Server upload

RD Core / Commit #2

Commit Server upload

Alex Alex committed 18/10/2026 23:38 main Patch
1,106 files +223,404 -0
A data/monster/boss/mawhawk.xml +43-0 View file
@@ -0,0 +1,43 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Mawhawk" nameDescription="Mawhawk" race="blood" experience="0" speed="270">
3+ <health now="12600" max="12600" />
4+ <look type="595" />
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" skill="90" attack="90" />
22+ <attack name="earth" interval="1800" chance="10" length="7" spread="0" min="-300" max="-685">
23+ <attribute key="areaEffect" value="stones" />
24+ </attack>
25+ <attack name="earth" interval="2000" chance="9" radius="6" min="-250" max="-590">
26+ <attribute key="areaEffect" value="bigplants" />
27+ </attack>
28+ </attacks>
29+ <defenses armor="55" defense="55" />
30+ <elements>
31+ <element icePercent="-10" />
32+ <element firePercent="-10" />
33+ </elements>
34+ <immunities>
35+ <immunity earth="1" />
36+ <immunity energy="1" />
37+ <immunity lifedrain="1" />
38+ <immunity paralyze="1" />
39+ <immunity invisible="1" />
40+ </immunities>
41+ <loot>
42+ </loot>
43+</monster>
A data/monster/boss/mindmasher.xml +38-0 View file
@@ -0,0 +1,38 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Mindmasher" nameDescription="an mindmasher" race="venom" experience="0" speed="270">
3+ <health now="5500" max="5500" />
4+ <look type="403" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="0" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-463" poison="260" />
24+ </attacks>
25+ <defenses armor="15" defense="15" />
26+ <elements>
27+ <element physicalPercent="5" />
28+ <element firePercent="-10" />
29+ <element energyPercent="-5" />
30+ <element icePercent="-5" />
31+ </elements>
32+ <immunities>
33+ <immunity earth="1" />
34+ <immunity invisible="1" />
35+ </immunities>
36+ <loot>
37+ </loot>
38+</monster>
A data/monster/boss/morguthis.xml +72-0 View file
@@ -0,0 +1,72 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Morguthis" nameDescription="Morguthis" race="undead" experience="0" speed="320">
3+ <health now="50000" max="50000" />
4+ <look type="90" />
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="80" health="10" damage="10" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ <flag canwalkonpoison="0" />
22+ </flags>
23+ <attacks>
24+ <attack name="melee" interval="2000" min="0" max="-1000" poison="65" />
25+ <attack name="lifedrain" interval="3000" chance="7" range="1" min="-55" max="-550" />
26+ <attack name="speed" interval="1000" chance="25" range="7" speedchange="-650" duration="50000">
27+ <attribute key="areaEffect" value="redshimmer" />
28+ </attack>
29+ <attack name="physical" interval="1000" chance="20" radius="3" target="0" min="-40" max="-400">
30+ <attribute key="areaEffect" value="blackspark" />
31+ </attack>
32+ <attack name="physical" interval="3000" chance="7" radius="3" target="0" min="-50" max="-500">
33+ <attribute key="areaEffect" value="mortarea" />
34+ </attack>
35+ </attacks>
36+ <defenses armor="35" defense="25">
37+ <defense name="healing" interval="1000" chance="13" min="200" max="300">
38+ <attribute key="areaEffect" value="blueshimmer" />
39+ </defense>
40+ <defense name="speed" interval="1000" chance="7" speedchange="1201" duration="5000">
41+ <attribute key="areaEffect" value="redshimmer" />
42+ </defense>
43+ <defense name="invisible" interval="2000" chance="10" duration="4000">
44+ <attribute key="areaEffect" value="blueshimmer" />
45+ </defense>
46+ </defenses>
47+ <elements>
48+ <element icePercent="62" />
49+ <element firePercent="60" />
50+ <element energyPercent="52" />
51+ <element earthPercent="-15" />
52+ <element holyPercent="-22" />
53+ </elements>
54+ <immunities>
55+ <immunity death="1" />
56+ <immunity paralyze="1" />
57+ <immunity invisible="1" />
58+ </immunities>
59+ <summons maxSummons="3">
60+ <summon name="Hero" interval="2000" chance="100" max="3" />
61+ </summons>
62+ <voices interval="5000" chance="10">
63+ <voice sentence="Vengeance!" />
64+ <voice sentence="You will make a fine trophy." />
65+ <voice sentence="Come and fight me, cowards!" />
66+ <voice sentence="I am the supreme warrior!" />
67+ <voice sentence="Let me hear the music of battle." />
68+ <voice sentence="Another one to bite the dust!" />
69+ </voices>
70+ <loot>
71+ </loot>
72+</monster>
A data/monster/boss/mr._punish.xml +38-0 View file
@@ -0,0 +1,38 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Mr. Punish" nameDescription="Mr. Punish" race="undead" experience="0" speed="470">
3+ <health now="22000" max="22000" />
4+ <look type="234" />
5+ <targetchange interval="2000" chance="5" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag staticattack="50" />
16+ <flag lightlevel="0" />
17+ <flag lightcolor="0" />
18+ <flag targetdistance="1" />
19+ <flag runonhealth="2000" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="-660" max="-2080" />
23+ </attacks>
24+ <defenses armor="64" defense="72" />
25+ <immunities>
26+ <immunity energy="1" />
27+ <immunity fire="1" />
28+ <immunity poison="1" />
29+ <immunity invisible="1" />
30+ </immunities>
31+ <voices interval="2000" chance="7">
32+ <voice sentence="I kept my axe sharp, especially for you!" />
33+ <voice sentence="Time for a little torturing practice!" />
34+ <voice sentence="Scream for me!" />
35+ </voices>
36+ <loot>
37+ </loot>
38+</monster>
A data/monster/boss/obujos.xml +64-0 View file
@@ -0,0 +1,64 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Obujos" nameDescription="Obujos" race="blood" experience="0" speed="560">
3+ <health now="35000" max="35000" />
4+ <look type="445" />
