Server upload

RD Core / Commit #2

Commit Server upload

Alex Alex committed 18/10/2026 23:38 main Patch
1,106 files +223,404 -0
A data/monster/diabolic_imp.xml +62-0 View file
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1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Diabolic Imp" nameDescription="a diabolic imp" race="fire" experience="2900" speed="210">
3+ <health now="1950" max="1950" />
4+ <look type="237" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="4" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="400" />
19+ <flag canwalkonenergy="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-240" poison="160" />
23+ <attack name="fire" interval="2000" chance="20" range="7" radius="4" target="1" min="-100" max="-240">
24+ <attribute key="shootEffect" value="fire" />
25+ <attribute key="areaEffect" value="firearea" />
26+ </attack>
27+ <attack name="fire" interval="2000" chance="10" range="7" radius="2" target="1" min="-300" max="-430">
28+ <attribute key="shootEffect" value="fire" />
29+ <attribute key="areaEffect" value="fireattack" />
30+ </attack>
31+ <attack name="diabolic imp skill reducer" range="5" interval="2000" chance="5" />
32+ </attacks>
33+ <defenses armor="25" defense="25">
34+ <defense name="healing" interval="2000" chance="10" min="650" max="800">
35+ <attribute key="areaEffect" value="blueshimmer" />
36+ </defense>
37+ <defense name="speed" interval="2000" chance="15" speedchange="800" duration="2000">
38+ <attribute key="areaEffect" value="redshimmer" />
39+ </defense>
40+ <defense name="invisible" interval="2000" chance="10" duration="1000">
41+ <attribute key="areaEffect" value="teleport" />
42+ </defense>
43+ </defenses>
44+ <elements>
45+ <element deathPercent="10" />
46+ <element earthPercent="50" />
47+ <element icePercent="-10" />
48+ <element holyPercent="-10" />
49+ </elements>
50+ <immunities>
51+ <immunity fire="1" />
52+ <immunity lifedrain="1" />
53+ <immunity paralyze="1" />
54+ <immunity invisible="1" />
55+ </immunities>
56+ <voices interval="5000" chance="10">
57+ <voice sentence="Muahaha!" />
58+ <voice sentence="He he he." />
59+ </voices>
60+ <loot>
61+ </loot>
62+</monster>
A data/monster/diamond_servant.xml +51-0 View file
@@ -0,0 +1,51 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Diamond Servant" nameDescription="a diamond servant" race="energy" experience="700" speed="172">
3+ <health now="1000" max="1000" />
4+ <look type="397" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="100" />
19+ <flag canwalkonfire="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-100" />
23+ <attack name="energy" interval="2000" chance="20" radius="3" target="0" min="-80" max="-120">
24+ <attribute key="areaEffect" value="yellowenergy" />
25+ </attack>
26+ <attack name="energy" interval="2000" chance="15" target="0" length="5" spread="2" min="-125" max="-170">
27+ <attribute key="shootEffect" value="energy" />
28+ <attribute key="areaEffect" value="energy" />
29+ </attack>
30+ <attack name="drunk" interval="2000" chance="10" range="7" target="1" duration="3000">
31+ <attribute key="shootEffect" value="death" />
32+ <attribute key="areaEffect" value="stun" />
33+ </attack>
34+ </attacks>
35+ <defenses armor="25" defense="25" />
36+ <elements>
37+ <element earthPercent="80" />
38+ <element firePercent="10" />
39+ <element icePercent="-5" />
40+ <element deathPercent="-5" />
41+ </elements>
42+ <immunities>
43+ <immunity energy="1" />
44+ <immunity invisible="1" />
45+ <immunity paralyze="1" />
46+ </immunities>
47+ <voices interval="5000" chance="10">
48+ <voice sentence="Error. LOAD 'PROGRAM',8,1" />
49+ <voice sentence="Remain. Obedient." />
50+ </voices>
51+</monster>
A data/monster/dimensional_pilar.xml +30-0 View file
@@ -0,0 +1,30 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Dimensional Pilar" nameDescription="a dimensional pular" race="undead" experience="0" speed="0">
3+ <health now="10000" max="10000" />
4+ <look typeex="12383" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="0" />
17+ <flag staticattack="70" />
18+ <flag runonhealth="260" />
19+ <flag canwalkonenergy="0" />
20+ </flags>
21+ <attacks>
22+ </attacks>
23+ <immunities>
24+ <immunity manadrain="1" />
25+ <immunity paralyze="1" />
26+ <immunity drunk="1" />
27+ <immunity outfit="1" />
28+ <immunity invisible="1" />
29+ </immunities>
30+</monster>
A data/monster/dragon.xml +50-0 View file
@@ -0,0 +1,50 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Dragon" nameDescription="a dragon" race="blood" experience="700" speed="172">
3+ <health now="1000" max="1000" />
4+ <look type="34" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="80" />
17+ <flag runonhealth="300" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-120" />
21+ <attack name="fire" interval="2000" chance="15" range="7" radius="4" target="1" min="-60" max="-140">
22+ <attribute key="shootEffect" value="fire" />
23+ <attribute key="areaEffect" value="firearea" />
24+ </attack>
