1<?xml version="1.0" encoding="ISO-8859-1"?>
2<monster name="Stampor" nameDescription="a stampor" race="blood" experience="780" speed="440">
3 <health now="1200" max="1200" />
4 <look type="381" />
5 <targetchange interval="4000" chance="10" />
6 <targetstrategies nearest="100" health="0" damage="0" random="0" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="0" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="0" />
15 <flag canpushcreatures="1" />
16 <flag targetdistance="1" />
17 <flag staticattack="90" />
18 <flag runonhealth="0" />
19 <flag canwalkonenergy="0" />
20 <flag canwalkonfire="0" />
21 <flag canwalkonpoison="0" />
22 </flags>
23 <attacks>
24 <attack name="melee" interval="2000" min="0" max="-130" />
25 <attack name="physical" interval="2000" chance="15" radius="3" target="0" min="-150" max="-280">
26 <attribute key="areaEffect" value="groundshaker" />
27 </attack>
28 <attack name="lifedrain" interval="2000" chance="15" target="1" min="-75" max="-100">
29 <attribute key="shootEffect" value="smallstone" />
30 </attack>
31 <attack name="stampor skill reducer" range="5" interval="2000" chance="10" />
32 </attacks>
33 <defenses>
34 <defense name="healing" interval="2000" chance="15" min="90" max="120">
35 <attribute key="areaEffect" value="blueshimmer" />
36 </defense>
37 </defenses>
38 <elements>
39 <element holyPercent="50" />
40 <element deathPercent="10" />
41 <element firePercent="20" />
42 <element energyPercent="20" />
43 <element icePercent="10" />
44 </elements>
45 <immunities>
46 <immunity paralyze="1" />
47 <immunity invisible="1" />
48 </immunities>
49 <voices interval="5000" chance="10">
50 <voice sentence="KRRRRRNG" yell="1" />
51 </voices>
52 <loot>
53 </loot>
54</monster>
55