5+ <targetchange interval="2000" chance="50" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="1" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="0" />
17+ <flag runonhealth="60" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-1200" poison="360" />
21+ <attack name="death" interval="3000" chance="23" range="7" radius="7" target="1" min="-200" max="-800">
22+ <attribute key="shootEffect" value="suddendeath" />
23+ <attribute key="areaEffect" value="mortarea" />
24+ </attack>
25+ <attack name="manadrain" interval="3500" chance="20" range="7" radius="6" target="1" min="-200" max="-600">
26+ <attribute key="shootEffect" value="suddendeath" />
27+ <attribute key="areaEffect" value="bigclouds" />
28+ </attack>
29+ <attack name="earth" interval="2000" chance="25" range="7" radius="1" target="1" min="-200" max="-800">
30+ <attribute key="shootEffect" value="poisonarrow" />
31+ <attribute key="areaEffect" value="greenbubble" />
32+ </attack>
33+ <attack name="ice" interval="1200" chance="7" length="8" spread="0" min="-600" max="-1300">
34+ <attribute key="areaEffect" value="giantice" />
35+ </attack>
36+ <attack name="lifedrain" interval="2000" chance="14" length="8" spread="3" min="-600" max="-1600">
37+ <attribute key="areaEffect" value="icetornado" />
38+ </attack>
39+ </attacks>
40+ <defenses armor="40" defense="40">
41+ <defense name="healing" interval="1000" chance="15" min="1000" max="2100">
42+ <attribute key="areaEffect" value="blueshimmer" />
43+ </defense>
44+ </defenses>
45+ <immunities>
46+ <immunity ice="1" />
47+ <immunity paralyze="1" />
48+ <immunity drown="1" />
49+ <immunity fire="1" />
50+ <immunity invisible="1" />
51+ </immunities>
52+ <voices interval="3000" chance="200">
53+ <voice sentence="JN OBU!!" />
54+ <voice sentence="QJELL KEJH!!" />
55+ </voices>
56+ <elements>
57+ <element earthPercent="-20" />
58+ <element energyPercent="-20" />
59+ <element physicalPercent="-20" />
60+ <element deathPercent="-20" />
61+ </elements>
62+ <loot>
63+ </loot>
64+</monster>
A data/monster/boss/orshabaal.xml +71-0 View file
@@ -0,0 +1,71 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Orshabaal" nameDescription="Orshabaal" race="fire" experience="0" speed="380">
3+ <health now="22500" max="22500" />
4+ <look type="201" />
5+ <targetchange interval="2000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag runonhealth="2500" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-1990" />
21+ <attack name="manadrain" interval="1000" chance="13" range="7" min="-300" max="-600" />
22+ <attack name="manadrain" interval="1000" chance="6" radius="5" target="0" min="-150" max="-350">
23+ <attribute key="areaEffect" value="poison" />
24+ </attack>
25+ <attack name="effect" interval="1000" chance="6" radius="5" target="0">
26+ <attribute key="areaEffect" value="blackspark" />
27+ </attack>
28+ <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-310" max="-600">
29+ <attribute key="shootEffect" value="fire" />
30+ <attribute key="areaEffect" value="firearea" />
31+ </attack>
32+ <attack name="energy" interval="1000" chance="15" length="8" spread="0" min="-500" max="-850">
33+ <attribute key="areaEffect" value="energy" />
34+ </attack>
35+ </attacks>
36+ <defenses armor="90" defense="111">
37+ <defense name="healing" interval="1000" chance="9" min="1500" max="2500">
38+ <attribute key="areaEffect" value="blueshimmer" />
39+ </defense>
40+ <defense name="healing" interval="1000" chance="17" min="600" max="1000">
41+ <attribute key="areaEffect" value="blueshimmer" />
42+ </defense>
43+ <defense name="speed" interval="1000" chance="5" speedchange="1901" duration="7000">
44+ <attribute key="areaEffect" value="redshimmer" />
45+ </defense>
46+ </defenses>
47+ <elements>
48+ <element deathPercent="50" />
49+ <element holyPercent="-1" />
50+ <element icePercent="-1" />
51+ </elements>
52+ <immunities>
53+ <immunity fire="1" />
54+ <immunity earth="1" />
55+ <immunity lifedrain="1" />
56+ <immunity paralyze="1" />
57+ <immunity invisible="1" />
58+ </immunities>
59+ <summons maxSummons="4">
60+ <summon name="demon" interval="1000" chance="10" max="4" />
61+ </summons>
62+ <voices interval="5000" chance="10">
63+ <voice sentence="PRAISED BE MY MASTERS, THE RUTHLESS SEVEN!" />
64+ <voice sentence="YOU ARE DOOMED!" />
65+ <voice sentence="ORSHABAAL IS BACK!" />
66+ <voice sentence="Be prepared for the day my masters will come for you!" />
67+ <voice sentence="SOULS FOR ORSHABAAL!" />
68+ </voices>
69+ <loot>
70+ </loot>
71+</monster>
A data/monster/boss/professor_maxxen.xml +48-0 View file
@@ -0,0 +1,48 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Professor Maxxen" nameDescription="Professor Maxxen" race="energy" experience="0" speed="340">
3+ <health now="90000" max="90000" />
4+ <look type="679" />
5+ <targetchange interval="2000" chance="5" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="1" />
20+ <flag canwalkonfire="1" />
21+ <flag canwalkonpoison="1" />
22+ </flags>
23+ <attacks>
24+ <attack name="melee" interval="2000" skill="180" attack="200" />
25+ <attack name="energy" interval="2000" chance="11" radius="8" min="-250" max="-500">
26+ <attribute key="areaEffect" value="energy" />
27+ </attack>
28+ <attack name="manadrain" interval="2000" chance="20" length="8" spread="0" min="-450" max="-1500">
29+ <attribute key="areaEffect" value="teleport" />
30+ </attack>
31+ <attack name="fire" interval="2000" chance="20" length="8" spread="0" min="-450" max="-500">
32+ <attribute key="areaEffect" value="fireattack" />
33+ </attack>
34+ </attacks>
35+ <defenses armor="40" defense="45">
36+ <defense name="speed" interval="2000" chance="13" speedchange="460" duration="4000">
