Server upload

RD Core / Commit #2

Commit Server upload

Alex Alex committed 18/10/2026 23:38 main Patch
1,106 files +223,404 -0
A data/monster/boss/tyrn.xml +60-0 View file
@@ -0,0 +1,60 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Tyrn" nameDescription="Tyrn" race="blood" experience="0" speed="300">
3+ <health now="12000" max="12000" />
4+ <look type="562" />
5+ <targetchange interval="2000" chance="5" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag staticattack="90" />
17+ <flag lightlevel="0" />
18+ <flag lightcolor="0" />
19+ <flag targetdistance="1" />
20+ <flag runonhealth="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" skill="70" attack="130" />
24+ <attack name="drunk" interval="2000" chance="8" radius="8" duration="25000">
25+ <attribute key="areaEffect" value="yellownote" />
26+ </attack>
27+ <attack name="energy" interval="2000" chance="33" range="7" target="1" min="-100" max="-190">
28+ <attribute key="shootEffect" value="energyball" />
29+ <attribute key="areaEffect" value="energyarea" />
30+ </attack>
31+ <attack name="energy" interval="2000" chance="12" range="7" target="1" radius="4" min="-200" max="-300">
32+ <attribute key="shootEffect" value="explosion" />
33+ <attribute key="areaEffect" value="explosion" />
34+ </attack>
35+ </attacks>
36+ <defenses armor="58" defense="68">
37+ <defense name="healing" interval="2000" chance="33" min="200" max="300">
38+ <attribute key="areaEffect" value="blueshimmer" />
39+ </defense>
40+ <defense name="invisible" interval="2000" chance="11" radius="8" duration="6000">
41+ <attribute key="areaEffect" value="energy" />
42+ </defense>
43+ </defenses>
44+ <elements>
45+ <element firePercent="30" />
46+ <element earthPercent="10" />
47+ </elements>
48+ <immunities>
49+ <immunity energy="1" />
50+ <immunity paralyze="1" />
51+ <immunity invisible="1" />
52+ <immunity lifedrain="1" />
53+ </immunities>
54+ <voices interval="2000" chance="5">
55+ <voice sentence="GRRR" />
56+ <voice sentence="GRROARR" />
57+ </voices>
58+ <loot>
59+ </loot>
60+</monster>
A data/monster/boss/white_pale.xml +37-0 View file
@@ -0,0 +1,37 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="White Pale" nameDescription="White Pale" race="blood" experience="0" speed="270">
3+ <health now="500" max="500" />
4+ <look type="564" />
5+ <targetchange interval="2000" chance="0" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="0" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" skill="45" attack="40" />
22+ <attack name="earth" interval="2000" chance="14" radius="5" target="0" min="-100" max="-110">
23+ <attribute key="areaEffect" value="smallplants" />
24+ </attack>
25+ <attack name="poisoncondition" interval="2000" chance="12" radius="3" target="0" min="-200" max="-300">
26+ <attribute key="areaEffect" value="blackspark" />
27+ </attack>
28+ </attacks>
29+ <defenses armor="8" defense="11">
30+ </defenses>
31+ <immunities>
32+ <immunity invisible="1" />
33+ <immunity paralyze="1" />
34+ </immunities>
35+ <loot>
36+ </loot>
37+</monster>
A data/monster/boss/zulazza_the_corruptor.xml +59-0 View file
@@ -0,0 +1,59 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Zulazza The Corruptor" nameDescription="Zulazza The Corruptor" race="blood" experience="0" speed="290">
3+ <health now="46500" max="46500" />
4+ <look type="334" />
5+ <targetchange interval="2000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="80" />
18+ <flag runonhealth="1500" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" skill="200" attack="200" />
22+ <attack name="physical" interval="2000" chance="40" length="8" spread="0" min="-500" max="-800">
23+ <attribute key="areaEffect" value="mortarea" />
24+ </attack>
25+ <attack name="poison" interval="2000" chance="30" radius="3" target="0" min="-300" max="-800">
26+ <attribute key="areaEffect" value="poison" />
27+ </attack>
28+ <attack name="manadrain" interval="2000" chance="25" range="7" target="1" min="-50" max="-130">
29+ <attribute key="areaEffect" value="greenshimmer" />
30+ </attack>
31+ <attack name="speed" interval="2000" chance="20" range="7" speedchange="-500" duration="20000">
32+ <attribute key="areaEffect" value="redshimmer" />
33+ </attack>
34+ </attacks>
35+ <defenses armor="96" defense="119">
36+ <defense name="healing" interval="2000" chance="20" min="2000" max="3000">
37+ <attribute key="areaEffect" value="blueshimmer" />
38+ </defense>
39+ </defenses>
40+ <elements>
41+ <element icePercent="20" />
42+ <element holyPercent="20" />
43+ <element deathPercent="30" />
44+ <element earthPercent="70" />
45+ </elements>
46+ <immunities>
47+ <immunity paralyze="1" />
48+ <immunity invisible="1" />
49+ <immunity energy="1" />
50+ </immunities>
51+ <voices interval="2000" chance="10">
