/** * The Forgotten Server - a free and open-source MMORPG server emulator * Copyright (C) 2019 Mark Samman * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef FS_SIGNALHANDLINGTHREAD_H_01C6BF08B0EFE9E200175D108CF0B35F #define FS_SIGNALHANDLINGTHREAD_H_01C6BF08B0EFE9E200175D108CF0B35F #include class Signals { boost::asio::signal_set set; public: explicit Signals(boost::asio::io_service& service); private: void asyncWait(); static void dispatchSignalHandler(int signal); static void sigbreakHandler(); static void sigintHandler(); static void sighupHandler(); static void sigtermHandler(); static void sigusr1Handler(); }; #endif