25+ <attack name="fire" interval="2000" chance="10" length="8" spread="3" min="-100" max="-170">
26+ <attribute key="areaEffect" value="firearea" />
27+ </attack>
28+ </attacks>
29+ <defenses armor="25" defense="25">
30+ <defense name="healing" interval="2000" chance="15" min="40" max="70">
31+ <attribute key="areaEffect" value="blueshimmer" />
32+ </defense>
33+ </defenses>
34+ <elements>
35+ <element earthPercent="80" />
36+ <element energyPercent="20" />
37+ <element icePercent="-10" />
38+ </elements>
39+ <immunities>
40+ <immunity paralyze="1" />
41+ <immunity invisible="1" />
42+ <immunity fire="1" />
43+ </immunities>
44+ <voices interval="5000" chance="10">
45+ <voice sentence="GROOAAARRR" yell="1" />
46+ <voice sentence="FCHHHHH" yell="1" />
47+ </voices>
48+ <loot>
49+ </loot>
50+</monster>
A data/monster/dragonling.xml +59-0 View file
@@ -0,0 +1,59 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Dragonling" nameDescription="a dragonling" race="blood" experience="2200" speed="460">
3+ <health now="2600" max="2600" />
4+ <look type="505" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="70" />
18+ <flag runonhealth="900" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-210" />
22+ <attack name="fire" interval="2000" chance="10" length="5" spread="2" target="0" min="-120" max="-250">
23+ <attribute key="shootEffect" value="fire" />
24+ <attribute key="areaEffect" value="fire" />
25+ </attack>
26+ <attack name="energy" interval="2000" chance="20" radius="3" target="0" min="-115" max="-180">
27+ <attribute key="areaEffect" value="purpleenergy" />
28+ </attack>
29+ <attack name="fire" interval="2000" chance="20" radius="3" target="0" min="-95" max="-150">
30+ <attribute key="areaEffect" value="explosion" />
31+ </attack>
32+ <attack name="speed" interval="2000" chance="15" target="1" radius="1" speedchange="-700" duration="16000">
33+ <attribute key="shootEffect" value="explosion" />
34+ <attribute key="areaEffect" value="stun" />
35+ </attack>
36+ </attacks>
37+ <defenses armor="25" defense="25">
38+ <defense name="healing" interval="2000" chance="15" min="100" max="200">
39+ <attribute key="areaEffect" value="blueshimmer" />
40+ </defense>
41+ </defenses>
42+ <elements>
43+ <element energyPercent="-5" />
44+ <element icePercent="-5" />
45+ </elements>
46+ <immunities>
47+ <immunity fire="1" />
48+ <immunity paralyze="1" />
49+ <immunity invisible="1" />
50+ </immunities>
51+ <voices interval="5000" chance="10">
52+ <voice sentence="FCHHHHH" />
53+ <voice sentence="SQUAWK!" />
54+ <voice sentence="FIYAH" />
55+ <voice sentence="FI?" />
56+ </voices>
57+ <loot>
58+ </loot>
59+</monster>
A data/monster/dragon_hatchling.xml +52-0 View file
@@ -0,0 +1,52 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Dragon Hatchling" nameDescription="a dragon hatchling" race="blood" experience="185" speed="170">
3+ <health now="380" max="380" />
4+ <look type="271" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag runonhealth="20" />
17+ <flag staticattack="90" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonpoison="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-55" />
23+ <attack name="fire" interval="2000" chance="10" length="5" spread="2" min="-60" max="-90">
24+ <attribute key="areaEffect" value="firearea" />
25+ </attack>
26+ <attack name="fire" interval="2000" chance="15" range="7" radius="4" target="1" min="-30" max="-55">
27+ <attribute key="shootEffect" value="fire" />
28+ <attribute key="areaEffect" value="firearea" />
29+ </attack>
30+ </attacks>
31+ <defenses armor="10" defense="10">
32+ <defense name="healing" interval="2000" chance="15" min="8" max="33">
33+ <attribute key="areaEffect" value="blueshimmer" />
34+ </defense>
35+ </defenses>
36+ <elements>
37+ <element earthPercent="75" />
38+ <element icePercent="-10" />
39+ <element energyPercent="-5" />
40+ </elements>
41+ <immunities>
42+ <immunity paralyze="1" />
43+ <immunity invisible="1" />
44+ <immunity fire="1" />
45+ </immunities>
46+ <voices interval="5000" chance="10">
47+ <voice sentence="Fchu?" />
48+ <voice sentence="Rooawwrr" />
49+ </voices>
50+ <loot>
51+ </loot>
52+</monster>
A data/monster/dragon_lord.xml +53-0 View file
@@ -0,0 +1,53 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Dragon Lord" nameDescription="a dragon lord" race="blood" experience="2100" speed="200">
3+ <health now="1900" max="1900" />
4+ <look type="39" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="80" />
17+ <flag runonhealth="300" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-230" />
21+ <attack name="fire" interval="2000" chance="20" range="7" radius="4" target="1" min="-100" max="-200">
22+ <attribute key="shootEffect" value="fire" />
23+ <attribute key="areaEffect" value="firearea" />
24+ </attack>
25+ <attack name="firefield" interval="2000" chance="10" range="7" radius="4" target="1">
26+ <attribute key="shootEffect" value="fire" />
27+ </attack>
28+ <attack name="fire" interval="2000" chance="15" length="8" spread="3" min="-150" max="-230">