52+ <voice sentence="I'm Zulazza, and you won't forget me that fazzt." />
53+ <voice sentence="Zzaion is our last zztand! I will not leave wizzout a fight!" />
54+ <voice sentence="Behind zze Great Gate liezz your doom!" />
55+ <voice sentence="Oh, HE will take revenge on zzizz azzault when you zztep in front of HIZZ fazze!" />
56+ </voices>
57+ <loot>
58+ </loot>
59+</monster>
A data/monster/braindeath.xml +76-0 View file
@@ -0,0 +1,76 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Braindeath" nameDescription="a braindeath" race="undead" experience="985" speed="218">
3+ <health now="1225" max="1225" />
4+ <look type="256" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="4" />
17+ <flag staticattack="80" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="1" />
20+ <flag canwalkonfire="1" />
21+ <flag canwalkonpoison="1" />
22+ </flags>
23+ <attacks>
24+ <attack name="melee" interval="2000" min="0" max="-100" />
25+ <attack name="energy" interval="2000" chance="10" range="7" min="-93" max="-170">
26+ <attribute key="shootEffect" value="energy" />
27+ </attack>
28+ <attack name="fire" interval="2000" chance="10" range="7" min="-75" max="-125">
29+ <attribute key="shootEffect" value="fire" />
30+ </attack>
31+ <attack name="death" interval="2000" chance="10" range="7" min="-85" max="-170">
32+ <attribute key="shootEffect" value="suddendeath" />
33+ <attribute key="areaEffect" value="mortarea" />
34+ <attribute key="areaEffect" value="smallclouds" />
35+ </attack>
36+ <attack name="earth" interval="2000" chance="10" range="7" min="-65" max="-125">
37+ <attribute key="shootEffect" value="poison" />
38+ </attack>
39+ <attack name="lifedrain" interval="2000" chance="10" range="7" min="-75" max="-85">
40+ <attribute key="areaEffect" value="redshimmer" />
41+ </attack>
42+ <attack name="manadrain" interval="2000" chance="10" range="7" min="0" max="-155">
43+ </attack>
44+ </attacks>
45+ <defenses armor="12" defense="12">
46+ <defense name="healing" interval="2000" chance="15" min="150" max="200">
47+ <attribute key="areaEffect" value="blueshimmer" />
48+ </defense>
49+ <defense name="speed" interval="2000" chance="15" speedchange="260" duration="5000">
50+ <attribute key="areaEffect" value="redshimmer" />
51+ </defense>
52+ </defenses>
53+ <elements>
54+ <element icePercent="20" />
55+ <element physicalPercent="15" />
56+ <element energyPercent="10" />
57+ <element holyPercent="-20" />
58+ <element firePercent="-15" />
59+ </elements>
60+ <immunities>
61+ <immunity earth="1" />
62+ <immunity death="1" />
63+ <immunity invisible="1" />
64+ </immunities>
65+ <summons maxSummons="2">
66+ <summon name="Vampire" interval="2000" chance="10" />
67+ </summons>
68+ <voices interval="5000" chance="10">
69+ <voice sentence="You have disturbed my thoughts!" />
70+ <voice sentence="Let me turn you into something more useful!" />
71+ <voice sentence="Let me taste your brain!" />
72+ <voice sentence="You will be punished!" />
73+ </voices>
74+ <loot>
75+ </loot>
76+</monster>
A data/monster/breach_brood.xml +47-0 View file
@@ -0,0 +1,47 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Breach Brood" nameDescription="a breach brood" race="energy" experience="1760" speed="270">
3+ <health now="3500" max="3500" />
4+ <look type="878" />
5+ <targetchange interval="2000" chance="20" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-350" />
22+ <attack name="energy" interval="2000" chance="25" target="1" range="6" min="-200" max="-400">
23+ <attribute key="shootEffect" value="flasharrow" />
24+ <attribute key="areaEffect" value="stun" />
25+ </attack>
26+ <attack name="lifedrain" interval="2000" chance="20" radius="5" min="-150" max="-350">
27+ <attribute key="areaEffect" value="redshimmer" />
28+ </attack>
29+ </attacks>
30+ <defenses armor="52" defense="52" />
31+ <elements>
32+ <element earthPercent="-20" />
33+ <element deathPercent="10" />
34+ <element icePercent="30" />
35+ <element firePercent="40" />
36+ </elements>
37+ <immunities>
38+ <immunity energy="1" />
39+ <immunity paralyze="1" />
40+ <immunity invisible="1" />
41+ </immunities>
42+ <voices interval="4000" chance="15">
43+ <voice sentence="Hisss!" />
44+ </voices>
45+ <loot>
46+ </loot>
47+</monster>
A data/monster/brimstone_bug.xml +57-0 View file
@@ -0,0 +1,57 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Brimstone Bug" namedescription="a brimstone bug" race="venom" experience="900" speed="240">
3+ <health now="1300" max="1300" />
4+ <look type="352" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="0" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-213" poison="400" />
24+ <attack name="speed" interval="2000" chance="20" range="7" speedchange="-600" duration="10000">
25+ <attribute key="shootEffect" value="death" />
