1<?xml version="1.0" encoding="ISO-8859-1"?>
2<monster name="Carlos" nameDescription="a carlos" race="blood" experience="0" speed="370">
3 <health now="17000" max="17000" />
4 <look type="132" head="114" body="94" legs="86" feet="114" addons="3"/>
5 <targetchange interval="5000" chance="10" />
6 <targetstrategies nearest="70" health="10" damage="10" random="10" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="0" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="1" />
15 <flag canpushcreatures="1" />
16 <flag targetdistance="1" />
17 <flag staticattack="90" />
18 <flag runonhealth="0" />
19 <flag canwalkonfire="0" />
20 </flags>
21 <attacks>
22 <attack name="melee" interval="2000" min="400" max="-690" />
23 </attacks>
24 <defenses armor="30" defense="30">
25 <defense name="healing" interval="1000" chance="25" min="100" max="195">
26 <attribute key="areaEffect" value="blueshimmer" />
27 </defense>
28 </defenses>
29 <elements>
30 <element physicalPercent="1" />
31 <element firePercent="30" />
32 <element energyPercent="30" />
33 <element icePercent="30" />
34 <element earthPercent="45" />
35 </elements>
36 <immunities>
37 <immunity holy="1" />
38 <immunity death="1" />
39 <immunity drown="1" />
40 <immunity invisible="1" />
41 </immunities>
42 <voices interval="5000" chance="30">
43 </voices>
44 <loot>
45 </loot>
46</monster>
47