Server upload

RD Core / Commit #2

Commit Server upload

Alex Alex committed 18/10/2026 23:38 main Patch
1,106 files +223,404 -0
A data/monster/elite/elite_cyclops.xml +47-0 View file
@@ -0,0 +1,47 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Cyclops" nameDescription="a elite cyclops" race="blood" experience="255" speed="204" manacost="695" skull="red">
3+ <health now="1435" max="1435" />
4+ <look type="277" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="0" damage="30" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="1" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag runonhealth="0" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ <flag canwalkonpoison="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-250" />
24+ <attack name="physical" interval="2000" chance="10" range="7" min="0" max="-170">
25+ <attribute key="shootEffect" value="whirlwindclub" />
26+ </attack>
27+ <attack name="drunk" interval="2000" chance="10" duration="4000">
28+ <attribute key="shootEffect" value="whirlwindclub" />
29+ <attribute key="areaEffect" value="stun" />
30+ </attack>
31+ </attacks>
32+ <defenses armor="25" defense="25" />
33+ <elements>
34+ <element energyPercent="20" />
35+ <element firePercent="10" />
36+ <element holyPercent="1" />
37+ <element earthPercent="-10" />
38+ <element deathPercent="-5" />
39+ </elements>
40+ <voices interval="5000" chance="10">
41+ <voice sentence="Outis emoi g' onoma." />
42+ <voice sentence="Whack da humy!" />
43+ <voice sentence="Ai humy phary ty kaynon" />
44+ </voices>
45+ <loot>
46+ </loot>
47+</monster>
A data/monster/elite/elite_demon.xml +74-0 View file
@@ -0,0 +1,74 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Demon" nameDescription="a elite demon" race="fire" experience="6000" speed="256" skull="red">
3+ <health now="10200" max="10200" />
4+ <look type="35" />
5+ <targetchange interval="4000" chance="20" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="70" />
17+ <flag runonhealth="0" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-600" />
21+ <attack name="manadrain" interval="2000" chance="10" range="7" min="-30" max="-220" />
22+ <attack name="fire" interval="2000" chance="20" range="7" radius="7" target="0" min="-150" max="-350">
23+ <attribute key="shootEffect" value="fire" />
24+ <attribute key="areaEffect" value="firearea" />
25+ </attack>
26+ <attack name="firefield" interval="2000" chance="10" range="7" radius="1" target="1">
27+ <attribute key="shootEffect" value="fire" />
28+ </attack>
29+ <attack name="lifedrain" interval="2000" chance="10" length="8" spread="0" min="-300" max="-580">
30+ <attribute key="areaEffect" value="purpleenergy" />
31+ </attack>
32+ <attack name="energy" interval="2000" chance="10" range="1" min="-210" max="-400">
33+ <attribute key="shootEffect" value="energy" />
34+ </attack>
35+ <attack name="speed" interval="2000" chance="15" range="7" radius="1" target="1" speedchange="-700" duration="30000">
36+ <attribute key="areaEffect" value="redshimmer" />
37+ </attack>
38+ </attacks>
39+ <defenses armor="44" defense="44">
40+ <defense name="healing" interval="2000" chance="15" min="80" max="250">
41+ <attribute key="areaEffect" value="blueshimmer" />
42+ </defense>
43+ <defense name="speed" interval="2000" chance="15" speedchange="320" duration="5000">
44+ <attribute key="areaEffect" value="redshimmer" />
45+ </defense>
46+ </defenses>
47+ <elements>
48+ <element physicalPercent="25" />
49+ <element deathPercent="20" />
50+ <element energyPercent="50" />
51+ <element earthPercent="40" />
52+ <element icePercent="-12" />
53+ <element holyPercent="-12" />
54+ </elements>
55+ <immunities>
56+ <immunity fire="1" />
57+ <immunity drown="1" />
58+ <immunity lifedrain="1" />
59+ <immunity paralyze="1" />
60+ <immunity invisible="1" />
61+ </immunities>
62+ <summons maxSummons="1">
63+ <summon name="fire elemental" interval="2000" chance="10" />
64+ </summons>
65+ <voices interval="5000" chance="10">
66+ <voice sentence="Your soul will be mine!" />
67+ <voice sentence="MUHAHAHAHA!" />
68+ <voice sentence="CHAMEK ATH UTHUL ARAK!" yell="1" />
69+ <voice sentence="I SMELL FEEEEAAAAAR!" yell="1" />
70+ <voice sentence="Your resistance is futile!" />
71+ </voices>
72+ <loot>
73+ </loot>
74+</monster>
A data/monster/elite/elite_demon_outcast.xml +64-0 View file
@@ -0,0 +1,64 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Demon Outcast" nameDescription="a elite demon outcast" race="blood" experience="6200" speed="280" skull="red">
3+ <health now="8000" max="8000" />
4+ <look type="590" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="90" />
17+ <flag runonhealth="0" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-500" />
21+ <attack name="energy" interval="2000" chance="10" length="6" spread="0" target="1" min="-250" max="-550">
22+ <attribute key="areaEffect" value="purpleenergy" />
23+ </attack>
24+ <attack name="energy" interval="2000" chance="10" length="8" spread="0" target="1" min="-350" max="-650">