26+ <attribute key="areaEffect" value="mortarea" />
27+ </attack>
28+ <attack name="earth" interval="2000" chance="5" radius="6" target="0" min="-140" max="-310">
29+ <attribute key="areaEffect" value="smallplants" />
30+ </attack>
31+ <attack name="manadrain" interval="2000" chance="10" length="6" spread="0" min="-130" max="-200">
32+ <attribute key="areaEffect" value="greenspark" />
33+ </attack>
34+ <attack name="earth" interval="2000" chance="15" length="8" spread="3" min="-80" max="-120">
35+ <attribute key="areaEffect" value="yellowbubble" />
36+ </attack>
37+ </attacks>
38+ <defenses armor="25" defense="25" />
39+ <elements>
40+ <element firePercent="-10" />
41+ <element icePercent="-10" />
42+ <element holyPercent="-10" />
43+ <element energyPercent="-10" />
44+ <element physicalPercent="-5" />
45+ </elements>
46+ <immunities>
47+ <immunity lifedrain="1" />
48+ <immunity death="1" />
49+ <immunity earth="1" />
50+ <immunity invisible="1" />
51+ </immunities>
52+ <voices interval="5000" chance="10">
53+ <voice sentence="Chrrr!" />
54+ </voices>
55+ <loot>
56+ </loot>
57+</monster>
A data/monster/castle_barrier.xml +33-0 View file
@@ -0,0 +1,33 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Castle Barrier" nameDescription="a castle barrier" race="undead" experience="0" speed="0">
3+ <health now="25000" max="25000" />
4+ <look typeex="1551" />
5+ <targetchange interval="4000" chance="50" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag hidehealth="0" />
20+ <flag canwalkonenergy="0" />
21+ <flag canwalkonfire="0" />
22+ <flag canwalkonpoison="0" />
23+ </flags>
24+ <attacks>
25+ </attacks>
26+ <immunities>
27+ <immunity manadrain="1" />
28+ <immunity paralyze="1" />
29+ <immunity drunk="1" />
30+ <immunity outfit="1" />
31+ <immunity invisible="1" />
32+ </immunities>
33+</monster>
A data/monster/cave_rat.xml +36-0 View file
@@ -0,0 +1,36 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Cave Rat" nameDescription="a cave rat" race="blood" experience="10" speed="150" manacost="250">
3+ <health now="30" max="30" />
4+ <look type="56" />
5+ <targetchange interval="4000" chance="0" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="1" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="1" />
13+ <flag pushable="1" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="0" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="3" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ <flag canwalkonpoison="0" />
22+ </flags>
23+ <attacks>
24+ <attack name="melee" interval="2000" min="0" max="-10" />
25+ </attacks>
26+ <defenses armor="5" defense="5" />
27+ <elements>
28+ <element firePercent="-10" />
29+ </elements>
30+ <voices interval="5000" chance="10">
31+ <voice sentence="Meeeeep!" />
32+ <voice sentence="Meep!" />
33+ </voices>
34+ <loot>
35+ </loot>
36+</monster>
A data/monster/choking_fear.xml +67-0 View file
@@ -0,0 +1,67 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Choking Fear" nameDescription="a choking fear" race="undead" experience="4700" speed="380">
3+ <health now="5800" max="5800" />
4+ <look type="586" />
5+ <targetchange interval="4000" chance="5" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-499" poison="600" />
23+ <attack name="poisoncondition" interval="2000" chance="10" length="5" spread="3" target="0" min="-700" max="-900">
24+ <attribute key="areaEffect" value="greenspark" />
25+ </attack>
26+ <attack name="physical" interval="2000" chance="10" radius="1" target="1" min="0" max="-300">
27+ <attribute key="shootEffect" value="explosion" />
28+ <attribute key="areaEffect" value="sleep" />
29+ </attack>
30+ <attack name="speed" interval="2000" chance="20" radius="1" target="1" speedchange="-800" duration="15000">
31+ <attribute key="shootEffect" value="explosion" />
32+ <attribute key="areaEffect" value="sleep" />
33+ </attack>
34+ <attack name="manadrain" interval="2000" chance="10" radius="4" target="0" min="-130" max="-300">
35+ <attribute key="areaEffect" value="rednote" />
36+ </attack>
37+ <attack name="choking fear drown" interval="2000" chance="20" />
38+ <attack name="death" interval="2000" chance="20" radius="4" target="1" min="-250" max="-500">
39+ <attribute key="shootEffect" value="suddendeath" />
40+ <attribute key="areaEffect" value="mortarea" />
41+ </attack>
42+ </attacks>
43+ <defenses armor="35" defense="35">
44+ <defense name="healing" interval="2000" chance="10" min="80" max="150">
45+ <attribute key="areaEffect" value="blueshimmer" />
46+ </defense>
47+ </defenses>
48+ <elements>
49+ <element icePercent="10" />
50+ <element energyPercent="15" />
51+ <element deathPercent="50" />
52+ <element physicalPercent="10" />
53+ </elements>
54+ <immunities>
55+ <immunity earth="1" />
56+ <immunity fire="1" />
