Server upload

RD Core / Commit #2

Commit Server upload

Alex Alex committed 18/10/2026 23:38 main Patch
1,106 files +223,404 -0
A data/monster/corym_charlatan.xml +37-0 View file
@@ -0,0 +1,37 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Corym Charlatan" nameDescription="a corym charlatan" race="blood" experience="150" speed="190">
3+ <health now="250" max="250" />
4+ <look type="532" body="97" legs="116" />
5+ <targetchange interval="5000" chance="0" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="0" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ <flag canwalkonpoison="0" />
22+ </flags>
23+ <attacks>
24+ <attack name="melee" interval="2000" min="0" max="-105" />
25+ </attacks>
26+ <defenses armor="10" defense="10" />
27+ <elements>
28+ <element earthPercent="20" />
29+ <element deathPercent="20" />
30+ <element energyPercent="25" />
31+ <element holyPercent="-20" />
32+ </elements>
33+ <voices interval="5000" chance="10">
34+ <voice sentence="Mehehe!" />
35+ <voice sentence="Beware! Me hexing you!" />
36+ </voices>
37+</monster>
A data/monster/corym_skirmisher.xml +44-0 View file
@@ -0,0 +1,44 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Corym Skirmisher" nameDescription="a corym skirmisher" race="blood" experience="260" speed="200">
3+ <health now="450" max="450" />
4+ <look type="533" legs="101" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ <flag canwalkonpoison="0" />
22+ </flags>
23+ <attacks>
24+ <attack name="melee" interval="2000" min="0" max="-110" />
25+ <attack name="physical" interval="2000" chance="20" range="7" min="0" max="-90">
26+ <attribute key="shootEffect" value="whirlwindclub" />
27+ </attack>
28+ </attacks>
29+ <defenses armor="15" defense="15" />
30+ <elements>
31+ <element earthPercent="20" />
32+ <element deathPercent="20" />
33+ <element energyPercent="20" />
34+ <element holyPercent="-20" />
35+ </elements>
36+ <immunities>
37+ <immunity paralyze="1" />
38+ <immunity invisible="1" />
39+ </immunities>
40+ <voices interval="5000" chance="10">
41+ <voice sentence="Squeak! Squeak!" />
42+ <voice sentence="&lt;sniff&gt; &lt;sniff&gt; &lt;sniff&gt;" />
43+ </voices>
44+</monster>
A data/monster/corym_vanguard.xml +47-0 View file
@@ -0,0 +1,47 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Corym Vanguard" nameDescription="a corym vanguard" race="blood" experience="490" speed="200">
3+ <health now="700" max="700" />
4+ <look type="534" head="101" legs="101" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="70" />
18+ <flag runonhealth="50" />
19+ <flag canwalkonfire="0" />
20+ <flag canwalkonpoison="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-140" />
24+ <attack name="earth" interval="2000" chance="10" target="0" length="5" spread="3" min="-50" max="-100">
25+ <attribute key="areaEffect" value="greenbubble" />
26+ </attack>
27+ <attack name="death" interval="2000" chance="15" target="1" radius="4" min="-40" max="-70">
28+ <attribute key="areaEffect" value="mortarea" />
29+ </attack>
30+ </attacks>
31+ <defenses armor="20" defense="20">
32+ <defense name="healing" interval="2000" chance="10" min="30" max="60">
33+ <attribute key="areaEffect" value="blueshimmer" />
34+ </defense>
35+ </defenses>
36+ <elements>
37+ <element icePercent="20" />
38+ <element energyPercent="20" />
39+ </elements>
40+ <immunities>
41+ <immunity paralyze="1" />
42+ <immunity invisible="1" />
43+ </immunities>
44+ <voices interval="5000" chance="10">
45+ <voice sentence="Gimme! Gimme!" />
46+ </voices>
47+</monster>
A data/monster/crawler.xml +46-0 View file
@@ -0,0 +1,46 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Crawler" nameDescription="a crawler" race="venom" experience="1000" speed="200">
3+ <health now="1450" max="1450" />
4+ <look type="456" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="0" />
12+ <flag pushable="1" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="0" />
16+ <flag runonhealth="40" />
17+ <flag canwalkonenergy="0" />
18+ <flag canwalkonfire="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-228" poison="80" />
22+ <attack name="earth" interval="2000" chance="20" range="7" min="-100" max="-180">
23+ <attribute key="shootEffect" value="smallearth" />
24+ </attack>
25+ </attacks>
26+ <defenses armor="30" defense="30">
27+ <defense name="speed" interval="2000" chance="15" speedchange="300" duration="3000">
28+ <attribute key="areaEffect" value="redshimmer" />
29+ </defense>
30+ </defenses>
31+ <elements>
32+ <element deathPercent="5" />
33+ <element holyPercent="-5" />
34+ <element firePercent="-10" />
35+ <element icePercent="-5" />
36+ </elements>
37+ <immunities>
38+ <immunity earth="1" />