37+ <attribute key="areaEffect" value="redshimmer" />
38+ </defense>
39+ <defense name="healing" interval="2000" chance="20" min="200" max="250">
40+ <attribute key="areaEffect" value="blueshimmer" />
41+ </defense>
42+ </defenses>
43+ <summons maxSummons="8">
44+ <summon name="walker" interval="2000" chance="10" />
45+ </summons>
46+ <loot>
47+ </loot>
48+</monster>
A data/monster/boss/ragiaz.xml +62-0 View file
@@ -0,0 +1,62 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Ragiaz" nameDescription="ragiaz" race="undead" experience="0" speed="340">
3+ <health now="53000" max="53000" />
4+ <look type="862" head="76" body="57" legs="19" feet="0" addons="3" />
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="-1400" max="-2300" />
22+ <attack name="death" interval="2000" chance="20" radius="4" target="0" min="-500" max="-900">
23+ <attribute key="areaEffect" value="smallclouds" />
24+ </attack>
25+ <attack name="death" interval="2000" chance="20" radius="4" range="4" target="1" min="-500" max="-900">
26+ <attribute key="shootEffect" value="suddendeath" />
27+ <attribute key="areaEffect" value="poff" />
28+ </attack>
29+ <attack name="lifedrain" interval="2000" chance="20" length="10" spread="3" min="-1000" max="-1200">
30+ <attribute key="areaEffect" value="greenshimmer" />
31+ </attack>
32+ <attack name="physical" interval="2000" chance="20" length="10" spread="0" min="-1500" max="-1900">
33+ <attribute key="areaEffect" value="groundshaker" />
34+ </attack>
35+ <attack name="speed" interval="2000" chance="20" radius="7" speedchange="-600" duration="20000">
36+ <attribute key="areaEffect" value="poff" />
37+ </attack>
38+ </attacks>
39+ <defenses armor="25" defense="25">
40+ <defense name="healing" interval="2000" chance="10" min="1000" max="2000">
41+ <attribute key="areaEffect" value="blueshimmer" />
42+ </defense>
43+ <defense name="speed" interval="2000" chance="20" speedchange="600" duration="4000">
44+ <attribute key="areaEffect" value="greenshimmer" />
45+ </defense>
46+ </defenses>
47+ <elements>
48+ <element earthPercent="10" />
49+ <element firePercent="10" />
50+ <element energyPercent="10" />
51+ <element icePercent="10" />
52+ <element physicalPercent="10" />
53+ <element deathPercent="30" />
54+ </elements>
55+ <immunities>
56+ <immunity invisible="1" />
57+ <immunity drunk="1" />
58+ <immunity paralyze="1" />
59+ </immunities>
60+ <loot>
61+ </loot>
62+</monster>
A data/monster/boss/rahemos.xml +75-0 View file
@@ -0,0 +1,75 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Rahemos" nameDescription="Rahemos" race="undead" experience="0" speed="320">
3+ <health now="50000" max="50000" />
4+ <look type="87" />
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="80" health="10" damage="10" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-750" poison="65" />
22+ <attack name="lifedrain" interval="3000" chance="7" range="1" min="-75" max="-750" />
23+ <attack name="energy" interval="2000" chance="20" range="7" min="-60" max="-600">
24+ <attribute key="shootEffect" value="energy" />
25+ <attribute key="areaEffect" value="energy" />
26+ </attack>
27+ <attack name="physical" interval="3000" chance="20" range="7" min="-60" max="-600">
28+ <attribute key="shootEffect" value="suddendeath" />
29+ <attribute key="areaEffect" value="mortarea" />
30+ </attack>
31+ <attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-650" duration="60000">
32+ <attribute key="areaEffect" value="poison" />
33+ </attack>
34+ <attack name="drunk" interval="1000" chance="8" range="7">
35+ <attribute key="shootEffect" value="energy" />
36+ <attribute key="areaEffect" value="energyarea" />
37+ </attack>
38+ <attack name="outfit" interval="1000" chance="15" range="7" monster="pig" duration="12000">
39+ <attribute key="areaEffect" value="blueshimmer" />
40+ </attack>
41+ </attacks>
42+ <defenses armor="30" defense="35">
43+ <defense name="healing" interval="1000" chance="20" min="200" max="500">
44+ <attribute key="areaEffect" value="blueshimmer" />
45+ </defense>
46+ <defense name="outfit" interval="1000" chance="5" monster="demon" duration="4000">
47+ <attribute key="areaEffect" value="blueshimmer" />
48+ </defense>
49+ </defenses>
50+ <elements>
51+ <element firePercent="94" />
52+ <element energyPercent="92" />
53+ <element holyPercent="-25" />
54+ </elements>
55+ <immunities>
56+ <immunity ice="1" />
57+ <immunity earth="1" />
58+ <immunity death="1" />
59+ <immunity paralyze="1" />
60+ <immunity invisible="1" />
61+ </immunities>
62+ <summons maxSummons="1">
63+ <summon name="Demon" interval="1000" chance="12" max="1" />
64+ </summons>
65+ <voices interval="5000" chance="10">
66+ <voice sentence="It's a kind of magic." />
67+ <voice sentence="Abrah Kadabrah!" />
68+ <voice sentence="Nothing hidden in my wrappings." />
69+ <voice sentence="It's not a trick, it's Rahemos." />
70+ <voice sentence="Meet my friend from hell!" />
71+ <voice sentence="I will make you believe in magic." />
72+ </voices>
73+ <loot>
74+ </loot>
75+</monster>
A data/monster/boss/rotspit.xml +51-0 View file
@@ -0,0 +1,51 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="Rotspit" nameDescription="a rotspit" race="venom" experience="0" speed="270">
3+ <health now="6800" max="6800" />
4+ <look type="461" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="100" health="0" damage="0" random="0" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="1" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="0" />
17+ <flag runonhealth="40" />
18+ <flag canwalkonenergy="0" />
19+ <flag canwalkonfire="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="100" max="-350" poison="340" />
