Server upload

RD Core / Commit #2

Commit Server upload

Alex Alex committed 18/10/2026 23:38 main Patch
1,106 files +223,404 -0
A data/monster/sandstone_scorpion.xml +48-0 View file
@@ -0,0 +1,48 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Sandstone Scorpion" nameDescription="a sandstone scorpion" race="undead" experience="680" speed="220">
3+ <health now="900" max="900" />
4+ <look type="398" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="60" health="0" damage="0" random="40" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="1" />
21+ <flag canwalkonpoison="1" />
22+ </flags>
23+ <attacks>
24+ <attack name="melee" interval="2000" min="0" max="-193" poison="1000" />
25+ </attacks>
26+ <defenses armor="42" defense="0">
27+ <defense name="healing" interval="2000" chance="10" min="60" max="100">
28+ <attribute key="areaEffect" value="blueshimmer" />
29+ </defense>
30+ </defenses>
31+ <elements>
32+ <element firePercent="50" />
33+ <element holyPercent="-1" />
34+ <element icePercent="-5" />
35+ <element energyPercent="-10" />
36+ </elements>
37+ <immunities>
38+ <immunity earth="1" />
39+ <immunity invisible="1" />
40+ </immunities>
41+ <voices interval="5000" chance="10">
42+ <voice sentence="*rattle*" />
43+ <voice sentence="*tak tak*" />
44+ <voice sentence="*tak tak tak*" />
45+ </voices>
46+ <loot>
47+ </loot>
48+</monster>
A data/monster/scarab.xml +46-0 View file
@@ -0,0 +1,46 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Scarab" nameDescription="a scarab" race="venom" experience="120" speed="160" manacost="395">
3+ <health now="320" max="320" />
4+ <look type="83" />
5+ <targetchange interval="4000" chance="0" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="1" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="0" />
13+ <flag pushable="1" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="80" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-75" />
24+ <attack name="earth" interval="2000" chance="10" range="1" min="0" max="-35">
25+ <attribute key="shootEffect" value="poison" />
26+ </attack>
27+ <attack name="poisonfield" interval="2000" chance="10" radius="1" target="0" />
28+ </attacks>
29+ <defenses armor="15" defense="15">
30+ <defense name="speed" interval="2000" chance="15" speedchange="200" duration="5000">
31+ <attribute key="areaEffect" value="redshimmer" />
32+ </defense>
33+ </defenses>
34+ <elements>
35+ <element energyPercent="10" />
36+ <element icePercent="20" />
37+ <element physicalPercent="15" />
38+ <element firePercent="-18" />
39+ </elements>
40+ <immunities>
41+ <immunity earth="1" />
42+ <immunity paralyze="1" />
43+ </immunities>
44+ <loot>
45+ </loot>
46+</monster>
A data/monster/seacrest_serpent.xml +63-0 View file
@@ -0,0 +1,63 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Seacrest Serpent" nameDescription="a seacrest serpent" race="venom" experience="2600" speed="500">
3+ <health now="3000" max="3000" />
4+ <look type="675" />
5+ <targetchange interval="2000" chance="9" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag staticattack="90" />
16+ <flag canpushcreatures="1" />
17+ <flag targetdistance="0" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" skill="120" attack="82" />
22+ <attack name="death" interval="2000" chance="7" range="7" target="1" min="-200" max="-260">
23+ <attribute key="shootEffect" value="earth" />
24+ <attribute key="areaEffect" value="rednote" />
25+ </attack>
26+ <attack name="lifedrain" interval="2000" chance="11" target="0" radius="3" min="-200" max="-285">
27+ <attribute key="areaEffect" value="redshimmer" />
28+ </attack>
29+ <attack name="ice" interval="2000" chance="30" length="8" spread="3" min="0" max="-284">
30+ <attribute key="areaEffect" value="watersplash" />
31+ </attack>
32+ <attack name="physical" interval="2000" chance="10" length="4" spread="0" min="-200" max="-300">
33+ <attribute key="areaEffect" value="blueshimmer" />
34+ </attack>
35+ </attacks>
36+ <defenses armor="22" defense="31">
37+ <defense name="healing" interval="2000" chance="15" min="145" max="200">
38+ <attribute key="areaEffect" value="bluenote" />
39+ </defense>
40+ <defense name="melee" interval="2000" chance="10">
41+ <attribute key="areaEffect" value="smallplants" />
42+ </defense>
43+ </defenses>
44+ <elements>
45+ <element firePercent="20" />
46+ <element energyPercent="10" />
47+ <element earthPercent="20" />
48+ <element physicalPercent="15" />
49+ <element deathPercent="5" />
50+ </elements>
51+ <immunities>
52+ <immunity ice="1" />
53+ <immunity drown="1" />
54+ <immunity paralyze="1" />
55+ <immunity invisible="1" />
56+ </immunities>
57+ <voices interval="2000" chance="5">
58+ <voice sentence="LEAVE THESE GROUNDS..." />
59+ <voice sentence="THE DARK TIDE WILL SWALLOW YOU..." />
60+ </voices>
61+ <loot>
62+ </loot>
63+</monster>
A data/monster/seagull.xml +26-0 View file
@@ -0,0 +1,26 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Seagull" nameDescription="a seagull" race="undead" experience="0" speed="260" manacost="250">
3+ <health now="25" max="25" />
4+ <look type="223" />
5+ <targetchange interval="5000" chance="0" />