39+ <immunity invisible="1" />
40+ </immunities>
41+ <voices interval="5000" chance="10">
42+ <voice sentence="Sssschrchrsss!" />
43+ </voices>
44+ <loot>
45+ </loot>
46+</monster>
A data/monster/crustacea_gigantica.xml +42-0 View file
@@ -0,0 +1,42 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Crustacea Gigantica" nameDescription="a crustacea gigantica" race="blood" experience="1800" speed="480">
3+ <health now="1600" max="1600" />
4+ <look type="383" />
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag staticattack="90" />
17+ <flag targetdistance="1" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-600" />
22+ </attacks>
23+ <defenses armor="30" defense="45" />
24+ <elements>
25+ <element physicalPercent="12" />
26+ <element deathPercent="10" />
27+ <element energyPercent="-10" />
28+ </elements>
29+ <immunities>
30+ <immunity ice="1" />
31+ <immunity paralyze="1" />
32+ <immunity invisible="1" />
33+ </immunities>
34+ <voices interval="5000" chance="10">
35+ <voice sentence="Chrchrchr" yell="1" />
36+ <voice sentence="Klonklonk" yell="1" />
37+ <voice sentence="Chrrrrr" yell="1" />
38+ <voice sentence="Crunch crunch" yell="1" />
39+ </voices>
40+ <loot>
41+ </loot>
42+</monster>
A data/monster/crypt_shambler.xml +43-0 View file
@@ -0,0 +1,43 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Crypt Shambler" nameDescription="a crypt shambler" race="undead" experience="195" speed="140" manacost="580">
3+ <health now="330" max="330" />
4+ <look type="100" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="0" damage="30" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="1" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-140" />
24+ <attack name="lifedrain" interval="2000" chance="15" target="1" range="1" min="-28" max="-55" />
25+ </attacks>
26+ <defenses armor="25" defense="25" />
27+ <elements>
28+ <element holyPercent="-25" />
29+ </elements>
30+ <immunities>
31+ <immunity lifedrain="1" />
32+ <immunity paralyze="1" />
33+ <immunity earth="1" />
34+ <immunity death="1" />
35+ <immunity drown="1" />
36+ </immunities>
37+ <voices interval="5000" chance="10">
38+ <voice sentence="Aaaaahhhh!" />
39+ <voice sentence="Hoooohhh!" />
40+ <voice sentence="Uhhhhhhh!" />
41+ <voice sentence="Chhhhhhh!" />
42+ </voices>
43+</monster>
A data/monster/crystal_spider.xml +56-0 View file
@@ -0,0 +1,56 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Crystal Spider" nameDescription="a crystal spider" race="undead" experience="900" speed="220">
3+ <health now="1250" max="1250" />
4+ <look type="263" />
5+ <targetchange interval="4000" chance="15" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="0" />
14+ <flag staticattack="80" />
15+ <flag lightlevel="0" />
16+ <flag lightcolor="0" />
17+ <flag targetdistance="1" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-250" poison="160" />
23+ <attack name="speed" interval="2000" chance="15" range="7" radius="6" target="0" speedchange="-800" duration="15000">
24+ <attribute key="areaEffect" value="poff" />
25+ </attack>
26+ <attack name="ice" interval="2000" chance="15" range="7" target="1" min="-50" max="-100">
27+ <attribute key="shootEffect" value="ice" />
28+ <attribute key="areaEffect" value="icearea" />
29+ </attack>
30+ <attack name="speed" interval="2000" chance="20" range="7" target="1" speedchange="-600" duration="10000">
31+ <attribute key="shootEffect" value="snowball" />
32+ </attack>
33+ </attacks>
34+ <defenses armor="40" defense="40">
35+ <defense name="speed" interval="2000" chance="15" speedchange="250" duration="5000">
36+ <attribute key="areaEffect" value="redshimmer" />
37+ </defense>
38+ </defenses>
39+ <elements>
40+ <element earthPercent="20" />
41+ <element energyPercent="-20" />
42+ </elements>
43+ <immunities>
44+ <immunity fire="1" />
45+ <immunity ice="1" />
46+ <immunity paralyze="1" />
47+ <immunity outfit="1" />
48+ <immunity drunk="1" />
49+ <immunity invisible="1" />
50+ </immunities>
51+ <voices interval="5000" chance="10">
52+ <voice sentence="Screeech!" />
53+ </voices>
54+ <loot>
55+ </loot>
56+</monster>
A data/monster/crystal_wolf.xml +49-0 View file
@@ -0,0 +1,49 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Crystal Wolf" nameDescription="a crystal wolf" race="undead" experience="275" speed="200">
3+ <health now="750" max="750" />
4+ <look type="391" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="90" />
17+ <flag runonhealth="20" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ <flag canwalkonpoison="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-80" />
24+ <attack name="earth" interval="2000" chance="15" length="3" spread="2" min="-60" max="-130">
