myra.xml

main 63 lines · 2.3 KB Raw
Alex Alex Commit Server upload 18/10/2026 23:38
1<?xml version="1.0" encoding="UTF-8"?>
2<monster name="Ragiaz" nameDescription="ragiaz" race="undead" experience="0" speed="340">
3 <health now="42000" max="42000" />
4 <look type="138" head="58" body="19" legs="0" feet="132" addons="3"/>
5 <targetchange interval="5000" chance="8" />
6 <targetstrategies nearest="70" health="10" damage="10" random="10" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="0" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="1" />
15 <flag canpushcreatures="1" />
16 <flag targetdistance="1" />
17 <flag staticattack="90" />
18 <flag runonhealth="0" />
19 </flags>
20 <attacks>
21 <attack name="melee" interval="2000" min="-1400" max="-2300" />
22 <attack name="death" interval="2000" chance="20" radius="4" target="0" min="-500" max="-900">
23 <attribute key="areaEffect" value="smallclouds" />
24 </attack>
25 <attack name="death" interval="2000" chance="20" radius="4" range="4" target="1" min="-500" max="-900">
26 <attribute key="shootEffect" value="suddendeath" />
27 <attribute key="areaEffect" value="poff" />
28 </attack>
29 <attack name="lifedrain" interval="2000" chance="20" length="10" spread="3" min="-1000" max="-1200">
30 <attribute key="areaEffect" value="greenshimmer" />
31 </attack>
32 <attack name="physical" interval="2000" chance="20" length="10" spread="0" min="-1500" max="-1900">
33 <attribute key="areaEffect" value="groundshaker" />
34 </attack>
35 <attack name="speed" interval="2000" chance="20" radius="7" speedchange="-600" duration="20000">
36 <attribute key="areaEffect" value="poff" />
37 </attack>
38 </attacks>
39 <defenses armor="25" defense="25">
40 <defense name="healing" interval="2000" chance="10" min="1000" max="2000">
41 <attribute key="areaEffect" value="blueshimmer" />
42 </defense>
43 <defense name="speed" interval="2000" chance="20" speedchange="600" duration="4000">
44 <attribute key="areaEffect" value="greenshimmer" />
45 </defense>
46 </defenses>
47 <elements>
48 <element earthPercent="10" />
49 <element firePercent="10" />
50 <element energyPercent="10" />
51 <element icePercent="10" />
52 <element physicalPercent="10" />
53 <element deathPercent="30" />
54 </elements>
55 <immunities>
56 <immunity invisible="1" />
57 <immunity drunk="1" />
58 <immunity paralyze="1" />
59 </immunities>
60 <loot>
61 </loot>
62</monster>
63
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