6+ <flags>
7+ <flag summonable="1" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="1" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="0" />
15+ <flag staticattack="90" />
16+ <flag targetdistance="11" />
17+ <flag runonhealth="25" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ <flag canwalkonpoison="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-3" />
24+ </attacks>
25+ <defenses armor="5" defense="5" />
26+</monster>
A data/monster/sea_serpent.xml +55-0 View file
@@ -0,0 +1,55 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Sea Serpent" nameDescription="a sea serpent" race="blood" experience="2300" speed="350" manacost="390">
3+ <health now="1950" max="1950" />
4+ <look type="275" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="1" />
15+ <flag staticattack="70" />
16+ <flag targetdistance="0" />
17+ <flag runonhealth="0" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-250" />
21+ <attack name="earth" interval="2000" chance="15" length="7" spread="2" min="-60" max="-300">
22+ <attribute key="areaEffect" value="smallplants" />
23+ </attack>
24+ <attack name="ice" interval="2000" chance="15" length="7" spread="2" min="-101" max="-300">
25+ <attribute key="areaEffect" value="iceattack" />
26+ </attack>
27+ <attack name="sea serpent drown" range="5" interval="2000" chance="15" />
28+ </attacks>
29+ <defenses armor="45" defense="45">
30+ <defense name="healing" interval="2000" chance="30" min="70" max="273">
31+ <attribute key="areaEffect" value="blueshimmer" />
32+ </defense>
33+ <defense name="speed" interval="2000" chance="15" speedchange="400" duration="5000">
34+ <attribute key="areaEffect" value="redshimmer" />
35+ </defense>
36+ </defenses>
37+ <immunities>
38+ <immunity ice="1" />
39+ <immunity paralyze="1" />
40+ <immunity invisible="1" />
41+ <immunity drown="1" />
42+ </immunities>
43+ <elements>
44+ <element firePercent="30" />
45+ <element energyPercent="-5" />
46+ <element physicalPercent="-15" />
47+ <element deathPercent="10" />
48+ </elements>
49+ <voices interval="5000" chance="10">
50+ <voice sentence="CHHHRRRR" />
51+ <voice sentence="HISSSS" />
52+ </voices>
53+ <loot>
54+ </loot>
55+</monster>
A data/monster/sentinela.xml +73-0 View file
@@ -0,0 +1,73 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Sentinela" nameDescription="a sentinela" race="undead" experience="0" speed="0">
3+ <health now="40000" max="40000" />
4+ <look typeex="14890" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <script>
8+ <event name="Sentinelas"/>
9+ </script>
10+ <flags>
11+ <flag summonable="0" />
12+ <flag attackable="1" />
13+ <flag hostile="1" />
14+ <flag illusionable="0" />
15+ <flag convinceable="0" />
16+ <flag pushable="0" />
17+ <flag canpushitems="0" />
18+ <flag canpushcreatures="1" />
19+ <flag targetdistance="1" />
20+ <flag staticattack="70" />
21+ <flag runonhealth="0" />
22+ </flags>
23+ <attacks>
24+ <attack name="melee" interval="2000" min="0" max="-500" />
25+ <attack name="manadrain" interval="2000" chance="10" range="7" min="-130" max="-520" />
26+ <attack name="fire" interval="2000" chance="20" range="7" radius="7" target="0" min="-250" max="-550">
27+ <attribute key="shootEffect" value="fire" />
28+ <attribute key="areaEffect" value="firearea" />
29+ </attack>
30+ <attack name="firefield" interval="2000" chance="10" range="7" radius="1" target="1">
31+ <attribute key="shootEffect" value="fire" />
32+ </attack>
33+ <attack name="lifedrain" interval="2000" chance="10" length="8" spread="0" min="-300" max="-580">
34+ <attribute key="areaEffect" value="purpleenergy" />
35+ </attack>
36+ <attack name="energy" interval="2000" chance="10" range="1" min="-210" max="-500">
37+ <attribute key="shootEffect" value="energy" />
38+ </attack>
39+ <attack name="speed" interval="2000" chance="15" range="7" radius="1" target="1" speedchange="-700" duration="30000">
40+ <attribute key="areaEffect" value="redshimmer" />
41+ </attack>
42+ </attacks>
43+ <defenses armor="44" defense="44">
44+ <defense name="healing" interval="2000" chance="15" min="80" max="250">
45+ <attribute key="areaEffect" value="blueshimmer" />
46+ </defense>
47+ <defense name="speed" interval="2000" chance="15" speedchange="320" duration="5000">
48+ <attribute key="areaEffect" value="redshimmer" />
49+ </defense>
50+ </defenses>
51+ <elements>
52+ <element physicalPercent="25" />
53+ <element deathPercent="20" />
54+ <element energyPercent="50" />
55+ <element earthPercent="40" />
56+ <element icePercent="-12" />
57+ <element holyPercent="-12" />
58+ </elements>
59+ <immunities>
60+ <immunity fire="1" />
61+ <immunity drown="1" />
62+ <immunity lifedrain="1" />
63+ <immunity paralyze="1" />
64+ <immunity invisible="1" />
65+ </immunities>
66+ <summons maxSummons="1">
67+ <summon name="fire elemental" interval="2000" chance="10" />
68+ </summons>
69+ <voices interval="5000" chance="10">
70+ </voices>
71+ <loot>
72+ </loot>
73+</monster>
A data/monster/serpent_spawn.xml +66-0 View file
@@ -0,0 +1,66 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Serpent Spawn" nameDescription="a serpent spawn" race="blood" experience="3050" speed="234">
