Server upload

RD Core / Commit #2

Commit Server upload

Alex Alex committed 18/10/2026 23:38 main Patch
1,106 files +223,404 -0
A data/monster/coliseu/dixi.xml +57-0 View file
@@ -0,0 +1,57 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Dixi" nameDescription="a dixi" race="blood" experience="0" speed="360">
3+ <health now="20000" max="20000" />
4+ <look type="136" head="96" body="99" legs="76" feet="115" addons="0"/>
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="275" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="250" max="-450" />
24+ <attack name="speed" interval="4000" chance="20" range="7" target="1" speedchange="-370" duration="12000">
25+ <attribute key="shootEffect" value="poison" />
26+ </attack>
27+ <attack name="earth" interval="2000" chance="7" length="8" spread="3" min="0" max="-650">
28+ <attribute key="areaEffect" value="poison" />
29+ </attack>
30+ <attack name="lifedrain" interval="2000" chance="9" length="8" spread="0" min="0" max="-650">
31+ <attribute key="areaEffect" value="rednote" />
32+ </attack>
33+ <attack name="poison" interval="2000" chance="12" range="1" min="0" max="-600">
34+ <attribute key="shootEffect" value="poison" />
35+ <attribute key="areaEffect" value="poison" />
36+ </attack>
37+ </attacks>
38+ <defenses armor="18" defense="25">
39+ <defense name="healing" interval="2000" chance="10" min="900" max="1000">
40+ <attribute key="areaEffect" value="blueshimmer" />
41+ </defense>
42+ </defenses>
43+ <elements>
44+ <element icePercent="20" />
45+ <element firePercent="-10" />
46+ <element energyPercent="-10" />
47+ </elements>
48+ <immunities>
49+ <immunity paralyze="1" />
50+ <immunity invisible="1" />
51+ <immunity earth="1" />
52+ </immunities>
53+ <voices interval="2000" chance="7">
54+ </voices>
55+ <loot>
56+ </loot>
57+</monster>
A data/monster/coliseu/emma.xml +56-0 View file
@@ -0,0 +1,56 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Emma" nameDescription="a emma" race="blood" experience="0" speed="270">
3+ <health now="9000" max="9000" />
4+ <look type="139" head="79" body="90" legs="52" feet="15" />
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="300" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="300" max="-670" />
24+ <attack name="earth" interval="2000" chance="10" length="8" spread="3" min="-265" max="-320">
25+ <attribute key="areaEffect" value="carniphila" />
26+ </attack>
27+ <attack name="speed" interval="2000" chance="25" range="7" radius="4" target="1" speedchange="-300" duration="15000">
28+ <attribute key="shootEffect" value="poison" />
29+ <attribute key="areaEffect" value="greenbubble" />
30+ </attack>
31+ <attack name="ice" interval="2000" chance="10" length="8" spread="3" min="-200" max="-450">
32+ <attribute key="areaEffect" value="bluebubble" />
33+ </attack>
34+ <attack name="ice" interval="2000" chance="10" range="7" min="-270" max="-355">
35+ <attribute key="shootEffect" value="ice" />
36+ <attribute key="areaEffect" value="iceattack" />
37+ </attack>
38+ </attacks>
39+ <defenses armor="35" defense="35">
40+ <defense name="healing" interval="2000" chance="20" min="260" max="407">
41+ <attribute key="areaEffect" value="blueshimmer" />
42+ </defense>
43+ </defenses>
44+ <elements>
45+ <element holyPercent="30" />
46+ <element energyPercent="-10" />
47+ </elements>
48+ <immunities>
49+ <immunity lifedrain="1" />
50+ <immunity paralyze="1" />
51+ <immunity invisible="1" />
52+ <immunity earth="1" />
53+ </immunities>
54+ <loot>
55+ </loot>
56+</monster>
A data/monster/coliseu/feizuhl.xml +49-0 View file
@@ -0,0 +1,49 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Feizuhl" nameDescription="a feizuhl" race="blood" experience="0" speed="450">
3+ <health now="28000" max="28000" />
4+ <look type="133" head="60" body="116" legs="62" feet="95" addons="0"/>
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="70" />
18+ <flag runonhealth="3100" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="200" max="-1200" />
22+ <attack name="drunk" interval="1000" chance="12" range="1" target="1" />
23+ </attacks>
24+ <defenses armor="25" defense="35">
25+ <defense name="speed" interval="3000" chance="12" speedchange="380" duration="8000">
26+ <attribute key="areaEffect" value="redshimmer" />
27+ </defense>
28+ <defense name="invisible" interval="4000" chance="50" duration="6000">
29+ <attribute key="areaEffect" value="redshimmer" />
30+ </defense>
31+ <defense name="healing" interval="2000" chance="50" min="100" max="250">
32+ <attribute key="areaEffect" value="blueshimmer" />
33+ </defense>
34+ <defense name="speed" interval="1000" chance="35" speedchange="370" duration="30000">
35+ <attribute key="areaEffect" value="redshimmer" />
36+ </defense>
37+ </defenses>
38+ <immunities>
39+ <immunity energy="1" />
40+ <immunity fire="1" />
41+ <immunity ice="1" />
42+ <immunity poison="1" />
43+ <immunity lifedrain="1" />
44+ <immunity paralyze="1" />
45+ <immunity invisible="1" />
46+ </immunities>
47+ <loot>
48+ </loot>
49+</monster>
