1<?xml version="1.0" encoding="UTF-8"?>
2<monster name="Lothar" nameDescription="a lothar" race="blood" experience="0" speed="280">
3 <health now="12000" max="12000" />
4 <look type="153" head="114" body="113" legs="132" feet="132" addons="2" />
5 <targetchange interval="5000" chance="8" />
6 <targetstrategies nearest="70" health="10" damage="10" random="10" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="0" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="1" />
15 <flag canpushcreatures="1" />
16 <flag targetdistance="1" />
17 <flag staticattack="90" />
18 <flag runonhealth="0" />
19 <flag canwalkonenergy="0" />
20 </flags>
21 <attacks>
22 <attack name="melee" interval="2000" skill="130" attack="200" />
23 <attack name="physical" interval="2000" chance="20" range="7" min="-200" max="-880">
24 <attribute key="shootEffect" value="largerock" />
25 </attack>
26 </attacks>
27 <defenses armor="40" defense="45">
28 <defense name="speed" interval="2000" chance="10" speedchange="360" duration="4000">
29 <attribute key="areaEffect" value="redshimmer" />
30 </defense>
31 <defense name="healing" interval="2000" chance="10" min="500" max="600">
32 <attribute key="areaEffect" value="blueshimmer" />
33 </defense>
34 </defenses>
35 <elements>
36 <element earthPercent="85" />
37 <element holyPercent="35" />
38 <element firePercent="40" />
39 <element energyPercent="15" />
40 <element physicalPercent="15" />
41 <element icePercent="-5" />
42 </elements>
43 <immunities>
44 <immunity paralyze="1" />
45 <immunity invisible="1" />
46 </immunities>
47 <voices interval="2000" chance="7">
48 </voices>
49 <loot>
50 </loot>
51</monster>
52