3+ <health now="3000" max="3000" />
4+ <look type="220" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="80" />
17+ <flag runonhealth="275" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-250" />
23+ <attack name="earth" interval="2000" chance="20" range="7" min="-80" max="-300">
24+ <attribute key="shootEffect" value="poison" />
25+ </attack>
26+ <attack name="outfit" interval="2000" chance="1" range="7" item="3976" duration="3000">
27+ <attribute key="areaEffect" value="blueshimmer" />
28+ </attack>
29+ <attack name="speed" interval="2000" chance="25" range="7" target="1" radius="4" speedchange="-850" duration="12000">
30+ <attribute key="shootEffect" value="poison" />
31+ <attribute key="areaEffect" value="greenbubble" />
32+ </attack>
33+ <attack name="lifedrain" interval="2000" chance="10" length="8" spread="0" min="-200" max="-500">
34+ <attribute key="areaEffect" value="rednote" />
35+ </attack>
36+ <attack name="earth" interval="2000" chance="10" length="8" spread="3" min="-200" max="-500">
37+ <attribute key="areaEffect" value="poison" />
38+ </attack>
39+ </attacks>
40+ <defenses armor="35" defense="35">
41+ <defense name="healing" interval="2000" chance="15" min="250" max="500">
42+ <attribute key="areaEffect" value="blueshimmer" />
43+ </defense>
44+ <defense name="speed" interval="2000" chance="15" speedchange="340" duration="5000">
45+ <attribute key="areaEffect" value="redshimmer" />
46+ </defense>
47+ </defenses>
48+ <elements>
49+ <element icePercent="20" />
50+ <element firePercent="-10" />
51+ <element energyPercent="-10" />
52+ </elements>
53+ <immunities>
54+ <immunity earth="1" />
55+ <immunity paralyze="1" />
56+ <immunity invisible="1" />
57+ </immunities>
58+ <voices interval="5000" chance="10">
59+ <voice sentence="Sssssouls for the one" />
60+ <voice sentence="HISSSS" yell="1" />
61+ <voice sentence="Tsssse one will risssse again" />
62+ <voice sentence="I bring your deathhh, mortalssss" />
63+ </voices>
64+ <loot>
65+ </loot>
66+</monster>
A data/monster/shaburak_demon.xml +57-0 View file
@@ -0,0 +1,57 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Shaburak Demon" nameDescription="a shaburak demon" race="fire" experience="900" speed="220">
3+ <health now="1500" max="1500" />
4+ <look type="417" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="80" />
17+ <flag runonhealth="0" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-113" />
21+ <attack name="fire" interval="2000" chance="20" range="7" radius="6" target="0" min="-20" max="-60">
22+ <attribute key="shootEffect" value="fire" />
23+ <attribute key="areaEffect" value="fireattack" />
24+ </attack>
25+ <attack name="fire" interval="2000" chance="15" target="0" length="4" spread="3" min="-70" max="-140">
26+ <attribute key="areaEffect" value="fire" />
27+ </attack>
28+ <attack name="fire" interval="2000" chance="10" target="0" length="4" spread="0" min="-130" max="-170">
29+ <attribute key="areaEffect" value="fireattack" />
30+ </attack>
31+ <attack name="speed" interval="2000" chance="10" radius="1" target="1" speedchange="-600" duration="15000">
32+ <attribute key="areaEffect" value="redshimmer" />
33+ </attack>
34+ </attacks>
35+ <defenses armor="15" defense="15">
36+ <defense name="healing" interval="2000" chance="5" min="100" max="150">
37+ <attribute key="areaEffect" value="blueshimmer" />
38+ </defense>
39+ </defenses>
40+ <elements>
41+ <element energyPercent="50" />
42+ <element icePercent="50" />
43+ <element earthPercent="-30" />
44+ </elements>
45+ <immunities>
46+ <immunity fire="1" />
47+ <immunity invisible="1" />
48+ </immunities>
49+ <voices interval="5000" chance="10">
50+ <voice sentence="GREEN IS MEAN!" yell="1" />
51+ <voice sentence="WE RULE!" yell="1" />
52+ <voice sentence="POWER TO THE SHABURAK!" yell="1" />
53+ <voice sentence="DEATH TO THE ASKARAK!" />
54+ </voices>
55+ <loot>
56+ </loot>
57+</monster>
A data/monster/shaburak_lord.xml +58-0 View file
@@ -0,0 +1,58 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Shaburak Lord" nameDescription="a shaburak lord" race="fire" experience="1200" speed="230">
3+ <health now="2100" max="2100" />
4+ <look type="409" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="80" />
17+ <flag runonhealth="0" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-251" />
21+ <attack name="fire" interval="2000" chance="20" range="7" radius="6" target="0" min="-30" max="-75">
22+ <attribute key="shootEffect" value="fire" />
23+ <attribute key="areaEffect" value="fireattack" />
24+ </attack>
25+ <attack name="fire" interval="2000" chance="15" target="0" length="4" spread="3" min="-80" max="-170">
26+ <attribute key="areaEffect" value="fire" />
27+ </attack>
28+ <attack name="fire" interval="2000" chance="10" target="0" length="4" spread="0" min="-140" max="-200">
29+ <attribute key="areaEffect" value="fireattack" />
30+ </attack>
31+ <attack name="speed" interval="2000" chance="10" radius="1" target="1" speedchange="-650" duration="15000">
32+ <attribute key="areaEffect" value="redshimmer" />
33+ </attack>
34+ </attacks>
35+ <defenses armor="20" defense="20">
