shlorg.xml

main 56 lines · 1.8 KB Raw
Alex Alex Commit Server upload 18/10/2026 23:38
1<?xml version="1.0" encoding="UTF-8"?>
2<monster name="Shlorg" nameDescription=" a shlorg" race="venom" experience="0" speed="270">
3 <health now="10000" max="10000" />
4 <look type="565" />
5 <targetchange interval="60000" chance="0" />
6 <targetstrategies nearest="70" health="10" damage="10" random="10" />
7 <flags>
8 <flag summonable="0" />
9 <flag attackable="1" />
10 <flag hostile="1" />
11 <flag illusionable="0" />
12 <flag convinceable="0" />
13 <flag pushable="0" />
14 <flag canpushitems="1" />
15 <flag staticattack="90" />
16 <flag lightlevel="0" />
17 <flag lightcolor="0" />
18 <flag targetdistance="1" />
19 <flag runonhealth="0" />
20 </flags>
21 <attacks>
22 <attack name="melee" interval="2000" skill="150" attack="50" poison="180" />
23 <attack name="lifedrain" interval="2000" chance="10" length="4" spread="0" min="-90" max="-180">
24 <attribute key="areaEffect" value="greenshimmer" />
25 </attack>
26 <attack name="physical" interval="2000" chance="14" radius="5" target="0" min="0" max="-150">
27 <attribute key="areaEffect" value="greenbubble" />
28 </attack>
29 <attack name="poisoncondition" interval="2000" chance="13" radius="5" target="0" min="-360" max="-440">
30 <attribute key="areaEffect" value="greenbubble" />
31 </attack>
32 </attacks>
33 <defenses armor="10" defense="15">
34 <defense name="healing" interval="2000" chance="35" min="95" max="150">
35 <attribute key="areaEffect" value="redshimmer" />
36 </defense>
37 </defenses>
38 <elements>
39 <element physicalPercent="5" />
40 <element earthPercent="40" />
41 <element icePercent="-10" />
42 <element holyPercent="-5" />
43 <element firePercent="80" />
44 </elements>
45 <immunities>
46 <immunity paralyze="1" />
47 <immunity invisible="1" />
48 </immunities>
49 <voices interval="2000" chance="5">
50 <voice sentence="Tchhh!" />
51 <voice sentence="Slurp!" />
52 </voices>
53 <loot>
54 </loot>
55</monster>
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