25+ <attribute key="areaEffect" value="yellowenergy" />
26+ </attack>
27+ <attack name="energy" interval="2000" chance="20" radius="3" target="1" min="-100" max="-350">
28+ <attribute key="areaEffect" value="energy" />
29+ </attack>
30+ <attack name="demon outcast skill reducer" range="5" interval="2000" chance="10" />
31+ <attack name="manadrain" interval="2000" chance="10" radius="4" target="0" min="-80" max="-250">
32+ <attribute key="areaEffect" value="greenshimmer" />
33+ </attack>
34+ </attacks>
35+ <defenses armor="40" defense="40">
36+ <defense name="healing" interval="2000" chance="15" min="250" max="425">
37+ <attribute key="areaEffect" value="blueshimmer" />
38+ </defense>
39+ </defenses>
40+ <elements>
41+ <element physicalPercent="20" />
42+ <element deathPercent="5" />
43+ <element energyPercent="-5" />
44+ <element icePercent="5" />
45+ <element earthPercent="40" />
46+ <element holyPercent="-5" />
47+ </elements>
48+ <immunities>
49+ <immunity fire="1" />
50+ <immunity paralyze="1" />
51+ <immunity invisible="1" />
52+ </immunities>
53+ <summons maxSummons="2">
54+ <summon name="energy elemental" interval="2000" chance="10" />
55+ </summons>
56+ <voices interval="5000" chance="10">
57+ <voice sentence="Back in the evil business!" />
58+ <voice sentence="This prison break will have casualties!" />
59+ <voice sentence="At last someone to hurt" />
60+ <voice sentence="No one will imprison me again!" />
61+ </voices>
62+ <loot>
63+ </loot>
64+</monster>
A data/monster/elite/elite_destroyer.xml +52-0 View file
@@ -0,0 +1,52 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Destroyer" nameDescription="a elite destroyer" race="undead" experience="2500" speed="270" skull="red">
3+ <health now="5000" max="5000" />
4+ <look type="236" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="70" />
17+ <flag runonhealth="0" />
18+ <flag canwalkonfire="0" />
19+ <flag canwalkonpoison="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-600" />
23+ <attack name="physical" interval="2000" chance="15" range="7" min="0" max="-300">
24+ <attribute key="shootEffect" value="largerock" />
25+ </attack>
26+ </attacks>
27+ <defenses armor="30" defense="30">
28+ <defense name="speed" interval="2000" chance="15" speedchange="420" duration="5000">
29+ <attribute key="areaEffect" value="redshimmer" />
30+ </defense>
31+ </defenses>
32+ <elements>
33+ <element physicalPercent="25" />
34+ <element deathPercent="20" />
35+ <element firePercent="30" />
36+ <element earthPercent="20" />
37+ <element holyPercent="-3" />
38+ <element icePercent="-15" />
39+ </elements>
40+ <immunities>
41+ <immunity energy="1" />
42+ <immunity paralyze="1" />
43+ <immunity invisible="1" />
44+ </immunities>
45+ <voices interval="5000" chance="10">
46+ <voice sentence="COME HERE AND DIE!" />
47+ <voice sentence="Destructiooooon!" />
48+ <voice sentence="It's a good day to destroy!" />
49+ </voices>
50+ <loot>
51+ </loot>
52+</monster>
A data/monster/elite/elite_dragon.xml +50-0 View file
@@ -0,0 +1,50 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Dragon" nameDescription="a elite dragon" race="blood" experience="700" speed="172" skull="red">
3+ <health now="2500" max="2500" />
4+ <look type="34" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="80" />
17+ <flag runonhealth="300" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-220" />
21+ <attack name="fire" interval="2000" chance="15" range="7" radius="4" target="1" min="-60" max="-340">
22+ <attribute key="shootEffect" value="fire" />
23+ <attribute key="areaEffect" value="firearea" />
24+ </attack>
25+ <attack name="fire" interval="2000" chance="10" length="8" spread="3" min="-100" max="-370">
26+ <attribute key="areaEffect" value="firearea" />
27+ </attack>
28+ </attacks>
29+ <defenses armor="25" defense="25">
30+ <defense name="healing" interval="2000" chance="15" min="50" max="170">
31+ <attribute key="areaEffect" value="blueshimmer" />
32+ </defense>
33+ </defenses>
34+ <elements>
35+ <element earthPercent="80" />
36+ <element energyPercent="20" />
37+ <element icePercent="-10" />
38+ </elements>
39+ <immunities>
40+ <immunity paralyze="1" />
41+ <immunity invisible="1" />
42+ <immunity fire="1" />
43+ </immunities>
44+ <voices interval="5000" chance="10">
45+ <voice sentence="GROOAAARRR" yell="1" />
46+ <voice sentence="FCHHHHH" yell="1" />
47+ </voices>
48+ <loot>
49+ </loot>
50+</monster>
A data/monster/elite/elite_dragon_lord.xml +53-0 View file
@@ -0,0 +1,53 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Dragon Lord" nameDescription="a elite dragon lord" race="blood" experience="2100" speed="200" skull="red">
3+ <health now="3500" max="3500" />
4+ <look type="39" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="80" />
17+ <flag runonhealth="300" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-330" />
21+ <attack name="fire" interval="2000" chance="20" range="7" radius="4" target="1" min="-100" max="-300">
22+ <attribute key="shootEffect" value="fire" />