36+ <defense name="healing" interval="2000" chance="5" min="100" max="150">
37+ <attribute key="areaEffect" value="blueshimmer" />
38+ </defense>
39+ </defenses>
40+ <elements>
41+ <element energyPercent="50" />
42+ <element icePercent="50" />
43+ <element earthPercent="-30" />
44+ </elements>
45+ <immunities>
46+ <immunity fire="1" />
47+ <immunity invisible="1" />
48+ </immunities>
49+ <voices interval="5000" chance="10">
50+ <voice sentence="GREEN IS MEAN!" yell="1" />
51+ <voice sentence="WE RULE!" yell="1" />
52+ <voice sentence="POWER TO THE SHABURAK!" yell="1" />
53+ <voice sentence="DEATH TO THE ASKARAK!" />
54+ <voice sentence="ONLY WE ARE TRUE DEMONS!" />
55+ </voices>
56+ <loot>
57+ </loot>
58+</monster>
A data/monster/shaburak_prince+.xml +57-0 View file
@@ -0,0 +1,57 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Shaburak Prince+" nameDescription="a shaburak Prince" race="fire" experience="1700" speed="240" skull="white">
3+ <health now="5000" max="5000" />
4+ <look type="418" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="80" />
17+ <flag runonhealth="0" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-319" />
21+ <attack name="fire" interval="2000" chance="20" range="7" radius="6" target="0" min="-40" max="-90">
22+ <attribute key="shootEffect" value="fire" />
23+ <attribute key="areaEffect" value="fireattack" />
24+ </attack>
25+ <attack name="fire" interval="2000" chance="15" target="0" length="4" spread="3" min="-100" max="-200">
26+ <attribute key="areaEffect" value="fireattack" />
27+ </attack>
28+ <attack name="fire" interval="2000" chance="10" target="0" length="4" spread="0" min="-150" max="-250">
29+ <attribute key="areaEffect" value="fire" />
30+ </attack>
31+ <attack name="speed" interval="2000" chance="15" radius="1" target="1" speedchange="-700" duration="15000">
32+ <attribute key="areaEffect" value="redshimmer" />
33+ </attack>
34+ </attacks>
35+ <defenses armor="30" defense="30">
36+ <defense name="healing" interval="2000" chance="15" min="100" max="150">
37+ <attribute key="areaEffect" value="blueshimmer" />
38+ </defense>
39+ </defenses>
40+ <elements>
41+ <element energyPercent="50" />
42+ <element icePercent="50" />
43+ <element earthPercent="-30" />
44+ </elements>
45+ <immunities>
46+ <immunity fire="1" />
47+ </immunities>
48+ <voices interval="5000" chance="10">
49+ <voice sentence="GREEN IS MEAN!" yell="1" />
50+ <voice sentence="WE RULE!" yell="1" />
51+ <voice sentence="POWER TO THE SHABURAK!" yell="1" />
52+ <voice sentence="DEATH TO THE ASKARAK!" />
53+ <voice sentence="ONLY WE ARE TRUE DEMONS!" />
54+ </voices>
55+ <loot>
56+ </loot>
57+</monster>
A data/monster/shaburak_prince.xml +57-0 View file
@@ -0,0 +1,57 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Shaburak Prince" nameDescription="a shaburak Prince" race="fire" experience="1700" speed="240">
3+ <health now="2600" max="2600" />
4+ <look type="418" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="80" />
17+ <flag runonhealth="0" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-319" />
21+ <attack name="fire" interval="2000" chance="20" range="7" radius="6" target="0" min="-40" max="-90">
22+ <attribute key="shootEffect" value="fire" />
23+ <attribute key="areaEffect" value="fireattack" />
24+ </attack>
25+ <attack name="fire" interval="2000" chance="15" target="0" length="4" spread="3" min="-100" max="-200">
26+ <attribute key="areaEffect" value="fireattack" />
27+ </attack>
28+ <attack name="fire" interval="2000" chance="10" target="0" length="4" spread="0" min="-150" max="-250">
29+ <attribute key="areaEffect" value="fire" />
30+ </attack>
31+ <attack name="speed" interval="2000" chance="15" radius="1" target="1" speedchange="-700" duration="15000">
32+ <attribute key="areaEffect" value="redshimmer" />
33+ </attack>
34+ </attacks>
35+ <defenses armor="30" defense="30">
36+ <defense name="healing" interval="2000" chance="15" min="100" max="150">
37+ <attribute key="areaEffect" value="blueshimmer" />
38+ </defense>
39+ </defenses>
40+ <elements>
41+ <element energyPercent="50" />
42+ <element icePercent="50" />
43+ <element earthPercent="-30" />
44+ </elements>
45+ <immunities>
46+ <immunity fire="1" />
47+ </immunities>
48+ <voices interval="5000" chance="10">
49+ <voice sentence="GREEN IS MEAN!" yell="1" />
50+ <voice sentence="WE RULE!" yell="1" />
51+ <voice sentence="POWER TO THE SHABURAK!" yell="1" />
52+ <voice sentence="DEATH TO THE ASKARAK!" />
53+ <voice sentence="ONLY WE ARE TRUE DEMONS!" />
54+ </voices>
55+ <loot>
56+ </loot>
57+</monster>
A data/monster/shark.xml +41-0 View file
@@ -0,0 +1,41 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Shark" nameDescription="a shark" race="blood" experience="700" speed="290">
3+ <health now="1200" max="1200" />
4+ <look type="453" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="1" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="0" />
17+ <flag runonhealth="0" />
18+ <flag staticattack="90" />
19+ <flag canwalkonenergy="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-175" />
23+ </attacks>
24+ <defenses armor="15" defense="15" />
25+ <elements>
