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| 1 | + | /** |
| 2 | + | * The Forgotten Server - a free and open-source MMORPG server emulator |
| 3 | + | * Copyright (C) 2019 Mark Samman <mark.samman@gmail.com> |
| 4 | + | * |
| 5 | + | * This program is free software; you can redistribute it and/or modify |
| 6 | + | * it under the terms of the GNU General Public License as published by |
| 7 | + | * the Free Software Foundation; either version 2 of the License, or |
| 8 | + | * (at your option) any later version. |
| 9 | + | * |
| 10 | + | * This program is distributed in the hope that it will be useful, |
| 11 | + | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 | + | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 13 | + | * GNU General Public License for more details. |
| 14 | + | * |
| 15 | + | * You should have received a copy of the GNU General Public License along |
| 16 | + | * with this program; if not, write to the Free Software Foundation, Inc., |
| 17 | + | * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
| 18 | + | */ |
| 19 | + | |
| 20 | + | #include "otpch.h" |
| 21 | + | |
| 22 | + | #include "items.h" |
| 23 | + | #include "spells.h" |
| 24 | + | #include "movement.h" |
| 25 | + | #include "weapons.h" |
| 26 | + | |
| 27 | + | #include "pugicast.h" |
| 28 | + | |
| 29 | + | extern MoveEvents* g_moveEvents; |
| 30 | + | extern Weapons* g_weapons; |
| 31 | + | |
| 32 | + | const std::unordered_map<std::string, ItemParseAttributes_t> ItemParseAttributesMap = { |
| 33 | + | {"type", ITEM_PARSE_TYPE}, |
| 34 | + | {"description", ITEM_PARSE_DESCRIPTION}, |
| 35 | + | {"runespellname", ITEM_PARSE_RUNESPELLNAME}, |
| 36 | + | {"weight", ITEM_PARSE_WEIGHT}, |
| 37 | + | {"showcount", ITEM_PARSE_SHOWCOUNT}, |
| 38 | + | {"armor", ITEM_PARSE_ARMOR}, |
| 39 | + | {"defense", ITEM_PARSE_DEFENSE}, |
| 40 | + | {"extradef", ITEM_PARSE_EXTRADEF}, |
| 41 | + | {"attack", ITEM_PARSE_ATTACK}, |
| 42 | + | {"rotateto", ITEM_PARSE_ROTATETO}, |
| 43 | + | {"moveable", ITEM_PARSE_MOVEABLE}, |
| 44 | + | {"movable", ITEM_PARSE_MOVEABLE}, |
| 45 | + | {"blockprojectile", ITEM_PARSE_BLOCKPROJECTILE}, |
| 46 | + | {"allowpickupable", ITEM_PARSE_PICKUPABLE}, |
| 47 | + | {"pickupable", ITEM_PARSE_PICKUPABLE}, |
| 48 | + | {"forceserialize", ITEM_PARSE_FORCESERIALIZE}, |
| 49 | + | {"forcesave", ITEM_PARSE_FORCESERIALIZE}, |
| 50 | + | {"floorchange", ITEM_PARSE_FLOORCHANGE}, |
| 51 | + | {"corpsetype", ITEM_PARSE_CORPSETYPE}, |
| 52 | + | {"containersize", ITEM_PARSE_CONTAINERSIZE}, |
| 53 | + | {"fluidsource", ITEM_PARSE_FLUIDSOURCE}, |
| 54 | + | {"readable", ITEM_PARSE_READABLE}, |
| 55 | + | {"writeable", ITEM_PARSE_WRITEABLE}, |
| 56 | + | {"maxtextlen", ITEM_PARSE_MAXTEXTLEN}, |
| 57 | + | {"writeonceitemid", ITEM_PARSE_WRITEONCEITEMID}, |
| 58 | + | {"weapontype", ITEM_PARSE_WEAPONTYPE}, |
| 59 | + | {"slottype", ITEM_PARSE_SLOTTYPE}, |
| 60 | + | {"ammotype", ITEM_PARSE_AMMOTYPE}, |
| 61 | + | {"shoottype", ITEM_PARSE_SHOOTTYPE}, |
| 62 | + | {"effect", ITEM_PARSE_EFFECT}, |
| 63 | + | {"range", ITEM_PARSE_RANGE}, |
| 64 | + | {"stopduration", ITEM_PARSE_STOPDURATION}, |
| 65 | + | {"decayto", ITEM_PARSE_DECAYTO}, |
| 66 | + | {"transformequipto", ITEM_PARSE_TRANSFORMEQUIPTO}, |
| 67 | + | {"transformdeequipto", ITEM_PARSE_TRANSFORMDEEQUIPTO}, |
| 68 | + | {"duration", ITEM_PARSE_DURATION}, |
| 69 | + | {"showduration", ITEM_PARSE_SHOWDURATION}, |
| 70 | + | {"charges", ITEM_PARSE_CHARGES}, |
| 71 | + | {"showcharges", ITEM_PARSE_SHOWCHARGES}, |
| 72 | + | {"showattributes", ITEM_PARSE_SHOWATTRIBUTES}, |
| 73 | + | {"hitchance", ITEM_PARSE_HITCHANCE}, |
| 74 | + | {"maxhitchance", ITEM_PARSE_MAXHITCHANCE}, |
| 75 | + | {"invisible", ITEM_PARSE_INVISIBLE}, |
| 76 | + | {"speed", ITEM_PARSE_SPEED}, |
| 77 | + | {"healthgain", ITEM_PARSE_HEALTHGAIN}, |
| 78 | + | {"healthticks", ITEM_PARSE_HEALTHTICKS}, |
| 79 | + | {"managain", ITEM_PARSE_MANAGAIN}, |
| 80 | + | {"manaticks", ITEM_PARSE_MANATICKS}, |
| 81 | + | {"manashield", ITEM_PARSE_MANASHIELD}, |
| 82 | + | {"skillsword", ITEM_PARSE_SKILLSWORD}, |
| 83 | + | {"skillaxe", ITEM_PARSE_SKILLAXE}, |
| 84 | + | {"skillclub", ITEM_PARSE_SKILLCLUB}, |
| 85 | + | {"skilldist", ITEM_PARSE_SKILLDIST}, |
| 86 | + | {"skillfish", ITEM_PARSE_SKILLFISH}, |
| 87 | + | {"skillshield", ITEM_PARSE_SKILLSHIELD}, |
| 88 | + | {"skillfist", ITEM_PARSE_SKILLFIST}, |
| 89 | + | {"maxhitpoints", ITEM_PARSE_MAXHITPOINTS}, |
| 90 | + | {"maxhitpointspercent", ITEM_PARSE_MAXHITPOINTSPERCENT}, |
| 91 | + | {"maxmanapoints", ITEM_PARSE_MAXMANAPOINTS}, |
| 92 | + | {"maxmanapointspercent", ITEM_PARSE_MAXMANAPOINTSPERCENT}, |
| 93 | + | {"magicpoints", ITEM_PARSE_MAGICPOINTS}, |
| 94 | + | {"magiclevelpoints", ITEM_PARSE_MAGICPOINTS}, |
| 95 | + | {"magicpointspercent", ITEM_PARSE_MAGICPOINTSPERCENT}, |
| 96 | + | {"criticalhitchance", ITEM_PARSE_CRITICALHITCHANCE}, |
| 97 | + | {"criticalhitamount", ITEM_PARSE_CRITICALHITAMOUNT}, |
| 98 | + | {"lifeleechchance", ITEM_PARSE_LIFELEECHCHANCE}, |
| 99 | + | {"lifeleechamount", ITEM_PARSE_LIFELEECHAMOUNT}, |
| 100 | + | {"manaleechchance", ITEM_PARSE_MANALEECHCHANCE}, |
| 101 | + | {"manaleechamount", ITEM_PARSE_MANALEECHAMOUNT}, |
| 102 | + | {"fieldabsorbpercentenergy", ITEM_PARSE_FIELDABSORBPERCENTENERGY}, |
| 103 | + | {"fieldabsorbpercentfire", ITEM_PARSE_FIELDABSORBPERCENTFIRE}, |
| 104 | + | {"fieldabsorbpercentpoison", ITEM_PARSE_FIELDABSORBPERCENTPOISON}, |
| 105 | + | {"fieldabsorbpercentearth", ITEM_PARSE_FIELDABSORBPERCENTPOISON}, |
| 106 | + | {"absorbpercentall", ITEM_PARSE_ABSORBPERCENTALL}, |
| 107 | + | {"absorbpercentallelements", ITEM_PARSE_ABSORBPERCENTALL}, |
| 108 | + | {"absorbpercentelements", ITEM_PARSE_ABSORBPERCENTELEMENTS}, |
| 109 | + | {"absorbpercentmagic", ITEM_PARSE_ABSORBPERCENTMAGIC}, |
| 110 | + | {"absorbpercentenergy", ITEM_PARSE_ABSORBPERCENTENERGY}, |
| 111 | + | {"absorbpercentfire", ITEM_PARSE_ABSORBPERCENTFIRE}, |
| 112 | + | {"absorbpercentpoison", ITEM_PARSE_ABSORBPERCENTPOISON}, |
| 113 | + | {"absorbpercentearth", ITEM_PARSE_ABSORBPERCENTPOISON}, |
| 114 | + | {"absorbpercentice", ITEM_PARSE_ABSORBPERCENTICE}, |
| 115 | + | {"absorbpercentholy", ITEM_PARSE_ABSORBPERCENTHOLY}, |
| 116 | + | {"absorbpercentdeath", ITEM_PARSE_ABSORBPERCENTDEATH}, |
| 117 | + | {"absorbpercentlifedrain", ITEM_PARSE_ABSORBPERCENTLIFEDRAIN}, |
| 118 | + | {"absorbpercentmanadrain", ITEM_PARSE_ABSORBPERCENTMANADRAIN}, |
| 119 | + | {"absorbpercentdrown", ITEM_PARSE_ABSORBPERCENTDROWN}, |
| 120 | + | {"absorbpercentphysical", ITEM_PARSE_ABSORBPERCENTPHYSICAL}, |
| 121 | + | {"absorbpercenthealing", ITEM_PARSE_ABSORBPERCENTHEALING}, |
| 122 | + | {"absorbpercentundefined", ITEM_PARSE_ABSORBPERCENTUNDEFINED}, |
| 123 | + | {"suppressdrunk", ITEM_PARSE_SUPPRESSDRUNK}, |
| 124 | + | {"suppressenergy", ITEM_PARSE_SUPPRESSENERGY}, |
| 125 | + | {"suppressfire", ITEM_PARSE_SUPPRESSFIRE}, |
| 126 | + | {"suppresspoison", ITEM_PARSE_SUPPRESSPOISON}, |
