mutated_rat.xml

main 66 lines · 2.3 KB Raw
Alex Alex Commit Server upload 18/10/2026 23:38
1<?xml version="1.0" encoding="ISO-8859-1"?>
2<monster name="Mutated Rat" nameDescription="a mutated rat" race="blood" experience="450" speed="230">
3 <health now="550" max="550" />
4 <look type="305" />
5 <targetchange interval="4000" chance="10" />
6 <targetstrategies nearest="100" health="0" damage="0" random="0" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="0" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="0" />
15 <flag canpushcreatures="1" />
16 <flag targetdistance="1" />
17 <flag staticattack="90" />
18 <flag runonhealth="0" />
19 <flag canwalkonenergy="0" />
20 <flag canwalkonfire="0" />
21 </flags>
22 <attacks>
23 <attack name="melee" interval="2000" min="0" max="-158" poison="100" />
24 <attack name="earth" interval="2000" chance="15" range="7" min="-45" max="-85">
25 <attribute key="shootEffect" value="poison" />
26 <attribute key="areaEffect" value="poison" />
27 </attack>
28 <attack name="poisoncondition" interval="2000" chance="10" length="5" spread="0" min="-80" max="-100">
29 <attribute key="areaEffect" value="poison" />
30 </attack>
31 <attack name="speed" interval="2000" chance="10" range="7" target="1" speedchange="-600" duration="30000">
32 <attribute key="areaEffect" value="redshimmer" />
33 </attack>
34 <attack name="lifedrain" interval="2000" chance="10" range="7" radius="3" target="0" min="-30" max="-70">
35 <attribute key="areaEffect" value="redshimmer" />
36 </attack>
37 <attack name="poisoncondition" interval="2000" chance="10" range="7" radius="3" target="0" min="-80">
38 <attribute key="areaEffect" value="poison" />
39 </attack>
40 </attacks>
41 <defenses armor="15" defense="15">
42 <defense name="healing" interval="2000" chance="5" min="80" max="95">
43 <attribute key="areaEffect" value="blueshimmer" />
44 </defense>
45 </defenses>
46 <elements>
47 <element firePercent="-10" />
48 <element holyPercent="10" />
49 </elements>
50 <immunities>
51 <immunity death="1" />
52 <immunity earth="1" />
53 <immunity paralyze="1" />
54 <immunity lifedrain="1" />
55 <immunity drunk="1" />
56 <immunity drown="1" />
57 <immunity invisible="1" />
58 </immunities>
59 <voices interval="5000" chance="10">
60 <voice sentence="Grrrrrrrrrrrrrr!" />
61 <voice sentence="Fcccccchhhhhh" />
62 </voices>
63 <loot>
64 </loot>
65</monster>
66
Top