57+ <immunity invisible="1" />
58+ </immunities>
59+ <voices interval="5000" chance="10">
60+ <voice sentence="Ah, sweet air... don't you miss it?" />
61+ <voice sentence="Murr tat muuza!" />
62+ <voice sentence="kchh" />
63+ <voice sentence="hsssss" />
64+ </voices>
65+ <loot>
66+ </loot>
67+</monster>
A data/monster/clomp.xml +41-0 View file
@@ -0,0 +1,41 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Clomp" nameDescription="a clomp" race="blood" experience="475" speed="430">
3+ <health now="900" max="900" />
4+ <look type="860" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="0" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="300" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="40" max="-289" fire="6" />
22+ </attacks>
23+ <defenses armor="20" defense="20">
24+ <defense name="healing" interval="2000" chance="10" min="80" max="95">
25+ <attribute key="areaEffect" value="blueshimmer" />
26+ </defense>
27+ </defenses>
28+ <elements>
29+ <element firePercent="-10" />
30+ </elements>
31+ <immunities>
32+ <immunity invisible="1" />
33+ </immunities>
34+ <voices interval="3000" chance="20">
35+ <voice sentence="Snort!" />
36+ <voice sentence="Grunt!" />
37+ <voice sentence="Snarl!" />
38+ </voices>
39+ <loot>
40+ </loot>
41+</monster>
A data/monster/coliseu/ahmet.xml +39-0 View file
@@ -0,0 +1,39 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Ahmet" nameDescription="a ahmet" race="blood" experience="0" speed="270">
3+ <health now="25000" max="25000" />
4+ <look type="130" head="57" body="116" legs="97" feet="114" addons="0"/>
5+ <targetchange interval="2000" chance="25" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="-500" max="-1500" />
22+ <attack name="energy" interval="2000" chance="25" radius="3" min="-500" max="-900">
23+ <attribute key="areaEffect" value="bigclouds" />
24+ </attack>
25+ <attack name="energy" interval="2000" chance="25" spread="0" length="7" min="-350" max="-700">
26+ <attribute key="areaEffect" value="energyarea" />
27+ </attack>
28+ <attack name="energy" interval="2000" chance="25" spread="0" length="7" min="-500" max="-800">
29+ <attribute key="areaEffect" value="yellowenergy" />
30+ </attack>
31+ </attacks>
32+ <defenses armor="100" defense="100">
33+ <defense name="healing" interval="2000" radius="8" chance="25" min="0" max="0">
34+ <attribute key="areaEffect" value="blueshimmer" />
35+ </defense>
36+ </defenses>
37+ <immunities>
38+ </immunities>
39+</monster>
A data/monster/coliseu/alia.xml +48-0 View file
@@ -0,0 +1,48 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Alia" nameDescription="a alia" race="blood" experience="0" speed="270">
3+ <health now="5000" max="5000" />
4+ <look type="138" head="96" body="95" legs="0" feet="95" />
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="20" damage="0" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonfire="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="-300" max="-600" />
23+ <attack name="poison" interval="1000" chance="15" range="7" min="-250" max="-300">
24+ <attribute key="shootEffect" value="poison" />
25+ <attribute key="areaEffect" value="poison" />
26+ </attack>
27+ <attack name="speed" interval="1000" chance="20" range="7" speedchange="-850" duration="25000">
28+ <attribute key="shootEffect" value="poison" />
29+ <attribute key="areaEffect" value="poison" />
30+ </attack>
31+ </attacks>
32+ <defenses armor="17" defense="21">
33+ <defense name="healing" interval="1000" chance="17" min="225" max="275">
34+ <attribute key="areaEffect" value="blueshimmer" />
35+ </defense>
36+ <defense name="speed" interval="1000" chance="8" speedchange="345" duration="6000">
37+ <attribute key="areaEffect" value="redshimmer" />
38+ </defense>
39+ </defenses>
40+ <immunities>
41+ <immunity fire="1" />
42+ <immunity poison="1" />
43+ <immunity lifedrain="1" />
44+ <immunity invisible="1" />
45+ </immunities>
46+ <loot>
47+ </loot>
48+</monster>
A data/monster/coliseu/arito.xml +58-0 View file
@@ -0,0 +1,58 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Arito" nameDescription="a arito" race="blood" experience="0" speed="320">
3+ <health now="26000" max="26000" />
4+ <look type="132" head="59" body="111" legs="99" feet="115" addons="0"/>
5+ <targetchange interval="4000" chance="5" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="70" />
18+ <flag runonhealth="366" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" skill="90" attack="100" />
22+ <attack name="lifedrain" interval="2000" chance="15" range="7" target="1" min="-80" max="-930">
23+ <attribute key="areaEffect" value="redshimmer" />
24+ </attack>
25+ <attack name="poisoncondition" interval="2000" chance="10" range="7" min="-320" max="-520">
26+ <attribute key="shootEffect" value="death" />
