combinedsoundsource.cpp

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Alex Alex Commit Client Upload Part 2 19/10/2026 00:06
1/*
2 * Copyright (c) 2010-2017 OTClient <https://github.com/edubart/otclient>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a copy
5 * of this software and associated documentation files (the "Software"), to deal
6 * in the Software without restriction, including without limitation the rights
7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8 * copies of the Software, and to permit persons to whom the Software is
9 * furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
20 * THE SOFTWARE.
21 */
22
23#ifdef FW_SOUND
24
25#include "combinedsoundsource.h"
26
27CombinedSoundSource::CombinedSoundSource() : SoundSource(0)
28{
29}
30
31void CombinedSoundSource::addSource(const SoundSourcePtr& source)
32{
33 m_sources.push_back(source);
34}
35
36void CombinedSoundSource::play()
37{
38 for(const SoundSourcePtr& source : m_sources)
39 source->play();
40}
41
42void CombinedSoundSource::stop()
43{
44 for(const SoundSourcePtr& source : m_sources)
45 source->stop();
46}
47
48bool CombinedSoundSource::isBuffering()
49{
50 for(const SoundSourcePtr& source : m_sources) {
51 if(source->isBuffering())
52 return true;
53 }
54 return false;
55}
56
57bool CombinedSoundSource::isPlaying()
58{
59 for(const SoundSourcePtr& source : m_sources) {
60 if(source->isPlaying())
61 return true;
62 }
63 return false;
64}
65
66void CombinedSoundSource::setLooping(bool looping)
67{
68 for(const SoundSourcePtr& source : m_sources)
69 source->setLooping(looping);
70}
71
72void CombinedSoundSource::setRelative(bool relative)
73{
74 for(const SoundSourcePtr& source : m_sources)
75 source->setRelative(relative);
76}
77
78void CombinedSoundSource::setReferenceDistance(float distance)
79{
80 for(const SoundSourcePtr& source : m_sources)
81 source->setReferenceDistance(distance);
82}
83
84void CombinedSoundSource::setGain(float gain)
85{
86 for(const SoundSourcePtr& source : m_sources)
87 source->setGain(gain);
88}
89
90void CombinedSoundSource::setPitch(float pitch)
91{
92 for(const SoundSourcePtr& source : m_sources)
93 source->setPitch(pitch);
94}
95
96void CombinedSoundSource::setPosition(const Point& pos)
97{
98 for(const SoundSourcePtr& source : m_sources)
99 source->setPosition(pos);
100}
101
102void CombinedSoundSource::setVelocity(const Point& velocity)
103{
104 for(const SoundSourcePtr& source : m_sources)
105 source->setVelocity(velocity);
106}
107
108void CombinedSoundSource::setFading(SoundSource::FadeState state, float fadetime)
109{
110 for(const SoundSourcePtr& source : m_sources)
111 source->setFading(state, fadetime);
112}
113
114void CombinedSoundSource::update()
115{
116 for(const SoundSourcePtr& source : m_sources)
117 source->update();
118}
119
120#endif
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