1/*
2 * Copyright (c) 2010-2017 OTClient <https://github.com/edubart/otclient>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a copy
5 * of this software and associated documentation files (the "Software"), to deal
6 * in the Software without restriction, including without limitation the rights
7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8 * copies of the Software, and to permit persons to whom the Software is
9 * furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
20 * THE SOFTWARE.
21 */
22
23#ifndef SHADER_H
24#define SHADER_H
25
26#include "declarations.h"
27
28class Shader : public stdext::shared_object
29{
30public:
31 enum ShaderType {
32 Vertex,
33 Fragment
34 };
35
36 Shader(ShaderType shaderType);
37 ~Shader();
38
39 bool compileSourceCode(const std::string& sourceCode);
40 bool compileSourceFile(const std::string& sourceFile);
41 std::string log();
42
43 uint getShaderId() { return m_shaderId; }
44 ShaderType getShaderType() { return m_shaderType; }
45
46private:
47 uint m_shaderId;
48 ShaderType m_shaderType;
49};
50
51#endif
52