27+ <attribute key="areaEffect" value="smallclouds" />
28+ </attack>
29+ <attack name="lifedrain" interval="2000" chance="20" range="7" target="1" min="-90" max="-350">
30+ <attribute key="areaEffect" value="redshimmer" />
31+ </attack>
32+ <attack name="death" interval="2000" chance="13" radius="4" target="0" min="-70" max="-180">
33+ <attribute key="areaEffect" value="mortarea" />
34+ </attack>
35+ </attacks>
36+ <defenses armor="45" defense="35">
37+ <defense name="healing" interval="2000" chance="9" min="70" max="300">
38+ <attribute key="areaEffect" value="greenshimmer" />
39+ </defense>
40+ </defenses>
41+ <elements>
42+ <element firePercent="10" />
43+ <element icePercent="50" />
44+ <element physicalPercent="-10" />
45+ <element holyPercent="-15" />
46+ <element energyPercent="-10" />
47+ </elements>
48+ <immunities>
49+ <immunity paralyze="1" />
50+ <immunity invisible="1" />
51+ <immunity death="1" />
52+ <immunity earth="1" />
53+ </immunities>
54+ <voices interval="2000" chance="7">
55+ </voices>
56+ <loot>
57+ </loot>
58+</monster>
A data/monster/coliseu/arkulius.xml +63-0 View file
@@ -0,0 +1,63 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Arkulius" nameDescription="a arkulius" race="blood" experience="0" speed="560">
3+ <health now="35000" max="35000" />
4+ <look type="130" head="0" body="79" legs="90" feet="117" addons="3"/>
5+ <targetchange interval="2000" chance="50" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="1" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="0" />
17+ <flag runonhealth="60" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-600" />
21+ <attack name="ice" interval="3500" chance="27" range="7" radius="4" target="1" min="-200" max="-400">
22+ <attribute key="shootEffect" value="ice" />
23+ <attribute key="areaEffect" value="icearea" />
24+ </attack>
25+ <attack name="ice" interval="3500" chance="15" range="1" radius="1" target="1" min="-100" max="-400" />
26+ <attack name="drown" interval="2300" chance="11" range="7" radius="4" target="1" min="-200" max="-500">
27+ <attribute key="shootEffect" value="ice" />
28+ <attribute key="areaEffect" value="watersplash" />
29+ </attack>
30+ <attack name="physical" interval="2000" chance="10" range="7" radius="1" target="1" min="-100" max="-400">
31+ <attribute key="shootEffect" value="largerock" />
32+ </attack>
33+ <attack name="death" interval="1200" chance="7" length="8" spread="0" min="-300" max="-800">
34+ <attribute key="areaEffect" value="smallclouds" />
35+ </attack>
36+ <attack name="energy" interval="2000" chance="14" length="8" spread="3" min="-200" max="-500">
37+ <attribute key="areaEffect" value="purpleenergy" />
38+ </attack>
39+ <attack name="speed" interval="2150" chance="16" range="7" radius="1" target="1" speedchange="-600" duration="15000" />
40+ </attacks>
41+ <defenses armor="40" defense="40">
42+ <defense name="healing" interval="3000" chance="40" min="800" max="1100">
43+ <attribute key="areaEffect" value="blueshimmer" />
44+ </defense>
45+ </defenses>
46+ <immunities>
47+ <immunity ice="1" />
48+ <immunity paralyze="1" />
49+ <immunity drown="1" />
50+ <immunity fire="1" />
51+ <immunity invisible="1" />
52+ </immunities>
53+ <voices interval="3000" chance="200">
54+ </voices>
55+ <elements>
56+ <element earthPercent="-20" />
57+ <element energyPercent="-20" />
58+ <element physicalPercent="-20" />
59+ <element deathPercent="-20" />
60+ </elements>
61+ <loot>
62+ </loot>
63+</monster>
A data/monster/coliseu/asralius.xml +52-0 View file
@@ -0,0 +1,52 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Asralius" nameDescription="a asralius" race="blood" experience="0" speed="310">
3+ <health now="15000" max="15000" />
4+ <look type="194" head="114" body="85" legs="113" feet="114" addons="0"/>
5+ <targetchange interval="5500" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="250" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" skill="80" attack="80" />
22+ <attack name="speed" interval="1000" chance="8" radius="6" target="0" speedchange="-800" duration="10000">
23+ <attribute key="areaEffect" value="poison" />
24+ </attack>
25+ <attack name="earth" interval="2000" chance="15" target="0" radius="4" min="-200" max="-750">
26+ <attribute key="areaEffect" value="poison" />
27+ </attack>
28+ <attack name="earth" interval="3000" chance="15" target="1" radius="4" min="-200" max="-630">
29+ <attribute key="areaEffect" value="greenspark" />
30+ <attribute key="shootEffect" value="poison" />
31+ </attack>
32+ </attacks>
33+ <defenses armor="30" defense="30">
34+ <defense name="healing" interval="1000" chance="75" min="505" max="605">
35+ <attribute key="areaEffect" value="blueshimmer" />
36+ </defense>
37+ </defenses>
38+ <elements>
39+ <element firePercent="-20" />
