massive_earth_elemental.xml

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Alex Alex Commit Server upload 18/10/2026 23:38
1<?xml version="1.0" encoding="ISO-8859-1"?>
2<monster name="Massive Earth Elemental" nameDescription="a massive earth elemental" race="undead" experience="950" speed="370">
3 <health now="1330" max="1330" />
4 <look type="285" />
5 <targetchange interval="4000" chance="10" />
6 <targetstrategies nearest="70" health="10" damage="10" random="10" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="0" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="0" />
15 <flag staticattack="80" />
16 <flag lightlevel="0" />
17 <flag lightcolor="0" />
18 <flag targetdistance="1" />
19 <flag runonhealth="0" />
20 <flag canwalkonenergy="0" />
21 <flag canwalkonfire="0" />
22 </flags>
23 <attacks>
24 <attack name="melee" interval="2000" min="0" max="-110" />
25 <attack name="earth" interval="2000" chance="10" range="7" target="1" min="-99" max="-145">
26 <attribute key="shootEffect" value="smallearth" />
27 <attribute key="areaEffect" value="greenbubble" />
28 </attack>
29 <attack name="physical" interval="2000" chance="10" range="7" radius="2" target="1" min="-95" max="-169">
30 <attribute key="shootEffect" value="largerock" />
31 <attribute key="areaEffect" value="poff" />
32 </attack>
33 <attack name="poisoncondition" interval="2000" chance="15" length="6" spread="0" min="-300" max="-320">
34 <attribute key="areaEffect" value="bigplants" />
35 </attack>
36 <attack name="poisoncondition" interval="2000" chance="10" target="0" radius="5" min="-200" max="-220">
37 <attribute key="shootEffect" value="poison" />
38 <attribute key="areaEffect" value="poison" />
39 </attack>
40 <attack name="speed" interval="2000" chance="20" range="5" target="1" speedchange="-330" duration="5000">
41 <attribute key="areaEffect" value="smallplants" />
42 </attack>
43 </attacks>
44 <defenses armor="35" defense="35">
45 <defense name="healing" interval="2000" chance="5" min="150" max="180">
46 <attribute key="areaEffect" value="blueshimmer" />
47 </defense>
48 </defenses>
49 <elements>
50 <element deathPercent="45" />
51 <element energyPercent="90" />
52 <element physicalPercent="30" />
53 <element holyPercent="50" />
54 <element firePercent="-15" />
55 </elements>
56 <immunities>
57 <immunity paralyze="1" />
58 <immunity invisible="1" />
59 <immunity earth="1" />
60 <immunity energy="1" />
61 </immunities>
62 <loot>
63 </loot>
64</monster>
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