29+ <attribute key="areaEffect" value="firearea" />
30+ </attack>
31+ </attacks>
32+ <defenses armor="35" defense="35">
33+ <defense name="healing" interval="2000" chance="15" min="57" max="93">
34+ <attribute key="areaEffect" value="blueshimmer" />
35+ </defense>
36+ </defenses>
37+ <elements>
38+ <element earthPercent="80" />
39+ <element energyPercent="20" />
40+ <element icePercent="-10" />
41+ </elements>
42+ <immunities>
43+ <immunity paralyze="1" />
44+ <immunity invisible="1" />
45+ <immunity fire="1" />
46+ </immunities>
47+ <voices interval="5000" chance="10">
48+ <voice sentence="ZCHHHHH" yell="1" />
49+ <voice sentence="YOU WILL BURN!" yell="1" />
50+ </voices>
51+ <loot>
52+ </loot>
53+</monster>
A data/monster/draken_abomination.xml +65-0 View file
@@ -0,0 +1,65 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Draken Abomination" nameDescription="a draken abomination" race="venom" experience="3800" speed="270">
3+ <health now="6250" max="6250" />
4+ <look type="357" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="0" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="70" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-420" />
23+ <attack name="fire" interval="2000" chance="10" length="4" spread="3" min="-310" max="-630">
24+ <attribute key="areaEffect" value="explosion" />
25+ </attack>
26+ <attack name="draken abomination curse" interval="2000" range="5" chance="10" />
27+ <attack name="death" interval="2000" chance="15" length="4" spread="0" min="-170" max="-370">
28+ <attribute key="areaEffect" value="mortarea" />
29+ </attack>
30+ <attack name="drunk" interval="2000" chance="15" range="7" radius="4" target="0" duration="9000">
31+ <attribute key="shootEffect" value="poison" />
32+ <attribute key="areaEffect" value="poison" />
33+ </attack>
34+ <attack name="physical" interval="2000" chance="10" range="7" radius="3" target="0">
35+ <attribute key="areaEffect" value="greenspark" />
36+ </attack>
37+ </attacks>
38+ <defenses armor="30" defense="30">
39+ <defense name="healing" interval="2000" chance="15" min="650" max="700">
40+ <attribute key="areaEffect" value="blueshimmer" />
41+ </defense>
42+ </defenses>
43+ <elements>
44+ <element holyPercent="-5" />
45+ <element energyPercent="-5" />
46+ <element icePercent="5" />
47+ </elements>
48+ <immunities>
49+ <immunity fire="1" />
50+ <immunity earth="1" />
51+ <immunity death="1" />
52+ <immunity invisible="1" />
53+ </immunities>
54+ <summons maxSummons="2">
55+ <summon name="Death Blob" interval="2000" chance="10" max="2" />
56+ </summons>
57+ <voices interval="5000" chance="10">
58+ <voice sentence="Uhhhg!" />
59+ <voice sentence="Hmmnn!" />
60+ <voice sentence="Aaag!" />
61+ <voice sentence="Gll" />
62+ </voices>
63+ <loot>
64+ </loot>
65+</monster>
A data/monster/draken_elite.xml +57-0 View file
@@ -0,0 +1,57 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Draken Elite" nameDescription="a draken elite" race="blood" experience="4200" speed="332">
3+ <health now="5550" max="5550" />
4+ <look type="362" />
5+ <targetchange interval="5000" chance="10" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="0" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-354" />
22+ <attack name="fire" interval="2000" chance="10" length="4" spread="3" min="-240" max="-550">
23+ <attribute key="areaEffect" value="explosion" />
24+ </attack>
25+ <attack name="fire" interval="2000" chance="15" range="7" target="1" min="-200" max="-300">
26+ <attribute key="shootEffect" value="fire" />
27+ <attribute key="areaEffect" value="firearea" />
28+ </attack>
29+ <attack name="earth" interval="2000" chance="15" target="1" radius="4" min="-280" max="-410">
30+ <attribute key="areaEffect" value="poff" />
31+ </attack>
32+ <attack name="poisoncondition" interval="2000" chance="10" range="7" target="1" min="-250" max="-320">
33+ <attribute key="shootEffect" value="poison" />
34+ </attack>
35+ </attacks>
36+ <defenses armor="45" defense="45">
37+ <defense name="healing" interval="2000" chance="15" min="510" max="600">
38+ <attribute key="areaEffect" value="blueshimmer" />
39+ </defense>
40+ </defenses>
41+ <elements>
42+ <element holyPercent="30" />
43+ <element deathPercent="30" />
44+ <element energyPercent="40" />
45+ </elements>
46+ <immunities>
47+ <immunity fire="1" />
48+ <immunity earth="1" />
49+ <immunity invisible="1" />
50+ </immunities>
51+ <voices interval="5000" chance="10">
52+ <voice sentence="For ze emperor!" />
53+ <voice sentence="You will die zhouzandz deazhz!" />
54+ </voices>
55+ <loot>
56+ </loot>
57+</monster>
A data/monster/draken_spellweaver.xml +68-0 View file
@@ -0,0 +1,68 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Draken Spellweaver" nameDescription="a draken spellweaver" race="blood" experience="3100" speed="210">
3+ <health now="5000" max="5000" />
4+ <look type="340" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="0" />
16+ <flag staticattack="70" />
17+ <flag runonhealth="0" />