A data/monster/coliseu/florentine.xml +38-0 View file
@@ -0,0 +1,38 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Florentine" nameDescription="an florentine" race="venom" experience="0" speed="270">
3+ <health now="10000" max="10000" />
4+ <look type="140" head="2" body="91" legs="77" feet="2" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="0" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="350" max="-863" poison="260" />
24+ </attacks>
25+ <defenses armor="15" defense="15" />
26+ <elements>
27+ <element physicalPercent="5" />
28+ <element firePercent="-10" />
29+ <element energyPercent="-5" />
30+ <element icePercent="-5" />
31+ </elements>
32+ <immunities>
33+ <immunity earth="1" />
34+ <immunity invisible="1" />
35+ </immunities>
36+ <loot>
37+ </loot>
38+</monster>
A data/monster/coliseu/jakahr.xml +61-0 View file
@@ -0,0 +1,61 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Jakahr" nameDescription="a jakahr" race="blood" experience="0" speed="310">
3+ <health now="29000" max="29000" />
4+ <look type="133" head="95" body="36" legs="33" feet="59" addons="0"/>>
5+ <targetchange interval="5000" chance="5" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="4" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="1500" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" skill="90" attack="100" poison="280" />
22+ <attack name="fire" interval="2000" chance="20" range="7" radius="4" target="1" min="-100" max="-650">
23+ <attribute key="shootEffect" value="fire" />
24+ <attribute key="areaEffect" value="firearea" />
25+ </attack>
26+ <attack name="fire" interval="2500" chance="12" range="7" radius="2" target="1" min="-100" max="-560">
27+ <attribute key="shootEffect" value="fire" />
28+ <attribute key="areaEffect" value="fireattack" />
29+ </attack>
30+ </attacks>
31+ <defenses armor="15" defense="15">
32+ <defense name="healing" interval="2000" chance="35" min="275" max="840">
33+ <attribute key="areaEffect" value="redshimmer" />
34+ </defense>
35+ <defense name="speed" interval="2000" chance="12" speedchange="1496" duration="5000">
36+ <attribute key="areaEffect" value="redshimmer" />
37+ </defense>
38+ <defense name="invisible" interval="2000" chance="11" duration="5000">
39+ <attribute key="areaEffect" value="teleport" />
40+ </defense>
41+ </defenses>
42+ <elements>
43+ <element energyPercent="50" />
44+ <element physicalPercent="30" />
45+ <element earthPercent="50" />
46+ <element deathPercent="20" />
47+ <element icePercent="-10" />
48+ </elements>
49+ <immunities>
50+ <immunity fire="1" />
51+ <immunity lifedrain="1" />
52+ <immunity paralyze="1" />
53+ <immunity outfit="1" />
54+ <immunity drunk="1" />
55+ <immunity invisible="1" />
56+ </immunities>
57+ <voices interval="2000" chance="5">
58+ </voices>
59+ <loot>
60+ </loot>
61+</monster>
A data/monster/coliseu/lailene.xml +56-0 View file
@@ -0,0 +1,56 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Lailene" nameDescription="a lailene" race="blood" experience="0" speed="330">
3+ <health now="36000" max="36000" />
4+ <look type="279" head="114" body="94" legs="113" feet="114" addons="0"/>
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="85" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-1910" />
22+ <attack name="energy" interval="1000" chance="11" length="8" spread="0" min="-250" max="-819">
23+ <attribute key="areaEffect" value="purpleenergy" />
24+ </attack>
25+ <attack name="fire" interval="1000" chance="11" radius="5" target="1" min="-50" max="-520">
26+ <attribute key="areaEffect" value="firearea" />
27+ </attack>
28+ <attack name="lifedrain" interval="2000" chance="5" radius="7" target="0" min="0" max="-350">
29+ <attribute key="areaEffect" value="poff" />
30+ </attack>
31+ </attacks>
32+ <defenses armor="70" defense="65">
33+ <defense name="healing" interval="1000" chance="11" min="400" max="900">
34+ <attribute key="areaEffect" value="greenshimmer" />
35+ </defense>
36+ </defenses>
37+ <elements>
38+ <element icePercent="98" />
39+ <element energyPercent="98" />
40+ <element earthPercent="98" />
41+ <element holyPercent="95" />
42+ <element deathPercent="98" />
43+ <element firePercent="98" />
44+ <element physicalPercent="35" />
45+ <element drownPercent="-305" />
46+ </elements>
47+ <immunities>
48+ <immunity lifedrain="1" />
49+ <immunity paralyze="1" />
50+ <immunity invisible="1" />
51+ </immunities>
52+ <voices interval="5000" chance="0">
53+ </voices>
54+ <loot>
55+ </loot>
56+</monster>
A data/monster/coliseu/lothar.xml +51-0 View file
@@ -0,0 +1,51 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Lothar" nameDescription="a lothar" race="blood" experience="0" speed="280">
3+ <health now="12000" max="12000" />
4+ <look type="153" head="114" body="113" legs="132" feet="132" addons="2" />
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" skill="130" attack="200" />
23+ <attack name="physical" interval="2000" chance="20" range="7" min="-200" max="-880">
24+ <attribute key="shootEffect" value="largerock" />