23+ <attribute key="areaEffect" value="firearea" />
24+ </attack>
25+ <attack name="firefield" interval="2000" chance="10" range="7" radius="4" target="1">
26+ <attribute key="shootEffect" value="fire" />
27+ </attack>
28+ <attack name="fire" interval="2000" chance="15" length="8" spread="3" min="-150" max="-330">
29+ <attribute key="areaEffect" value="firearea" />
30+ </attack>
31+ </attacks>
32+ <defenses armor="35" defense="35">
33+ <defense name="healing" interval="2000" chance="15" min="57" max="93">
34+ <attribute key="areaEffect" value="blueshimmer" />
35+ </defense>
36+ </defenses>
37+ <elements>
38+ <element earthPercent="80" />
39+ <element energyPercent="20" />
40+ <element icePercent="-10" />
41+ </elements>
42+ <immunities>
43+ <immunity paralyze="1" />
44+ <immunity invisible="1" />
45+ <immunity fire="1" />
46+ </immunities>
47+ <voices interval="5000" chance="10">
48+ <voice sentence="ZCHHHHH" yell="1" />
49+ <voice sentence="YOU WILL BURN!" yell="1" />
50+ </voices>
51+ <loot>
52+ </loot>
53+</monster>
A data/monster/elite/elite_draken.xml +64-0 View file
@@ -0,0 +1,64 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Draken" nameDescription="a elite draken" race="venom" experience="3800" speed="270" skull="red">
3+ <health now="8050" max="8050" />
4+ <look type="357" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="0" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="70" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-520" />
23+ <attack name="fire" interval="2000" chance="10" length="4" spread="3" min="-310" max="-730">
24+ <attribute key="areaEffect" value="explosion" />
25+ </attack>
26+ <attack name="draken abomination curse" interval="2000" range="5" chance="10" />
27+ <attack name="death" interval="2000" chance="15" length="4" spread="0" min="-170" max="-470">
28+ <attribute key="areaEffect" value="mortarea" />
29+ </attack>
30+ <attack name="drunk" interval="2000" chance="15" range="7" radius="4" target="0" duration="9000">
31+ <attribute key="shootEffect" value="poison" />
32+ <attribute key="areaEffect" value="poison" />
33+ </attack>
34+ <attack name="physical" interval="2000" chance="10" range="7" radius="3" target="0">
35+ <attribute key="areaEffect" value="greenspark" />
36+ </attack>
37+ </attacks>
38+ <defenses armor="30" defense="30">
39+ <defense name="healing" interval="2000" chance="15" min="650" max="700">
40+ <attribute key="areaEffect" value="blueshimmer" />
41+ </defense>
42+ </defenses>
43+ <elements>
44+ <element holyPercent="-5" />
45+ <element energyPercent="-5" />
46+ <element icePercent="5" />
47+ </elements>
48+ <immunities>
49+ <immunity fire="1" />
50+ <immunity earth="1" />
51+ <immunity death="1" />
52+ <immunity invisible="1" />
53+ </immunities>
54+ <summons maxSummons="0">
55+ </summons>
56+ <voices interval="5000" chance="10">
57+ <voice sentence="Uhhhg!" />
58+ <voice sentence="Hmmnn!" />
59+ <voice sentence="Aaag!" />
60+ <voice sentence="Gll" />
61+ </voices>
62+ <loot>
63+ </loot>
64+</monster>
A data/monster/elite/elite_frost.xml +47-0 View file
@@ -0,0 +1,47 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Frost" nameDescription="a elite frost" race="blood" experience="150" speed="200" manacost="490" skull="red">
3+ <health now="1270" max="1270" />
4+ <look type="257" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="1" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag staticattack="80" />
15+ <flag lightlevel="0" />
16+ <flag lightcolor="0" />
17+ <flag targetdistance="1" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ <flag canwalkonpoison="0" />
22+ </flags>
23+ <attacks>
24+ <attack name="melee" interval="2000" min="0" max="-210" />
25+ <attack name="physical" interval="2000" chance="15" range="7" min="0" max="-190">
26+ <attribute key="shootEffect" value="largerock" />
27+ </attack>
28+ </attacks>
29+ <defenses armor="20" defense="20">
30+ <defense name="speed" interval="2000" chance="15" speedchange="300" duration="5000">
31+ <attribute key="areaEffect" value="redshimmer" />
32+ </defense>
33+ </defenses>
34+ <immunities>
35+ <immunity ice="1" />
36+ </immunities>
37+ <voices interval="5000" chance="10">
38+ <voice sentence="Hmm Humansoup" />
39+ <voice sentence="Stand still ya tasy snack!" />
40+ <voice sentence="Joh Thun!" />
41+ <voice sentence="Brore Smode!" />
42+ <voice sentence="Horre Sjan Flan!" />
43+ <voice sentence="Forle Bramma!" />
44+ </voices>
45+ <loot>
46+ </loot>
47+</monster>
A data/monster/elite/elite_frost_dragon.xml +72-0 View file
@@ -0,0 +1,72 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Frost Dragon" nameDescription="a elite frost dragon" race="undead" experience="2100" speed="240" skull="red">
3+ <health now="3000" max="3000" />
4+ <look type="248" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="70" />
17+ <flag runonhealth="250" />
18+ <flag canwalkonenergy="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-325" />
22+ <attack name="lifedrain" interval="2000" chance="10" target="0" length="8" spread="3" min="-175" max="-480">