26+ <element physicalPercent="1" />
27+ <element firePercent="1" />
28+ <element icePercent="1" />
29+ <element energyPercent="-5" />
30+ <element earthPercent="20" />
31+ </elements>
32+ <immunities>
33+ <immunity invisible="1" />
34+ <immunity drown="1" />
35+ </immunities>
36+ <voices interval="5000" chance="10">
37+ <voice sentence="Rarr chomp chomp!" />
38+ </voices>
39+ <loot>
40+ </loot>
41+</monster>
A data/monster/shock_head.xml +56-0 View file
@@ -0,0 +1,56 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Shock Head" nameDescription="a shock head" race="blood" experience="2300" speed="272">
3+ <health now="4200" max="4200" />
4+ <look type="579" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="80" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-798" />
22+ <attack name="death" interval="2000" chance="15" length="5" spread="2" target="1" min="-200" max="-300">
23+ <attribute key="areaEffect" value="blacksmoke" />
24+ </attack>
25+ <attack name="speed" interval="2000" chance="15" length="8" spread="3" target="1" speedchange="-800" duration="7500">
26+ <attribute key="areaEffect" value="purpleenergy" />
27+ </attack>
28+ <attack name="physical" interval="2000" chance="20" radius="4" target="1" min="0" max="-350">
29+ <attribute key="shootEffect" value="earth" />
30+ <attribute key="areaEffect" value="stones" />
31+ </attack>
32+ </attacks>
33+ <defenses armor="30" defense="30">
34+ <defense name="healing" interval="2000" chance="15" min="250" max="350">
35+ <attribute key="areaEffect" value="insects" />
36+ </defense>
37+ </defenses>
38+ <elements>
39+ <element physicalPercent="-5" />
40+ <element deathPercent="30" />
41+ <element energyPercent="30" />
42+ <element icePercent="5" />
43+ </elements>
44+ <immunities>
45+ <immunity earth="1" />
46+ <immunity fire="1" />
47+ <immunity paralyze="1" />
48+ <immunity invisible="1" />
49+ </immunities>
50+ <voices interval="5000" chance="10">
51+ <voice sentence="&lt;brrzz&gt;" />
52+ <voice sentence="Thun... Thun... THUNDER!" />
53+ </voices>
54+ <loot>
55+ </loot>
56+</monster>
A data/monster/sight_of_surrender.xml +58-0 View file
@@ -0,0 +1,58 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Sight of Surrender" nameDescription="a sight of surrender" race="undead" experience="17000" speed="340">
3+ <health now="28000" max="28000" />
4+ <look type="583" />
5+ <targetchange interval="4000" chance="20" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="80" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-1100" />
22+ <attack name="energy" interval="2000" chance="15" length="8" spread="0" target="1" min="-500" max="-800">
23+ <attribute key="areaEffect" value="yellowenergy" />
24+ </attack>
25+ <attack name="physical" interval="2000" chance="20" radius="1" target="1" min="0" max="-500">
26+ <attribute key="shootEffect" value="largerock" />
27+ </attack>
28+ </attacks>
29+ <defenses armor="70" defense="70">
30+ <defense name="healing" interval="2000" chance="30" min="550" max="1100">
31+ <attribute key="areaEffect" value="blueshimmer" />
32+ </defense>
33+ <defense name="speed" interval="2000" chance="15" speedchange="520" duration="5000">
34+ <attribute key="areaEffect" value="redshimmer" />
35+ </defense>
36+ </defenses>
37+ <elements>
38+ <element physicalPercent="40" />
39+ <element deathPercent="10" />
40+ <element firePercent="35" />
41+ <element energyPercent="10" />
42+ <element icePercent="30" />
43+ <element earthPercent="10" />
44+ <element holyPercent="-5" />
45+ </elements>
46+ <immunities>
47+ <immunity paralyze="1" />
48+ <immunity invisible="1" />
49+ </immunities>
50+ <voices interval="5000" chance="10">
51+ <voice sentence="BOW LOW!" />
52+ <voice sentence="FEEL THE TRUE MEANING OF VANQUISH!" />
53+ <voice sentence="HAHAHAHA DO YOU WANT TO AMUSE YOUR MASTER?" />
54+ <voice sentence="NOW YOU WILL SURRENDER!" />
55+ </voices>
56+ <loot>
57+ </loot>
58+</monster>
A data/monster/silencer.xml +59-0 View file
@@ -0,0 +1,59 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Silencer" nameDescription="a silencer" race="blood" experience="5100" speed="470">
3+ <health now="5400" max="5400" />
4+ <look type="585" />
5+ <targetchange interval="4000" chance="5" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="200" max="-515" poison="600" />
24+ <attack name="silencer skill reducer" range="3" interval="2000" chance="10" />
25+ <attack name="manadrain" interval="2000" chance="15" radius="4" target="1" min="-0" max="-0">
26+ <attribute key="shootEffect" value="onyxarrow" />
27+ <attribute key="areaEffect" value="redshimmer" />
28+ </attack>
29+ </attacks>
30+ <defenses armor="20" defense="20">
31+ <defense name="speed" interval="2000" chance="15" speedchange="450" duration="5000">
32+ <attribute key="areaEffect" value="redshimmer" />
33+ </defense>
34+ <defense name="healing" interval="2000" chance="10" min="220" max="425">
35+ <attribute key="areaEffect" value="blueshimmer" />
36+ </defense>
37+ </defenses>
38+ <elements>
39+ <element physicalPercent="5" />
40+ <element deathPercent="70" />
41+ <element firePercent="30" />
42+ <element energyPercent="15" />