| 127 | + | {"suppressdrown", ITEM_PARSE_SUPPRESSDROWN}, |
| 128 | + | {"suppressphysical", ITEM_PARSE_SUPPRESSPHYSICAL}, |
| 129 | + | {"suppressfreeze", ITEM_PARSE_SUPPRESSFREEZE}, |
| 130 | + | {"suppressdazzle", ITEM_PARSE_SUPPRESSDAZZLE}, |
| 131 | + | {"suppresscurse", ITEM_PARSE_SUPPRESSCURSE}, |
| 132 | + | {"field", ITEM_PARSE_FIELD}, |
| 133 | + | {"replaceable", ITEM_PARSE_REPLACEABLE}, |
| 134 | + | {"partnerdirection", ITEM_PARSE_PARTNERDIRECTION}, |
| 135 | + | {"leveldoor", ITEM_PARSE_LEVELDOOR}, |
| 136 | + | {"maletransformto", ITEM_PARSE_MALETRANSFORMTO}, |
| 137 | + | {"malesleeper", ITEM_PARSE_MALETRANSFORMTO}, |
| 138 | + | {"femaletransformto", ITEM_PARSE_FEMALETRANSFORMTO}, |
| 139 | + | {"femalesleeper", ITEM_PARSE_FEMALETRANSFORMTO}, |
| 140 | + | {"transformto", ITEM_PARSE_TRANSFORMTO}, |
| 141 | + | {"destroyto", ITEM_PARSE_DESTROYTO}, |
| 142 | + | {"elementice", ITEM_PARSE_ELEMENTICE}, |
| 143 | + | {"elementearth", ITEM_PARSE_ELEMENTEARTH}, |
| 144 | + | {"elementfire", ITEM_PARSE_ELEMENTFIRE}, |
| 145 | + | {"elementenergy", ITEM_PARSE_ELEMENTENERGY}, |
| 146 | + | {"walkstack", ITEM_PARSE_WALKSTACK}, |
| 147 | + | {"blocking", ITEM_PARSE_BLOCKING}, |
| 148 | + | {"allowdistread", ITEM_PARSE_ALLOWDISTREAD}, |
| 149 | + | }; |
| 150 | + | |
| 151 | + | const std::unordered_map<std::string, ItemTypes_t> ItemTypesMap = { |
| 152 | + | {"key", ITEM_TYPE_KEY}, |
| 153 | + | {"magicfield", ITEM_TYPE_MAGICFIELD}, |
| 154 | + | {"container", ITEM_TYPE_CONTAINER}, |
| 155 | + | {"depot", ITEM_TYPE_DEPOT}, |
| 156 | + | {"mailbox", ITEM_TYPE_MAILBOX}, |
| 157 | + | {"trashholder", ITEM_TYPE_TRASHHOLDER}, |
| 158 | + | {"teleport", ITEM_TYPE_TELEPORT}, |
| 159 | + | {"door", ITEM_TYPE_DOOR}, |
| 160 | + | {"bed", ITEM_TYPE_BED}, |
| 161 | + | {"rune", ITEM_TYPE_RUNE}, |
| 162 | + | }; |
| 163 | + | |
| 164 | + | const std::unordered_map<std::string, tileflags_t> TileStatesMap = { |
| 165 | + | {"down", TILESTATE_FLOORCHANGE_DOWN}, |
| 166 | + | {"north", TILESTATE_FLOORCHANGE_NORTH}, |
| 167 | + | {"south", TILESTATE_FLOORCHANGE_SOUTH}, |
| 168 | + | {"southalt", TILESTATE_FLOORCHANGE_SOUTH_ALT}, |
| 169 | + | {"west", TILESTATE_FLOORCHANGE_WEST}, |
| 170 | + | {"east", TILESTATE_FLOORCHANGE_EAST}, |
| 171 | + | {"eastalt", TILESTATE_FLOORCHANGE_EAST_ALT}, |
| 172 | + | }; |
| 173 | + | |
| 174 | + | const std::unordered_map<std::string, RaceType_t> RaceTypesMap = { |
| 175 | + | {"venom", RACE_VENOM}, |
| 176 | + | {"blood", RACE_BLOOD}, |
| 177 | + | {"undead", RACE_UNDEAD}, |
| 178 | + | {"fire", RACE_FIRE}, |
| 179 | + | {"energy", RACE_ENERGY}, |
| 180 | + | }; |
| 181 | + | |
| 182 | + | const std::unordered_map<std::string, WeaponType_t> WeaponTypesMap = { |
| 183 | + | {"sword", WEAPON_SWORD}, |
| 184 | + | {"club", WEAPON_CLUB}, |
| 185 | + | {"axe", WEAPON_AXE}, |
| 186 | + | {"shield", WEAPON_SHIELD}, |
| 187 | + | {"distance", WEAPON_DISTANCE}, |
| 188 | + | {"wand", WEAPON_WAND}, |
| 189 | + | {"ammunition", WEAPON_AMMO}, |
| 190 | + | }; |
| 191 | + | |
| 192 | + | const std::unordered_map<std::string, FluidTypes_t> FluidTypesMap = { |
| 193 | + | {"water", FLUID_WATER}, |
| 194 | + | {"blood", FLUID_BLOOD}, |
| 195 | + | {"beer", FLUID_BEER}, |
| 196 | + | {"slime", FLUID_SLIME}, |
| 197 | + | {"lemonade", FLUID_LEMONADE}, |
| 198 | + | {"milk", FLUID_MILK}, |
| 199 | + | {"mana", FLUID_MANA}, |
| 200 | + | {"life", FLUID_LIFE}, |
| 201 | + | {"oil", FLUID_OIL}, |
| 202 | + | {"urine", FLUID_URINE}, |
| 203 | + | {"coconut", FLUID_COCONUTMILK}, |
| 204 | + | {"wine", FLUID_WINE}, |
| 205 | + | {"mud", FLUID_MUD}, |
| 206 | + | {"fruitjuice", FLUID_FRUITJUICE}, |
| 207 | + | {"lava", FLUID_LAVA}, |
| 208 | + | {"rum", FLUID_RUM}, |
| 209 | + | {"swamp", FLUID_SWAMP}, |
| 210 | + | {"tea", FLUID_TEA}, |
| 211 | + | {"mead", FLUID_MEAD}, |
| 212 | + | }; |
| 213 | + | |
| 214 | + | |
| 215 | + | Items::Items() |
| 216 | + | { |
| 217 | + | items.reserve(30000); |
| 218 | + | nameToItems.reserve(30000); |
| 219 | + | } |
| 220 | + | |
| 221 | + | void Items::clear() |
| 222 | + | { |
| 223 | + | items.clear(); |
| 224 | + | clientIdToServerIdMap.clear(); |
| 225 | + | nameToItems.clear(); |
| 226 | + | } |
| 227 | + | |
| 228 | + | bool Items::reload() |
| 229 | + | { |
| 230 | + | clear(); |
| 231 | + | loadFromOtb("data/items/items.otb"); |
| 232 | + | |
| 233 | + | if (!loadFromXml()) { |
| 234 | + | return false; |
| 235 | + | } |
| 236 | + | |
| 237 | + | g_moveEvents->reload(); |
| 238 | + | g_weapons->reload(); |
| 239 | + | g_weapons->loadDefaults(); |
| 240 | + | return true; |
| 241 | + | } |
| 242 | + | |
| 243 | + | constexpr auto OTBI = OTB::Identifier{{'O','T', 'B', 'I'}}; |
| 244 | + | |
| 245 | + | bool Items::loadFromOtb(const std::string& file) |
| 246 | + | { |
| 247 | + | OTB::Loader loader{file, OTBI}; |
| 248 | + | |
| 249 | + | auto& root = loader.parseTree(); |
| 250 | + | |
| 251 | + | PropStream props; |
| 252 | + | if (loader.getProps(root, props)) { |
| 253 | + | //4 byte flags |
| 254 | + | //attributes |
| 255 | + | //0x01 = version data |
| 256 | + | uint32_t flags; |
| 257 | + | if (!props.read<uint32_t>(flags)) { |
| 258 | + | return false; |
| 259 | + | } |
| 260 | + | |
| 261 | + | uint8_t attr; |
| 262 | + | if (!props.read<uint8_t>(attr)) { |
| 263 | + | return false; |
| 264 | + | } |
| 265 | + | |
| 266 | + | if (attr == ROOT_ATTR_VERSION) { |
| 267 | + | uint16_t datalen; |
| 268 | + | if (!props.read<uint16_t>(datalen)) { |
| 269 | + | return false; |
| 270 | + | } |
| 271 | + | |
| 272 | + | if (datalen != sizeof(VERSIONINFO)) { |
| 273 | + | return false; |
| 274 | + | } |
| 275 | + | |
| 276 | + | VERSIONINFO vi; |
| 277 | + | if (!props.read(vi)) { |
| 278 | + | return false; |
| 279 | + | } |
| 280 | + | |
| 281 | + | majorVersion = vi.dwMajorVersion; //items otb format file version |
| 282 | + | minorVersion = vi.dwMinorVersion; //client version |
| 283 | + | buildNumber = vi.dwBuildNumber; //revision |
| 284 | + | } |
| 285 | + | } |
| 286 | + | |
| 287 | + | if (majorVersion == 0xFFFFFFFF) { |
| 288 | + | std::cout << "[Warning - Items::loadFromOtb] items.otb using generic client version." << std::endl; |
| 289 | + | } else if (majorVersion != 3) { |
| 290 | + | std::cout << "Old version detected, a newer version of items.otb is required." << std::endl; |
| 291 | + | return false; |
| 292 | + | } else if (minorVersion < CLIENT_VERSION_1098) { |
| 293 | + | std::cout << "A newer version of items.otb is required." << std::endl; |
| 294 | + | return false; |
| 295 | + | } |
| 296 | + | |
| 297 | + | for (auto& itemNode : root.children) { |
| 298 | + | PropStream stream; |
| 299 | + | if (!loader.getProps(itemNode, stream)) { |
| 300 | + | return false; |
| 301 | + | } |
| 302 | + | |
| 303 | + | uint32_t flags; |
| 304 | + | if (!stream.read<uint32_t>(flags)) { |
| 305 | + | return false; |
| 306 | + | } |
| 307 | + | |
| 308 | + | uint16_t serverId = 0; |
| 309 | + | uint16_t clientId = 0; |
| 310 | + | uint16_t speed = 0; |
