function init() connect(g_game, { onGameStart = online, onGameEnd = offline, }) if g_game.isOnline() then online() endendfunction terminate() disconnect(g_game, { onGameStart = online, onGameEnd = offline, })endfunction online() local player = g_game.getLocalPlayer() g_window.setTitle(g_app.getName() .. ' - ' .. player:getName())endfunction offline() g_window.setTitle(g_app.getName() .. ' - Offline')end