43+ <element icePercent="10" />
44+ <element holyPercent="-25" />
45+ </elements>
46+ <immunities>
47+ <immunity earth="1" />
48+ <immunity paralyze="1" />
49+ <immunity invisible="1" />
50+ </immunities>
51+ <voices interval="5000" chance="10">
52+ <voice sentence="Prrrroooaaaah!!! PRROAAAH!!" />
53+ <voice sentence="PRRRROOOOOAAAAAHHHH!!!" />
54+ <voice sentence="HUUUSSSSSSSSH!!" />
55+ <voice sentence="Hussssssh!!" />
56+ </voices>
57+ <loot>
58+ </loot>
59+</monster>
A data/monster/skeleton.xml +37-0 View file
@@ -0,0 +1,37 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Skeleton" nameDescription="a skeleton" race="undead" experience="35" speed="154" manacost="300">
3+ <health now="50" max="50" />
4+ <look type="33" />
5+ <targetchange interval="4000" chance="0" />
6+ <flags>
7+ <flag summonable="1" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="1" />
12+ <flag pushable="1" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="0" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="90" />
17+ <flag runonhealth="0" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ <flag canwalkonpoison="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-17" />
24+ <attack name="lifedrain" interval="2000" chance="15" range="1" min="-7" max="-13" />
25+ </attacks>
26+ <defenses armor="2" defense="2" />
27+ <elements>
28+ <element holyPercent="-25" />
29+ </elements>
30+ <immunities>
31+ <immunity death="1" />
32+ <immunity drown="1" />
33+ <immunity lifedrain="1" />
34+ </immunities>
35+ <loot>
36+ </loot>
37+</monster>
A data/monster/skeleton_warrior.xml +37-0 View file
@@ -0,0 +1,37 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Skeleton Warrior" nameDescription="a skeleton warrior" race="undead" experience="45" speed="150" manacost="350">
3+ <health now="65" max="65" />
4+ <look type="298" />
5+ <targetchange interval="4000" chance="0" />
6+ <flags>
7+ <flag summonable="1" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="1" />
12+ <flag pushable="0" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="0" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="90" />
17+ <flag runonhealth="0" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ <flag canwalkonpoison="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-30" />
24+ <attack name="lifedrain" interval="2000" chance="15" range="1" min="-7" max="-13">
25+ <attribute key="areaEffect" value="redshimmer" />
26+ </attack>
27+ </attacks>
28+ <defenses armor="15" defense="15" />
29+ <elements>
30+ <element holyPercent="-5" />
31+ </elements>
32+ <immunities>
33+ <immunity death="1" />
34+ </immunities>
35+ <loot>
36+ </loot>
37+</monster>
A data/monster/souleater.xml +65-0 View file
@@ -0,0 +1,65 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Souleater" nameDescription="a souleater" race="undead" experience="1300" speed="210">
3+ <health now="1100" max="1100" />
4+ <look type="355" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="80" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ <flag canwalkonpoison="0" />
22+ </flags>
23+ <attacks>
24+ <attack name="melee" interval="2000" min="0" max="-210" />
25+ <attack name="ice" interval="2000" chance="100" range="7" target="1" min="-50" max="-100">
26+ <attribute key="shootEffect" value="smallice" />
27+ </attack>
28+ <attack name="souleater drown" interval="2000" chance="10" />
29+ <attack name="death" interval="2000" chance="10" length="4" spread="3" target="0" min="-100" max="-200">
30+ <attribute key="areaEffect" value="rednote" />
31+ </attack>
32+ <attack name="lifedrain" interval="2000" chance="25" radius="4" target="0" min="-30" max="-60">
33+ <attribute key="areaEffect" value="redshimmer" />
34+ </attack>
35+ </attacks>
36+ <defenses armor="30" defense="30">
37+ <defense name="invisible" interval="2000" chance="5" duration="3000">
38+ <attribute key="areaEffect" value="blueshimmer" />
39+ </defense>
40+ <defense name="healing" interval="2000" chance="15" min="120" max="125">
41+ <attribute key="areaEffect" value="blueshimmer" />
42+ </defense>
43+ </defenses>
44+ <elements>
45+ <element holyPercent="-10" />
46+ <element icePercent="50" />
47+ <element firePercent="-10" />
48+ <element energyPercent="-10" />
49+ <element physicalPercent="70" />
50+ </elements>
51+ <immunities>
52+ <immunity paralyze="1" />
53+ <immunity invisible="1" />
54+ <immunity death="1" />
55+ </immunities>
56+ <voices interval="5000" chance="10">
57+ <voice sentence="Life is such a fickle thing!" />
58+ <voice sentence="I will devour your soul." />
59+ <voice sentence="Souuuls!" />
60+ <voice sentence="I will feed on you." />
61+ <voice sentence="Aaaahh" />
62+ </voices>
63+ <loot>
64+ </loot>
65+</monster>
A data/monster/sparkion.xml +61-0 View file
@@ -0,0 +1,61 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Sparkion" nameDescription="a sparkion" race="energy" experience="1520" speed="302">
3+ <health now="2700" max="2700" />
4+ <look type="877" />
5+ <targetchange interval="2000" chance="15" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-400" />
22+ <attack name="physical" interval="2000" chance="20" length="6" spread="0" min="-250" max="-400">