| 311 | + | uint16_t wareId = 0; |
| 312 | + | uint8_t lightLevel = 0; |
| 313 | + | uint8_t lightColor = 0; |
| 314 | + | uint8_t alwaysOnTopOrder = 0; |
| 315 | + | |
| 316 | + | uint8_t attrib; |
| 317 | + | while (stream.read<uint8_t>(attrib)) { |
| 318 | + | uint16_t datalen; |
| 319 | + | if (!stream.read<uint16_t>(datalen)) { |
| 320 | + | return false; |
| 321 | + | } |
| 322 | + | |
| 323 | + | switch (attrib) { |
| 324 | + | case ITEM_ATTR_SERVERID: { |
| 325 | + | if (datalen != sizeof(uint16_t)) { |
| 326 | + | return false; |
| 327 | + | } |
| 328 | + | |
| 329 | + | if (!stream.read<uint16_t>(serverId)) { |
| 330 | + | return false; |
| 331 | + | } |
| 332 | + | |
| 333 | + | if (serverId > 30000 && serverId < 30100) { |
| 334 | + | serverId -= 30000; |
| 335 | + | } |
| 336 | + | break; |
| 337 | + | } |
| 338 | + | |
| 339 | + | case ITEM_ATTR_CLIENTID: { |
| 340 | + | if (datalen != sizeof(uint16_t)) { |
| 341 | + | return false; |
| 342 | + | } |
| 343 | + | |
| 344 | + | if (!stream.read<uint16_t>(clientId)) { |
| 345 | + | return false; |
| 346 | + | } |
| 347 | + | break; |
| 348 | + | } |
| 349 | + | |
| 350 | + | case ITEM_ATTR_SPEED: { |
| 351 | + | if (datalen != sizeof(uint16_t)) { |
| 352 | + | return false; |
| 353 | + | } |
| 354 | + | |
| 355 | + | if (!stream.read<uint16_t>(speed)) { |
| 356 | + | return false; |
| 357 | + | } |
| 358 | + | break; |
| 359 | + | } |
| 360 | + | |
| 361 | + | case ITEM_ATTR_LIGHT2: { |
| 362 | + | if (datalen != sizeof(lightBlock2)) { |
| 363 | + | return false; |
| 364 | + | } |
| 365 | + | |
| 366 | + | lightBlock2 lb2; |
| 367 | + | if (!stream.read(lb2)) { |
| 368 | + | return false; |
| 369 | + | } |
| 370 | + | |
| 371 | + | lightLevel = static_cast<uint8_t>(lb2.lightLevel); |
| 372 | + | lightColor = static_cast<uint8_t>(lb2.lightColor); |
| 373 | + | break; |
| 374 | + | } |
| 375 | + | |
| 376 | + | case ITEM_ATTR_TOPORDER: { |
| 377 | + | if (datalen != sizeof(uint8_t)) { |
| 378 | + | return false; |
| 379 | + | } |
| 380 | + | |
| 381 | + | if (!stream.read<uint8_t>(alwaysOnTopOrder)) { |
| 382 | + | return false; |
| 383 | + | } |
| 384 | + | break; |
| 385 | + | } |
| 386 | + | |
| 387 | + | case ITEM_ATTR_WAREID: { |
| 388 | + | if (datalen != sizeof(uint16_t)) { |
| 389 | + | return false; |
| 390 | + | } |
| 391 | + | |
| 392 | + | if (!stream.read<uint16_t>(wareId)) { |
| 393 | + | return false; |
| 394 | + | } |
| 395 | + | break; |
| 396 | + | } |
| 397 | + | |
| 398 | + | default: { |
| 399 | + | //skip unknown attributes |
| 400 | + | if (!stream.skip(datalen)) { |
| 401 | + | return false; |
| 402 | + | } |
| 403 | + | break; |
| 404 | + | } |
| 405 | + | } |
| 406 | + | } |
| 407 | + | |
| 408 | + | clientIdToServerIdMap.emplace(clientId, serverId); |
| 409 | + | |
| 410 | + | // store the found item |
| 411 | + | if (serverId >= items.size()) { |
| 412 | + | items.resize(serverId + 1); |
| 413 | + | } |
| 414 | + | ItemType& iType = items[serverId]; |
| 415 | + | |
| 416 | + | iType.group = static_cast<itemgroup_t>(itemNode.type); |
| 417 | + | switch (itemNode.type) { |
| 418 | + | case ITEM_GROUP_CONTAINER: |
| 419 | + | iType.type = ITEM_TYPE_CONTAINER; |
| 420 | + | break; |
| 421 | + | case ITEM_GROUP_DOOR: |
| 422 | + | //not used |
| 423 | + | iType.type = ITEM_TYPE_DOOR; |
| 424 | + | break; |
| 425 | + | case ITEM_GROUP_MAGICFIELD: |
| 426 | + | //not used |
| 427 | + | iType.type = ITEM_TYPE_MAGICFIELD; |
| 428 | + | break; |
| 429 | + | case ITEM_GROUP_TELEPORT: |
| 430 | + | //not used |
| 431 | + | iType.type = ITEM_TYPE_TELEPORT; |
| 432 | + | break; |
| 433 | + | case ITEM_GROUP_NONE: |
| 434 | + | case ITEM_GROUP_GROUND: |
| 435 | + | case ITEM_GROUP_SPLASH: |
| 436 | + | case ITEM_GROUP_FLUID: |
| 437 | + | case ITEM_GROUP_CHARGES: |
| 438 | + | case ITEM_GROUP_DEPRECATED: |
| 439 | + | break; |
| 440 | + | default: |
| 441 | + | return false; |
| 442 | + | } |
| 443 | + | |
| 444 | + | iType.blockSolid = hasBitSet(FLAG_BLOCK_SOLID, flags); |
| 445 | + | iType.blockProjectile = hasBitSet(FLAG_BLOCK_PROJECTILE, flags); |
| 446 | + | iType.blockPathFind = hasBitSet(FLAG_BLOCK_PATHFIND, flags); |
| 447 | + | iType.hasHeight = hasBitSet(FLAG_HAS_HEIGHT, flags); |
| 448 | + | iType.useable = hasBitSet(FLAG_USEABLE, flags); |
| 449 | + | iType.pickupable = hasBitSet(FLAG_PICKUPABLE, flags); |
| 450 | + | iType.moveable = hasBitSet(FLAG_MOVEABLE, flags); |
| 451 | + | iType.stackable = hasBitSet(FLAG_STACKABLE, flags); |
| 452 | + | |
| 453 | + | iType.alwaysOnTop = hasBitSet(FLAG_ALWAYSONTOP, flags); |
| 454 | + | iType.isVertical = hasBitSet(FLAG_VERTICAL, flags); |
| 455 | + | iType.isHorizontal = hasBitSet(FLAG_HORIZONTAL, flags); |
| 456 | + | iType.isHangable = hasBitSet(FLAG_HANGABLE, flags); |
| 457 | + | iType.allowDistRead = hasBitSet(FLAG_ALLOWDISTREAD, flags); |
| 458 | + | iType.rotatable = hasBitSet(FLAG_ROTATABLE, flags); |
| 459 | + | iType.canReadText = hasBitSet(FLAG_READABLE, flags); |
| 460 | + | iType.lookThrough = hasBitSet(FLAG_LOOKTHROUGH, flags); |
| 461 | + | iType.isAnimation = hasBitSet(FLAG_ANIMATION, flags); |
| 462 | + | // iType.walkStack = !hasBitSet(FLAG_FULLTILE, flags); |
| 463 | + | iType.forceUse = hasBitSet(FLAG_FORCEUSE, flags); |
| 464 | + | |
| 465 | + | iType.id = serverId; |
| 466 | + | iType.clientId = clientId; |
| 467 | + | iType.speed = speed; |
| 468 | + | iType.lightLevel = lightLevel; |
| 469 | + | iType.lightColor = lightColor; |
| 470 | + | iType.wareId = wareId; |
| 471 | + | iType.alwaysOnTopOrder = alwaysOnTopOrder; |
| 472 | + | } |
| 473 | + | |
| 474 | + | items.shrink_to_fit(); |
| 475 | + | return true; |
| 476 | + | } |
| 477 | + | |
| 478 | + | bool Items::loadFromXml() |
| 479 | + | { |
| 480 | + | pugi::xml_document doc; |
| 481 | + | pugi::xml_parse_result result = doc.load_file("data/items/items.xml"); |
| 482 | + | if (!result) { |
| 483 | + | printXMLError("Error - Items::loadFromXml", "data/items/items.xml", result); |
| 484 | + | return false; |
| 485 | + | } |
| 486 | + | |
| 487 | + | for (auto itemNode : doc.child("items").children()) { |
| 488 | + | pugi::xml_attribute idAttribute = itemNode.attribute("id"); |
| 489 | + | if (idAttribute) { |
| 490 | + | parseItemNode(itemNode, pugi::cast<uint16_t>(idAttribute.value())); |
| 491 | + | continue; |
| 492 | + | } |
| 493 | + | |
| 494 | + | pugi::xml_attribute fromIdAttribute = itemNode.attribute("fromid"); |
| 495 | + | if (!fromIdAttribute) { |
| 496 | + | std::cout << "[Warning - Items::loadFromXml] No item id found" << std::endl; |
| 497 | + | continue; |
| 498 | + | } |
| 499 | + | |
| 500 | + | pugi::xml_attribute toIdAttribute = itemNode.attribute("toid"); |
| 501 | + | if (!toIdAttribute) { |
| 502 | + | std::cout << "[Warning - Items::loadFromXml] fromid (" << fromIdAttribute.value() << ") without toid" << std::endl; |
| 503 | + | continue; |
| 504 | + | } |
| 505 | + | |
| 506 | + | uint16_t id = pugi::cast<uint16_t>(fromIdAttribute.value()); |
