| | | @@ -0,0 +1,1441 @@ |
| 1 | + | local Teste = false |
| 2 | + | local LOAD_PARTICIPE_PLAYER = nil |
| 3 | + | local condition = Condition(CONDITION_OUTFIT) |
| 4 | + | local function getAllPlayerInAccount(id) |
| 5 | + | local resultId = db.storeQuery("SELECT `level`, `name` FROM `players` WHERE `account_id` = " .. id .. " ORDER BY `level` DESC") |
| 6 | + | if resultId ~= false then |
| 7 | + | local guid = result.getDataString(resultId, "name") |
| 8 | + | result.free(resultId) |
| 9 | + | return guid |
| 10 | + | end |
| 11 | + | return 0 |
| 12 | + | end |
| 13 | + | function onSay(player, words, param) |
| 14 | + | local split = param:splitTrimmed(" ") |
| 15 | + | -- Se reproduce el sonido para toda interacción |
| 16 | + | playSoundPlayer(player, "depot.ogg") |
| 17 | + | |
| 18 | + | if split[01] == nil then |
| 19 | + | return false |
| 20 | + | end |
| 21 | + | --[[ USADO PARA TESTES ]]-- |
| 22 | + | if split[01] == "26" then |
| 23 | + | local cid = player:getId() |
| 24 | + | if split[02] then |
| 25 | + | if _BONUS_EXTRA[tonumber(split[02])] then |
| 26 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "[BONUS] " .._BONUS_EXTRA_TABLE[cid][tonumber(split[02])].. "" .._BONUS_EXTRA[tonumber(split[02])].TEXT) |
| 27 | + | else |
| 28 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "B�nus no encontrado") |
| 29 | + | end |
| 30 | + | else |
| 31 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Falta parametros") |
| 32 | + | end |
| 33 | + | return false |
| 34 | + | end |
| 35 | + | if split[01] == "50" then |
| 36 | + | local cid = player:getId() |
| 37 | + | if _UNOFFICIAL_CLIENT[cid] then |
| 38 | + | stopEvent(_UNOFFICIAL_CLIENT[cid]) |
| 39 | + | _UNOFFICIAL_CLIENT[cid] = nil |
| 40 | + | end |
| 41 | + | return false |
| 42 | + | end |
| 43 | + | |
| 44 | + | if _DEBUG_MODE then |
| 45 | + | local _TYPE = { |
| 46 | + | ["00"] = 'Removendo item equipado', |
| 47 | + | ["21"] = 'Carregando Aparencia da Backpack', |
| 48 | + | ["24"] = 'Finalizando Conversa com o NPC', |
| 49 | + | ["25"] = 'Carregando todas as Quest em Aberto', |
| 50 | + | ["26"] = 'Usado para Testes', |
| 51 | + | ["27"] = 'Mensagem Quest marcada em seu mapa', |
| 52 | + | ["28"] = 'Carregando Gold e Online Coins', |
| 53 | + | ["29"] = 'Adicionando Skill Arma ou Equipamento', |
| 54 | + | ["30"] = 'Teleport Nexus', |
| 55 | + | ["31"] = 'Mensagem de Alerta', |
| 56 | + | ["32"] = 'Carregando Status', |
| 57 | + | ["33"] = 'Equipando Aparancia da Backpack', |
| 58 | + | ["34"] = 'Atualizando Bag Tempo Real', |
| 59 | + | ["37"] = 'Criptomoedas', |
| 60 | + | ["38"] = 'Carregando PIX', |
| 61 | + | ["39"] = 'Participar Warzone', |
| 62 | + | ["40"] = 'Carregando Eventos Mensais', |
| 63 | + | ["41"] = 'Botoes de Menu Eventos', |
| 64 | + | ["43"] = 'Destruindo um Equipamento', |
| 65 | + | ["44"] = 'Carregando Coliseu', |
| 66 | + | ["45"] = 'Trocando Criptomoedas por Vip Coins', |
| 67 | + | ["46"] = 'Abrindo Central Box Remoto', |
| 68 | + | ["47"] = 'Upgrade Passiva', |
| 69 | + | ["48"] = 'Equipando uma Passiva', |
| 70 | + | ["49"] = 'Pular Cena Automatica', |
| 71 | + | } |
| 72 | + | if _TYPE[split[01]] then |
| 73 | + | if split[01] == "24" then |
| 74 | + | print("[TALK - INVENTARIO] " ..player:getName().. " - " .._TYPE[split[01]].. " | " ..split[02]) |
| 75 | + | elseif split[01] == "29" then |
| 76 | + | if tonumber(split[02]) == 04 then |
| 77 | + | print("[TALK - INVENTARIO] " ..player:getName().. " - " .._TYPE[split[01]].. " | " .._SPELLS[tonumber(split[06])].NAME) |
| 78 | + | else |
| 79 | + | print("[TALK - INVENTARIO] " ..player:getName().. " - " .._TYPE[split[01]].. " | " .._ATRIBUTOS[tonumber(split[06])].NAME) |
| 80 | + | end |
| 81 | + | elseif split[01] == "30" then |
| 82 | + | print("[TALK - INVENTARIO] " ..player:getName().. " - " .._TYPE[split[01]].. " | " .._SYSTEM.NEXUS[tonumber(split[02])].NAME) |
| 83 | + | elseif split[01] == "33" then |
| 84 | + | print("[TALK - INVENTARIO] " ..player:getName().. " - " .._TYPE[split[01]].. " | " .._ITEMS[tonumber(split[02])].NAME) |
| 85 | + | elseif split[01] == "34" then |
| 86 | + | if tonumber(split[02]) == 01 then |
| 87 | + | print("[TALK - INVENTARIO] " ..player:getName().. " - " .._TYPE[split[01]].. " (Atualizando Bag)") |
| 88 | + | elseif tonumber(split[02]) == 02 then |
| 89 | + | print("[TALK - INVENTARIO] " ..player:getName().. " - " .._TYPE[split[01]].. " (Atualizando Dinheiro)") |
| 90 | + | elseif tonumber(split[02]) == 03 then |
| 91 | + | print("[TALK - INVENTARIO] " ..player:getName().. " - " .._TYPE[split[01]].. " (Atualizando Maestria)") |
| 92 | + | elseif tonumber(split[02]) == 04 then |
| 93 | + | print("[TALK - INVENTARIO] " ..player:getName().. " - " .._TYPE[split[01]].. " (Checando vers�o do cliente)") |
| 94 | + | end |
| 95 | + | elseif split[01] == "47" then |
| 96 | + | print("[TALK - INVENTARIO] " ..player:getName().. " - " .._TYPE[split[01]].. " | [" .._PASSIVES[tonumber(split[02])].DESC.. "]") |
| 97 | + | elseif split[01] == "48" then |
| 98 | + | print("[TALK - INVENTARIO] " ..player:getName().. " - " .._TYPE[split[01]].. " | [" .._PASSIVES[tonumber(split[03])].DESC.. "]") |
| 99 | + | else |
| 100 | + | print("[TALK - INVENTARIO] " ..player:getName().. " - " .._TYPE[split[01]]) |
| 101 | + | end |
| 102 | + | else |
| 103 | + | print("[TALK - INVENTARIO] " ..player:getName().. " - " ..split[01].. " (Equipando um Item do Invent�rio)") |
| 104 | + | end |
| 105 | + | end |
| 106 | + | --[[ REMOVENDO UM ITEM EQUIPADO ]]-- |
| 107 | + | if split[01] == "00" then |
| 108 | + | local ext = tonumber(split[02]) |
| 109 | + | local slot = tonumber(split[03]) |
| 110 | + | local bag = tonumber(split[04]) |
| 111 | + | |
| 112 | + | if slot == 04 then |
| 113 | + | if player:getStorageValue(_SYSTEM.WARZONE) > 00 then |
| 114 | + | return false |
| 115 | + | end |
| 116 | + | end |
| 117 | + | if doBackpack(player, 00, slot, ext, 01) then -- Organizo | Capacidade |
| 118 | + | doInventario(player, 02, slot, ext, bag) -- Removo do Invent�rio |
| 119 | + | doInventario(player, 00, slot, ext) -- Organizo Invent�rio |
| 120 | + | doBackpack(player, 00, slot, ext, 01) -- Organizo Backpack |
| 121 | + | |
| 122 | + | player:sendCancelMessage("@LoadAmmo " ..player:getStorageValue(_SYSTEM.INVENTARIO[04].UID_10)) |
| 123 | + | player:sendCancelMessage("@RemoveItemInventario " ..slot) |
| 124 | + | else |
| 125 | + | playSoundPlayer(player, "depot.ogg") |
| 126 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Sua Backpack esta cheia.") |
| 127 | + | return false |
| 128 | + | end |
| 129 | + | |
| 130 | + | return false |
| 131 | + | end |
| 132 | + | --[[ ORGANIZAR DEPOT ]]-- |
| 133 | + | if split[01] == "52" then |
| 134 | + | local ORDER_TYPE = tonumber(split[02]) |
| 135 | + | if ORDER_TYPE == 01 then -- RARIDADE |
| 136 | + | onDepot(player, 05) |
| 137 | + | elseif ORDER_TYPE == 02 then -- LEVEL |
| 138 | + | onDepot(player, 06) |
| 139 | + | elseif ORDER_TYPE == 03 then -- PRE�O |
| 140 | + | onDepot(player, 07) |
| 141 | + | end |
| 142 | + | return false |
| 143 | + | end |
| 144 | + | --[[ ORGANIZAR BACKPACK ]]-- |
| 145 | + | if split[01] == "51" then |
| 146 | + | -- reproducir sonido al cambiar de bolsa |
| 147 | + | playSoundPlayer(player, "depot.ogg") |
| 148 | + | local SLOT = tonumber(split[02]) |
| 149 | + | local ORDER_TYPE = tonumber(split[03]) |
| 150 | + | |
| 151 | + | doBackpack(player, 13, SLOT, ORDER_TYPE) |
| 152 | + | player:sendCancelMessage("@ReloadBackpack " ..SLOT) |
| 153 | + | return false |
| 154 | + | end |
| 155 | + | --[[ SKIP UMA CENA AUTOM�TICA ]]-- |
| 156 | + | if split[01] == "49" then |
| 157 | + | player:setStorageValue(_SYSTEM.SCENE_STORAGE, nil) |
| 158 | + | return false |
| 159 | + | end |
| 160 | + | --[[ EQUIPANDO UMA PASSIVA ]]-- |
| 161 | + | if split[01] == "48" then |
| 162 | + | local PASSIVE_SLOT = tonumber(split[02]) |
| 163 | + | local PASSIVE_ID = tonumber(split[03]) |
| 164 | + | local PASSIVE_LV = tonumber(split[04]) |
| 165 | + | |
| 166 | + | if split[02] then |
| 167 | + | if PASSIVE_SLOT > 00 and PASSIVE_SLOT < 07 then |
| 168 | + | local checkPerm = 00 |
| 169 | + | for X = 01, 06 do |
| 170 | + | if player:getStorageValue(_SYSTEM.POINTS_ATR[X]) == tonumber(split[03]) then |
| 171 | + | checkPerm = 01 |
| 172 | + | break |
| 173 | + | end |
| 174 | + | end |
| 175 | + | if checkPerm == 00 then |
| 176 | + | player:setStorageValue(_SYSTEM.POINTS_ATR[PASSIVE_SLOT], tonumber(split[03])) |
| 177 | + | player:setStorageValue(_SYSTEM.POINTS_ATR[PASSIVE_SLOT + 7], PASSIVE_LV) |
| 178 | + | PlayerPassives(player, 02) |
| 179 | + | player:getPosition():sendMagicEffect(14) |
| 180 | + | player:sendCancelMessage("@PassiveBoxClose") |
| 181 | + | |
| 182 | + | if player:getStorageValue(_QUESTLOG[206].UID_01) == 02 then |
| 183 | + | player:setStorageValue(_QUESTLOG[206].UID_01, 100) |
| 184 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") |
| 185 | + | end |
| 186 | + | return false |
| 187 | + | else |
| 188 | + | player:popupFYI("Esta passiva ya est� equipada.") |
| 189 | + | end |
| 190 | + | end |
| 191 | + | end |
| 192 | + | return false |
| 193 | + | end |
| 194 | + | --[[ UPGRADE EM PASSIVA ]]-- |
