("race"))) { |
| 879 | + | std::string tmpStrValue = asLowerCaseString(attr.as_string()); |
| 880 | + | uint16_t tmpInt = pugi::cast<uint16_t>(attr.value()); |
| 881 | + | if (tmpStrValue == "venom" || tmpInt == 1) { |
| 882 | + | mType->info.race = RACE_VENOM; |
| 883 | + | } else if (tmpStrValue == "blood" || tmpInt == 2) { |
| 884 | + | mType->info.race = RACE_BLOOD; |
| 885 | + | } else if (tmpStrValue == "undead" || tmpInt == 3) { |
| 886 | + | mType->info.race = RACE_UNDEAD; |
| 887 | + | } else if (tmpStrValue == "fire" || tmpInt == 4) { |
| 888 | + | mType->info.race = RACE_FIRE; |
| 889 | + | } else if (tmpStrValue == "energy" || tmpInt == 5) { |
| 890 | + | mType->info.race = RACE_ENERGY; |
| 891 | + | } else { |
| 892 | + | std::cout << "[Warning - Monsters::loadMonster] Unknown race type " |
| 893 | + | << attr.as_string() << ". " << file << std::endl; |
| 894 | + | } |
| 895 | + | } |
| 896 | + | |
| 897 | + | if ((attr = monsterNode.attribute("experience"))) { |
| 898 | + | mType->info.experience = pugi::cast<uint64_t>(attr.value()); |
| 899 | + | } |
| 900 | + | |
| 901 | + | if ((attr = monsterNode.attribute("speed"))) { |
| 902 | + | mType->info.baseSpeed = pugi::cast<int32_t>(attr.value()); |
| 903 | + | } |
| 904 | + | |
| 905 | + | if ((attr = monsterNode.attribute("manacost"))) { |
| 906 | + | mType->info.manaCost = pugi::cast<uint32_t>(attr.value()); |
| 907 | + | } |
| 908 | + | |
| 909 | + | if ((attr = monsterNode.attribute("skull"))) { |
| 910 | + | mType->info.skull = getSkullType(asLowerCaseString(attr.as_string())); |
| 911 | + | } |
| 912 | + | |
| 913 | + | if ((attr = monsterNode.attribute("script"))) { |
| 914 | + | if (!scriptInterface) { |
| 915 | + | scriptInterface.reset(new LuaScriptInterface("Monster Interface")); |
| 916 | + | scriptInterface->initState(); |
| 917 | + | } |
| 918 | + | |
| 919 | + | std::string script = attr.as_string(); |
| 920 | + | if (scriptInterface->loadFile("data/monster/scripts/" + script) == 0) { |
| 921 | + | mType->info.scriptInterface = scriptInterface.get(); |
| 922 | + | mType->info.creatureAppearEvent = |
| 923 | + | scriptInterface->getEvent("onCreatureAppear"); |
| 924 | + | mType->info.creatureDisappearEvent = |
| 925 | + | scriptInterface->getEvent("onCreatureDisappear"); |
| 926 | + | mType->info.creatureMoveEvent = |
| 927 | + | scriptInterface->getEvent("onCreatureMove"); |
| 928 | + | mType->info.creatureSayEvent = scriptInterface->getEvent("onCreatureSay"); |
| 929 | + | mType->info.thinkEvent = scriptInterface->getEvent("onThink"); |
| 930 | + | } else { |
| 931 | + | std::cout << "[Warning - Monsters::loadMonster] Can not load script: " |
| 932 | + | << script << std::endl; |
| 933 | + | std::cout << scriptInterface->getLastLuaError() << std::endl; |
| 934 | + | } |
| 935 | + | } |
| 936 | + | |
| 937 | + | pugi::xml_node node; |
| 938 | + | if ((node = monsterNode.child("health"))) { |
| 939 | + | if ((attr = node.attribute("now"))) { |
| 940 | + | mType->info.health = pugi::cast<int32_t>(attr.value()); |
| 941 | + | } else { |
| 942 | + | std::cout << "[Error - Monsters::loadMonster] Missing health now. " |
| 943 | + | << file << std::endl; |
| 944 | + | } |
| 945 | + | |
| 946 | + | if ((attr = node.attribute("max"))) { |
| 947 | + | mType->info.healthMax = pugi::cast<int32_t>(attr.value()); |
| 948 | + | } else { |
| 949 | + | std::cout << "[Error - Monsters::loadMonster] Missing health max. " |
| 950 | + | << file << std::endl; |
| 951 | + | } |
| 952 | + | } |
| 953 | + | |
| 954 | + | if ((node = monsterNode.child("flags"))) { |
| 955 | + | for (auto flagNode : node.children()) { |
| 956 | + | attr = flagNode.first_attribute(); |
| 957 | + | const char *attrName = attr.name(); |
| 958 | + | if (strcasecmp(attrName, "summonable") == 0) { |
| 959 | + | mType->info.isSummonable = attr.as_bool(); |
| 960 | + | } else if (strcasecmp(attrName, "attackable") == 0) { |
| 961 | + | mType->info.isAttackable = attr.as_bool(); |
| 962 | + | } else if (strcasecmp(attrName, "hostile") == 0) { |
| 963 | + | mType->info.isHostile = attr.as_bool(); |
| 964 | + | } else if (strcasecmp(attrName, "illusionable") == 0) { |