| 507 | + | uint16_t toId = pugi::cast<uint16_t>(toIdAttribute.value()); |
| 508 | + | while (id <= toId) { |
| 509 | + | parseItemNode(itemNode, id++); |
| 510 | + | } |
| 511 | + | } |
| 512 | + | |
| 513 | + | buildInventoryList(); |
| 514 | + | return true; |
| 515 | + | } |
| 516 | + | |
| 517 | + | void Items::buildInventoryList() |
| 518 | + | { |
| 519 | + | inventory.reserve(items.size()); |
| 520 | + | for (const auto& type: items) { |
| 521 | + | if (type.weaponType != WEAPON_NONE || type.ammoType != AMMO_NONE || |
| 522 | + | type.attack != 0 || type.defense != 0 || |
| 523 | + | type.extraDefense != 0 || type.armor != 0 || |
| 524 | + | type.slotPosition & SLOTP_NECKLACE || |
| 525 | + | type.slotPosition & SLOTP_RING || |
| 526 | + | type.slotPosition & SLOTP_AMMO || |
| 527 | + | type.slotPosition & SLOTP_FEET || |
| 528 | + | type.slotPosition & SLOTP_HEAD || |
| 529 | + | type.slotPosition & SLOTP_ARMOR || |
| 530 | + | type.slotPosition & SLOTP_LEGS) |
| 531 | + | { |
| 532 | + | inventory.push_back(type.clientId); |
| 533 | + | } |
| 534 | + | } |
| 535 | + | inventory.shrink_to_fit(); |
| 536 | + | std::sort(inventory.begin(), inventory.end()); |
| 537 | + | } |
| 538 | + | |
| 539 | + | void Items::parseItemNode(const pugi::xml_node& itemNode, uint16_t id) |
| 540 | + | { |
| 541 | + | if (id > 30000 && id < 30100) { |
| 542 | + | id -= 30000; |
| 543 | + | |
| 544 | + | if (id >= items.size()) { |
| 545 | + | items.resize(id + 1); |
| 546 | + | } |
| 547 | + | ItemType& iType = items[id]; |
| 548 | + | iType.id = id; |
| 549 | + | } |
| 550 | + | |
| 551 | + | ItemType& it = getItemType(id); |
| 552 | + | if (it.id == 0) { |
| 553 | + | return; |
| 554 | + | } |
| 555 | + | |
| 556 | + | it.name = itemNode.attribute("name").as_string(); |
| 557 | + | |
| 558 | + | nameToItems.insert({ asLowerCaseString(it.name), id }); |
| 559 | + | |
| 560 | + | pugi::xml_attribute articleAttribute = itemNode.attribute("article"); |
| 561 | + | if (articleAttribute) { |
| 562 | + | it.article = articleAttribute.as_string(); |
| 563 | + | } |
| 564 | + | |
| 565 | + | pugi::xml_attribute pluralAttribute = itemNode.attribute("plural"); |
| 566 | + | if (pluralAttribute) { |
| 567 | + | it.pluralName = pluralAttribute.as_string(); |
| 568 | + | } |
| 569 | + | |
| 570 | + | Abilities& abilities = it.getAbilities(); |
| 571 | + | |
| 572 | + | for (auto attributeNode : itemNode.children()) { |
| 573 | + | pugi::xml_attribute keyAttribute = attributeNode.attribute("key"); |
| 574 | + | if (!keyAttribute) { |
| 575 | + | continue; |
| 576 | + | } |
| 577 | + | |
| 578 | + | pugi::xml_attribute valueAttribute = attributeNode.attribute("value"); |
| 579 | + | if (!valueAttribute) { |
| 580 | + | continue; |
| 581 | + | } |
| 582 | + | |
| 583 | + | std::string tmpStrValue = asLowerCaseString(keyAttribute.as_string()); |
| 584 | + | auto parseAttribute = ItemParseAttributesMap.find(tmpStrValue); |
| 585 | + | if (parseAttribute != ItemParseAttributesMap.end()) { |
| 586 | + | ItemParseAttributes_t parseType = parseAttribute->second; |
| 587 | + | switch (parseType) { |
| 588 | + | case ITEM_PARSE_TYPE: { |
| 589 | + | tmpStrValue = asLowerCaseString(valueAttribute.as_string()); |
| 590 | + | auto it2 = ItemTypesMap.find(tmpStrValue); |
| 591 | + | if (it2 != ItemTypesMap.end()) { |
| 592 | + | it.type = it2->second; |
| 593 | + | if (it.type == ITEM_TYPE_CONTAINER) { |
| 594 | + | it.group = ITEM_GROUP_CONTAINER; |
| 595 | + | } |
| 596 | + | } else { |
| 597 | + | std::cout << "[Warning - Items::parseItemNode] Unknown type: " << valueAttribute.as_string() << std::endl; |
| 598 | + | } |
| 599 | + | break; |
| 600 | + | } |
| 601 | + | |
| 602 | + | case ITEM_PARSE_DESCRIPTION: { |
| 603 | + | it.description = valueAttribute.as_string(); |
| 604 | + | break; |
| 605 | + | } |
| 606 | + | |
| 607 | + | case ITEM_PARSE_RUNESPELLNAME: { |
| 608 | + | it.runeSpellName = valueAttribute.as_string(); |
| 609 | + | break; |
| 610 | + | } |
| 611 | + | |
| 612 | + | case ITEM_PARSE_WEIGHT: { |
| 613 | + | it.weight = pugi::cast<uint32_t>(valueAttribute.value()); |
| 614 | + | break; |
| 615 | + | } |
| 616 | + | |
| 617 | + | case ITEM_PARSE_SHOWCOUNT: { |
| 618 | + | it.showCount = valueAttribute.as_bool(); |
| 619 | + | break; |
| 620 | + | } |
| 621 | + | |
| 622 | + | case ITEM_PARSE_ARMOR: { |
| 623 | + | it.armor = pugi::cast<int32_t>(valueAttribute.value()); |
| 624 | + | break; |
| 625 | + | } |
| 626 | + | |
| 627 | + | case ITEM_PARSE_DEFENSE: { |
| 628 | + | it.defense = pugi::cast<int32_t>(valueAttribute.value()); |
| 629 | + | break; |
| 630 | + | } |
| 631 | + | |
| 632 | + | case ITEM_PARSE_EXTRADEF: { |
| 633 | + | it.extraDefense = pugi::cast<int32_t>(valueAttribute.value()); |
| 634 | + | break; |
| 635 | + | } |
| 636 | + | |
| 637 | + | case ITEM_PARSE_ATTACK: { |
| 638 | + | it.attack = pugi::cast<int32_t>(valueAttribute.value()); |
| 639 | + | break; |
| 640 | + | } |
| 641 | + | |
| 642 | + | case ITEM_PARSE_ROTATETO: { |
| 643 | + | it.rotateTo = pugi::cast<int32_t>(valueAttribute.value()); |
| 644 | + | break; |
| 645 | + | } |
| 646 | + | |
| 647 | + | case ITEM_PARSE_MOVEABLE: { |
| 648 | + | it.moveable = valueAttribute.as_bool(); |
| 649 | + | break; |
| 650 | + | } |
| 651 | + | |
| 652 | + | case ITEM_PARSE_BLOCKPROJECTILE: { |
| 653 | + | it.blockProjectile = valueAttribute.as_bool(); |
| 654 | + | break; |
| 655 | + | } |
| 656 | + | |
| 657 | + | case ITEM_PARSE_PICKUPABLE: { |
| 658 | + | it.allowPickupable = valueAttribute.as_bool(); |
| 659 | + | break; |
| 660 | + | } |
| 661 | + | |
| 662 | + | case ITEM_PARSE_FORCESERIALIZE: { |
| 663 | + | it.forceSerialize = valueAttribute.as_bool(); |
| 664 | + | break; |
| 665 | + | } |
| 666 | + | |
| 667 | + | case ITEM_PARSE_FLOORCHANGE: { |
| 668 | + | tmpStrValue = asLowerCaseString(valueAttribute.as_string()); |
| 669 | + | auto it2 = TileStatesMap.find(tmpStrValue); |
| 670 | + | if (it2 != TileStatesMap.end()) { |
| 671 | + | it.floorChange |= it2->second; |
| 672 | + | } else { |
| 673 | + | std::cout << "[Warning - Items::parseItemNode] Unknown floorChange: " << valueAttribute.as_string() << std::endl; |
| 674 | + | } |
| 675 | + | break; |
| 676 | + | } |
| 677 | + | |
| 678 | + | case ITEM_PARSE_CORPSETYPE: { |
| 679 | + | tmpStrValue = asLowerCaseString(valueAttribute.as_string()); |
| 680 | + | auto it2 = RaceTypesMap.find(tmpStrValue); |
| 681 | + | if (it2 != RaceTypesMap.end()) { |
| 682 | + | it.corpseType = it2->second; |
| 683 | + | } else { |
| 684 | + | std::cout << "[Warning - Items::parseItemNode] Unknown corpseType: " << valueAttribute.as_string() << std::endl; |
| 685 | + | } |
| 686 | + | break; |
| 687 | + | } |
| 688 | + | |
| 689 | + | case ITEM_PARSE_CONTAINERSIZE: { |
| 690 | + | it.maxItems = pugi::cast<uint16_t>(valueAttribute.value()); |
| 691 | + | break; |
| 692 | + | } |
| 693 | + | |
| 694 | + | case ITEM_PARSE_FLUIDSOURCE: { |
| 695 | + | tmpStrValue = asLowerCaseString(valueAttribute.as_string()); |