23+ <attack name="earth" interval="2000" chance="20" range="7" target="1" radius="3" min="-200" max="-360">
24+ <attribute key="areaEffect" value="poison" />
25+ <attribute key="shootEffect" value="poison" />
26+ </attack>
27+ <attack name="speed" interval="2000" chance="15" range="7" target="1" speedchange="-600" duration="15000">
28+ <attribute key="shootEffect" value="poison" />
29+ </attack>
30+ </attacks>
31+ <defenses armor="20" defense="20">
32+ <defense name="speed" interval="2000" chance="15" speedchange="400" duration="5000">
33+ <attribute key="areaEffect" value="redshimmer" />
34+ </defense>
35+ </defenses>
36+ <elements>
37+ <element firePercent="5" />
38+ <element energyPercent="-5" />
39+ <element deathPercent="5" />
40+ <element icePercent="-5" />
41+ </elements>
42+ <immunities>
43+ <immunity earth="1" />
44+ <immunity invisible="1" />
45+ </immunities>
46+ <voices interval="5000" chance="10">
47+ <voice sentence="Spotz!" />
48+ </voices>
49+ <loot>
50+ </loot>
51+</monster>
A data/monster/boss/shlorg.xml +55-0 View file
@@ -0,0 +1,55 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Shlorg" nameDescription=" a shlorg" race="venom" experience="0" speed="270">
3+ <health now="10000" max="10000" />
4+ <look type="565" />
5+ <targetchange interval="60000" chance="0" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag staticattack="90" />
16+ <flag lightlevel="0" />
17+ <flag lightcolor="0" />
18+ <flag targetdistance="1" />
19+ <flag runonhealth="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" skill="150" attack="50" poison="180" />
23+ <attack name="lifedrain" interval="2000" chance="10" length="4" spread="0" min="-90" max="-180">
24+ <attribute key="areaEffect" value="greenshimmer" />
25+ </attack>
26+ <attack name="physical" interval="2000" chance="14" radius="5" target="0" min="0" max="-150">
27+ <attribute key="areaEffect" value="greenbubble" />
28+ </attack>
29+ <attack name="poisoncondition" interval="2000" chance="13" radius="5" target="0" min="-360" max="-440">
30+ <attribute key="areaEffect" value="greenbubble" />
31+ </attack>
32+ </attacks>
33+ <defenses armor="10" defense="15">
34+ <defense name="healing" interval="2000" chance="35" min="95" max="150">
35+ <attribute key="areaEffect" value="redshimmer" />
36+ </defense>
37+ </defenses>
38+ <elements>
39+ <element physicalPercent="5" />
40+ <element earthPercent="40" />
41+ <element icePercent="-10" />
42+ <element holyPercent="-5" />
43+ <element firePercent="80" />
44+ </elements>
45+ <immunities>
46+ <immunity paralyze="1" />
47+ <immunity invisible="1" />
48+ </immunities>
49+ <voices interval="2000" chance="5">
50+ <voice sentence="Tchhh!" />
51+ <voice sentence="Slurp!" />
52+ </voices>
53+ <loot>
54+ </loot>
55+</monster>
A data/monster/boss/snake_god_essence.xml +49-0 View file
@@ -0,0 +1,49 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Snake God Essence" nameDescription="Snake God Essence" race="blood" experience="0" speed="300">
3+ <health now="65000" max="65000" />
4+ <look type="356" />
5+ <targetchange interval="2000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-1000" />
22+ <attack name="lifedrain" interval="2000" chance="40" length="8" spread="0" max="-900">
23+ <attribute key="areaEffect" value="redshimmer" />
24+ </attack>
25+ <attack name="earth" interval="2000" chance="50" radius="6" target="0" min="-150" max="-1270">
26+ <attribute key="areaEffect" value="greenshimmer" />
27+ </attack>
28+ </attacks>
29+ <defenses armor="70" defense="65">
30+ <defense name="healing" interval="2000" chance="25" min="150" max="450">
31+ <attribute key="areaEffect" value="blueshimmer" />
32+ </defense>
33+ </defenses>
34+ <elements>
35+ <element firePercent="-10" />
36+ <element energyPercent="-10" />
37+ <element physicalPercent="10" />
38+ <element icePercent="20" />
39+ </elements>
40+ <immunities>
41+ <immunity earth="1" />
42+ <immunity invisible="1" />
43+ <immunity paralyze="1" />
44+ </immunities>
45+ <voices interval="2000" chance="10">
46+ <voice sentence="AHHH ZHE POWER..." yell="1" />
47+ <voice sentence="ZHE TIME OF ZHE SNAKE HAZ COME!" yell="1" />
48+ </voices>
49+</monster>
A data/monster/boss/stonecracker.xml +52-0 View file
@@ -0,0 +1,52 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Stonecracker" nameDescription="Stonecracker" race="blood" experience="0" speed="280">
3+ <health now="6500" max="6500" />
4+ <look type="55" />
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonenergy="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" skill="90" attack="100" />
23+ <attack name="physical" interval="2000" chance="20" range="7" min="-200" max="-280">
24+ <attribute key="shootEffect" value="largerock" />
25+ </attack>
26+ </attacks>
27+ <defenses armor="40" defense="45">
28+ <defense name="speed" interval="2000" chance="10" speedchange="360" duration="4000">
29+ <attribute key="areaEffect" value="redshimmer" />
30+ </defense>
31+ <defense name="healing" interval="2000" chance="10" min="500" max="600">
32+ <attribute key="areaEffect" value="blueshimmer" />
33+ </defense>
34+ </defenses>
35+ <elements>
36+ <element earthPercent="85" />
37+ <element holyPercent="35" />
38+ <element firePercent="40" />
39+ <element energyPercent="15" />
40+ <element physicalPercent="15" />
41+ <element icePercent="-5" />
42+ </elements>
43+ <immunities>
44+ <immunity paralyze="1" />
45+ <immunity invisible="1" />
46+ </immunities>
47+ <voices interval="2000" chance="7">
48+ <voice sentence="HUAHAHA!" />
49+ </voices>
50+ <loot>
51+ </loot>
52+</monster>
A data/monster/boss/tanjis.xml +71-0 View file