25+ </attack>
26+ </attacks>
27+ <defenses armor="40" defense="45">
28+ <defense name="speed" interval="2000" chance="10" speedchange="360" duration="4000">
29+ <attribute key="areaEffect" value="redshimmer" />
30+ </defense>
31+ <defense name="healing" interval="2000" chance="10" min="500" max="600">
32+ <attribute key="areaEffect" value="blueshimmer" />
33+ </defense>
34+ </defenses>
35+ <elements>
36+ <element earthPercent="85" />
37+ <element holyPercent="35" />
38+ <element firePercent="40" />
39+ <element energyPercent="15" />
40+ <element physicalPercent="15" />
41+ <element icePercent="-5" />
42+ </elements>
43+ <immunities>
44+ <immunity paralyze="1" />
45+ <immunity invisible="1" />
46+ </immunities>
47+ <voices interval="2000" chance="7">
48+ </voices>
49+ <loot>
50+ </loot>
51+</monster>
A data/monster/coliseu/memech.xml +62-0 View file
@@ -0,0 +1,62 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Memech" nameDescription="a memech" race="blood" experience="0" speed="380">
3+ <health now="34000" max="34000" />
4+ <look type="131" head="21" body="21" legs="21" feet="116" addons="0"/>
5+ <targetchange interval="2000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag runonhealth="2500" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-1990" />
21+ <attack name="effect" interval="1000" chance="6" radius="5" target="0">
22+ <attribute key="areaEffect" value="blackspark" />
23+ </attack>
24+ <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-310" max="-600">
25+ <attribute key="shootEffect" value="fire" />
26+ <attribute key="areaEffect" value="firearea" />
27+ </attack>
28+ <attack name="firefield" interval="1000" chance="10" range="7" radius="4" target="1">
29+ <attribute key="shootEffect" value="fire" />
30+ </attack>
31+ <attack name="energy" interval="1000" chance="15" length="8" spread="0" min="-500" max="-850">
32+ <attribute key="areaEffect" value="energy" />
33+ </attack>
34+ </attacks>
35+ <defenses armor="90" defense="111">
36+ <defense name="healing" interval="1000" chance="9" min="1500" max="2500">
37+ <attribute key="areaEffect" value="blueshimmer" />
38+ </defense>
39+ <defense name="healing" interval="1000" chance="17" min="600" max="1000">
40+ <attribute key="areaEffect" value="blueshimmer" />
41+ </defense>
42+ <defense name="speed" interval="1000" chance="5" speedchange="1901" duration="7000">
43+ <attribute key="areaEffect" value="redshimmer" />
44+ </defense>
45+ </defenses>
46+ <elements>
47+ <element deathPercent="50" />
48+ <element holyPercent="-1" />
49+ <element icePercent="-1" />
50+ </elements>
51+ <immunities>
52+ <immunity fire="1" />
53+ <immunity earth="1" />
54+ <immunity lifedrain="1" />
55+ <immunity paralyze="1" />
56+ <immunity invisible="1" />
57+ </immunities>
58+ <voices interval="5000" chance="10">
59+ </voices>
60+ <loot>
61+ </loot>
62+</monster>
A data/monster/coliseu/muhad.xml +40-0 View file
@@ -0,0 +1,40 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Muhad" nameDescription="a muhad" race="blood" experience="0" speed="300">
3+ <health now="31000" max="31000" />
4+ <look type="146" head="116" body="116" legs="78" feet="114" addons="2"/>
5+ <targetchange interval="2000" chance="25" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="-300" max="-1000" />
22+ <attack name="death" interval="2000" chance="25" radius="3" min="-300" max="-500">
23+ <attribute key="areaEffect" value="energy" />
24+ </attack>
25+ <attack name="physical" interval="2000" chance="25" radius="8" min="-450" max="-900">
26+ <attribute key="areaEffect" value="yellowspark" />
27+ </attack>
28+ <attack name="physical" interval="2000" chance="25" length="8" spread="0" min="-600" max="-1000">
29+ <attribute key="areaEffect" value="yellowspark" />
30+ </attack>
31+ </attacks>
32+ <defenses armor="100" defense="100" />
33+ <elements>
34+ <element physicalPercent="-50" />
35+ </elements>
36+ <immunities>
37+ <immunity paralyze="1" />
38+ <immunity invisible="1" />
39+ </immunities>
40+</monster>
A data/monster/coliseu/myra.xml +62-0 View file
@@ -0,0 +1,62 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Ragiaz" nameDescription="ragiaz" race="undead" experience="0" speed="340">
3+ <health now="42000" max="42000" />
4+ <look type="138" head="58" body="19" legs="0" feet="132" addons="3"/>
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="-1400" max="-2300" />
22+ <attack name="death" interval="2000" chance="20" radius="4" target="0" min="-500" max="-900">
23+ <attribute key="areaEffect" value="smallclouds" />
24+ </attack>
25+ <attack name="death" interval="2000" chance="20" radius="4" range="4" target="1" min="-500" max="-900">
26+ <attribute key="shootEffect" value="suddendeath" />
27+ <attribute key="areaEffect" value="poff" />
28+ </attack>
29+ <attack name="lifedrain" interval="2000" chance="20" length="10" spread="3" min="-1000" max="-1200">
30+ <attribute key="areaEffect" value="greenshimmer" />
31+ </attack>
32+ <attack name="physical" interval="2000" chance="20" length="10" spread="0" min="-1500" max="-1900">