| 696 | + | auto it2 = FluidTypesMap.find(tmpStrValue); |
| 697 | + | if (it2 != FluidTypesMap.end()) { |
| 698 | + | it.fluidSource = it2->second; |
| 699 | + | } else { |
| 700 | + | std::cout << "[Warning - Items::parseItemNode] Unknown fluidSource: " << valueAttribute.as_string() << std::endl; |
| 701 | + | } |
| 702 | + | break; |
| 703 | + | } |
| 704 | + | |
| 705 | + | case ITEM_PARSE_READABLE: { |
| 706 | + | it.canReadText = valueAttribute.as_bool(); |
| 707 | + | break; |
| 708 | + | } |
| 709 | + | |
| 710 | + | case ITEM_PARSE_WRITEABLE: { |
| 711 | + | it.canWriteText = valueAttribute.as_bool(); |
| 712 | + | it.canReadText = it.canWriteText; |
| 713 | + | break; |
| 714 | + | } |
| 715 | + | |
| 716 | + | case ITEM_PARSE_MAXTEXTLEN: { |
| 717 | + | it.maxTextLen = pugi::cast<uint16_t>(valueAttribute.value()); |
| 718 | + | break; |
| 719 | + | } |
| 720 | + | |
| 721 | + | case ITEM_PARSE_WRITEONCEITEMID: { |
| 722 | + | it.writeOnceItemId = pugi::cast<uint16_t>(valueAttribute.value()); |
| 723 | + | break; |
| 724 | + | } |
| 725 | + | |
| 726 | + | case ITEM_PARSE_WEAPONTYPE: { |
| 727 | + | tmpStrValue = asLowerCaseString(valueAttribute.as_string()); |
| 728 | + | auto it2 = WeaponTypesMap.find(tmpStrValue); |
| 729 | + | if (it2 != WeaponTypesMap.end()) { |
| 730 | + | it.weaponType = it2->second; |
| 731 | + | } else { |
| 732 | + | std::cout << "[Warning - Items::parseItemNode] Unknown weaponType: " << valueAttribute.as_string() << std::endl; |
| 733 | + | } |
| 734 | + | break; |
| 735 | + | } |
| 736 | + | |
| 737 | + | case ITEM_PARSE_SLOTTYPE: { |
| 738 | + | tmpStrValue = asLowerCaseString(valueAttribute.as_string()); |
| 739 | + | if (tmpStrValue == "head") { |
| 740 | + | it.slotPosition |= SLOTP_HEAD; |
| 741 | + | } else if (tmpStrValue == "body") { |
| 742 | + | it.slotPosition |= SLOTP_ARMOR; |
| 743 | + | } else if (tmpStrValue == "legs") { |
| 744 | + | it.slotPosition |= SLOTP_LEGS; |
| 745 | + | } else if (tmpStrValue == "feet") { |
| 746 | + | it.slotPosition |= SLOTP_FEET; |
| 747 | + | } else if (tmpStrValue == "backpack") { |
| 748 | + | it.slotPosition |= SLOTP_BACKPACK; |
| 749 | + | } else if (tmpStrValue == "two-handed") { |
| 750 | + | it.slotPosition |= SLOTP_TWO_HAND; |
| 751 | + | } else if (tmpStrValue == "right-hand") { |
| 752 | + | it.slotPosition &= ~SLOTP_LEFT; |
| 753 | + | } else if (tmpStrValue == "left-hand") { |
| 754 | + | it.slotPosition &= ~SLOTP_RIGHT; |
| 755 | + | } else if (tmpStrValue == "necklace") { |
| 756 | + | it.slotPosition |= SLOTP_NECKLACE; |
| 757 | + | } else if (tmpStrValue == "ring") { |
| 758 | + | it.slotPosition |= SLOTP_RING; |
| 759 | + | } else if (tmpStrValue == "ammo") { |
| 760 | + | it.slotPosition |= SLOTP_AMMO; |
| 761 | + | } else if (tmpStrValue == "hand") { |
| 762 | + | it.slotPosition |= SLOTP_HAND; |
| 763 | + | } else { |
| 764 | + | std::cout << "[Warning - Items::parseItemNode] Unknown slotType: " << valueAttribute.as_string() << std::endl; |
| 765 | + | } |
| 766 | + | break; |
| 767 | + | } |
| 768 | + | |
| 769 | + | case ITEM_PARSE_AMMOTYPE: { |
| 770 | + | it.ammoType = getAmmoType(asLowerCaseString(valueAttribute.as_string())); |
| 771 | + | if (it.ammoType == AMMO_NONE) { |
| 772 | + | std::cout << "[Warning - Items::parseItemNode] Unknown ammoType: " << valueAttribute.as_string() << std::endl; |
| 773 | + | } |
| 774 | + | break; |
| 775 | + | } |
| 776 | + | |
| 777 | + | case ITEM_PARSE_SHOOTTYPE: { |
| 778 | + | ShootType_t shoot = getShootType(asLowerCaseString(valueAttribute.as_string())); |
| 779 | + | if (shoot != CONST_ANI_NONE) { |
| 780 | + | it.shootType = shoot; |
| 781 | + | } else { |
| 782 | + | std::cout << "[Warning - Items::parseItemNode] Unknown shootType: " << valueAttribute.as_string() << std::endl; |
| 783 | + | } |
| 784 | + | break; |
| 785 | + | } |
| 786 | + | |
| 787 | + | case ITEM_PARSE_EFFECT: { |
| 788 | + | MagicEffectClasses effect = getMagicEffect(asLowerCaseString(valueAttribute.as_string())); |
| 789 | + | if (effect != CONST_ME_NONE) { |
| 790 | + | it.magicEffect = effect; |
| 791 | + | } else { |
| 792 | + | std::cout << "[Warning - Items::parseItemNode] Unknown effect: " << valueAttribute.as_string() << std::endl; |
| 793 | + | } |
| 794 | + | break; |
| 795 | + | } |
| 796 | + | |
| 797 | + | case ITEM_PARSE_RANGE: { |
| 798 | + | it.shootRange = pugi::cast<uint16_t>(valueAttribute.value()); |
| 799 | + | break; |
| 800 | + | } |
| 801 | + | |
| 802 | + | case ITEM_PARSE_STOPDURATION: { |
| 803 | + | it.stopTime = valueAttribute.as_bool(); |
| 804 | + | break; |
| 805 | + | } |
| 806 | + | |
| 807 | + | case ITEM_PARSE_DECAYTO: { |
| 808 | + | it.decayTo = pugi::cast<int32_t>(valueAttribute.value()); |
| 809 | + | break; |
| 810 | + | } |
| 811 | + | |
| 812 | + | case ITEM_PARSE_TRANSFORMEQUIPTO: { |
| 813 | + | it.transformEquipTo = pugi::cast<uint16_t>(valueAttribute.value()); |
| 814 | + | break; |
| 815 | + | } |
| 816 | + | |
| 817 | + | case ITEM_PARSE_TRANSFORMDEEQUIPTO: { |
| 818 | + | it.transformDeEquipTo = pugi::cast<uint16_t>(valueAttribute.value()); |
| 819 | + | break; |
| 820 | + | } |
| 821 | + | |
| 822 | + | case ITEM_PARSE_DURATION: { |
| 823 | + | it.decayTime = pugi::cast<uint32_t>(valueAttribute.value()); |
| 824 | + | break; |
| 825 | + | } |
| 826 | + | |
| 827 | + | case ITEM_PARSE_SHOWDURATION: { |
| 828 | + | it.showDuration = valueAttribute.as_bool(); |
| 829 | + | break; |
| 830 | + | } |
| 831 | + | |
| 832 | + | case ITEM_PARSE_CHARGES: { |
| 833 | + | it.charges = pugi::cast<uint32_t>(valueAttribute.value()); |
| 834 | + | break; |
| 835 | + | } |
| 836 | + | |
| 837 | + | case ITEM_PARSE_SHOWCHARGES: { |
| 838 | + | it.showCharges = valueAttribute.as_bool(); |
| 839 | + | break; |
| 840 | + | } |
| 841 | + | |
| 842 | + | case ITEM_PARSE_SHOWATTRIBUTES: { |
| 843 | + | it.showAttributes = valueAttribute.as_bool(); |
| 844 | + | break; |
| 845 | + | } |
| 846 | + | |
| 847 | + | case ITEM_PARSE_HITCHANCE: { |
| 848 | + | it.hitChance = std::min<int8_t>(100, std::max<int8_t>(-100, pugi::cast<int16_t>(valueAttribute.value()))); |
| 849 | + | break; |
| 850 | + | } |
| 851 | + | |
| 852 | + | case ITEM_PARSE_MAXHITCHANCE: { |
| 853 | + | it.maxHitChance = std::min<uint32_t>(100, pugi::cast<uint32_t>(valueAttribute.value())); |
| 854 | + | break; |
| 855 | + | } |
| 856 | + | |
| 857 | + | case ITEM_PARSE_INVISIBLE: { |
| 858 | + | abilities.invisible = valueAttribute.as_bool(); |
| 859 | + | break; |
| 860 | + | } |
| 861 | + | |
| 862 | + | case ITEM_PARSE_SPEED: { |
| 863 | + | abilities.speed = pugi::cast<int32_t>(valueAttribute.value()); |
| 864 | + | break; |
| 865 | + | } |
| 866 | + | |
| 867 | + | case ITEM_PARSE_HEALTHGAIN: { |
| 868 | + | abilities.regeneration = true; |
| 869 | + | abilities.healthGain = pugi::cast<uint32_t>(valueAttribute.value()); |
| 870 | + | break; |
| 871 | + | } |
| 872 | + | |
| 873 | + | case ITEM_PARSE_HEALTHTICKS: { |
| 874 | + | abilities.regeneration = true; |