40+ <element energyPercent="15" />
41+ </elements>
42+ <immunities>
43+ <immunity earth="1" />
44+ <immunity lifedrain="1" />
45+ <immunity paralyze="1" />
46+ <immunity invisible="1" />
47+ </immunities>
48+ <voices interval="2000" chance="7">
49+ </voices>
50+ <loot>
51+ </loot>
52+</monster>
A data/monster/coliseu/barbara.xml +54-0 View file
@@ -0,0 +1,54 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Barbara" nameDescription="a barbara" race="blood" experience="0" speed="270">
3+ <health now="7000" max="7000" />
4+ <look type="139" head="78" body="71" legs="100" feet="115" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="300" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="400" max="-740" />
22+ <attack name="death" interval="2000" chance="10" range="7" radius="1" target="1" min="-130" max="-370">
23+ <attribute key="shootEffect" value="death" />
24+ <attribute key="areaEffect" value="smallclouds" />
25+ </attack>
26+ <attack name="earth" interval="2000" chance="20" range="7" radius="4" target="1" min="-250" max="-400">
27+ <attribute key="shootEffect" value="poison" />
28+ <attribute key="areaEffect" value="poison" />
29+ </attack>
30+ </attacks>
31+ <defenses armor="25" defense="25">
32+ <defense name="healing" interval="2000" chance="10" min="60" max="100">
33+ <attribute key="areaEffect" value="blueshimmer" />
34+ </defense>
35+ <defense name="speed" interval="2000" chance="15" speedchange="420" duration="5000">
36+ <attribute key="areaEffect" value="redshimmer" />
37+ </defense>
38+ </defenses>
39+ <elements>
40+ <element firePercent="20" />
41+ <element energyPercent="20" />
42+ <element icePercent="10" />
43+ </elements>
44+ <immunities>
45+ <immunity invisible="1" />
46+ <immunity death="1" />
47+ <immunity earth="1" />
48+ <immunity lifedrain="1" />
49+ </immunities>
50+ <voices interval="2000" chance="7">
51+ </voices>
52+ <loot>
53+ </loot>
54+</monster>
A data/monster/coliseu/bertram.xml +63-0 View file
@@ -0,0 +1,63 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Bertram" nameDescription="a bertram" race="blood" experience="0" speed="320">
3+ <health now="44000" max="44000" />
4+ <look type="132" head="57" body="114" legs="0" feet="114" addons="0"/>
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="2" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="2500" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-350" />
22+ <attack name="lifedrain" interval="2000" chance="25" length="8" spread="0" min="-300" max="-450">
23+ <attribute key="areaEffect" value="greenspark" />
24+ </attack>
25+ <attack name="lifedrain" interval="2000" chance="21" radius="6" target="0" min="-450" max="-500">
26+ <attribute key="areaEffect" value="poff" />
27+ </attack>
28+ <attack name="poisoncondition" interval="2000" chance="15" range="7" min="-20" max="-40">
29+ <attribute key="shooteffect" value="poison" />
30+ </attack>
31+ <attack name="lifedrain" interval="2000" chance="15" target="0" radius="3" range="4" min="-900" max="-1000" />
32+ <attack name="energycondition" interval="2000" chance="18" radius="6" target="0" min="-300" max="-400">
33+ <attribute key="areaEffect" value="energy" />
34+ </attack>
35+ <attack name="firecondition" interval="3000" chance="20" range="7" radius="7" target="1" min="-500" max="-600">
36+ <attribute key="shootEffect" value="fire" />
37+ <attribute key="areaEffect" value="firearea" />
38+ </attack>
39+ </attacks>
40+ <defenses armor="100" defense="120">
41+ <defense name="healing" interval="2000" chance="10" min="900" max="1500">
42+ <attribute key="areaEffect" value="greenshimmer" />
43+ </defense>
44+ <defense name="invisible" interval="4000" chance="20" duration="5000">
45+ <attribute key="areaEffect" value="blueshimmer" />
46+ </defense>
47+ </defenses>
48+ <elements>
49+ <element firePercent="90" />
50+ <element holyPercent="20" />
51+ </elements>
52+ <immunities>
53+ <immunity earth="1" />
54+ <immunity energy="1" />
55+ <immunity lifedrain="1" />
56+ <immunity paralyze="1" />
57+ <immunity invisible="1" />
58+ </immunities>
59+ <voices interval="5000" chance="20">
60+ </voices>
61+ <loot>
62+ </loot>
63+</monster>
A data/monster/coliseu/billy.xml +49-0 View file
@@ -0,0 +1,49 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Billy" nameDescription="a billy" race="blood" experience="0" speed="286">
3+ <health now="16000" max="16000" />
4+ <look type="153" head="78" body="63" legs="58" feet="115" addons="1"/>
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="85" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="400" max="-700" />
22+ <attack name="death" interval="2000" chance="20" range="7" min="0" max="-724">
23+ <attribute key="shootEffect" value="suddendeath" />
