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Hola a todos,
Aqui encontraran el script PowerGamers del Znote, que permite activar la pagina de PowerGamers, Experience obtenida en 24h en la pagina web,
Deberan entrar en su base de datos, clicar en ella y luego ir en Ejecutar SQL, insertaran:
Una vez ejecutado, de nuevo le daran click en SQL y ejecutaran esta:
Nos iremos dentro de data/scripts/creaturescripts crearemos una carpeta Znote y le pondremos el script powergamers.lua:
Incluiremos también la syncronizacion de los outfits para el characterprofile,
Dentro de la carpeta Znote en scripts incluiremos una archivo llamado syncoutfit.lua:
Aqui encontraran el script PowerGamers del Znote, que permite activar la pagina de PowerGamers, Experience obtenida en 24h en la pagina web,
Deberan entrar en su base de datos, clicar en ella y luego ir en Ejecutar SQL, insertaran:
Código:
ALTER TABLE `znote_players` ADD `exphist_lastexp` BIGINT UNSIGNED NOT NULL DEFAULT '0',
ADD `exphist1` BIGINT UNSIGNED NOT NULL DEFAULT '0',
ADD `exphist2` BIGINT UNSIGNED NOT NULL DEFAULT '0',
ADD `exphist3` BIGINT UNSIGNED NOT NULL DEFAULT '0',
ADD `exphist4` BIGINT UNSIGNED NOT NULL DEFAULT '0',
ADD `exphist5` BIGINT UNSIGNED NOT NULL DEFAULT '0',
ADD `exphist6` BIGINT UNSIGNED NOT NULL DEFAULT '0',
ADD `exphist7` BIGINT UNSIGNED NOT NULL DEFAULT '0',
ADD `onlinetimetoday` BIGINT NOT NULL DEFAULT '0',
ADD `onlinetime1` BIGINT NOT NULL DEFAULT '0',
ADD `onlinetime2` BIGINT NOT NULL DEFAULT '0',
ADD `onlinetime3` BIGINT NOT NULL DEFAULT '0',
ADD `onlinetime4` BIGINT NOT NULL DEFAULT '0',
ADD `onlinetime5` BIGINT NOT NULL DEFAULT '0',
ADD `onlinetime6` BIGINT NOT NULL DEFAULT '0',
ADD `onlinetime7` BIGINT NOT NULL DEFAULT '0',
ADD `onlinetimeall` BIGINT NOT NULL DEFAULT '0';
Una vez ejecutado, de nuevo le daran click en SQL y ejecutaran esta:
Código:
UPDATE `znote_players` AS `z` INNER JOIN `players` AS `p` ON `p`.`id`=`z`.`player_id` SET `z`.`exphist_lastexp`=`p`.`experience`;
Nos iremos dentro de data/scripts/creaturescripts crearemos una carpeta Znote y le pondremos el script powergamers.lua:
Código:
-- getEternalStorage and setEternalStorage
-- can be added to data/global.lua if you want to use eternal storage for another purpose than this.
-- Regular TFS global storage values get reset every time server reboots. This does not.
local function getEternalStorage(key, parser)
local value = result.getString(db.storeQuery("SELECT `value` FROM `znote_global_storage` WHERE `key` = ".. key .. ";"), "value")
if not value then
if parser then
return false
else
return -1
end
end
result.free(value)
return tonumber(value) or value
end
local function setEternalStorage(key, value)
if getEternalStorage(key, true) then
db.query("UPDATE `znote_global_storage` SET `value` = '".. value .. "' WHERE `key` = ".. key .. ";")
else
db.query("INSERT INTO `znote_global_storage` (`key`, `value`) VALUES (".. key ..", ".. value ..");")
end
return true
end
local globalevent = GlobalEvent("PowerGamers")
function globalevent.onThink(...)
