1<?xml version="1.0" encoding="UTF-8"?>
2<monster name="Vescu" nameDescription="a vescu" race="blood" experience="0" speed="470">
3 <health now="41000" max="41000" />
4 <look type="152" head="119" body="120" legs="119" feet="101" addons="3"/>
5 <targetchange interval="5000" chance="8" />
6 <targetstrategies nearest="70" health="10" damage="10" random="10" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="0" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="1" />
15 <flag canpushcreatures="1" />
16 <flag targetdistance="0" />
17 <flag staticattack="50" />
18 <flag runonhealth="2000" />
19 </flags>
20 <attacks>
21 <attack name="melee" interval="1300" skill="80" attack="120" />
22 <attack name="speed" interval="2000" chance="20" range="7" speedchange="-400" duration="2500">
23 <attribute key="shootEffect" value="whirlwindaxe" />
24 </attack>
25 <attack name="fire" interval="2000" chance="100" range="7" min="-820" max="-950">
26 <attribute key="areaEffect" value="firearea" />
27 </attack>
28 <attack name="energy" interval="1000" chance="12" range="3" target="1" min="-350" max="-800">
29 <attribute key="areaEffect" value="purpleenergy" />
30 </attack>
31 </attacks>
32 <defenses armor="25" defense="35">
33 <defense name="healing" interval="1000" chance="25" min="1000" max="5500">
34 <attribute key="areaEffect" value="blueshimmer" />
35 </defense>
36 </defenses>
37 <elements>
38 <element physicalPercent="40" />
39 <element holyPercent="20" />
40 <element deathPercent="50" />
41 <element firePercent="50" />
42 <element icePercent="40" />
43 </elements>
44 <immunities>
45 <immunity earth="1" />
46 <immunity drown="1" />
47 <immunity paralyze="1" />
48 <immunity invisible="1" />
49 </immunities>
50 <voices interval="2000" chance="7">
51 </voices>
52 <loot>
53 </loot>
54</monster>
55