25+ <attribute key="areaEffect" value="stones" />
26+ </attack>
27+ <attack name="ice" interval="2000" chance="15" range="6" radius="3" target="1" min="-80" max="-150">
28+ <attribute key="shootEffect" value="smallice" />
29+ <attribute key="areaEffect" value="giantice" />
30+ </attack>
31+ <attack name="manadrain" interval="2000" chance="10" range="7" min="-25" max="-80" />
32+ </attacks>
33+ <defenses armor="20" defense="20">
34+ <defense name="healing" interval="2000" chance="5" min="15" max="55">
35+ <attribute key="areaEffect" value="blueshimmer" />
36+ </defense>
37+ </defenses>
38+ <immunities>
39+ <immunity ice="1" />
40+ <immunity paralyze="1" />
41+ <immunity invisible="1" />
42+ </immunities>
43+ <voices interval="5000" chance="10">
44+ <voice sentence="Raaarrr!" />
45+ <voice sentence="Aaaauuuuuooooooo!" />
46+ </voices>
47+ <loot>
48+ </loot>
49+</monster>
A data/monster/cyclops.xml +42-0 View file
@@ -0,0 +1,42 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Cyclops" nameDescription="a cyclops" race="blood" experience="150" speed="190" manacost="490">
3+ <health now="260" max="260" />
4+ <look type="1544" attackmeleetype="1543" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="0" damage="30" random="0" />
7+ <flags>
8+ <flag summonable="1" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="1" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ <flag canwalkonpoison="0" />
22+ </flags>
23+ <attacks>
24+ <attack name="melee" interval="2000" min="0" max="-105" />
25+ </attacks>
26+ <defenses armor="20" defense="20" />
27+ <elements>
28+ <element energyPercent="25" />
29+ <element holyPercent="20" />
30+ <element earthPercent="-10" />
31+ <element deathPercent="-10" />
32+ </elements>
33+ <voices interval="5000" chance="10">
34+ <voice sentence="Il lorstok human!" />
35+ <voice sentence="Toks utat." />
36+ <voice sentence="Human, uh whil dyh!" />
37+ <voice sentence="Youh ah trak!" />
38+ <voice sentence="Let da mashing begin!" />
39+ </voices>
40+ <loot>
41+ </loot>
42+</monster>
A data/monster/cyclops_drone.xml +44-0 View file
@@ -0,0 +1,44 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Cyclops Drone" nameDescription="a cyclops drone" race="blood" experience="200" speed="198" manacost="525">
3+ <health now="325" max="325" />
4+ <look type="280" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="0" damage="30" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="1" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag runonhealth="0" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ <flag canwalkonpoison="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-105" />
24+ <attack name="physical" interval="2000" chance="35" range="7" min="0" max="-80">
25+ <attribute key="shootEffect" value="largerock" />
26+ </attack>
27+ </attacks>
28+ <defenses armor="20" defense="20" />
29+ <elements>
30+ <element energyPercent="10" />
31+ <element icePercent="20" />
32+ <element holyPercent="1" />
33+ <element earthPercent="-10" />
34+ <element deathPercent="-5" />
35+ </elements>
36+ <voices interval="5000" chance="10">
37+ <voice sentence="Fee! Fie! Foe! Fum!" />
38+ <voice sentence="Luttl pest!" />
39+ <voice sentence="Me makking you pulp!" />
40+ <voice sentence="Humy tasy! Hum hum!" />
41+ </voices>
42+ <loot>
43+ </loot>
44+</monster>
A data/monster/cyclops_smith.xml +47-0 View file
@@ -0,0 +1,47 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Cyclops Smith" nameDescription="a cyclops smith" race="blood" experience="255" speed="204" manacost="695">
3+ <health now="435" max="435" />
4+ <look type="277" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="0" damage="30" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="1" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag runonhealth="0" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ <flag canwalkonpoison="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-150" />
24+ <attack name="physical" interval="2000" chance="10" range="7" min="0" max="-70">
25+ <attribute key="shootEffect" value="whirlwindclub" />
26+ </attack>
27+ <attack name="drunk" interval="2000" chance="10" duration="4000">
28+ <attribute key="shootEffect" value="whirlwindclub" />
29+ <attribute key="areaEffect" value="stun" />
30+ </attack>
31+ </attacks>
32+ <defenses armor="25" defense="25" />
33+ <elements>
34+ <element energyPercent="20" />
35+ <element firePercent="10" />
36+ <element holyPercent="1" />
37+ <element earthPercent="-10" />
38+ <element deathPercent="-5" />
39+ </elements>
40+ <voices interval="5000" chance="10">
41+ <voice sentence="Outis emoi g' onoma." />
42+ <voice sentence="Whack da humy!" />