33+ <attribute key="areaEffect" value="groundshaker" />
34+ </attack>
35+ <attack name="speed" interval="2000" chance="20" radius="7" speedchange="-600" duration="20000">
36+ <attribute key="areaEffect" value="poff" />
37+ </attack>
38+ </attacks>
39+ <defenses armor="25" defense="25">
40+ <defense name="healing" interval="2000" chance="10" min="1000" max="2000">
41+ <attribute key="areaEffect" value="blueshimmer" />
42+ </defense>
43+ <defense name="speed" interval="2000" chance="20" speedchange="600" duration="4000">
44+ <attribute key="areaEffect" value="greenshimmer" />
45+ </defense>
46+ </defenses>
47+ <elements>
48+ <element earthPercent="10" />
49+ <element firePercent="10" />
50+ <element energyPercent="10" />
51+ <element icePercent="10" />
52+ <element physicalPercent="10" />
53+ <element deathPercent="30" />
54+ </elements>
55+ <immunities>
56+ <immunity invisible="1" />
57+ <immunity drunk="1" />
58+ <immunity paralyze="1" />
59+ </immunities>
60+ <loot>
61+ </loot>
62+</monster>
A data/monster/coliseu/norma.xml +53-0 View file
@@ -0,0 +1,53 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Norma" nameDescription=" a norma" race="blood" experience="0" speed="270">
3+ <health now="21000" max="21000" />
4+ <look type="136" head="78" body="76" legs="72" feet="96" addons="2"/>
5+ <targetchange interval="60000" chance="0" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag staticattack="90" />
16+ <flag lightlevel="0" />
17+ <flag lightcolor="0" />
18+ <flag targetdistance="1" />
19+ <flag runonhealth="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" skill="150" attack="90" poison="180" />
23+ <attack name="lifedrain" interval="2000" chance="10" length="4" spread="0" min="-290" max="-380">
24+ <attribute key="areaEffect" value="greenshimmer" />
25+ </attack>
26+ <attack name="physical" interval="2000" chance="14" radius="5" target="0" min="0" max="-350">
27+ <attribute key="areaEffect" value="greenbubble" />
28+ </attack>
29+ <attack name="poisoncondition" interval="2000" chance="13" radius="5" target="0" min="-360" max="-340">
30+ <attribute key="areaEffect" value="greenbubble" />
31+ </attack>
32+ </attacks>
33+ <defenses armor="10" defense="15">
34+ <defense name="healing" interval="2000" chance="35" min="95" max="150">
35+ <attribute key="areaEffect" value="redshimmer" />
36+ </defense>
37+ </defenses>
38+ <elements>
39+ <element physicalPercent="5" />
40+ <element earthPercent="40" />
41+ <element icePercent="-10" />
42+ <element holyPercent="-5" />
43+ <element firePercent="80" />
44+ </elements>
45+ <immunities>
46+ <immunity paralyze="1" />
47+ <immunity invisible="1" />
48+ </immunities>
49+ <voices interval="2000" chance="5">
50+ </voices>
51+ <loot>
52+ </loot>
53+</monster>
A data/monster/coliseu/rahkem.xml +39-0 View file
@@ -0,0 +1,39 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Rahkem" nameDescription="a rahkem" race="blood" experience="0" speed="270">
3+ <health now="32000" max="32000" />
4+ <look type="130" head="0" body="77" legs="87" feet="116" addons="0"/>
5+ <targetchange interval="5000" chance="30" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag staticattack="90" />
17+ <flag targetdistance="1" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-1130" />
22+ <attack name="physical" interval="2000" chance="15" range="7" min="0" max="-500">
23+ <attribute key="shootEffect" value="largerock" />
24+ </attack>
25+ </attacks>
26+ <defenses armor="35" defense="35">
27+ <defense name="healing" interval="4000" chance="15" min="550" max="850">
28+ <attribute key="areaEffect" value="blueshimmer" />
29+ </defense>
30+ </defenses>
31+ <elements>
32+ <element physicalPercent="50" />
33+ </elements>
34+ <immunities>
35+ <immunity invisible="1" />
36+ </immunities>
37+ <voices interval="2000" chance="7">
38+ </voices>
39+</monster>
A data/monster/coliseu/rosemarie.xml +49-0 View file
@@ -0,0 +1,49 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Rosemarie" nameDescription="a rosemarie" experience="0" speed="400" race="blood">
3+ <health now="40000" max="40000" />
4+ <look type="137" head="63" body="119" legs="102" feet="82" addons="3"/>
5+ <targetchange speed="2000" chance="2" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="-1400" max="-1800" />
22+ <attack name="death" interval="2000" chance="20" radius="6" target="0" min="-700" max="-1250">
23+ <attribute key="areaEffect" value="mortarea" />
24+ </attack>
25+ <attack name="poison" interval="2000" chance="20" range="6" target="1" min="-700" max="-1250">
26+ <attribute key="shootEffect" value="arrow" />
27+ <attribute key="areaEffect" value="explosionarea" />
28+ </attack>
29+ </attacks>
30+ <defenses armor="50" defense="55">
31+ <defense name="speed" interval="2000" chance="12" speedchange="1250" duration="10000">
32+ <attribute key="areaEffect" value="thunder" />
33+ </defense>
34+ </defenses>
35+ <elements>
36+ <element physicalPercent="30" />
37+ <element deathPercent="30" />
