1<?xml version="1.0" encoding="ISO-8859-1"?>
2<monster name="Dragon Lord" nameDescription="a dragon lord" race="blood" experience="2100" speed="200">
3 <health now="1900" max="1900" />
4 <look type="39" />
5 <targetchange interval="4000" chance="10" />
6 <flags>
7 <flag summonable="0" />
8 <flag attackable="1" />
9 <flag hostile="1" />
10 <flag illusionable="1" />
11 <flag convinceable="0" />
12 <flag pushable="0" />
13 <flag canpushitems="0" />
14 <flag canpushcreatures="1" />
15 <flag targetdistance="1" />
16 <flag staticattack="80" />
17 <flag runonhealth="300" />
18 </flags>
19 <attacks>
20 <attack name="melee" interval="2000" min="0" max="-230" />
21 <attack name="fire" interval="2000" chance="20" range="7" radius="4" target="1" min="-100" max="-200">
22 <attribute key="shootEffect" value="fire" />
23 <attribute key="areaEffect" value="firearea" />
24 </attack>
25 <attack name="firefield" interval="2000" chance="10" range="7" radius="4" target="1">
26 <attribute key="shootEffect" value="fire" />
27 </attack>
28 <attack name="fire" interval="2000" chance="15" length="8" spread="3" min="-150" max="-230">
29 <attribute key="areaEffect" value="firearea" />
30 </attack>
31 </attacks>
32 <defenses armor="35" defense="35">
33 <defense name="healing" interval="2000" chance="15" min="57" max="93">
34 <attribute key="areaEffect" value="blueshimmer" />
35 </defense>
36 </defenses>
37 <elements>
38 <element earthPercent="80" />
39 <element energyPercent="20" />
40 <element icePercent="-10" />
41 </elements>
42 <immunities>
43 <immunity paralyze="1" />
44 <immunity invisible="1" />
45 <immunity fire="1" />
46 </immunities>
47 <voices interval="5000" chance="10">
48 <voice sentence="ZCHHHHH" yell="1" />
49 <voice sentence="YOU WILL BURN!" yell="1" />
50 </voices>
51 <loot>
52 </loot>
53</monster>
54