1<?xml version="1.0" encoding="ISO-8859-1"?>
2<monster name="Mutated Bat" nameDescription="a mutated bat" race="blood" experience="615" speed="186">
3 <health now="900" max="900" />
4 <look type="307"/>
5 <targetchange interval="4000" chance="10" />
6 <targetstrategies nearest="100" health="0" damage="0" random="0" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="0" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="0" />
15 <flag canpushcreatures="1" />
16 <flag targetdistance="1" />
17 <flag staticattack="90" />
18 <flag runonhealth="300" />
19 <flag canwalkonenergy="0" />
20 <flag canwalkonfire="0" />
21 </flags>
22 <attacks>
23 <attack name="melee" interval="2000" min="0" max="-168" poison="120" />
24 <attack name="earth" interval="2000" chance="15" range="7" min="-70" max="-180">
25 <attribute key="shootEffect" value="poison" />
26 </attack>
27 <attack name="drown" interval="2000" chance="15" target="0" radius="6" min="-30" max="-90">
28 <attribute key="areaEffect" value="whitenote" />
29 </attack>
30 <attack name="mutated bat curse" interval="2000" chance="10" />
31 <attack name="poisoncondition" interval="2000" chance="15" target="0" length="4" spread="3" min="-190" max="-240">
32 <attribute key="areaeffect" value="poison" />
33 </attack>
34 </attacks>
35 <defenses armor="20" defense="20">
36 <defense name="healing" interval="2000" chance="10" min="80" max="95">
37 <attribute key="areaEffect" value="blueshimmer" />
38 </defense>
39 </defenses>
40 <elements>
41 <element firePercent="-10" />
42 </elements>
43 <immunities>
44 <immunity death="1" />
45 <immunity earth="1" />
46 <immunity drown="1" />
47 <immunity invisible="1" />
48 </immunities>
49 <voices interval="5000" chance="10">
50 <voice sentence="Shriiiiiek" />
51 </voices>
52 <loot>
53 </loot>
54</monster>
55