| 875 | + | abilities.healthTicks = pugi::cast<uint32_t>(valueAttribute.value()); |
| 876 | + | break; |
| 877 | + | } |
| 878 | + | |
| 879 | + | case ITEM_PARSE_MANAGAIN: { |
| 880 | + | abilities.regeneration = true; |
| 881 | + | abilities.manaGain = pugi::cast<uint32_t>(valueAttribute.value()); |
| 882 | + | break; |
| 883 | + | } |
| 884 | + | |
| 885 | + | case ITEM_PARSE_MANATICKS: { |
| 886 | + | abilities.regeneration = true; |
| 887 | + | abilities.manaTicks = pugi::cast<uint32_t>(valueAttribute.value()); |
| 888 | + | break; |
| 889 | + | } |
| 890 | + | |
| 891 | + | case ITEM_PARSE_MANASHIELD: { |
| 892 | + | abilities.manaShield = valueAttribute.as_bool(); |
| 893 | + | break; |
| 894 | + | } |
| 895 | + | |
| 896 | + | case ITEM_PARSE_SKILLSWORD: { |
| 897 | + | abilities.skills[SKILL_SWORD] = pugi::cast<int32_t>(valueAttribute.value()); |
| 898 | + | break; |
| 899 | + | } |
| 900 | + | |
| 901 | + | case ITEM_PARSE_SKILLAXE: { |
| 902 | + | abilities.skills[SKILL_AXE] = pugi::cast<int32_t>(valueAttribute.value()); |
| 903 | + | break; |
| 904 | + | } |
| 905 | + | |
| 906 | + | case ITEM_PARSE_SKILLCLUB: { |
| 907 | + | abilities.skills[SKILL_CLUB] = pugi::cast<int32_t>(valueAttribute.value()); |
| 908 | + | break; |
| 909 | + | } |
| 910 | + | |
| 911 | + | case ITEM_PARSE_SKILLDIST: { |
| 912 | + | abilities.skills[SKILL_DISTANCE] = pugi::cast<int32_t>(valueAttribute.value()); |
| 913 | + | break; |
| 914 | + | } |
| 915 | + | |
| 916 | + | case ITEM_PARSE_SKILLFISH: { |
| 917 | + | abilities.skills[SKILL_FISHING] = pugi::cast<int32_t>(valueAttribute.value()); |
| 918 | + | break; |
| 919 | + | } |
| 920 | + | |
| 921 | + | case ITEM_PARSE_SKILLSHIELD: { |
| 922 | + | abilities.skills[SKILL_SHIELD] = pugi::cast<int32_t>(valueAttribute.value()); |
| 923 | + | break; |
| 924 | + | } |
| 925 | + | |
| 926 | + | case ITEM_PARSE_SKILLFIST: { |
| 927 | + | abilities.skills[SKILL_FIST] = pugi::cast<int32_t>(valueAttribute.value()); |
| 928 | + | break; |
| 929 | + | } |
| 930 | + | |
| 931 | + | case ITEM_PARSE_CRITICALHITAMOUNT: { |
| 932 | + | abilities.specialSkills[SPECIALSKILL_CRITICALHITAMOUNT] = pugi::cast<int32_t>(valueAttribute.value()); |
| 933 | + | break; |
| 934 | + | } |
| 935 | + | |
| 936 | + | case ITEM_PARSE_CRITICALHITCHANCE: { |
| 937 | + | abilities.specialSkills[SPECIALSKILL_CRITICALHITCHANCE] = pugi::cast<int32_t>(valueAttribute.value()); |
| 938 | + | break; |
| 939 | + | } |
| 940 | + | |
| 941 | + | case ITEM_PARSE_MANALEECHAMOUNT: { |
| 942 | + | abilities.specialSkills[SPECIALSKILL_MANALEECHAMOUNT] = pugi::cast<int32_t>(valueAttribute.value()); |
| 943 | + | break; |
| 944 | + | } |
| 945 | + | |
| 946 | + | case ITEM_PARSE_MANALEECHCHANCE: { |
| 947 | + | abilities.specialSkills[SPECIALSKILL_MANALEECHCHANCE] = pugi::cast<int32_t>(valueAttribute.value()); |
| 948 | + | break; |
| 949 | + | } |
| 950 | + | |
| 951 | + | case ITEM_PARSE_LIFELEECHAMOUNT: { |
| 952 | + | abilities.specialSkills[SPECIALSKILL_LIFELEECHAMOUNT] = pugi::cast<int32_t>(valueAttribute.value()); |
| 953 | + | break; |
| 954 | + | } |
| 955 | + | |
| 956 | + | case ITEM_PARSE_LIFELEECHCHANCE: { |
| 957 | + | abilities.specialSkills[SPECIALSKILL_LIFELEECHCHANCE] = pugi::cast<int32_t>(valueAttribute.value()); |
| 958 | + | break; |
| 959 | + | } |
| 960 | + | |
| 961 | + | case ITEM_PARSE_MAXHITPOINTS: { |
| 962 | + | abilities.stats[STAT_MAXHITPOINTS] = pugi::cast<int32_t>(valueAttribute.value()); |
| 963 | + | break; |
| 964 | + | } |
| 965 | + | |
| 966 | + | case ITEM_PARSE_MAXHITPOINTSPERCENT: { |
| 967 | + | abilities.statsPercent[STAT_MAXHITPOINTS] = pugi::cast<int32_t>(valueAttribute.value()); |
| 968 | + | break; |
| 969 | + | } |
| 970 | + | |
| 971 | + | case ITEM_PARSE_MAXMANAPOINTS: { |
| 972 | + | abilities.stats[STAT_MAXMANAPOINTS] = pugi::cast<int32_t>(valueAttribute.value()); |
| 973 | + | break; |
| 974 | + | } |
| 975 | + | |
| 976 | + | case ITEM_PARSE_MAXMANAPOINTSPERCENT: { |
| 977 | + | abilities.statsPercent[STAT_MAXMANAPOINTS] = pugi::cast<int32_t>(valueAttribute.value()); |
| 978 | + | break; |
| 979 | + | } |
| 980 | + | |
| 981 | + | case ITEM_PARSE_MAGICPOINTS: { |
| 982 | + | abilities.stats[STAT_MAGICPOINTS] = pugi::cast<int32_t>(valueAttribute.value()); |
| 983 | + | break; |
| 984 | + | } |
| 985 | + | |
| 986 | + | case ITEM_PARSE_MAGICPOINTSPERCENT: { |
| 987 | + | abilities.statsPercent[STAT_MAGICPOINTS] = pugi::cast<int32_t>(valueAttribute.value()); |
| 988 | + | break; |
| 989 | + | } |
| 990 | + | |
| 991 | + | case ITEM_PARSE_FIELDABSORBPERCENTENERGY: { |
| 992 | + | abilities.fieldAbsorbPercent[combatTypeToIndex(COMBAT_ENERGYDAMAGE)] += pugi::cast<int16_t>(valueAttribute.value()); |
| 993 | + | break; |
| 994 | + | } |
| 995 | + | |
| 996 | + | case ITEM_PARSE_FIELDABSORBPERCENTFIRE: { |
| 997 | + | abilities.fieldAbsorbPercent[combatTypeToIndex(COMBAT_FIREDAMAGE)] += pugi::cast<int16_t>(valueAttribute.value()); |
| 998 | + | break; |
| 999 | + | } |
| 1000 | + | |
| 1001 | + | case ITEM_PARSE_FIELDABSORBPERCENTPOISON: { |
| 1002 | + | abilities.fieldAbsorbPercent[combatTypeToIndex(COMBAT_EARTHDAMAGE)] += pugi::cast<int16_t>(valueAttribute.value()); |
| 1003 | + | break; |
| 1004 | + | } |
| 1005 | + | |
| 1006 | + | case ITEM_PARSE_ABSORBPERCENTALL: { |
| 1007 | + | int16_t value = pugi::cast<int16_t>(valueAttribute.value()); |
| 1008 | + | for (auto& i : abilities.absorbPercent) { |
| 1009 | + | i += value; |
| 1010 | + | } |
| 1011 | + | break; |
| 1012 | + | } |
| 1013 | + | |
| 1014 | + | case ITEM_PARSE_ABSORBPERCENTELEMENTS: { |
| 1015 | + | int16_t value = pugi::cast<int16_t>(valueAttribute.value()); |
| 1016 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_ENERGYDAMAGE)] += value; |
| 1017 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_FIREDAMAGE)] += value; |
| 1018 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_EARTHDAMAGE)] += value; |
| 1019 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_ICEDAMAGE)] += value; |
| 1020 | + | break; |
| 1021 | + | } |
| 1022 | + | |
| 1023 | + | case ITEM_PARSE_ABSORBPERCENTMAGIC: { |
| 1024 | + | int16_t value = pugi::cast<int16_t>(valueAttribute.value()); |
| 1025 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_ENERGYDAMAGE)] += value; |
| 1026 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_FIREDAMAGE)] += value; |
| 1027 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_EARTHDAMAGE)] += value; |
| 1028 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_ICEDAMAGE)] += value; |
| 1029 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_HOLYDAMAGE)] += value; |
| 1030 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_DEATHDAMAGE)] += value; |
| 1031 | + | break; |
| 1032 | + | } |
| 1033 | + | |
| 1034 | + | case ITEM_PARSE_ABSORBPERCENTENERGY: { |
| 1035 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_ENERGYDAMAGE)] += pugi::cast<int16_t>(valueAttribute.value()); |
| 1036 | + | break; |
| 1037 | + | } |
