1<?xml version="1.0" encoding="UTF-8"?>
2<monster name="Glooth Blob" nameDescription="a glooth blob" race="venom" experience="700" speed="160">
3 <health now="750" max="750" />
4 <look type="614" />
5 <targetchange interval="5000" chance="0" />
6<targetstrategies nearest="70" health="10" damage="10" random="10" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="0" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="0" />
15 <flag canpushcreatures="1" />
16 <flag targetdistance="1" />
17 <flag staticattack="90" />
18 <flag runonhealth="0" />
19 </flags>
20 <attacks>
21 <attack name="melee" interval="2000" skill="45" attack="40" poison="280" />
22 <attack name="poisoncondition" interval="2000" chance="13" radius="4" target="0" min="-400" max="-480">
23 <attribute key="areaEffect" value="poison" />
24 </attack>
25 <attack name="poison" interval="2000" chance="11" radius="3" target="1" min="-85" max="-180">
26 <attribute key="areaEffect" value="greenbubble" />
27 <attribute key="shootEffect" value="envenomedarrow" />
28 </attack>
29 <attack name="poison" interval="2000" chance="10" range="7" target="1" min="-60" max="-105">
30 <attribute key="areaEffect" value="poison" />
31 <attribute key="shootEffect" value="poison" />
32 </attack>
33 </attacks>
34 <defenses armor="10" defense="10" />
35 <elements>
36 <element firePercent="-10" />
37 <element icePercent="20" />
38 <element energyPercent="-10" />
39 </elements>
40 <immunities>
41 <immunity earth="1" />
42 <immunity death="1" />
43 <immunity lifedrain="1" />
44 </immunities>
45 <summons maxSummons="2">
46 <summon name="Glooth Blob" interval="2000" chance="6" />
47 </summons>
48 <loot>
49 </loot>
50</monster>
51