38+ <element icePercent="30" />
39+ <element firePercent="30" />
40+ <element earthPercent="30" />
41+ <element energyPercent="30" />
42+ <element holyPercent="30" />
43+ </elements>
44+ <immunities>
45+ <immunity paralyze="1" />
46+ <immunity invisible="1" />
47+ <immunity drunk="1" />
48+ </immunities>
49+</monster>
A data/monster/coliseu/sandra.xml +54-0 View file
@@ -0,0 +1,54 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Sandra" nameDescription="a sandra" race="blood" experience="0" speed="430">
3+ <health now="37000" max="37000" />
4+ <look type="140" head="115" body="95" legs="125" feet="57" addons="1"/>
5+ <targetchange interval="2000" chance="5" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" skill="160" attack="200" />
22+ <attack name="physical" interval="2000" chance="12" range="7" min="0" max="-1100">
23+ <attribute key="shootEffect" value="largerock" />
24+ <attribute key="areaEffect" value="explosionarea" />
25+ </attack>
26+ </attacks>
27+ <defenses armor="45" defense="65">
28+ <defense name="speed" interval="2000" chance="8" speedchange="790" duration="10000">
29+ <attribute key="areaEffect" value="redshimmer" />
30+ </defense>
31+ <defense name="healing" interval="2000" chance="25" min="600" max="1090">
32+ <attribute key="areaEffect" value="fire" />
33+ </defense>
34+ </defenses>
35+ <elements>
36+ <element earthPercent="30" />
37+ <element icePercent="10" />
38+ <element deathPercent="-10" />
39+ <element energyPercent="-7" />
40+ <element holyPercent="-3" />
41+ </elements>
42+ <immunities>
43+ <immunity fire="1" />
44+ <immunity lifedrain="1" />
45+ <immunity paralyze="1" />
46+ <immunity outfit="1" />
47+ <immunity drunk="1" />
48+ <immunity invisible="1" />
49+ </immunities>
50+ <voices interval="2000" chance="5">
51+ </voices>
52+ <loot>
53+ </loot>
54+</monster>
A data/monster/coliseu/santiago.xml +49-0 View file
@@ -0,0 +1,49 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Santiago" nameDescription="a santiago" race="blood" experience="0" speed="758">
3+ <health now="22000" max="22000" />
4+ <look type="151" head="38" body="115" legs="87" feet="114" addons="0"/>
5+ <targetchange interval="2000" chance="50" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="0" />
17+ <flag runonhealth="600" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-700" />
21+ <attack name="earth" interval="1000" chance="8" length="9" spread="3" min="-530" max="-460">
22+ <attribute key="areaEffect" value="bigplants" />
23+ </attack>
24+ <attack name="ice" interval="1000" chance="10" length="9" spread="3" min="-365" max="-491">
25+ <attribute key="areaEffect" value="icearea" />
26+ </attack>
27+ </attacks>
28+ <defenses armor="20" defense="30">
29+ <defense name="healing" interval="2000" chance="25" min="50" max="350">
30+ <attribute key="areaEffect" value="blueshimmer" />
31+ </defense>
32+ </defenses>
33+ <immunities>
34+ <immunity ice="1" />
35+ <immunity paralyze="1" />
36+ <immunity invisible="1" />
37+ <immunity drown="1" />
38+ </immunities>
39+ <voices interval="3000" chance="200">
40+ </voices>
41+ <elements>
42+ <element firePercent="30" />
43+ <element energyPercent="-10" />
44+ <element physicalPercent="-15" />
45+ <element deathPercent="-10" />
46+ </elements>
47+ <loot>
48+ </loot>
49+</monster>
A data/monster/coliseu/seymour.xml +54-0 View file
@@ -0,0 +1,54 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Seymour" nameDescription="a seymour" race="blood" experience="0" speed="280">
3+ <health now="23000" max="23000" />
4+ <look type="128" head="115" body="69" legs="87" feet="116" addons="0"/>
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="70" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-508" />
22+ <attack name="earth" interval="2000" chance="5" length="8" spread="3" min="0" max="-700">
23+ <attribute key="areaEffect" value="carniphila" />
24+ </attack>
25+ <attack name="death" interval="2000" chance="10" range="7" min="0" max="-498">
26+ <attribute key="shootEffect" value="suddendeath" />
27+ <attribute key="areaEffect" value="smallclouds" />
28+ </attack>
29+ <attack name="fire" interval="2000" chance="10" length="8" spread="3" min="0" max="-662">
30+ <attribute key="areaEffect" value="firearea" />
31+ </attack>
32+ <attack name="lifedrain" interval="2000" chance="10" length="8" spread="3" min="0" max="-976">
33+ <attribute key="areaEffect" value="redshimmer" />
34+ </attack>
35+ <attack name="earth" interval="2000" chance="5" range="7" min="0" max="-549">
36+ <attribute key="shootEffect" value="poison" />
37+ <attribute key="areaEffect" value="poison" />
38+ </attack>
39+ </attacks>
40+ <defenses armor="40" defense="40" />
41+ <elements>
42+ <element earthPercent="20" />
43+ <element energyPercent="10" />
44+ <element icePercent="-5" />
45+ <element holyPercent="-25" />
46+ </elements>
47+ <immunities>
48+ <immunity paralyze="1" />
49+ <immunity invisible="1" />
50+ <immunity fire="1" />
51+ </immunities>
52+ <loot>
53+ </loot>
54+</monster>
A data/monster/coliseu/shauna.xml +50-0 View file
