instable_sparkion.xml

main 62 lines · 2.1 KB Raw
Alex Alex Commit Server upload 18/10/2026 23:38
1<?xml version="1.0" encoding="UTF-8"?>
2<monster name="Instable Sparkion" nameDescription="an instable sparkion" race="energy" experience="1350" speed="280">
3 <health now="1900" max="1900" />
4 <look type="877"/>
5 <targetchange interval="2000" chance="10" />
6 <targetstrategies nearest="70" health="10" damage="10" random="10" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="0" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="0" />
15 <flag canpushcreatures="1" />
16 <flag targetdistance="1" />
17 <flag staticattack="90" />
18 <flag runonhealth="0" />
19 </flags>
20 <attacks>
21 <attack name="melee" interval="2000" min="0" max="-250" />
22 <attack name="physical" interval="2000" chance="20" length="6" spread="0" min="-250" max="-350">
23 <attribute key="areaEffect" value="groundshaker" />
24 </attack>
25 <attack name="energy" interval="2000" chance="25" target="1" range="5" min="-150" max="-200">
26 <attribute key="shootEffect" value="energyball" />
27 <attribute key="areaEffect" value="energy" />
28 </attack>
29 <attack name="energycondition" interval="2000" chance="20" radius="4" target="1" range="6" min="-300" max="-600">
30 <attribute key="shootEffect" value="energy" />
31 <attribute key="areaEffect" value="purpleenergy" />
32 </attack>
33 </attacks>
34 <defenses armor="35" defense="35">
35 <defense name="speed" interval="2000" chance="10" speedchange="360" duration="6000">
36 <attribute key="areaEffect" value="redshimmer" />
37 </defense>
38 <defense name="healing" interval="2000" chance="5" min="50" max="80">
39 <attribute key="areaEffect" value="blueshimmer" />
40 </defense>
41 </defenses>
42 <elements>
43 <element earthPercent="-20" />
44 <element physicalPercent="5" />
45 <element holyPercent="5" />
46 <element deathPercent="5" />
47 </elements>
48 <immunities>
49 <immunity energy="1" />
50 <immunity fire="1" />
51 <immunity ice="1" />
52 <immunity paralyze="1" />
53 <immunity invisible="1" />
54 </immunities>
55 <voices interval="4000" chance="15">
56 <voice sentence="Zzing!" />
57 <voice sentence="Frizzle!" />
58 </voices>
59 <loot>
60 </loot>
61</monster>
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