23+ <attribute key="areaEffect" value="groundshaker" />
24+ </attack>
25+ <attack name="energy" interval="2000" chance="25" target="1" range="5" min="-200" max="-400">
26+ <attribute key="shootEffect" value="energyball" />
27+ <attribute key="areaEffect" value="energy" />
28+ </attack>
29+ <attack name="energycondition" interval="2000" chance="20" radius="4" target="1" range="6" min="-300" max="-600">
30+ <attribute key="shootEffect" value="energy" />
31+ <attribute key="areaEffect" value="purpleenergy" />
32+ </attack>
33+ </attacks>
34+ <defenses armor="40" defense="40">
35+ <defense name="speed" interval="2000" chance="10" speedchange="400" duration="6000">
36+ <attribute key="areaEffect" value="redshimmer" />
37+ </defense>
38+ <defense name="healing" interval="2000" chance="5" min="50" max="180">
39+ <attribute key="areaEffect" value="blueshimmer" />
40+ </defense>
41+ </defenses>
42+ <elements>
43+ <element earthPercent="-20" />
44+ <element physicalPercent="10" />
45+ <element holyPercent="5" />
46+ <element deathPercent="5" />
47+ </elements>
48+ <immunities>
49+ <immunity energy="1" />
50+ <immunity fire="1" />
51+ <immunity ice="1" />
52+ <immunity paralyze="1" />
53+ <immunity invisible="1" />
54+ </immunities>
55+ <voices interval="4000" chance="15">
56+ <voice sentence="Zzing!" />
57+ <voice sentence="Frizzle!" />
58+ </voices>
59+ <loot>
60+ </loot>
61+</monster>
A data/monster/spectre.xml +64-0 View file
@@ -0,0 +1,64 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Spectre" nameDescription="a spectre" race="undead" experience="2100" speed="230">
3+ <health now="1350" max="1350" />
4+ <look type="235" head="20" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="90" />
17+ <flag runonhealth="0" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-308" poison="300" />
23+ <attack name="drunk" interval="2000" chance="15" radius="4" target="0" duration="6000">
24+ <attribute key="areaEffect" value="purplenote" />
25+ </attack>
26+ <attack name="spectre drown" interval="2000" chance="15" />
27+ <attack name="manadrain" interval="2000" chance="15" range="7" min="-100" max="-400" />
28+ <attack name="lifedrain" interval="2000" chance="20" range="7" min="-300" max="-550">
29+ <attribute key="areaEffect" value="redshimmer" />
30+ </attack>
31+ </attacks>
32+ <defenses armor="35" defense="35">
33+ <defense name="healing" interval="2000" chance="25" min="100" max="250">
34+ <attribute key="areaEffect" value="blueshimmer" />
35+ </defense>
36+ <defense name="healing" interval="2000" chance="10" min="370" max="700">
37+ <attribute key="areaEffect" value="blueshimmer" />
38+ </defense>
39+ <defense name="speed" interval="2000" chance="15" speedchange="290" duration="5000">
40+ <attribute key="areaEffect" value="redshimmer" />
41+ </defense>
42+ </defenses>
43+ <elements>
44+ <element physicalPercent="90" />
45+ <element icePercent="1" />
46+ <element firePercent="-8" />
47+ <element energyPercent="-8" />
48+ </elements>
49+ <immunities>
50+ <immunity paralyze="1" />
51+ <immunity invisible="1" />
52+ <immunity drown="1" />
53+ <immunity lifedrain="1" />
54+ <immunity earth="1" />
55+ <immunity death="1" />
56+ <immunity drunk="1" />
57+ </immunities>
58+ <voices interval="5000" chance="10">
59+ <voice sentence="Revenge ... is so ... sweet!" />
60+ <voice sentence="Life...force! Feed me your... lifeforce!" />
61+ </voices>
62+ <loot>
63+ </loot>
64+</monster>
A data/monster/spider.xml +29-0 View file
@@ -0,0 +1,29 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Spider" nameDescription="a spider" race="venom" experience="12" speed="152" manacost="210">
3+ <health now="20" max="20" />
4+ <look type="30" />
5+ <targetchange interval="4000" chance="0" />
6+ <flags>
7+ <flag summonable="1" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="1" />
12+ <flag pushable="1" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="0" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="90" />
17+ <flag runonhealth="6" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ <flag canwalkonpoison="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-9" />
24+ </attacks>
25+ <defenses armor="2" defense="2" />
26+ <elements>
27+ <element firePercent="-20" />
28+ </elements>
29+</monster>
A data/monster/spidris.xml +49-0 View file
@@ -0,0 +1,49 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Spidris" nameDescription="Spidris" race="venom" experience="2600" speed="260">
3+ <health now="3700" max="3700" />
4+ <look type="457" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="1" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="0" />
16+ <flag runonhealth="0" />
17+ <flag canwalkonenergy="0" />
18+ <flag canwalkonfire="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-298" />
22+ <attack name="earth" interval="2000" chance="20" target="1" range="7" radius="3" min="-150" max="-310">
23+ <attribute key="shootEffect" value="poison" />
24+ <attribute key="areaEffect" value="greenbubble" />
25+ </attack>
26+ </attacks>
27+ <defenses armor="30" defense="30">
28+ <defense name="speed" interval="2000" chance="15" speedchange="450" duration="5000">
