massive_fire_elemental.xml

main 51 lines · 1.7 KB Raw
Alex Alex Commit Server upload 18/10/2026 23:38
1<?xml version="1.0" encoding="ISO-8859-1"?>
2<monster name="Massive Fire Elemental" nameDescription="a massive fire elemental" race="fire" experience="1400" speed="238">
3 <health now="1200" max="1200" />
4 <look type="242" />
5 <targetchange interval="4000" chance="10" />
6 <targetstrategies nearest="80" health="0" damage="0" random="20" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="1" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="0" />
15 <flag canpushcreatures="1" />
16 <flag targetdistance="1" />
17 <flag staticattack="90" />
18 <flag runonhealth="0" />
19 <flag canwalkonenergy="0" />
20 <flag canwalkonpoison="0" />
21 </flags>
22 <attacks>
23 <attack name="melee" interval="2000" min="0" max="-300" />
24 <attack name="firefield" interval="2000" chance="10" range="7" target="0" radius="3">
25 <attribute key="shootEffect" value="fire" />
26 </attack>
27 <attack name="firefield" interval="2000" chance="10" target="1" range="7" radius="3">
28 <attribute key="shootEffect" value="fire" />
29 </attack>
30 <attack name="fire" interval="2000" chance="10" length="7" spread="0" min="-200" max="-300" />
31 <attack name="fire" interval="2000" chance="15" radius="3" target="0" min="-60" max="-250">
32 <attribute key="areaEffect" value="explosion" />
33 </attack>
34 <attack name="massive fire elemental soulfire" interval="2000" chance="15" />
35 </attacks>
36 <defenses armor="30" defense="30" />
37 <elements>
38 <element icePercent="-15" />
39 <element physicalPercent="40" />
40 <element deathPercent="20" />
41 <element energyPercent="30" />
42 </elements>
43 <immunities>
44 <immunity fire="1" />
45 <immunity paralyze="1" />
46 <immunity invisible="1" />
47 </immunities>
48 <loot>
49 </loot>
50</monster>
51
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