24+ <attribute key="areaEffect" value="mortarea" />
25+ </attack>
26+ <attack name="fire" interval="2000" chance="10" target="0" length="8" spread="0" min="-300" max="-650">
27+ <attribute key="areaEffect" value="fireattack" />
28+ </attack>
29+ </attacks>
30+ <defenses armor="40" defense="65">
31+ <defense name="healing" interval="2000" chance="11" min="400" max="900">
32+ <attribute key="areaEffect" value="greenshimmer" />
33+ </defense>
34+ </defenses>
35+ <elements>
36+ <element earthPercent="15" />
37+ <element deathPercent="15" />
38+ <element holyPercent="15" />
39+ <element firePercent="15" />
40+ <element energyPercent="15" />
41+ <element icePercent="15" />
42+ </elements>
43+ <immunities>
44+ <immunity paralyze="1" />
45+ <immunity invisible="1" />
46+ </immunities>
47+ <voices interval="5000" chance="12">
48+ </voices>
49+</monster>
A data/monster/coliseu/brutus.xml +43-0 View file
@@ -0,0 +1,43 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Brutus" nameDescription="a brutus" race="blood" experience="0" speed="270">
3+ <health now="27000" max="27000" />
4+ <look type="143" head="97" body="77" legs="78" feet="116" addons="3"/>
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" skill="190" attack="90" />
22+ <attack name="earth" interval="1800" chance="10" length="7" spread="0" min="-300" max="-685">
23+ <attribute key="areaEffect" value="stones" />
24+ </attack>
25+ <attack name="earth" interval="2000" chance="9" radius="6" min="-250" max="-590">
26+ <attribute key="areaEffect" value="bigplants" />
27+ </attack>
28+ </attacks>
29+ <defenses armor="55" defense="55" />
30+ <elements>
31+ <element icePercent="-10" />
32+ <element firePercent="-10" />
33+ </elements>
34+ <immunities>
35+ <immunity earth="1" />
36+ <immunity energy="1" />
37+ <immunity lifedrain="1" />
38+ <immunity paralyze="1" />
39+ <immunity invisible="1" />
40+ </immunities>
41+ <loot>
42+ </loot>
43+</monster>
A data/monster/coliseu/carlos.xml +46-0 View file
@@ -0,0 +1,46 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Carlos" nameDescription="a carlos" race="blood" experience="0" speed="370">
3+ <health now="17000" max="17000" />
4+ <look type="132" head="114" body="94" legs="86" feet="114" addons="3"/>
5+ <targetchange interval="5000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonfire="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="400" max="-690" />
23+ </attacks>
24+ <defenses armor="30" defense="30">
25+ <defense name="healing" interval="1000" chance="25" min="100" max="195">
26+ <attribute key="areaEffect" value="blueshimmer" />
27+ </defense>
28+ </defenses>
29+ <elements>
30+ <element physicalPercent="1" />
31+ <element firePercent="30" />
32+ <element energyPercent="30" />
33+ <element icePercent="30" />
34+ <element earthPercent="45" />
35+ </elements>
36+ <immunities>
37+ <immunity holy="1" />
38+ <immunity death="1" />
39+ <immunity drown="1" />
40+ <immunity invisible="1" />
41+ </immunities>
42+ <voices interval="5000" chance="30">
43+ </voices>
44+ <loot>
45+ </loot>
46+</monster>
A data/monster/coliseu/cerdras.xml +41-0 View file
@@ -0,0 +1,41 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Cerdras" nameDescription="a cerdras" race="blood" experience="0" speed="560">
3+ <health now="11000" max="11000" />
4+ <look type="144" head="20" body="96" legs="41" feet="22" addons="2" />
5+ <targetchange interval="2000" chance="50" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="1" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="0" />
17+ <flag runonhealth="0" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="340" max="-898" />
23+ <attack name="earth" interval="2000" chance="20" target="1" range="7" radius="3" min="-250" max="-710">
24+ <attribute key="shootEffect" value="poison" />
25+ <attribute key="areaEffect" value="greenbubble" />
26+ </attack>
27+ </attacks>
28+ <defenses armor="30" defense="30">
29+ <defense name="speed" interval="2000" chance="15" speedchange="450" duration="5000">
30+ <attribute key="areaEffect" value="redshimmer" />
31+ </defense>
32+ </defenses>
33+ <elements>
34+ </elements>
35+ <immunities>
36+ </immunities>
37+ <voices interval="3000" chance="200">
38+ </voices>
39+ <loot>
40+ </loot>
41+</monster>
A data/monster/coliseu/cipfried.xml +43-0 View file
@@ -0,0 +1,43 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Cipfried" nameDescription="a cipfried" race="blood" experience="0" speed="270">
3+ <health now="18000" max="18000" />
4+ <look type="57"/>
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" skill="70" attack="80" />
22+ <attack name="earth" interval="1800" chance="10" length="7" spread="0" min="-500" max="-1085">
23+ <attribute key="areaEffect" value="stones" />
24+ </attack>
25+ <attack name="earth" interval="2000" chance="9" radius="6" min="-150" max="-390">
