function onSay(player, words, param) if player:getGroup():getId() < 3 then return false end local position = player:getPosition() local monster = Game.createMonster(param, position) if monster then player:addSummon(monster) position:sendMagicEffect(CONST_ME_MAGIC_RED) else player:sendCancelMessage("There is not enough room.") position:sendMagicEffect(CONST_ME_POFF) end return false end