23+ <attribute key="areaEffect" value="poff" />
24+ </attack>
25+ <attack name="speed" interval="2000" chance="5" target="0" radius="3" speedchange="-700" duration="12000">
26+ <attribute key="areaEffect" value="poff" />
27+ </attack>
28+ <attack name="speed" interval="2000" chance="15" target="0" length="7" spread="3" speedchange="-850" duration="18000">
29+ <attribute key="areaEffect" value="iceattack" />
30+ </attack>
31+ <attack name="ice" interval="2000" chance="5" radius="3" target="0" min="-60" max="-220">
32+ <attribute key="areaEffect" value="icetornado" />
33+ </attack>
34+ <attack name="ice" interval="2000" chance="10" target="1" radius="4" min="-100" max="-340">
35+ <attribute key="areaEffect" value="icearea" />
36+ </attack>
37+ <attack name="physical" interval="2000" chance="5" target="0" length="1" spread="0" min="0" max="-120">
38+ <attribute key="areaEffect" value="poff" />
39+ </attack>
40+ <attack name="speed" interval="2000" chance="20" target="1" radius="4" speedchange="-600" duration="12000">
41+ <attribute key="areaEffect" value="icearea" />
42+ </attack>
43+ </attacks>
44+ <defenses armor="45" defense="45">
45+ <defense name="healing" interval="2000" chance="10" min="150" max="200">
46+ <attribute key="areaEffect" value="blueshimmer" />
47+ </defense>
48+ <defense name="speed" interval="2000" chance="15" speedchange="290" duration="5000">
49+ <attribute key="areaEffect" value="redshimmer" />
50+ </defense>
51+ </defenses>
52+ <elements>
53+ <element physicalPercent="10" />
54+ <element deathPercent="10" />
55+ </elements>
56+ <immunities>
57+ <immunity lifedrain="1" />
58+ <immunity paralyze="1" />
59+ <immunity invisible="1" />
60+ <immunity fire="1" />
61+ <immunity ice="1" />
62+ <immunity earth="1" />
63+ </immunities>
64+ <voices interval="5000" chance="10">
65+ <voice sentence="YOU WILL FREEZE!" yell="1" />
66+ <voice sentence="ZCHHHHH!" yell="1" />
67+ <voice sentence="I am so cool" />
68+ <voice sentence="Chill out!." />
69+ </voices>
70+ <loot>
71+ </loot>
72+</monster>
A data/monster/elite/elite_fury.xml +42-0 View file
@@ -0,0 +1,42 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Fury" nameDescription="a elite fury" race="blood" experience="235" speed="210" skull="red">
3+ <health now="1080" max="1080" />
4+ <look type="569" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="4" />
16+ <flag staticattack="80" />
17+ <flag runonhealth="0" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ <flag canwalkonpoison="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-225" />
24+ <attack name="physical" interval="1500" chance="40" radius="4" target="1" range="7" min="0" max="-200">
25+ <attribute key="shootEffect" value="huntingspear" />
26+ <attribute key="areaEffect" value="greenshimmer" />
27+ </attack>
28+ <attack name="forest fury skill reducer" range="5" interval="2000" chance="20" />
29+ </attacks>
30+ <defenses armor="20" defense="20" />
31+ <elements>
32+ <element holyPercent="10" />
33+ <element firePercent="-5" />
34+ </elements>
35+ <voices interval="5000" chance="10">
36+ <voice sentence="To arms, sisters!" />
37+ <voice sentence="Feel the wrath of mother forest!" />
38+ <voice sentence="By the power of Greenskull!" />
39+ </voices>
40+ <loot>
41+ </loot>
42+</monster>
A data/monster/elite/elite_gargoyle.xml +50-0 View file
@@ -0,0 +1,50 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Elite Gargoyle" nameDescription="a elite gargoyle" race="energy" experience="1278" speed="190" skull="red">
3+ <health now="3000" max="3000" />
4+ <look type="601" />
5+ <targetchange interval="2000" chance="5" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" skill="90" attack="60" />
22+ <attack name="death" interval="2000" chance="10" length="8" spread="0" min="-125" max="-330">
23+ <attribute key="areaEffect" value="yellowenergy" />
24+ </attack>
25+ <attack name="lifedrain" interval="2000" chance="9" target="1" range="7" radius="3" min="-85" max="-250">
26+ <attribute key="areaEffect" value="mortarea" />
27+ <attribute key="shootEffect" value="suddendeath" />
28+ </attack>
29+ </attacks>
30+ <defenses armor="21" defense="42" />
31+ <elements>
32+ <element firePercent="10" />
33+ <element energyPercent="-10" />
34+ <element icePercent="-5" />
35+ <element physicalPercent="40" />
36+ <element deathPercent="80" />
37+ </elements>
38+ <immunities>
39+ <immunity invisible="1" />
40+ <immunity earth="1" />
41+ <immunity paralyze="1" />
42+ <immunity lifedrain="1" />
43+ </immunities>
44+ <voices interval="2000" chance="5">
45+ <voice sentence="*stomp*" />
46+ <voice sentence="clonk" />
47+ </voices>
48+ <loot>
49+ </loot>
50+</monster>
A data/monster/elite/elite_giant_spider.xml +50-0 View file
@@ -0,0 +1,50 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Giant Spider" nameDescription="a elite giant spider" race="venom" experience="900" speed="230" skull="red">
3+ <health now="2300" max="2300" />
4+ <look type="38" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="70" />
