1<?xml version="1.0" encoding="ISO-8859-1"?>
2<monster name="Grim Reaper" nameDescription="a grim reaper" race="undead" experience="5500" speed="320">
3 <health now="3900" max="3900" />
4 <look type="300" />
5 <targetchange interval="5000" chance="20" />
6 <targetstrategies nearest="80" health="10" damage="10" random="0" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="0" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="0" />
15 <flag canpushcreatures="1" />
16 <flag targetdistance="1" />
17 <flag staticattack="80" />
18 <flag runonhealth="0" />
19 <flag canwalkonenergy="0" />
20 <flag canwalkonfire="0" />
21 </flags>
22 <attacks>
23 <attack name="melee" interval="2000" min="0" max="-320" />
24 <attack name="physical" interval="2000" chance="20" range="7" min="0" max="-165">
25 <attribute key="shootEffect" value="suddendeath" />
26 <attribute key="areaEffect" value="mortarea" />
27 </attack>
28 <attack name="death" interval="2000" chance="10" length="8" spread="0" min="-350" max="-720">
29 <attribute key="areaEffect" value="redspark" />
30 </attack>
31 <attack name="physical" interval="2000" chance="15" length="7" spread="3" min="0" max="-300">
32 <attribute key="areaEffect" value="explosionarea" />
33 </attack>
34 <attack name="death" interval="2000" chance="10" radius="4" target="0" min="-225" max="-275">
35 <attribute key="areaEffect" value="redspark" />
36 </attack>
37 </attacks>
38 <defenses armor="35" defense="35">
39 <defense name="healing" interval="2000" chance="15" min="130" max="205">
40 <attribute key="areaEffect" value="redspark" />
41 </defense>
42 <defense name="speed" interval="2000" chance="15" speedchange="450" duration="5000">
43 <attribute key="areaEffect" value="redshimmer" />
44 </defense>
45 </defenses>
46 <elements>
47 <element energyPercent="-10" />
48 <element earthPercent="40" />
49 <element icePercent="65" />
50 <element holyPercent="-10" />
51 <element physicalPercent="20" />
52 <element deathPercent="80" />
53 <element firePercent="-10" />
54 </elements>
55 <immunities>
56 <immunity paralyze="1" />
57 <immunity invisible="1" />
58 </immunities>
59 <voices interval="5000" chance="10">
60 <voice sentence="Death!" />
61 <voice sentence="Come a little closer!" />
62 <voice sentence="The end is near!" />
63 </voices>
64 <loot>
65 </loot>
66</monster>
67