| 195 | + | if split[01] == "47" then |
| 196 | + | local PASSIVE_ID = tonumber(split[02]) |
| 197 | + | local PASSIVE_POINT = tonumber(split[03]) |
| 198 | + | local PLAYER_POINT = player:getStorageValue(_SYSTEM.POINTS_ATR[07]) or 0 |
| 199 | + | if split[02] then |
| 200 | + | if PLAYER_POINT >= PASSIVE_POINT then |
| 201 | + | player:setStorageValue(_SYSTEM.POINTS_ATR[07], (PLAYER_POINT - PASSIVE_POINT)) |
| 202 | + | if player:getStorageValue(_SYSTEM.POINTS_ATR[01]) == PASSIVE_ID then |
| 203 | + | player:setStorageValue(_SYSTEM.POINTS_ATR[08], (player:getStorageValue(_SYSTEM.POINTS_ATR[08]) + 01)) |
| 204 | + | elseif player:getStorageValue(_SYSTEM.POINTS_ATR[02]) == PASSIVE_ID then |
| 205 | + | player:setStorageValue(_SYSTEM.POINTS_ATR[09], (player:getStorageValue(_SYSTEM.POINTS_ATR[09]) + 01)) |
| 206 | + | elseif player:getStorageValue(_SYSTEM.POINTS_ATR[03]) == PASSIVE_ID then |
| 207 | + | player:setStorageValue(_SYSTEM.POINTS_ATR[10], (player:getStorageValue(_SYSTEM.POINTS_ATR[10]) + 01)) |
| 208 | + | elseif player:getStorageValue(_SYSTEM.POINTS_ATR[04]) == PASSIVE_ID then |
| 209 | + | player:setStorageValue(_SYSTEM.POINTS_ATR[11], (player:getStorageValue(_SYSTEM.POINTS_ATR[11]) + 01)) |
| 210 | + | elseif player:getStorageValue(_SYSTEM.POINTS_ATR[05]) == PASSIVE_ID then |
| 211 | + | player:setStorageValue(_SYSTEM.POINTS_ATR[12], (player:getStorageValue(_SYSTEM.POINTS_ATR[12]) + 01)) |
| 212 | + | elseif player:getStorageValue(_SYSTEM.POINTS_ATR[06]) == PASSIVE_ID then |
| 213 | + | player:setStorageValue(_SYSTEM.POINTS_ATR[13], (player:getStorageValue(_SYSTEM.POINTS_ATR[13]) + 01)) |
| 214 | + | end |
| 215 | + | |
| 216 | + | PlayerPassives(player, 01, tonumber(split[02])) |
| 217 | + | PlayerPassives(player, 02) |
| 218 | + | else |
| 219 | + | player:popupFYI("Pontos de Passiva insuficiente.") |
| 220 | + | end |
| 221 | + | end |
| 222 | + | return false |
| 223 | + | end |
| 224 | + | --[[ ABRINDO CENTRAL BOX ]]-- |
| 225 | + | if split[01] == "46" then |
| 226 | + | local G = PlayerGoldCoins(player, 00) |
| 227 | + | local tutor = 0 |
| 228 | + | if player:getStorageValue(_QUESTLOG[06].UID_01) > 0 and player:getStorageValue(_QUESTLOG[06].UID_01) < 100 then |
| 229 | + | tutor = 1 |
| 230 | + | end |
| 231 | + | |
| 232 | + | |
| 233 | + | local slot = 03 |
| 234 | + | local ext = 00 |
| 235 | + | local totalDesconto = 00 |
| 236 | + | if Game.getStorageValue(_GLOBAL_RANDOM.DAILY_EVENTS.STORAGE) == 04 then |
| 237 | + | local players = Game.getPlayers() |
| 238 | + | for _, targetPlayer in ipairs(players) do |
| 239 | + | totalDesconto = totalDesconto + 01 |
| 240 | + | end |
| 241 | + | end |
| 242 | + | |
| 243 | + | doBackpack(player, 00, slot, ext, 01) |
| 244 | + | player:sendCancelMessage("@OpenSellComboBox") |
| 245 | + | player:sendCancelMessage("@CentralBox " ..G.. " " ..tutor.. " " .. 0 .. " " ..math.floor(totalDesconto / 2)) |
| 246 | + | player:sendCancelMessage("@closedBackpack") |
| 247 | + | return false |
| 248 | + | end |
| 249 | + | --[[ TROCANDO CRIPTOMOEDAS POR VIP COINS ]]-- |
| 250 | + | if split[01] == "45" then |
| 251 | + | local VipConsPayment = 00 |
| 252 | + | local realDin = tonumber(split[02]) |
| 253 | + | repeat |
| 254 | + | realDin = realDin - 0.30 |
| 255 | + | VipConsPayment = VipConsPayment + 01 |
| 256 | + | until realDin < 00 |
| 257 | + | if VipConsPayment > 01 then |
| 258 | + | VipConsPayment = VipConsPayment - 01 |
| 259 | + | end |
| 260 | + | |
| 261 | + | if player:getStorageValue(_SYSTEM.CRIPTOMOEDA) > 00 then |
| 262 | + | player:setStorageValue(_SYSTEM.CRIPTOMOEDA, 00) |
| 263 | + | PlayerVipCoins(player, 02, VipConsPayment) |
| 264 | + | player:sendCancelMessage("@LootMSG 3218 3 0 " ..VipConsPayment) |
| 265 | + | doBackpack(player, 11) |
| 266 | + | player:getPosition():sendMagicEffect(14) |
| 267 | + | if _DEBUG_MODE then |
| 268 | + | print("[TALK - INVENTARIO] " ..player:getName().. " - Cripto > Vip (" ..VipConsPayment.. ")") |
| 269 | + | end |
| 270 | + | else |
| 271 | + | player:getPosition():sendMagicEffect(03) |
| 272 | + | end |
| 273 | + | return false |
| 274 | + | end |
| 275 | + | --[[ CARREGANDO COLISEU ]]-- |
| 276 | + | if split[01] == "44" then |
| 277 | + | local ACTION = tonumber(split[02]) |
| 278 | + | local KEYS, HARD, QUEST = player:getStorageValue(_SYSTEM.COLISEU[09]), player:getStorageValue(_SYSTEM.COLISEU[01]), player:getStorageValue(_QUESTLOG[201].UID_01) |
| 279 | + | if KEYS < 00 then KEYS = 00 end |
| 280 | + | if HARD < 02 then HARD = 01 end |
| 281 | + | if QUEST == 101 then |
| 282 | + | QUEST = 01 |
| 283 | + | else |
| 284 | + | QUEST = 00 |
| 285 | + | end |
| 286 | + | if ACTION == 01 then |
| 287 | + | player:sendCancelMessage("@ColiseuLoad " ..KEYS.. " " ..HARD.. " " ..QUEST.. " 00") |
| 288 | + | return false |
| 289 | + | else |
| 290 | + | local ITEMID = tonumber(split[03]) |
| 291 | + | local ATR_KEYS_PRICE = tonumber(split[04]) |
| 292 | + | if _ITEMS[ITEMID] then |
| 293 | + | if _ITEMS[ITEMID].SLOT_EQUIP == 11 then |
| 294 | + | if KEYS >= ATR_KEYS_PRICE then |
| 295 | + | if doBackpack(player, 00, 03, 00, 01) then |
| 296 | + | if doBackpack(player, 01, 03, 00, 0, ITEMID, 00, 00, 01, false) then |
| 297 | + | player:setStorageValue(_SYSTEM.COLISEU[09], (player:getStorageValue(_SYSTEM.COLISEU[09]) - ATR_KEYS_PRICE)) |
| 298 | + | player:getPosition():sendMagicEffect(14) |
| 299 | + | |
| 300 | + | KEYS = player:getStorageValue(_SYSTEM.COLISEU[09]) |
| 301 | + | player:sendCancelMessage("@ColiseuLoad " ..KEYS.. " " ..HARD.. " " ..QUEST.. " 01") |
| 302 | + | end |
| 303 | + | else |
| 304 | + | playSoundPlayer(player, "depot.ogg") |
| 305 | + | player:getPosition():sendMagicEffect(03) |
| 306 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Sua Backpack est� cheia.") |
| 307 | + | return false |
| 308 | + | end |
| 309 | + | else |
| 310 | + | player:getPosition():sendMagicEffect(03) |
| 311 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Usted no tem chaves suficientes.") |
| 312 | + | return false |
| 313 | + | end |
| 314 | + | end |
| 315 | + | end |
| 316 | + | end |
| 317 | + | return false |
| 318 | + | end |
| 319 | + | --[[ DESTRUINDO UM EQUIPAMENTO ]]-- |
| 320 | + | if split[01] == "43" then |
| 321 | + | local ext = tonumber(split[02]) |
| 322 | + | local bag = tonumber(split[03]) |
| 323 | + | local slot = tonumber(split[04]) |
| 324 | + | |
| 325 | + | doBackpack(player, 02, slot, ext, bag) |
| 326 | + | doBackpack(player, 00, slot, ext, 01) |
| 327 | + | playSoundPlayer(player, "depot.ogg") |
| 328 | + | player:sendCancelMessage("@ReloadBackpack " ..slot.. " 01 01") |
| 329 | + | return false |
| 330 | + | end |
| 331 | + | --[[ BOT�ES DO MENU EVENTOS ]]-- |
| 332 | + | if split[01] == "41" then |
| 333 | + | local ACTION = tonumber(split[02]) |
| 334 | + | if ACTION == 01 then |
| 335 | + | local GOLD_TOKEN = player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[01].GOLD_TOKEN) |
| 336 | + | if GOLD_TOKEN < 0 then |
| 337 | + | GOLD_TOKEN = 0 |
| 338 | + | end |
| 339 | + | |
| 340 | + | if GOLD_TOKEN >= 50 then |
| 341 | + | if player:getStorageValue(_GLOBAL_RANDOM.BUFFS[10].STORAGE) > 00 then |
| 342 | + | player:getPosition():sendMagicEffect(CONST_ME_POFF) |
| 343 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Usted ya Tiene este buff ativo en su personaje.") |
| 344 | + | return false |
| 345 | + | else |
| 346 | + | player:setStorageValue(_GLOBAL_RANDOM.BUFFS[10].STORAGE, 10) |
| 347 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Usted obteve [ BENEFICIO LOS DIOSES ].") |
| 348 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Buff Ativado: [ BENEFICIO LOS DIOSES ].") |
| 349 | + | player:getPosition():sendMagicEffect(CONST_ME_MAGIC_GREEN) |
| 350 | + | |
| 351 | + | player:setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[01].GOLD_TOKEN, (player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[01].GOLD_TOKEN) - 50)) |
| 352 | + | player:sendCancelMessage("@ReloadEvents 01 " ..player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[01].GOLD_TOKEN)) |
| 353 | + | doInventario(player, 05) |
| 354 | + | end |
| 355 | + | end |
| 356 | + | end |
| 357 | + | if ACTION == 02 then |
| 358 | + | local DESCONTO = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_1) |
| 359 | + | local FIXO_PRICE = 50000 |
| 360 | + | local FINAL_PRICE = FIXO_PRICE - DESCONTO |
| 361 | + | local GOLD_SALDO = PlayerGoldCoins(player, 00) |
| 362 | + | |
| 363 | + | if GOLD_SALDO >= FINAL_PRICE then |
| 364 | + | PlayerGoldCoins(player, 01, FINAL_PRICE) |
| 365 | + | if player:getStorageValue(_SYSTEM.CRIPTOMOEDA) < 00 then |
| 366 | + | player:setStorageValue(_SYSTEM.CRIPTOMOEDA, ((player:getStorageValue(_SYSTEM.CRIPTOMOEDA) + 01) + 01)) |
| 367 | + | else |
| 368 | + | player:setStorageValue(_SYSTEM.CRIPTOMOEDA, (player:getStorageValue(_SYSTEM.CRIPTOMOEDA) + 01)) |
| 369 | + | end |
| 370 | + | |
| 371 | + | player:sendCancelMessage("@LootMSG 3297 4 3 1") |
| 372 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Compra realizada com sucesso!\n1x Criptomoeda por $ " ..FINAL_PRICE.. ".") |
| 373 | + | player:getPosition():sendMagicEffect(CONST_ME_MAGIC_GREEN) |
| 374 | + | doBackpack(player, 11) |
