RIFTS
Ancestral Rift, Elder Rift and Demoniac Rift
Rifts are random maps where you can enter and meet other players, if you enter in a group it is not certain that you will end up on the same map.
The concept is simple, find the access point to the boss, kill it solo or in a party, get your reward and the reward chest.
Rifts are unlimited and feature new monsters, as well as new items, resources, materials, and some mechanics.
In the rifts there are conditions, some as a bonus and some as a penalty, for example you can enter a rift and have a poison condition for the duration of the rift.
To start the Rifts, you must first complete the main quest the Secret Quest, once finished go to the island of Zoltun to deposit the first fragment in the basin and activate your passage to the Ancestral Hall .
Once in The Ancestral Hall, head to the NPC Master of Souls, this one has a portal right next to it that leads to the Rifts.
There are several levels of Rifts, Ancestral, Elder, Demoniac. Each level gets harder and gives more rewards.
Each Rift has a chest on Boss Room, defeat the boss and take your reward.
The Chest has a Base Chance, for example on Ancestral Rift is 50% to recive a normal Loot. You can Increase this if you wear on your backpack Emblems.
On Hellgrave there is 3 Types of Emblems, this emblems can be looted from monsters or obtained from chests using keys:
Normal Emblem: It Increase 5-15% Chance depending the level of Rift
Legendary Emblem: It Increase 15-35% Chance depending the level of Rift
Epic Emblem: It Increase 30-50% Chance depending the level of Rift
Rankings
- With the Rifts Hellgrave introduces the Rankings: a Task System based on Rifts & Normal Creatures, but also bosses.
- Ancestral Rankings can be checked on each player in game like Gear Score, Prestige and Parangon Levels.
- Start talking with the right NPC to take missions & Tasks (normal or Daily) then complete this tasks to increase your Ranking and obtain Ancestral Points.
- Ancestral Points & Ranking will be necessary to increase and access to the next levels of differents Rifts.
- ** Under Development we do not have the name of the Npc and the Right Tasks / Daily Tasks and all Ranking's name. This Section will be Updated when we finish to work on this part.
Ancestral Tasks
- Ancestral Tasks can be done talking to Lord the Rifter on Ancestral Blacksmith Lair's or Arkeron.
You can choice: Daily or Normal Task, kill the right monsters after complete you will receive a reward but also Ancestral Points.
- Ancestral Points are used to Acess to some World Bosses locations.
Ancestral Tokens can be looted, use them to obtain Ancestral Points.
- With This we introduce a new talkaction !ancestral that it show you Player Ranking, Points and Tasks.
- Chaos Points are used to Upgrade Chaos Weapons, then Awakening Points to Transcend Weapons.
Ancestral Rift
Difficulty:
Rewards:
Bestiary: Enabled
Monsters:
Ancestral Rift Level 1:
- Fallen Shaman
- Small Slug
- Tyrant Slug
- Atlantis Manta
- Carnivor Plant
- Deathrattle
- Giant Troll
- Demon Hunter
- Eastern Shaman
- Fallen Rhino
Ancestral Rift Level 2:
- Sacred Hydra
- Sacred Three
- Tyrant Three
- Demon Hunter
- Evil Hydra
- Inferno Hydra
- Slime of Terror
- Warcaller
- Enraged Rat
- Shamed Tree
- Venom Tyrant
Bosses:
Ancestral Rift Level 1:
- Elite Enslaver of Men
- Unique Lord of Damnation
- Unique Devilkin
- Unique Phantom Explorer
- Unique Starkoh
- Face of Abomination
Ancestral Rift Level 2:
- Unique Sniper of Lies
- Greedgallow
- Torturer of Souls
- Soulshifter
- Deepth Eel
Elder Rift
Bestiary: Enabled
Monsters:
- Damned Soul
- King Skeleton
- Oculus Rift
- Disemboweled
- Shaper of Flesh
- Unspeakable Terror
- Lurkbringer
- Malfeasance
- Mangler
Bosses:
- Oculus Worm
- The Reckoner
- Raven the Distorted
Demoniac Rift
Bestiary: Enabled
Monsters:
- Dark Elder
- Wormboiler
- Evil Beholder
- Evil Demon
- Goreshort
- Zarhym
- Scourge of Azazel
- Tyrant Spider
- Elder Dragon Lord
- Elder Dragon
- Rust Crawler
- Soul Skull
- Black Dragon
- Stone Juggernault
Boss:
- Azazel