43+ <voice sentence="Ai humy phary ty kaynon" />
44+ </voices>
45+ <loot>
46+ </loot>
47+</monster>
A data/monster/dark_torturer.xml +53-0 View file
@@ -0,0 +1,53 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Dark Torturer" nameDescription="a dark torturer" race="undead" experience="4650" speed="370">
3+ <health now="7350" max="7350" />
4+ <look type="234" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="80" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-500" />
23+ <attack name="physical" interval="2000" chance="10" range="7" min="0" max="-781">
24+ <attribute key="shootEffect" value="throwingknife" />
25+ </attack>
26+ <attack name="dark torturer skill reducer" interval="2000" chance="5" />
27+ </attacks>
28+ <defenses armor="40" defense="40">
29+ <defense name="healing" interval="2000" chance="10" min="200" max="250">
30+ <attribute key="areaEffect" value="blueshimmer" />
31+ </defense>
32+ </defenses>
33+ <elements>
34+ <element earthPercent="90" />
35+ <element energyPercent="30" />
36+ <element deathPercent="10" />
37+ <element icePercent="-10" />
38+ <element holyPercent="-10" />
39+ </elements>
40+ <immunities>
41+ <immunity fire="1" />
42+ <immunity invisible="1" />
43+ </immunities>
44+ <voices interval="5000" chance="10">
45+ <voice sentence="You like it, don't you?" />
46+ <voice sentence="IahaEhheAie!" />
47+ <voice sentence="It's party time!" />
48+ <voice sentence="Harrr, Harrr!" />
49+ <voice sentence="The torturer is in!" />
50+ </voices>
51+ <loot>
52+ </loot>
53+</monster>
A data/monster/death_blob.xml +52-0 View file
@@ -0,0 +1,52 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Death Blob" nameDescription="a death blob" race="undead" experience="300" speed="160">
3+ <health now="320" max="320" />
4+ <look type="315" />
5+ <targetchange interval="5000" chance="0" />
6+<targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="0" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="85" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonpoison="1" />
20+ <flag canwalkonenergy="0" />
21+ <flag canwalkonfire="0" />
22+ </flags>
23+ <attacks>
24+ <attack name="melee" interval="2000" min="0" max="-100" />
25+ <attack name="physical" interval="2000" chance="25" range="3" radius="4" target="0" min="-35" max="-60">
26+ <attribute key="areaEffect" value="poff" />
27+ </attack>
28+ <attack name="death blob curse" interval="2000" range="5" chance="5" />
29+ </attacks>
30+ <defenses armor="15" defense="15">
31+ <defense name="healing" interval="2000" chance="5" min="20" max="30">
32+ <attribute key="areaEffect" value="blueshimmer" />
33+ </defense>
34+ </defenses>
35+ <elements>
36+ <element physicalPercent="30" />
37+ <element icePercent="10" />
38+ <element firePercent="-10" />
39+ <element holyPercent="-10" />
40+ <element energyPercent="-10" />
41+ </elements>
42+ <immunities>
43+ <immunity death="1" />
44+ <immunity earth="1" />
45+ </immunities>
46+ <summons maxSummons="3">
47+ <summon name="Death Blob" interval="2000" chance="10" />
48+ </summons>
49+ <voices interval="5000" chance="10">
50+ <voice sentence="Shlorz" />
51+ </voices>
52+</monster>
A data/monster/death_priest.xml +43-0 View file
@@ -0,0 +1,43 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Death Priest" nameDescription="a death priest" race="undead" experience="750" speed="204">
3+ <health now="800" max="800" />
4+ <look type="99" head="95" body="116" legs="119" feet="115" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="80" health="10" damage="10" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="70" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonfire="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-80" />
23+ <attack name="death" interval="2000" chance="20" target="1" range="7" min="-120" max="-250">
24+ <attribute key="shootEffect" value="death" />
25+ <attribute key="areaEffect" value="mortarea" />
26+ </attack>
27+ </attacks>
28+ <defenses armor="20" defense="20">
29+ <defense name="healing" interval="2000" chance="20" min="80" max="200">
30+ <attribute key="areaEffect" value="blueshimmer" />
31+ </defense>
32+ </defenses>
33+ <elements>
34+ <element energyPercent="75" />
35+ </elements>
36+ <immunities>
37+ <immunity death="1" />
38+ <immunity paralyze="1" />
39+ <immunity invisible="1" />
40+ </immunities>
41+ <loot>
42+ </loot>
43+</monster>
A data/monster/deepling_elite.xml +40-0 View file
@@ -0,0 +1,40 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Deepling Elite" nameDescription="a deepling elite" race="blood" experience="3000" speed="330">
3+ <health now="3200" max="3200" />
