sea_serpent.xml

main 56 lines · 1.8 KB Raw
Alex Alex Commit Server upload 18/10/2026 23:38
1<?xml version="1.0" encoding="ISO-8859-1"?>
2<monster name="Sea Serpent" nameDescription="a sea serpent" race="blood" experience="2300" speed="350" manacost="390">
3 <health now="1950" max="1950" />
4 <look type="275" />
5 <targetchange interval="4000" chance="10" />
6 <flags>
7 <flag summonable="0" />
8 <flag attackable="1" />
9 <flag hostile="1" />
10 <flag illusionable="0" />
11 <flag convinceable="0" />
12 <flag pushable="0" />
13 <flag canpushitems="0" />
14 <flag canpushcreatures="1" />
15 <flag staticattack="70" />
16 <flag targetdistance="0" />
17 <flag runonhealth="0" />
18 </flags>
19 <attacks>
20 <attack name="melee" interval="2000" min="0" max="-250" />
21 <attack name="earth" interval="2000" chance="15" length="7" spread="2" min="-60" max="-300">
22 <attribute key="areaEffect" value="smallplants" />
23 </attack>
24 <attack name="ice" interval="2000" chance="15" length="7" spread="2" min="-101" max="-300">
25 <attribute key="areaEffect" value="iceattack" />
26 </attack>
27 <attack name="sea serpent drown" range="5" interval="2000" chance="15" />
28 </attacks>
29 <defenses armor="45" defense="45">
30 <defense name="healing" interval="2000" chance="30" min="70" max="273">
31 <attribute key="areaEffect" value="blueshimmer" />
32 </defense>
33 <defense name="speed" interval="2000" chance="15" speedchange="400" duration="5000">
34 <attribute key="areaEffect" value="redshimmer" />
35 </defense>
36 </defenses>
37 <immunities>
38 <immunity ice="1" />
39 <immunity paralyze="1" />
40 <immunity invisible="1" />
41 <immunity drown="1" />
42 </immunities>
43 <elements>
44 <element firePercent="30" />
45 <element energyPercent="-5" />
46 <element physicalPercent="-15" />
47 <element deathPercent="10" />
48 </elements>
49 <voices interval="5000" chance="10">
50 <voice sentence="CHHHRRRR" />
51 <voice sentence="HISSSS" />
52 </voices>
53 <loot>
54 </loot>
55</monster>
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