29+ <attribute key="areaEffect" value="redshimmer" />
30+ </defense>
31+ </defenses>
32+ <elements>
33+ <element deathPercent="5" />
34+ <element firePercent="5" />
35+ <element holyPercent="-10" />
36+ <element energyPercent="-5" />
37+ <element icePercent="-5" />
38+ </elements>
39+ <immunities>
40+ <immunity earth="1" />
41+ <immunity invisible="1" />
42+ </immunities>
43+ <voices interval="5000" chance="10">
44+ <voice sentence="Eeeeeeyyyyh!" />
45+ <voice sentence="Iiiiieeeeeh!" />
46+ </voices>
47+ <loot>
48+ </loot>
49+</monster>
A data/monster/spitter.xml +47-0 View file
@@ -0,0 +1,47 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Spitter" nameDescription="a spitter" race="venom" experience="1100" speed="190">
3+ <health now="1500" max="1500" />
4+ <look type="461" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="1" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="0" />
16+ <flag runonhealth="40" />
17+ <flag canwalkonenergy="0" />
18+ <flag canwalkonfire="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-150" poison="240" />
22+ <attack name="earth" interval="2000" chance="20" range="7" target="1" radius="3" min="-100" max="-160">
23+ <attribute key="areaEffect" value="poison" />
24+ <attribute key="shootEffect" value="poison" />
25+ </attack>
26+ <attack name="speed" interval="2000" chance="15" range="7" target="1" speedchange="-600" duration="15000">
27+ <attribute key="shootEffect" value="poison" />
28+ </attack>
29+ </attacks>
30+ <defenses armor="20" defense="20">
31+ <defense name="speed" interval="2000" chance="15" speedchange="400" duration="5000">
32+ <attribute key="areaEffect" value="redshimmer" />
33+ </defense>
34+ </defenses>
35+ <elements>
36+ <element firePercent="5" />
37+ <element energyPercent="-5" />
38+ <element deathPercent="5" />
39+ <element icePercent="-5" />
40+ </elements>
41+ <immunities>
42+ <immunity earth="1" />
43+ <immunity invisible="1" />
44+ </immunities>
45+ <loot>
46+ </loot>
47+</monster>
A data/monster/stampor.xml +54-0 View file
@@ -0,0 +1,54 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Stampor" nameDescription="a stampor" race="blood" experience="780" speed="440">
3+ <health now="1200" max="1200" />
4+ <look type="381" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ <flag canwalkonpoison="0" />
22+ </flags>
23+ <attacks>
24+ <attack name="melee" interval="2000" min="0" max="-130" />
25+ <attack name="physical" interval="2000" chance="15" radius="3" target="0" min="-150" max="-280">
26+ <attribute key="areaEffect" value="groundshaker" />
27+ </attack>
28+ <attack name="lifedrain" interval="2000" chance="15" target="1" min="-75" max="-100">
29+ <attribute key="shootEffect" value="smallstone" />
30+ </attack>
31+ <attack name="stampor skill reducer" range="5" interval="2000" chance="10" />
32+ </attacks>
33+ <defenses>
34+ <defense name="healing" interval="2000" chance="15" min="90" max="120">
35+ <attribute key="areaEffect" value="blueshimmer" />
36+ </defense>
37+ </defenses>
38+ <elements>
39+ <element holyPercent="50" />
40+ <element deathPercent="10" />
41+ <element firePercent="20" />
42+ <element energyPercent="20" />
43+ <element icePercent="10" />
44+ </elements>
45+ <immunities>
46+ <immunity paralyze="1" />
47+ <immunity invisible="1" />
48+ </immunities>
49+ <voices interval="5000" chance="10">
50+ <voice sentence="KRRRRRNG" yell="1" />
51+ </voices>
52+ <loot>
53+ </loot>
54+</monster>
A data/monster/stone_devourer.xml +53-0 View file
@@ -0,0 +1,53 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Stone Devourer" nameDescription="a stone devourer" race="undead" experience="2900" speed="300">
3+ <health now="4200" max="4200" />
4+ <look type="486" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag staticattack="80" />
16+ <flag lightlevel="0" />
17+ <flag lightcolor="0" />
18+ <flag targetdistance="1" />
19+ <flag runonhealth="1" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-990" />
23+ <attack name="earth" interval="2000" chance="15" range="7" target="1" min="-230" max="-460">
24+ <attribute key="shootEffect" value="smallearth" />
25+ <attribute key="areaEffect" value="stones" />
26+ </attack>
27+ <attack name="physical" interval="2000" chance="15" range="7" target="1" min="0" max="-650">
28+ <attribute key="shootEffect" value="largerock" />
29+ </attack>
30+ <attack name="lifedrain" interval="2000" chance="15" target="0" length="5" spread="0" min="-150" max="-260">
31+ <attribute key="areaEffect" value="stones" />
32+ </attack>
33+ </attacks>
34+ <defenses armor="35" defense="35" />
35+ <elements>
36+ <element deathPercent="1" />
37+ <element icePercent="30" />
38+ <element physicalPercent="1" />
39+ <element energyPercent="30" />
40+ <element holyPercent="30" />
41+ </elements>
42+ <immunities>
43+ <immunity paralyze="1" />
44+ <immunity invisible="1" />
45+ <immunity fire="1" />
46+ <immunity earth="1" />
47+ </immunities>
48+ <voices interval="5000" chance="10">
49+ <voice sentence="Rumble!" />
50+ </voices>
51+ <loot>
52+ </loot>
53+</monster>
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