4+ <look type="441" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="1" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="0" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="30" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonpoison="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-300" />
24+ <attack name="physical" interval="2000" chance="20" range="7" target="1" min="0" max="-290">
25+ <attribute key="shootEffect" value="largerock" />
26+ </attack>
27+ </attacks>
28+ <defenses armor="45" defense="45">
29+ <defense name="healing" interval="2000" chance="10" min="150" max="200">
30+ <attribute key="areaEffect" value="blueshimmer" />
31+ </defense>
32+ </defenses>
33+ <immunities>
34+ <immunity fire="1" />
35+ <immunity invisible="1" />
36+ <immunity paralyze="1" />
37+ </immunities>
38+ <loot>
39+ </loot>
40+</monster>
A data/monster/deepling_guard.xml +55-0 View file
@@ -0,0 +1,55 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Deepling Guard" nameDescription="a deepling guard" race="blood" experience="2100" speed="270">
3+ <health now="1900" max="1900" />
4+ <look type="442" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="1" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="0" />
16+ <flag targetdistance="0" />
17+ <flag staticattack="70" />
18+ <flag runonhealth="20" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonpoison="0" />
21+ <flag canwalkonfire="1" />
22+ </flags>
23+ <attacks>
24+ <attack name="melee" interval="2000" min="0" max="-400" />
25+ <attack name="physical" interval="2000" chance="20" range="7" target="1" min="0" max="-200">
26+ <attribute key="shootEffect" value="whirlwindsword" />
27+ </attack>
28+ <attack name="drown" interval="2000" chance="15" range="7" target="1" min="-100" max="-150">
29+ <attribute key="shootEffect" value="spear" />
30+ <attribute key="areaEffect" value="bluebubble" />
31+ </attack>
32+ </attacks>
33+ <defenses armor="35" defense="35">
34+ <defense name="healing" interval="2000" chance="10" min="100" max="200">
35+ <attribute key="areaEffect" value="blueshimmer" />
36+ </defense>
37+ </defenses>
38+ <elements>
39+ <element energyPercent="-20" />
40+ <element earthPercent="-20" />
41+ <element deathPercent="10" />
42+ </elements>
43+ <immunities>
44+ <immunity ice="1" />
45+ <immunity drown="1" />
46+ <immunity fire="1" />
47+ <immunity invisible="1" />
48+ <immunity paralyze="1" />
49+ </immunities>
50+ <voices interval="5000" chance="10">
51+ <voice sentence="QJELL NETA NA!!" />
52+ </voices>
53+ <loot>
54+ </loot>
55+</monster>
A data/monster/deepling_master_librarian.xml +50-0 View file
@@ -0,0 +1,50 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Deepling Master Librarian" nameDescription="a deepling master librarian" race="blood" experience="1900" speed="230">
3+ <health now="1700" max="1700" />
4+ <look type="443" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="1" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="0" />
17+ <flag staticattack="60" />
18+ <flag runonhealth="250" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonpoison="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-210" />
24+ <attack name="ice" interval="2000" chance="10" length="10" spread="3" min="-260" max="-450">
25+ <attribute key="areaEffect" value="icetornado" />
26+ </attack>
27+ <attack name="drown" interval="2000" chance="20" target="1" radius="4" min="-150" max="-280">
28+ <attribute key="areaEffect" value="bubbles" />
29+ </attack>
30+ <attack name="lifedrain" interval="2000" chance="15" range="7" min="-80" max="-140">
31+ <attribute key="areaEffect" value="smallplants" />
32+ </attack>
33+ <attack name="manadrain" interval="2000" chance="10" range="7" min="-60" max="-140">
34+ <attribute key="areaEffect" value="smallplants" />
35+ </attack>
36+ <attack name="deepling spellsinger skill reducer" range="5" interval="2000" chance="10" />
37+ </attacks>
38+ <defenses armor="20" defense="20">
39+ <defense name="healing" interval="2000" chance="15" min="40" max="80">
40+ <attribute key="areaEffect" value="blueshimmer" />
41+ </defense>
42+ </defenses>
43+ <immunities>
44+ <immunity invisible="1" />
45+ <immunity ice="1" />
46+ <immunity fire="1" />
47+ </immunities>
48+ <loot>
49+ </loot>
50+</monster>
A data/monster/deepling_scout.xml +48-0 View file
@@ -0,0 +1,48 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Deepling Scout" nameDescription="a deepling scout" race="blood" experience="160" speed="130">
3+ <health now="240" max="240" />
4+ <look type="413" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="1" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag staticattack="90" />
17+ <flag targetdistance="0" />