| 965 | + | mType->info.isIllusionable = attr.as_bool(); |
| 966 | + | } else if (strcasecmp(attrName, "convinceable") == 0) { |
| 967 | + | mType->info.isConvinceable = attr.as_bool(); |
| 968 | + | } else if (strcasecmp(attrName, "pushable") == 0) { |
| 969 | + | mType->info.pushable = attr.as_bool(); |
| 970 | + | } else if (strcasecmp(attrName, "isboss") == 0) { |
| 971 | + | mType->info.isBoss = attr.as_bool(); |
| 972 | + | } else if (strcasecmp(attrName, "canpushitems") == 0) { |
| 973 | + | mType->info.canPushItems = attr.as_bool(); |
| 974 | + | } else if (strcasecmp(attrName, "canpushcreatures") == 0) { |
| 975 | + | mType->info.canPushCreatures = attr.as_bool(); |
| 976 | + | } else if (strcasecmp(attrName, "staticattack") == 0) { |
| 977 | + | uint32_t staticAttack = pugi::cast<uint32_t>(attr.value()); |
| 978 | + | if (staticAttack > 100) { |
| 979 | + | std::cout << "[Warning - Monsters::loadMonster] staticattack greater " |
| 980 | + | "than 100. " |
| 981 | + | << file << std::endl; |
| 982 | + | staticAttack = 100; |
| 983 | + | } |
| 984 | + | |
| 985 | + | mType->info.staticAttackChance = staticAttack; |
| 986 | + | } else if (strcasecmp(attrName, "lightlevel") == 0) { |
| 987 | + | mType->info.light.level = pugi::cast<uint16_t>(attr.value()); |
| 988 | + | } else if (strcasecmp(attrName, "lightcolor") == 0) { |
| 989 | + | mType->info.light.color = pugi::cast<uint16_t>(attr.value()); |
| 990 | + | } else if (strcasecmp(attrName, "targetdistance") == 0) { |
| 991 | + | mType->info.targetDistance = |
| 992 | + | std::max<int32_t>(1, pugi::cast<int32_t>(attr.value())); |
| 993 | + | } else if (strcasecmp(attrName, "runonhealth") == 0) { |
| 994 | + | mType->info.runAwayHealth = pugi::cast<int32_t>(attr.value()); |
| 995 | + | } else if (strcasecmp(attrName, "hidehealth") == 0) { |
| 996 | + | mType->info.hiddenHealth = attr.as_bool(); |
| 997 | + | } else if (strcasecmp(attrName, "canwalkonenergy") == 0) { |
| 998 | + | mType->info.canWalkOnEnergy = attr.as_bool(); |
| 999 | + | } else if (strcasecmp(attrName, "canwalkonfire") == 0) { |
| 1000 | + | mType->info.canWalkOnFire = attr.as_bool(); |
| 1001 | + | } else if (strcasecmp(attrName, "canwalkonpoison") == 0) { |
| 1002 | + | mType->info.canWalkOnPoison = attr.as_bool(); |
| 1003 | + | } else { |
| 1004 | + | std::cout |
| 1005 | + | << "[Warning - Monsters::loadMonster] Unknown flag attribute: " |
| 1006 | + | << attrName << ". " << file << std::endl; |
| 1007 | + | } |
| 1008 | + | } |
| 1009 | + | |
| 1010 | + | // if a monster can push creatures, |
| 1011 | + | // it should not be pushable |
| 1012 | + | if (mType->info.canPushCreatures) { |
| 1013 | + | mType->info.pushable = false; |
| 1014 | + | } |
| 1015 | + | } |
| 1016 | + | |
| 1017 | + | if ((node = monsterNode.child("targetchange"))) { |
| 1018 | + | if ((attr = node.attribute("speed")) || |
| 1019 | + | (attr = node.attribute("interval"))) { |
| 1020 | + | mType->info.changeTargetSpeed = pugi::cast<uint32_t>(attr.value()); |
| 1021 | + | } else { |
| 1022 | + | std::cout |
| 1023 | + | << "[Warning - Monsters::loadMonster] Missing targetchange speed. " |
| 1024 | + | << file << std::endl; |
| 1025 | + | } |
| 1026 | + | |
| 1027 | + | if ((attr = node.attribute("chance"))) { |
| 1028 | + | mType->info.changeTargetChance = pugi::cast<int32_t>(attr.value()); |
| 1029 | + | } else { |
| 1030 | + | std::cout |
| 1031 | + | << "[Warning - Monsters::loadMonster] Missing targetchange chance. " |
| 1032 | + | << file << std::endl; |
| 1033 | + | } |
| 1034 | + | } |
| 1035 | + | |
| 1036 | + | if ((node = monsterNode.child("look"))) { |
| 1037 | + | if ((attr = node.attribute("type"))) { |
| 1038 | + | mType->info.outfit.lookType = pugi::cast<uint16_t>(attr.value()); |
| 1039 | + | |
| 1040 | + | if ((attr = node.attribute("head"))) { |
| 1041 | + | mType->info.outfit.lookHead = pugi::cast<uint16_t>(attr.value()); |
| 1042 | + | } |
| 1043 | + | |
| 1044 | + | if ((attr = node.attribute("body"))) { |
| 1045 | + | mType->info.outfit.lookBody = pugi::cast<uint16_t>(attr.value()); |
| 1046 | + | } |
| 1047 | + | |
| 1048 | + | if ((attr = node.attribute("legs"))) { |