| 375 | + | else |
| 376 | + | player:popupFYI("O valor atual da Criptomoeda � de [ " ..FINAL_PRICE.. " ].\nUsted no tem dinheiro suficiente.") |
| 377 | + | end |
| 378 | + | end |
| 379 | + | if ACTION == 04 then |
| 380 | + | local BUFF_ID = tonumber(split[03]) |
| 381 | + | local ITEMID = 0 |
| 382 | + | if BUFF_ID == 01 then |
| 383 | + | ITEMID = 3164 |
| 384 | + | elseif BUFF_ID == 02 then |
| 385 | + | ITEMID = 3163 |
| 386 | + | elseif BUFF_ID == 03 then |
| 387 | + | ITEMID = 3162 |
| 388 | + | elseif BUFF_ID == 04 then |
| 389 | + | ITEMID = 3161 |
| 390 | + | else |
| 391 | + | return false |
| 392 | + | end |
| 393 | + | |
| 394 | + | doBackpack(player, 03, 03, 00, 01, ITEMID) |
| 395 | + | local QT_P = doBackpack(player, 04) |
| 396 | + | if QT_P >= 25 then |
| 397 | + | if player:getStorageValue(_GLOBAL_RANDOM.BUFFS[11].STORAGE) > 00 then |
| 398 | + | player:getPosition():sendMagicEffect(CONST_ME_POFF) |
| 399 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Usted ya Tiene este buff ativo em seu personagem.") |
| 400 | + | return false |
| 401 | + | else |
| 402 | + | local PosBag = doBackpack(player, 05) |
| 403 | + | local ExtBag = doBackpack(player, 06) |
| 404 | + | if QT_P > 25 then |
| 405 | + | player:setStorageValue(_BACKPACK[03][ExtBag][PosBag].UID_04, (QT_P - 25)) |
| 406 | + | else |
| 407 | + | doBackpack(player, 02, 03, ExtBag, PosBag) |
| 408 | + | end |
| 409 | + | |
| 410 | + | player:setStorageValue(_GLOBAL_RANDOM.BUFFS[11].STORAGE, 3600) |
| 411 | + | player:setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[04].BUFF_ELE, BUFF_ID) |
| 412 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Usted obteve [ BUFF ELEMENTAL ].") |
| 413 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Buff Ativado: [ BUFF ELEMENTAL ].") |
| 414 | + | player:getPosition():sendMagicEffect(CONST_ME_MAGIC_GREEN) |
| 415 | + | |
| 416 | + | player:sendCancelMessage("@closedBackpack") |
| 417 | + | doInventario(player, 05) |
| 418 | + | end |
| 419 | + | else |
| 420 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "O custo para ativar esse buff � de x25 [ " .._ITEMS[ITEMID].NAME.. " ].") |
| 421 | + | return false |
| 422 | + | end |
| 423 | + | end |
| 424 | + | if ACTION == 05 then |
| 425 | + | local ITEM_1 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_4) |
| 426 | + | local ITEM_2 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_5) |
| 427 | + | local ITEM_3 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_6) |
| 428 | + | local ITEM_4 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_7) |
| 429 | + | local ITEM_5 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_8) |
| 430 | + | local ITEM_6 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_9) |
| 431 | + | local ITEM_7 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_10) |
| 432 | + | local ITEM_8 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_11) |
| 433 | + | local ITEM_9 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_12) |
| 434 | + | |
| 435 | + | local QNT_ITEM_1 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_1) |
| 436 | + | local QNT_ITEM_2 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_2) |
| 437 | + | local QNT_ITEM_3 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_3) |
| 438 | + | |
| 439 | + | local TASK_ID = tonumber(split[03]) |
| 440 | + | if TASK_ID == 01 then |
| 441 | + | doBackpack(player, 03, 03, 00, 01, ITEM_1) |
| 442 | + | local ATUAL_ITEM_1 = doBackpack(player, 04) |
| 443 | + | local POS_BAG_1 = doBackpack(player, 05) |
| 444 | + | local POS_EXT_1 = doBackpack(player, 06) |
| 445 | + | |
| 446 | + | doBackpack(player, 03, 03, 00, 01, ITEM_2) |
| 447 | + | local ATUAL_ITEM_2 = doBackpack(player, 04) |
| 448 | + | local POS_BAG_2 = doBackpack(player, 05) |
| 449 | + | local POS_EXT_2 = doBackpack(player, 06) |
| 450 | + | |
| 451 | + | doBackpack(player, 03, 03, 00, 01, ITEM_3) |
| 452 | + | local ATUAL_ITEM_3 = doBackpack(player, 04) |
| 453 | + | local POS_BAG_3 = doBackpack(player, 05) |
| 454 | + | local POS_EXT_3 = doBackpack(player, 06) |
| 455 | + | |
| 456 | + | if ATUAL_ITEM_1 >= QNT_ITEM_1 and ATUAL_ITEM_2 >= QNT_ITEM_1 and ATUAL_ITEM_3 >= QNT_ITEM_1 then |
| 457 | + | if ATUAL_ITEM_1 > QNT_ITEM_1 then |
| 458 | + | player:setStorageValue(_BACKPACK[03][POS_EXT_1][POS_BAG_1].UID_04, (ATUAL_ITEM_1 - QNT_ITEM_1)) |
| 459 | + | else |
| 460 | + | doBackpack(player, 02, 03, POS_EXT_1, POS_BAG_1) |
| 461 | + | end |
| 462 | + | if ATUAL_ITEM_2 > QNT_ITEM_1 then |
| 463 | + | player:setStorageValue(_BACKPACK[03][POS_EXT_2][POS_BAG_2].UID_04, (ATUAL_ITEM_2 - QNT_ITEM_1)) |
| 464 | + | else |
| 465 | + | doBackpack(player, 02, 03, POS_EXT_2, POS_BAG_2) |
| 466 | + | end |
| 467 | + | if ATUAL_ITEM_3 > QNT_ITEM_1 then |
| 468 | + | player:setStorageValue(_BACKPACK[03][POS_EXT_3][POS_BAG_3].UID_04, (ATUAL_ITEM_3 - QNT_ITEM_1)) |
| 469 | + | else |
| 470 | + | doBackpack(player, 02, 03, POS_EXT_3, POS_BAG_3) |
| 471 | + | end |
| 472 | + | |
| 473 | + | PlayerTokenCoins(player, 01, 20, 01) |
| 474 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Usted obteve x20 Pontos de Task.") |
| 475 | + | player:getPosition():sendMagicEffect(CONST_ME_MAGIC_GREEN) |
| 476 | + | player:sendCancelMessage("@closedBackpack") |
| 477 | + | else |
| 478 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Usted no Tiene todos os itens necess�rios.") |
| 479 | + | return false |
| 480 | + | end |
| 481 | + | end |
| 482 | + | if TASK_ID == 02 then |
| 483 | + | doBackpack(player, 03, 03, 00, 01, ITEM_4) |
| 484 | + | local ATUAL_ITEM_1 = doBackpack(player, 04) |
| 485 | + | local POS_BAG_1 = doBackpack(player, 05) |
| 486 | + | local POS_EXT_1 = doBackpack(player, 06) |
| 487 | + | |
| 488 | + | doBackpack(player, 03, 03, 00, 01, ITEM_5) |
| 489 | + | local ATUAL_ITEM_2 = doBackpack(player, 04) |
| 490 | + | local POS_BAG_2 = doBackpack(player, 05) |
| 491 | + | local POS_EXT_2 = doBackpack(player, 06) |
| 492 | + | |
| 493 | + | doBackpack(player, 03, 03, 00, 01, ITEM_6) |
| 494 | + | local ATUAL_ITEM_3 = doBackpack(player, 04) |
| 495 | + | local POS_BAG_3 = doBackpack(player, 05) |
| 496 | + | local POS_EXT_3 = doBackpack(player, 06) |
| 497 | + | |
| 498 | + | if ATUAL_ITEM_1 >= QNT_ITEM_2 and ATUAL_ITEM_2 >= QNT_ITEM_2 and ATUAL_ITEM_3 >= QNT_ITEM_2 then |
| 499 | + | if ATUAL_ITEM_1 > QNT_ITEM_2 then |
| 500 | + | player:setStorageValue(_BACKPACK[03][POS_EXT_1][POS_BAG_1].UID_04, (ATUAL_ITEM_1 - QNT_ITEM_2)) |
| 501 | + | else |
| 502 | + | doBackpack(player, 02, 03, POS_EXT_1, POS_BAG_1) |
| 503 | + | end |
| 504 | + | if ATUAL_ITEM_2 > QNT_ITEM_2 then |
| 505 | + | player:setStorageValue(_BACKPACK[03][POS_EXT_2][POS_BAG_2].UID_04, (ATUAL_ITEM_2 - QNT_ITEM_2)) |
| 506 | + | else |
| 507 | + | doBackpack(player, 02, 03, POS_EXT_2, POS_BAG_2) |
| 508 | + | end |
| 509 | + | if ATUAL_ITEM_3 > QNT_ITEM_2 then |
| 510 | + | player:setStorageValue(_BACKPACK[03][POS_EXT_3][POS_BAG_3].UID_04, (ATUAL_ITEM_3 - QNT_ITEM_2)) |
| 511 | + | else |
| 512 | + | doBackpack(player, 02, 03, POS_EXT_3, POS_BAG_3) |
| 513 | + | end |
| 514 | + | |
| 515 | + | PlayerTokenCoins(player, 02, 20, 01) |
| 516 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Usted obteve x20 Pontos de Task.") |
| 517 | + | player:getPosition():sendMagicEffect(CONST_ME_MAGIC_GREEN) |
| 518 | + | player:sendCancelMessage("@closedBackpack") |
| 519 | + | else |
| 520 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Usted no Tiene todos os itens necess�rios.") |
| 521 | + | return false |
| 522 | + | end |
| 523 | + | end |
| 524 | + | if TASK_ID == 03 then |
| 525 | + | doBackpack(player, 03, 03, 00, 01, ITEM_7) |
| 526 | + | local ATUAL_ITEM_1 = doBackpack(player, 04) |
| 527 | + | local POS_BAG_1 = doBackpack(player, 05) |
| 528 | + | local POS_EXT_1 = doBackpack(player, 06) |
| 529 | + | |
| 530 | + | doBackpack(player, 03, 03, 00, 01, ITEM_8) |
| 531 | + | local ATUAL_ITEM_2 = doBackpack(player, 04) |
| 532 | + | local POS_BAG_2 = doBackpack(player, 05) |
| 533 | + | local POS_EXT_2 = doBackpack(player, 06) |
| 534 | + | |
| 535 | + | doBackpack(player, 03, 03, 00, 01, ITEM_9) |
| 536 | + | local ATUAL_ITEM_3 = doBackpack(player, 04) |
| 537 | + | local POS_BAG_3 = doBackpack(player, 05) |
| 538 | + | local POS_EXT_3 = doBackpack(player, 06) |
| 539 | + | |
| 540 | + | if ATUAL_ITEM_1 >= QNT_ITEM_3 and ATUAL_ITEM_2 >= QNT_ITEM_3 and ATUAL_ITEM_3 >= QNT_ITEM_3 then |
| 541 | + | if ATUAL_ITEM_1 > QNT_ITEM_3 then |
| 542 | + | player:setStorageValue(_BACKPACK[03][POS_EXT_1][POS_BAG_1].UID_04, (ATUAL_ITEM_1 - QNT_ITEM_3)) |
| 543 | + | else |
| 544 | + | doBackpack(player, 02, 03, POS_EXT_1, POS_BAG_1) |
| 545 | + | end |
| 546 | + | if ATUAL_ITEM_2 > QNT_ITEM_3 then |
| 547 | + | player:setStorageValue(_BACKPACK[03][POS_EXT_2][POS_BAG_2].UID_04, (ATUAL_ITEM_2 - QNT_ITEM_3)) |
| 548 | + | else |
| 549 | + | doBackpack(player, 02, 03, POS_EXT_2, POS_BAG_2) |
| 550 | + | end |
| 551 | + | if ATUAL_ITEM_3 > QNT_ITEM_3 then |
| 552 | + | player:setStorageValue(_BACKPACK[03][POS_EXT_3][POS_BAG_3].UID_04, (ATUAL_ITEM_3 - QNT_ITEM_3)) |
| 553 | + | else |
| 554 | + | doBackpack(player, 02, 03, POS_EXT_3, POS_BAG_3) |
| 555 | + | end |
| 556 | + | |