18+ <flag canwalkonenergy="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-252" />
22+ <attack name="fire" interval="2000" chance="10" length="4" spread="3" min="-240" max="-480">
23+ <attribute key="areaEffect" value="explosion" />
24+ </attack>
25+ <attack name="fire" interval="2000" chance="10" range="7" target="1" min="-100" max="-250">
26+ <attribute key="shootEffect" value="fire" />
27+ <attribute key="areaEffect" value="firearea" />
28+ </attack>
29+ <attack name="energy" interval="2000" chance="10" range="7" target="1" min="-150" max="-300">
30+ <attribute key="shootEffect" value="energy" />
31+ <attribute key="areaEffect" value="energy" />
32+ </attack>
33+ <attack name="earth" interval="2000" chance="10" target="1" radius="4" min="-200" max="-380">
34+ <attribute key="areaEffect" value="poff" />
35+ </attack>
36+ <attack name="monster soulfire" interval="2000" chance="10" />
37+ <attack name="poisoncondition" interval="2000" chance="10" target="1" min="-280" max="-360">
38+ <attribute key="shootEffect" value="poison" />
39+ </attack>
40+ </attacks>
41+ <defenses armor="25" defense="25">
42+ <defense name="invisible" interval="2000" chance="10" duration="5000">
43+ <attribute key="areaEffect" value="redshimmer" />
44+ </defense>
45+ <defense name="healing" interval="2000" chance="15" min="270" max="530">
46+ <attribute key="areaEffect" value="blueshimmer" />
47+ </defense>
48+ </defenses>
49+ <elements>
50+ <element deathPercent="75" />
51+ <element holyPercent="-5" />
52+ <element energyPercent="-10" />
53+ <element icePercent="-10" />
54+ <element physicalPercent="-10" />
55+ </elements>
56+ <immunities>
57+ <immunity fire="1" />
58+ <immunity earth="1" />
59+ <immunity invisible="1" />
60+ </immunities>
61+ <voices interval="5000" chance="10">
62+ <voice sentence="Kazzzzuuuum!!" />
63+ <voice sentence="Fissziss!" />
64+ <voice sentence="Zzzzzooom!!" />
65+ </voices>
66+ <loot>
67+ </loot>
68+</monster>
A data/monster/draken_warmaster.xml +48-0 View file
@@ -0,0 +1,48 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Draken Warmaster" nameDescription="a draken warmaster" race="blood" experience="2400" speed="220">
3+ <health now="4150" max="4150" />
4+ <look type="334" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="0" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="90" />
17+ <flag runonhealth="0" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-300" />
21+ <attack name="fire" interval="2000" chance="10" length="4" spread="3" min="-240" max="-520">
22+ <attribute key="areaEffect" value="explosion" />
23+ </attack>
24+ </attacks>
25+ <defenses armor="40" defense="40">
26+ <defense name="healing" interval="2000" chance="10" min="510" max="600">
27+ <attribute key="areaEffect" value="blueshimmer" />
28+ </defense>
29+ </defenses>
30+ <elements>
31+ <element physicalPercent="5" />
32+ <element holyPercent="5" />
33+ <element deathPercent="50" />
34+ <element energyPercent="5" />
35+ <element icePercent="-5" />
36+ </elements>
37+ <immunities>
38+ <immunity fire="1" />
39+ <immunity earth="1" />
40+ <immunity invisible="1" />
41+ </immunities>
42+ <voices interval="5000" chance="10">
43+ <voice sentence="Attack aggrezzively! Dezztroy zze intruderzz!" />
44+ <voice sentence="Hizzzzz!" />
45+ </voices>
46+ <loot>
47+ </loot>
48+</monster>
A data/monster/draptor.xml +57-0 View file
@@ -0,0 +1,57 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Draptor" nameDescription="a draptor" race="blood" experience="2400" speed="680">
3+ <health now="3000" max="3000" />
4+ <look type="382" />
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="350" />
19+ <flag canwalkonpoison="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-150" />
23+ <attack name="energy" interval="3000" chance="30" radius="3" min="-130" max="-310">
24+ <attribute key="areaEffect" value="yellowenergy" />
25+ </attack>
26+ <attack name="energy" interval="3000" chance="35" range="7" min="-200" max="-300">
27+ <attribute key="shootEffect" value="energy" />
28+ </attack>
29+ <attack name="fire" interval="2500" chance="17" length="8" spread="3" min="-70" max="-250">
30+ <attribute key="areaEffect" value="firearea" />
31+ </attack>
32+ </attacks>
33+ <defenses armor="23" defense="37">
34+ <defense name="healing" interval="1000" chance="25" min="57" max="93">
35+ <attribute key="areaEffect" value="blueshimmer" />
36+ </defense>
37+ <defense name="speed" interval="2000" chance="12" speedchange="457" duration="5000">
38+ <attribute key="areaEffect" value="redshimmer" />
39+ </defense>
40+ </defenses>
41+ <elements>
42+ <element physicalPercent="-10" />
43+ <element earthPercent="-10" />
44+ </elements>
45+ <immunities>
46+ <immunity energy="1" />
47+ <immunity paralyze="1" />
48+ <immunity invisible="1" />
49+ </immunities>
50+ <voices interval="5000" chance="10">
51+ <voice sentence="EEHEEHEEHEEH" />
52+ <voice sentence="SCREEEEECH" />
53+ <voice sentence="GRRR" />
54+ </voices>
55+ <loot>
56+ </loot>
57+</monster>
A data/monster/dread_intruder.xml +51-0 View file
