souleater_drown.lua

main 12 lines · 415 bytes Raw
Alex Alex Commit Server upload 18/10/2026 23:38
1local combat = Combat()
2combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_DROWNDAMAGE)
3combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
4combat:setArea(createCombatArea(AREA_CIRCLE2X2))
5
6function onCastSpell(creature, variant)
7 for _, target in ipairs(combat:getTargets(creature, variant)) do
8 creature:addDamageCondition(target, CONDITION_DROWN, DAMAGELIST_CONSTANT_PERIOD, 20, 5, 10)
9 end
10 return true
11end
12
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