@@ -0,0 +1,71 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Tanjis" nameDescription="Tanjis" race="blood" experience="0" speed="560">
3+ <health now="25000" max="25000" />
4+ <look type="446"/>
5+ <targetchange interval="2000" chance="50" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="1" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="0" />
17+ <flag runonhealth="60" />
18+ </flags>
19+ <attacks>
20+ <attack name="melee" interval="2000" min="0" max="-600" />
21+ <attack name="manadrain" interval="2500" chance="20" range="7" radius="4" target="1" min="-200" max="-600">
22+ <attribute key="shootEffect" value="poison" />
23+ <attribute key="areaEffect" value="carniphila" />
24+ </attack>
25+ <attack name="ice" interval="3500" chance="27" range="7" radius="4" target="1" min="-200" max="-400">
26+ <attribute key="shootEffect" value="ice" />
27+ <attribute key="areaEffect" value="icearea" />
28+ </attack>
29+ <attack name="ice" interval="3500" chance="15" range="1" radius="1" target="1" min="-100" max="-400" />
30+ <attack name="drown" interval="2300" chance="11" range="7" radius="4" target="1" min="-200" max="-500">
31+ <attribute key="shootEffect" value="ice" />
32+ <attribute key="areaEffect" value="watersplash" />
33+ </attack>
34+ <attack name="manadrain" interval="2300" chance="14" range="7" radius="7" target="0" min="-200" max="-600">
35+ <attribute key="areaEffect" value="bubbles" />
36+ </attack>
37+ <attack name="physical" interval="2000" chance="10" range="7" radius="1" target="1" min="-100" max="-400">
38+ <attribute key="shootEffect" value="largerock" />
39+ </attack>
40+ <attack name="death" interval="1200" chance="7" length="8" spread="0" min="-300" max="-800">
41+ <attribute key="areaEffect" value="smallclouds" />
42+ </attack>
43+ <attack name="energy" interval="2000" chance="14" length="8" spread="3" min="-200" max="-500">
44+ <attribute key="areaEffect" value="purpleenergy" />
45+ </attack>
46+ <attack name="speed" interval="2150" chance="16" range="7" radius="1" target="1" speedchange="-600" duration="15000" />
47+ </attacks>
48+ <defenses armor="40" defense="40">
49+ <defense name="healing" interval="3000" chance="40" min="800" max="1100">
50+ <attribute key="areaEffect" value="blueshimmer" />
51+ </defense>
52+ </defenses>
53+ <immunities>
54+ <immunity ice="1" />
55+ <immunity paralyze="1" />
56+ <immunity drown="1" />
57+ <immunity fire="1" />
58+ <immunity invisible="1" />
59+ </immunities>
60+ <voices interval="3000" chance="200">
61+ <voice sentence="JAU QJELL, JAKHN JEH KENH!!" />
62+ </voices>
63+ <elements>
64+ <element earthPercent="-20" />
65+ <element energyPercent="-20" />
66+ <element physicalPercent="-20" />
67+ <element deathPercent="-20" />
68+ </elements>
69+ <loot>
70+ </loot>
71+</monster>
A data/monster/boss/the_count.xml +48-0 View file
@@ -0,0 +1,48 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="The Count" nameDescription="the Count" race="undead" experience="0" speed="370">
3+ <health now="1250" max="1250" />
4+ <look type="287" />
5+ <targetchange interval="5000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" skill="120" min="-80" max="-135" />
22+ <attack name="lifedrain" interval="1000" chance="9" target="0" radius="4" min="0" max="-300">
23+ <attribute key="areaEffect" value="redshimmer" />
24+ </attack>
25+ </attacks>
26+ <defenses armor="30" defense="30">
27+ <defense name="healing" interval="1000" chance="25" min="100" max="195">
28+ <attribute key="areaEffect" value="blueshimmer" />
29+ </defense>
30+ <defense name="invisible" interval="3000" chance="30" duration="6000">
31+ <attribute key="areaEffect" value="blueshimmer" />
32+ </defense>
33+ </defenses>
34+ <elements>
35+ <element physicalPercent="20" />
36+ <element holyPercent="-20" />
37+ </elements>
38+ <immunities>
39+ <immunity lifedrain="1" />
40+ <immunity death="1" />
41+ <immunity invisible="1" />
42+ </immunities>
43+ <summons maxSummons="1">
44+ <summon name="Banshee" interval="4000" chance="50" />
45+ </summons>
46+ <loot>
47+ </loot>
48+</monster>
A data/monster/boss/the_handmaiden.xml +52-0 View file
@@ -0,0 +1,52 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="The Handmaiden" nameDescription="the Handmaiden" race="blood" experience="0" speed="450">
3+ <health now="15000" max="15000" />
4+ <look type="230" />
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="70" />
18+ <flag runonhealth="3100" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-800" />
22+ <attack name="manadrain" interval="2000" chance="25" range="7" min="-150" max="-800">
23+ <attribute key="areaEffect" value="blueshimmer" />
24+ </attack>
25+ <attack name="drunk" interval="1000" chance="12" range="1" target="1" />
26+ </attacks>
27+ <defenses armor="25" defense="35">
28+ <defense name="speed" interval="3000" chance="12" speedchange="380" duration="8000">
29+ <attribute key="areaEffect" value="redshimmer" />
30+ </defense>
31+ <defense name="invisible" interval="4000" chance="50" duration="6000">
32+ <attribute key="areaEffect" value="redshimmer" />
33+ </defense>
34+ <defense name="healing" interval="2000" chance="50" min="100" max="250">
35+ <attribute key="areaEffect" value="blueshimmer" />
36+ </defense>
37+ <defense name="speed" interval="1000" chance="35" speedchange="370" duration="30000">
38+ <attribute key="areaEffect" value="redshimmer" />
39+ </defense>
40+ </defenses>
41+ <immunities>
42+ <immunity energy="1" />
43+ <immunity fire="1" />
44+ <immunity ice="1" />
45+ <immunity poison="1" />
46+ <immunity lifedrain="1" />
47+ <immunity paralyze="1" />
48+ <immunity invisible="1" />
49+ </immunities>
50+ <loot>
51+ </loot>