18+ <flag runonhealth="50" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonpoison="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-100" />
24+ <attack name="drown" interval="2000" chance="15" range="7" target="1" min="-40" max="-100">
25+ <attribute key="shootEffect" value="spear" />
26+ <attribute key="areaEffect" value="bluebubble" />
27+ </attack>
28+ </attacks>
29+ <defenses armor="10" defense="10" />
30+ <elements>
31+ <element earthPercent="-10" />
32+ <element energyPercent="-10" />
33+ </elements>
34+ <immunities>
35+ <immunity invisible="1" />
36+ <immunity ice="1" />
37+ <immunity drown="1" />
38+ <immunity fire="1" />
39+ </immunities>
40+ <voices interval="5000" chance="10">
41+ <voice sentence="Njaaarh!!" />
42+ <voice sentence="Begjone, intrjuder!!" />
43+ <voice sentence="Djon't djare stjare injo the eyes of the djeep!" />
44+ <voice sentence="Ljeave this sjacred pljace while you cjan" />
45+ </voices>
46+ <loot>
47+ </loot>
48+</monster>
A data/monster/deepling_spellsinger.xml +56-0 View file
@@ -0,0 +1,56 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Deepling Spellsinger" nameDescription="a deepling spellsinger" race="blood" experience="1000" speed="190">
3+ <health now="850" max="850" />
4+ <look type="443" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="0" />
13+ <flag pushable="1" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="0" />
17+ <flag staticattack="60" />
18+ <flag runonhealth="60" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonpoison="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-152" />
24+ <attack name="ice" interval="2000" chance="10" length="10" spread="3" min="-180" max="-350">
25+ <attribute key="areaEffect" value="icetornado" />
26+ </attack>
27+ <attack name="drown" interval="2000" chance="20" target="1" radius="4" min="-90" max="-130">
28+ <attribute key="areaEffect" value="bubbles" />
29+ </attack>
30+ <attack name="lifedrain" interval="2000" chance="15" range="7" min="-60" max="-140">
31+ <attribute key="areaEffect" value="smallplants" />
32+ </attack>
33+ <attack name="manadrain" interval="2000" chance="10" range="7" min="-60" max="-140">
34+ <attribute key="areaEffect" value="smallplants" />
35+ </attack>
36+ <attack name="deepling spellsinger skill reducer" range="5" interval="2000" chance="5" />
37+ </attacks>
38+ <defenses armor="25" defense="25" />
39+ <elements>
40+ <element earthPercent="-20" />
41+ <element energyPercent="-20" />
42+ <element deathPercent="50" />
43+ </elements>
44+ <immunities>
45+ <immunity invisible="1" />
46+ <immunity ice="1" />
47+ <immunity drown="1" />
48+ <immunity fire="1" />
49+ </immunities>
50+ <voices interval="5000" chance="10">
51+ <voice sentence="Jey Obu giotja!!" />
52+ <voice sentence="Mmmmmoooaaaaaahaaa!!" />
53+ </voices>
54+ <loot>
55+ </loot>
56+</monster>
A data/monster/defiler.xml +61-0 View file
@@ -0,0 +1,61 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Defiler" nameDescription="a defiler" race="venom" experience="3700" speed="160">
3+ <health now="3650" max="3650" />
4+ <look type="238" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="80" />
18+ <flag runonhealth="85" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-240" poison="150" />
24+ <attack name="earth" interval="2000" chance="20" range="7" min="-160" max="-270">
25+ <attribute key="shootEffect" value="poison" />
26+ </attack>
27+ <attack name="poisoncondition" interval="2000" chance="15" target="0" radius="7" range="7" min="-400" max="-640">
28+ <attribute key="areaEffect" value="greenspark" />
29+ </attack>
30+ <attack name="earth" interval="2000" chance="20" radius="3" target="0" min="-120" max="-170">
31+ <attribute key="areaEffect" value="poison" />
32+ </attack>
33+ <attack name="poisoncondition" interval="2000" chance="10" length="8" spread="3" min="-500" max="-1000">
34+ <attribute key="areaEffect" value="smallplants" />
35+ </attack>
36+ <attack name="speed" interval="2000" chance="15" length="8" spread="3" speedchange="-700" duration="15000">
37+ <attribute key="areaEffect" value="smallclouds" />
38+ </attack>
39+ </attacks>
40+ <defenses armor="20" defense="20">
41+ <defense name="healing" interval="2000" chance="10" min="280" max="350">
42+ <attribute key="areaEffect" value="blueshimmer" />
43+ </defense>
44+ </defenses>
45+ <elements>
46+ <element energyPercent="10" />
47+ <element icePercent="20" />
48+ <element firePercent="-25" />
49+ </elements>
50+ <immunities>
51+ <immunity earth="1" />
52+ <immunity paralyze="1" />
53+ <immunity invisible="1" />
54+ </immunities>
55+ <voices interval="5000" chance="10">
56+ <voice sentence="Blubb" />
57+ <voice sentence="Blubb Blubb" />