| 557 | + | PlayerTokenCoins(player, 03, 20, 01) |
| 558 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Usted obteve x20 Pontos de Task.") |
| 559 | + | player:getPosition():sendMagicEffect(CONST_ME_MAGIC_GREEN) |
| 560 | + | player:sendCancelMessage("@closedBackpack") |
| 561 | + | else |
| 562 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Usted no Tiene todos os itens necess�rios.") |
| 563 | + | return false |
| 564 | + | end |
| 565 | + | end |
| 566 | + | |
| 567 | + | return false |
| 568 | + | end |
| 569 | + | if ACTION == 06 then |
| 570 | + | local PONTOS_EVENTO = player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[06].POINTS) |
| 571 | + | if PONTOS_EVENTO < 0 then |
| 572 | + | PONTOS_EVENTO = 0 |
| 573 | + | end |
| 574 | + | |
| 575 | + | if PONTOS_EVENTO >= 10 then |
| 576 | + | local presentSelect = math.random(00, 15) |
| 577 | + | if presentSelect < 05 then |
| 578 | + | player:addExperience((1000 * player:getLevel()), true, true) |
| 579 | + | |
| 580 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Usted obteve da Present Box:\n[ " ..(1000 * player:getLevel()).. " de EXP ].") |
| 581 | + | player:getPosition():sendMagicEffect(CONST_ME_MAGIC_GREEN) |
| 582 | + | elseif presentSelect == 05 then |
| 583 | + | if player:getStorageValue(_SYSTEM.TOOLS[01]) > 00 then |
| 584 | + | player:setStorageValue(_SYSTEM.TOOLS[01], (player:getStorageValue(_SYSTEM.TOOLS[01]) + 1800)) |
| 585 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Usted obteve [ LOJA REMOTA (TEMPOR�RIA) ]\nSua Loja Remota atualmente ativa ganhou +30 minutos de dura��o.") |
| 586 | + | else |
| 587 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Usted obteve [ LOJA REMOTA (TEMPOR�RIA) ]\nEste benef�cio durar� 30 minutos.") |
| 588 | + | player:setStorageValue(_SYSTEM.TOOLS[01], 1800) |
| 589 | + | end |
| 590 | + | |
| 591 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Usted obteve da Present Box:\n[ LOJA REMOTA (30 minutos) ].") |
| 592 | + | player:getPosition():sendMagicEffect(CONST_ME_MAGIC_GREEN) |
| 593 | + | player:sendCancelMessage("@TutorShow 42") |
| 594 | + | local DESCONTRUIR_EVENT = 00 |
| 595 | + | if Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_ID) == 08 then |
| 596 | + | DESCONTRUIR_EVENT = 01 |
| 597 | + | end |
| 598 | + | player:sendCancelMessage("@ToolsLoad " ..player:getStorageValue(_SYSTEM.TOOLS[01]).. " " ..player:getStorageValue(_SYSTEM.TOOLS[02]).. " " ..DESCONTRUIR_EVENT) |
| 599 | + | elseif presentSelect == 10 then |
| 600 | + | if player:getStorageValue(_SYSTEM.TOOLS[02]) > 00 then |
| 601 | + | player:setStorageValue(_SYSTEM.TOOLS[02], (player:getStorageValue(_SYSTEM.TOOLS[02]) + 1800)) |
| 602 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Usted obteve [ NEXUS REMOTO (TEMPOR�RIA) ]\nSeu Nexus Remoto atualmente ativo ganhou +30 minutos de dura��o.") |
| 603 | + | else |
| 604 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Usted obteve [ NEXUS REMOTO (TEMPOR�RIA) ]\nEste benef�cio durar� 30 minutos.") |
| 605 | + | player:setStorageValue(_SYSTEM.TOOLS[02], 1800) |
| 606 | + | end |
| 607 | + | |
| 608 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Usted obteve da Present Box:\n[ NEXUS REMOTO (30 minutos) ].") |
| 609 | + | player:getPosition():sendMagicEffect(CONST_ME_MAGIC_GREEN) |
| 610 | + | player:sendCancelMessage("@TutorShow 43") |
| 611 | + | local DESCONTRUIR_EVENT = 00 |
| 612 | + | if Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_ID) == 08 then |
| 613 | + | DESCONTRUIR_EVENT = 01 |
| 614 | + | end |
| 615 | + | player:sendCancelMessage("@ToolsLoad " ..player:getStorageValue(_SYSTEM.TOOLS[01]).. " " ..player:getStorageValue(_SYSTEM.TOOLS[02]).. " " ..DESCONTRUIR_EVENT) |
| 616 | + | else |
| 617 | + | PlayerGoldCoins(player, 02, (100 * player:getLevel())) |
| 618 | + | doBackpack(player, 11) |
| 619 | + | |
| 620 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Usted obteve da Present Box:\n[ " ..(100 * player:getLevel()).. " de Gold Coin ].") |
| 621 | + | player:getPosition():sendMagicEffect(CONST_ME_MAGIC_GREEN) |
| 622 | + | end |
| 623 | + | |
| 624 | + | player:setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[06].POINTS, (player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[06].POINTS) - 10)) |
| 625 | + | player:sendCancelMessage("@ReloadEvents 06 " ..player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[06].POINTS)) |
| 626 | + | else |
| 627 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "x10 Pontos s�o necess�rios para abrir o presente.") |
| 628 | + | end |
| 629 | + | |
| 630 | + | return false |
| 631 | + | end |
| 632 | + | if ACTION == 08 then |
| 633 | + | local POS = tonumber(split[03]) |
| 634 | + | local SLOT = tonumber(split[04]) |
| 635 | + | local EXT = tonumber(split[05]) |
| 636 | + | local ITEMID = tonumber(split[06]) |
| 637 | + | local RAREID = tonumber(split[07]) |
| 638 | + | |
| 639 | + | for X = 01, 04 do |
| 640 | + | local itemUpgrade = _ITEMS[ITEMID].UPGRADE[X][01] |
| 641 | + | local itemQnt = math.floor(_ITEMS[ITEMID].UPGRADE[X][02] / (06 - RAREID)) |
| 642 | + | if itemUpgrade > 00 then |
| 643 | + | local itemRare = _ITEMS[itemUpgrade].RARE |
| 644 | + | |
| 645 | + | if itemQnt <= 00 then |
| 646 | + | itemQnt = 01 |
| 647 | + | end |
| 648 | + | |
| 649 | + | if doBackpack(player, 00, 03, 00, 01) then |
| 650 | + | doBackpack(player, 00, 03, 00, 01) |
| 651 | + | doBackpack(player, 03, 03, 00, 01, itemUpgrade) |
| 652 | + | doBackpack(player, 01, 03, 00, 0, itemUpgrade, itemRare, 00, itemQnt) |
| 653 | + | else |
| 654 | + | playSoundPlayer(player, "depot.ogg") |
| 655 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Sua Backpack esta cheia.") |
| 656 | + | break |
| 657 | + | end |
| 658 | + | end |
| 659 | + | end |
| 660 | + | |
| 661 | + | -- DESAFIO SHOP |
| 662 | + | if player:getStorageValue(_DESAFIOS[00].DESAFIO_TYPE) == 02 then |
| 663 | + | if player:getStorageValue(_DESAFIOS[00].DESAFIO_SHOP) > 00 then |
| 664 | + | if player:getStorageValue(_DESAFIOS[00].DESAFIO_SHOP) == 01 then |
| 665 | + | player:setStorageValue(_DESAFIOS[00].DESAFIO_TYPE, nil) |
| 666 | + | player:setStorageValue(_DESAFIOS[00].DESAFIO_SHOP, nil) |
| 667 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "[DESCONSTRUIR]: FINALIZADO!") |
| 668 | + | player:sendCancelMessage("@ToolsLoad " ..player:getStorageValue(_SYSTEM.TOOLS[01]).. " " ..player:getStorageValue(_SYSTEM.TOOLS[02]).. " 0") |
| 669 | + | else |
| 670 | + | player:setStorageValue(_DESAFIOS[00].DESAFIO_SHOP, (player:getStorageValue(_DESAFIOS[00].DESAFIO_SHOP) - 01)) |
| 671 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "[DESCONSTRUIR]: Ainda resta " ..player:getStorageValue(_DESAFIOS[00].DESAFIO_SHOP).. ".") |
| 672 | + | end |
| 673 | + | end |
| 674 | + | end |
| 675 | + | doBackpack(player, 02, SLOT, EXT, POS) |
| 676 | + | doBackpack(player, 00, SLOT, EXT, POS) |
| 677 | + | player:sendCancelMessage("@OpenBackpack") |
| 678 | + | end |
| 679 | + | if ACTION == 10 then |
| 680 | + | local MY_KEYS = player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT) |
| 681 | + | if MY_KEYS >= 01 then |
| 682 | + | local chance = math.random(01, 05) |
| 683 | + | local CriticalChance = math.random(01, 50) |
| 684 | + | if chance == 01 then -- ONLINE POINTS |
| 685 | + | local GAIN_COINS = math.random(03, 07) |
| 686 | + | if CriticalChance == 07 then |
| 687 | + | GAIN_COINS = 20 |
| 688 | + | |
| 689 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "SORTE CR�TICA!") |
| 690 | + | player:getPosition():sendMagicEffect(50) |
| 691 | + | end |
| 692 | + | player:setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT, (player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT) - 01)) |
| 693 | + | player:sendCancelMessage("@LootMSG 3160 0 0 " ..GAIN_COINS) |
| 694 | + | if player:getStorageValue(_SYSTEM.ONLINE_COIN) < 00 then |
| 695 | + | player:setStorageValue(_SYSTEM.ONLINE_COIN, GAIN_COINS) |
| 696 | + | else |
| 697 | + | player:setStorageValue(_SYSTEM.ONLINE_COIN, (player:getStorageValue(_SYSTEM.ONLINE_COIN) + GAIN_COINS)) |
| 698 | + | end |
| 699 | + | |
| 700 | + | doBackpack(player, 11) |
| 701 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "Usted obteve x" ..GAIN_COINS.. " Online Points do Ba� do Drag�o. Seu saldo atual �: [ " ..player:getStorageValue(_SYSTEM.ONLINE_COIN).. " ].") |
| 702 | + | end |
| 703 | + | if chance == 02 then -- VIP COINS |
| 704 | + | local GAIN_COINS = math.random(02, 05) |
| 705 | + | if CriticalChance == 07 then |
| 706 | + | GAIN_COINS = 15 |
| 707 | + | |
| 708 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "SORTE CR�TICA!") |
| 709 | + | player:getPosition():sendMagicEffect(50) |
| 710 | + | end |
| 711 | + | player:setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT, (player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT) - 01)) |
| 712 | + | PlayerVipCoins(player, 02, GAIN_COINS) |
| 713 | + | doBackpack(player, 11) |
| 714 | + | player:sendCancelMessage("@LootMSG 3218 3 0 " ..GAIN_COINS) |
| 715 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "Usted obteve x" ..GAIN_COINS.. " Vip Coins no Ba� do Drag�o.") |
| 716 | + | end |
| 717 | + | if chance == 03 then -- CRIPTOMOEDAS |