| 1049 | + | mType->info.outfit.lookLegs = pugi::cast<uint16_t>(attr.value()); |
| 1050 | + | } |
| 1051 | + | |
| 1052 | + | if ((attr = node.attribute("feet"))) { |
| 1053 | + | mType->info.outfit.lookFeet = pugi::cast<uint16_t>(attr.value()); |
| 1054 | + | } |
| 1055 | + | |
| 1056 | + | if ((attr = node.attribute("addons"))) { |
| 1057 | + | mType->info.outfit.lookAddons = pugi::cast<uint16_t>(attr.value()); |
| 1058 | + | } |
| 1059 | + | } else if ((attr = node.attribute("typeex"))) { |
| 1060 | + | mType->info.outfit.lookTypeEx = pugi::cast<uint16_t>(attr.value()); |
| 1061 | + | } else { |
| 1062 | + | std::cout |
| 1063 | + | << "[Warning - Monsters::loadMonster] Missing look type/typeex. " |
| 1064 | + | << file << std::endl; |
| 1065 | + | } |
| 1066 | + | |
| 1067 | + | if ((attr = node.attribute("mount"))) { |
| 1068 | + | mType->info.outfit.lookMount = pugi::cast<uint16_t>(attr.value()); |
| 1069 | + | } |
| 1070 | + | |
| 1071 | + | if ((attr = node.attribute("aura"))) { |
| 1072 | + | mType->info.outfit.lookAura = pugi::cast<uint16_t>(attr.value()); |
| 1073 | + | } |
| 1074 | + | |
| 1075 | + | if ((attr = node.attribute("wings"))) { |
| 1076 | + | mType->info.outfit.lookWings = pugi::cast<uint16_t>(attr.value()); |
| 1077 | + | } |
| 1078 | + | |
| 1079 | + | if ((attr = node.attribute("shader"))) { |
| 1080 | + | Shader *shader = g_game.shaders.getShaderByName(attr.as_string()); |
| 1081 | + | mType->info.outfit.lookShader = shader ? shader->id : 0; |
| 1082 | + | } |
| 1083 | + | |
| 1084 | + | if ((attr = node.attribute("corpse"))) { |
| 1085 | + | mType->info.lookcorpse = pugi::cast<uint16_t>(attr.value()); |
| 1086 | + | } |
| 1087 | + | |
| 1088 | + | // Outfit de ataque: opcional. Se especifica con attacktype o attackmeleetype y attackrangetype en el tag <look> |
| 1089 | + | bool hasMeleeOutfit = false; |
| 1090 | + | if ((attr = node.attribute("attackmeleetype"))) { |
| 1091 | + | mType->info.lookAttackMelee = mType->info.outfit; |
| 1092 | + | mType->info.lookAttackMelee.lookType = pugi::cast<uint16_t>(attr.value()); |
| 1093 | + | hasMeleeOutfit = true; |
| 1094 | + | } else if ((attr = node.attribute("attacktype"))) { |
| 1095 | + | // Compatibility fallback |
| 1096 | + | mType->info.lookAttack = mType->info.outfit; |
| 1097 | + | mType->info.lookAttack.lookType = pugi::cast<uint16_t>(attr.value()); |
| 1098 | + | mType->info.lookAttackMelee = mType->info.lookAttack; |
| 1099 | + | hasMeleeOutfit = true; |
| 1100 | + | } |
| 1101 | + | |
| 1102 | + | if ((attr = node.attribute("attackrangetype"))) { |
| 1103 | + | mType->info.lookAttackRange = mType->info.outfit; |
| 1104 | + | mType->info.lookAttackRange.lookType = pugi::cast<uint16_t>(attr.value()); |
| 1105 | + | } else if (hasMeleeOutfit) { |
| 1106 | + | mType->info.lookAttackRange = mType->info.lookAttackMelee; |
| 1107 | + | } |
| 1108 | + | |
| 1109 | + | if (hasMeleeOutfit || mType->info.lookAttackRange.lookType != 0) { |
| 1110 | + | if ((attr = node.attribute("attackhead"))) { |
| 1111 | + | uint8_t head = pugi::cast<uint8_t>(attr.value()); |
| 1112 | + | if (mType->info.lookAttackMelee.lookType != 0) mType->info.lookAttackMelee.lookHead = head; |
| 1113 | + | if (mType->info.lookAttackRange.lookType != 0) mType->info.lookAttackRange.lookHead = head; |
| 1114 | + | mType->info.lookAttack.lookHead = head; |
| 1115 | + | } |
| 1116 | + | if ((attr = node.attribute("attackbody"))) { |
| 1117 | + | uint8_t body = pugi::cast<uint8_t>(attr.value()); |
| 1118 | + | if (mType->info.lookAttackMelee.lookType != 0) mType->info.lookAttackMelee.lookBody = body; |
| 1119 | + | if (mType->info.lookAttackRange.lookType != 0) mType->info.lookAttackRange.lookBody = body; |
| 1120 | + | mType->info.lookAttack.lookBody = body; |
| 1121 | + | } |
| 1122 | + | if ((attr = node.attribute("attacklegs"))) { |
| 1123 | + | uint8_t legs = pugi::cast<uint8_t>(attr.value()); |
| 1124 | + | if (mType->info.lookAttackMelee.lookType != 0) mType->info.lookAttackMelee.lookLegs = legs; |
| 1125 | + | if (mType->info.lookAttackRange.lookType != 0) mType->info.lookAttackRange.lookLegs = legs; |
| 1126 | + | mType->info.lookAttack.lookLegs = legs; |
| 1127 | + | } |