@@ -0,0 +1,51 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Dread Intruder" nameDescription="a dread intruder" race="energy" experience="2400" speed="330">
3+ <health now="4500" max="4500" />
4+ <look type="882" />
5+ <targetchange interval="2000" chance="25" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-500" />
22+ <attack name="energycondition" interval="2000" radius="5" chance="20" min="-400" max="-600">
23+ <attribute key="areaEffect" value="energy" />
24+ </attack>
25+ <attack name="death" interval="2000" target="1" radius="4" chance="25" range="4" min="-250" max="-400">
26+ <attribute key="areaEffect" value="mortarea" />
27+ <attribute key="shootEffect" value="suddendeath" />
28+ </attack>
29+ </attacks>
30+ <defenses armor="50" defense="50">
31+ <defense name="healing" interval="2000" chance="5" min="80" max="250">
32+ <attribute key="areaEffect" value="blueshimmer" />
33+ </defense>
34+ </defenses>
35+ <elements>
36+ <element holyPercent="-10" />
37+ <element icePercent="5" />
38+ <element firePercent="10" />
39+ <element deathPercent="80" />
40+ <element energyPercent="90" />
41+ </elements>
42+ <immunities>
43+ <immunity paralyze="1" />
44+ <immunity invisible="1" />
45+ </immunities>
46+ <voices interval="4000" chance="15">
47+ <voice sentence="Whirr!" />
48+ </voices>
49+ <loot>
50+ </loot>
51+</monster>
A data/monster/drillworm.xml +52-0 View file
@@ -0,0 +1,52 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Drillworm" nameDescription="a drillworm" race="venom" experience="858" speed="220">
3+ <health now="1500" max="1500" />
4+ <look type="527" />
5+ <targetchange interval="4000" chance="20" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonfire="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-300" poison="100" />
23+ <attack name="speed" interval="2000" chance="15" length="8" spread="0" target="0" speedchange="-600" duration="15000">
24+ <attribute key="areaEffect" value="redshimmer" />
25+ </attack>
26+ <attack name="earth" interval="2000" chance="10" length="8" spread="0" min="-150" max="-300">
27+ <attribute key="areaEffect" value="greenspark" />
28+ </attack>
29+ <attack name="earth" interval="2000" chance="15" radius="3" target="1" min="-100" max="-150">
30+ <attribute key="areaEffect" value="poison" />
31+ </attack>
32+ </attacks>
33+ <defenses armor="35" defense="35" />
34+ <elements>
35+ <element energyPercent="15" />
36+ <element icePercent="16" />
37+ <element holyPercent="25" />
38+ <element deathPercent="15" />
39+ <element firePercent="-5" />
40+ </elements>
41+ <immunities>
42+ <immunity earth="1" />
43+ <immunity paralyze="1" />
44+ <immunity invisible="1" />
45+ </immunities>
46+ <voices interval="5000" chance="10">
47+ <voice sentence="Knarrrk!" />
48+ <voice sentence="Krrrk!" />
49+ </voices>
50+ <loot>
51+ </loot>
52+</monster>
A data/monster/earth_elemental.xml +66-0 View file
@@ -0,0 +1,66 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Earth Elemental" nameDescription="an earth elemental" race="undead" experience="450" speed="230">
3+ <health now="650" max="650" />
4+ <look type="301" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag staticattack="80" />
16+ <flag lightlevel="0" />
17+ <flag lightcolor="0" />
18+ <flag targetdistance="1" />
19+ <flag runonhealth="80" />
20+ <flag canwalkonfire="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-110" />
24+ <attack name="earth" interval="2000" chance="10" range="7" target="1" min="-72" max="-105">
25+ <attribute key="shootEffect" value="smallearth" />
26+ <attribute key="areaEffect" value="greenbubble" />
27+ </attack>
28+ <attack name="physical" interval="2000" chance="10" range="7" radius="2" target="1" min="0" max="-100">
29+ <attribute key="shootEffect" value="largerock" />
30+ <attribute key="areaEffect" value="poff" />
31+ </attack>
32+ <attack name="poisoncondition" interval="2000" chance="20" length="6" spread="0" min="-200" max="-260">
33+ <attribute key="areaEffect" value="bigplants" />
34+ </attack>
35+ <attack name="poisoncondition" interval="2000" chance="10" target="0" radius="5" min="-100" max="-140">
36+ <attribute key="shootEffect" value="poison" />
37+ <attribute key="areaEffect" value="poison" />
38+ </attack>
39+ <attack name="speed" interval="2000" chance="10" range="5" target="1" speedchange="-330" duration="5000">
40+ <attribute key="areaEffect" value="smallplants" />
41+ </attack>
42+ </attacks>
43+ <defenses armor="25" defense="25">
44+ <defense name="healing" interval="2000" chance="5" min="60" max="80">
45+ <attribute key="areaEffect" value="blueshimmer" />
46+ </defense>
47+ </defenses>
48+ <elements>
49+ <element deathPercent="50" />
50+ <element icePercent="85" />
51+ <element physicalPercent="50" />
52+ <element holyPercent="50" />
53+ <element firePercent="-25" />
54+ </elements>
55+ <immunities>
56+ <immunity paralyze="1" />
57+ <immunity invisible="1" />
58+ <immunity earth="1" />
59+ <immunity energy="1" />
60+ </immunities>
61+ <voices interval="5000" chance="10">