17+ <flag runonhealth="0" />
18+ <flag canwalkonfire="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-400" poison="200" />
22+ <attack name="poisonfield" interval="2000" chance="10" range="7" radius="1" target="1">
23+ <attribute key="shootEffect" value="poison" />
24+ </attack>
25+ <attack name="earth" interval="2000" chance="10" range="7" radius="1" target="1" min="-40" max="-170">
26+ <attribute key="shootEffect" value="poison" />
27+ </attack>
28+ </attacks>
29+ <defenses armor="30" defense="30">
30+ <defense name="speed" interval="2000" chance="15" speedchange="390" duration="5000">
31+ <attribute key="areaEffect" value="redshimmer" />
32+ </defense>
33+ </defenses>
34+ <elements>
35+ <element energyPercent="20" />
36+ <element icePercent="20" />
37+ <element firePercent="-10" />
38+ </elements>
39+ <immunities>
40+ <immunity outfit="1" />
41+ <immunity drunk="1" />
42+ <immunity invisible="1" />
43+ <immunity earth="1" />
44+ </immunities>
45+ <summons maxSummons="2">
46+ <summon name="Tarantula" interval="2000" chance="10" max="2" />
47+ </summons>
48+ <loot>
49+ </loot>
50+</monster>
A data/monster/elite/elite_golem.xml +54-0 View file
@@ -0,0 +1,54 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Golem" nameDescription="an elite golem" race="undead" experience="295" speed="195" skull="red">
3+ <health now="1385" max="1385" />
4+ <look type="261" />
5+ <targetchange interval="2000" chance="5" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag staticattack="50" />
15+ <flag lightlevel="0" />
16+ <flag lightcolor="0" />
17+ <flag targetdistance="1" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonpoison="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-280" />
24+ <attack name="speed" interval="1000" chance="13" length="8" spread="0" speedchange="-800" duration="20000">
25+ <attribute key="areaEffect" value="energy" />
26+ </attack>
27+ <attack name="ice" interval="1000" chance="15" range="7" min="-50" max="-185">
28+ <attribute key="shootEffect" value="smallice" />
29+ <attribute key="areaEffect" value="iceattack" />
30+ </attack>
31+ <attack name="ice golem skill reducer" interval="2000" chance="10" />
32+ </attacks>
33+ <defenses armor="25" defense="26" />
34+ <elements>
35+ <element physicalPercent="25" />
36+ <element energyPercent="-20" />
37+ </elements>
38+ <immunities>
39+ <immunity holy="1" />
40+ <immunity death="1" />
41+ <immunity fire="1" />
42+ <immunity ice="1" />
43+ <immunity invisible="1" />
44+ <immunity paralyze="1" />
45+ <immunity drunk="1" />
46+ </immunities>
47+ <voices interval="2000" chance="5">
48+ <voice sentence="Chrrr." />
49+ <voice sentence="Crrrrk." />
50+ <voice sentence="Gnarr." />
51+ </voices>
52+ <loot>
53+ </loot>
54+</monster>
A data/monster/elite/elite_insectoid.xml +37-0 View file
@@ -0,0 +1,37 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Insectoid" nameDescription="an elite insectoid" race="venom" experience="650" speed="200" skull="red">
3+ <health now="1950" max="1950" />
4+ <look type="403" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="0" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="90" />
17+ <flag runonhealth="0" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-263" poison="160" />
23+ </attacks>
24+ <defenses armor="15" defense="15" />
25+ <elements>
26+ <element physicalPercent="5" />
27+ <element firePercent="-10" />
28+ <element energyPercent="-5" />
29+ <element icePercent="-5" />
30+ </elements>
31+ <immunities>
32+ <immunity earth="1" />
33+ <immunity invisible="1" />
34+ </immunities>
35+ <loot>
36+ </loot>
37+</monster>
A data/monster/elite/elite_kollos.xml +43-0 View file
@@ -0,0 +1,43 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Kollos" nameDescription="elite kollos" race="venom" experience="2400" speed="200" skull="red">
3+ <health now="4800" max="4800" />
4+ <look type="458" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="1" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="0" />
16+ <flag runonhealth="0" />
17+ <flag canwalkonenergy="0" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-415" />
21+ <attack name="physical" interval="2000" chance="15" target="1" range="7" radius="3" min="0" max="-600">
22+ <attribute key="shootEffect" value="explosion" />
23+ <attribute key="areaEffect" value="explosion" />
24+ </attack>
25+ </attacks>
26+ <defenses armor="35" defense="35" />
27+ <elements>
28+ <element firePercent="30" />
29+ <element energyPercent="5" />
30+ <element deathPercent="-5" />
31+ <element icePercent="-5" />
32+ </elements>
33+ <immunities>
34+ <immunity earth="1" />
35+ <immunity invisible="1" />
36+ </immunities>
37+ <voices interval="5000" chance="10">
38+ <voice sentence="Zopp!" />
39+ <voice sentence="Flzlzlzlzlzlz!" />
40+ </voices>
41+ <loot>
42+ </loot>
43+</monster>
A data/monster/elite/elite_leaf_golem.xml +41-0 View file
@@ -0,0 +1,41 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Leaf Golem" nameDescription="a elite leaf golem" race="undead" experience="45" speed="140" manacost="390" skull="red">
