1<?xml version="1.0" encoding="UTF-8"?>
2<creaturescripts>
3 <event type="healthchange" name="Defense" script="defense.lua" />
4 <event type="kill" name="onDGKill" script="dg_kill.lua"/>
5 <!--<event type="death" name="DropLoot" script="droploot.lua" /> -->
6 <event type="modalwindow" name="DungeonSystem_Modal" script="dungeon_mod.lua"/>
7 <event type="modalwindow" name="DungeonSystemType_Modal" script="dungeon_mod2.lua"/>
8 <event type="modalwindow" name="DungeonSystemDetails_Modal" script="dungeon_mod2.lua"/>
9 <event type="extendedopcode" name="ExtendedOpcode" script="extendedopcode.lua" />
10 <event type="login" name="PlayerLogin" script="login.lua" />
11 <event type="logout" name="PlayerLogout" script="logout.lua" />
12 <event type="ModalWindow" name="ModalWindow_TGun" script="modalWindow.lua"/>
13 <event type="kill" name="onLoot" script="monster_loot.lua"/>
14 <!--<event type="death" name="PlayerDeath" script="playerdeath.lua" /> -->
15 <event type="preparedeath" name="PVPZoneDeath" script="preparedeath.lua" />
16 <event type="advance" name="QuestLevel" script="quest_level.lua"/>
17 <event type="death" name="Sentinelas" script="sentinel.lua" />
18 <event type="think" name="Think" script="think.lua" />
19 <event type="think" name="partyUpdate" interval="3000" script="partyUpdate.lua" />
20</creaturescripts>
21