@@ -0,0 +1,50 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Shauna" nameDescription="a shauna" race="venom" experience="0" speed="270">
3+ <health now="13000" max="13000" />
4+ <look type="139" head="78" body="95" legs="38" feet="58" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="1" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="0" />
17+ <flag runonhealth="40" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="300" max="-650" poison="340" />
23+ <attack name="earth" interval="2000" chance="20" range="7" target="1" radius="3" min="-200" max="-560">
24+ <attribute key="areaEffect" value="poison" />
25+ <attribute key="shootEffect" value="poison" />
26+ </attack>
27+ <attack name="speed" interval="2000" chance="15" range="7" target="1" speedchange="-600" duration="15000">
28+ <attribute key="shootEffect" value="poison" />
29+ </attack>
30+ </attacks>
31+ <defenses armor="20" defense="20">
32+ <defense name="speed" interval="2000" chance="15" speedchange="400" duration="5000">
33+ <attribute key="areaEffect" value="redshimmer" />
34+ </defense>
35+ </defenses>
36+ <elements>
37+ <element firePercent="5" />
38+ <element energyPercent="-5" />
39+ <element deathPercent="5" />
40+ <element icePercent="-5" />
41+ </elements>
42+ <immunities>
43+ <immunity earth="1" />
44+ <immunity invisible="1" />
45+ </immunities>
46+ <voices interval="5000" chance="10">
47+ </voices>
48+ <loot>
49+ </loot>
50+</monster>
A data/monster/coliseu/sinclair.xml +52-0 View file
@@ -0,0 +1,52 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Sinclair" nameDescription="a sinclair" race="blood" experience="0" speed="270">
3+ <health now="38000" max="38000" />
4+ <look type="133" head="21" body="38" legs="19" feet="95" addons="1"/>
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" skill="130" attack="100" />
22+ <attack name="physical" interval="2000" chance="32" radius="8" target="0" min="-200" max="-1400">
23+ <attribute key="areaEffect" value="carniphila" />
24+ </attack>
25+ <attack name="poison" interval="2000" chance="19" range="7" radius="3" target="1" min="-300" max="-1700">
26+ <attribute key="shootEffect" value="poison" />
27+ <attribute key="areaEffect" value="carniphila" />
28+ </attack>
29+ <attack name="physical" interval="2000" chance="25" length="7" spread="0" min="-500" max="-1000">
30+ <attribute key="areaEffect" value="groundshaker" />
31+ </attack>
32+ </attacks>
33+ <defenses armor="22" defense="35">
34+ <defense name="healing" interval="2000" chance="11" min="500" max="1000">
35+ <attribute key="areaEffect" value="blueshimmer" />
36+ </defense>
37+ </defenses>
38+ <elements>
39+ <element firePercent="10" />
40+ <element energyPercent="10" />
41+ <element icePercent="10" />
42+ <element holyPercent="10" />
43+ <element deathPercent="10" />
44+ </elements>
45+ <immunities>
46+ <immunity paralyze="1" />
47+ <immunity poison="1" />
48+ <immunity invisible="1" />
49+ </immunities>
50+ <loot>
51+ </loot>
52+</monster>
A data/monster/coliseu/tesha.xml +35-0 View file
@@ -0,0 +1,35 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Tesha" nameDescription="a tesha" race="undead" experience="0" speed="470">
3+ <health now="33000" max="33000" />
4+ <look type="140" head="77" body="32" legs="81" feet="94" addons="0"/>
5+ <targetchange interval="2000" chance="5" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag staticattack="50" />
16+ <flag lightlevel="0" />
17+ <flag lightcolor="0" />
18+ <flag targetdistance="1" />
19+ <flag runonhealth="2000" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="-660" max="-2080" />
23+ </attacks>
24+ <defenses armor="64" defense="72" />
25+ <immunities>
26+ <immunity energy="1" />
27+ <immunity fire="1" />
28+ <immunity poison="1" />
29+ <immunity invisible="1" />
30+ </immunities>
31+ <voices interval="2000" chance="7">
32+ </voices>
33+ <loot>
34+ </loot>
35+</monster>
A data/monster/coliseu/tom.xml +58-0 View file
@@ -0,0 +1,58 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Tom" nameDescription="a tom" race="blood" experience="0" speed="300">
3+ <health now="24000" max="24000" />
4+ <look type="144" head="113" body="115" legs="58" feet="115" addons="1"/>
5+ <targetchange interval="2000" chance="5" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag staticattack="90" />
17+ <flag lightlevel="0" />
18+ <flag lightcolor="0" />
19+ <flag targetdistance="1" />
20+ <flag runonhealth="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" skill="70" attack="130" />
24+ <attack name="drunk" interval="2000" chance="8" radius="8" duration="25000">
25+ <attribute key="areaEffect" value="yellownote" />
26+ </attack>
27+ <attack name="energy" interval="2000" chance="33" range="7" target="1" min="-100" max="-890">
28+ <attribute key="shootEffect" value="energyball" />
29+ <attribute key="areaEffect" value="energyarea" />
30+ </attack>
31+ <attack name="energy" interval="2000" chance="12" range="7" target="1" radius="4" min="-200" max="-700">