62+ <voice sentence="Stomp." />
63+ </voices>
64+ <loot>
65+ </loot>
66+</monster>
A data/monster/earth_overlord.xml +44-0 View file
@@ -0,0 +1,44 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Earth Overlord" nameDescription="an Earth Overlord" race="undead" experience="2800" speed="330">
3+ <health now="4000" max="4000" />
4+ <look type="285" />
5+ <targetchange interval="20000" chance="30" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag staticattack="80" />
16+ <flag lightlevel="0" />
17+ <flag lightcolor="0" />
18+ <flag targetdistance="1" />
19+ <flag runonhealth="1" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-400" />
23+ <attack name="earth" interval="1000" chance="10" length="7" spread="0" min="0" max="-800">
24+ <attribute key="areaEffect" value="stones" />
25+ </attack>
26+ <attack name="earth" interval="1000" chance="9" radius="6" min="0" max="-490">
27+ <attribute key="areaEffect" value="bigplants" />
28+ </attack>
29+ <attack name="speed" interval="2000" chance="20" range="7" speedchange="-750" duration="4000">
30+ <attribute key="areaEffect" value="redshimmer" />
31+ </attack>
32+ </attacks>
33+ <defenses armor="30" defense="30" />
34+ <elements>
35+ <element deathPercent="20" />
36+ <element icePercent="20" />
37+ <element firePercent="-25" />
38+ </elements>
39+ <immunities>
40+ <immunity earth="1" />
41+ </immunities>
42+ <loot>
43+ </loot>
44+</monster>
A data/monster/elder_wyrm.xml +57-0 View file
@@ -0,0 +1,57 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elder Wyrm" nameDescription="an elder wyrm" race="blood" experience="2500" speed="280">
3+ <health now="2700" max="2700" />
4+ <look type="561" />
5+ <targetchange interval="4000" chance="15" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag staticattack="80" />
16+ <flag lightlevel="0" />
17+ <flag lightcolor="0" />
18+ <flag targetdistance="1" />
19+ <flag runonhealth="250" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-360" />
23+ <attack name="energy" interval="2000" chance="15" radius="4" target="1" min="-90" max="-150">
24+ <attribute key="areaEffect" value="teleport" />
25+ </attack>
26+ <attack name="energy" interval="2000" chance="20" radius="5" target="0" min="-140" max="-250">
27+ <attribute key="areaEffect" value="purpleenergy" />
28+ </attack>
29+ <attack name="physical" interval="2000" chance="10" length="8" spread="0" min="0" max="-180">
30+ <attribute key="areaEffect" value="yellowspark" />
31+ </attack>
32+ <attack name="death" interval="2000" chance="10" length="5" spread="2" target="1" min="-200" max="-300">
33+ <attribute key="areaEffect" value="blacksmoke" />
34+ </attack>
35+ </attacks>
36+ <defenses armor="45" defense="45">
37+ <defense name="healing" interval="2000" chance="15" min="100" max="150">
38+ <attribute key="areaEffect" value="blueshimmer" />
39+ </defense>
40+ </defenses>
41+ <elements>
42+ <element energyPercent="80" />
43+ <element firePercent="25" />
44+ </elements>
45+ <immunities>
46+ <immunity energy="1" />
47+ <immunity paralyze="1" />
48+ <immunity invisible="1" />
49+ <immunity lifedrain="1" />
50+ </immunities>
51+ <voices interval="5000" chance="10">
52+ <voice sentence="GRROARR" />
53+ <voice sentence="GRRR" />
54+ </voices>
55+ <loot>
56+ </loot>
57+</monster>
A data/monster/elite/elite_banshee.xml +60-0 View file
@@ -0,0 +1,60 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Banshee" nameDescription="a elite banshee" race="undead" experience="900" speed="220" skull="red">
3+ <health now="2000" max="2000" />
4+ <look type="78" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="90" />
17+ <flag runonhealth="599" />
18+ <flag canwalkonenergy="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-200" poison="100" />
22+ <attack name="lifedrain" interval="2000" chance="15" radius="4" target="0" min="-100" max="-300">
23+ <attribute key="areaEffect" value="rednote" />
24+ </attack>
25+ <attack name="death" interval="2000" chance="5" range="1" target="1" radius="1" min="-55" max="-450">
26+ <attribute key="areaEffect" value="smallclouds" />
27+ </attack>
28+ <attack name="speed" interval="2000" chance="10" range="7" speedchange="-300" duration="15000">
29+ <attribute key="areaEffect" value="redshimmer" />
30+ </attack>
31+ </attacks>
32+ <defenses armor="25" defense="25">
33+ <defense name="healing" interval="2000" chance="15" min="120" max="190">
34+ <attribute key="areaEffect" value="blueshimmer" />
35+ </defense>
36+ </defenses>
37+ <elements>
38+ <element holyPercent="-25" />
39+ </elements>
40+ <immunities>
41+ <immunity death="1" />
42+ <immunity fire="1" />
43+ <immunity earth="1" />
44+ <immunity drown="1" />
45+ <immunity lifedrain="1" />
46+ <immunity paralyze="1" />
47+ <immunity invisible="1" />
48+ </immunities>
49+ <voices interval="5000" chance="10">
50+ <voice sentence="Dance for me your dance of death!" />
51+ <voice sentence="Let the music play!" />
52+ <voice sentence="I will mourn your death!" />
53+ <voice sentence="Are you ready to rock?" />
