lizard_dragon_priest.xml

main 55 lines · 1.8 KB Raw
Alex Alex Commit Server upload 18/10/2026 23:38
1<?xml version="1.0" encoding="ISO-8859-1"?>
2<monster name="Lizard Dragon Priest" nameDescription="a lizard dragon priest" race="blood" experience="1320" speed="220">
3 <health now="1450" max="1450" />
4 <look type="339" />
5 <targetchange interval="4000" chance="10" />
6 <flags>
7 <flag summonable="0" />
8 <flag attackable="1" />
9 <flag hostile="1" />
10 <flag illusionable="1" />
11 <flag convinceable="0" />
12 <flag pushable="0" />
13 <flag canpushitems="0" />
14 <flag canpushcreatures="0" />
15 <flag targetdistance="4" />
16 <flag staticattack="90" />
17 <flag runonhealth="50" />
18 <flag canwalkonenergy="0" />
19 </flags>
20 <attacks>
21 <attack name="melee" interval="2000" min="0" max="-50" />
22 <attack name="fire" interval="2000" chance="20" target="1" range="7" min="-125" max="-190">
23 <attribute key="shootEffect" value="fire" />
24 <attribute key="areaEffect" value="fireattack" />
25 </attack>
26 <attack name="poisoncondition" interval="2000" chance="15" target="1" range="7" radius="1" min="-320" max="-400">
27 <attribute key="shootEffect" value="poison" />
28 <attribute key="areaEffect" value="poison" />
29 </attack>
30 </attacks>
31 <defenses armor="15" defense="15">
32 <defense name="healing" interval="2000" chance="30" min="200" max="300">
33 <attribute key="areaEffect" value="blueshimmer" />
34 </defense>
35 <defense name="invisible" interval="2000" chance="15" duration="4000">
36 <attribute key="areaEffect" value="blueshimmer" />
37 </defense>
38 </defenses>
39 <elements>
40 <element firePercent="45" />
41 </elements>
42 <immunities>
43 <immunity earth="1" />
44 <immunity invisible="1" />
45 </immunities>
46 <summons maxSummons="2">
47 <summon name="Dragon" interval="2000" chance="20" max="1" />
48 </summons>
49 <voices interval="5000" chance="10">
50 <voice sentence="I ssssmell warm blood!" />
51 </voices>
52 <loot>
53 </loot>
54</monster>
55
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