| 1038 | + | |
| 1039 | + | case ITEM_PARSE_ABSORBPERCENTFIRE: { |
| 1040 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_FIREDAMAGE)] += pugi::cast<int16_t>(valueAttribute.value()); |
| 1041 | + | break; |
| 1042 | + | } |
| 1043 | + | |
| 1044 | + | case ITEM_PARSE_ABSORBPERCENTPOISON: { |
| 1045 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_EARTHDAMAGE)] += pugi::cast<int16_t>(valueAttribute.value()); |
| 1046 | + | break; |
| 1047 | + | } |
| 1048 | + | |
| 1049 | + | case ITEM_PARSE_ABSORBPERCENTICE: { |
| 1050 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_ICEDAMAGE)] += pugi::cast<int16_t>(valueAttribute.value()); |
| 1051 | + | break; |
| 1052 | + | } |
| 1053 | + | |
| 1054 | + | case ITEM_PARSE_ABSORBPERCENTHOLY: { |
| 1055 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_HOLYDAMAGE)] += pugi::cast<int16_t>(valueAttribute.value()); |
| 1056 | + | break; |
| 1057 | + | } |
| 1058 | + | |
| 1059 | + | case ITEM_PARSE_ABSORBPERCENTDEATH: { |
| 1060 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_DEATHDAMAGE)] += pugi::cast<int16_t>(valueAttribute.value()); |
| 1061 | + | break; |
| 1062 | + | } |
| 1063 | + | |
| 1064 | + | case ITEM_PARSE_ABSORBPERCENTLIFEDRAIN: { |
| 1065 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_LIFEDRAIN)] += pugi::cast<int16_t>(valueAttribute.value()); |
| 1066 | + | break; |
| 1067 | + | } |
| 1068 | + | |
| 1069 | + | case ITEM_PARSE_ABSORBPERCENTMANADRAIN: { |
| 1070 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_MANADRAIN)] += pugi::cast<int16_t>(valueAttribute.value()); |
| 1071 | + | break; |
| 1072 | + | } |
| 1073 | + | |
| 1074 | + | case ITEM_PARSE_ABSORBPERCENTDROWN: { |
| 1075 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_DROWNDAMAGE)] += pugi::cast<int16_t>(valueAttribute.value()); |
| 1076 | + | break; |
| 1077 | + | } |
| 1078 | + | |
| 1079 | + | case ITEM_PARSE_ABSORBPERCENTPHYSICAL: { |
| 1080 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_PHYSICALDAMAGE)] += pugi::cast<int16_t>(valueAttribute.value()); |
| 1081 | + | break; |
| 1082 | + | } |
| 1083 | + | |
| 1084 | + | case ITEM_PARSE_ABSORBPERCENTHEALING: { |
| 1085 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_HEALING)] += pugi::cast<int16_t>(valueAttribute.value()); |
| 1086 | + | break; |
| 1087 | + | } |
| 1088 | + | |
| 1089 | + | case ITEM_PARSE_ABSORBPERCENTUNDEFINED: { |
| 1090 | + | abilities.absorbPercent[combatTypeToIndex(COMBAT_UNDEFINEDDAMAGE)] += pugi::cast<int16_t>(valueAttribute.value()); |
| 1091 | + | break; |
| 1092 | + | } |
| 1093 | + | |
| 1094 | + | case ITEM_PARSE_SUPPRESSDRUNK: { |
| 1095 | + | if (valueAttribute.as_bool()) { |
| 1096 | + | abilities.conditionSuppressions |= CONDITION_DRUNK; |
| 1097 | + | } |
| 1098 | + | break; |
| 1099 | + | } |
| 1100 | + | |
| 1101 | + | case ITEM_PARSE_SUPPRESSENERGY: { |
| 1102 | + | if (valueAttribute.as_bool()) { |
| 1103 | + | abilities.conditionSuppressions |= CONDITION_ENERGY; |
| 1104 | + | } |
| 1105 | + | break; |
| 1106 | + | } |
| 1107 | + | |
| 1108 | + | case ITEM_PARSE_SUPPRESSFIRE: { |
| 1109 | + | if (valueAttribute.as_bool()) { |
| 1110 | + | abilities.conditionSuppressions |= CONDITION_FIRE; |
| 1111 | + | } |
| 1112 | + | break; |
| 1113 | + | } |
| 1114 | + | |
| 1115 | + | case ITEM_PARSE_SUPPRESSPOISON: { |
| 1116 | + | if (valueAttribute.as_bool()) { |
| 1117 | + | abilities.conditionSuppressions |= CONDITION_POISON; |
| 1118 | + | } |
| 1119 | + | break; |
| 1120 | + | } |
| 1121 | + | |
| 1122 | + | case ITEM_PARSE_SUPPRESSDROWN: { |
| 1123 | + | if (valueAttribute.as_bool()) { |
| 1124 | + | abilities.conditionSuppressions |= CONDITION_DROWN; |
| 1125 | + | } |
| 1126 | + | break; |
| 1127 | + | } |
| 1128 | + | |
| 1129 | + | case ITEM_PARSE_SUPPRESSPHYSICAL: { |
| 1130 | + | if (valueAttribute.as_bool()) { |
| 1131 | + | abilities.conditionSuppressions |= CONDITION_BLEEDING; |
| 1132 | + | } |
| 1133 | + | break; |
| 1134 | + | } |
| 1135 | + | |
| 1136 | + | case ITEM_PARSE_SUPPRESSFREEZE: { |
| 1137 | + | if (valueAttribute.as_bool()) { |
| 1138 | + | abilities.conditionSuppressions |= CONDITION_FREEZING; |
| 1139 | + | } |
| 1140 | + | break; |
| 1141 | + | } |
| 1142 | + | |
| 1143 | + | case ITEM_PARSE_SUPPRESSDAZZLE: { |
| 1144 | + | if (valueAttribute.as_bool()) { |
| 1145 | + | abilities.conditionSuppressions |= CONDITION_DAZZLED; |
| 1146 | + | } |
| 1147 | + | break; |
| 1148 | + | } |
| 1149 | + | |
| 1150 | + | case ITEM_PARSE_SUPPRESSCURSE: { |
| 1151 | + | if (valueAttribute.as_bool()) { |
| 1152 | + | abilities.conditionSuppressions |= CONDITION_CURSED; |
| 1153 | + | } |
| 1154 | + | break; |
| 1155 | + | } |
| 1156 | + | |
| 1157 | + | case ITEM_PARSE_FIELD: { |
| 1158 | + | it.group = ITEM_GROUP_MAGICFIELD; |
| 1159 | + | it.type = ITEM_TYPE_MAGICFIELD; |
| 1160 | + | |
| 1161 | + | CombatType_t combatType = COMBAT_NONE; |
| 1162 | + | ConditionDamage* conditionDamage = nullptr; |
| 1163 | + | |
| 1164 | + | tmpStrValue = asLowerCaseString(valueAttribute.as_string()); |
| 1165 | + | if (tmpStrValue == "fire") { |
| 1166 | + | conditionDamage = new ConditionDamage(CONDITIONID_COMBAT, CONDITION_FIRE); |
| 1167 | + | combatType = COMBAT_FIREDAMAGE; |
| 1168 | + | } else if (tmpStrValue == "energy") { |
| 1169 | + | conditionDamage = new ConditionDamage(CONDITIONID_COMBAT, CONDITION_ENERGY); |
| 1170 | + | combatType = COMBAT_ENERGYDAMAGE; |
| 1171 | + | } else if (tmpStrValue == "poison") { |
| 1172 | + | conditionDamage = new ConditionDamage(CONDITIONID_COMBAT, CONDITION_POISON); |
| 1173 | + | combatType = COMBAT_EARTHDAMAGE; |
| 1174 | + | } else if (tmpStrValue == "drown") { |
| 1175 | + | conditionDamage = new ConditionDamage(CONDITIONID_COMBAT, CONDITION_DROWN); |
| 1176 | + | combatType = COMBAT_DROWNDAMAGE; |
| 1177 | + | } else if (tmpStrValue == "physical") { |
| 1178 | + | conditionDamage = new ConditionDamage(CONDITIONID_COMBAT, CONDITION_BLEEDING); |
| 1179 | + | combatType = COMBAT_PHYSICALDAMAGE; |
| 1180 | + | } else { |
| 1181 | + | std::cout << "[Warning - Items::parseItemNode] Unknown field value: " << valueAttribute.as_string() << std::endl; |
| 1182 | + | } |
| 1183 | + | |
| 1184 | + | if (combatType != COMBAT_NONE) { |
| 1185 | + | it.combatType = combatType; |
| 1186 | + | it.conditionDamage.reset(conditionDamage); |
| 1187 | + | |
| 1188 | + | uint32_t ticks = 0; |
| 1189 | + | int32_t start = 0; |
| 1190 | + | int32_t count = 1; |
| 1191 | + | for (auto subAttributeNode : attributeNode.children()) { |
| 1192 | + | pugi::xml_attribute subKeyAttribute = subAttributeNode.attribute("key"); |
| 1193 | + | if (!subKeyAttribute) { |
| 1194 | + | continue; |
| 1195 | + | } |
| 1196 | + | |
| 1197 | + | pugi::xml_attribute subValueAttribute = subAttributeNode.attribute("value"); |
| 1198 | + | if (!subValueAttribute) { |
| 1199 | + | continue; |
| 1200 | + | } |
| 1201 | + | |
| 1202 | + | tmpStrValue = asLowerCaseString(subKeyAttribute.as_string()); |
| 1203 | + | if (tmpStrValue == "initdamage") { |