| 1128 | + | if ((attr = node.attribute("attackfeet"))) { |
| 1129 | + | uint8_t feet = pugi::cast<uint8_t>(attr.value()); |
| 1130 | + | if (mType->info.lookAttackMelee.lookType != 0) mType->info.lookAttackMelee.lookFeet = feet; |
| 1131 | + | if (mType->info.lookAttackRange.lookType != 0) mType->info.lookAttackRange.lookFeet = feet; |
| 1132 | + | mType->info.lookAttack.lookFeet = feet; |
| 1133 | + | } |
| 1134 | + | if ((attr = node.attribute("attackrange"))) { |
| 1135 | + | uint8_t range = std::max<uint8_t>(1, static_cast<uint8_t>(pugi::cast<uint16_t>(attr.value()))); |
| 1136 | + | if (mType->info.lookAttackMelee.lookType != 0) mType->info.lookAttackMelee.attackRange = range; |
| 1137 | + | if (mType->info.lookAttackRange.lookType != 0) mType->info.lookAttackRange.attackRange = range; |
| 1138 | + | mType->info.lookAttack.attackRange = range; |
| 1139 | + | } |
| 1140 | + | } |
| 1141 | + | } |
| 1142 | + | |
| 1143 | + | if ((node = monsterNode.child("attacks"))) { |
| 1144 | + | for (auto attackNode : node.children()) { |
| 1145 | + | spellBlock_t sb; |
| 1146 | + | if (deserializeSpell(attackNode, sb, monsterName)) { |
| 1147 | + | if (sb.isMelee && mType->info.lookAttack.attackRange > 1) { |
| 1148 | + | sb.range = mType->info.lookAttack.attackRange; |
| 1149 | + | } |
| 1150 | + | mType->info.attackSpells.emplace_back(std::move(sb)); |
| 1151 | + | } else { |
| 1152 | + | std::cout << "[Warning - Monsters::loadMonster] Cant load spell. " |
| 1153 | + | << file << std::endl; |
| 1154 | + | } |
| 1155 | + | } |
| 1156 | + | } |
| 1157 | + | |
| 1158 | + | if ((node = monsterNode.child("defenses"))) { |
| 1159 | + | if ((attr = node.attribute("defense"))) { |
| 1160 | + | mType->info.defense = pugi::cast<int32_t>(attr.value()); |
| 1161 | + | } |
| 1162 | + | |
| 1163 | + | if ((attr = node.attribute("armor"))) { |
| 1164 | + | mType->info.armor = pugi::cast<int32_t>(attr.value()); |
| 1165 | + | } |
| 1166 | + | |
| 1167 | + | for (auto defenseNode : node.children()) { |
| 1168 | + | spellBlock_t sb; |
| 1169 | + | if (deserializeSpell(defenseNode, sb, monsterName)) { |
| 1170 | + | mType->info.defenseSpells.emplace_back(std::move(sb)); |
| 1171 | + | } else { |
| 1172 | + | std::cout << "[Warning - Monsters::loadMonster] Cant load spell. " |
| 1173 | + | << file << std::endl; |
| 1174 | + | } |
| 1175 | + | } |
| 1176 | + | } |
| 1177 | + | |
| 1178 | + | if ((node = monsterNode.child("immunities"))) { |
| 1179 | + | for (auto immunityNode : node.children()) { |
| 1180 | + | if ((attr = immunityNode.attribute("name"))) { |
| 1181 | + | std::string tmpStrValue = asLowerCaseString(attr.as_string()); |
| 1182 | + | if (tmpStrValue == "physical") { |
| 1183 | + | mType->info.damageImmunities |= COMBAT_PHYSICALDAMAGE; |
| 1184 | + | mType->info.conditionImmunities |= CONDITION_BLEEDING; |
| 1185 | + | } else if (tmpStrValue == "energy") { |
| 1186 | + | mType->info.damageImmunities |= COMBAT_ENERGYDAMAGE; |
| 1187 | + | mType->info.conditionImmunities |= CONDITION_ENERGY; |
| 1188 | + | } else if (tmpStrValue == "fire") { |
| 1189 | + | mType->info.damageImmunities |= COMBAT_FIREDAMAGE; |
| 1190 | + | mType->info.conditionImmunities |= CONDITION_FIRE; |
| 1191 | + | } else if (tmpStrValue == "poison" || tmpStrValue == "earth") { |
| 1192 | + | mType->info.damageImmunities |= COMBAT_EARTHDAMAGE; |
| 1193 | + | mType->info.conditionImmunities |= CONDITION_POISON; |
| 1194 | + | } else if (tmpStrValue == "drown") { |
| 1195 | + | mType->info.damageImmunities |= COMBAT_DROWNDAMAGE; |
| 1196 | + | mType->info.conditionImmunities |= CONDITION_DROWN; |
| 1197 | + | } else if (tmpStrValue == "ice") { |
| 1198 | + | mType->info.damageImmunities |= COMBAT_ICEDAMAGE; |
| 1199 | + | mType->info.conditionImmunities |= CONDITION_FREEZING; |
| 1200 | + | } else if (tmpStrValue == "holy") { |
| 1201 | + | mType->info.damageImmunities |= COMBAT_HOLYDAMAGE; |
| 1202 | + | mType->info.conditionImmunities |= CONDITION_DAZZLED; |
| 1203 | + | } else if (tmpStrValue == "death") { |
| 1204 | + | mType->info.damageImmunities |= COMBAT_DEATHDAMAGE; |
| 1205 | + | mType->info.conditionImmunities |= CONDITION_CURSED; |
| 1206 | + | } else if (tmpStrValue == "lifedrain") { |