26+ <attribute key="areaEffect" value="bigplants" />
27+ </attack>
28+ </attacks>
29+ <defenses armor="55" defense="55" />
30+ <elements>
31+ <element icePercent="-10" />
32+ <element firePercent="-10" />
33+ </elements>
34+ <immunities>
35+ <immunity earth="1" />
36+ <immunity energy="1" />
37+ <immunity lifedrain="1" />
38+ <immunity paralyze="1" />
39+ <immunity invisible="1" />
40+ </immunities>
41+ <loot>
42+ </loot>
43+</monster>
A data/monster/coliseu/cornelia.xml +48-0 View file
@@ -0,0 +1,48 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Cornelia" nameDescription="a cornelia" race="blood" experience="0" speed="270">
3+ <health now="6000" max="6000" />
4+ <look type="139" head="95" body="76" legs="100" feet="115" />
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="300" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="-360" max="-700" />
22+ <attack name="fire" interval="3000" chance="20" range="7" radius="4" target="1" min="-250" max="-350">
23+ <attribute key="shootEffect" value="fire" />
24+ <attribute key="areaEffect" value="firearea" />
25+ </attack>
26+ <attack name="firefield" interval="1000" chance="10" range="7" radius="6" target="1">
27+ <attribute key="shootEffect" value="fire" />
28+ </attack>
29+ <attack name="fire" interval="4000" chance="20" length="8" spread="3" min="-250" max="-550">
30+ <attribute key="areaEffect" value="firearea" />
31+ </attack>
32+ </attacks>
33+ <defenses armor="35" defense="25">
34+ <defense name="healing" interval="1000" chance="25" min="400" max="700">
35+ <attribute key="areaEffect" value="blueshimmer" />
36+ </defense>
37+ </defenses>
38+ <immunities>
39+ <immunity fire="1" />
40+ <immunity earth="1" />
41+ <immunity paralyze="1" />
42+ <immunity invisible="1" />
43+ </immunities>
44+ <voices interval="2000" chance="7">
45+ </voices>
46+ <loot>
47+ </loot>
48+</monster>
A data/monster/coliseu/dalbrect.xml +58-0 View file
@@ -0,0 +1,58 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Dalbrect" nameDescription="a dalbrect" race="blood" experience="0" speed="270">
3+ <health now="8000" max="8000" />
4+ <look type="129" head="76" body="97" legs="67" feet="76" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="250" max="-690" />
22+ <attack name="werewolf skill reducer" interval="2000" range="1" chance="15" />
23+ <attack name="lifedrain" interval="2000" chance="15" radius="8" target="0" min="-300" max="-500">
24+ <attribute key="areaEffect" value="rednote" />
25+ </attack>
26+ <attack name="physical" interval="2000" chance="18" radius="3" min="200" max="540">
27+ <attribute key="areaEffect" value="groundshaker" />
28+ </attack>
29+ <attack name="speed" interval="2000" chance="15" range="7" speedchange="-600" duration="20000">
30+ <attribute key="areaEffect" value="redshimmer" />
31+ </attack>
32+ </attacks>
33+ <defenses armor="40" defense="45">
34+ <defense name="healing" interval="4000" chance="15" min="150" max="345">
35+ <attribute key="areaEffect" value="blueshimmer" />
36+ </defense>
37+ </defenses>
38+ <summons maxSummons="2">
39+ <summon name="Gloom Wolf" interval="2000" chance="20" />
40+ </summons>
41+ <voices interval="2000" chance="5">
42+ </voices>
43+ <elements>
44+ <element physicalPercent="50" />
45+ <element energyPercent="50" />
46+ <element earthPercent="50" />
47+ <element firePercent="50" />
48+ <element deathPercent="50" />
49+ <element icePercent="50" />
50+ <element holyPercent="50" />
51+ </elements>
52+ <immunities>
53+ <immunity invisible="1" />
54+ <immunity paralyze="1" />
55+ </immunities>
56+ <loot>
57+ </loot>
58+</monster>
A data/monster/coliseu/dallheim.xml +43-0 View file
@@ -0,0 +1,43 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Dallheim" nameDescription="a dallheim" race="blood" experience="0" speed="270">
3+ <health now="19000" max="19000" />
4+ <look type="268" head="76" body="38" legs="76" feet="95" addons="2"/>
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" skill="90" attack="80" />
22+ <attack name="earth" interval="1800" chance="10" length="7" spread="0" min="-200" max="-1085">
23+ <attribute key="areaEffect" value="stones" />
24+ </attack>
25+ <attack name="earth" interval="2000" chance="9" radius="6" min="-150" max="-590">
26+ <attribute key="areaEffect" value="bigplants" />
27+ </attack>
28+ </attacks>
29+ <defenses armor="55" defense="55" />
30+ <elements>
31+ <element icePercent="-10" />
32+ <element firePercent="-10" />
33+ </elements>
34+ <immunities>
35+ <immunity earth="1" />
36+ <immunity energy="1" />
37+ <immunity lifedrain="1" />
38+ <immunity paralyze="1" />
39+ <immunity invisible="1" />
40+ </immunities>
41+ <loot>
42+ </loot>
43+</monster>
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