billy.xml

main 50 lines · 1.6 KB Raw
Alex Alex Commit Server upload 18/10/2026 23:38
1<?xml version="1.0" encoding="UTF-8"?>
2<monster name="Billy" nameDescription="a billy" race="blood" experience="0" speed="286">
3 <health now="16000" max="16000" />
4 <look type="153" head="78" body="63" legs="58" feet="115" addons="1"/>
5 <targetchange interval="5000" chance="8" />
6 <targetstrategies nearest="70" health="10" damage="10" random="10" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="0" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="1" />
15 <flag canpushcreatures="1" />
16 <flag targetdistance="1" />
17 <flag staticattack="85" />
18 <flag runonhealth="0" />
19 </flags>
20 <attacks>
21 <attack name="melee" interval="2000" min="400" max="-700" />
22 <attack name="death" interval="2000" chance="20" range="7" min="0" max="-724">
23 <attribute key="shootEffect" value="suddendeath" />
24 <attribute key="areaEffect" value="mortarea" />
25 </attack>
26 <attack name="fire" interval="2000" chance="10" target="0" length="8" spread="0" min="-300" max="-650">
27 <attribute key="areaEffect" value="fireattack" />
28 </attack>
29 </attacks>
30 <defenses armor="40" defense="65">
31 <defense name="healing" interval="2000" chance="11" min="400" max="900">
32 <attribute key="areaEffect" value="greenshimmer" />
33 </defense>
34 </defenses>
35 <elements>
36 <element earthPercent="15" />
37 <element deathPercent="15" />
38 <element holyPercent="15" />
39 <element firePercent="15" />
40 <element energyPercent="15" />
41 <element icePercent="15" />
42 </elements>
43 <immunities>
44 <immunity paralyze="1" />
45 <immunity invisible="1" />
46 </immunities>
47 <voices interval="5000" chance="12">
48 </voices>
49</monster>
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