earth_overlord.xml

main 45 lines · 1.4 KB Raw
Alex Alex Commit Server upload 18/10/2026 23:38
1<?xml version="1.0" encoding="ISO-8859-1"?>
2<monster name="Earth Overlord" nameDescription="an Earth Overlord" race="undead" experience="2800" speed="330">
3 <health now="4000" max="4000" />
4 <look type="285" />
5 <targetchange interval="20000" chance="30" />
6 <targetstrategies nearest="70" health="10" damage="10" random="10" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="0" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="0" />
15 <flag staticattack="80" />
16 <flag lightlevel="0" />
17 <flag lightcolor="0" />
18 <flag targetdistance="1" />
19 <flag runonhealth="1" />
20 </flags>
21 <attacks>
22 <attack name="melee" interval="2000" min="0" max="-400" />
23 <attack name="earth" interval="1000" chance="10" length="7" spread="0" min="0" max="-800">
24 <attribute key="areaEffect" value="stones" />
25 </attack>
26 <attack name="earth" interval="1000" chance="9" radius="6" min="0" max="-490">
27 <attribute key="areaEffect" value="bigplants" />
28 </attack>
29 <attack name="speed" interval="2000" chance="20" range="7" speedchange="-750" duration="4000">
30 <attribute key="areaEffect" value="redshimmer" />
31 </attack>
32 </attacks>
33 <defenses armor="30" defense="30" />
34 <elements>
35 <element deathPercent="20" />
36 <element icePercent="20" />
37 <element firePercent="-25" />
38 </elements>
39 <immunities>
40 <immunity earth="1" />
41 </immunities>
42 <loot>
43 </loot>
44</monster>
45
Top