3+ <health now="390" max="390" />
4+ <look type="567" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="0" />
15+ <flag staticattack="90" />
16+ <flag canwalkonenergy="0" />
17+ <flag canwalkonfire="0" />
18+ <flag canwalkonpoison="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-190" />
22+ <attack name="physical" interval="2000" chance="15" range="7" target="1" min="0" max="-115">
23+ <attribute key="shootEffect" value="smallstone" />
24+ </attack>
25+ <attack name="speed" interval="2000" chance="20" radius="3" speedchange="-600" duration="9000">
26+ <attribute key="areaEffect" value="smallplants" />
27+ </attack>
28+ </attacks>
29+ <defenses armor="10" defense="10" />
30+ <elements>
31+ <element earthPercent="40" />
32+ <element firePercent="-5" />
33+ <element firePercent="-1" />
34+ </elements>
35+ <voices interval="5000" chance="10">
36+ <voice sentence="*crackle*" />
37+ <voice sentence="*swwwwishhhh*" />
38+ </voices>
39+ <loot>
40+ </loot>
41+</monster>
A data/monster/elite/elite_lizard.xml +54-0 View file
@@ -0,0 +1,54 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Lizard" nameDescription="a elite lizard" race="blood" experience="2200" speed="260" skull="red">
3+ <health now="4050" max="4050" />
4+ <look type="344" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="0" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="80" />
17+ <flag runonhealth="50" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-460" />
23+ <attack name="poisoncondition" interval="2000" chance="15" length="3" spread="2" min="-240" max="-420">
24+ <attribute key="areaEffect" value="poison" />
25+ </attack>
26+ <attack name="earth" interval="2000" chance="15" target="0" radius="3" min="-190" max="-440">
27+ <attribute key="areaEffect" value="greenspark" />
28+ </attack>
29+ <attack name="earth" interval="2000" chance="10" length="8" spread="0" min="-90" max="-280">
30+ <attribute key="areaEffect" value="greenbubble" />
31+ </attack>
32+ </attacks>
33+ <defenses armor="45" defense="45">
34+ <defense name="healing" interval="2000" chance="10" min="75" max="125">
35+ <attribute key="areaEffect" value="greenshimmer" />
36+ </defense>
37+ </defenses>
38+ <elements>
39+ <element firePercent="10" />
40+ <element energyPercent="20" />
41+ <element icePercent="10" />
42+ </elements>
43+ <immunities>
44+ <immunity earth="1" />
45+ <immunity invisible="1" />
46+ </immunities>
47+ <voices interval="5000" chance="10">
48+ <voice sentence="Grzzzzzzz!" />
49+ <voice sentence="Garrrblarrrrzzzz!" />
50+ <voice sentence="Kzzzzzz!" />
51+ </voices>
52+ <loot>
53+ </loot>
54+</monster>
A data/monster/elite/elite_lost.xml +57-0 View file
@@ -0,0 +1,57 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Lost" nameDescription="a elite lost" race="blood" experience="1800" speed="260" skull="red">
3+ <health now="3500" max="3500" />
4+ <look type="538" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="80" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-451" />
24+ <attack name="physical" interval="2000" chance="15" range="7" target="1" radius="3" min="0" max="-320">
25+ <attribute key="shootEffect" value="whirlwindaxe" />
26+ <attribute key="areaEffect" value="explosionarea" />
27+ </attack>
28+ <attack name="drunk" interval="2000" chance="15" target="1" radius="4" duration="6000">
29+ <attribute key="shootEffect" value="whirlwindclub" />
30+ <attribute key="areaEffect" value="rednote" />
31+ </attack>
32+ <attack name="speed" interval="2000" chance="15" target="0" radius="2" speedchange="-650" duration="15000">
33+ <attribute key="areaEffect" value="energy" />
34+ </attack>
35+ </attacks>
36+ <defenses armor="30" defense="30">
37+ <defense name="healing" interval="2000" chance="10" min="250" max="500">
38+ <attribute key="areaEffect" value="blueshimmer" />
39+ </defense>
40+ </defenses>
41+ <elements>
42+ <element deathPercent="1" />
43+ <element icePercent="1" />
44+ <element energyPercent="15" />
45+ <element firePercent="40" />
46+ </elements>
47+ <immunities>
48+ <immunity earth="1" />
49+ <immunity paralyze="1" />
50+ <immunity invisible="1" />
51+ </immunities>
52+ <voices interval="5000" chance="10">
53+ <voice sentence="Yhouuuu!" />
54+ </voices>
55+ <loot>
56+ </loot>
57+</monster>
A data/monster/elite/elite_minotaur.xml +53-0 View file
@@ -0,0 +1,53 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Elite Minotaur" nameDescription="a elite minotaur" race="blood" experience="2600" speed="260">
3+ <health now="4200" max="4200" />
4+ <look type="607" />
5+ <targetchange interval="2000" chance="3" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" skill="120" attack="60" />
22+ <attack name="physical" interval="2000" chance="13" length="3" spread="0" min="-100" max="-330">
23+ <attribute key="areaEffect" value="groundshaker" />
24+ </attack>
25+ <attack name="physical" interval="2000" chance="12" radius="3" target="0" min="-100" max="-300">
26+ <attribute key="areaEffect" value="groundshaker" />