| 1207 | + | mType->info.damageImmunities |= COMBAT_LIFEDRAIN; |
| 1208 | + | } else if (tmpStrValue == "manadrain") { |
| 1209 | + | mType->info.damageImmunities |= COMBAT_MANADRAIN; |
| 1210 | + | } else if (tmpStrValue == "paralyze") { |
| 1211 | + | mType->info.conditionImmunities |= CONDITION_PARALYZE; |
| 1212 | + | } else if (tmpStrValue == "outfit") { |
| 1213 | + | mType->info.conditionImmunities |= CONDITION_OUTFIT; |
| 1214 | + | } else if (tmpStrValue == "drunk") { |
| 1215 | + | mType->info.conditionImmunities |= CONDITION_DRUNK; |
| 1216 | + | } else if (tmpStrValue == "invisible" || |
| 1217 | + | tmpStrValue == "invisibility") { |
| 1218 | + | mType->info.conditionImmunities |= CONDITION_INVISIBLE; |
| 1219 | + | } else if (tmpStrValue == "bleed") { |
| 1220 | + | mType->info.conditionImmunities |= CONDITION_BLEEDING; |
| 1221 | + | } else { |
| 1222 | + | std::cout |
| 1223 | + | << "[Warning - Monsters::loadMonster] Unknown immunity name " |
| 1224 | + | << attr.as_string() << ". " << file << std::endl; |
| 1225 | + | } |
| 1226 | + | } else if ((attr = immunityNode.attribute("physical"))) { |
| 1227 | + | if (attr.as_bool()) { |
| 1228 | + | mType->info.damageImmunities |= COMBAT_PHYSICALDAMAGE; |
| 1229 | + | mType->info.conditionImmunities |= CONDITION_BLEEDING; |
| 1230 | + | } |
| 1231 | + | } else if ((attr = immunityNode.attribute("energy"))) { |
| 1232 | + | if (attr.as_bool()) { |
| 1233 | + | mType->info.damageImmunities |= COMBAT_ENERGYDAMAGE; |
| 1234 | + | mType->info.conditionImmunities |= CONDITION_ENERGY; |
| 1235 | + | } |
| 1236 | + | } else if ((attr = immunityNode.attribute("fire"))) { |
| 1237 | + | if (attr.as_bool()) { |
| 1238 | + | mType->info.damageImmunities |= COMBAT_FIREDAMAGE; |
| 1239 | + | mType->info.conditionImmunities |= CONDITION_FIRE; |
| 1240 | + | } |
| 1241 | + | } else if ((attr = immunityNode.attribute("poison")) || |
| 1242 | + | (attr = immunityNode.attribute("earth"))) { |
| 1243 | + | if (attr.as_bool()) { |
| 1244 | + | mType->info.damageImmunities |= COMBAT_EARTHDAMAGE; |
| 1245 | + | mType->info.conditionImmunities |= CONDITION_POISON; |
| 1246 | + | } |
| 1247 | + | } else if ((attr = immunityNode.attribute("drown"))) { |
| 1248 | + | if (attr.as_bool()) { |
| 1249 | + | mType->info.damageImmunities |= COMBAT_DROWNDAMAGE; |
| 1250 | + | mType->info.conditionImmunities |= CONDITION_DROWN; |
| 1251 | + | } |
| 1252 | + | } else if ((attr = immunityNode.attribute("ice"))) { |
| 1253 | + | if (attr.as_bool()) { |
| 1254 | + | mType->info.damageImmunities |= COMBAT_ICEDAMAGE; |
| 1255 | + | mType->info.conditionImmunities |= CONDITION_FREEZING; |
| 1256 | + | } |
| 1257 | + | } else if ((attr = immunityNode.attribute("holy"))) { |
| 1258 | + | if (attr.as_bool()) { |
| 1259 | + | mType->info.damageImmunities |= COMBAT_HOLYDAMAGE; |
| 1260 | + | mType->info.conditionImmunities |= CONDITION_DAZZLED; |
| 1261 | + | } |
| 1262 | + | } else if ((attr = immunityNode.attribute("death"))) { |
| 1263 | + | if (attr.as_bool()) { |
| 1264 | + | mType->info.damageImmunities |= COMBAT_DEATHDAMAGE; |
| 1265 | + | mType->info.conditionImmunities |= CONDITION_CURSED; |
| 1266 | + | } |
| 1267 | + | } else if ((attr = immunityNode.attribute("lifedrain"))) { |
| 1268 | + | if (attr.as_bool()) { |
| 1269 | + | mType->info.damageImmunities |= COMBAT_LIFEDRAIN; |
| 1270 | + | } |
| 1271 | + | } else if ((attr = immunityNode.attribute("manadrain"))) { |
| 1272 | + | if (attr.as_bool()) { |
| 1273 | + | mType->info.damageImmunities |= COMBAT_MANADRAIN; |
| 1274 | + | } |
| 1275 | + | } else if ((attr = immunityNode.attribute("paralyze"))) { |
| 1276 | + | if (attr.as_bool()) { |
| 1277 | + | mType->info.conditionImmunities |= CONDITION_PARALYZE; |
| 1278 | + | } |
| 1279 | + | } else if ((attr = immunityNode.attribute("outfit"))) { |
| 1280 | + | if (attr.as_bool()) { |
| 1281 | + | mType->info.conditionImmunities |= CONDITION_OUTFIT; |
| 1282 | + | } |
| 1283 | + | } else if ((attr = immunityNode.attribute("bleed"))) { |
| 1284 | + | if (attr.as_bool()) { |
| 1285 | + | mType->info.conditionImmunities |= CONDITION_BLEEDING; |
| 1286 | + | } |
