1
2Microsoft Visual Studio Solution File, Format Version 12.00
3# Visual Studio Version 16
4VisualStudioVersion = 16.0.30002.166
5MinimumVisualStudioVersion = 10.0.40219.1
6Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RD_Core_Client", "RD_Core_Client.vcxproj", "{17A8F78F-1FFB-4128-A3B3-59CC6C19D89A}"
7EndProject
8Global
9 GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 Debug_lib|Win32 = Debug_lib|Win32
11 Debug|Win32 = Debug|Win32
12 DirectX|Win32 = DirectX|Win32
13 OpenGL|Win32 = OpenGL|Win32
14 EndGlobalSection
15 GlobalSection(ProjectConfigurationPlatforms) = postSolution
16 {17A8F78F-1FFB-4128-A3B3-59CC6C19D89A}.Debug_lib|Win32.ActiveCfg = Debug_lib|Win32
17 {17A8F78F-1FFB-4128-A3B3-59CC6C19D89A}.Debug_lib|Win32.Build.0 = Debug_lib|Win32
18 {17A8F78F-1FFB-4128-A3B3-59CC6C19D89A}.Debug|Win32.ActiveCfg = Debug|Win32
19 {17A8F78F-1FFB-4128-A3B3-59CC6C19D89A}.Debug|Win32.Build.0 = Debug|Win32
20 {17A8F78F-1FFB-4128-A3B3-59CC6C19D89A}.DirectX|Win32.ActiveCfg = DirectX|Win32
21 {17A8F78F-1FFB-4128-A3B3-59CC6C19D89A}.DirectX|Win32.Build.0 = DirectX|Win32
22 {17A8F78F-1FFB-4128-A3B3-59CC6C19D89A}.OpenGL|Win32.ActiveCfg = OpenGL|Win32
23 {17A8F78F-1FFB-4128-A3B3-59CC6C19D89A}.OpenGL|Win32.Build.0 = OpenGL|Win32
24 EndGlobalSection
25 GlobalSection(SolutionProperties) = preSolution
26 HideSolutionNode = TRUE
27 EndGlobalSection
28 GlobalSection(ExtensibilityGlobals) = postSolution
29 SolutionGuid = {9729773E-3760-4D27-9CB3-F3AC2A011E79}
30 EndGlobalSection
31EndGlobal
32