1<?xml version="1.0" encoding="ISO-8859-1"?>
2<monster name="Dragon" nameDescription="a dragon" race="blood" experience="700" speed="172">
3 <health now="1000" max="1000" />
4 <look type="34" />
5 <targetchange interval="4000" chance="10" />
6 <flags>
7 <flag summonable="0" />
8 <flag attackable="1" />
9 <flag hostile="1" />
10 <flag illusionable="1" />
11 <flag convinceable="0" />
12 <flag pushable="0" />
13 <flag canpushitems="0" />
14 <flag canpushcreatures="1" />
15 <flag targetdistance="1" />
16 <flag staticattack="80" />
17 <flag runonhealth="300" />
18 </flags>
19 <attacks>
20 <attack name="melee" interval="2000" min="0" max="-120" />
21 <attack name="fire" interval="2000" chance="15" range="7" radius="4" target="1" min="-60" max="-140">
22 <attribute key="shootEffect" value="fire" />
23 <attribute key="areaEffect" value="firearea" />
24 </attack>
25 <attack name="fire" interval="2000" chance="10" length="8" spread="3" min="-100" max="-170">
26 <attribute key="areaEffect" value="firearea" />
27 </attack>
28 </attacks>
29 <defenses armor="25" defense="25">
30 <defense name="healing" interval="2000" chance="15" min="40" max="70">
31 <attribute key="areaEffect" value="blueshimmer" />
32 </defense>
33 </defenses>
34 <elements>
35 <element earthPercent="80" />
36 <element energyPercent="20" />
37 <element icePercent="-10" />
38 </elements>
39 <immunities>
40 <immunity paralyze="1" />
41 <immunity invisible="1" />
42 <immunity fire="1" />
43 </immunities>
44 <voices interval="5000" chance="10">
45 <voice sentence="GROOAAARRR" yell="1" />
46 <voice sentence="FCHHHHH" yell="1" />
47 </voices>
48 <loot>
49 </loot>
50</monster>
51