| 1287 | + | } else if ((attr = immunityNode.attribute("drunk"))) { |
| 1288 | + | if (attr.as_bool()) { |
| 1289 | + | mType->info.conditionImmunities |= CONDITION_DRUNK; |
| 1290 | + | } |
| 1291 | + | } else if ((attr = immunityNode.attribute("invisible")) || |
| 1292 | + | (attr = immunityNode.attribute("invisibility"))) { |
| 1293 | + | if (attr.as_bool()) { |
| 1294 | + | mType->info.conditionImmunities |= CONDITION_INVISIBLE; |
| 1295 | + | } |
| 1296 | + | } else { |
| 1297 | + | std::cout << "[Warning - Monsters::loadMonster] Unknown immunity. " |
| 1298 | + | << file << std::endl; |
| 1299 | + | } |
| 1300 | + | } |
| 1301 | + | } |
| 1302 | + | |
| 1303 | + | if ((node = monsterNode.child("voices"))) { |
| 1304 | + | if ((attr = node.attribute("speed")) || |
| 1305 | + | (attr = node.attribute("interval"))) { |
| 1306 | + | mType->info.yellSpeedTicks = pugi::cast<uint32_t>(attr.value()); |
| 1307 | + | } else { |
| 1308 | + | std::cout << "[Warning - Monsters::loadMonster] Missing voices speed. " |
| 1309 | + | << file << std::endl; |
| 1310 | + | } |
| 1311 | + | |
| 1312 | + | if ((attr = node.attribute("chance"))) { |
| 1313 | + | mType->info.yellChance = pugi::cast<uint32_t>(attr.value()); |
| 1314 | + | } else { |
| 1315 | + | std::cout << "[Warning - Monsters::loadMonster] Missing voices chance. " |
| 1316 | + | << file << std::endl; |
| 1317 | + | } |
| 1318 | + | |
| 1319 | + | for (auto voiceNode : node.children()) { |
| 1320 | + | voiceBlock_t vb; |
| 1321 | + | if ((attr = voiceNode.attribute("sentence"))) { |
| 1322 | + | vb.text = attr.as_string(); |
| 1323 | + | } else { |
| 1324 | + | std::cout |
| 1325 | + | << "[Warning - Monsters::loadMonster] Missing voice sentence. " |
| 1326 | + | << file << std::endl; |
| 1327 | + | } |
| 1328 | + | |
| 1329 | + | if ((attr = voiceNode.attribute("yell"))) { |
| 1330 | + | vb.yellText = attr.as_bool(); |
| 1331 | + | } else { |
| 1332 | + | vb.yellText = false; |
| 1333 | + | } |
| 1334 | + | mType->info.voiceVector.emplace_back(vb); |
| 1335 | + | } |
| 1336 | + | } |
| 1337 | + | |
| 1338 | + | if ((node = monsterNode.child("loot"))) { |
| 1339 | + | for (auto lootNode : node.children()) { |
| 1340 | + | LootBlock lootBlock; |
| 1341 | + | if (loadLootItem(lootNode, lootBlock)) { |
| 1342 | + | mType->info.lootItems.emplace_back(std::move(lootBlock)); |
| 1343 | + | } |
| 1344 | + | } |
| 1345 | + | } |
| 1346 | + | |
| 1347 | + | if ((node = monsterNode.child("elements"))) { |
| 1348 | + | for (auto elementNode : node.children()) { |
| 1349 | + | if ((attr = elementNode.attribute("physicalPercent"))) { |
| 1350 | + | mType->info.elementMap[COMBAT_PHYSICALDAMAGE] = |
| 1351 | + | pugi::cast<int32_t>(attr.value()); |
| 1352 | + | } else if ((attr = elementNode.attribute("icePercent"))) { |
| 1353 | + | mType->info.elementMap[COMBAT_ICEDAMAGE] = |
| 1354 | + | pugi::cast<int32_t>(attr.value()); |
| 1355 | + | } else if ((attr = elementNode.attribute("poisonPercent")) || |
| 1356 | + | (attr = elementNode.attribute("earthPercent"))) { |
| 1357 | + | mType->info.elementMap[COMBAT_EARTHDAMAGE] = |
| 1358 | + | pugi::cast<int32_t>(attr.value()); |
| 1359 | + | } else if ((attr = elementNode.attribute("firePercent"))) { |
| 1360 | + | mType->info.elementMap[COMBAT_FIREDAMAGE] = |
| 1361 | + | pugi::cast<int32_t>(attr.value()); |
| 1362 | + | } else if ((attr = elementNode.attribute("energyPercent"))) { |
| 1363 | + | mType->info.elementMap[COMBAT_ENERGYDAMAGE] = |
| 1364 | + | pugi::cast<int32_t>(attr.value()); |
| 1365 | + | } else if ((attr = elementNode.attribute("holyPercent"))) { |
| 1366 | + | mType->info.elementMap[COMBAT_HOLYDAMAGE] = |
| 1367 | + | pugi::cast<int32_t>(attr.value()); |
| 1368 | + | } else if ((attr = elementNode.attribute("deathPercent"))) { |
| 1369 | + | mType->info.elementMap[COMBAT_DEATHDAMAGE] = |
| 1370 | + | pugi::cast<int32_t>(attr.value()); |
| 1371 | + | } else if ((attr = elementNode.attribute("drownPercent"))) { |
| 1372 | + | mType->info.elementMap[COMBAT_DROWNDAMAGE] = |
| 1373 | + | pugi::cast<int32_t>(attr.value()); |
| 1374 | + | } else if ((attr = elementNode.attribute("lifedrainPercent"))) { |