| 718 | + | local GAIN_COINS = math.random(10, 30) |
| 719 | + | if CriticalChance == 07 then |
| 720 | + | GAIN_COINS = 100 |
| 721 | + | |
| 722 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "SORTE CR�TICA!") |
| 723 | + | player:getPosition():sendMagicEffect(50) |
| 724 | + | end |
| 725 | + | player:setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT, (player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT) - 01)) |
| 726 | + | if player:getStorageValue(_SYSTEM.CRIPTOMOEDA) < 00 then |
| 727 | + | player:setStorageValue(_SYSTEM.CRIPTOMOEDA, ((player:getStorageValue(_SYSTEM.CRIPTOMOEDA) + GAIN_COINS) + 01)) |
| 728 | + | else |
| 729 | + | player:setStorageValue(_SYSTEM.CRIPTOMOEDA, (player:getStorageValue(_SYSTEM.CRIPTOMOEDA) + GAIN_COINS)) |
| 730 | + | end |
| 731 | + | |
| 732 | + | player:sendCancelMessage("@LootMSG 3297 4 3 " ..GAIN_COINS) |
| 733 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "Usted obteve x" ..GAIN_COINS.. " Criptomoedas no Ba� do Drag�o.") |
| 734 | + | end |
| 735 | + | if chance == 04 then -- AMULETS |
| 736 | + | local IDDD = math.random(1000, 1021) |
| 737 | + | local SLOT = 01 |
| 738 | + | local RARE = math.random(01, 03) |
| 739 | + | local STAR = 00 |
| 740 | + | if CriticalChance == 07 then |
| 741 | + | RARE = math.random(03, 04) |
| 742 | + | STAR = math.random(01, 03) |
| 743 | + | |
| 744 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "SORTE CR�TICA!") |
| 745 | + | player:getPosition():sendMagicEffect(50) |
| 746 | + | end |
| 747 | + | if doBackpack(player, 00, SLOT, 00, 01) then |
| 748 | + | if doBackpack(player, 01, SLOT, 00, 0, IDDD, RARE, STAR) then |
| 749 | + | player:setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT, (player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT) - 01)) |
| 750 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "Usted recebeu o item [ ".._RARIDADES[RARE].Name.. " " .._ITEMS[IDDD].NAME.. " ] no Ba� do Drag�o.") |
| 751 | + | player:getPosition():sendMagicEffect(14) |
| 752 | + | end |
| 753 | + | else |
| 754 | + | playSoundPlayer(player, "depot.ogg") |
| 755 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Sua Backpack esta cheia.") |
| 756 | + | player:getPosition():sendMagicEffect(03) |
| 757 | + | return false |
| 758 | + | end |
| 759 | + | end |
| 760 | + | if chance == 05 then -- RINGS |
| 761 | + | local IDDD = math.random(7000, 7014) |
| 762 | + | local SLOT = 07 |
| 763 | + | local RARE = math.random(01, 03) |
| 764 | + | local STAR = 00 |
| 765 | + | if CriticalChance == 07 then |
| 766 | + | RARE = math.random(03, 04) |
| 767 | + | STAR = math.random(01, 03) |
| 768 | + | |
| 769 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "SORTE CR�TICA!") |
| 770 | + | player:getPosition():sendMagicEffect(50) |
| 771 | + | end |
| 772 | + | if doBackpack(player, 00, SLOT, 00, 01) then |
| 773 | + | if doBackpack(player, 01, SLOT, 00, 0, IDDD, RARE, STAR) then |
| 774 | + | player:setStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT, (player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT) - 01)) |
| 775 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "Usted recebeu o item [ ".._RARIDADES[RARE].Name.. " " .._ITEMS[IDDD].NAME.. " ] no Ba� do Drag�o.") |
| 776 | + | player:getPosition():sendMagicEffect(14) |
| 777 | + | end |
| 778 | + | else |
| 779 | + | playSoundPlayer(player, "depot.ogg") |
| 780 | + | player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Sua Backpack esta cheia.") |
| 781 | + | player:getPosition():sendMagicEffect(03) |
| 782 | + | return false |
| 783 | + | end |
| 784 | + | end |
| 785 | + | |
| 786 | + | player:sendCancelMessage("@ReloadEvents 10 " ..player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT)) |
| 787 | + | else |
| 788 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "S�o necess�rio x01 Chave de Evento para abrir o ba�.") |
| 789 | + | end |
| 790 | + | end |
| 791 | + | if ACTION == 11 then |
| 792 | + | if Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_ID) == 11 then |
| 793 | + | local STEP_EVENT = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[11].PILLAR_STEP) or 0 |
| 794 | + | if STEP_EVENT > 00 and STEP_EVENT < 06 then |
| 795 | + | |
| 796 | + | player:sendCancelMessage("@ReloadEvents 11") |
| 797 | + | player:getPosition():sendMagicEffect(13) |
| 798 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Os Pilares foram marcados em seu mapa.") |
| 799 | + | else |
| 800 | + | if STEP_EVENT == 00 then |
| 801 | + | player:sendTextMessage(MESSAGE_STATUS_WARNING, "O servidor falhou em eliminar os pilares dentro do tempo.\nAguarde at� o pr�ximo ServerSave para tentar novamente.") |
| 802 | + | else |
| 803 | + | player:sendTextMessage(MESSAGE_INFO_DESCR, "O servidor obteve sucesso em eliminar os pilares dentro do tempo.\nO b�nus est� ativo no servidor at� o pr�ximo ServerSave.") |
| 804 | + | end |
| 805 | + | end |
| 806 | + | end |
| 807 | + | end |
| 808 | + | return false |
| 809 | + | end |
| 810 | + | --[[ CARREGANDO EVENTOS MENSAIS ]]-- |
| 811 | + | if split[01] == "40" then |
| 812 | + | local EVENTO_ID = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_ID) |
| 813 | + | if EVENTO_ID == 01 then |
| 814 | + | local GOLD_TOKEN = player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[EVENTO_ID].GOLD_TOKEN) |
| 815 | + | if GOLD_TOKEN < 0 then |
| 816 | + | GOLD_TOKEN = 0 |
| 817 | + | end |
| 818 | + | |
| 819 | + | local MONSTER_01 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_1) |
| 820 | + | local MONSTER_02 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_2) |
| 821 | + | local MONSTER_03 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_3) |
| 822 | + | local MONSTER_04 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_4) |
| 823 | + | local MONSTER_05 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_5) |
| 824 | + | local MONSTER_06 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_6) |
| 825 | + | local MONSTER_07 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_7) |
| 826 | + | local MONSTER_08 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_8) |
| 827 | + | local MONSTER_09 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_9) |
| 828 | + | player:sendCancelMessage("@EventosLoad " ..EVENTO_ID.. " " ..MONSTER_01.. " " ..MONSTER_02.. " " ..MONSTER_03.. " " ..MONSTER_04.. " " ..MONSTER_05.. " " ..MONSTER_06.. " " ..MONSTER_07.. " " ..MONSTER_08.. " " ..MONSTER_09.. " " ..GOLD_TOKEN) |
| 829 | + | return false |
| 830 | + | end |
| 831 | + | if EVENTO_ID == 02 then |
| 832 | + | local COUNT_MONSTER = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_1) |
| 833 | + | if COUNT_MONSTER < 0 then |
| 834 | + | COUNT_MONSTER = 0 |
| 835 | + | end |
| 836 | + | |
| 837 | + | player:sendCancelMessage("@EventosLoad " ..EVENTO_ID.. " " ..COUNT_MONSTER) |
| 838 | + | return false |
| 839 | + | end |
| 840 | + | if EVENTO_ID == 03 then |
| 841 | + | local CRYPTBLOOD = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_1) |
| 842 | + | if CRYPTBLOOD < 0 then |
| 843 | + | CRYPTBLOOD = 0 |
| 844 | + | end |
| 845 | + | |
| 846 | + | player:sendCancelMessage("@EventosLoad " ..EVENTO_ID.. " " ..CRYPTBLOOD) |
| 847 | + | return false |
| 848 | + | end |
| 849 | + | if EVENTO_ID == 04 then |
| 850 | + | player:sendCancelMessage("@EventosLoad " ..EVENTO_ID) |
| 851 | + | return false |
| 852 | + | end |
| 853 | + | if EVENTO_ID == 05 then |
| 854 | + | local ITEM_1 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_4) |
| 855 | + | local ITEM_2 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_5) |
| 856 | + | local ITEM_3 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_6) |
| 857 | + | local ITEM_4 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_7) |
| 858 | + | local ITEM_5 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_8) |
| 859 | + | local ITEM_6 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_9) |
| 860 | + | local ITEM_7 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_10) |
| 861 | + | local ITEM_8 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_11) |
| 862 | + | local ITEM_9 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_12) |
| 863 | + | |
| 864 | + | local QNT_ITEM_1 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_1) |
| 865 | + | local QNT_ITEM_2 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_2) |
| 866 | + | local QNT_ITEM_3 = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_3) |
| 867 | + | |
| 868 | + | player:sendCancelMessage("@EventosLoad " ..EVENTO_ID.. " " ..ITEM_1.. " " ..ITEM_2.. " " ..ITEM_3.. " " ..ITEM_4.. " " ..ITEM_5.. " " ..ITEM_6.. " " ..ITEM_7.. " " ..ITEM_8.. " " ..ITEM_9.. " " ..QNT_ITEM_1.. " " ..QNT_ITEM_2.. " " ..QNT_ITEM_3) |
| 869 | + | return false |
| 870 | + | end |
| 871 | + | if EVENTO_ID == 06 then |
| 872 | + | local PONTOS_EVENTO = player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[06].POINTS) |
| 873 | + | if PONTOS_EVENTO < 0 then |
| 874 | + | PONTOS_EVENTO = 0 |
| 875 | + | end |
| 876 | + | |
| 877 | + | player:sendCancelMessage("@EventosLoad " ..EVENTO_ID.. " " ..PONTOS_EVENTO) |
| 878 | + | return false |
| 879 | + | end |
| 880 | + | if EVENTO_ID == 07 then |
