1<?xml version="1.0" encoding="UTF-8"?>
2<monster name="Bertram" nameDescription="a bertram" race="blood" experience="0" speed="320">
3 <health now="44000" max="44000" />
4 <look type="132" head="57" body="114" legs="0" feet="114" addons="0"/>
5 <targetchange interval="5000" chance="8" />
6 <targetstrategies nearest="70" health="10" damage="10" random="10" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="0" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="1" />
15 <flag canpushcreatures="1" />
16 <flag targetdistance="2" />
17 <flag staticattack="90" />
18 <flag runonhealth="2500" />
19 </flags>
20 <attacks>
21 <attack name="melee" interval="2000" min="0" max="-350" />
22 <attack name="lifedrain" interval="2000" chance="25" length="8" spread="0" min="-300" max="-450">
23 <attribute key="areaEffect" value="greenspark" />
24 </attack>
25 <attack name="lifedrain" interval="2000" chance="21" radius="6" target="0" min="-450" max="-500">
26 <attribute key="areaEffect" value="poff" />
27 </attack>
28 <attack name="poisoncondition" interval="2000" chance="15" range="7" min="-20" max="-40">
29 <attribute key="shooteffect" value="poison" />
30 </attack>
31 <attack name="lifedrain" interval="2000" chance="15" target="0" radius="3" range="4" min="-900" max="-1000" />
32 <attack name="energycondition" interval="2000" chance="18" radius="6" target="0" min="-300" max="-400">
33 <attribute key="areaEffect" value="energy" />
34 </attack>
35 <attack name="firecondition" interval="3000" chance="20" range="7" radius="7" target="1" min="-500" max="-600">
36 <attribute key="shootEffect" value="fire" />
37 <attribute key="areaEffect" value="firearea" />
38 </attack>
39 </attacks>
40 <defenses armor="100" defense="120">
41 <defense name="healing" interval="2000" chance="10" min="900" max="1500">
42 <attribute key="areaEffect" value="greenshimmer" />
43 </defense>
44 <defense name="invisible" interval="4000" chance="20" duration="5000">
45 <attribute key="areaEffect" value="blueshimmer" />
46 </defense>
47 </defenses>
48 <elements>
49 <element firePercent="90" />
50 <element holyPercent="20" />
51 </elements>
52 <immunities>
53 <immunity earth="1" />
54 <immunity energy="1" />
55 <immunity lifedrain="1" />
56 <immunity paralyze="1" />
57 <immunity invisible="1" />
58 </immunities>
59 <voices interval="5000" chance="20">
60 </voices>
61 <loot>
62 </loot>
63</monster>
64