1<?xml version="1.0" encoding="UTF-8"?>
2<monster name="Ogre Brute" nameDescription="an ogre brute" race="blood" experience="800" speed="204">
3 <health now="1000" max="1000" />
4 <look type="8088" attackmeleetype="8089" />
5 <targetchange interval="4000" chance="10" />
6 <targetstrategies nearest="70" health="10" damage="10" random="10" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="1" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="0" />
15 <flag canpushcreatures="1" />
16 <flag targetdistance="1" />
17 <flag staticattack="90" />
18 <flag runonhealth="0" />
19 </flags>
20 <attacks>
21 <attack name="melee" interval="2000" min="0" max="-269" fire="6" />
22 <attack name="fire" interval="2000" chance="15" range="7" min="-70" max="-180">
23 <attribute key="shootEffect" value="poison" />
24 </attack>
25 <attack name="drunk" interval="2000" chance="10" range="7">
26 <attribute key="shooteffect" value="energy" />
27 <attribute key="areaeffect" value="teleport" />
28 </attack>
29 </attacks>
30 <defenses armor="20" defense="20">
31 <defense name="healing" interval="2000" chance="10" min="80" max="95">
32 <attribute key="areaEffect" value="blueshimmer" />
33 </defense>
34 </defenses>
35 <elements>
36 <element energyPercent="-10" />
37 <element icePercent="10" />
38 <element firePercent="10" />
39 </elements>
40 <immunities>
41 <immunity earth="1" />
42 <immunity invisible="1" />
43 </immunities>
44 <voices interval="3000" chance="50">
45 <voice sentence="You so juicy!" />
46 <voice sentence="You stop! You lunch!" />
47 <voice sentence="Smash you face in!!!" />
48 </voices>
49 <loot>
50 </loot>
51</monster>
52