| 881 | + | local EXP_BON = player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[07].EXP_BONUS) |
| 882 | + | if EXP_BON < 0 then |
| 883 | + | EXP_BON = 0 |
| 884 | + | end |
| 885 | + | |
| 886 | + | player:sendCancelMessage("@EventosLoad " ..EVENTO_ID.. " " ..EXP_BON) |
| 887 | + | return false |
| 888 | + | end |
| 889 | + | if EVENTO_ID == 08 then |
| 890 | + | player:sendCancelMessage("@EventosLoad " ..EVENTO_ID) |
| 891 | + | return false |
| 892 | + | end |
| 893 | + | if EVENTO_ID == 09 then |
| 894 | + | player:sendCancelMessage("@EventosLoad " ..EVENTO_ID) |
| 895 | + | return false |
| 896 | + | end |
| 897 | + | if EVENTO_ID == 10 then |
| 898 | + | local KEYS_EVENT = player:getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[10].KEYS_EVENT) |
| 899 | + | if KEYS_EVENT < 0 then |
| 900 | + | KEYS_EVENT = 0 |
| 901 | + | end |
| 902 | + | player:sendCancelMessage("@EventosLoad " ..EVENTO_ID.. " " ..KEYS_EVENT) |
| 903 | + | return false |
| 904 | + | end |
| 905 | + | if EVENTO_ID == 11 then |
| 906 | + | local STAGE_EVENT = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[11].PILLAR_STEP) or 0 |
| 907 | + | |
| 908 | + | player:sendCancelMessage("@EventosLoad " ..EVENTO_ID.. " " ..STAGE_EVENT) |
| 909 | + | return false |
| 910 | + | end |
| 911 | + | if EVENTO_ID == 12 then |
| 912 | + | local CM_UM = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_1) |
| 913 | + | local CM_DO = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_2) |
| 914 | + | local CM_TR = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_3) |
| 915 | + | local METAS = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_4) |
| 916 | + | local BUFFS = Game.getStorageValue(_GLOBAL_RANDOM.EVENTOS_TABLE[00].EVENT_UID_5) |
| 917 | + | if METAS < 00 then |
| 918 | + | METAS = 00 |
| 919 | + | end |
| 920 | + | |
| 921 | + | player:sendCancelMessage("@EventosLoad " ..EVENTO_ID.. " " ..CM_UM.. " " ..CM_DO.. " " ..CM_TR.. " " ..METAS.. " " ..BUFFS) |
| 922 | + | return false |
| 923 | + | end |
| 924 | + | |
| 925 | + | local Mes = tonumber(os.date("%m", os.time())) |
| 926 | + | local Dia = tonumber(os.date("%d", os.time())) |
| 927 | + | player:sendCancelMessage("@EventosLoad 00 " ..Mes.. " " ..Dia) |
| 928 | + | return false |
| 929 | + | end |
| 930 | + | --[[ PARTICIPAR DA WAR ZONE ]]-- |
| 931 | + | if split[01] == "39" then |
| 932 | + | local checkDG = 0 |
| 933 | + | if Tile(player:getPosition()):hasFlag(TILESTATE_PROTECTIONZONE) then |
| 934 | + | for X = 01, #_SYSTEM.DANGEROUS do |
| 935 | + | for Z = 01, #_SYSTEM.DANGEROUS[X] do |
| 936 | + | if player:getStorageValue(_SYSTEM.DANGEROUS[X][Z].STORAGE) > 0 then |
| 937 | + | checkDG = 01 |
| 938 | + | break |
| 939 | + | end |
| 940 | + | end |
| 941 | + | end |
| 942 | + | if checkDG == 0 then |
| 943 | + | if player:getStorageValue(_SYSTEM.WARZONE) > 00 then |
| 944 | + | checkDG = 01 |
| 945 | + | end |
| 946 | + | end |
| 947 | + | if checkDG == 0 then |
| 948 | + | if player:getLevel() >= _GLOBAL_RANDOM.WARZONE.LEVEL then |
| 949 | + | if Game.getStorageValue(_GLOBAL_RANDOM.WARZONE.STORAGE_START_WARZONE) == 01 then |
| 950 | + | doBackpack(player, 00, 04, 00, 01) -- Organizo Backpack |
| 951 | + | local EmptySlot = doBackpack(player, 07, 04) |
| 952 | + | if EmptySlot < 01 then |
| 953 | + | player:popupFYI("Abra espa�o em sua Backpack de armas para poder entrar.") |
| 954 | + | player:sendCancelMessage("@WarzoneStart 00") |
| 955 | + | return false |
| 956 | + | end |
| 957 | + | if player:getStorageValue(_SYSTEM.INVENTARIO[04].UID_01) > 0 then |
| 958 | + | if doBackpack(player, 00, 04, 00, 01) then |
| 959 | + | -- Removendo o item equipado |
| 960 | + | doInventario(player, 02, 04, 00) -- Removo do Invent�rio |
| 961 | + | doInventario(player, 00, 04, 00) -- Organizo Invent�rio |
| 962 | + | doBackpack(player, 00, 04, 00, 01) -- Organizo Backpack |
| 963 | + | |
| 964 | + | player:sendCancelMessage("@RemoveItemInventario 04") |
| 965 | + | player:sendCancelMessage("@StarCliente") |
| 966 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Sua arma principal foi devolvida a sua backpack.\nPoder� equip�-la novamente ao sair da Warzone.") |
| 967 | + | else |
| 968 | + | player:popupFYI("Libere espa�o em sua Backpack de armas para poder continuar.") |
| 969 | + | player:sendCancelMessage("@WarzoneStart 00") |
| 970 | + | return false |
| 971 | + | end |
| 972 | + | end |
| 973 | + | if WAR_PLAYER == nil or WAR_PLAYER < 00 then |
| 974 | + | WAR_PLAYER = 00 |
| 975 | + | end |
| 976 | + | if WAR_PLAYER >= _GLOBAL_RANDOM.WARZONE.MAX_PLAYER then |
| 977 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "M�ximo de jogadores na Warzone atingido [ " .._GLOBAL_RANDOM.WARZONE.MAX_PLAYER.. " ]\nAguarde alguma desist�ncia para poder entrar.") |
| 978 | + | return false |
| 979 | + | end |
| 980 | + | if LOAD_PARTICIPE_PLAYER ~= nil then |
| 981 | + | stopEvent(LOAD_PARTICIPE_PLAYER) |
| 982 | + | end |
| 983 | + | local WAR_PLAYER = Game.getStorageValue(_GLOBAL_RANDOM.WARZONE.STORAGE_COUNT_PLAYER) |
| 984 | + | Game.setStorageValue(_GLOBAL_RANDOM.WARZONE.STORAGE_COUNT_PLAYER, (WAR_PLAYER + 01)) |
| 985 | + | player:setTown(Town(15)) |
| 986 | + | player:setMaxHealth(_GLOBAL_RANDOM.WARZONE.MAX_HEALTH) |
| 987 | + | player:addHealth(player:getMaxHealth()) |
| 988 | + | player:teleportTo(_GLOBAL_RANDOM.WARZONE.LOB_WARZONE) |
| 989 | + | player:getPosition():sendMagicEffect(11) |
| 990 | + | player:setStorageValue(_SYSTEM.WARZONE, 01) |
| 991 | + | player:sendCancelMessage("@NoTeleport 01") |
| 992 | + | LOAD_PARTICIPE_PLAYER = addEvent(function() |
| 993 | + | local players = Game.getPlayers() |
| 994 | + | for _, targetPlayer in ipairs(players) do |
| 995 | + | if targetPlayer:getLevel() >= _GLOBAL_RANDOM.WARZONE.LEVEL then |
| 996 | + | if targetPlayer:getStorageValue(_SYSTEM.WARZONE) < 01 then |
| 997 | + | targetPlayer:sendCancelMessage("@WarzoneStart " ..Game.getStorageValue(_GLOBAL_RANDOM.WARZONE.STORAGE_COUNT_PLAYER)) |
| 998 | + | end |
| 999 | + | end |
| 1000 | + | end |
| 1001 | + | end, 2000) |
| 1002 | + | end |
| 1003 | + | else |
| 1004 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Somente jogadores de level " .._GLOBAL_RANDOM.WARZONE.LEVEL.. " ou superior podem participar.") |
| 1005 | + | player:sendCancelMessage("@WarzoneStart 00") |
| 1006 | + | end |
| 1007 | + | else |
| 1008 | + | player:popupFYI("Usted no pode fazer isso nesse momento.") |
| 1009 | + | player:sendCancelMessage("@WarzoneStart 00") |
| 1010 | + | end |
| 1011 | + | else |
| 1012 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "� preciso estar em Protection Zone para poder entrar.") |
| 1013 | + | player:sendCancelMessage("@WarzoneStart 00") |
| 1014 | + | end |
| 1015 | + | return false |
| 1016 | + | end |
| 1017 | + | --[[ CARREGANDO PIX DA CONTA ]]-- |
| 1018 | + | if split[01] == "38" then |
| 1019 | + | local playerAccountId = player:getAccountId() |
| 1020 | + | local NOME = "" |
| 1021 | + | local EMAIL = "" |
| 1022 | + | local BANK = "" |
| 1023 | + | local PIX = db.storeQuery("SELECT rlname, vote, location FROM accounts WHERE id = " ..playerAccountId.. ";") |
| 1024 | + | if PIX then |
| 1025 | + | local i = 1 |
| 1026 | + | repeat |
| 1027 | + | NOME = result.getDataString(PIX, "rlname") |
| 1028 | + | EMAIL = result.getDataString(PIX, "vote") |
| 1029 | + | BANK = result.getDataString(PIX, "location") |
| 1030 | + | i = i + 1 |
| 1031 | + | until not result.next(PIX) |
| 1032 | + | result.free() |
| 1033 | + | end |
| 1034 | + | |
| 1035 | + | player:sendCancelMessage("@LoadPix-" ..NOME.. "-" ..EMAIL.. "-" ..BANK) |
| 1036 | + | return false |
| 1037 | + | end |
| 1038 | + | --[[ CRIPTOMOEDAS ]]-- |
| 1039 | + | if split[01] == "37" then |
| 1040 | + | local playerAccountId = player:getAccountId() |
| 1041 | + | local CRIPTO = player:getStorageValue(_SYSTEM.CRIPTOMOEDA) |
| 1042 | + | local BLACKMARKET = '' |
| 1043 | + | local REQUEST = db.storeQuery("SELECT * FROM links WHERE account_id = " ..playerAccountId.. " ORDER BY `id` DESC LIMIT 10;") |
| 1044 | + | if REQUEST then |
| 1045 | + | local i = 1 |
| 1046 | + | repeat |
| 1047 | + | local A = result.getDataInt(REQUEST, "id") |
| 1048 | + | local B = result.getDataInt(REQUEST, "account_id") |
| 1049 | + | local C = result.getDataString(REQUEST, "name") |
| 1050 | + | local D = result.getDataString(REQUEST, "email") |
| 1051 | + | local E = result.getDataString(REQUEST, "banco") |
| 1052 | + | local F = result.getDataInt(REQUEST, "criptomoeda") |
| 1053 | + | local G = result.getDataString(REQUEST, "price") |
| 1054 | + | local H = result.getDataString(REQUEST, "valor") |
| 1055 | + | local I = result.getDataInt(REQUEST, "status") |
| 1056 | + | local J = result.getDataString(REQUEST, "obs") |
| 1057 | + | |
| 1058 | + | player:sendCancelMessage("@CriptLoad-01-" ..i.. "-" ..A.. "-" ..B.. "-" ..C.. "-" ..D.. "-" ..E.. "-" ..F.. "-" ..G.. "-" ..H.. "-" ..I.. "-" ..J) |
| 1059 | + | i = i + 1 |
| 1060 | + | until not result.next(REQUEST) |
| 1061 | + | result.free() |
| 1062 | + | end |
| 1063 | + | if CRIPTO < 00 then CRIPTO = 00 end |
| 1064 | + | local SALDO_BLACK = db.storeQuery("SELECT gender FROM accounts WHERE id = 1;") |