54+ <voice sentence="Feel my gentle kiss of death." />
55+ <voice sentence="That's what I call easy listening!" />
56+ <voice sentence="IIIIEEEeeeeeehhhHHHH!" yell="1" />
57+ </voices>
58+ <loot>
59+ </loot>
60+</monster>
A data/monster/elite/elite_bear.xml +38-0 View file
@@ -0,0 +1,38 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Bear" namedescription="a elite bear" race="blood" experience="23" speed="156" manacost="300" skull="red">
3+ <health now="800" max="800" />
4+ <look type="16" />
5+ <targetchange interval="4000" chance="0" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="1" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="1" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="0" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="15" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ <flag canwalkonpoison="0" />
22+ </flags>
23+ <attacks>
24+ <attack name="melee" interval="2000" min="0" max="-125" />
25+ </attacks>
26+ <defenses armor="10" defense="10" />
27+ <elements>
28+ <element holyPercent="10" />
29+ <element icePercent="-10" />
30+ <element deathPercent="-5" />
31+ </elements>
32+ <voices interval="5000" chance="10">
33+ <voice sentence="Grrrr" />
34+ <voice sentence="Groar" />
35+ </voices>
36+ <loot>
37+ </loot>
38+</monster>
A data/monster/elite/elite_blood_crab.xml +37-0 View file
@@ -0,0 +1,37 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Blood Crab" nameDescription="a elite blood crab" race="blood" experience="160" speed="160" manacost="505" skull="red">
3+ <health now="690" max="690" />
4+ <look type="200" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="1" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="1" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="0" />
15+ <flag staticattack="90" />
16+ <flag targetdistance="1" />
17+ <flag runonhealth="0" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-210" />
23+ </attacks>
24+ <defenses armor="28" defense="28" />
25+ <elements>
26+ <element physicalPercent="5" />
27+ <element firePercent="-10" />
28+ <element energyPercent="-5" />
29+ </elements>
30+ <immunities>
31+ <immunity ice="1" />
32+ <immunity earth="1" />
33+ <immunity drown="1" />
34+ </immunities>
35+ <loot>
36+ </loot>
37+</monster>
A data/monster/elite/elite_bog_raider.xml +60-0 View file
@@ -0,0 +1,60 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Bog Raider" nameDescription="a elite bog raider" race="venom" experience="800" speed="240" skull="red">
3+ <health now="2300" max="2300" />
4+ <look type="299" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag staticattack="60" />
15+ <flag targetdistance="1" />
16+ <flag runonhealth="0" />
17+ <flag canwalkonenergy="0" />
18+ <flag canwalkonfire="0" />
19+ <flag canwalkonpoison="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-283" poison="100" />
23+ <attack name="lifedrain" interval="2000" chance="10" min="-90" max="-240" range="7" target="1">
24+ <attribute key="areaEffect" value="redshimmer" />
25+ </attack>
26+ <attack name="earth" interval="2000" chance="10" radius="3" target="0" min="-100" max="-275">
27+ <attribute key="areaEffect" value="bubbles" />
28+ </attack>
29+ <attack name="earth" interval="2000" chance="15" min="-96" max="-210" range="7" target="1">
30+ <attribute key="shootEffect" value="smallearth" />
31+ </attack>
32+ <attack name="speed" interval="2000" chance="15" range="7" target="1" speedchange="-600" duration="15000">
33+ <attribute key="areaEffect" value="smallplants" />
34+ </attack>
35+ </attacks>
36+ <defenses armor="15" defense="15">
37+ <defense name="healing" interval="2000" chance="10" min="65" max="95">
38+ <attribute key="areaEffect" value="blueshimmer" />
39+ </defense>
40+ </defenses>
41+ <elements>
42+ <element energyPercent="-10" />
43+ <element earthPercent="30" />
44+ <element icePercent="-5" />
45+ <element physicalPercent="-20" />
46+ <element holyPercent="-5" />
47+ <element deathPercent="5" />
48+ <element firePercent="85" />
49+ </elements>
50+ <immunities>
51+ <immunity paralyze="1" />
52+ <immunity invisible="1" />
53+ </immunities>
54+ <voices interval="5000" chance="10">
55+ <voice sentence="Tchhh!" />
56+ <voice sentence="Slurp!" />
57+ </voices>
58+ <loot>
59+ </loot>
60+</monster>
A data/monster/elite/elite_cave_rat.xml +36-0 View file
@@ -0,0 +1,36 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Cave Rat" nameDescription="a elite cave rat" race="blood" experience="10" speed="150" manacost="250" skull="red">
3+ <health now="130" max="130" />
4+ <look type="56" />
5+ <targetchange interval="4000" chance="0" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="1" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="1" />
13+ <flag pushable="1" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="0" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="3" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ <flag canwalkonpoison="0" />
22+ </flags>
23+ <attacks>
24+ <attack name="melee" interval="2000" min="0" max="-50" />
