undead_dragon.xml

main 75 lines · 2.8 KB Raw
Alex Alex Commit Server upload 18/10/2026 23:38
1<?xml version="1.0" encoding="ISO-8859-1"?>
2<monster name="Undead Dragon" nameDescription="an undead dragon" race="undead" experience="7200" speed="330">
3 <health now="8350" max="8350" />
4 <look type="231" />
5 <targetchange interval="4000" chance="10" />
6 <targetstrategies nearest="70" health="10" damage="10" random="10" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="1" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="0" />
15 <flag canpushcreatures="1" />
16 <flag targetdistance="1" />
17 <flag staticattack="70" />
18 <flag runonhealth="0" />
19 <flag canwalkonenergy="0" />
20 </flags>
21 <attacks>
22 <attack name="melee" interval="2000" min="0" max="-480" />
23 <attack name="physical" interval="2000" chance="5" range="7" radius="4" target="1" min="-300" max="-400">
24 <attribute key="areaEffect" value="redspark" />
25 </attack>
26 <attack name="death" interval="2000" chance="10" range="7" min="-125" max="-600">
27 <attribute key="shootEffect" value="suddendeath" />
28 <attribute key="areaEffect" value="mortarea" />
29 <attribute key="areaEffect" value="smallclouds" />
30 </attack>
31 <attack name="earth" interval="2000" chance="5" range="7" radius="4" target="1" min="-100" max="-390">
32 <attribute key="shootEffect" value="poison" />
33 <attribute key="areaEffect" value="poison" />
34 </attack>
35 <attack name="earth" interval="2000" chance="15" target="1" range="7" min="0" max="-180">
36 <attribute key="shootEffect" value="poison" />
37 <attribute key="areaEffect" value="poison" />
38 </attack>
39 <attack name="earth" interval="2000" chance="10" length="8" spread="3" min="-150" max="-690">
40 <attribute key="areaEffect" value="poison" />
41 </attack>
42 <attack name="lifedrain" interval="2000" chance="10" length="8" spread="3" min="-300" max="-700">
43 <attribute key="areaEffect" value="redshimmer" />
44 </attack>
45 <attack name="lifedrain" interval="2000" chance="10" radius="3" min="-100" max="-200">
46 <attribute key="areaEffect" value="redshimmer" />
47 </attack>
48 <attack name="undead dragon curse" interval="2000" chance="10" />
49 </attacks>
50 <defenses armor="40" defense="40">
51 <defense name="healing" interval="2000" chance="15" min="200" max="250">
52 <attribute key="areaEffect" value="blueshimmer" />
53 </defense>
54 </defenses>
55 <elements>
56 <element physicalPercent="5" />
57 <element icePercent="50" />
58 <element holyPercent="-25" />
59 </elements>
60 <immunities>
61 <immunity fire="1" />
62 <immunity earth="1" />
63 <immunity death="1" />
64 <immunity paralyze="1" />
65 <immunity invisible="1" />
66 <immunity drown="1" />
67 </immunities>
68 <voices interval="5000" chance="10">
69 <voice sentence="FEEEED MY ETERNAL HUNGER!" yell="1" />
70 <voice sentence="I SENSE LIFE" yell="1" />
71 </voices>
72 <loot>
73 </loot>
74</monster>
75
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