soundchannel.h

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Alex Alex Commit Client Upload Part 2 19/10/2026 00:06
1/*
2 * Copyright (c) 2010-2017 OTClient <https://github.com/edubart/otclient>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a copy
5 * of this software and associated documentation files (the "Software"), to deal
6 * in the Software without restriction, including without limitation the rights
7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8 * copies of the Software, and to permit persons to whom the Software is
9 * furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
20 * THE SOFTWARE.
21 */
22
23#ifdef FW_SOUND
24
25#ifndef SHOUNDCHANNEL_H
26#define SHOUNDCHANNEL_H
27
28#include "soundsource.h"
29
30// @bindclass
31class SoundChannel : public LuaObject
32{
33public:
34 SoundChannel(int id) : m_id(id), m_gain(1) { }
35
36 SoundSourcePtr play(const std::string& filename, float fadetime = 0, float gain = 1.0f);
37 void stop(float fadetime = 0);
38 void enqueue(const std::string& filename, float fadetime = 0, float gain = 1.0f);
39 void enable() { setEnabled(true); }
40 void disable() { setEnabled(false); }
41
42 void setGain(float gain);
43 float getGain() { return m_gain; }
44
45 void setEnabled(bool enable);
46 bool isEnabled() { return m_enabled; }
47
48 int getId() { return m_id; }
49
50protected:
51 void update();
52 friend class SoundManager;
53
54private:
55 struct QueueEntry {
56 std::string filename;
57 float fadetime;
58 float gain;
59 };
60 std::deque<QueueEntry> m_queue;
61 SoundSourcePtr m_currentSource;
62 stdext::boolean<true> m_enabled;
63 int m_id;
64 float m_gain;
65};
66
67#endif
68
69#endif
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