25+ </attacks>
26+ <defenses armor="5" defense="10" />
27+ <elements>
28+ <element firePercent="-10" />
29+ </elements>
30+ <voices interval="5000" chance="10">
31+ <voice sentence="Meeeeep!" />
32+ <voice sentence="Meep!" />
33+ </voices>
34+ <loot>
35+ </loot>
36+</monster>
A data/monster/elite/elite_crawler.xml +46-0 View file
@@ -0,0 +1,46 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Crawler" nameDescription="a elite crawler" race="venom" experience="1000" speed="200" skull="red">
3+ <health now="2450" max="2450" />
4+ <look type="456" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="0" />
12+ <flag pushable="1" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="0" />
16+ <flag runonhealth="40" />
17+ <flag canwalkonenergy="0" />
18+ <flag canwalkonfire="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-328" poison="180" />
22+ <attack name="earth" interval="2000" chance="20" range="7" min="-100" max="-280">
23+ <attribute key="shootEffect" value="smallearth" />
24+ </attack>
25+ </attacks>
26+ <defenses armor="30" defense="30">
27+ <defense name="speed" interval="2000" chance="15" speedchange="300" duration="3000">
28+ <attribute key="areaEffect" value="redshimmer" />
29+ </defense>
30+ </defenses>
31+ <elements>
32+ <element deathPercent="5" />
33+ <element holyPercent="-5" />
34+ <element firePercent="-10" />
35+ <element icePercent="-5" />
36+ </elements>
37+ <immunities>
38+ <immunity earth="1" />
39+ <immunity invisible="1" />
40+ </immunities>
41+ <voices interval="5000" chance="10">
42+ <voice sentence="Sssschrchrsss!" />
43+ </voices>
44+ <loot>
45+ </loot>
46+</monster>
A data/monster/elite/elite_crystal_spider.xml +56-0 View file
@@ -0,0 +1,56 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Crystal Spider" nameDescription="a elite crystal spider" race="undead" experience="900" speed="220" skull="red">
3+ <health now="2250" max="2250" />
4+ <look type="263" />
5+ <targetchange interval="4000" chance="15" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag staticattack="80" />
15+ <flag lightlevel="0" />
16+ <flag lightcolor="0" />
17+ <flag targetdistance="1" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-350" poison="200" />
23+ <attack name="speed" interval="2000" chance="15" range="7" radius="6" target="0" speedchange="-800" duration="15000">
24+ <attribute key="areaEffect" value="poff" />
25+ </attack>
26+ <attack name="ice" interval="2000" chance="15" range="7" target="1" min="-50" max="-200">
27+ <attribute key="shootEffect" value="ice" />
28+ <attribute key="areaEffect" value="icearea" />
29+ </attack>
30+ <attack name="speed" interval="2000" chance="20" range="7" target="1" speedchange="-600" duration="10000">
31+ <attribute key="shootEffect" value="snowball" />
32+ </attack>
33+ </attacks>
34+ <defenses armor="40" defense="40">
35+ <defense name="speed" interval="2000" chance="15" speedchange="250" duration="5000">
36+ <attribute key="areaEffect" value="redshimmer" />
37+ </defense>
38+ </defenses>
39+ <elements>
40+ <element earthPercent="20" />
41+ <element energyPercent="-20" />
42+ </elements>
43+ <immunities>
44+ <immunity fire="1" />
45+ <immunity ice="1" />
46+ <immunity paralyze="1" />
47+ <immunity outfit="1" />
48+ <immunity drunk="1" />
49+ <immunity invisible="1" />
50+ </immunities>
51+ <voices interval="5000" chance="10">
52+ <voice sentence="Screeech!" />
53+ </voices>
54+ <loot>
55+ </loot>
56+</monster>
A data/monster/elite/elite_crystal_wolf.xml +49-0 View file
@@ -0,0 +1,49 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Elite Crystal Wolf" nameDescription="a elite crystal wolf" race="undead" experience="275" speed="200" skull="red">
3+ <health now="1750" max="1750" />
4+ <look type="391" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="90" />
17+ <flag runonhealth="20" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ <flag canwalkonpoison="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-180" />
24+ <attack name="earth" interval="2000" chance="15" length="3" spread="2" min="-60" max="-230">
25+ <attribute key="areaEffect" value="stones" />
26+ </attack>
27+ <attack name="ice" interval="2000" chance="15" range="6" radius="3" target="1" min="-80" max="-250">
28+ <attribute key="shootEffect" value="smallice" />
29+ <attribute key="areaEffect" value="giantice" />
30+ </attack>
31+ <attack name="manadrain" interval="2000" chance="10" range="7" min="-25" max="-180" />
32+ </attacks>
33+ <defenses armor="20" defense="20">
34+ <defense name="healing" interval="2000" chance="5" min="15" max="55">
35+ <attribute key="areaEffect" value="blueshimmer" />
36+ </defense>
37+ </defenses>
38+ <immunities>
39+ <immunity ice="1" />
40+ <immunity paralyze="1" />
41+ <immunity invisible="1" />
42+ </immunities>
43+ <voices interval="5000" chance="10">
44+ <voice sentence="Raaarrr!" />
45+ <voice sentence="Aaaauuuuuooooooo!" />
46+ </voices>
47+ <loot>
48+ </loot>
49+</monster>
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