52+</monster>
A data/monster/boss/the_imperor.xml +63-0 View file
@@ -0,0 +1,63 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="The Imperor" nameDescription="The Imperor" race="blood" experience="0" speed="310">
3+ <health now="15000" max="15000" />
4+ <look type="237" />
5+ <targetchange interval="5000" chance="5" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="4" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="1500" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" skill="90" attack="100" poison="280" />
22+ <attack name="fire" interval="2000" chance="20" range="7" radius="4" target="1" min="-100" max="-350">
23+ <attribute key="shootEffect" value="fire" />
24+ <attribute key="areaEffect" value="firearea" />
25+ </attack>
26+ <attack name="fire" interval="2500" chance="12" range="7" radius="2" target="1" min="-100" max="-460">
27+ <attribute key="shootEffect" value="fire" />
28+ <attribute key="areaEffect" value="fireattack" />
29+ </attack>
30+ </attacks>
31+ <defenses armor="15" defense="15">
32+ <defense name="healing" interval="2000" chance="35" min="275" max="840">
33+ <attribute key="areaEffect" value="redshimmer" />
34+ </defense>
35+ <defense name="speed" interval="2000" chance="12" speedchange="1496" duration="5000">
36+ <attribute key="areaEffect" value="redshimmer" />
37+ </defense>
38+ <defense name="invisible" interval="2000" chance="11" duration="5000">
39+ <attribute key="areaEffect" value="teleport" />
40+ </defense>
41+ </defenses>
42+ <elements>
43+ <element energyPercent="50" />
44+ <element physicalPercent="30" />
45+ <element earthPercent="50" />
46+ <element deathPercent="20" />
47+ <element icePercent="-10" />
48+ </elements>
49+ <immunities>
50+ <immunity fire="1" />
51+ <immunity lifedrain="1" />
52+ <immunity paralyze="1" />
53+ <immunity outfit="1" />
54+ <immunity drunk="1" />
55+ <immunity invisible="1" />
56+ </immunities>
57+ <voices interval="2000" chance="5">
58+ <voice sentence="Poke! Poke! &lt;chuckle&gt;" />
59+ <voice sentence="Let me tickle you with my trident!" />
60+ </voices>
61+ <loot>
62+ </loot>
63+</monster>
A data/monster/boss/the_many.xml +56-0 View file
@@ -0,0 +1,56 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="The Many" nameDescription="The Many" race="blood" experience="0" speed="270">
3+ <health now="5000" max="5000" />
4+ <look type="121" />
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="300" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-270" />
24+ <attack name="earth" interval="2000" chance="10" length="8" spread="3" min="-65" max="-320">
25+ <attribute key="areaEffect" value="carniphila" />
26+ </attack>
27+ <attack name="speed" interval="2000" chance="25" range="7" radius="4" target="1" speedchange="-300" duration="15000">
28+ <attribute key="shootEffect" value="poison" />
29+ <attribute key="areaEffect" value="greenbubble" />
30+ </attack>
31+ <attack name="ice" interval="2000" chance="10" length="8" spread="3" min="-100" max="-250">
32+ <attribute key="areaEffect" value="bluebubble" />
33+ </attack>
34+ <attack name="ice" interval="2000" chance="10" range="7" min="-70" max="-155">
35+ <attribute key="shootEffect" value="ice" />
36+ <attribute key="areaEffect" value="iceattack" />
37+ </attack>
38+ </attacks>
39+ <defenses armor="35" defense="35">
40+ <defense name="healing" interval="2000" chance="20" min="260" max="407">
41+ <attribute key="areaEffect" value="blueshimmer" />
42+ </defense>
43+ </defenses>
44+ <elements>
45+ <element holyPercent="30" />
46+ <element energyPercent="-10" />
47+ </elements>
48+ <immunities>
49+ <immunity lifedrain="1" />
50+ <immunity paralyze="1" />
51+ <immunity invisible="1" />
52+ <immunity earth="1" />
53+ </immunities>
54+ <loot>
55+ </loot>
56+</monster>
A data/monster/boss/the_noxious_spawn.xml +61-0 View file
@@ -0,0 +1,61 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="The Noxious Spawn" nameDescription="The Noxious Spawn" race="venom" experience="0" speed="360">
3+ <health now="8500" max="8500" />
4+ <look type="220" />
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="275" />
19+ <flag canwalkonenergy="0" />
20+ <flag canwalkonfire="0" />
21+ </flags>
22+ <attacks>
23+ <attack name="melee" interval="2000" min="0" max="-250" />
24+ <attack name="speed" interval="4000" chance="20" range="7" target="1" speedchange="-370" duration="12000">
25+ <attribute key="shootEffect" value="poison" />
26+ </attack>
27+ <attack name="earth" interval="2000" chance="7" length="8" spread="3" min="0" max="-550">
28+ <attribute key="areaEffect" value="poison" />
29+ </attack>
30+ <attack name="lifedrain" interval="2000" chance="9" length="8" spread="0" min="0" max="-550">
31+ <attribute key="areaEffect" value="rednote" />
32+ </attack>
33+ <attack name="poison" interval="2000" chance="12" range="1" min="0" max="-300">
34+ <attribute key="shootEffect" value="poison" />
35+ <attribute key="areaEffect" value="poison" />
36+ </attack>
37+ <attack name="outfit" interval="2000" chance="11" range="7" item="3976" duration="4000">
38+ <attribute key="areaEffect" value="blueshimmer" />
39+ </attack>
40+ </attacks>
41+ <defenses armor="18" defense="25">
42+ <defense name="healing" interval="2000" chance="10" min="900" max="1000">
43+ <attribute key="areaEffect" value="blueshimmer" />
44+ </defense>
45+ </defenses>
46+ <elements>
47+ <element icePercent="20" />
48+ <element firePercent="-10" />
49+ <element energyPercent="-10" />
50+ </elements>
51+ <immunities>
52+ <immunity paralyze="1" />
53+ <immunity invisible="1" />
54+ <immunity earth="1" />
55+ </immunities>
56+ <voices interval="2000" chance="7">