58+ </voices>
59+ <loot>
60+ </loot>
61+</monster>
A data/monster/demon.xml +74-0 View file
@@ -0,0 +1,74 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Demon" nameDescription="a demon" race="fire" experience="6000" speed="256">
3+ <health now="8200" max="8200" />
4+ <look type="35" attacktype="3563" />
5+ <targetchange interval="4000" chance="20" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="70" />
17+ <flag runonhealth="0" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-500" />
21+ <attack name="manadrain" interval="2000" chance="10" range="7" min="-30" max="-120" />
22+ <attack name="fire" interval="2000" chance="20" range="7" radius="7" target="0" min="-150" max="-250">
23+ <attribute key="shootEffect" value="fire" />
24+ <attribute key="areaEffect" value="firearea" />
25+ </attack>
26+ <attack name="firefield" interval="2000" chance="10" range="7" radius="1" target="1">
27+ <attribute key="shootEffect" value="fire" />
28+ </attack>
29+ <attack name="lifedrain" interval="2000" chance="10" length="8" spread="0" min="-300" max="-480">
30+ <attribute key="areaEffect" value="purpleenergy" />
31+ </attack>
32+ <attack name="energy" interval="2000" chance="10" range="1" min="-210" max="-300">
33+ <attribute key="shootEffect" value="energy" />
34+ </attack>
35+ <attack name="speed" interval="2000" chance="15" range="7" radius="1" target="1" speedchange="-700" duration="30000">
36+ <attribute key="areaEffect" value="redshimmer" />
37+ </attack>
38+ </attacks>
39+ <defenses armor="44" defense="44">
40+ <defense name="healing" interval="2000" chance="15" min="80" max="250">
41+ <attribute key="areaEffect" value="blueshimmer" />
42+ </defense>
43+ <defense name="speed" interval="2000" chance="15" speedchange="320" duration="5000">
44+ <attribute key="areaEffect" value="redshimmer" />
45+ </defense>
46+ </defenses>
47+ <elements>
48+ <element physicalPercent="25" />
49+ <element deathPercent="20" />
50+ <element energyPercent="50" />
51+ <element earthPercent="40" />
52+ <element icePercent="-12" />
53+ <element holyPercent="-12" />
54+ </elements>
55+ <immunities>
56+ <immunity fire="1" />
57+ <immunity drown="1" />
58+ <immunity lifedrain="1" />
59+ <immunity paralyze="1" />
60+ <immunity invisible="1" />
61+ </immunities>
62+ <summons maxSummons="1">
63+ <summon name="fire elemental" interval="2000" chance="10" />
64+ </summons>
65+ <voices interval="5000" chance="10">
66+ <voice sentence="Your soul will be mine!" />
67+ <voice sentence="MUHAHAHAHA!" />
68+ <voice sentence="CHAMEK ATH UTHUL ARAK!" yell="1" />
69+ <voice sentence="I SMELL FEEEEAAAAAR!" yell="1" />
70+ <voice sentence="Your resistance is futile!" />
71+ </voices>
72+ <loot>
73+ </loot>
74+</monster>
A data/monster/demon_outcast.xml +64-0 View file
@@ -0,0 +1,64 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Demon Outcast" nameDescription="a demon outcast" race="blood" experience="6200" speed="280">
3+ <health now="6900" max="6900" />
4+ <look type="590" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="90" />
17+ <flag runonhealth="0" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-400" />
21+ <attack name="energy" interval="2000" chance="10" length="6" spread="0" target="1" min="-250" max="-450">
22+ <attribute key="areaEffect" value="purpleenergy" />
23+ </attack>
24+ <attack name="energy" interval="2000" chance="10" length="8" spread="0" target="1" min="-350" max="-550">
25+ <attribute key="areaEffect" value="yellowenergy" />
26+ </attack>
27+ <attack name="energy" interval="2000" chance="20" radius="3" target="1" min="-100" max="-250">
28+ <attribute key="areaEffect" value="energy" />
29+ </attack>
30+ <attack name="demon outcast skill reducer" range="5" interval="2000" chance="10" />
31+ <attack name="manadrain" interval="2000" chance="10" radius="4" target="0" min="-80" max="-150">
32+ <attribute key="areaEffect" value="greenshimmer" />
33+ </attack>
34+ </attacks>
35+ <defenses armor="40" defense="40">
36+ <defense name="healing" interval="2000" chance="15" min="250" max="425">
37+ <attribute key="areaEffect" value="blueshimmer" />
38+ </defense>
39+ </defenses>
40+ <elements>
41+ <element physicalPercent="20" />
42+ <element deathPercent="5" />
43+ <element energyPercent="-5" />
44+ <element icePercent="5" />
45+ <element earthPercent="40" />
46+ <element holyPercent="-5" />
47+ </elements>
48+ <immunities>
49+ <immunity fire="1" />
50+ <immunity paralyze="1" />
51+ <immunity invisible="1" />
52+ </immunities>
53+ <summons maxSummons="2">
54+ <summon name="energy elemental" interval="2000" chance="10" />
55+ </summons>
56+ <voices interval="5000" chance="10">