| 1065 | + | if SALDO_BLACK then |
| 1066 | + | repeat |
| 1067 | + | BLACKMARKET = result.getDataString(SALDO_BLACK, "gender") |
| 1068 | + | until not result.next(SALDO_BLACK) |
| 1069 | + | result.free() |
| 1070 | + | end |
| 1071 | + | |
| 1072 | + | player:sendCancelMessage("@CriptLoad-02-" ..CRIPTO.. "-" ..BLACKMARKET.. "-" ..getAllPlayerInAccount(player:getAccountId())) |
| 1073 | + | return false |
| 1074 | + | end |
| 1075 | + | --[[ ATUALIZA BAG INVENTARIO EM TEMPO REAL ]]-- |
| 1076 | + | if split[01] == "34" then |
| 1077 | + | local reloadType = tonumber(split[02]) |
| 1078 | + | local slot = tonumber(split[03]) |
| 1079 | + | |
| 1080 | + | if reloadType == 01 then |
| 1081 | + | player:sendCancelMessage("@ReloadBackpack " ..slot.. " 01") |
| 1082 | + | return false |
| 1083 | + | elseif reloadType == 03 then |
| 1084 | + | local IDD_1 = player:getStorageValue(_SYSTEM.MAESTRIA[01]) |
| 1085 | + | local IDD_2 = player:getStorageValue(_SYSTEM.ESPECIALISTA[01]) |
| 1086 | + | local IDD_3 = player:getStorageValue(_SYSTEM.MAESTRIA[02]) |
| 1087 | + | local IDD_4 = player:getStorageValue(_SYSTEM.ESPECIALISTA[02]) |
| 1088 | + | player:sendCancelMessage("@MaestriaEsp " ..IDD_1.. " " ..IDD_2.. " " ..IDD_3.. " " ..IDD_4) |
| 1089 | + | player:sendCancelMessage("@StarCliente") |
| 1090 | + | return false |
| 1091 | + | elseif reloadType == 04 then |
| 1092 | + | if split[03] then |
| 1093 | + | if tonumber(split[03]) == _APP_VERSION then |
| 1094 | + | for X = 01, #_QUESTLOG do |
| 1095 | + | if _QUESTLOG[X].Type == "NORMAL" then |
| 1096 | + | player:sendCancelMessage("@QuestAbertas " .._QUESTLOG[X].Type.. " " ..X.. " " ..player:getStorageValue(_QUESTLOG[X].UID_01)) |
| 1097 | + | elseif _QUESTLOG[X].Type == "HUNT" then |
| 1098 | + | player:sendCancelMessage("@QuestAbertas " .._QUESTLOG[X].Type.. " " ..X.. " " ..player:getStorageValue(_QUESTLOG[X].UID_01).. " " ..player:getStorageValue(_QUESTLOG[X].Value[01]).. " " .._QUESTLOG[X].Value[02]) |
| 1099 | + | else |
| 1100 | + | player:sendCancelMessage("@QuestAbertas " .._QUESTLOG[X].Type.. " " ..X.. " " ..player:getStorageValue(_QUESTLOG[X].UID_01).. " " ..onGetBackpackItem(player, _QUESTLOG[X].Value[01]).. " " .._QUESTLOG[X].Value[02]) |
| 1101 | + | end |
| 1102 | + | end |
| 1103 | + | doInventario(player, 03) |
| 1104 | + | doBackpack(player, 11) |
| 1105 | + | |
| 1106 | + | local DAILY_EVENT = Game.getStorageValue(_GLOBAL_RANDOM.DAILY_EVENTS.STORAGE) or 0 |
| 1107 | + | local DAILY_PASSIVE = Game.getStorageValue(_GLOBAL_RANDOM.DAILY_EVENTS.PASSIVE) or 0 |
| 1108 | + | if DAILY_EVENT > 00 and DAILY_PASSIVE > 00 then |
| 1109 | + | player:sendCancelMessage("@DailyEvent " ..DAILY_EVENT.. " " ..DAILY_PASSIVE) |
| 1110 | + | end |
| 1111 | + | return false |
| 1112 | + | else |
| 1113 | + | print("[" ..player:getName().. "] OLD VERSION (" ..split[03].. ") < (" .._APP_VERSION.. ")") |
| 1114 | + | player:setTown(Town(01)) |
| 1115 | + | player:teleportTo(player:getTown():getTemplePosition()) |
| 1116 | + | player:popupFYI("Cliente desatualizado.\nAtualize seu cliente para continuar jogando.") |
| 1117 | + | addEvent(function() |
| 1118 | + | player:sendCancelMessage("@ClientSystem 01") -- Fechando o cliente |
| 1119 | + | --doRemoveCreature(player:getId()) |
| 1120 | + | end, 5000) |
| 1121 | + | return false |
| 1122 | + | end |
| 1123 | + | end |
| 1124 | + | return false |
| 1125 | + | else |
| 1126 | + | doBackpack(player, 11) |
| 1127 | + | return false |
| 1128 | + | end |
| 1129 | + | return false |
| 1130 | + | end |
| 1131 | + | --[[ EQUIPA UMA APAR�NCIA DE BACKPACK ]]-- |
| 1132 | + | if split[01] == "33" then |
| 1133 | + | -- reproducir sonido al iniciar la acción |
| 1134 | + | playSoundPlayer(player, "depot.ogg") |
| 1135 | + | local backid = tonumber(split[02]) |
| 1136 | + | local index = tonumber(split[03]) |
| 1137 | + | |
| 1138 | + | if index == 00 then |
| 1139 | + | player:setStorageValue(_SYSTEM.INVENTARIO[03].UID_01, 10000) |
| 1140 | + | player:setStorageValue(_SYSTEM.INVENTARIO[03].UID_02, nil) |
| 1141 | + | player:sendCancelMessage("@EquipBackpack 10000") |
| 1142 | + | doInventario(player, 00) |
| 1143 | + | else |
| 1144 | + | if player:getStorageValue(_SYSTEM.BACKPACKS[index]) > 0 then |
| 1145 | + | player:setStorageValue(_SYSTEM.INVENTARIO[03].UID_01, player:getStorageValue(_SYSTEM.BACKPACKS[index])) |
| 1146 | + | player:setStorageValue(_SYSTEM.INVENTARIO[03].UID_02, _ITEMS[backid].RARE) |
| 1147 | + | player:sendCancelMessage("@EquipBackpack " ..player:getStorageValue(_SYSTEM.INVENTARIO[03].UID_01)) |
| 1148 | + | doInventario(player, 00) |
| 1149 | + | end |
| 1150 | + | end |
| 1151 | + | return false |
| 1152 | + | end |
| 1153 | + | --[[ LOAD STATUS ]]-- |
| 1154 | + | if split[01] == "32" then |
| 1155 | + | doInventario(player, 04) |
| 1156 | + | return false |
| 1157 | + | end |
| 1158 | + | --[[ APENAS UMA MENSAGEM DE ALERTA ]]-- |
| 1159 | + | if split[01] == "31" then |
| 1160 | + | player:popupFYI("Usted no pode fazer isso nesse momento.") |
| 1161 | + | return false |
| 1162 | + | end |
| 1163 | + | --[[ TELEPORT DO NEXUS PELO MINIMAPA ]]-- |
| 1164 | + | if split[01] == "30" then |
| 1165 | + | local Nexus_ID = tonumber(split[02]) |
| 1166 | + | if not player:getCondition(CONDITION_INFIGHT, CONDITIONID_DEFAULT) or Tile(player:getPosition()):hasFlag(TILESTATE_PROTECTIONZONE) then |
| 1167 | + | local checkDG = 0 |
| 1168 | + | for X = 01, #_SYSTEM.DANGEROUS do |
| 1169 | + | for Z = 01, #_SYSTEM.DANGEROUS[X] do |
| 1170 | + | if player:getStorageValue(_SYSTEM.DANGEROUS[X][Z].STORAGE) > 0 then |
| 1171 | + | checkDG = 01 |
| 1172 | + | break |
| 1173 | + | end |
| 1174 | + | end |
| 1175 | + | end |
| 1176 | + | if checkDG == 0 then |
| 1177 | + | if player:getStorageValue(_SYSTEM.WARZONE) > 00 then |
| 1178 | + | checkDG = 01 |
| 1179 | + | end |
| 1180 | + | if player:getStorageValue(_SYSTEM.FENDAS_DIMENSIONAL[01]) > 00 then |
| 1181 | + | checkDG = 01 |
| 1182 | + | end |
| 1183 | + | if player:getStorageValue(_PVP_ROOM[00].PVP_SALA_ID) > 00 then |
| 1184 | + | checkDG = 01 |
| 1185 | + | end |
| 1186 | + | end |
| 1187 | + | if checkDG == 0 then |
| 1188 | + | if _SYSTEM.NEXUS[Nexus_ID].PREMIUM then |
| 1189 | + | if player:isPremium() then |
| 1190 | + | player:setTown(Town(_SYSTEM.NEXUS[Nexus_ID].TOWN)) |
| 1191 | + | player:teleportTo(_SYSTEM.NEXUS[Nexus_ID].POS) |
| 1192 | + | player:getPosition():sendMagicEffect(11) |
| 1193 | + | else |
| 1194 | + | player:popupFYI("Somente jogadores Premium Account podem usar o teleport.") |
| 1195 | + | end |
| 1196 | + | else |
| 1197 | + | player:setTown(Town(_SYSTEM.NEXUS[Nexus_ID].TOWN)) |
| 1198 | + | player:teleportTo(_SYSTEM.NEXUS[Nexus_ID].POS) |
| 1199 | + | player:getPosition():sendMagicEffect(11) |
| 1200 | + | end |
| 1201 | + | else |
| 1202 | + | player:popupFYI("Usted no pode fazer isso nesse momento.") |
| 1203 | + | end |
| 1204 | + | else |
| 1205 | + | player:popupFYI("Aguarde sair do combate para poder se teleportar.") |
| 1206 | + | end |
| 1207 | + | return false |
| 1208 | + | end |
| 1209 | + | --[[ ADICIONA SKILL EM UM EQUIPAMENTO OU ARMA ]]-- |
| 1210 | + | if split[01] == "29" then |
| 1211 | + | local slot = tonumber(split[02]) |
| 1212 | + | local id = tonumber(split[03]) |
| 1213 | + | local ext = tonumber(split[04]) |
| 1214 | + | local bag = tonumber(split[05]) |
| 1215 | + | local skillid = tonumber(split[06]) |
| 1216 | + | local spellpos = tonumber(split[07]) |
| 1217 | + | local qnt = player:getStorageValue(_BACKPACK[03][ext][bag].UID_04) |
| 1218 | + | |
| 1219 | + | if slot == 4 then |
| 1220 | + | if spellpos == 1 then |
| 1221 | + | if player:getStorageValue(_SYSTEM.INVENTARIO[slot].UID_05) == skillid or player:getStorageValue(_SYSTEM.INVENTARIO[slot].UID_06) == skillid then |
| 1222 | + | player:popupFYI("Usted no pode adicionar skills iguais em uma mesma arma.") |
| 1223 | + | player:sendCancelMessage("@SkillFailUpgrade") |
| 1224 | + | return false |
| 1225 | + | else |
| 1226 | + | player:setStorageValue(_SYSTEM.INVENTARIO[slot].UID_04, skillid) |
| 1227 | + | end |
| 1228 | + | elseif spellpos == 2 then |
| 1229 | + | if player:getStorageValue(_SYSTEM.INVENTARIO[slot].UID_04) == skillid or player:getStorageValue(_SYSTEM.INVENTARIO[slot].UID_06) == skillid then |
| 1230 | + | player:popupFYI("Usted no pode adicionar skills iguais em uma mesma arma.") |
| 1231 | + | player:sendCancelMessage("@SkillFailUpgrade") |
| 1232 | + | return false |
| 1233 | + | else |
| 1234 | + | player:setStorageValue(_SYSTEM.INVENTARIO[slot].UID_05, skillid) |
| 1235 | + | end |
| 1236 | + | elseif spellpos == 3 then |
| 1237 | + | if player:getStorageValue(_SYSTEM.INVENTARIO[slot].UID_04) == skillid or player:getStorageValue(_SYSTEM.INVENTARIO[slot].UID_05) == skillid then |
| 1238 | + | player:popupFYI("Usted no pode adicionar skills iguais em uma mesma arma.") |
| 1239 | + | player:sendCancelMessage("@SkillFailUpgrade") |
| 1240 | + | return false |
| 1241 | + | else |
| 1242 | + | player:setStorageValue(_SYSTEM.INVENTARIO[slot].UID_06, skillid) |
| 1243 | + | end |
| 1244 | + | end |
| 1245 | + | |
| 1246 | + | -- DESAFIO |
| 1247 | + | if player:getStorageValue(_DESAFIOS[00].DESAFIO_ID) > 00 then |
