rosemarie.xml

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Alex Alex Commit Server upload 18/10/2026 23:38
1<?xml version="1.0" encoding="UTF-8"?>
2<monster name="Rosemarie" nameDescription="a rosemarie" experience="0" speed="400" race="blood">
3 <health now="40000" max="40000" />
4 <look type="137" head="63" body="119" legs="102" feet="82" addons="3"/>
5 <targetchange speed="2000" chance="2" />
6 <targetstrategies nearest="70" health="10" damage="10" random="10" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="0" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="1" />
15 <flag canpushcreatures="1" />
16 <flag targetdistance="1" />
17 <flag staticattack="90" />
18 <flag runonhealth="0" />
19 </flags>
20 <attacks>
21 <attack name="melee" interval="2000" min="-1400" max="-1800" />
22 <attack name="death" interval="2000" chance="20" radius="6" target="0" min="-700" max="-1250">
23 <attribute key="areaEffect" value="mortarea" />
24 </attack>
25 <attack name="poison" interval="2000" chance="20" range="6" target="1" min="-700" max="-1250">
26 <attribute key="shootEffect" value="arrow" />
27 <attribute key="areaEffect" value="explosionarea" />
28 </attack>
29 </attacks>
30 <defenses armor="50" defense="55">
31 <defense name="speed" interval="2000" chance="12" speedchange="1250" duration="10000">
32 <attribute key="areaEffect" value="thunder" />
33 </defense>
34 </defenses>
35 <elements>
36 <element physicalPercent="30" />
37 <element deathPercent="30" />
38 <element icePercent="30" />
39 <element firePercent="30" />
40 <element earthPercent="30" />
41 <element energyPercent="30" />
42 <element holyPercent="30" />
43 </elements>
44 <immunities>
45 <immunity paralyze="1" />
46 <immunity invisible="1" />
47 <immunity drunk="1" />
48 </immunities>
49</monster>
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