| 1204 | + | conditionDamage->setInitDamage(-pugi::cast<int32_t>(subValueAttribute.value())); |
| 1205 | + | } else if (tmpStrValue == "ticks") { |
| 1206 | + | ticks = pugi::cast<uint32_t>(subValueAttribute.value()); |
| 1207 | + | } else if (tmpStrValue == "count") { |
| 1208 | + | count = std::max<int32_t>(1, pugi::cast<int32_t>(subValueAttribute.value())); |
| 1209 | + | } else if (tmpStrValue == "start") { |
| 1210 | + | start = std::max<int32_t>(0, pugi::cast<int32_t>(subValueAttribute.value())); |
| 1211 | + | } else if (tmpStrValue == "damage") { |
| 1212 | + | int32_t damage = -pugi::cast<int32_t>(subValueAttribute.value()); |
| 1213 | + | if (start > 0) { |
| 1214 | + | std::list<int32_t> damageList; |
| 1215 | + | ConditionDamage::generateDamageList(damage, start, damageList); |
| 1216 | + | for (int32_t damageValue : damageList) { |
| 1217 | + | conditionDamage->addDamage(1, ticks, -damageValue); |
| 1218 | + | } |
| 1219 | + | |
| 1220 | + | start = 0; |
| 1221 | + | } else { |
| 1222 | + | conditionDamage->addDamage(count, ticks, damage); |
| 1223 | + | } |
| 1224 | + | } |
| 1225 | + | } |
| 1226 | + | |
| 1227 | + | conditionDamage->setParam(CONDITION_PARAM_FIELD, 1); |
| 1228 | + | |
| 1229 | + | if (conditionDamage->getTotalDamage() > 0) { |
| 1230 | + | conditionDamage->setParam(CONDITION_PARAM_FORCEUPDATE, 1); |
| 1231 | + | } |
| 1232 | + | } |
| 1233 | + | break; |
| 1234 | + | } |
| 1235 | + | |
| 1236 | + | case ITEM_PARSE_REPLACEABLE: { |
| 1237 | + | it.replaceable = valueAttribute.as_bool(); |
| 1238 | + | break; |
| 1239 | + | } |
| 1240 | + | |
| 1241 | + | case ITEM_PARSE_PARTNERDIRECTION: { |
| 1242 | + | it.bedPartnerDir = getDirection(valueAttribute.as_string()); |
| 1243 | + | break; |
| 1244 | + | } |
| 1245 | + | |
| 1246 | + | case ITEM_PARSE_LEVELDOOR: { |
| 1247 | + | it.levelDoor = pugi::cast<uint32_t>(valueAttribute.value()); |
| 1248 | + | break; |
| 1249 | + | } |
| 1250 | + | |
| 1251 | + | case ITEM_PARSE_MALETRANSFORMTO: { |
| 1252 | + | uint16_t value = pugi::cast<uint16_t>(valueAttribute.value()); |
| 1253 | + | it.transformToOnUse[PLAYERSEX_MALE] = value; |
| 1254 | + | ItemType& other = getItemType(value); |
| 1255 | + | if (other.transformToFree == 0) { |
| 1256 | + | other.transformToFree = it.id; |
| 1257 | + | } |
| 1258 | + | |
| 1259 | + | if (it.transformToOnUse[PLAYERSEX_FEMALE] == 0) { |
| 1260 | + | it.transformToOnUse[PLAYERSEX_FEMALE] = value; |
| 1261 | + | } |
| 1262 | + | break; |
| 1263 | + | } |
| 1264 | + | |
| 1265 | + | case ITEM_PARSE_FEMALETRANSFORMTO: { |
| 1266 | + | uint16_t value = pugi::cast<uint16_t>(valueAttribute.value()); |
| 1267 | + | it.transformToOnUse[PLAYERSEX_FEMALE] = value; |
| 1268 | + | |
| 1269 | + | ItemType& other = getItemType(value); |
| 1270 | + | if (other.transformToFree == 0) { |
| 1271 | + | other.transformToFree = it.id; |
| 1272 | + | } |
| 1273 | + | |
| 1274 | + | if (it.transformToOnUse[PLAYERSEX_MALE] == 0) { |
| 1275 | + | it.transformToOnUse[PLAYERSEX_MALE] = value; |
| 1276 | + | } |
| 1277 | + | break; |
| 1278 | + | } |
| 1279 | + | |
| 1280 | + | case ITEM_PARSE_TRANSFORMTO: { |
| 1281 | + | it.transformToFree = pugi::cast<uint16_t>(valueAttribute.value()); |
| 1282 | + | break; |
| 1283 | + | } |
| 1284 | + | |
| 1285 | + | case ITEM_PARSE_DESTROYTO: { |
| 1286 | + | it.destroyTo = pugi::cast<uint16_t>(valueAttribute.value()); |
| 1287 | + | break; |
| 1288 | + | } |
| 1289 | + | |
| 1290 | + | case ITEM_PARSE_ELEMENTICE: { |
| 1291 | + | abilities.elementDamage = pugi::cast<uint16_t>(valueAttribute.value()); |
| 1292 | + | abilities.elementType = COMBAT_ICEDAMAGE; |
| 1293 | + | break; |
| 1294 | + | } |
| 1295 | + | |
| 1296 | + | case ITEM_PARSE_ELEMENTEARTH: { |
| 1297 | + | abilities.elementDamage = pugi::cast<uint16_t>(valueAttribute.value()); |
| 1298 | + | abilities.elementType = COMBAT_EARTHDAMAGE; |
| 1299 | + | break; |
| 1300 | + | } |
| 1301 | + | |
| 1302 | + | case ITEM_PARSE_ELEMENTFIRE: { |
| 1303 | + | abilities.elementDamage = pugi::cast<uint16_t>(valueAttribute.value()); |
| 1304 | + | abilities.elementType = COMBAT_FIREDAMAGE; |
| 1305 | + | break; |
| 1306 | + | } |
| 1307 | + | |
| 1308 | + | case ITEM_PARSE_ELEMENTENERGY: { |
| 1309 | + | abilities.elementDamage = pugi::cast<uint16_t>(valueAttribute.value()); |
| 1310 | + | abilities.elementType = COMBAT_ENERGYDAMAGE; |
| 1311 | + | break; |
| 1312 | + | } |
| 1313 | + | |
| 1314 | + | case ITEM_PARSE_WALKSTACK: { |
| 1315 | + | it.walkStack = valueAttribute.as_bool(); |
| 1316 | + | break; |
| 1317 | + | } |
| 1318 | + | |
| 1319 | + | case ITEM_PARSE_BLOCKING: { |
| 1320 | + | it.blockSolid = valueAttribute.as_bool(); |
| 1321 | + | break; |
| 1322 | + | } |
| 1323 | + | |
| 1324 | + | case ITEM_PARSE_ALLOWDISTREAD: { |
| 1325 | + | it.allowDistRead = booleanString(valueAttribute.as_string()); |
| 1326 | + | break; |
| 1327 | + | } |
| 1328 | + | |
| 1329 | + | default: { |
| 1330 | + | // It should not ever get to here, only if you add a new key to the map and don't configure a case for it. |
| 1331 | + | std::cout << "[Warning - Items::parseItemNode] Not configured key value: " << keyAttribute.as_string() << std::endl; |
| 1332 | + | break; |
| 1333 | + | } |
| 1334 | + | } |
| 1335 | + | } else { |
| 1336 | + | std::cout << "[Warning - Items::parseItemNode] Unknown key value: " << keyAttribute.as_string() << std::endl; |
| 1337 | + | } |
| 1338 | + | } |
| 1339 | + | |
| 1340 | + | //check bed items |
| 1341 | + | if ((it.transformToFree != 0 || it.transformToOnUse[PLAYERSEX_FEMALE] != 0 || it.transformToOnUse[PLAYERSEX_MALE] != 0) && it.type != ITEM_TYPE_BED) { |
| 1342 | + | std::cout << "[Warning - Items::parseItemNode] Item " << it.id << " is not set as a bed-type" << std::endl; |
| 1343 | + | } |
| 1344 | + | } |
| 1345 | + | |
| 1346 | + | ItemType& Items::getItemType(size_t id) |
| 1347 | + | { |
| 1348 | + | if (id < items.size()) { |
| 1349 | + | return items[id]; |
| 1350 | + | } |
| 1351 | + | return items.front(); |
| 1352 | + | } |
| 1353 | + | |
| 1354 | + | const ItemType& Items::getItemType(size_t id) const |
| 1355 | + | { |
| 1356 | + | if (id < items.size()) { |
| 1357 | + | return items[id]; |
| 1358 | + | } |
| 1359 | + | return items.front(); |
| 1360 | + | } |
| 1361 | + | |
| 1362 | + | const ItemType& Items::getItemIdByClientId(uint16_t spriteId) const |
| 1363 | + | { |
| 1364 | + | if (spriteId >= 100) { |
| 1365 | + | if (uint16_t serverId = clientIdToServerIdMap.getServerId(spriteId)) { |
| 1366 | + | return getItemType(serverId); |
| 1367 | + | } |
| 1368 | + | } |
| 1369 | + | return items.front(); |
| 1370 | + | } |
| 1371 | + | |
| 1372 | + | uint16_t Items::getItemIdByName(const std::string& name) |
| 1373 | + | { |
| 1374 | + | auto result = nameToItems.find(asLowerCaseString(name)); |
| 1375 | + | |
| 1376 | + | if (result == nameToItems.end()) |
| 1377 | + | return 0; |
| 1378 | + | |
| 1379 | + | return result->second; |
| 1380 | + | } |