57+ <voice sentence="I bring you deathhhh, mortalssss" />
58+ </voices>
59+ <loot>
60+ </loot>
61+</monster>
A data/monster/boss/the_old_whopper.xml +43-0 View file
@@ -0,0 +1,43 @@
1+<?xml version="1.0" encoding="ISO-8859-1"?>
2+<monster name="The Old Whopper" nameDescription="a the wold whopper" race="blood" experience="0" speed="274" manacost="695">
3+ <health now="785" max="785" />
4+ <look type="277" />
5+ <targetchange interval="4000" chance="10" />
6+ <flags>
7+ <flag summonable="0" />
8+ <flag attackable="1" />
9+ <flag hostile="1" />
10+ <flag illusionable="0" />
11+ <flag convinceable="1" />
12+ <flag pushable="0" />
13+ <flag canpushitems="1" />
14+ <flag canpushcreatures="1" />
15+ <flag targetdistance="1" />
16+ <flag runonhealth="0" />
17+ </flags>
18+ <attacks>
19+ <attack name="melee" interval="2000" min="0" max="-150" />
20+ <attack name="physical" interval="2000" chance="10" range="7" min="0" max="-70">
21+ <attribute key="shootEffect" value="whirlwindclub" />
22+ </attack>
23+ <attack name="drunk" interval="2000" chance="10" duration="4000">
24+ <attribute key="shootEffect" value="whirlwindclub" />
25+ <attribute key="areaEffect" value="stun" />
26+ </attack>
27+ </attacks>
28+ <defenses armor="25" defense="25" />
29+ <elements>
30+ <element energyPercent="20" />
31+ <element firePercent="10" />
32+ <element holyPercent="1" />
33+ <element earthPercent="-10" />
34+ <element deathPercent="-5" />
35+ </elements>
36+ <voices interval="5000" chance="10">
37+ <voice sentence="Outis emoi g' onoma." />
38+ <voice sentence="Whack da humy!" />
39+ <voice sentence="Ai humy phary ty kaynon" />
40+ </voices>
41+ <loot>
42+ </loot>
43+</monster>
A data/monster/boss/the_old_widow.xml +51-0 View file
@@ -0,0 +1,51 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="The Old Widow" nameDescription="The Old Widow" race="blood" experience="0" speed="270">
3+ <health now="3550" max="3550" />
4+ <look type="208" />
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="20" damage="0" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="0" />
19+ <flag canwalkonfire="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="-100" max="-500" />
23+ <attack name="poison" interval="1000" chance="15" range="7" min="-250" max="-300">
24+ <attribute key="shootEffect" value="poison" />
25+ <attribute key="areaEffect" value="poison" />
26+ </attack>
27+ <attack name="speed" interval="1000" chance="20" range="7" speedchange="-850" duration="25000">
28+ <attribute key="shootEffect" value="poison" />
29+ <attribute key="areaEffect" value="poison" />
30+ </attack>
31+ </attacks>
32+ <defenses armor="17" defense="21">
33+ <defense name="healing" interval="1000" chance="17" min="225" max="275">
34+ <attribute key="areaEffect" value="blueshimmer" />
35+ </defense>
36+ <defense name="speed" interval="1000" chance="8" speedchange="345" duration="6000">
37+ <attribute key="areaEffect" value="redshimmer" />
38+ </defense>
39+ </defenses>
40+ <immunities>
41+ <immunity fire="1" />
42+ <immunity poison="1" />
43+ <immunity lifedrain="1" />
44+ <immunity invisible="1" />
45+ </immunities>
46+ <summons maxSummons="2">
47+ <summon name="giant spider" interval="1000" chance="13" max="2" />
48+ </summons>
49+ <loot>
50+ </loot>
51+</monster>
A data/monster/boss/the_plasmother.xml +58-0 View file
@@ -0,0 +1,58 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="The Plasmother" nameDescription="The Plasmother" race="venom" experience="0" speed="310">
3+ <health now="7500" max="7500" />
4+ <look type="238" />
5+ <targetchange interval="5500" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="250" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" skill="30" attack="50" />
22+ <attack name="speed" interval="1000" chance="8" radius="6" target="0" speedchange="-800" duration="10000">
23+ <attribute key="areaEffect" value="poison" />
24+ </attack>
25+ <attack name="earth" interval="2000" chance="15" target="0" radius="4" min="-200" max="-350">
26+ <attribute key="areaEffect" value="poison" />
27+ </attack>
28+ <attack name="earth" interval="3000" chance="15" target="1" radius="4" min="-200" max="-530">
29+ <attribute key="areaEffect" value="greenspark" />
30+ <attribute key="shootEffect" value="poison" />
31+ </attack>
32+ </attacks>
33+ <defenses armor="30" defense="30">
34+ <defense name="healing" interval="1000" chance="75" min="505" max="605">
35+ <attribute key="areaEffect" value="blueshimmer" />
36+ </defense>
37+ </defenses>
38+ <elements>
39+ <element firePercent="-20" />
40+ <element energyPercent="15" />
41+ </elements>
42+ <immunities>
43+ <immunity earth="1" />
44+ <immunity lifedrain="1" />
45+ <immunity paralyze="1" />
46+ <immunity invisible="1" />
47+ </immunities>
48+ <summons maxSummons="2">
49+ <summon name="Defiler" interval="4000" chance="20" />
50+ </summons>
51+ <voices interval="2000" chance="7">
52+ <voice sentence="Blubb" />
53+ <voice sentence="Blubb Blubb" />
54+ <voice sentence="Blubberdiblubb" />
55+ </voices>
56+ <loot>
57+ </loot>
58+</monster>
A data/monster/boss/the_welter.xml +66-0 View file
@@ -0,0 +1,66 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="The Welter" nameDescription="The Welter" race="blood" experience="0" speed="276">
3+ <health now="25000" max="25000" />
4+ <look type="563" />
5+ <targetchange interval="2000" chance="5" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="1" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="300" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" skill="90" attack="100" />
22+ <attack name="poisoncondition" interval="2000" chance="17" length="8" spread="3" min="-500" max="-660">