| 1375 | + | mType->info.elementMap[COMBAT_LIFEDRAIN] = |
| 1376 | + | pugi::cast<int32_t>(attr.value()); |
| 1377 | + | } else if ((attr = elementNode.attribute("manadrainPercent"))) { |
| 1378 | + | mType->info.elementMap[COMBAT_MANADRAIN] = |
| 1379 | + | pugi::cast<int32_t>(attr.value()); |
| 1380 | + | } else { |
| 1381 | + | std::cout << "[Warning - Monsters::loadMonster] Unknown element " |
| 1382 | + | "percent. " |
| 1383 | + | << file << std::endl; |
| 1384 | + | } |
| 1385 | + | } |
| 1386 | + | } |
| 1387 | + | |
| 1388 | + | if ((node = monsterNode.child("summons"))) { |
| 1389 | + | if ((attr = node.attribute("maxSummons"))) { |
| 1390 | + | mType->info.maxSummons = |
| 1391 | + | std::min<uint32_t>(pugi::cast<uint32_t>(attr.value()), 100); |
| 1392 | + | } else { |
| 1393 | + | std::cout << "[Warning - Monsters::loadMonster] Missing summons " |
| 1394 | + | "maxSummons. " |
| 1395 | + | << file << std::endl; |
| 1396 | + | } |
| 1397 | + | |
| 1398 | + | for (auto summonNode : node.children()) { |
| 1399 | + | int32_t chance = 100; |
| 1400 | + | int32_t speed = 1000; |
| 1401 | + | int32_t max = mType->info.maxSummons; |
| 1402 | + | bool force = false; |
| 1403 | + | |
| 1404 | + | if ((attr = summonNode.attribute("speed")) || |
| 1405 | + | (attr = summonNode.attribute("interval"))) { |
| 1406 | + | speed = std::max<int32_t>(1, pugi::cast<int32_t>(attr.value())); |
| 1407 | + | } |
| 1408 | + | |
| 1409 | + | if ((attr = summonNode.attribute("chance"))) { |
| 1410 | + | chance = pugi::cast<int32_t>(attr.value()); |
| 1411 | + | } |
| 1412 | + | |
| 1413 | + | if ((attr = summonNode.attribute("max"))) { |
| 1414 | + | max = pugi::cast<uint32_t>(attr.value()); |
| 1415 | + | } |
| 1416 | + | |
| 1417 | + | if ((attr = summonNode.attribute("force"))) { |
| 1418 | + | force = attr.as_bool(); |
| 1419 | + | } |
| 1420 | + | |
| 1421 | + | if ((attr = summonNode.attribute("name"))) { |
| 1422 | + | summonBlock_t sb; |
| 1423 | + | sb.name = attr.as_string(); |
| 1424 | + | sb.speed = speed; |
| 1425 | + | sb.chance = chance; |
| 1426 | + | sb.max = max; |
| 1427 | + | sb.force = force; |
| 1428 | + | mType->info.summons.emplace_back(sb); |
| 1429 | + | } else { |
| 1430 | + | std::cout << "[Warning - Monsters::loadMonster] Missing summon name. " |
| 1431 | + | << file << std::endl; |
| 1432 | + | } |
| 1433 | + | } |
| 1434 | + | } |
| 1435 | + | |
| 1436 | + | if ((node = monsterNode.child("script"))) { |
| 1437 | + | for (auto eventNode : node.children()) { |
| 1438 | + | if ((attr = eventNode.attribute("name"))) { |
| 1439 | + | mType->info.scripts.emplace_back(attr.as_string()); |
| 1440 | + | } else { |
| 1441 | + | std::cout << "[Warning - Monsters::loadMonster] Missing name for " |
| 1442 | + | "script event. " |
| 1443 | + | << file << std::endl; |
| 1444 | + | } |
| 1445 | + | } |
| 1446 | + | } |
| 1447 | + | |
| 1448 | + | mType->info.summons.shrink_to_fit(); |
| 1449 | + | mType->info.lootItems.shrink_to_fit(); |
| 1450 | + | mType->info.attackSpells.shrink_to_fit(); |
| 1451 | + | mType->info.defenseSpells.shrink_to_fit(); |
| 1452 | + | mType->info.voiceVector.shrink_to_fit(); |
| 1453 | + | mType->info.scripts.shrink_to_fit(); |
| 1454 | + | return mType; |
| 1455 | + | } |
| 1456 | + | |
| 1457 | + | bool MonsterType::loadCallback(LuaScriptInterface *scriptInterface) { |
| 1458 | + | int32_t id = scriptInterface->getEvent(); |
| 1459 | + | if (id == -1) { |
| 1460 | + | std::cout << "[Warning - MonsterType::loadCallback] Event not found. " |
| 1461 | + | << std::endl; |
| 1462 | + | return false; |
| 1463 | + | } |
| 1464 | + | |
| 1465 | + | info.scriptInterface = scriptInterface; |
| 1466 | + | if (info.eventType == MONSTERS_EVENT_THINK) { |
| 1467 | + | info.thinkEvent = id; |
| 1468 | + | } else if (info.eventType == MONSTERS_EVENT_APPEAR) { |
| 1469 | + | info.creatureAppearEvent = id; |
| 1470 | + | } else if (info.eventType == MONSTERS_EVENT_DISAPPEAR) { |
| 1471 | + | info.creatureDisappearEvent = id; |
| 1472 | + | } else if (info.eventType == MONSTERS_EVENT_MOVE) { |
| 1473 | + | info.creatureMoveEvent = id; |
| 1474 | + | } else if (info.eventType == MONSTERS_EVENT_SAY) { |