| 1248 | + | onPlayerDesafios(player, 92, 01) |
| 1249 | + | end |
| 1250 | + | player:sendCancelMessage("@StarCliente") |
| 1251 | + | if player:getStorageValue(_QUESTLOG[06].UID_01) == 2 then |
| 1252 | + | player:setStorageValue(_QUESTLOG[06].UID_01, 100) |
| 1253 | + | |
| 1254 | + | player:getPosition():sendMagicEffect(14) |
| 1255 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") |
| 1256 | + | doBackpack(player, 12) |
| 1257 | + | end |
| 1258 | + | else |
| 1259 | + | if spellpos == 1 then |
| 1260 | + | player:setStorageValue(_SYSTEM.INVENTARIO[slot].UID_06, skillid) |
| 1261 | + | else |
| 1262 | + | player:setStorageValue(_SYSTEM.INVENTARIO[slot].UID_07, skillid) |
| 1263 | + | end |
| 1264 | + | |
| 1265 | + | -- DESAFIO |
| 1266 | + | if player:getStorageValue(_DESAFIOS[00].DESAFIO_ID) > 00 then |
| 1267 | + | onPlayerDesafios(player, 91, 01) |
| 1268 | + | end |
| 1269 | + | if player:getStorageValue(_QUESTLOG[87].UID_01) == 02 then |
| 1270 | + | player:setStorageValue(_QUESTLOG[87].UID_01, 100) |
| 1271 | + | |
| 1272 | + | player:addExperience(2500, true, true) |
| 1273 | + | player:getPosition():sendMagicEffect(14) |
| 1274 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") |
| 1275 | + | doBackpack(player, 12) |
| 1276 | + | end |
| 1277 | + | if player:getStorageValue(_QUESTLOG[91].UID_01) == 01 then |
| 1278 | + | if player:getStorageValue(_SYSTEM.INVENTARIO[slot].UID_06) > 0 then |
| 1279 | + | player:setStorageValue(_QUESTLOG[91].UID_01, 100) |
| 1280 | + | |
| 1281 | + | player:addExperience(20000, true, true) |
| 1282 | + | player:getPosition():sendMagicEffect(14) |
| 1283 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") |
| 1284 | + | doBackpack(player, 12) |
| 1285 | + | end |
| 1286 | + | end |
| 1287 | + | end |
| 1288 | + | |
| 1289 | + | doInventario(player, 00, slot, ext) |
| 1290 | + | doBackpack(player, 02, 03, ext, bag, qnt) |
| 1291 | + | doBackpack(player, 00, 03, ext, 01) |
| 1292 | + | player:sendCancelMessage("@ReloadBackpack 03 01") |
| 1293 | + | player:sendCancelMessage("@LoadTooltipInv") |
| 1294 | + | player:popupFYI("UPGRADE realizado com sucesso!") |
| 1295 | + | player:sendCancelMessage("@SkillUpgradeSucess") |
| 1296 | + | return false |
| 1297 | + | end |
| 1298 | + | --[[ CARREGA INFORMA��ES SOBRE GOLD COINS E ONLINE COINS ]]-- |
| 1299 | + | if split[01] == "28" then |
| 1300 | + | doBackpack(player, 11) |
| 1301 | + | return false |
| 1302 | + | end |
| 1303 | + | --[[ UMA SIMPLES MENSAGEM INDICANDO QUE A QUEST ESTA SENDO RASTREADA PELO MINIMAPA ]]-- |
| 1304 | + | if split[01] == "27" then |
| 1305 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "O objetivo desta quest foi agora\nmarcado em seu mapa.") |
| 1306 | + | player:getPosition():sendMagicEffect(14) |
| 1307 | + | return false |
| 1308 | + | end |
| 1309 | + | --[[ CARREGANDO TODAS AS QUEST EM ABERTO ]]-- |
| 1310 | + | if split[01] == "25" then |
| 1311 | + | for X = 01, #_QUESTLOG do |
| 1312 | + | if _QUESTLOG[X].Type == "NORMAL" then |
| 1313 | + | player:sendCancelMessage("@QuestAbertas " .._QUESTLOG[X].Type.. " " ..X.. " " ..player:getStorageValue(_QUESTLOG[X].UID_01)) |
| 1314 | + | elseif _QUESTLOG[X].Type == "HUNT" then |
| 1315 | + | player:sendCancelMessage("@QuestAbertas " .._QUESTLOG[X].Type.. " " ..X.. " " ..player:getStorageValue(_QUESTLOG[X].UID_01).. " " ..player:getStorageValue(_QUESTLOG[X].Value[01]).. " " .._QUESTLOG[X].Value[02]) |
| 1316 | + | else |
| 1317 | + | player:sendCancelMessage("@QuestAbertas " .._QUESTLOG[X].Type.. " " ..X.. " " ..player:getStorageValue(_QUESTLOG[X].UID_01).. " " ..onGetBackpackItem(player, _QUESTLOG[X].Value[01]).. " " .._QUESTLOG[X].Value[02]) |
| 1318 | + | end |
| 1319 | + | end |
| 1320 | + | return false |
| 1321 | + | end |
| 1322 | + | --[[ FINALIZAR CONVERSA COM NPC ]]-- |
| 1323 | + | if split[01] == "24" then |
| 1324 | + | -- reproducir sonido antes de finalizar la conversación |
| 1325 | + | playSoundPlayer(player, "depot.ogg") |
| 1326 | + | local NPC = split[02] |
| 1327 | + | --local player = player(NPC) |
| 1328 | + | player:say("bye", TALKTYPE_PRIVATE_FROM, false, NPC) |
| 1329 | + | return false |
| 1330 | + | end |
| 1331 | + | --[[ ABRINDO JANELA DE SUMMONS ]]-- |
| 1332 | + | if split[01] == "22" then |
| 1333 | + | player:sendCancelMessage("@ShowSummonWind") |
| 1334 | + | return false |
| 1335 | + | end |
| 1336 | + | --[[ CARREGANDO APAR�NCIA DAS BACKPACK ]]-- |
| 1337 | + | if split[01] == "21" then |
| 1338 | + | player:sendCancelMessage("@LoadBackpack 00 00") |
| 1339 | + | for Back = 01, #_SYSTEM.BACKPACKS do |
| 1340 | + | if player:getStorageValue(_SYSTEM.BACKPACKS[Back]) < 00 then |
| 1341 | + | break |
| 1342 | + | end |
| 1343 | + | |
| 1344 | + | player:sendCancelMessage("@LoadBackpack " ..Back.. " " ..player:getStorageValue(_SYSTEM.BACKPACKS[Back])) |
| 1345 | + | end |
| 1346 | + | return false |
| 1347 | + | end |
| 1348 | + | --[[ EQUIPANDO UM ITEM DA BACKPACK ]]-- |
| 1349 | + | if tonumber(split[01]) >= 01 then |
| 1350 | + | -- reproducir sonido al cambiar de slot |
| 1351 | + | playSoundPlayer(player, "depot.ogg") |
| 1352 | + | local ext = tonumber(split[03]) or nil |
| 1353 | + | local bag = tonumber(split[01]) or nil |
| 1354 | + | local slot = _ITEMS[tonumber(split[02])].SLOT_EQUIP or nil |
| 1355 | + | local itemid = player:getStorageValue(_BACKPACK[slot][ext][bag].UID_01) or nil |
| 1356 | + | local itemRecLevel = 0 |
| 1357 | + | |
| 1358 | + | if ext == nil or bag == nil or slot == nil or itemid == nil then |
| 1359 | + | return false |
| 1360 | + | end |
| 1361 | + | if _DEBUG_MODE then |
| 1362 | + | print("[TALK - INVENTARIO] " ..player:getName().. " - " .._ITEMS[itemid].NAME) |
| 1363 | + | end |
| 1364 | + | if slot == 04 then |
| 1365 | + | if player:getStorageValue(_SYSTEM.WARZONE) > 00 then |
| 1366 | + | return false |
| 1367 | + | end |
| 1368 | + | end |
| 1369 | + | if slot == 2 or slot == 5 or slot == 6 or slot == 8 or slot == 9 then |
| 1370 | + | lvl = player:getStorageValue(_BACKPACK[slot][ext][bag].UID_05) |
| 1371 | + | sta = player:getStorageValue(_BACKPACK[slot][ext][bag].UID_03) |
| 1372 | + | def = 10000 |
| 1373 | + | |
| 1374 | + | if lvl < 0 then lvl = 0 end |
| 1375 | + | if sta < 0 then sta = 0 end |
| 1376 | + | if itemid then |
| 1377 | + | if _ITEMS[itemid].DEF ~= nil then |
| 1378 | + | def = _ITEMS[itemid].DEF |
| 1379 | + | end |
| 1380 | + | end |
| 1381 | + | itemRecLevel = (def + lvl + (sta * 10)) * 2 |
| 1382 | + | elseif slot == 4 then |
| 1383 | + | lvl = player:getStorageValue(_BACKPACK[slot][ext][bag].UID_07) |
| 1384 | + | sta = player:getStorageValue(_BACKPACK[slot][ext][bag].UID_03) |
| 1385 | + | |
| 1386 | + | if lvl < 0 then lvl = 0 end |
| 1387 | + | if sta < 0 then sta = 0 end |
| 1388 | + | itemRecLevel = math.floor((_ITEMS[itemid].MIN + lvl + (sta * 10)) / 3) |
| 1389 | + | if id ~= nil and id > 0 then |
| 1390 | + | if id >= 4031 and id <= 4049 then |
| 1391 | + | itemRecLevel = _ITEMS[itemid].MIN + lvl + (sta * 10) * 2 |
| 1392 | + | end |
| 1393 | + | end |
| 1394 | + | end |
| 1395 | + | if player:getLevel() >= itemRecLevel then |
| 1396 | + | doInventario(player, 01, slot, ext, bag) -- Adiciono |
| 1397 | + | doBackpack(player, 00, slot, ext, 01) -- Organizo | Capacidade |
| 1398 | + | |
| 1399 | + | if player:getStorageValue(_QUESTLOG[01].UID_01) == 02 then |
| 1400 | + | player:setStorageValue(_QUESTLOG[01].UID_01, 3) |
| 1401 | + | |
| 1402 | + | doBackpack(player, 12) |
| 1403 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") |
| 1404 | + | player:sendCancelMessage("@TutorShow 03") |
| 1405 | + | end |
| 1406 | + | if slot == 04 then |
| 1407 | + | if player:getStorageValue(_QUESTLOG[80].UID_01) == 02 then |
| 1408 | + | if player:getStorageValue(_SYSTEM.INVENTARIO[04].UID_04) > 00 then |
| 1409 | + | if player:getStorageValue(_SYSTEM.INVENTARIO[04].UID_05) > 00 then |
| 1410 | + | player:setStorageValue(_QUESTLOG[80].UID_01, 100) |
| 1411 | + | player:setStorageValue(_QUESTLOG[85].UID_01, 01) |
| 1412 | + | |
| 1413 | + | player:addExperience(3000, true, true) |
| 1414 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") |
| 1415 | + | doBackpack(player, 12) |
| 1416 | + | end |
| 1417 | + | end |
| 1418 | + | end |
| 1419 | + | if player:getStorageValue(_QUESTLOG[85].UID_01) == 02 then |
| 1420 | + | if player:getStorageValue(_SYSTEM.INVENTARIO[04].UID_04) > 00 then |
| 1421 | + | if player:getStorageValue(_SYSTEM.INVENTARIO[04].UID_05) > 00 then |
| 1422 | + | if player:getStorageValue(_SYSTEM.INVENTARIO[04].UID_06) > 00 then |
| 1423 | + | player:setStorageValue(_QUESTLOG[85].UID_01, 100) |
| 1424 | + | |
| 1425 | + | player:addExperience(5000, true, true) |
| 1426 | + | player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Seu Quest Log foi atualizado.") |
| 1427 | + | doBackpack(player, 12) |
| 1428 | + | end |
| 1429 | + | end |
| 1430 | + | end |
| 1431 | + | end |
| 1432 | + | local slotItem = player:getSlotItem(CONST_SLOT_LEFT) |
| 1433 | + | if slotItem == nil then |
| 1434 | + | player:addItem(7366) |
| 1435 | + | end |
| 1436 | + | end |
| 1437 | + | end |
| 1438 | + | end |
| 1439 | + | |
| 1440 | + | return false |
| 1441 | + | end |