if tonumber(os.date("%d")) ~= getEternalStorage(23856) then
setEternalStorage(23856, (tonumber(os.date("%d"))))
db.query("UPDATE `znote_players` SET `onlinetime7`=`onlinetime6`, `onlinetime6`=`onlinetime5`, `onlinetime5`=`onlinetime4`, `onlinetime4`=`onlinetime3`, `onlinetime3`=`onlinetime2`, `onlinetime2`=`onlinetime1`, `onlinetime1`=`onlinetimetoday`, `onlinetimetoday`=0;")
db.query("UPDATE `znote_players` `z` INNER JOIN `players` `p` ON `p`.`id`=`z`.`player_id` SET `z`.`exphist7`=`z`.`exphist6`, `z`.`exphist6`=`z`.`exphist5`, `z`.`exphist5`=`z`.`exphist4`, `z`.`exphist4`=`z`.`exphist3`, `z`.`exphist3`=`z`.`exphist2`, `z`.`exphist2`=`z`.`exphist1`, `z`.`exphist1`=`p`.`experience`-`z`.`exphist_lastexp`, `z`.`exphist_lastexp`=`p`.`experience`;")
end
db.query("UPDATE `znote_players` SET `onlinetimetoday` = `onlinetimetoday` + 60, `onlinetimeall` = `onlinetimeall` + 60 WHERE `player_id` IN (SELECT `player_id` FROM `players_online` WHERE `players_online`.`player_id` = `znote_players`.`player_id`)")
return true
end
globalevent:interval(60000)
globalevent:register()
Incluiremos también la syncronizacion de los outfits para el characterprofile,
Dentro de la carpeta Znote en scripts incluiremos una archivo llamado syncoutfit.lua:
Código:
local creatureevent = CreatureEvent("SincOutfit")
-- Sync outfits that player own with Znote AAC
-- So its possible to see which full sets player
-- has in characterprofile.php
znote_outfit_list = {
{ -- Female outfits
136, 137, 138, 139, 140, 141, 142, 147, 148,
149, 150, 155, 156, 157, 158, 252, 269, 270,
279, 288, 324, 329, 336, 366, 431, 433, 464,
466, 471, 513, 514, 542, 575, 578, 618, 620,
632, 635, 636, 664, 666, 683, 694, 696, 698,
724, 732, 745, 749, 759, 845, 852, 874, 885,
900, 973, 975, 1020, 1024, 1043, 1050, 1057,
1070, 1095, 1103, 1128, 1147, 1162, 1174,
1187, 1203, 1205, 1207, 1211, 1246, 1244,
1252, 1271, 1280, 1283, 1289, 1293, 1332
},
{ -- Male outfits
128, 129, 130, 131, 132, 133, 134, 143, 144,
145, 146, 151, 152, 153, 154, 251, 268, 273,
278, 289, 325, 328, 335, 367, 430, 432, 463,
465, 472, 512, 516, 541, 574, 577, 610, 619,
633, 634, 637, 665, 667, 684, 695, 697, 699,
725, 733, 746, 750, 760, 846, 853, 873, 884,
899, 908, 931, 955, 957, 962, 964, 966, 968,
970, 972, 974, 1021, 1023, 1042, 1051, 1056,
1069, 1094, 1102, 1127, 1146, 1161, 1173,
1186, 1202, 1204, 1206, 1210, 1245, 1243,
1251, 1270, 1279, 1282, 1288, 1292, 1331
}
}
function creatureevent.onLogin(player)
-- storage_value + 1000 storages (highest outfit id) must not be used in other script.
-- Must be identical to Znote AAC config.php: $config['EQ_shower'] -> storage_value
local storage_value = 10000
-- Loop through outfits
for _, outfit in pairs(znote_outfit_list[player:getSex() + 1]) do
if player:hasOutfit(outfit,3) then
if player:getStorageValue(storage_value + outfit) ~= 3 then
player:setStorageValue(storage_value + outfit, 3)
end
end
end
return true
end
creatureevent:register()