| 1475 | + | info.creatureSayEvent = id; |
| 1476 | + | } |
| 1477 | + | return true; |
| 1478 | + | } |
| 1479 | + | |
| 1480 | + | bool Monsters::loadLootItem(const pugi::xml_node &node, LootBlock &lootBlock) { |
| 1481 | + | pugi::xml_attribute attr; |
| 1482 | + | if ((attr = node.attribute("id"))) { |
| 1483 | + | lootBlock.id = pugi::cast<int32_t>(attr.value()); |
| 1484 | + | } else if ((attr = node.attribute("name"))) { |
| 1485 | + | auto name = attr.as_string(); |
| 1486 | + | auto ids = Item::items.nameToItems.equal_range(asLowerCaseString(name)); |
| 1487 | + | |
| 1488 | + | if (ids.first == Item::items.nameToItems.cend()) { |
| 1489 | + | std::cout << "[Warning - Monsters::loadMonster] Unknown loot item \"" |
| 1490 | + | << name << "\". " << std::endl; |
| 1491 | + | return false; |
| 1492 | + | } |
| 1493 | + | |
| 1494 | + | uint32_t id = ids.first->second; |
| 1495 | + | |
| 1496 | + | if (std::next(ids.first) != ids.second) { |
| 1497 | + | std::cout << "[Warning - Monsters::loadMonster] Non-unique " |
| 1498 | + | "loot item \"" |
| 1499 | + | << name << "\". " << std::endl; |
| 1500 | + | return false; |
| 1501 | + | } |
| 1502 | + | |
| 1503 | + | lootBlock.id = id; |
| 1504 | + | } |
| 1505 | + | |
| 1506 | + | if (lootBlock.id == 0) { |
| 1507 | + | return false; |
| 1508 | + | } |
| 1509 | + | |
| 1510 | + | if ((attr = node.attribute("countmax"))) { |
| 1511 | + | lootBlock.countmax = |
| 1512 | + | std::max<int32_t>(1, pugi::cast<int32_t>(attr.value())); |
| 1513 | + | } else { |
| 1514 | + | lootBlock.countmax = 1; |
| 1515 | + | } |
| 1516 | + | |
| 1517 | + | if ((attr = node.attribute("chance")) || (attr = node.attribute("chance1"))) { |
| 1518 | + | int32_t lootChance = pugi::cast<int32_t>(attr.value()); |
| 1519 | + | if (lootChance > static_cast<int32_t>(MAX_LOOTCHANCE)) { |
| 1520 | + | std::cout << "[Warning - Monsters::loadMonster] Invalid \"chance\" " |
| 1521 | + | << lootChance << " used for loot, the max is " << MAX_LOOTCHANCE |
| 1522 | + | << ". " << std::endl; |
| 1523 | + | } |
| 1524 | + | lootBlock.chance = std::min<int32_t>(MAX_LOOTCHANCE, lootChance); |
| 1525 | + | } else { |
| 1526 | + | lootBlock.chance = MAX_LOOTCHANCE; |
| 1527 | + | } |
| 1528 | + | |
| 1529 | + | if (Item::items[lootBlock.id].isContainer()) { |
| 1530 | + | loadLootContainer(node, lootBlock); |
| 1531 | + | } |
| 1532 | + | |
| 1533 | + | // optional |
| 1534 | + | if ((attr = node.attribute("subtype"))) { |
| 1535 | + | lootBlock.subType = pugi::cast<int32_t>(attr.value()); |
| 1536 | + | } else { |
| 1537 | + | uint32_t charges = Item::items[lootBlock.id].charges; |
| 1538 | + | if (charges != 0) { |
| 1539 | + | lootBlock.subType = charges; |
| 1540 | + | } |
| 1541 | + | } |
| 1542 | + | |
| 1543 | + | if ((attr = node.attribute("actionId"))) { |
| 1544 | + | lootBlock.actionId = pugi::cast<int32_t>(attr.value()); |
| 1545 | + | } |
| 1546 | + | |
| 1547 | + | if ((attr = node.attribute("text"))) { |
| 1548 | + | lootBlock.text = attr.as_string(); |
| 1549 | + | } |
| 1550 | + | return true; |
| 1551 | + | } |
| 1552 | + | |
| 1553 | + | void Monsters::loadLootContainer(const pugi::xml_node &node, |
| 1554 | + | LootBlock &lBlock) { |
| 1555 | + | for (auto subNode : node.children()) { |
| 1556 | + | LootBlock lootBlock; |
| 1557 | + | if (loadLootItem(subNode, lootBlock)) { |
| 1558 | + | lBlock.childLoot.emplace_back(std::move(lootBlock)); |
| 1559 | + | } |
| 1560 | + | } |
| 1561 | + | } |
| 1562 | + | |
| 1563 | + | MonsterType *Monsters::getMonsterType(const std::string &name, |
| 1564 | + | bool loadFromFile /*= true */) { |
| 1565 | + | std::string lowerCaseName = asLowerCaseString(name); |
| 1566 | + | |
| 1567 | + | auto it = monsters.find(lowerCaseName); |
| 1568 | + | if (it == monsters.end()) { |
| 1569 | + | auto it2 = unloadedMonsters.find(lowerCaseName); |
| 1570 | + | if (it2 == unloadedMonsters.end()) { |
| 1571 | + | return nullptr; |
| 1572 | + | } |
| 1573 | + | |
| 1574 | + | if (!loadFromFile) { |
| 1575 | + | return nullptr; |
| 1576 | + | } |
| 1577 | + | |
| 1578 | + | return loadMonster(it2->second, name); |
| 1579 | + | } |
| 1580 | + | return &it->second; |
| 1581 | + | } |