32+ <attribute key="shootEffect" value="explosion" />
33+ <attribute key="areaEffect" value="explosion" />
34+ </attack>
35+ </attacks>
36+ <defenses armor="58" defense="68">
37+ <defense name="healing" interval="2000" chance="33" min="200" max="300">
38+ <attribute key="areaEffect" value="blueshimmer" />
39+ </defense>
40+ <defense name="invisible" interval="2000" chance="11" radius="8" duration="6000">
41+ <attribute key="areaEffect" value="energy" />
42+ </defense>
43+ </defenses>
44+ <elements>
45+ <element firePercent="30" />
46+ <element earthPercent="10" />
47+ </elements>
48+ <immunities>
49+ <immunity energy="1" />
50+ <immunity paralyze="1" />
51+ <immunity invisible="1" />
52+ <immunity lifedrain="1" />
53+ </immunities>
54+ <voices interval="2000" chance="5">
55+ </voices>
56+ <loot>
57+ </loot>
58+</monster>
A data/monster/coliseu/trisha.xml +52-0 View file
@@ -0,0 +1,52 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Trisha" nameDescription="a trisha" race="blood" experience="0" speed="280">
3+ <health now="14000" max="14000" />
4+ <look type="142" head="94" body="67" legs="38" feet="95" addons="1" />
5+ <targetchange interval="4000" chance="20" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="80" />
18+ <flag runonhealth="600" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="280" max="-650" poison="42" />
22+ <attack name="lifedrain" interval="2000" chance="20" countmax="5" range="7" target="1" min="-221" max="-450">
23+ <attribute key="shootEffect" value="earth" />
24+ <attribute key="areaEffect" value="carniphila" />
25+ </attack>
26+ <attack name="earth" interval="2000" chance="15" length="8" spread="3" min="-250" max="-800">
27+ <attribute key="areaEffect" value="carniphila" />
28+ </attack>
29+ <attack name="speed" interval="2000" chance="25" radius="7" target="1" speedchange="-400">
30+ <attribute key="areaEffect" value="poff" />
31+ </attack>
32+ </attacks>
33+ <defenses armor="30" defense="30">
34+ <defense name="healing" interval="2000" chance="25" min="150" max="300">
35+ <attribute key="areaEffect" value="blueshimmer" />
36+ </defense>
37+ </defenses>
38+ <elements>
39+ <element icePercent="20" />
40+ <element firePercent="-5" />
41+ <element energyPercent="-10" />
42+ </elements>
43+ <immunities>
44+ <immunity earth="1" />
45+ <immunity paralyze="1" />
46+ <immunity invisible="1" />
47+ <immunity lifedrain="1" />
48+ <immunity drown="1" />
49+ </immunities>
50+ <loot>
51+ </loot>
52+</monster>
A data/monster/coliseu/ulala.xml +61-0 View file
@@ -0,0 +1,61 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Ulala" nameDescription="a ulala" race="blood" experience="0" speed="460">
3+ <health now="43000" max="43000" />
4+ <look type="154" head="57" body="57" legs="57" feet="57"/>
5+ <targetchange interval="5000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="0" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="3000" skill="300" attack="150" />
22+ <attack name="energycondition" interval="1000" chance="10" radius="4" target="0" min="-800" max="-800">
23+ <attribute key="shootEffect" value="poison" />
24+ <attribute key="areaEffect" value="smallplants" />
25+ </attack>
26+ <attack name="energy" interval="2000" chance="20" radius="4" target="0" min="-500" max="-1600">
27+ <attribute key="shootEffect" value="energy" />
28+ <attribute key="areaEffect" value="energy" />
29+ </attack>
30+ <attack name="poison" interval="1000" chance="20" length="5" spread="2" min="-1000" max="-1800">
31+ <attribute key="areaEffect" value="plantattack" />
32+ </attack>
33+ </attacks>
34+ <defenses armor="15" defense="20">
35+ <defense name="healing" interval="1000" chance="1" min="0" max="300000">
36+ <attribute key="areaEffect" value="blueshimmer" />
37+ </defense>
38+ <defense name="healing" interval="5000" chance="30" min="1000" max="1000">
39+ <attribute key="areaEffect" value="blueshimmer" />
40+ </defense>
41+ <defense name="invisible" interval="2000" chance="25" duration="3000">
42+ <attribute key="areaEffect" value="blueshimmer" />
43+ </defense>
44+ </defenses>
45+ <elements>
46+ <element deathPercent="15" />
47+ <element firePercent="15" />
48+ <element energyPercent="15" />
49+ <element icePercent="15" />
50+ <element physicalPercent="10" />
51+ </elements>
52+ <immunities>
53+ <immunity paralyze="1" />
54+ <immunity earth="1" />
55+ <immunity invisible="1" />
56+ </immunities>
57+ <voices interval="2000" chance="7">
58+ </voices>
59+ <loot>
60+ </loot>
61+</monster>
A data/monster/coliseu/ursula.xml +55-0 View file
@@ -0,0 +1,55 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Ursula" nameDescription="a ursula" race="blood" experience="0" speed="380">
3+ <health now="39000" max="39000" />
4+ <look type="54"/>
5+ <targetchange interval="3000" chance="20" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="-400" max="-1000" />
22+ <attack name="energy" interval="2000" chance="25" length="10" spread="0" min="-350" max="-800">
23+ <attribute key="areaEffect" value="bluebubble" />
24+ </attack>