27+ </attack>
28+ <attack name="lifedrain" interval="2000" chance="19" radius="5" target="0" min="-50" max="-325">
29+ <attribute key="areaEffect" value="redshimmer" />
30+ </attack>
31+ <attack name="lifedrain" interval="2000" chance="10" range="7" target="1" radius="4" min="-150" max="-335">
32+ <attribute key="shootEffect" value="largerock" />
33+ <attribute key="areaEffect" value="explosionarea" />
34+ </attack>
35+ </attacks>
36+ <defenses armor="40" defense="45">
37+ <defense name="healing" interval="2000" chance="9" min="50" max="150">
38+ <attribute key="areaEffect" value="blueshimmer" />
39+ </defense>
40+ </defenses>
41+ <elements>
42+ <element energyPercent="1" />
43+ <element icePercent="15" />
44+ <element firePercent="1" />
45+ <element deathPercent="1" />
46+ </elements>
47+ <immunities>
48+ <immunity earth="1" />
49+ <immunity invisible="1" />
50+ </immunities>
51+ <loot>
52+ </loot>
53+</monster>
A data/monster/elite/elite_nightmare.xml +63-0 View file
@@ -0,0 +1,63 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Nightmare" nameDescription="a elite nightmare" race="blood" experience="2150" speed="240" skull="red">
3+ <health now="3700" max="3700" />
4+ <look type="245" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="90" />
17+ <flag runonhealth="300" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-250" />
23+ <attack name="death" interval="2000" chance="10" range="7" radius="1" target="1" min="-120" max="-270">
24+ <attribute key="shootEffect" value="death" />
25+ <attribute key="areaEffect" value="mortarea" />
26+ <attribute key="areaEffect" value="smallclouds" />
27+ </attack>
28+ <attack name="earth" interval="2000" chance="20" range="7" radius="4" target="1" min="-150" max="-450">
29+ <attribute key="shootEffect" value="poison" />
30+ <attribute key="areaEffect" value="poison" />
31+ </attack>
32+ </attacks>
33+ <defenses armor="25" defense="25">
34+ <defense name="healing" interval="2000" chance="10" min="60" max="100">
35+ <attribute key="areaEffect" value="blueshimmer" />
36+ </defense>
37+ <defense name="speed" interval="2000" chance="15" speedchange="420" duration="5000">
38+ <attribute key="areaEffect" value="redshimmer" />
39+ </defense>
40+ </defenses>
41+ <elements>
42+ <element firePercent="20" />
43+ <element energyPercent="20" />
44+ <element icePercent="10" />
45+ <element holyPercent="-25" />
46+ </elements>
47+ <immunities>
48+ <immunity invisible="1" />
49+ <immunity death="1" />
50+ <immunity earth="1" />
51+ <immunity lifedrain="1" />
52+ </immunities>
53+ <voices interval="5000" chance="10">
54+ <voice sentence="Close your eyes... I want to show you something." />
55+ <voice sentence="I will haunt you forever!" />
56+ <voice sentence="Pffffrrrrrrrrrrrr." />
57+ <voice sentence="I will make you scream." />
58+ <voice sentence="Take a ride with me." />
59+ <voice sentence="Weeeheeheeeheee!" />
60+ </voices>
61+ <loot>
62+ </loot>
63+</monster>
A data/monster/elite/elite_prince.xml +57-0 View file
@@ -0,0 +1,57 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Prince" nameDescription="a elite Prince" race="fire" experience="1700" speed="240" skull="red">
3+ <health now="3600" max="3600" />
4+ <look type="418" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="80" />
17+ <flag runonhealth="0" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-419" />
21+ <attack name="fire" interval="2000" chance="20" range="7" radius="6" target="0" min="-40" max="-190">
22+ <attribute key="shootEffect" value="fire" />
23+ <attribute key="areaEffect" value="fireattack" />
24+ </attack>
25+ <attack name="fire" interval="2000" chance="15" target="0" length="4" spread="3" min="-100" max="-300">
26+ <attribute key="areaEffect" value="fireattack" />
27+ </attack>
28+ <attack name="fire" interval="2000" chance="10" target="0" length="4" spread="0" min="-150" max="-350">
29+ <attribute key="areaEffect" value="fire" />
30+ </attack>
31+ <attack name="speed" interval="2000" chance="15" radius="1" target="1" speedchange="-700" duration="15000">
32+ <attribute key="areaEffect" value="redshimmer" />
33+ </attack>
34+ </attacks>
35+ <defenses armor="30" defense="30">
36+ <defense name="healing" interval="2000" chance="15" min="100" max="150">
37+ <attribute key="areaEffect" value="blueshimmer" />
38+ </defense>
39+ </defenses>
40+ <elements>
41+ <element energyPercent="50" />
42+ <element icePercent="50" />
43+ <element earthPercent="-30" />
44+ </elements>
45+ <immunities>
46+ <immunity fire="1" />
47+ </immunities>
48+ <voices interval="5000" chance="10">
49+ <voice sentence="GREEN IS MEAN!" yell="1" />
50+ <voice sentence="WE RULE!" yell="1" />
51+ <voice sentence="POWER TO THE SHABURAK!" yell="1" />
52+ <voice sentence="DEATH TO THE ASKARAK!" />
53+ <voice sentence="ONLY WE ARE TRUE DEMONS!" />
54+ </voices>
55+ <loot>
56+ </loot>
57+</monster>
A data/monster/elite/elite_quara.xml +49-0 View file