23+ <attribute key="areaEffect" value="smallplants" />
24+ </attack>
25+ <attack name="death" interval="2000" chance="14" length="8" spread="0" min="-200" max="-450">
26+ <attribute key="areaEffect" value="blacksmoke" />
27+ </attack>
28+ <attack name="ice" interval="2000" chance="18" range="7" target="1" radius="4" min="-150" max="-270">
29+ <attribute key="shootEffect" value="ice" />
30+ <attribute key="areaEffect" value="iceattack" />
31+ </attack>
32+ <attack name="ice" interval="2000" chance="13" range="1" target="1" radius="1" min="-120" max="-230">
33+ <attribute key="shootEffect" value="ice" />
34+ <attribute key="areaEffect" value="iceattack" />
35+ </attack>
36+ </attacks>
37+ <defenses armor="27" defense="45">
38+ <defense name="healing" interval="2000" chance="32" min="250" max="600">
39+ <attribute key="areaEffect" value="blueshimmer" />
40+ </defense>
41+ <defense name="healing" interval="2000" chance="12" radius="5" min="150" max="700">
42+ <attribute key="areaEffect" value="greenshimmer" />
43+ </defense>
44+ </defenses>
45+ <elements>
46+ <element icePercent="50" />
47+ <element holyPercent="30" />
48+ <element physicalPercent="-5" />
49+ <element energyPercent="-10" />
50+ </elements>
51+ <immunities>
52+ <immunity lifedrain="1" />
53+ <immunity earth="1" />
54+ <immunity paralyze="1" />
55+ <immunity invisible="1" />
56+ </immunities>
57+ <summons maxSummons="1">
58+ <summon name="egg2" interval="2000" chance="16" />
59+ <summon name="spawn of the welter" interval="2000" chance="16" />
60+ </summons>
61+ <voices interval="2000" chance="5">
62+ <voice sentence="FCHHHHH" yell="1" />
63+ </voices>
64+ <loot>
65+ </loot>
66+</monster>
A data/monster/boss/thul.xml +56-0 View file
@@ -0,0 +1,56 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Thul" nameDescription="Thul" race="blood" experience="0" speed="520">
3+ <health now="2950" max="2950" />
4+ <look type="46" />
5+ <targetchange interval="5000" chance="8" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag staticattack="90" />
17+ <flag targetdistance="1" />
18+ <flag runonhealth="40" />
19+ <flag canwalkonenergy="0" />
20+ </flags>
21+ <attacks>
22+ <attack name="melee" interval="2000" min="0" max="-285" />
23+ <attack name="ice" interval="2000" chance="7" radius="4" target="0" min="-108" max="-137">
24+ <attribute key="areaEffect" value="icearea" />
25+ </attack>
26+ <attack name="physical" interval="2000" chance="25" radius="3" min="0" max="-170">
27+ <attribute key="areaEffect" value="blackspark" />
28+ </attack>
29+ <attack name="speed" interval="2000" chance="18" range="7" speedchange="-360" duration="5000">
30+ <attribute key="shootEffect" value="snowball" />
31+ </attack>
32+ </attacks>
33+ <defenses armor="25" defense="25">
34+ <defense name="healing" interval="2000" chance="10" min="25" max="75">
35+ <attribute key="areaEffect" value="blueshimmer" />
36+ </defense>
37+ </defenses>
38+ <elements>
39+ <element energyPercent="-15" />
40+ </elements>
41+ <immunities>
42+ <immunity lifedrain="1" />
43+ <immunity ice="1" />
44+ <immunity earth="1" />
45+ <immunity invisible="1" />
46+ </immunities>
47+ <voices interval="2000" chance="7">
48+ <voice sentence="Gaaahhh!" />
49+ <voice sentence="Boohaa!" />
50+ </voices>
51+ <summons maxSummons="2">
52+ <summon name="Massive Water Elemental" interval="2000" chance="10" />
53+ </summons>
54+ <loot>
55+ </loot>
56+</monster>
A data/monster/boss/tormentor.xml +58-0 View file
@@ -0,0 +1,58 @@
1+<?xml version="1.0" encoding="UTF-8"?>
2+<monster name="Tormentor" nameDescription="Tormentor" race="blood" experience="0" speed="270">
3+ <health now="4100" max="4100" />
4+ <look type="245" />
5+ <targetchange interval="4000" chance="10" />
6+ <targetstrategies nearest="70" health="10" damage="10" random="10" />
7+ <flags>
8+ <flag summonable="0" />
9+ <flag attackable="1" />
10+ <flag hostile="1" />
11+ <flag illusionable="0" />
12+ <flag convinceable="0" />
13+ <flag pushable="0" />
14+ <flag canpushitems="1" />
15+ <flag canpushcreatures="1" />
16+ <flag targetdistance="1" />
17+ <flag staticattack="90" />
18+ <flag runonhealth="300" />
19+ </flags>
20+ <attacks>
21+ <attack name="melee" interval="2000" min="0" max="-340" />
22+ <attack name="death" interval="2000" chance="10" range="7" radius="1" target="1" min="-130" max="-170">
23+ <attribute key="shootEffect" value="death" />
24+ <attribute key="areaEffect" value="smallclouds" />
25+ </attack>
26+ <attack name="earth" interval="2000" chance="20" range="7" radius="4" target="1" min="-250" max="-400">
27+ <attribute key="shootEffect" value="poison" />
28+ <attribute key="areaEffect" value="poison" />
29+ </attack>
30+ </attacks>
31+ <defenses armor="25" defense="25">
32+ <defense name="healing" interval="2000" chance="10" min="60" max="100">
33+ <attribute key="areaEffect" value="blueshimmer" />
34+ </defense>
35+ <defense name="speed" interval="2000" chance="15" speedchange="420" duration="5000">
36+ <attribute key="areaEffect" value="redshimmer" />
37+ </defense>
38+ </defenses>
39+ <elements>
40+ <element firePercent="20" />
41+ <element energyPercent="20" />
42+ <element icePercent="10" />
43+ </elements>
44+ <immunities>
45+ <immunity invisible="1" />
46+ <immunity death="1" />
47+ <immunity earth="1" />
48+ <immunity lifedrain="1" />
49+ </immunities>
50+ <voices interval="2000" chance="7">
51+ <voice sentence="Take a ride with me." />
52+ <voice sentence="Pffffrrrrrrrrrrrr." />
53+ <voice sentence="Close your eyes... I have something for you." />
54+ <voice sentence="I will make you scream." />
55+ </voices>
56+ <loot>
57+ </loot>
58+</monster>
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