57+ <voice sentence="Back in the evil business!" />
58+ <voice sentence="This prison break will have casualties!" />
59+ <voice sentence="At last someone to hurt" />
60+ <voice sentence="No one will imprison me again!" />
61+ </voices>
62+ <loot>
63+ </loot>
64+</monster>
A data/monster/demon_skeleton.xml +41-0 View file
@@ -0,0 +1,41 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Demon Skeleton" nameDescription="a demon skeleton" race="undead" experience="240" speed="180" manacost="620">
3+ <health now="400" max="400" />
4+ <look type="37" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="1" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="1" />
11+ <flag convinceable="1" />
12+ <flag pushable="0" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="90" />
17+ <flag runonhealth="0" />
18+ <flag canwalkonenergy="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-185" />
22+ <attack name="death" interval="2000" chance="10" radius="1" target="1" range="1" min="-30" max="-50">
23+ <attribute key="areaEffect" value="smallclouds" />
24+ </attack>
25+ </attacks>
26+ <defenses armor="25" defense="25" />
27+ <elements>
28+ <element holyPercent="-25" />
29+ </elements>
30+ <immunities>
31+ <immunity paralyze="1" />
32+ <immunity death="1" />
33+ <immunity fire="1" />
34+ <immunity earth="1" />
35+ <immunity drown="1" />
36+ <immunity lifedrain="1" />
37+ <immunity drunk="1" />
38+ </immunities>
39+ <loot>
40+ </loot>
41+</monster>
A data/monster/destroyer.xml +52-0 View file
@@ -0,0 +1,52 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Destroyer" nameDescription="a destroyer" race="undead" experience="2500" speed="270">
3+ <health now="3700" max="3700" />
4+ <look type="236" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="0" />
12+ <flag pushable="0" />
13+ <flag canpushitems="0" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag staticattack="70" />
17+ <flag runonhealth="0" />
18+ <flag canwalkonfire="0" />
19+ <flag canwalkonpoison="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-500" />
23+ <attack name="physical" interval="2000" chance="15" range="7" min="0" max="-200">
24+ <attribute key="shootEffect" value="largerock" />
25+ </attack>
26+ </attacks>
27+ <defenses armor="30" defense="30">
28+ <defense name="speed" interval="2000" chance="15" speedchange="420" duration="5000">
29+ <attribute key="areaEffect" value="redshimmer" />
30+ </defense>
31+ </defenses>
32+ <elements>
33+ <element physicalPercent="25" />
34+ <element deathPercent="20" />
35+ <element firePercent="30" />
36+ <element earthPercent="20" />
37+ <element holyPercent="-3" />
38+ <element icePercent="-15" />
39+ </elements>
40+ <immunities>
41+ <immunity energy="1" />
42+ <immunity paralyze="1" />
43+ <immunity invisible="1" />
44+ </immunities>
45+ <voices interval="5000" chance="10">
46+ <voice sentence="COME HERE AND DIE!" />
47+ <voice sentence="Destructiooooon!" />
48+ <voice sentence="It's a good day to destroy!" />
49+ </voices>
50+ <loot>
51+ </loot>
52+</monster>
A data/monster/devovorga.xml +54-0 View file
@@ -0,0 +1,54 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Devovorga" nameDescription="devovorga" race="blood" experience="0" speed="370">
3+ <health now="50000" max="50000" />
4+ <look type="354"/>
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="-160" max="-600" />
22+ <attack name="fire" interval="3000" chance="20" range="7" radius="4" target="1" min="-250" max="-350">
23+ <attribute key="shootEffect" value="fire" />
24+ </attack>
25+ <attack name="fire" interval="4000" chance="20" length="8" spread="3" min="-250" max="-550">
26+ <attribute key="areaEffect" value="firearea" />
27+ </attack>
28+ <attack name="death" interval="2000" chance="19" range="7" target="1" radius="6" min="-100" max="-300">
29+ <attribute key="shootEffect" value="suddendeath" />
30+ <attribute key="areaEffect" value="mortarea" />
31+ </attack>
32+ <attack name="fire" interval="3000" chance="30" length="8" spread="0" min="-100" max="-300">
33+ <attribute key="areaEffect" value="fire" />
34+ </attack>
35+ <attack name="fire" interval="2000" chance="14" length="8" spread="0" min="-160" max="-300">
36+ <attribute key="areaEffect" value="firearea" />
37+ </attack>
38+ </attacks>
39+ <defenses armor="35" defense="25">
40+ <defense name="healing" interval="1000" chance="25" min="200" max="300">
41+ <attribute key="areaEffect" value="blueshimmer" />
42+ </defense>
43+ </defenses>
44+ <immunities>
45+ <immunity paralyze="1" />
46+ <immunity invisible="1" />
47+ </immunities>
48+ <summons maxSummons="0">
49+ </summons>
50+ <voices interval="2000" chance="7">
51+ </voices>
52+ <loot>
53+ </loot>
54+</monster>
Top