@@ -0,0 +1,49 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Quara" nameDescription="a elite quara" race="blood" experience="1600" speed="280" skull="red">
3+ <health now="3500" max="3500" />
4+ <look type="20" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="1" />
15+ <flag staticattack="90" />
16+ <flag targetdistance="1" />
17+ <flag runonhealth="0" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonpoison="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-573" />
23+ </attacks>
24+ <defenses armor="45" defense="45">
25+ <defense name="speed" interval="2000" chance="15" speedchange="270" duration="5000">
26+ <attribute key="areaEffect" value="greenshimmer" />
27+ </defense>
28+ <defense name="healing" interval="2000" chance="10" min="25" max="75">
29+ <attribute key="areaEffect" value="blueshimmer" />
30+ </defense>
31+ </defenses>
32+ <elements>
33+ <element earthPercent="-10" />
34+ <element energyPercent="-25" />
35+ </elements>
36+ <immunities>
37+ <immunity lifedrain="1" />
38+ <immunity invisible="1" />
39+ <immunity drown="1" />
40+ <immunity fire="1" />
41+ <immunity ice="1" />
42+ </immunities>
43+ <voices interval="5000" chance="10">
44+ <voice sentence="Rrrah!" />
45+ <voice sentence="Rraaar!" />
46+ </voices>
47+ <loot>
48+ </loot>
49+</monster>
A data/monster/elite/elite_spider.xml +29-0 View file
@@ -0,0 +1,29 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Spider" nameDescription="a elite spider" race="venom" experience="12" speed="152" manacost="210" skull="red">
3+ <health now="220" max="220" />
4+ <look type="30" />
5+ <targetchange interval="4000" chance="0" />
6+ <flags>
7+ <flag summonable="1" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="1" />
12+ <flag pushable="1" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="0" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="90" />
17+ <flag runonhealth="6" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ <flag canwalkonpoison="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-69" />
24+ </attacks>
25+ <defenses armor="3" defense="10" />
26+ <elements>
27+ <element firePercent="-20" />
28+ </elements>
29+</monster>
A data/monster/elite/elite_spidris.xml +49-0 View file
@@ -0,0 +1,49 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Spidris" nameDescription="elite Spidris" race="venom" experience="2600" speed="260" skull="red">
3+ <health now="4700" max="4700" />
4+ <look type="457" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="1" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="0" />
16+ <flag runonhealth="0" />
17+ <flag canwalkonenergy="0" />
18+ <flag canwalkonfire="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-398" />
22+ <attack name="earth" interval="2000" chance="20" target="1" range="7" radius="3" min="-150" max="-410">
23+ <attribute key="shootEffect" value="poison" />
24+ <attribute key="areaEffect" value="greenbubble" />
25+ </attack>
26+ </attacks>
27+ <defenses armor="30" defense="30">
28+ <defense name="speed" interval="2000" chance="15" speedchange="450" duration="5000">
29+ <attribute key="areaEffect" value="redshimmer" />
30+ </defense>
31+ </defenses>
32+ <elements>
33+ <element deathPercent="5" />
34+ <element firePercent="5" />
35+ <element holyPercent="-10" />
36+ <element energyPercent="-5" />
37+ <element icePercent="-5" />
38+ </elements>
39+ <immunities>
40+ <immunity earth="1" />
41+ <immunity invisible="1" />
42+ </immunities>
43+ <voices interval="5000" chance="10">
44+ <voice sentence="Eeeeeeyyyyh!" />
45+ <voice sentence="Iiiiieeeeeh!" />
46+ </voices>
47+ <loot>
48+ </loot>
49+</monster>
A data/monster/elite/elite_spitter.xml +47-0 View file
@@ -0,0 +1,47 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Spitter" nameDescription="a elite spitter" race="venom" experience="1100" speed="190">
3+ <health now="2500" max="2500" />
4+ <look type="461" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="1" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="0" />
16+ <flag runonhealth="40" />
17+ <flag canwalkonenergy="0" />
18+ <flag canwalkonfire="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-150" poison="340" />
22+ <attack name="earth" interval="2000" chance="20" range="7" target="1" radius="3" min="-100" max="-260">
23+ <attribute key="areaEffect" value="poison" />
24+ <attribute key="shootEffect" value="poison" />
25+ </attack>
26+ <attack name="speed" interval="2000" chance="15" range="7" target="1" speedchange="-600" duration="15000">
27+ <attribute key="shootEffect" value="poison" />
28+ </attack>
29+ </attacks>
30+ <defenses armor="20" defense="20">
31+ <defense name="speed" interval="2000" chance="15" speedchange="400" duration="5000">
32+ <attribute key="areaEffect" value="redshimmer" />
33+ </defense>
34+ </defenses>
35+ <elements>
36+ <element firePercent="5" />
37+ <element energyPercent="-5" />
38+ <element deathPercent="5" />
39+ <element icePercent="-5" />
40+ </elements>
41+ <immunities>
42+ <immunity earth="1" />
43+ <immunity invisible="1" />
44+ </immunities>
45+ <loot>
46+ </loot>
47+</monster>
Top