1<?xml version="1.0" encoding="ISO-8859-1"?>
2<monster name="Mutated Tiger" nameDescription="a mutated tiger" race="blood" experience="750" speed="200">
3 <health now="1100" max="1100" />
4 <look type="318" />
5 <targetchange interval="4000" chance="10" />
6 <targetstrategies nearest="100" health="0" damage="0" random="0" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="1" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="0" />
15 <flag canpushcreatures="1" />
16 <flag targetdistance="1" />
17 <flag staticattack="90" />
18 <flag runonhealth="100" />
19 </flags>
20 <attacks>
21 <attack name="melee" interval="2000" min="0" max="-150" />
22 <attack name="physical" interval="2000" chance="20" length="5" spread="3" min="0" max="-200">
23 <attribute key="areaEffect" value="yellowspark" />
24 </attack>
25 </attacks>
26 <defenses armor="25" defense="25">
27 <defense name="invisible" interval="2000" chance="10" duration="2000">
28 <attribute key="areaEffect" value="blueshimmer" />
29 </defense>
30 <defense name="healing" interval="2000" chance="10" min="150" max="300">
31 <attribute key="areaEffect" value="blueshimmer" />
32 </defense>
33 </defenses>
34 <elements>
35 <element firePercent="20" />
36 <element energyPercent="20" />
37 <element icePercent="20" />
38 <element deathPercent="-5" />
39 <element earthPercent="80" />
40 </elements>
41 <immunities>
42 <immunity paralyze="1" />
43 <immunity invisible="1" />
44 </immunities>
45 <voices interval="5000" chance="10">
46 <voice sentence="GRAAARRRRRR" />
47 <voice sentence="CHHHHHHHHHHH" />
48 </voices>
49 <loot>
50 </loot>
51</monster>
52