25+ <attack name="physical" interval="2000" chance="20" radius="8" target="0" min="-400" max="-1000">
26+ <attribute key="areaEffect" value="blackspark" />
27+ </attack>
28+ <attack name="physical" interval="2000" chance="25" length="10" spread="0" min="-350" max="-600">
29+ <attribute key="areaEffect" value="yellowspark" />
30+ </attack>
31+ <attack name="holy" interval="2000" chance="25" target="1" radius="4" min="-350" max="-800">
32+ <attribute key="areaEffect" value="holydamage" />
33+ </attack>
34+ <attack name="physical" interval="2000" chance="25" spread="0" length="2" min="-150" max="-300">
35+ <attribute key="areaEffect" value="blackspark" />
36+ </attack>
37+ </attacks>
38+ <defenses armor="100" defense="100">
39+ <defense name="healing" interval="2000" chance="15" min="300" max="600">
40+ <attribute key="areaEffect" value="blueshimmer" />
41+ </defense>
42+ </defenses>
43+ <elements>
44+ <element firePercent="-20" />
45+ <element energyPercent="-20" />
46+ <element icePercent="-20" />
47+ </elements>
48+ <immunities>
49+ <immunity paralyze="1" />
50+ <immunity invisible="1" />
51+ <immunity holy="1" />
52+ <immunity death="1" />
53+ <immunity earth="1" />
54+ </immunities>
55+</monster>
A data/monster/coliseu/vescu.xml +54-0 View file
@@ -0,0 +1,54 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Vescu" nameDescription="a vescu" race="blood" experience="0" speed="470">
3+ <health now="41000" max="41000" />
4+ <look type="152" head="119" body="120" legs="119" feet="101" addons="3"/>
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="0" />
17+ <flag staticattack="50" />
18+ <flag runonhealth="2000" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="1300" skill="80" attack="120" />
22+ <attack name="speed" interval="2000" chance="20" range="7" speedchange="-400" duration="2500">
23+ <attribute key="shootEffect" value="whirlwindaxe" />
24+ </attack>
25+ <attack name="fire" interval="2000" chance="100" range="7" min="-820" max="-950">
26+ <attribute key="areaEffect" value="firearea" />
27+ </attack>
28+ <attack name="energy" interval="1000" chance="12" range="3" target="1" min="-350" max="-800">
29+ <attribute key="areaEffect" value="purpleenergy" />
30+ </attack>
31+ </attacks>
32+ <defenses armor="25" defense="35">
33+ <defense name="healing" interval="1000" chance="25" min="1000" max="5500">
34+ <attribute key="areaEffect" value="blueshimmer" />
35+ </defense>
36+ </defenses>
37+ <elements>
38+ <element physicalPercent="40" />
39+ <element holyPercent="20" />
40+ <element deathPercent="50" />
41+ <element firePercent="50" />
42+ <element icePercent="40" />
43+ </elements>
44+ <immunities>
45+ <immunity earth="1" />
46+ <immunity drown="1" />
47+ <immunity paralyze="1" />
48+ <immunity invisible="1" />
49+ </immunities>
50+ <voices interval="2000" chance="7">
51+ </voices>
52+ <loot>
53+ </loot>
54+</monster>
A data/monster/coliseu/yasir.xml +58-0 View file
@@ -0,0 +1,58 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Yasir" nameDescription="a yasir" race="blood" experience="0" speed="370">
3+ <health now="30000" max="30000" />
4+ <look type="146" head="85" body="7" legs="12" feet="19" addons="2"/>
5+ <targetchange interval="2000" chance="5" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag runonhealth="0" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-700" />
21+ <attack name="lifedrain" interval="3000" chance="20" length="8" spread="3" min="-800" max="-1000">
22+ <attribute key="areaEffect" value="greenshimmer" />
23+ </attack>
24+ <attack name="poison" interval="2000" chance="20" range="7" radius="4" target="1" min="-320" max="-750">
25+ <attribute key="shootEffect" value="poison" />
26+ <attribute key="areaEffect" value="poison" />
27+ </attack>
28+ <attack name="drowncondition" interval="1000" chance="20" length="8" spread="3">
29+ <attribute key="areaEffect" value="poff" />
30+ </attack>
31+ <attack name="physical" interval="2000" chance="20" range="7" radius="4" target="1" min="-300" max="-870">
32+ <attribute key="shootEffect" value="fire" />
33+ <attribute key="areaEffect" value="redspark" />
34+ </attack>
35+ <attack name="physical" interval="3000" chance="10" range="7" min="0" max="-750">
36+ <attribute key="shootEffect" value="suddendeath" />
37+ <attribute key="areaEffect" value="mortarea" />
38+ </attack>
39+ <attack name="poison" interval="1000" chance="23" range="7" radius="4" target="1" min="-50" max="-175">
40+ <attribute key="shootEffect" value="poison" />
41+ <attribute key="areaEffect" value="poison" />
42+ </attack>
43+ </attacks>
44+ <defenses armor="40" defense="39">
45+ <defense name="healing" interval="4000" chance="10" min="500" max="1000">
46+ <attribute key="areaEffect" value="blueshimmer" />
47+ </defense>
48+ </defenses>
49+ <immunities>
50+ <immunity earth="1" />
51+ <immunity paralyze="1" />
52+ <immunity invisible="1" />
53+ </immunities>
54+ <voices interval="2000" chance="5">
55+ </voices>
56+ <loot>
57+ </loot>
58+</monster>
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